The Clockwork Mansion

Underground Warehouse => Treasury => Haunted Ballroom => Topic started by: Sunblink on December 22, 2007, 10:23:04 PM

Title: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on December 22, 2007, 10:23:04 PM
So Cogidubnus and I have been doing some thinking (meaning we have been routinely bashing each others' heads with blunt objects until we are inspired by the hallucinogenic visions produced by our concussions), and we decided to open our own RP. Neither one of us has had any experience with being a GM or running an RP, so this is sort of a learning experience for us. Bear with us. It may be a little while before the actual RP starts, since we're kind of getting stuff together, but we want to get some players together and see what people think of the concept.

Basically, this is a dystopian alternate universe of Furrae, the world in the DMFA comic. More information is available below, in the introduction...

The GMs:
The two who run the RP. We have organized the plot together and discuss different rules and options among each other before putting them in place.
The Introduction:
Written by Cogidubnus.
"In Furrae, it is always raining.

   That's not entirely true. On the Island of Eternal Rains, however, the sky is always threatening and dark, heavy with the promise of another downpour. It's said that the sorrow of all the races of Furrae congregate there, in that port town, and gather in the sky, but that is neither here nor there. Stormclouds and Angels of Rain alike fall down upon the Island in sheets, and at the highest spot on the Island the town of Holiday rests. The muddy streets and low-lit windows barely proclaim the town's importance as a trading center. The storms that always brew are never strong enough to deter modern seagoing vessels, and the island sits in the perfect place for ships to stop and resupply. Creatures and Beings of all races live in the town. Not without conflict.
   Gangs of beings prowl the streets, and those creatures that do walk the streets openly do so only in the presence of more of their kind. Groups of Angels and Demons walk in diametric opposition to the roving bands of beings. Wings occasionally flap in the air, signaling a creature of some sort that's willing to risk the lightning to avoid the streets below. Incubi and Succubi are nowhere to be seen – at least, nowhere obvious. There are no gryphons, although occasionally one can catch the signature scent of one upon the breeze.
   That takes a fairly good nose, however.

   War has brewed in Furrae for years. Dragons and Cubi have been in conflict for many, many decades, both trying to annihilate the other in a genocidal, insane conflict. Caught in the middle, beings and creatures alike have turned on each other. A deep, deep hatred has formed in the rift, and if you are a creature, it is not safe to be among a large groups of beings. In the same way, a being is not safe with a creature anymore. Angels and Demons vie for superiority, and the Cubi seek the upper hand in all things. The creature council is barely keeping a lid on things, but only barely.
   The Fae have left, as if they had never been – perhaps they never were? Or perhaps this is somewhere they never came.
   The Weres, no one knows.
   
   Things are not looking good at all. What little has not been shattered by war is trying to eke out an existence among the ashes. Those in the families of Organized Crime could be considered to be the real government behind things, and seek to control what strings they don't have a grip on. To cross them is to invite death.
   The more powerful families can extend their grips beyond oceans and continents. The only groups opposed to these hidden Illuminati are the larger industries, and the few countries that have managed to keep themselves from splintering. Wars between the groups are infrequent, if not uncommon.

   Furrae is bleeding. Smoke is rising from its ruin, and the rain is not enough to cool the embers."


The Rules:
Have a nice day. :>

The Current Players (added 01/07/08):
A list concocted by a certain administrator (llearch) naming all of the current players and their respective characters participating in the RP. Updates sporadically.

http://llearch.net/misc/rp/

Thanks, Llearch. :3

The Villains (added 01/21/08):
The profiles of the major villains who play a part in this RP. This list will be quickly expanded to include new additions/introductions.


The NPCs and Side-Characters (added 01/21/08):
The profiles and names of the NPCs and side characters who play a part in this RP. As with the former list, this one will constantly be adjusted. Side-characters will generally play a bigger role than NPCs, so they will often get their own profiles.


The Profile Format:
If there is a category you can't/won't answer, just put a question mark or remain ambiguous. Include whatever you feel is necessary, but for God's sake people, don't be asinine.

Name:
Nickname(s):
Age:
Race:
Species:
Family:

Hair:
Eye:
Fur Coloration:
Appearance:

Combat Abilities:
Strengths:
Weaknesses:
Weapon(s):

History:

Disposition:

Trivia:

Quote:

And that concludes the informational stuff on my end. Cogidubnus will post the Demented Demonology, which basically details what the Creatures and Beings are like in this dystopic Furrae. Hope the length didn't chase anyone away... Either way, we hope to see the first applications or opinions soon!

~Sincerely, Keaton the Black Jackal

Edit:

http://llearch.net/misc/rp/ ;-]

-- llearch
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 22, 2007, 10:27:03 PM
As my wonderful CO-GM has pointed out, I shall be posting the Twisted Demonology here. And, lo! Here it is!

The Demented Demonology:
This is an explanation of how different the races in ordinary Furrae are in dystopic Furrae. This format has been borrowed from the actual Demonology 101 from the DMFA website.

1: Angels: Angels, like in the original Furrae, crave power above all else and will stop at nothing to obtain it. They are not actually Angels in the spiritual sense, but many manipulate the beliefs of devoted Beings in order to further their own goals. Some believe that the Angel race started from fallen Angels cast from Heaven due to their greed and had copulated with Beings, resulting in a watered-down variant lacking the spiritual connection to God, or their near-infinite, penultimate powers. Some Angels have even adopted this old origin as the explanation to their existence and sincerely believe it. No actual records of the origin of Angels has been preserved other than myths, legends, and documents quite similar to the Bible, but the authenticity of these documents are debatable. Many skeptically refer to Angels as "Glass Angels," meaning that they are artificial and fake in comparison to their spiritual counterparts.
   
The Angels loathe the Demons for their interferences in their operations, specifically how the Demons attempt to upstage the Angels in their efforts to gain superiority. After a while it has turned into a game-war where all participants fight in different ways - the Demons prefer to handle matters on their own and alienate Beings and other Creatures, while Angels are not above manipulating others and using them for their dirty work. Like in Furrae, it's very rare for Angels to actually cooperate with one another despite working for a common goal, since they are distrustful creatures. The infamous Sabanethei Family is unique in that sense, since it is an amalgamated collaboration from numerous families of Angels.

2: Demons: Like the Angels, the Demon race's supposed and speculated origin is closely linked to religious tales, and its authenticity is also questionable due to lack of "reliable" resources. The actual beginning of the story is connected to that of the Angels', spawning from the belief that the Demons were, surprisingly, derived from sacrosanct origins. Specifically, the tale says that Demons were also created by God after the Fallen Angels, the "ancestors" of the Angels, drifted down onto mortal Furrae for the purpose of hunting them down and killing them. As time passed, the Demons, like the Angels, also began to breed with mortal Beings, and created hybrid spawn which gradually edged further and further away from their angelic originations. As these creatures thrived in the darkness, they mutated there, the feathers of their wings shedding and the skin stretching taut like membrane over the deformed skeletons... and in the end, they were no longer creatures of God, but Demons. Few Demons actually believe this story, but those who do use it to justify their elitist attitude towards Angels and other Creatures, arguing that it makes them superior.

Demons are perhaps one of the most feared races in Furrae. Over history, Demons have been responsible for calamitous events and catastrophes, preferring to, unlike their angelic counterparts, attack their prey and overcome any obstacles personally, as opposed to having some poor soul do it for them. Because of this, it was easier to track the carnage left in the Demon race's wake, and therefore easier to incite rage and fear for that particular group. In the conflict between the Angels and the Demons, the Demons do not rely on subordinates, but their own claws. The Demons' relationship with Beings is not one of a puppetmaster with his toys, but a predator and its prey, meaning they view Beings as no more than easily-discarded meat. It is not uncommon for a Demon to slaughter throngs of Beings simply for entertainment.

3: Mer: (written by Cogidubnus) Those who dwell in the depths, and those who mainly live in the Ocean are classified under the moniker of Mer. While normally one might think that such people's reclusiveness would mean that they are largely unseen and unaffected by the day-to-day activities of Furrae life, they are perhaps one of the most present and most grisly dangers of Furrae. It is the Mer who control the ocean, and it is the Mer who almost control all trade across the continents.
Traveling over Furrae's oceans can be dangerous in the best of circumstances, and even to modern tankers there are dangers that sometimes cannot be avoided, like violent storms and unexpected freezes. But the Mer have made an art and a trade out of disaster. Great water sorcerers, they can conjure storms from what seemed to be a sunny day, tidal waves in the middle of the ocean, and frightful turns of the weather. In order to avoid such mishaps, buying the 'protective' services of the Mer's water magicians is greatly encouraged. Captains that do not pay them off risk finding their ship adrift against powerful countercurrents, or caught in a deadly storm.
The most dreadful of the Mer's capabilities, however, can destroy fleets. A Maelstrom by itself can render an entire shipping lane useless, and even the largest, most powerful ship can be sunk if there is no water underneath it. Displacing entire sections of ocean under a tanker assures that it will not rise again. It is not unknown for the Mer to take bribes and sink rival ships, either, and submarines are strictly prohibited by the ruling Mer society. Any ship that dares try and sail under the ocean usually finds itself swallowed whole by dark and terrible creatures.
The Mer themselves, other than when they are wreaking destruction upon the ocean, generally keep to themselves. The representatives that are usually in every port city are about the only actual Mer that any of the other races ever see, and they usually aren't a very talkative bunch. Mysterious and terrible, the Mer are the unofficial arbiters of everything that sails.

4: Cubi (Succubae and Incubi): The shapeshifters, the soul-stealers, the emotion-eaters. The Cubi race is physically identical to the original Furrae setting and shares the same abilities, characterized by the wings on their heads and backs, but, like the other races, has been bastardized for the RP. All Cubi belong to respective clans, as indicated by the markings on their bodies, just like in the original Furrae, and are capable of manipulating the shapes of their bodies and wings into whatever they please. They also still obtain a third pair of wings on their hips if they reach a certain level of power.
In dystopic Furrae, the Cubi race has been engaged in centuries-long warfare with the Dragons, one which still continues to this present day, and as a consequence their population has been chiseled down. They have been reduced to dwelling within hidden cities. Among the myriad different clans which exist, many of them are fragmented and distorted beyond reassembly, derelict. Tri-wing founders still exist, but some have either abandoned their clans or are in hiding. Few clans can be considered immensely powerful in this time. In this time of conflict and warfare, representatives from the few clans which still hold a relative structure have formed an individual Cubi Council, one which dictates an underground capital city in secrecy, and plots further actions against the Dragon menace. Most other clans are distrustful and belligerent regarding one another, even locked in miniature wars between one another despite the desperate state of their race. These renegade clans also establish capital cities composed of what remains of their population. An example of this is the Kamei'Sin Clan, one of the few clans which thrives in secrecy, striking at the Dragon race.
Because of their vast abilities, Cubi are greatly feared among Beings, even considered the creatures of nightmares. Rumors of Beings disappearing, only to emerge as "demi-Cubi" are very common, especially since this is not exactly above the Cubi race – while aloof, they are desperate enough to improve their standing in the war that they would occasionally abduct Beings and experiment on them so they could become Cubi themselves.
The actual origin of the Cubi race is unknown, since they are so emancipated from Being society that few records of their beginnings, aside from speculative literature, have been preserved in the public. Some Cubi who are trying to avoid the war currently being waged between the Dragons and the Cubi dwell under disguise among Beings – and despite these being few, the number is growing as the war intensifies, becoming more barbaric.

5: Undead: (written by Cogidubnus) The dead that walk, the reanimated, and those who were too stubborn to die. It was said that the undead were created by a mad wizard's experiment, and that ever after those who know how can raise an army of zombies to their beck and call.
Of course, this is a half-truth. Those who are raised from the dead are often raised quite self-aware, and probably not very beholden to any strange and dark wizard's desires or ambitions. Death being what it is in Furrae, the undead are not an uncommon sight either. However, they generally are not found inside of towns or places of great populace, except for a very few exceptions. Generally, the undead can be found outside of a great many towns.
The one retained sensation the undead have is the sensation of the taste of living flesh – and it is not uncommon for the walking dead to become consumed by their desire to eat. Wandering around the edges of town can sometimes lead to running into one such undead, or a group of zombies out for a snack. It is not uncommon to find some who have been driven to the point of insanity by hunger, and are little more than shambling, desiccated mouths.
Due to their undead nature, they are gifted with a great deal of strength, and exceptional senses – their bodies are not so much occupied as driven by their souls, and as a result their muscles and their senses can almost be forced into having great strength and great keenness. A single zombie can easily tear someone to pieces.
Those undead that are not eternally hungering are generally avoided and shunned, but very few are willing to go out of their way to make their lives miserable.

6: Dragon: (written by Cogidubnus) The great lizards, the wryms, the fire-breathers and the lords of the sky are all part of the race of Dragons. There are thousands of shapes and hundreds of kinds of dragons, ranging from the small to the very large, from red to green to blue to every hue in between, and some that seem to have no color at all. All dragons have one thing in common, however – they are not strictly from here, and they have a great hatred for the Cubi race.
The Cubi and the Dragons have both been engaged in a centuries-long war, which has resulted in thousands of casualties on both sides – to the long lived dragons, even a single death is keenly felt. Dragons are immensely powerful creatures, and some have been around long enough to remember when continents and cities were in very different places, and some even claim to remember times when things were different from the way they were – but those dragons are hard to find, and sometimes finding a very, very old dragon is asking for more trouble than one bargained for.
Like the Cubi, Dragons tend to work in clans – these are usually little more than actual families of dragons, with great-great-great-grandparents acting as the head of the family. Despite their great longevity, however, Dragons do not reproduce quickly, and their numbers are actually quite fewer than they might have the world at large believe. It is estimated that less than 10,000 dragons exist worldwide – when it is considered that ten mature dragons combined can level cities, however, this still brings to bear their races incredible strength.
The war that has raged between the two races of Dragon and Cubi is said to have started over a supposed blasphemy that the Cubi race offers to the dragons, although this reason has long been lost or forgotten over the course of the Great War. Some say that the Dragons cannot abide a race that could, in theory, live longer than even them – for a Cubi with enough souls to eat can truly live forever. Others say that the a clan of Cubi dared to claim draconic heritage, something that is greatly offensive to draconic thought. Others seem to think that, rather, the Dragons see the Cubi as harbingers of change long coming, and change not for the better.
At least, not for the better of Dragons.
The race is also held in dark esteem for it's practice of slavery – and although slavery is not uncommon among the races of Furrae, dark tales are whispered about what the dragons do with their slaves abound. Stories about strange, half-furred and winged creatures skulking about great castles, and the sound of screams emanating from sculleries that produce roasted things that look as if they could fly are all whispered about the great wrym's habits and tastes.
Greatly respected and greatly feared, the Dragon race is generally avoided by all the other races, and fought against relentlessly by the Cubi.

7: Fae: In dystopic Furrae's literature, there have been tales of when this derelict world had been beautiful and peaceful. These ancient stories go on to describe magical creatures with gossamer wings who had lived in harmony in their personal dimension – but today there is no evidence which constitutes the existence of these creatures, not even from the perspectives of some of the oldest Creatures in Furrae. Some wish for a day that the Fae will return and restore Furrae to how it used to be... but these are normally the children of Beings who have not been tainted by the carnage of the world around them. The Fae are simply mythological icons equivalent of Santa Claus and the Tooth Fairy.

8: Mythos: The Mythos are generally diverse in both appearance and behavior, but their numbers have been cut down to pieces by genocide. Millennia ago, the Mythos were engaged in a dreadful war, one which, like a whirlpool, sucked all ilks within its core, whether they liked it or not. To Mythos, however, a millennia is nothing compared to their enormous lifespan capabilities, so many still live after the genocidal war... and are still resentful and murderously furious after the atrocities committed. Although peace has been "officially" restored, they are still distrustful of each other and take every opportunity to avoid other Mythos. While open and accepting of other races, the Mythos groups are basically at each others' throats, having been fostered in fear and hatred of one another.
Almost every Mythos race was involved in the genocide, so every faction relates to one another as either an ally or an enemy. Due to this, distrust and tension runs rampant, as though the ghosts of the countless extinct factions of Mythos are constantly hovering over them. Some Mythos remain neutral in the Being-Creature conflicts, others are adamantly opposed to them, and some have sided with a particular group. It varies from Mythos to Mythos. Whether or not a Mythos extends their sympathies to the Beings, however, it is summarily rejected, mostly on the grounds that Beings loathe and resent most Creatures.

9: Insectis: (written by Cogidubnus) Sometimes spoken of only as the drunken ramblings of old miners, or sometimes as the rantings and ravings of conspiracy theorists, the Insectis are barely recognized to exist at all. Unnatural caves that no miner ever carved, strange carapaces found deep inside the darkest caves, and the occasional unsettling sound of chittering is the only sign of these reclusive creatures. Werther for better or for worse, the Insectis race, if it exists at all, is diligently trying to keep hidden. However, despite the incredulity that most have towards this race's very existence, spelunking is not a very popular sport.

10: Were: (written by Cogidubnus) Among all the races of Furrae, excepting for perhaps the Fae, no race is more mysterious than perhaps the Were. Although not always truly Lycanthropes, the Were race is known for it's ability to shift between three distinctive forms – human, half-human, and animal. In their animal form, their magic increases greatly, and in their human form, they are immune to all magics.
The Weres have generally kept to themselves over the course of Furrae's history, and have incredibly managed to stay out of most conflicts and most race's hate list – they have no quarrels with any creatures, and they can pass for beings without much trouble either. By carefully walking a tightrope, they've managed to carve out a little segment of peace for themselves.
Not all the Were's feel the same way, however. There are dark rumors of tribes of Were's that skulk in the shadows of the world, in the small and long-forgotten forests and jungles that inhabit the little corners of the continent. Dark tribes of dark religion, blood, and cannibalistic tendencies are all well-known facts about the so-called 'Wild Weres" that inhabit these regions. As of this time, no one but professional explorers and adventurers have ever tried to find them, and so far, they've either come back none the wiser, or not at all.

11: Phoenix (A): The fire of the Phoenix A race has died. As Furrae was plunged into madness, the perpetually-ignited flames composing the Phoenix A race's appearance has partially extinguished down to a few, pathetic sputters, their very essences withering. Despite this they are still immortal, but shadows of their former selves, their future sight eclipsed by how muddled and volatile the future has become, ever-changing.
For now, the Phoenix A race has extended a helping hand to those who do not want to be involved in the hell that rages outside their temple. Over the years, the Phoenix Oracle temple has become derelict and dilapidated as a result of neglect, but is still internally maintained by the Phoenix Oracles and those they have adopted as apprentices. Many live inside the temple, particularly in the underground chambers, having been granted asylum by the Phoenix A. Most Creatures disrespect this asylum, but find no reason to obliterate the Phoenix temple on the spot or dive after their foes, especially when they're tucked safely out of the way and no longer a nuisance. Not to mention, since the Phoenix A can regenerate, attacking them is basically a moot point.

11.2: Phoenix (B): In the world of race-oriented strife and hardship Furrae has become, the Phoenix B race is perhaps the only truly devoted Creature-related ally the Beings have. The Phoenix B, defined from their fiery brethren by their comparatively average appearance, are physically close to the Beings in resemblance, and hence fall into some strange sideline between ordinary avian Beings and Creatures. Officially, the Creatures consider Phoenix B to be traitorous excuses and insults to their existence, categorizing them as inferior as the Beings.
Nobody really knows why the Phoenix B are assisting the Beings. It mostly appears to be an underlying altruistic streak which characterizes all Phoenix B, secretively or not, but some have been so detached from the violent habits of most Creatures that they are genuinely repulsed by their treatment of Beings. Phoenix B are companioned with the Phoenix A, and have dedicated themselves to protecting the sanctity of their temple. Many Phoenix B serve the Phoenix A Oracles in their temples as apprentices, or offhandedly assist lost Gryphon A. It is also not uncommon to see Phoenix B Adventurers.

12.1: Gryphon (A): The Gryphon A race is perhaps one of the most misunderstood races. From the get-go, Gryphon A were ostracized and denied shelter, humane treatment, or companionship due to their relations with the destructive Gryphon C. Gryphon A have the misfortune of being able to attract Gryphon C close to their particular location, as they emit a particular, intoxicating scent from their plumage. Only a few races can detect this scent – Weres and other variants of Gryphon. Some people hire Gryphon A as helpers for their stables, but the Gryphon A are generally mistreated and shunned by most others. Public alerts about Gryphon sightings also apply to the bipedal Gryphon A.
Mostly, the Gryphon A operate as a nomadic, gypsy-esque society, residing within insular villages or settlements scattered about Furrae, or simply remaining on the move.

Phoenix B are the only Creature race which accept Gryphon A among their flocks, under the condition that they wear heavy robes to conceal their forms and thus restrict any scent from escaping from their bodies. Phoenix A are known to hide Gryphon A within their hidden temples, offering them sanctuary through right of asylum. Few Creatures actually respect this right, but most don't want to tangle or associate with a Gryphon A so they don't bother pursuing them.

12.2: Gryphon (B): While the Gryphon A are oppressed and alienated, the Gryphon B are viewed as highly useful by Beings and Creatures. Gryphon B are not dedicated to any side in the ongoing wars, instead serving whatever master. Because of this they are viewed by some as unreliable, even sinister, but they are perhaps the only "race" the Beings have any dominance over. Used as mounts, repellants for Gryphon C, and beasts of burden, they assist Beings with daily tasks... but some Creatures use them for more insidious purposes, such as for collecting information.
The downside to the Gryphon B is that they, while possessing an immense capacity for learning, are uneducated. They are slaves, and therefore highly, blindly dependent upon their masters. It is that, which in a way, makes them both reliable and unreliable. If a master can't satisfy their particular desire, they will have no qualms about leaping to another if they offer more. They crave structure and control – that is, for someone to control them. When someone gives them an opportunity to follow an order, a Gryphon B will pursue it without question, and often achieve their goal due to what intelligence there is. Gryphon B underestimate their intelligence, which is perhaps their foremost weakness. Some Gryphon B have been educated just enough for them to be useful for their particular facility, while others are kept as pets and disregarded entirely. Often, the only ones who really respect the Gryphon B are the Gryphon A, who educate them and treat them like brothers.

12.3: Gryphon (C): The Gryphon C are lumbering beasts, unintelligent and non-sentient, but, as with their normal Furrae counterparts, are gigantic in size and possess unimaginable brute strength. Instead of being involved in any specific vendettas or conflicts, they are simply too stupid to care, and attack anything which is non-Gryphon. Aside from the uncommon rampage, they are normally quite isolated to their territories – but their influence has been enough to tarnish the reputation of their two-legged brethren, the Gryphon A race.
Most races avoid the Gryphon C, save for their smaller relatives, but even that interaction is minimal. Gryphon A normally happen upon the Gryphon C by circumstance or because they unwittingly attracted an individual, and Gryphon B simply are there to deter a Gryphon C from a settlement.

13: Beings: (written by Cogidubnus) The bread and butter of Furrae society, Beings are considered to be the common folk, without any really special or innate abilities to give them an advantage over other creatures. Due to this, however, Beings have generally not depended upon their own abilities, but instead use their intelligence and their great numbers to survive instead. Beings are among the only inhabitants of Furrae to embrace technology, and it is through their efforts that most of the advancements and technological items in Furrae even exist.
In total, there are more Beings than all of the creatures of Furrae put together. Because of these sheer numbers, Beings are one of the most powerful forces on the entire planet, despite their relative physical weakness. Beings make up the majority of most countries, and from the top level to the bottom rung of most organizations, you can find Beings.
Beings have a history of being oppressed by Creatures, however – and because of this, many beings loathe almost anything that is not a being. They have a special distaste for Angels and Demons, who have historically manipulated and abused great numbers of beings to further selfish ends, oftentimes playing on their pseudo-divine nature to manipulate Beings into selfish, pointless holy wars. In today's day and age, Beings distrust both of them too much to be manipulated effectively, but it does not reduce their distaste for them in the least.
Technologically, Beings can generally be relied on to be more advanced than any other group of creatures. While Cubi, Angels and Demons generally use swords and other forms of melee weaponry, Beings can often be found to be armed with firearms or advanced armors. This technological advantage is another thing that lets Beings be the great force upon Furrae that they are.

Humans: (written by Cogidubnus) Like the Fae, humans are more myth and legend than actual fact, although they are much less popular than the stories of the magical Fae that might someday restore the world to the way it was. Considering the state of Furrae, and the state of things at large, no one is really looking for any humans anyway, and if they found them, it's likely that they would just leave them alone.

A note from Keaton: And that concludes the informational stuff. Hope the length didn't chase anyone away... Either way, we hope to see the first applications or opinions soon!
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on December 22, 2007, 11:46:41 PM
Seems an interesting concept. I just read the intro, not the DD, though. I have some questions, but I'll ask them later.

What I came to say is; you probably picked a bit of a bad time to try to start this, as it's the holidays :P No one's going to be around, heh.

I'll give it a more in-depth look later. Maybe I'll join.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on December 23, 2007, 12:16:01 AM
same here.... i have to leave for a few days tomarrow but atleast ill be able to come up with a good character.

two questions...

1. what spacificly is the goal?
2. the weres are neuteral so i can't say make a were and have him be part of a crime family or an influential pack of weres?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 23, 2007, 12:18:54 AM
Quote from: lucas marcone on December 23, 2007, 12:16:01 AM
same here.... i have to leave for a few days tomarrow but atleast ill be able to come up with a good character.

two questions...

1. what spacificly is the goal?
2. the weres are neuteral so i can't say make a were and have him be part of a crime family or an influential pack of weres?

1. IIIIIIII'm probably going to wait to reveal that particular tidbit for a moment. We have a fairly elaborate plot so far, I'll say that.

2. You could, yes. It probably wouldn't be a Were crime family. As far as influential pack of Weres, Weres aren't really influential. That's mostly why they've managed to stay neutral.
I've got no problem with a Were who is part of a crime family, though.
*-Edit: Keep in mind, that's something Keaton would probably have to confirm. I imagine it would be alright, though.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on December 23, 2007, 12:24:17 AM
 :) glee
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Gareeku on December 23, 2007, 07:11:44 PM
Wow. Just finished reading the background info, and i'll be cooking up a reference sheet asap.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 23, 2007, 07:52:52 PM
Quote from: Gareeku on December 23, 2007, 07:11:44 PM
Wow. Just finished reading the background info, and i'll be cooking up a reference sheet asap.

Welcome aboard, Gar.  :3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Snuggles on December 24, 2007, 07:11:34 PM
I love the background on this and it is high time to get back on the forums so i am in.... well in after the holidays hehehhe
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Lushin on December 24, 2007, 07:45:10 PM
Hrmm I think I may introcue another one of my RP characters for this. This should be fun.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Aisha deCabre on December 24, 2007, 07:51:18 PM
After reading through this, I must say, it's very impressive, and after being tempted for a while, I think I shall join in on this fun.  One more RP probably won't hurt.  :3 *Grabs an entry form*
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 24, 2007, 07:55:28 PM
Quote from: Snuggles on December 24, 2007, 07:11:34 PM
I love the background on this and it is high time to get back on the forums so i am in.... well in after the holidays hehehhe

We'll be waiting for your application. Thankee!

Quote from: Daimien on December 24, 2007, 07:45:10 PM
Hrmm I think I may introcue another one of my RP characters for this. This should be fun.

We hope it will be. We'll be waiting for your application.

Quote from: Aisha deCabre on December 24, 2007, 07:51:18 PM
After reading through this, I must say, it's very impressive, and after being tempted for a while, I think I shall join in on this fun.  One more RP probably won't hurt.  :3 *Grabs an entry form*

Glad to see ya on board, Aish. :3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: SpottedKitty on December 24, 2007, 08:03:48 PM
Eeeenteresteengk... <insert Peter Lorre-style laugh> Think I'll have a go at this as well.

<grabs another character form>
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 24, 2007, 08:07:07 PM
Quote from: SpottedKitty on December 24, 2007, 08:03:48 PM
Eeeenteresteengk... <insert Peter Lorre-style laugh> Think I'll have a go at this as well.

<grabs another character form>

Thank ye kindly, Spots. :3 Welcome aboard, folks. I'll probably make some tweaks at the top of the OOC so you guys will know what to expect here...

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Lushin on December 24, 2007, 08:40:25 PM
So who do I send the application to when it's filled out. Or do I just post it here?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 24, 2007, 08:44:03 PM
Quote from: Daimien on December 24, 2007, 08:40:25 PM
So who do I send the application to when it's filled out. Or do I just post it here?

Just post it here so that way we can verify and review it. :) If there's anything that needs to be corrected we'll inform you.

My own profile will be up soon, hopefully by late tomorrow. It's a little busy where I am today, being Christmas Eve and all.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 24, 2007, 10:17:58 PM
Here's the character that I will be using for the RP. He's somewhat more twisted than you might remember.      

                               Eternal Rains Character Sheet
                  Cogidubnus

   Name: Cogidubnus Mithlome
   Nickname(s): Cog
   Age: 145
   Race: Were
   Species: Wolf
   Family: Deceased (Eruantien and Lidan Mithlome)

   Hair: Silver, Neck length.
   Eye: Yellow
   Fur/Skin: Silver, White

   Appearance: Emaciated and thin, Cogidubnus exudes his appearance of very weak. Dressed usually in black denim jeans and a rather rough black linen shirt, and his ragged-looking straw fedora. Recognizable almost from a distance, the wolf is sickly to the point of looking unhealthily, and for good reason. Drug use and malnutrition have slowly sucked the life out of his body, and he generally looks as though a strong gust might take him up.
   
   
   Combat Abilities: Cogidubnus has no combat abilities to speak of – a drug addict, Cog's deadliest skill is perhaps being able to find a vein in near darkness. However, as a Lychanthrope as well as a Were, his single useful combat ability can come out at night.
   During a full moon, Cogidubnus transforms into a vicious, bloodthirsty beast, immensely powerful and insanely vicious. Cogidubnus has little control over what he does in this state – at most, he can decide -what- he kills, although he must kill something.
   The wolf has the ability to move very quickly, jump great heights, perform feats of great strength, and combined with long, white claws and fangs cause great damage in a short amount of time. However, Cog cannot get out of this form until the moon sets, or until daybreak, whichever comes first.
   When Cog is off the drugs, he can actually manage to control his transformations, somewhat – he can make them happen during the night, but he cannot make them stop, and he cannot make them happen during the day.
   
   Strengths: Can transform into a very powerful wolf, as well as being intelligent when not transformed.
   Weaknesses: When not transformed into the Wolf, he has no combat abilities to speak of.
   Weapons(s): None

   History: Cogidubnus never says much about where he came from, but for as long as anyone can remember he has been living on Holiday, mostly working odd jobs and late shifts, and spending most of his money on powerful painkillers and opiates. A hopeless addict, his addiction seems to be more than physical, and when he is coherent, an aura of extreme sadness seems to exude from the silver wolf.
   Although he would never say anything about it, the wolf's pain stems from his affliction, Lychanthropy, and the effects that his curse has brought onto him. Every month at the full moon, for the last 132 years, he has killed someone – including his parents, the night he was cursed. A generally kind person at heart, this action has torn the wolf nearly in two. The only time the wolf seems to relax is when he's out of his skull. His newfound relationship with Keaton, however, has severely limited his ability to get the drugs he needs, and the inevitable explosion of withdrawal and acceptance of what he  is looms.


   Disposition: Cog was brought up as a being, and as a result has a lot of the prejudices that beings have towards most creatures – and he has a very special hatred for Angels. However, spending so much time in a port town has softened some of his thoughts, and he mostly harbors ill feeling towards Angels only.
   
   Trivia: Cog has laceless shoes, an affinity for whiskey, and is a drug addict.

   Quote: "I know it's killing me...but it makes the pain go away."
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Lushin on December 24, 2007, 10:45:50 PM
Alright here's an all new one of a kind Daimien RP character. Lets see how it goes

Name: Sheebus Zillarian
Nickname(s): Zilla
Age: 25
Race: Being as far as he knows
Species: Half Marine Iguana Half Salt Water Crocodile
Family: His adopted parents are dead. Unknown about real parents.

Hair: None
Eye: Typical Croc eyes (Gold with the vertical slits)
Fur Coloration: None, he is a lizard O.O
Appearance: He is 6'6", is heavily muscled. Has the back spins of both the igauna and the crocdile (let me know if you want pics. I'll see if I can find them) His snout is about  6 inches long full of razor sharp teeth. He has a scar over his left eye. He is never wears a shirt, wears snow colored camo pants and steel toe work boots. He always wears a cross necklace around his neck and wears fingerless biker gloves. Has rather nasty looking claws to match his teeth. He wears a katana sword on his back.

Combat Abilities: Depsite his size he is surpiseingliy fast and agile. Since he was a small boy he has trained in many forms of martial arts. His strength is also amazing, from his training he has great control of both his speed and strength. He is also decent with simple weapons. The only sword he is good with is the katana on his
back.
Strengths: His strength, speed, agility, and his cunning. Also his stamina and toughness is amazing. Is resiliant to fire, heat and burning. He's not immune to it but it will take alot of heat to hurt him.
Weaknesses: He doesn't like to kill people, he is willing to fight but never kills his opponent. There is no actual record of him ever haveing killed someone. He has put people in the hospital with serious injuries but they survived. He doesn't ask for help weither he needs it or not. He has a built in need to protect people so he has a tendance to stick his noise where it doesn't really belong. He is considered a troublemaker by some locals cause he has started several fights that have put good beings and creatures in the hospital. He has no magical abilities at all, and has never tried to even see if he can use magic. Also he worries people who know him cause he tends to bottle up his anger alot and they are worried when he snaps he will be a very distructive force.
Weapon(s): Claws, teeth and the katana
History: He was adopted at the age of 4 by a fox couple. The couple where both martial arts instructors and where very carring parents. Not much is know about his real parents. All that is know is the cross he wears is from his mother and the sword was from his father. He doesn't even know if they are actually dead. There is a rumor his mother was a demon from another continent. Little was known of his real father either. His adopted parents raised him right, caring for him and teaching him to protect those weaker then himself. His adopted parents where killed while he was 15. They where in the wrong place at the wrong time . A battle broke out between Beings and Creatures. They where killed while trying to defend others. When he found out, he tracked down the people who did the killing and almost killed them. As he was about to deliever the killing blow something in him told him to stop. He looked in the eyes of the people and saw the terror there then stopped. Part of him still feels as he should had killed them. After that happened he started highering himself out as a bodyguard to help defend those weaker than himself, like he was thaught.

Disposition: Rather quiet. Not really friendly but is nice. He is only really friends with people he has know for a while. Basically if you are friendly with him he will be friendly with you

Trivia: Has no idea where the scar on his face came from.

Quote: "Please I don't want to, but if I have to I will disable you."
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 24, 2007, 11:01:48 PM
Well, we read through the profile, and everything seems to look alright, but there's still one nuance which concerns me. From what I read in the "Weaknesses" section, it seems as though your character is only limited by the fact he doesn't like to fight, and doesn't have any other physical weaknesses ((examples of realistic weaknesses pulled out of my ass being: lack of magical abilities;  lack of range; so on so forth bla bla bla)).

Aside from that problem, I think your character may check out alright. Just make some corrections to the weaknesses in order to balance the character out, and we'll give the A-OK. If I can make a suggestion, perhaps an intolerance to cold, seeing as Zilla is a reptile?

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 25, 2007, 12:17:47 AM
Name: William Ifnigr the Third. Introduces himself as Witt, and anyone using "William" or, god help them, "Bill", is asking for a short lesson in manners. And pain. As is anyone who asks "Half?", despite his height...
Nickname(s): "That Bastard", "Spikey Over There, Stay The Hell Away From Him", "Hey You, Oh Shit I'm Sorry What Did I Say?", are just some of the monikers attached to him. Kids, collect the whole set...
Age: Indeterminate, but probably older than you expect. Looks young-ish... think 30 or thereabouts.
Race: Mythos, of some sort. He doesn't know, he thought he was Being, until he didn't die. He's still expecting to die any day now, and has been for decades.
Species: Hedgehog. Ish.
Family: None left, other than some great great grandchildren of sisters and nephews and the like.

Hair: Black
Eye: Just the one? He's got dark eyes.
Fur Coloration: Brown. But it's mostly spikes, not fur. Well, at least, on his back. His front, not so much.
Appearance: Short (5'2"), stocky build. Extremely powerful, but mostly hidden under the spikes. He's likely slumped over a drink, but don't disturb him. Or even catch his eye. Wears rough clothing, and isn't too particular about the state; after all, they don't usually hang on him long. Has a studded leather jacket he tends to wear when outside, or if he thinks he might have to have a go at someone - ie, pretty much constantly.

Combat Abilities: Berserker, knife fighter.
Strengths: Doesn't know when to quit. Very fast, fairly strong. Spikes on his back are surprisingly tough.
Weaknesses: Doesn't know when to not start, either. A manic berserker, he's likely to attack while the bad guy is still monologuing. Possibly even before he's been identified as a bad guy - Witt isn't fussy. Any day he gets to kick someone's head in, is a good one. Or at least good enough.
Weapon(s): Knives. Lots of knives. And his back, of course. And "Pub Knives", and chairs, and tables, and anything else you might find in a pub brawl, his fists, his combat boots (to the crotch, usually), etc...

History: He's been around for a very long time. Brought up as a Being, as his parents were, it surprised him when he noticed that he -wasn't- dead, and all his siblings and -their- children were, of old age.
Eventually finding out that he was adopted, he's been attempting to locate kin of some sort ever since, without success. This may have stood him in good stead in the Mythos wars, since nobody knew who he was, everyone left him alone. Or discovered that he was much much tougher than he looked, the hard way.

Disposition: Surly, unless drunk. At which point he'll be the friend of everyone left in the bar. Sadly, this usually is a very short list. Often he'll have thrown the bartender out as well as everyone else, prior to reaching this state. Otherwise he's nursing a hangover, during which time he's worse than usual. Also has a habit of attacking the biggest guy in the bar "because he was looking at me funny" - ie, he suffers from Short Man's Disease, and is determined to share it with everyone else in the bar. Sadly, he's eminently capable of doing so.
Note that he has a capacity for drink that puts fire engines to shame... which is another reason for the bar being empty...

Trivia: Probably has more knives hidden away in his spines, up his sleeves, in his books, in his jacket, and in other random places than most people drink pints of an evening. Even the really heavy drinkers.
Has heavy combat boots, and his coat has an armoured front. And holes in the back, for his spines, obviously.

Quote: "I'd say you have five seconds to back off and leave me to my drink." *smack* "Including the six it took me to tell you this."


Think Begbie, from Trainspotting. In spades. ;-]

He's gonna -like- Sheebus. They're gonna get on like a house on fire. (you know, screams, flames, people running away...)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Aisha deCabre on December 25, 2007, 01:26:04 AM
((Well, due to lack of sleep and a want to write, here ya go.  Lemme know if there's anything wrong.  *Hands back the sheet...* ))

Name:  Aisha Risen
Nickname(s): Aish, Isha (call her the latter though and prepare to get hurt)
Age: 25
Race: Demon
Species: Black jaguar
Family: Luc Cabre (deceased), Mara Cabre-Be'Laan (living)

Hair: Black with dark grey streaks
Eye: Red
Fur Coloration: Black with faint rosette spots
Appearance: Aisha is a strong and sleek panther female, 5'6'' in height, though she looks somewhat older for her age due to her facial expressions becoming hardened through time.  Some of her unique features include a pair of black, leathery spotted wings, though they are hidden from plain sight by a pair of thin enchanted silver bracers on her arms until they need to be used, thus she can walk among Beings with little persecution if she must.  There are shallow scars crossing along her spine like claw marks, and one on her right shoulder that looks like a scythe.  Aisha's hair is cut somewhat short, tied to a small ponytail that just reaches what would be the top line of her shoulder blades.  She wears a light sort of armor, strong but thin and maneuverable, in the form of a top that just covers her chest and extends no further than the level of the bottom of her ribcage.  Her trousers are much the same, tough as denim, both parts of the outfit studded on the sides.  A black strap winds over one arm and down the side, holding a quiver of arrows and a bow on her back, and a matching belt holds one other weapon, and finally a sturdy chain wraps around her waist above the belt.  In short, without her wings she looks more like a common Being fighter, but with a quick and silent countenance to her movements that would scream "assassin."

Combat Abilities: Aisha is first and foremost a long-range fighter.  Her accuracy with a bow is near unavoidable.  But when worse comes to worse, she is also good in close-range with a blade, and with her hands and feet.  She can also use magic, although as a young Demon she is still getting used to using it most of the time and more often than not just uses it for emergencies.  Her specialty lies in fire, with a few bits of knowledge on poisonous dark magic.
Strengths: Quick on her feet, Aisha is very agile and can topple many much stronger and slower enemies often without fail, if she didn't take them down from a long way off at first.  She is also a very silent sneaker, as well as observant enough to pinpoint weaknesses, wasting no time at all in exploiting them.  But just because she is quick doesn't mean that she isn't strong.  In weaponless combat she is fast with her fists, hard-hitting with her feet, useful with her claws and teeth, and is relentless in a fight; never has Aisha willingly run from one.  As a Demon she quickly learned how to toughen her skin and, usually, seal wounds for a while.
Weaknesses: Despite her infamous will for fighting, however, Aisha does take them all too seriously; often she will take on a battle for harder or longer than her endurance will allow.  She can be overwhelmed by larger groups and, as she has a loner's personality, doesn't always like having others having to fight with or for her.  Fire and dark magic are the only kinds she knows and can defend against, and so can be thwarted by other types, ice being the worst.  Also, the bracers that hide her wings also suppress her magic abilities and thus, if she must use magic, she must reveal herself.
Weapon(s): Other than possessing magic, she carries a bow and arrows on her back, often favored for hunting missions.  The only other weapon hangs at her hip, a silvery boomerang which she can throw and call back at a moment's notice as well as use as a dagger.  The chain above her belt can also be used as a weapon, much like a thick and metal whiplash, or quite purposeful as a grappler.

History: Aisha was a forbidden birth.  Her father was a Being, and her mother a Demon, and neither family could really tolerate the fact that they were together.  It was said that they had a child before her, an older brother, but she has never seen nor heard from him, believing him killed, thus the family had to move to sanctuary in a small village to raise their daughter.  She lived and grew in relative happiness with her parents, never mindful of the very separate directions from which they had come...her father was a retired adventurer and forged one of her weapons, the boomerang that she carries with her.  It was not to last, however, as when she was about twelve the village was unexpectedly attacked, burned straight to the ground, and her father killed.  The demons that hunted them down had been sent to kill the traitors, but Aisha's mother instead joined with them, taking her daughter with her so that she'd be safe.  She lived with her mother and, evidently the clan she was descended from, the Be'Laan.  Over time Aisha had an extremely hard life of rigorous, painful training under them.  She was raised on their beliefs to hate Beings and all other races who opposed them as they moved and grew on influence throughout parts of Furrae...however, because these were the creatures who had also killed her father, secretly she never took a liking them either.  So, to avoid any undue pressure, she chose to both abandon her birth surname and to never use the Demon family name, instead giving herself the designation "Risen" instead.  When her wings had come in she was to train to fight and live in the outside world, and appointed as an assassin and thief for her skills, though more often than not she has taken a liking to wandering on her own.  They gave her the weapons she now carries, as well as the bracers that hide her heritage, though she hates to wear them.  Why she came to one particular place is anyone's guess...

Disposition: Ruthless, dark, opinionated, and often unsociable are just a few words to describe Aisha when one first meets her.  A loner by all faults and often untrusting of strangers, it is hard for her to make any kinds of friends, and especially from members of too many other races than just Demons; and even then, her own race isn't always welcomed either.  She works alone, keeping her voice to herself.  However, when she has to fight alongside others, she will, so long as it has something in it for her.  Though she has devoured a few of them in her time, Aisha doesn't hate Beings as much as her adopted family does, her father having been one himself...plus she is wise enough to know how numerous they are...and so can tolerate them to a point.  Only if a Being personally cannot tolerate her back will she take a dislike to them, and in fact, that has been often.  She isn't completely negative in feelings however.  If anyone were lucky enough to become a friend, they will find her loyal, protective, and at times kind, but with a dark sense of humor...and she also knows when a life debt must be repaid, no matter to whom it is owed.  She doesn't prey upon the young or the old...just those who would give her a good fight.

Trivia: Aisha absolutely hates to be asked about the scars she received.  Ask once, get a glare; ask twice, get a black eye.
This profile is more or less what would have happened to the real Aisha if some things hadn't taken place, but made just for this RP.  But some similarities are kept.
This Aisha also speaks Spanish.  That's a quirk the creator just couldn't get rid of.
As a hobby, Aisha likes to read, having a bit of a fascination for mythical worlds...and dreams sometimes of a better one.

Quote: "That's not a good way to think.  If you are thinking."
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 25, 2007, 01:38:32 AM
Welcome aboard, llearch and Aisha! I think I can most definitely say, Approved.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on December 25, 2007, 02:27:30 AM
I've got an idea for a char, recycled from a failed attempt elsewhere. Give me some time to get him up to snuff for here.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Lushin on December 25, 2007, 04:56:34 PM
All right I edited the weakness stuff and I think this actually fits better now for someone I can RP alittle better. So take a look and let me know what ya think.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: SpottedKitty on December 25, 2007, 05:11:32 PM
Okay, after a bit of rewriting, plastering over gaps, backing and filling, etc., I finally got the info sheet done. I hope.

Name: Fal'taq
Nickname(s): The fate of the last person to give Fal'taq a nickname that he found out about is still talked about only in hushed, terrified whispers.
Age: 54
Race: Being
Species: Mole
Family: He must have had one at some time, but he never mentions them, and he's never claimed a family name. No-one sane (or insane, for that matter) has ever dared ask.

Hair: None
Eyes: Brown. Hard to tell, as they're small and beady.
Fur Coloration: Dark grey, with a soft velvety texture (going a little rough with age).
Appearance: Short (4' 10") and stout. Almost always wears small round wire-rimmed glasses. Whatever his clothes (whether the robes mages "are supposed to wear" in stories, or a more conventional suit — he never wears casual clothes) is usually in gaudy colours indicating a near total lack of any sense of taste or colour co-ordination. Fal'taq's voice is shrill and whining with an odd accent, and his laugh has been known to drive people to drink.

Combat Abilities: Almost none: although he has a gun, he's not a very good shot with it. Physically, Fal'taq is quite weak, but in magical combat he is a dangerous opponent.
Strengths: Utterly ruthless when it comes to getting what he wants. Fal'taq is quite a powerful mage, with a large variety of offensive and defensive spells to call on. Most of these are Elemental, mainly Fire and Earth.
Weaknesses: Doesn't have much physical strength or stamina. Has a tendency to discount an opponent's abilites. Usually treats people as being in one of two categories: his employers and anyone important to them, or possible experimental subjects in his pet projects.
Weapon(s): Has a small pistol in a hidden holster, but rarely uses it even to threaten with. Prefers to use his magic as a weapon.

History: Fal'taq first became known as a less than scrupulous mage willing to hire himself out to prominent Being families, or anyone else who can afford it. He's not fussy about who he works for, nor about what his employers ask him to do, as long as his price — which may not be in money — is met. Fal'taq's name is associated with a wide variety of deaths (whether mysterious or not), disasters and atrocities known or suspected to be magically-caused over the last twenty to thirty years. He considers this reputation his business card.

Disposition: Fussy and irritable. Rarely uses one word when ten would do the job just as well. Arrogant, likes to gloat, and can become tetchy if his genius is not properly appreciated by his minions or victims, or his (or his employer's) defeated enemies do not properly express their helplessness. He has no particular bigotry against Creatures, simply because he appears to dislike everyone — Being, Angel, Demon, 'Cubi, whatever — equally.

Trivia: Fal'taq is short-sighted and almost always wears his glasses.

Quote: "You have great strengt' and skill, but — hehehehe — not enough to defeat me!"
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on December 25, 2007, 10:47:28 PM
this looks like it it's bee fun. i'd like to join as well but i'll need about a day or to to post an character though as i need to head to work soon
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 25, 2007, 10:49:36 PM
SpottedKitty, I went over your profile and it seems everything is in order. You get my a-okay. Welcome aboard. :3

Daimien, the character seems a little better now, but you accidentally added another strength to the character's "weaknesses" field (regarding his resistance to fire and heat). Organize that a bit, then we're good. You're approved as well, though.

Anyway, here's my profile, as promised:

Name: Keaton
Nickname(s): Formerly referred to as "Notaek", but has no nicknames – that is, aside from derogatory epithets and insults, but one can hardly consider those "nicknames"
Age: 519
Race: Succubus
Species: Black-backed jackal (canis mesomelas)
Family: Immediate biological family members are all deceased, as far as Keaton knows; has no close companions to speak of.
Affiliations and/or Associations: Is a member of the near-extinct Jyraneth Clan; formerly "employed" by the Sabanethei Family, which is an affiliate of the Kamei'Sin Clan

Height:
5'2"
Weight: 110 lbs
Hair: A dusty, plain dirty blonde in color. Very long, reaching just above her waist, but is normally tied back into a style which won't interfere with combat, or shape-shifted into a shorter style before battle. Despite the style, her hair is always kept at a length which conceals the back of her neck
Eyes: Brown (right-hand eye); lusterless, pale brown (left-hand eye)
Fur Coloration: A vibrant yellow, darkly decorated with spirals, stripes, streaks, and generally esoteric patterns of black present all over her body. Muzzle, chest, and underside of her tail are all a creamy color
Notable Features/Characteristics: Unnaturally large, tapered ears and a voluminously fluffy tail. Stronger than she looks, but fairly scrawny. Keaton's wings are large and leathery; the inner membrane a pale cream just like her underbelly and muzzle, the frames saffron patterned with sable. Small ridges of spikes run over the joints connecting her wings to her shoulder-blades. The top knobs of the wings, the forearms, possess flexible, simplistically-structured, two-fingered claws. Her clan marking, a white angular shape with two triangular marks surrounding it is found on her right hip. After her run-in with a certain lycanthrope, her neck is now severely burned; an intaglio loop of intricate hieroglyphs and symbols branded into her raw skin, burned through the mottled fur. Similar branded designs scathe her wrists. On the back of her neck is a particularly hideous scar, mutilating the skin, of a jagged spiral accentuated by thin, serrated stripes.

Keaton normally wears black, concealing clothing, although she is used to wearing scantier outfits before her impromptu liberation.

History: For more information on the Jyraneth Clan, view the Wiku-Wiki article (http://dmfa.wikia.com/wiki/Jyraneth_Clan) about its history. This description of their lifestyle is very abridged.

Of the many Cubi clans that have been nearly reduced to nothing, Jyraneth Clan, Keaton's clan, was among them. Particularly notorious for their reckless overzealousness, fanaticism, and outright devotion to their bastardized beliefs, they were feared and loathed by many Beings when they were at the height of their power, up until they were nearly brought to an immediate end and forced to retreat into the darkness they controlled. While the world continued to eat itself alive, Jyraneth Clan prowled in the shadows, diving upon hapless Beings and whoever they deemed their enemies, or heretics and safely dwelling in their hidden city.

Keaton was born as Katherine Beatrix Jyraneth to fairly infamous parents, and lived a happy childhood – well, as happy and stable as one fostered in such a vicious atmosphere could be. Katherine was beloved by her parents and siblings (consisting of one brother and four sisters, one of which was her twin) and raised to follow in the footsteps of her mother's legacy as a warrior of the Jyraneth Clan. One day, an unspeakable catastrophe befell the clan, which consequentially resulted in the exposure of Jyraneth Clan's haven to their primary enemy, the Kamei'Sin Clan. The Kamei'Sin Clan invaded the city and massacred the majority of the residents on the spot, while taking many prisoners to be brought back to the capital and tortured.

Katherine was one of those imprisoned. In a fit of rage, she had killed the one responsible for the death of her father, and had lost her eye in the ensuing battle which incapacitated her. While kept bound and caged within a cell, she encountered the infamous head of the Sabanethei Family, Kytharion, who extended a proposal to her: in exchange for her unwavering servitude, he would guarantee she not follow the same fate as the family members who were ruthlessly slaughtered. Katherine agreed, and to christen their contract, Kytharion ensnared Katherine's soul to an artifact using an enchanted collar and cuffs, one which could inflict excruciating agony on her with a mere thought or extinguish her life on the spot.

And to crown it all off, Kytharion renamed Katherine under the epithet "Notaek."

In the following years, Notaek experienced relentless hardships and torment at the hands of Izria, her loathsome overseer and "tutor." Despite being charged with securing Notaek's abilities, Izria seemed more content to abusing Notaek both physically and emotionally, all while being perfectly callous regarding the mental weight it was pressing upon her sanity. Combined with this hell was that none of the other subordinates allied with Kytharion granted Notaek the courtesy of suffering with what remaining dignity she harbored. Heckling, insults, and daily torment were almost ritualistic at Notaek's expense, always cruel and vicious, sometimes even borderline immature.

Kytharion contributed to Notaek's mental degeneration as well. Knowingly, he assigned her to tasks which pushed Notaek to her very limit and forced her to labor under intolerably cruel conditions. It seemed to entertain him, along with serve as a wicked barometer for him to measure the extremities of her limitations. Notaek persevered the best she could, maintaining her will, even though hope was slowly petering out. Her family was gone, her clan being picked off with no hope of ever being restored to its former population, and the only remaining mementos of her life was the marble her twin sister Lianna had given her, and her weapon, Catastrophe.

For a while, Kytharion experimented with Notaek's life at his leisure, until one day he committed an unspeakable atrocity upon her which drove Notaek's free will, self-confidence, and strength into the dirt. Very few people know what had occurred at that time, but discussing it or spreading the knowledge of that encounter's aftermath was strictly forbidden. Outside of those select people, nobody ever learned what happened.

For months, Notaek was forced to remain in isolation, and found her very world torn to pieces. While Kytharion had relented in his torment of her, he no longer needed to concern himself with the issue of her trying to escape. No, that he involuntarily prevented by his previous actions. Just in case, however, he decided that he was to keep Notaek from ever becoming rebellious. Kytharion did so by continuously pummeling Notaek down at the slightest transgression, bending and breaking and twisting her body and will until she was exactly the way he wanted. Notaek was utterly destroyed, left a lurching, decimated hull of her former self.

As time passed, Notaek leapt from one remedy to another in order to slake her insanity, which was becoming increasingly apparent. Over time, she was starting to lose sense of reality and fiction, right and wrong, and was sinking deeper and deeper into dementia. The only time she actually felt alive or free from her imprisonment was when she was making someone feel more miserable than she was, which happened to be the victims she was assigned to assassinate. Killing them brought her some sort of strange salvation when she wasn't alone, perfecting the flimsy and volatile ability to manipulate her own blood; a technique which required for her to extensively experiment with her blood and different ways she could release it. Izria, meanwhile, was rejoicing over the different ways she could pummel her charge into submission. The way Izria treated Notaek, combined with her brutal remedy for making her feel liberated, made her react horribly to stress and pain, making her all the more fervent about terminating her problems.

Although Notaek was clearly unhinged, she never received any medical or psychological attention, even when her condition worsened. Her superiors thought that it made her easier to control – and they were right, although it fostered her smothered hatred further. Notaek loathed Kytharion and Izria, but was too frightened and beaten down to carry out any vengeance. As far as Kytharion was concerned, she was harmless.

One day, Notaek's freedom came in the form of a Were named Cogidubnus Mithlome.

Cogidubnus owed Kytharion money – a lot of it. He was a hopeless drug addict, and purchased his illegal products from drug dealers linked to a side business of Kytharion's. While Kytharion specialized mostly in distributing "protection" and oppressing those who couldn't pay him, he also sold drugs with the help of one of his crime brothers, Svadilfari Sabanethei-Hyacinthos. When Svadilfari confessed his problems with that particular "client" during a meeting, Kytharion was more than happy to assist his companion by sending Notaek out on a mission to dispose of the troublesome lupine. Nowadays, she was expected to be so destroyed that Kytharion wasn't concerned about her trying to run away, so he didn't have Izria accompany her. After all, as far as Kytharion knew, Cogidubnus had no fighting skills. He wouldn't pose a threat to Notaek.

He was wrong. One thing Svadilfari and Kytharion didn't know about Cogidubnus was that he was cursed with lycanthropy. And that night was a full moon.

Cogidubnus transformed into a monstrous wolf before Notaek's very eyes, and he viciously fought her, overpowering her. In a surprising blow, the transformed Cogidubnus disarmed Notaek and prepared to close his frightening jaws around her jugular.

His teeth penetrated the collar encircling her neck, releasing an immense magical backlash which also affected her synchronized wrist-cuffs. The backlash singed and scathed Notaek's neck, nearly killing her in the process, but it drove the werewolf back and allowed Notaek an opportunity to disable him. Recuperating from her injuries, Notaek waited where she was, seething and heaving and clutching at her horrendously burned throat and wrists. On the ground, the smoking remains of her collar and cuffs smoldered.

It was then that Notaek realized she was free, for the first time since she was a young girl.

Disposition: Keaton's mind is in pieces.

Externally, Keaton is composed enough to forge a façade of friendliness, even appearing borderline boisterous. A glimpse of what she possibly could have been, and what she could be. The future is muddled. Underneath that all lurks a much more sinister persona, driven by impulse and insanity, emotionally unstable and viciously volatile. Keaton's moods and personality change rapidly with only the slightest provocation, leading to her either overreacting dramatically at the most insignificant of problems or becoming unbearably elated and laughing to the point of tears for no reason at all. Sorrow, fury, and happiness are all closer than they should be with Keaton's emotions – there are no shades of gray separating the spectrums; her world is in black and white.

In the end, all of Keaton's emotions lead to someone being hurt or killed, whether her intentions were truly malicious or not. Feelings are too complex for Keaton to properly handle, as she easily becomes overwhelmed by anything which creates stress, tension, or makes her feel belittled and inconsequential. Since she is used to being beaten profusely as punishment, she can't bear the pressure that comes with stress, and breaks down almost immediately – which is when she reverts to her much darker solution for problems. In the past, Keaton had killed many, some which were innocent people who died simply because she felt inadequate, and because of this her concept of good and evil has been blurred beyond recognition. People die when Keaton is upset, because she can't handle coping with confronting her problems and grappling her emotions and fears into place, and because it is all she knows how to do. Even when comforting people, all Keaton can do is use force to try and "make" others feel better, or do what she wants. At times it seems as though Keaton behaves more like an actual animal than a rational furre.

Most of the time, Keaton is never elevated over an incomprehensible state, but as time goes on, she is slipping further and further away from salvation. Occasionally, she has periodic breakdowns which happen when her little world of artificial sanctity and comfort is torn to pieces, ones which result in hallucinations and total warps in her perception. Sometimes Keaton encounters these hallucinations when she's as close to perfectly stable as she can ever be, as though those apparitions take advantage of the most vulnerable lapse in her composure. Most prominently, Keaton claims her hallucinations have featured demented avians and insects, the ringleader being a small, ghostly owl who is "trying to lead her away from the darkness."

It seems that only a few items are capable of pacifying Keaton when she is in an inconsolable state, and those are the keepsake marble hidden in her pocket and anything soft and childlike (such as stuffed animals). Keaton loves stuffed animals and anything made of harmless material, since it lulls her into a sense of security, one which drifts her back to her childhood – something which is steadily vanishing from her memory as her mind further collapses. Defensively, Keaton has latched onto the darkness and every memento of her former life as protection, focusing purely on strengthening herself and escalating over those who have victimized her in the past.

Deep down, Keaton naively believes that killing Kytharion and obliterating the Sabanethei Family will somehow restore her sanity. It is unknown how she has reached this irrational conclusion, since she rarely makes sense when discussing her motives, but it could be that she had decided this by following her train of thought – by tracing the deterioration of her mind back to the source. Keaton is also prone to making other irrational decisions based purely on dysfunctional emotions or fragmented perception and logic. Death has made Keaton what she is, and death will not rectify it. When the fighting is over and all is, for the moment, well, Keaton shows glimpses of hope - of mature and logical thought, and genuine caring for those she considers her companions. When Keaton sees something happy or something which she thinks will make her "better," she will immediately latch onto that person or thing and grow dangerously protective of it (or him or her), maybe even borderline obsessive.

Nobody knows if Keaton will ever become sane and happy again, but nobody knows what the future will hold as it is constantly shifted and changed by the actions of many.

Combat Abilities: Dark-oriented magic and extensive shadow manipulation; flexibility and speed; control over dark energy; "shadow armor" (more information in Strengths); blood manipulation
Strengths: (partially recycled from the Honor Circle OOC) As she is over five hundred years old, Keaton has plenty of experience on her shoulders when it comes to the darkness – from knowledge to control. Over the years, the study and experimentation of darkness has become a reprieve for her, as has the goal of becoming strong enough to protect herself from the nightmarish occurrences that plague her life.

Capable of using the shadows around her to manipulate for her convenience, Keaton can orchestrate darkness in ways limited only by her imagination, from enveloping herself with them to disappearing within the shadows she controls. Whenever Keaton is enveloped in shadows, this provides a strange form of defense for her by muffling blows, reducing bleeding, and sometimes 'bandaging' wounds so to stifle any escaping blood. Senses are also magnified, so that way she can detect creeping forms in the shadows, or other uses of dark-oriented magic. Because of these advantages, Keaton almost always uses this technique.

Being a Succubus, Keaton is highly prone to metamorphosis, and can twist her body into whatever shape she desires, utilizing a multitude of tentacles in battle. Keaton can use her mace, Catastrophe, as an aid for harnessing dark magic, wielding it like a baton despite its barbaric nature. Outside of this she is considerably powerful at unarmed combat, having developed a nearly insane amount of flexibility, augmented by her speed and double-jointed limbs. Keaton is ambidextrous. When unarmed, Keaton is still capable of casting dark-oriented spells, but without the ease and dexterity that Catastrophe grants her. In the heat of battle, concentration is not something which is easily bestowed.

Dystopic Keaton's blood manipulation is much more extensive than her normal-Furrae counterpart. If Keaton sheds any blood, she will be able to permeate it with darkness, and therefore control it, either by making it evaporate (useful for cleaning herself off), moving it around, or even making it burn.

Weaknesses:
Light, light, and more light. Keaton's abilities rest primarily in the darker end of the magical spectrum, so it is only natural that the opposing element is her most prominent weakness. Keaton's normally innate subterfuge ability can only be used crafting the shadows surrounding her, so this ability is eliminated if she is placed in an area with an absence of darkness, or if any shadows she could manipulate to her advantage are chased away by light. If this happens, then Keaton will be unable to shroud herself in darkness or retreat into it, since she cannot change the amount of light in a room or area, and be forced to rely on more forthcoming tactics (which is normally enough).

Further exacerbating her weakness to light is that Keaton has utterly neglected that magical element and numerous others, hence allowing her vulnerability to fester. Regardless, those weaknesses are not Keaton's foremost vulnerabilities. Her first weakness is her absolute insanity. Emotionally unstable, Keaton overreacts to every little transgression or incident and often behaves irrationally violent, making her a dangerous person to be around. She has spent years living in pain, and thinks that the only way to alleviate it without experiencing even more agony is by killing or hurting someone else, or by exercising force. Because of this, she almost immediately relies on violence as her solution to every problem, and cannot cope with the weight and pressure that stress brings.

Keaton is prone to breakdowns and panic attacks, often at the most inopportune or inappropriate of moments. Mild hallucinations are also becoming somewhat frequent as she experiences her descent into true madness. Burning her blood also brings a certain consequence – whenever Keaton attempts this particular technique, her body reacts painfully from the strain that comes with orchestrating the darkness in such a personal way. The pain is excruciating, and almost enough to incapacitate her, even when in the middle of a fight. Continuing on this blood-related tangent, Keaton has inherited a rare strain of haemophilia from her mother's side of the family, and bleeds excessively when she endures an injury.

A constantly-recycling magical force prevents too much of Keaton's blood from escaping her body, but it is not foolproof. The barriers wear thin over time, and if Keaton bleeds too much they will burst altogether, endangering her life. Keaton still becomes extremely dizzy and exhausted if she sheds too much blood and loses concentration easily, making her endurance level lower than the average Cubi. The advantage to this is that she can amply control the blood she loses.

In addition, her psychological damage has taken a detrimental effect on her Cubi-related abilities. Keaton requires a mind-shield to automatically filter emotions and thoughts, as they easily overwhelm her without its assistance. Therefore, Keaton only samples a small portion of emotions for sustenance and frequently has to eat normal, solid food. Because of her insanity, she experiences a constant exertion on her mind, and also requires sleep occasionally. She still does not dream.

Weaponry: (description recycled from the Furrae Chronicles RP) Aside from the menagerie of darkness-oriented spells and shadow manipulation at her improvisational disposal, Keaton's solitary weapon is her beloved Morningstar mace, Catastrophe.

Reaching down, Keaton picked up Catastrophe, and cradled the weapon close. It was apparent that despite how proportionately large the morningstar was in comparison to her body, she exerted no visible effort in carrying it around. The weapon was mostly black, from its giant, spherical-spiked head, to the rigid, diamond-shaped blade adorning the opposite end of its handle, almost an opaque, atramentous shade. Each of the spikes coating Catastrophe's clubbed head coalesced from black to a strangely whitewashed alabaster, not pure or pristine in hue, but lifeless, like the light emitted from fluorescent bulbs. The same gradient effect was reflected in the blade at the bottom of Catastrophe. Finally, and perhaps the most notable characteristic about the morningstar, was the strangely angular symbol carved beneath Catastrophe's head, also in white, also glowing with that dim, moribund luster.

Despite being almost Keaton's height and considerably weighty in appearance, she is able to wield it effortlessly due to the number of weightlessness charms bewitching the weapon. The spells only affect the weapon when it is in her grasp, so it still inflicts a great deal of damage when swung at others, and cannot be lifted by anyone else.

Trivia:

-   Referring to Keaton as "Notaek" will almost always incite a violent overreaction. If you want to keep your intestines, kindly refrain from doing so.
-   It can be assumed that besides the insanity, Keaton suffers from severe complex post-traumatic stress disorder.
-   Keaton's father was a Fennec Fox, which is why her ears and tail are so large.
-   Because of her past experiences, Keaton harbors a deep and unrelenting prejudice against Angels.
-   Keaton's left eye is a fake, magically-enhanced replacement, as implied by the lusterless, mismatched hue. The root of the eye is linked to the rest of her body so it operates like an organic eye, but it is imperfect. For one, it is colorblind, and can only view in perfect color with the assistance of her bewitched glasses. Keaton can remove the false eye from her socket if she detaches all links to it. Keaton wears an eye patch over this false eye.
-   Keaton is horrified of owls – oddly enough, this phobia does not extend beyond the non-sentient versions, since she reacts minimally to the sight of anthropomorphic owls. In her incoherent, breakdown periods, Keaton has babbled about a monster owl visiting her when she's alone, trying to convince her that the darkness isn't safe. This is more than likely just a hallucination; although Keaton is convinced that this aforementioned "monster owl" actually exists.

Quote:
"Come on, come on, fight me! Are you a bleeder? I want to see you bleed."

EDIT (10/07/08): Adjusted a few weaknesses and informative things to fit some recent alterations to Keaton's character.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 25, 2007, 11:18:17 PM
Quote from: e_voyager on December 25, 2007, 10:47:28 PM
this looks like it it's bee fun. i'd like to join as well but i'll need about a day or to to post an character though as i need to head to work soon

We'll be looking forward to your application, E.  :3

And may I also give my Co-Gm some applause? Really, very nice, Keats. :eager
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 25, 2007, 11:40:14 PM
Quote from: Cogidubnus on December 25, 2007, 11:18:17 PM
Quote from: e_voyager on December 25, 2007, 10:47:28 PM
this looks like it it's bee fun. i'd like to join as well but i'll need about a day or to to post an character though as i need to head to work soon

We'll be looking forward to your application, E.  :3

And may I also give my Co-Gm some applause? Really, very nice, Keats. :eager

Agreed. :3

And thank you kindly, Coggeh! * :boogie 's to the applause* You flatter me.

Also, I see Daimien rectified his profile. Thank you for the adjustments. c:

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Lushin on December 26, 2007, 12:03:30 AM
You this seems like it's gonna be a hard group to get together without them trying to tear into each other. You guys may have a heck of a time getting this started.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on December 26, 2007, 12:57:11 AM
I'm sure that Keat&Cog have a very powerful plot hook ready and waiting, whatever it was that they said they weren't going to tell us about earlier. Even though they are new at GMing, I'm sure that such experienced people have all the angles covered for almost any charcater introduced.
Now, my character, on the other hand... >:3

I'm still working on him though. He might be ready by tomorrow.

EDIT: :boggle I take that back...I just read Keat's profile (that thang was long!), and I think dystopic-Keat may be even worse than what I've been cooking up...damn, that is cruel...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on December 26, 2007, 03:34:17 PM
this is my character you may recognize  him but he's been updated some.

Name: Epyon Valstoc.
Nickname(s):  four eyes
Age: 24 years alive unknown undead
Race:  undead mythos
Species:  he's a grey fox with wings and literally a four eyes.
Family: Epyon has an extensive family most of whom he never sees due in part to his avoid them now that he is no longer living.

Hair: dark grey-black
Eye: brown / glowing gold
Fur Coloration: Thick, grey blue/ black highlights
Appearance: normal build not overly strong or weak at 4'11" he's not physically overwhelming but he's fine with his height appears to be a grey furred fox with one tail four eyes to legs two arms  a set of wings. most cases the upper eyes remain closed giving  him the appearance of a wrinkled forehead. Id one does not look to close. he keeps his wings close to his body most of the time and has never learned to fly. Before becoming undead he would wear a hat to cover his forehead so that his extra eyes don't show when among beings

Combat Abilities: on a scale of  1 to 10 his skills rating a 7 on a scale of 20 they rate a 15
Strengths: typical strengths of the undead. Does not need to eat or breathe or sleep. His stamina has increased and his ability to see in the dark with his extra eyes has also incressed.
Weaknesses: aside form normal undead weaknesses Epyon still has psychological fears of the undead mobs with fire an is just shy of going off the deep end form being undead himself
Weapon(s): collapsible metal staff and two small enchanted bladed weapons call sai

History:  Epyon now undead was a fox mythos with some demonic ancestry from within the past 3 generations. While some of his ancestors had multiples tails Epyon himself had never displays this trait he was however born with an extra eye giving him 4 eyes instead of usual three for his family. Epyon's grandfather gave him his name when he later found out meant Next in some archaic language. As he grew up he learn a few thing and his father and grandfather drilled into his head and basic healing spells aside he did not learn much active magic. Through out his life he studied literary history folklore and historical research,  At his grandfather request and his fathers instance he also underwent many forums of weapons training.  His grandfather instanced that given his interest in digging up often unpleasant truths and his lack of magical talent he would need addition ways to protect himself. Only later did he find out how right his grandfather was.

On an expedition 5 years before his death he ran into trouble and was attacked by a crazed undead and savagely bitten. Despite being able to fight them off and escape he was severely wounded and near death for several days. Though he did not die he discovered that parts of his body going numb from time to time and sought help.  Her learned about one year after the attack that unlike most cases of being bitten by the undead he was still at risk.  The magical force  that animates and turns one into an undead were still active in his body and though he survived the attack he was still border undead living. It was then that he learned about a curse that was put on his family starting with his father's generation. While searching for a cure to either undeath or lifting the curse his worse fear was realized as he was attacked and killed by bats and  became undead.

When he woke up after the attack he fled in horror. At first he tried to convince himself that it had not happened. The he had night died and woken up again. That those near him did not smell like possible food.  But it was futile he evenly realized that he had died but afraid to try to kill himself to cure his condition he opted to rent/buy an tomb in which he bored himself up under and assumed name. Once inside he secured himself in a locked and very heavy coffin hoping that he could sleep his way into oblivion. If not then he'd be locked away with his nightmare safely away form others with no chance of harming them or being hunted like the monster he had become.

But alas this was not to be as his younger bother had been sent bye the family and had tracked him down. Though his bother could not over power him and forced him to come with him. it turned out that their grandfather was mortally injured about to go through what was called the passing in the family.

Having been wound grandfathers time had been running short when his brother was sent to find him and when they arrived his grandfather told him that he may be dead not but he should not worry. Alive or dead as long as  he was in this world with those he cared about there was hope and that he had to find that hope if he truly wanted to live again. That said his grandfather lased to sleep and never awakened again his body become some kind of fine power of the night something that was unheard of among there mythos family.

Six months later lather Epyon began his quest for a cure again his grandfather words sometimes his only anchor to sanity. As he traveled he saw more and more of hostility among the races and he began to avoid being even more then when he was mealy freaked out at being undead. After some time traveling he wound up here in this place. Clueless again and verging on despair. The rising violence making him fear  for what is left of his life and leading him to study more defensive / offensive magic.


Disposition: withdrawn and depressed. his worst fear is come to past and that  put him one step away from edge. He's coming to terms with being dead but still would rather be anything but undead at this point.

Trivia: being undead he no longer needs to eat sleep or drink but still enjoys all of the above.
Epyon's grandfather was thought but his mothers to be a being with demon heritage but was in fact a full demon for another land. His passing was not into death per say but he'd lost his rights to exist in Epyon's world for at lest 1 generation due to his mortal body being injured in and mortal killing fashion. kind of like a warp arc that was slain/disenchant

Quote: "if there is a way to this survive then I will find it. I don't care if I have to become evil itself to do so"
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 26, 2007, 05:41:09 PM
Now this does look interesting.  I'm not fond of dystopias, but I am tempted by this one - an alternate Jakob where he went over to the Dark Side and never stopped being Johan Cross would probably fit in quite well.  The only snag is that Cross was somewhat overt, but I could probably fix that easily enough.

I might wait until the RP begins, though.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on December 26, 2007, 06:02:29 PM
Normally, I'm not fond of dystopias either, but even I'm whipping up something bad and tragic for this.

For the record, I think an alternate Jakob that never stopped being Johan would be perfect for this as well.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 26, 2007, 06:13:46 PM
Quote from: techmaster-glitchI take that back...I just read Keat's profile (that thang was long!), and I think dystopic-Keat may be even worse than what I've been cooking up...damn, that is cruel...

You flatter me, good sir. :3 *halo*

E_voyager, I looked over your character sheet. I believe it's safe to say that your character has been approved.

Quote from: Tapewolf on December 26, 2007, 05:41:09 PM
Now this does look interesting.  I'm not fond of dystopias, but I am tempted by this one - an alternate Jakob where he went over to the Dark Side and never stopped being Johan Cross would probably fit in quite well.  The only snag is that Cross was somewhat overt, but I could probably fix that easily enough.

I might wait until the RP begins, though.

Hehehe... *looks down at her special Co-GM clipboard complete with super-shiny stickers; checks off "get Tapewolf interested in joining" with her rainbow-ink Hello Kitty pen*

Everything's going according to plan... >:3

Speaking of which, Cog and I are going to post the IC topic about... (maybe) two days from now, if things proceed smoothly. Why then? Because the holidays just ended and people are probably still recuperating. As for the main plot, that will also be announced. A lot of planning has gone into this baby, so Cog and I are absolutely thrilled to see so many people interested in the RP concept. Let's hope everything works out well.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on December 26, 2007, 07:43:58 PM
Alrighties, I've finally got my whole profile done up. Tell me what ya think...I don't usually do evil or dystopic things seriously, I ususally walk either the path of neutrality or light, so this is a bit of a first for me; letting lose my inner demons >:3


In a condemned, abandoned part of a city on the Isle of Rain, there is a junkyard. Naturally, most people try to stay away from it. Not because it is a junkyard, though, but because of the stories surrounding it. Anyone who does bravely (or foolishly, as people usually only approach from a dare or childish desire to test 'ghost stories') go into it will invariably come back horrendously mutilated (often even completely missing a limb or two), and babbling near-incoherently with half-crazed tales of mad machines and an even madder mechanic. That is, if they come back at all...

Name: ?
Nickname(s): Known only as Arcwelder, after his favorite tool
Age: 27
Race: Being
Species: ?
Family: Parents; Both deceased

Hair: No 'hair' to speak of, aside from fur
Eye: Hard to tell, looks black
Fur Coloration: Black with splotches of red, though this may or may not be his natural color; if not, it's probably due to years of oil stains and blood spatters
Appearance: At first glance (and subsequent glances, for that matter), Arcwelder is a freakish monstrosity. Whatever still-intact parts of his body are covered in unkempt greasy black fur, with random patterns of red. However, that's not what's so entirely freakish about him. The freakish part is that parts of his body, including his whole right arm, are missing, they are now metal and quasi-mechanical. All the metal parts on him are rusted a deep brown-red and pitted. Sickly green energy crackles along them. Half his head is missing, replaced with a mess of rusted metal, gears and an unhealthy glow, with an evil green light in place of the missing eye. His real eye is a soulless black. At all places where flesh meets metal, the flesh is hideously infected and inflamed. It is, in fact, almost impossible to tell exactly what species he is/was, because of the extent of his disfigurements. His metal right arm is made of scrap metal and gears, green electricity crackles along it at irregular intervals, with various machining and metalworking tools built into the arm, and the arm ends in a wicked claw.

History: Arcwelder's parents both tried to escape the horrors that were everyday life in this age of despair. They found refuge in an abandoned junkyard, but in a run of horrible luck, the same junkyard was visited by a bandit party soon after they got there. In the confusion, Arcwelder went missing, and his parents had no choice but to flee, leaving behind their six-year old son. The bandits left as well. On his own, Arcwelder had to forage around the junkyard, consuming rats and other small animals to survive for years. However, even since he was born, metal and mechanical things had always fascinated him. He taught himself mechanics in that junkyard, and successfully rebuilt and repaired many things, and quite often made his own contraptions out of random parts.
   However, while he could get things to work, that was all he could ever do. In the junkyard, Arcwelder knew no one else, had no contact with anyone. His unliving machines and contraptions could only provide so much company. That is, until he discovered that he had a bit of a talent for magic. As any Being magician can only specialize in one, maybe two specific fields of magic, usually brought upon by personal choice or natural disposition, his also manifested itself in a single field. Born out of his desperate need for living company, the lack of any suitable living thing, his manifested itself in a terrible way; necromancy. But not ordinary necromancy, his magic was used to imbue nonliving machines with unholy life. He created undead machines; zombified robots. These are not magical constructs that an artificer or wizard can create, rather, they are much closer to the spawn crated by a necromancer or unholy cleric, but neither are they that entirely. They are very close, however.
   As time wore on, Arcwelder knew only his zombified, mechanical 'friends', and sought to be more like them. With that began his self-mutilation, and replacement of mutilated body parts with necromanced mechanical parts. With this, he himself began descending into the very evils his parents sought to escape. On occasion, other people stumbled across his small refuge. Likewise, Arcwelder was fascinated with these things that were "like him, but not like his friends". Thus he began experimenting on them in the same way he had disfigured himself, to make them more like himself and his 'friends'. To date, not a single person has ever survived his experiments (excepting, of course, those who managed to escape before he could properly enact his vile reconfigurations). The greatest tragedy occurred years later when his parents returned to the junkyard in search of their son. After having being chased across-county by the bandits and subsequently losing the location of the junkyard, they backtracked and finally re-found the junkyard and their son. Underneath the terrible metal and unholy magic, they just barely managed to recognize him. However, he was unable to recognize them, and instead, saw them simply as new subjects for his experiments. Both suffered hideous deaths at the hands of their own son, like so many before them. He never realized who they really were.

Combat Abilities: Arcwelder rarely fights himself. Rather, he lets his zombiebots do his fighting for him. They are all horrific monstrosities, in various shapes and sizes, with shredding sawblades, ripping claws, gnashing metal teeth, and crackling with green energy. While these apparatuses can and are used to great effect, most of his terrifying zombiebots can attack at range. When in numbers, they are a formidable fighting force. In fact, many a Creature who has gone to investigate Arcwelder's junkyard, usually to subjugate and command whatever had caused the rumors, are sorely dismayed every time they underestimate the tenacity of his zombiebots. Being 'undead', they have no actual weak spots to strike, and can tolerate tremendous amounts of punishment. They always attack in a berserker style, first using some of their ranged weaponry, then rushing in, claws flailing, teeth gnashing.
Strengths: Tough, surprisingly fast, and scary-as-deepest-Hell. That about sums up the myriad machines that Arcwelder employs. They can survive all sorts of attacks, even magic-based ones. Not to mention the usually can reanimate themselves after seemingly being destroyed once, or more rarely, twice. Physically, they have above-average strength, but nothing truly special. However, their deadliness lies in their natural weapons, not to mention the armaments they can utilize. In addition to their various shredding tools, almost all are able to fling bits of themselves as deadly shrapnel, a few have built-in makeshift guns of sorts, and a few can even launch improvised 'rockets' or 'missiles' made from scrap and combustible detritus. Lastly, they quite literally look like nightmares, which enhance their combat destructiveness with a major fear factor. Their rusted look is scary enough, but they also have all kinds of bloody buzz-saws, shredding toothy maws, and that evil green energy. Just looking at just one of them is enough to send an ordinary person running and screaming for their lives.
Weaknesses: Dumb and clumsy. These machines, while fast, aren't very maneuverable, and lack adequate agility. An opponent can usually duck and weave around them, and if they have powerful weaponry (not just little swords or crossbows or the like, these are metal beasts we are talking about), they can try to pound them till they fall apart (but watch out for that reanimation). They also aren't very smart; if Arcwelder tells them to attack something, they will do so very directly and unsubtly, attacking in their berserker style. They will just try to direct attack, without bothering with tactics (other than ranging first) or other important things unless Arcwelder takes care to give them specific instructions, which is usually impractical in pitched combat. Though this usually works against almost any individual opponent, as they will be outnumbered, against a group of smart opponents, the machines could be in trouble. Also, they are all linked to Arcwelder; if he takes heavy damage, the zombiebots quickly lose their effectiveness.
Weapon(s): Arcwelder's zombiebots. Actually, if forced into combat himself, he can usually use saws and drills in his arm to good effect, not to mention the claw of his own. As for his undead machines, he always has a number of them with him. If he has materials, he can use his mechanical skills to build a bot out of scrap, and then use his magic to animate it at almost any time. Given time, he can also recycle and remake almost any totally destroyed zombiebot. As already explained, they have their various melee tools of destruction, as well as their improvised ranged weapons.

Disposition: Because of all the time in his life spent alone, and then with his machines made into mockeries of life by magic that has also twisted Arcwelder at a deeper level than just his body, he is insane in many definitions of the word. First off, he wants to become more and more like his own zombiebots, but even more so, he wants to make other people into them. He's a rather dangerous person to be around, as he tends to look on everyone as a new subject for his robotic zombification experiments. Obviously, he has little-to-no social skills at all. He always move with a very twitchy gait, his limbs (especially his robo-zombified right arm) often seeming like they are moving of their own accord. Think the way Jack Sparrow moves, but far more jerky and twice as crazy.
   Also, his life is in his precious junkyard; it is his home, his shelter, his territory. If someone were to desecrate or destroy it, they will have earned his eternal ire, as well as depriving him of his place to stay, which would force him to wander.

Trivia:
-Arcwelder, like his machines, does not need to eat, sleep, or rest, as he is sustained by the very necromantic powers that animate his machines.
-His zombiebots have an 'unquenchable thirst for fresh oil, and an unfulfillable hunger for computer chips', the equivalent of blood and brains for a robot. So does Arcwelder.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 26, 2007, 09:01:39 PM
Techmaster, Keats and I have discussed your profile, and it is approved with one caveat - be reasonable with the zombie-bots. We're not having a player character walk around with an army of minions. Keep it to a sensible level, and you should be alright.

Other than that though, approved.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on December 26, 2007, 09:31:26 PM
Of course. The limit was going to be somewhere in the ballpark of 5-10, maybe seven, but I'll keep it at  just five if you want.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 26, 2007, 10:16:32 PM
Quote from: techmaster-glitch on December 26, 2007, 09:31:26 PM
Of course. The limit was going to be somewhere in the ballpark of 5-10, maybe seven, but I'll keep it at  just five if you want.

Weeel...

In some ways, you can cap it at five if you want. But the way things are going to go, I don't know if you're going to have -room- for that many zombiebots. Two or three may be the upper limit of the simple -room- in some places. Also, there are going to be parts of the story in which, if not being stealthy, at least not walking around with shuffling neon signs might be a good idea. Of course, all of these things aren't necessarily our problem... >:3

Even so - the upper cap being five should be fine.

Out of curiosity, though - just how powerful are these zombiebots, individually?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on December 26, 2007, 10:40:14 PM
Quote
But the way things are going to go, I don't know if you're going to have -room- for that many zombiebots. Two or three may be the upper limit of the simple -room- in some places.
Arcwelder's lived almost all his life in the outdoor junkyard. He doesn't -like- going inside >:3

Quote
Also, there are going to be parts of the story in which, if not being stealthy, at least not walking around with shuffling neon signs might be a good idea.
Arcwelder's a 'shuffling neon sign' himself :P In cases like that, he and his 'bots will hang back and, if everything goes to shit, he can bail them out without bothering with stealth >:3

Quote
Out of curiosity, though - just how powerful are these zombiebots, individually?
Individually, not terribly powerful. Most of their strength comes in rushing tactics and numbers. if you catch one alone, it's really not that hard to deal with at all.
Of course, you have to have the appropriate weaponry to deal with them. Virtually any melee weapon that hasn't been enchanted with powerful blows simply will not cut it. Most blades can't cut through other blades, thus they wouldn't be able to cut through something made out of solid metal, either. Even bludgeoning weapons like maces or hammers will do little more than dent them, unless they've been enchanted to deliver huge crushing blows. Basically, you just need something either high-velocity or explosive to take one down. Then it's relatively simple, all you have to do is watch out for their one-time reanimation.
That part was actually taken from the Metal Arms: Glitch In The system game. In that game, the ZombieBots , when killed, will explode in a shower of confetti-like shrapnel like any other robot. However, the pieces of a ZombieBot will once, just once, fly back together and keep coming at you. But if you can deal with it once, you can deal with it twice (as long as you didn't run out of ammo >:3) Really, it's more of an annoyance than anything horribly serious (unless you've been surrounded).

A powerful machinegun (with lots of ammo), a couple of powerful magic blasts, or a high-yield grenade or two should be sufficient to take one down once.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Boog on December 26, 2007, 11:59:05 PM
Well, if I intend to join this (and I do so intend to do just that) then posting a bio would possibly nudge the joining process further along, wouldn't it? I've no qualms about a good dystopia now and then.

Name: Tyrannus DeVerdele
Race: Mythos
Sex: Male
Age: Nobody's rude enough to ask, presumed to be maybe 50 or 60
Nicknames: Ty, Big Guy, Old Feller, The Beast Of Verdele
Family: All blood relations deceased.

Hair: None
Eyes: Gray, with a few age lines around 'em
Skin: Yellow, leathery
Appearance: Tyrannus is about seven and a half to eight feet in height of muscle and sinew, with a long tail and a face best described as saurian. He moves with a sort of careful grace somewhere between what soldiers develop out of paranoia and particularly large people develop out of necessity. When he's working he'll usually just wear a white shirt and jeans, and perhaps his coat (a thick, tan leather thing that reaches down to his knees that doesn't look like it was sewn so much as constructed; the thing could probably count as light body armor).

Combat Capabilities:
Strengths- For one thing, the man is huge and, being a mythos, is capable of feats of strength that would seem incredible even for one of his size; he can't lift a bus, but he might shove one a bit. His skin is tough and leathery and he has a skull like the dinosaurs he resembles, so even without his usual armor (a rather norse-looking hodgepodge of chain mail and toughened hides) he can take hits fairly well. His fingernails are made of a substance not unlike flint and his breath is laced with a chemical not unlike very potent alcohol, allowing him to ignite his breath in a sheet of flame literally at a snap of his fingers. He's easily mistaken for a berzerker in combat, but he's unlikely to lose track of what's going on around him; he's lived a tough, dangerous life and he has lived to be fairly old, get it?
His weapons of choice are a battleaxe and a shield. A weapon he frequently uses despite preferences is a spear that's either enchanted or cursed, depending on how you look at it.
Weaknesses- strong and skilled though he may be, he's by no means immortal. He tends to opt for simple solutions to problems, which doesn't always work, and is about as stealthy as a flock of drunk seagulls. He's bad at reading what people are likely to do, and thus comes up with a lot of plans on the fly. His armor is strong and durable, but easily flammable, and his faith in his own strength and ability to endure being beyond that of his teammates can sometimes end up with him alone fighting against things decidedly stronger than he is.

History: As mentioned, many breed of mythos have been killed to reach the place the world is at now. Insofar as anyone knows Ty is the last of his kind. That's all he's ever known too; apart from some very hazy memories he's never seen another of his breed of mythos. For much of perhaps the first third of his life he lived as an animal, raiding settlements in the kingdom of Verdele. Reviled like Frankenstien's monster, and for much the same reasons, it came as a great shock to all those involved when he was eventually captured alive and taught the tenements of civilization.
What ensued was a confusing series of events, and not all altogether pleasant ones. Lets skip ahead a little.
From there he became an adventurer, although one in the same vein as Conan and Hercules, defined more as a matter of reputation than honor. He did some good though, more than bad, and eventually retired from that life. He used the money to open up a deli in the city. Since then he's gotten to be known as that nice old mythos who always remembers his customers names and works so hard at being polite, and most don't even know that this nice old fellow goes to meetings where he stands up and talks in front of many other creatures about it having been 12 years since his last rampage, or that in the kingdom of Verdele they still tell stories about him to scare children from misbehaving...

Disposition: Most who meet Ty get the initial impression of the world's largest puppy; a little naive about people, but almost constantly jovial and eager to please. This polite, personable demeanor is the main reason he's been able to get by in a mainly being-dominated society. An observant person, after spending some time with him, would realize that that isn't all that's going on there; while he tends to think in straight lines, Tyrannus can be fairly canny when it suits him to be. He tends to look at problems through a sort of simple practicality; if your solution creates a new problem, then simply solve that problem too. It would be less infuriating if it didn't work so often. Has a sort of fascination with the concept of civilized behavior.

Quote: "Now, my friend, I have a large axe. You see it right here in my hand, although I'll admit it doesn't look quite so large when I hold it. My friend, I remember a time where if someone irritated me, I would have no problem cleaving their head from their shoulders with it in a single blow. It makes me so glad, my friend, to know that I am now a member of Civilization, where we do not do such things to one another. Do you not agree, friend?"
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Snuggles on December 27, 2007, 11:52:04 AM
Name: Anton Opver Devate
Nickname(s): Lucky Hare, Long ears, Winged cute
Age: 1,054 Looks like he is 15 though
Race: Cubi
Species: Bunny
Family: His parents are dead but he does have kids but doesn't know if they are dead or not as far as he knows.

Hair: Has long hair tied back in a long braid. The hair will change from day to day but his favorite color is blue so it is usually some variation of blue.
Eye: A light glowing blue.
Fur Coloration: A deep ruby red for most of his fur but a black for his belly fur and underneath his wings.
Appearance: Stands about 4'10" 90 lbs. With Large angel like wings. On the lower left leg there is a large tattoo of his Tibori cubi clan symbol on it. He loves to take different forms all of the time. Usually dresses in normal clothes that are little tight all around. Carries with him a large wooden staff that is about a head taller then he is. A satchel is usually near his backside that carries all of the necessary items that could be used for traveling long distances (I.E. Food, extra clothing, drink, etc.).
Combat Abilities: Mainly magic but is proficient in Staffs.
Strengths: His clan was gifted to be great Mages.  With weak magical abilities that could be seen from birth and grow with age. He has been trained for many decades with his magic and can do wonderful things and terrable things with his magic.
Weaknesses: His clan is also his weakness. He cannot be anywhere near the emotion of Pain, Fear, Horror. It sickness him so much that he is weakened by these emotions. In close combat all he can really do is shield himself and then run away.
Weapon(s): Staff- Plain Wooden staff that is about a head taller then him

History: From the beginning of his life, everyone told him that he was going to be a very powerful mage... if it weren't for his wings. At the age of 10, he was doing things that mages could do when they started out doing without training but everyone turn their back on him. His parents hadn't known anything that was wrong with their child so they sent him to school like all of the other boys and girls. School changed Him. He was now very popular because he could do lots of magic. Making things float was his biggest trick but he also got in trouble a lot for it. This when on until highschool. Now everytime he did something to make others feel good he had felt very good by doing so. After high school, He found a mage college to his liking and started to train very hard. By the four year he was doing things the top professors did but something awful had befallen him.

When he came home for the holidays, Both of his parents were dead in the living room and a figure was standing over them. The emotions were running high for Anton but the two emotions of all in the room was Pain and horror. The figure looked up at him and saw who he was and attacked him. Anton defended himself the best he could but the sickness in the room was getting to him and couldn't stand it any more. The battle went out into the streets where, with the additional lighting, he saw his attacker. The dragon came at him even faster attacking more and more visously. People ran and hid at the sight of the dragon. At the point where, he had thought he had no hope, three cubi that were tracking the thing came and kill the Dragon. Anton seeing the cubi started to run but one of them soon caught up with him and knocked him out.

The Next time he awoke he was in a room that he could only detail as bland. A plain bed, plain walls, plain dresser until he noticed something that was out of place... him. He looked in the mirror and saw that he had more then his just normal pair of wings. He also had head wings. The first time he saw this he sacred himself and yelp out bringing Fa'Lina and her "infinite" wisdom. After the "tests" he found himself at home at the academy and after a long time of training at SAIA and became a teacher at the academy as a shielding and healing mage. While at the academy, at first he had a lot of students but as the war got worst and worst and he started to get less and less students because a lot of their thinking was kill them first before you get hit. After a good 50 years of teaching at the academy,  he left to explore the world more. The best way he knows how to do this was to go adventuring with people giving his serves as a mage and a healer.

Disposition: Happy. Always in the mood to get up and go. To do something always.

Trivia:

Quote:  "You want to go do something? Can I help.... Uh uh uh can I can I can I can PLEASEEEEEEEE!!"
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 27, 2007, 12:45:59 PM
uh... a tri-wing, on coming out?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 27, 2007, 12:59:40 PM
Quote from: llearch n'n'daCorna on December 27, 2007, 12:45:59 PM
uh... a tri-wing, on coming out?

I must agree with your scepticism.  I don't think we know nearly enough about Tri-wings to be able to do much with them in a story - in an RP they would be way overpowered.  Remember, they are almost gods.

The only reason I did that with Daryil in Future History was because he would more-or-less treat the powers   like a new toy and then ignore them  :B

Also, I don't see someone getting on 7000 acting like a hyperactive kid, except possibly Daryil, but he's bugnuts and I wouldn't dream of taking him on an RP  :rolleyes

Obviously it's not really for me to say, but basic duo-wing 'Cubi can be bad enough if the player doesn't exercise moderation and self-control and constantly make up excuses for why they can't just use so-and-such power and kill the crowd of bandits stone dead instantly etc.
In FCRP one safeguard was Jakob's pacifism and I'm having enough trouble finding a substitute for it in this one.
A true Tri-wing would be practically unstoppable unless the character was filled with safeguards.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 27, 2007, 01:34:21 PM
To Snuggles: Warning: this post contains traces of Very Pissed Keaton.

I am not amused. No Tri-Wings. From what I've heard from Amber, tri-wings are pretty much GODLY in strength. In fact, some of the biggest examples of Cubi strength in general. I can dig up some old posts from the Nice forum if you need further convincing. You are not allowed to use a tri-wing as a character.

My apologies if I sound like a raving bitch, but this is just unacceptable. I was in a bad mood to begin with today; now I'm in an even worse mood.

*pops Asprin, practices breathing exercises, moves on*

To Boogeyman: On the other hand, Boog, your character seems fine to me. You are approved.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 27, 2007, 04:07:00 PM
While it's true that we didn't have a rule about no Tri-Wings, Snugs, we did have one about munchkins and godmoding. I'm afraid that we'd have to deny that application for the same reason that we have a no Fae rule. Godlike characters are less fun than you'd think - take a look through at some of these, and you might find that some of them barely have combat abilities at all.

Application denied. If you want to revise that sheet and remove the tri-wing, I imagine you could, or you can start from scratch. We will be starting tomorrow, however.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 27, 2007, 04:31:17 PM
A bit of a double post, but this is meritorious of such action.

The following is the premise of the plot, and believe me, it will get twisted by the end. I'm not going to reveal the entire plot, because that would ruin it.
For future reference - the RP will start, like all Clockwork Mansion RP's, in a bar. This is traditional, and is rather like breaking a bottle of wine over a ship, or a bottle of stout over someone's head. It all depends. Especially if the bar burns down.

I look forward to all your smiling faces tomorrow. :3




A drug is an amazing thing. Never before had Cogidubnus heard of something that you could buy that dulled and dimmed the mind, and made memories faded and distant. That made it possible -not- to think. To him, it was magic elixer – it was panacea, a mithridate of unparalleled potency. All that he could get, he got, and a little bit more than that.
   It nearly cost him his life, for there are those who make the wonderful stuff, and there are those who work for those who make the wonderful stuff, and neither one of them are happy when they aren't paid what they've been promised. Cogidubnus was several payments late, and it was the wish of Kytharion Sabeneathi, leader and chosen son of the Sabanethei Family, leader of the most powerful mob group to grace several of Furrae's continents, and the man with the iron that ruled all of his lieutenants gold. Cogidubnus's dealer had spoken with Cogidubnus's dealer's boss, who had spoken with the Mob leader on the Island of Eternal Rains, who had spoken with Kytharion. And Kythrion had spoken to Keaton.
   Not directly, of course. Kytharion didn't always speak directly with his assassin, but he had spoken with Keaton's handler, and she had beaten it into the girl that Cogidubnus was her next target.

   So it was that Cogidubnus found himself entering a dark alley on a moonlit night, and seeing something from his most horrifying dreams and nightmares waiting for him. Black as sin-soaked silk, and staring at him with eyes like white-hot coals, the assassin Noteak waited to tear his throat out. Unfortunately, they say that timing is everything in assassination, and Keaton had chosen the wrong time.
   The moon took effect then – and Cogidubnus transformed into the Wolf, a hideous beast of fangs, teeth, and blood. It attacked Noteak, and before the assassin could repel the creature, it went for her Jugular, and met resistance. The jaws of the beast are powerful, however – but as it bit through, it found itself blown back.
   Cogidubnus does not recall what happened in that alleyway. However, he does remember the next day of waking up outside the town, presumably alone. At first, he was frightened – being alone outside of town was seldom a good idea, due to the prowlings of the undead in the area. As he rose, however, he realized his more immediate dangers.
   
   Standing in front of him and grasping her neck was the girl from the night before, staring at him like a bird – unmoving, almost unblinking, and infinitely focused. What Cogidubnus saw in those eyes chilled him. They were filled with confusion, but more than that, they were filled with a horrifying, soul-chilling rage, and flickering deeply in those chocolate orbs was the unbridled desire for revenge.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 27, 2007, 05:41:21 PM
That's a start. It's not really showing where -we- fit in, yet, though.

Not that I'm complaining. Seeing Keaton beat the pants off Cog - even the Cog we see here - is gonna be entertaining.

Pass the popcorn.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 27, 2007, 06:08:58 PM
Quote from: llearch n'n'daCorna on December 27, 2007, 05:41:21 PM
That's a start. It's not really showing where -we- fit in, yet, though.

Not that I'm complaining. Seeing Keaton beat the pants off Cog - even the Cog we see here - is gonna be entertaining.

Pass the popcorn.

I didn't say revenge against who, now did I?  >:3

Cog bit through the collar that controlled Keaton. You may be able to guess what life mission her newfound freedom has gained her.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 27, 2007, 06:19:04 PM
Of course you didn't.

On the other hand, so far he's the only one around. So, as I said - pass the popcorn. It's not like you're in a tavern or anything, now, is it? ;-]
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 27, 2007, 08:25:59 PM
Okay, here's the first stab at 'Evil Jakob'.  I'm not quite sure if he's sufficiently well-balanced  - if this is a problem, suggestions for fixing it would be greatly appreciated.

Name: Johan Cross (b. Jakob Pettersohn)
Nickname(s): Cross, Jakob Daryil
Age: 900 approx
Race: Incubus
Species: Wolf
Family: Izak Daryil (brother), Daryil (clan leader)  His father has disowned him.

Hair: Dark grey
Eye: Yellow
Fur Coloration: Light grey
Appearance: Varies, but usually canid.  In this instance he is a pure grey wolf with no markings.  Cross favours a long, black coat, especially in wet climes as it tends to cover his tail and keep it dry.

Combat Abilities: Good with ranged weapons and spells.  Less capable at close-range and melee although his tentacles help make up for this.
Strengths: Smart, good with dark magic and has over 400 years of constant practice with crossbow and firearms. Master of illusion.
Weaknesses: Cocky, arrogant, may underestimate his opponent.  Poor at close-range combat and easily overpowered in a many-against-one situation.  Cowardly.  Not particularly strong.
Weapon(s): Crossbow, revolver

History: Raised as a Being, Jakob attended SAIA from 25 until he was about 400.  After this he left to wander and was taken in by Azrael, who taught him many wonders of Earth technology until his death a century later.  Jakob, distraught, inherited the throne and slowly drifted to insanity trying to avenge his mentor's death.  During this time he took the name of Johan Cross and his infamy spread until he was dethroned in a coup a year or so ago.  Escaping, he fled with Daryil (his insane clan leader), so rumour has it, to the Isle of Eternal Rains.  It is probably not a coincidence that small crystals of soul-energy began to appear on the black market shortly afterwards...

Disposition: Usually furtive although it is highly variable, and often subject to rapid mood-swings.  Jakob was raised as a Being, and despite centuries of ruling them, he still has a lingering belief that he is one himself, and although he is quite adept at provoking and eating fear, this can cause feelings of guilt in the back of his mind.  He does not usually attack a total stranger, preferring to ignore Beings rather than torment them for the sheer pleasure of it, but he is not afraid to defend himself when threatened.  Rejected by his father and bereft of his mentor, he does not form allies easily, possibly out of fear of losing them.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on December 27, 2007, 08:27:31 PM
Name: Chapman Cooper Navarro
Nickname(s): C.C. (Preferred by self), Fish (Preferred by friends)
Age: 34
Race: Being
Species: Unknown mix, (The Navarro family tends not to keep track of these things) but vaguely canine.
Family: Father, Cooper Bailey Navarro, age 70. Mother, Lynn Walsh Navarro, Deceased (age 68)

Hair: Black
Eye: Brown
Fur Coloration: Brown
Appearance: 6'1.5'', 151 lbs. Looks rather older than he actually is. Very short hair. When on break, tends to wear a forest green light jacket,and black pants. Many of his friends say he looks like a schoolteacher, for whatever reason.

Combat Abilities: Stealth.
Strengths: Quiet and fast. Very accurate marksman with non-automatic weapons. (Holds his alcohol rather well too, giving him his nickname)
Weaknesses: No magical ability at all, either offensive, or defensive. Brilliant at combat if undetected, but not a good bet at all in a straight fight.
Weapon(s): Silenced pistol. Also uses a combat knife, but only for quick, quiet kills, not for melee fighting. Can use a silenced sniper rifle well, but tends not to unless necessary, such as in assassination operstions. (Snipers have a reputation for being cowards, or too inexperienced to do "real" work).
Armor: Light kevlar vest. Armor tends not to be important for scouts, since, if they need it, they're probably dead anyway.

Occupation:
Works as a combat scout for Groulliard Consolidated Shipping, a crime organization (very) thinly disguised as a small shipping firm. Groulliard is thought to be owned by one of the largest organized crime syndicates in the world, but nobody below middle management knows, and nobody above is telling. GCS mainly deals with the theft and sale of stolen items, or the transfer and distribution of illegal items, mainly, firearms, though they are also a minor player in drug distribution. Navarro works as a scout, specializing in quiet operations. Operations most frequently take place on large merchant ships, which are either destroyed (Common if cargo belongs to a rival, or if high-ranking members from rival organizations are on board), or hijacked (for theft). GCS uses scouts such as Navarro as what they call "FIFO (First-in-first-out) Operatives". Navarro boards the target ship before the larger, hijacking team does, compromises security to the point where the hijacking team can enter unnoticed, and either leaves when the main team arrives, or provides long-range sniper support.

History:
Pretty happy childhood, given the area. Born to two caring, if not especially pleasant, parents, in a small apartment in Holiday. Left home on good terms at the age of 15, without any formal education, besides reading/writing, and virtually immediately got involved in port crime. Did routine smuggling and theft operations, and slowly got noticed. Lead a freelance hijacking group for a while, until his group's theft of two entire shipping containers full of explosives from a supertanker owned by GCS, without the crew noticing, got him hired as one of their top operatives. He did freighter hijacking missions for several years, until GCS decided to use him for more assassination missions, much to Navarro's distaste. Assassination operations are infrequent, and Navarro tends to have lots of free time on his hand, which he usually spends at the local bar, with his friends from GCS.

Disposition:
Friendly and outgoing when off-duty. Popular character at the tavern, though only a few people know his actual occupation (as with many of GCS' operatives, he covers as a dockworker). On duty, can be a bit of a pain if someone disagrees with him. Always follows orders, however. During a mission, he keeps talking to a minimum, as most scouts do.


I'll probably add to it later, but nothing groundbreaking. Plz rate, and if you don't accept, I'll permaban you.  :)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 27, 2007, 08:43:25 PM
*insert page-long string of keyboard babble here as the co-GM struggles to regain her composure from the two new applications*

I would have made a Monty Python "and suddenly, the co-GM suffered a fatal heart attack!" reference, but for God's sake I couldn't be arsed to put the whole line into context. This RP is becoming GINORMOUS. :U I AM HAPPY. AND THAT'S A BIG DEAL.

On to GM-y things:

Quote from: Tapewolf on December 27, 2007, 08:25:59 PM
Okay, here's the first stab at 'Evil Jakob'.  I'm not quite sure if he's sufficiently well-balanced  - if this is a problem, suggestions for fixing it would be greatly appreciated.

Everything seems to be in order despite the fact this is your first shot. You get into the RP and a gold star. In fact, gold stars for everyone.

:tmyk

Quote from: BillBuckner on December 27, 2007, 08:27:31 PM
I'll probably add to it later, but nothing groundbreaking. Plz rate, and if you don't accept, I'll permaban you.  :)

Kk. :3 You're in.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Snuggles on December 27, 2007, 09:34:24 PM
Ok Ok i get it i will change it from a tri-winged to a regular. hehehe i really didn't know that they were sooooo uber... i just thought that the starter of the clan had to be a tri-winged from the sounds of all of the wiki about it. And i thought that the starter of a new clan, because the one that i had was made up, it would be cool.

I will change the fact that he is a tri-winged but other then that is he good to go?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 27, 2007, 09:51:59 PM
Quote from: Snuggles on December 27, 2007, 09:34:24 PM
Ok Ok i get it i will change it from a tri-winged to a regular. hehehe i really didn't know that they were sooooo uber... i just thought that the starter of the clan had to be a tri-winged from the sounds of all of the wiki about it. And i thought that the starter of a new clan, because the one that i had was made up, it would be cool.

I will change the fact that he is a tri-winged but other then that is he good to go?

Kinda-sorta. If by no Tri-wing, you mean you'll tone down the general uber-ness of the character, then yes.

Here's what I mean - we don't want a godmoding character. Someone who is a teacher at SAIA a few decades after they got there? A powerful mage at the age of two?
Tone down the boy genius bit, and no Tri-wingedness, and you should be alright. However, without those changes, the character is still a munchkin to this GM. Make him weaker, and we'll approve him.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 27, 2007, 09:54:59 PM
He wouldn't be the starter of a clan until he split off from his current clan, which he might not know if they've pulled an Abel on his parents.

Also, not all clan founders are tri-winged. I believe Amber mentioned there are 2 or 3 -currently- tri-winged Cubi around. Out of ~30,000 Cubi. They're very very very rare, and very very very powerful. Not your average Cubi by any stretchof the imagination. Try several -thousand- years working at it.

Just for comparison, here, Destania is, what, 9000, and still isn't tri-winged.

/helpful
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 28, 2007, 05:36:01 AM
We don't know enough about Tri-Wings but part of it seems to be related to energy intake.  While Amber said that about 2 of the Tri-Wings who have ever lived (there are about 12 still alive) reached ascension through less violent means, the usual technique seems to require a lot of souls.

For Snuggles, it might be a good idea if he knocked the age down to something more manageable.  My words carry no authority here, but consider: Could you really do a realistic job of portraying someone filled with the wisdom and experience of six millennia?  I'm not sure I could, and if I did pull it off I'd probably be too powerful for the RP.  Heck my character's 'only' 900 and that was because I was older than everyone else in Furrae Chronicles when it started up...

**EDIT**

Quote from: Keaton the Black Jackal on December 27, 2007, 08:43:25 PM
Everything seems to be in order despite the fact this is your first shot. You get into the RP and a gold star. In fact, gold stars for everyone.
Thanks!

Quote
Quote from: BillBuckner on December 27, 2007, 08:27:31 PM
I'll probably add to it later, but nothing groundbreaking. Plz rate, and if you don't accept, I'll permaban you.  :)
You're in.

It might have been entertaining in an apocalyptic sense to watch llearch and Bill get into some kind of admin fight and ban each other, but I guess this way is probably best  :rolleyes
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 28, 2007, 10:00:19 AM
It's a first-in, first served, thing, Tape.

I -think- I have the edge, there, but it depends on how far ahead Bill thinks. ;-]
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 28, 2007, 12:28:47 PM
Quote from: llearch n'n'daCorna on December 28, 2007, 10:00:19 AM
It's a first-in, first served, thing, Tape.
I -think- I have the edge, there, but it depends on how far ahead Bill thinks. ;-]
Unless things have changed you have access to the underlying database so Bill wouldn't have a hope  >:3  But I digress...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on December 28, 2007, 12:29:47 PM
i was kind of worried about the acceptably of my character him being both mythos and undead. Then again  Epyon is still new to me and i didn't want to leave him dead in the castle. The main reason for him entering the castle in the castle rp was to search for a cure to his pending undeath (which gives me a wedge to bring him back despite his fear of being undead) and not knowing how much of a time gap exist between Rp's the two i can't give and exact number to his years undead. Even so i could give a reason why the world seems to have changed before he knew it and that's was because fearful of his transformation and afraid to try to kill himself again he instead tried to seal himself away form beings and other creatures alike. he did this half  hoping that his curse would end or that his unlife would be revoked somehow while he tried to sleep. In the end with his grandfathers pending death a younger sibling (presumably also cursed) came looking for him and took him home. His grandfather being wise and understanding what he was going through gave him his words of wisdom before he was basically kicked out of Furrea for mortal injury. This is the way of most of my interdimensional character, they play according to toon rules. the physics of  the world is as real as the gm makes them and if you break the rules or lose all your hit point you're kicked out of the (game) world for a set amount of time this baning can only be undone by a summoning of some sort or by the time elapsed usually 1 generation so that those who knew you are either old or passed away and you can always claim to be a child of the person they think you are. i got the ideal for the banning form forgotten realms actually.

The robots however play by mega man rules and i guess they are something of munchkins i really don't know. after all a mega man robot is basically a one robot army with weapon copy ability self healing to and extend a back up squad that can rebuild them or in Ran's case and auto regeneration pod. ran rats in attack power 20 defense power 1 and health point one. after all his weapon is best described as a uni direction atomic bomb (http://www.bobandgeorge.com/comics/Cataclysm/EpisodeTwo.html) blast. non of my robot weapons are that powerful but my tekkaman volttekker is as it was requires in my tekkaman rp from a few years back. they have there powers culled form video games and comic books and in rps here i've never used full power. i did once on the nice but that time i was draining my hit points and PBH saved my memory and rebuilt me a new body the body in her comic which i would love to explore more.

Now i've forgotten the reason for this  rant but i think it was along the lines that limits on your character are a good thing even if the character is merely and avatar of some powerful force it need to be limited as it enters a new universe and it needs limits on it's body. like how hyper mode work in metroid prime corruption or dark god mode for e'forte ( taken form mega man 8 and 9 when he's glowing with dark energy) think about this snuggles an you may even want to give your character a few limits or personalizations that aren't part of the species - class like Ables fear of blood and spiders and epyon's fear of the undead (despite being one now) and his fear of creature hunting mobs.

epyon is neutral now but part of his build has in ready to go off the deep end either as monster or a crusader. neither of which are very appealing to me at the moment but the potential is more important then the power. Speaking of power i rate his fighting ability as a 7 out of 10 or a 15 out of 20 (7.5 if reduced) this is in concerns  of his skill and i unused the city destroyer  Kira and the Fae as my guise lines. Kira would definitely rate a 10 or better based on skill and demons stamina well my stamina from the undead would probably pal it's still there and her skill would be greater then mine because of her constant practice. so i fighter skill Kira would be a 10 power she'd be and 17 to 20.  fare have varying fighting skill but for power they have to rate 20+ much like dragons who i'd rate as 8/10 and  20+/20 only the fact that consent use of power is draining  lets me think that dragon can be beat while fae can simply vanish if they feel they are wearing them selves out and unlike dragons fae don't suffer mortal injury for a 2/10 +20+/20 fae is not the best character to try to start an rp with. Amber could pull it off and probably Alzan (any one that can master the demon kola of doom knows about restraint) but i haven't seen too many fae about that's probably the reason. it's because  of this that tri-wing cubi and over powered characters are not good to stared a game with.
/hyper rant 

oh dear i started to say a few thing and i ranted like some one or other. sorry about that
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 28, 2007, 02:33:14 PM
E, when you say that your character is linked up to the one in Castle, I don't think you understand that the Castle and Eternal Rains take place on entirely different versions of Furrae. Eternal Rains is a dystopian alternate universe, while Castle... isn't considered official for anyone's character-canon, I believe. Therefore the Castle RP never happened in this dystopian Furrae.

Anyway, as for Snuggles's character, I think Cog stated the restrictions perfectly clear.

I'd rather not this RP end up hitting rock bottom just as it lifts off the ground and becomes a breeding ground for Mary-Sues and Gary-Stus. If your character is a fighting master who is impervious to every existing element, has mastered every fighting style under the sun and whose only weakness is that he or she "holds back" for the sake of the other players, then we are going to have a problem.

If someone acts like a jerk or if their character decides to be a glory-hogging Mary-Sue, I'm going to call them out on it. And if they continue to be a disrupting element to the RP and the other players, Cog and I will kick them out.

When designing and creating your characters, keep realism in mind. Always do this. And detail every single strength, ability, and weakness your character has in your profile, because I don't want some jerk-off engaging in a fight with someone, starting to lose, and suddenly developing the power to vaporize a tank.

I apologize that I did not make these points clear at the beginning of the RP, or if I suddenly come across as unwelcoming and vicious. I do in fact appreciate new participants in the RP. As does Cog - and we're overjoyed that so many people have exhibited interest in the RP. It is just that when someone acts disruptive, god-mods, acts like a munchkin, auto-hits, and creates unoriginal, unrealistic characters that I start losing the happy-sunshine.

On a lighter note, the IC topic will be posted later today. :>

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Snuggles on December 28, 2007, 04:06:57 PM
alright i toned it down hopefully to the GM's liking. tell me if it needs more or not. Thanks to all that are giving me all of the good advice it! hehehe (just getting back into the forum things so still kind of newbieish at making the char again hehehe)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 28, 2007, 04:26:55 PM
E - your character is approved, and I don't think we're going to have any problems from your end. You know what you're doing. However, The Castle and Eternal Rains do happen in alternate universes, although I will readily admit I got a chuckle from the 'bat' bit. Even so: they are not in any way linked together, and are truly entirely different universes altogether.
I'm not forbidding interdimensional travel. If you want to add that to your profile, that's fine - we have, however, already approved what you have.

Snuggles - personally, I'm a little hesitant to approve your character. However, you have complied with our requests, so, we will approve your character. However, and I don't mean to sound insensitive or rude, we want this RP to be fun for all of the players. With this in mind - you have one chance. If you do any of the previously outlined actions, godmode, try and fix everything - we will remove you. Again, I don't want to sound rude - I truly hope that we will get to see you throughout the duration of the RP.
Character approved, under probation.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Snuggles on December 28, 2007, 04:30:05 PM
Ok Cogi Thanks for the chance and hopefully i don't do anything either.... heh
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 28, 2007, 06:42:33 PM
The IC has been posted. Applications will still be open for a bit, but it might get difficult to worm people in after awhile.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on December 28, 2007, 08:26:12 PM
Oooh, I think you're off to a good start, Tapes :3 Nice intro. I like ^.^ At first, I was a bit confused at Cross bowing down to someone else, until you said that it was Daryil. I also like Daryil's parting words to Jakob >:3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 28, 2007, 08:29:28 PM
Quote from: techmaster-glitch on December 28, 2007, 08:26:12 PM
Oooh, I think you're off to a good start, Tapes :3 Nice intro. I like ^.^ At first, I was a bit confused at Cross bowing down to someone else, until you said that it was Daryil. I also like Daryil's parting words to Jakob >:3

I concur on all these points. >:3 Plus the ear-collage wins at everything.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Mel Dragonkitty on December 28, 2007, 11:06:51 PM
Runs through the door at the last minute brandishing her application.

Name: Prudence "Penny" Light
Nickname(s): Bad Penny, Lucky Penny
Age: late 30s, appears to be in her mid 20s
Race: Being?
Species: Fisher
Family: More than she can count, but isn't close to any of them because she is scared her elderly parents would discover her lucrative side-business.

Hair: very dark brown, cut short and stylish
Eyes: black
Fur Coloration: very dark brown
Appearance: 5'4", 110 lb, slender and sleek but definitely female, generally well groomed and dressed unless a job called for a different appearance.

Combat Abilities: As a burglar stealth and not getting into combat are her main abilities. She is a competent mage with elemental magic, especially light and air magic, which isn't particularly helpful to her line of work.
Strengths: Strong for her size and an excellent climber. Very acrobatic and good at wiggling into awkward spots. Her magical ability has been honed helping her find and disarm magical traps and heal the occasional strained muscle from all that climbing and wiggling.
Weaknesses: She isn't much of a fighter, cowardly even. Hates when things get violent and will often disappear making her an unreliable ally. Is getting a bit nearsighted with age and hates her glasses so her shooting ability can be a bit off.
Weapon(s): Varies depending on the job she is doing, but mostly small concealable things like small handguns. She does have a favorite pistol crossbow that is often with her. A gift from her main employer prior to a particularly difficult job it is lightly magic enhanced for greater firepower and speed of reloading.

History: One of a large family of working poor young Penny wanted to grow up to work at an art museum like the one near her home so she could be around nice things all the time. She tried working through college the conventional way but a doctorate in art is expensive and there were so many expensive things just laying around the museum that she fell to temptation. It was much nicer to own the pretty things than try to explain them to a bunch of mouth-breathing cretins on a school fieldtrip. Little thefts soon grew to major burglaries and the assistant museum curator supplemented her income quite nicely. That is until the day she spotted a valuable and ancient necklace around the neck of a snow leopard in a restaurant. Trying to burgle her room later than night Penny discovered that dragons, even disguised ones, don't take kindly to thieves, at least not against themselves. Her talent recognized Penny was allowed to live with the understanding that every so often an Icewing courier would deliver a "shopping list" to be discretely filled.

Disposition: A bit quiet and thoughtful unless around friends where she can open up. Can appear cold and standoffish but her double life made her wary.

Trivia: Is a health fanatic, accounting for the discrepancy between her age and her physical appearance. Has a fascination with small magical objects and will go out of her way to acquire them. Not quite kleptomania but a very strong urge. This means she has an odd collection of relatively useless items in her pack.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 28, 2007, 11:11:59 PM
Mel, what are you doing? This character is much too sane for this RP.  D:

Character approved. :3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Paladin Sheppard on December 29, 2007, 01:29:17 AM
*Presents his application...*

Name: Paige
Nickname(s): "Frosty"
Age: 580
Race: Succubus
Species:  Wolf
Family: No close family known living

Hair: Light brown/blond
Eyes: Brown
Fur Coloration: Rusty Brown and Black
Appearance: Standing at 5'10" Paige is fairly tall, slender and busty, striking in her looks bordering on gorgeous (And damn well knows it). She has muscle mass but its suits her form well. Her long hair rests at the middle of her back in a ponytail or untied depending on her mood. Her black fur markings are her neck to groin, forearms, calves and feet, the tip of her tail and her cheeks. Normally clad in a suit of enchanted armor covering her torso,  shoulders. forearms and legs. (Basicaly its a female version of Paladin :P)

Combat Abilities: Well versed in hand to hand and melee weapons especially good with two handed swords. When using magic prefers frost and light spells.
Strengths: Paige's strength is higher than most cubi but it slows her none in the slightest. Her armor hinders her none in the slightest, as its main enchantment is to maintain mobility of the wearer.
Weaknesses: Due to a strange quirk in her genetic and magical makeup Paige still needs to sleep and eat at least once every five days.
Weapon(s): A two handed claymore called Winters Bite (Looks like its made of ice) plus a pair of fighting claws and about ten throwing knives.

History: A  graduate of SAIA, Paige was destined to join her relatives in the service of clan Ba'than as a soldier and enforcer. All was well and she fit well into the rank and file serving well, until twenty years ago when a Dragon clan discovered the Ba'than clanhold reducing it to rubble and scattering the few remaining clan members to the winds.

After the attack Paige struggled to survive, the clanhold had been remote and in a mountainous region and as she had been off duty she was clad in nothing but a simple skirt and top. Near delirious and weakened by lack of food and sleep she accidentally uncovered a cache of supplies the clan had hidden long ago and forgotten about. Gorging herself on the magically preserved foodstuffs Paige recovered her strength, and after sleeping set about sorting out the cache. Uncovering armor and the blade Winters Bite and a few other baubles she equipped herself as well as possible and began to search for any other survivors.

Paige spent two years searching finding nothing but corpses and long gone trails. Having nearly spent all the food in the cache and another she had found Paige was forced to give up and seek civilization.

She soon found herself in the role as a blade for hire, though many others tried to convince her to 'other' lines of work. Never in one place for long Paige gained renown as a warrior and mage.

Eventually her latest job ended leaving her in the dismal port of Holiday.

Disposition: Paige is playful and a flirt, open minded but she is also a daemon in battle (And in between the sheets >:3)

Trivia: Paige's clan mark is mistaken for a tattoo of a blue snake on her right ankle (as her clan kept mostly to itself and was fairly unknown). Her emotional prefereances are: Contentedness, joy and attraction. 

Quote: "Is it cold in here or is it just me *Giggle*"
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on December 29, 2007, 02:06:32 AM
*presents his as well*

name: daniel atamisk
age: 67
race: were
species: brown bear
height: six foot
weight: 200 pounds
build: heavily muscled



appearance: Dani is normmally seen in heavy weave work jeans, a dark shirt, a brown swade jacket, and his trademark black designer fedora and sunglasses, and nice Vans(or a similar brand if it dosent exist in this universe.) He always has perfect posture and a blank face.

history: Dani is perfectly suited for the De Marco crime family. He's very strong and surpriseingly bright. Raised as a boy by one of the more influential members of the family he enjoys the status of one of their most successful strong men. Though he tries to avoid it he's racked up quite the kill count and has no problem with it. Orphaned as a child he was adopted by the very people that killed his parents, though Dani has never found out. His childhood was comfortable to say the least but he's never lost touch with reality or become the spoiled kid most in that situation might become. His teen years were awkward as a lot of his girlfriends had parents that didn't always play by the family's rules that resulted in lots of blameing and close calls with the police. his twenties is when he began to shine as a muscle man when his "parents" saw how well he won most of his bar room brawls. They sent him to collage for buisness management to round him out but his teachers kicked him out when he began upstageing them. His family considered it graduateing with honors. At twenty six he met the love of his life in a young vixen being called Katja Moore. She died trajicly in a car bombing by a rival crime family, he has since sworn off love and carries around the emotional baggage to this day. His thirties were uneventful cold and unloveng. He was naught but a cold blooded assassin for the family those years, and it was then he earned he reputation. From forty-two to fourty-seven he went off ot see the world. The experence livened and opened him back up to compassion and emotion. recently with his influence over the Don he has been able to help the family to avoid gang wars, being busted, and he cured the familys dissention and kept the area they control pretty safe, if you operate by their standards. However John the don is listening to him less and the family is falling apart. In his incompetency he refuses to pass leadership to his son.  Dani has tried every peaceful way possible to solve the problem, but eventually there comes a time when loyalty must be dropped and blood must be shed. Dani just has to wait for the right moment.

The Sabanethei family is a major rival of the Marcos and they are responsible for katja's car bombing. If Dani can topple this family the morale boost may just be enough see the marcos through the assassination of John the don.

Known family: Boris "tin street killer" strokemyer (adoptive father)
                       may "busty" strokemyer (adoptive mother)
                       john "the don" marco (adoptive cousin)
                       timmy marco (john's son)

personality: Dani is a man all about duty :giggle. He goes in does his job then he's out. He respects and values family, friends and livelyhood above all other things. morally ambigious as he is working for the family is the only illicit thing he does.

combat ability: Dani often carries the typical mobster type guns(two hand guns and a sawn off shot gun), he uses a kickboxing style flavored with streetfighting.

strengths: strong, intimidateing, good at combat, decent in most casino games(normally gets 1.5:1 for every dollar 3:1 in black jack), likeable person, physical contests, trivia contests, and video games.

weaknesses: slow(er than most), loud and obvious(stelth is a no go) loyal to a fault, roulette, aracnophobia, clostrophobia, tiscadecaphobia. and a strange fear of stuffed purple gorillias(dont ask).
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on December 29, 2007, 11:23:10 AM
okay i understand. i'll write off the similarities ad being part of the whole parallel universe. he could have died at any mission to cure his cures  and become undead that it was bats that killed him in this universe too was a coincidence. and no no interdimensional travel. that was his grandfather's trick Epyon never picked it up and his father never tried it. he has enough on his plate with mental meltdowns always hovering ready to pounce and drag him into the shadows of insanity. oh for the record i know i said he was learning new spells but i have no ideal how long that takes or whats spells he should learn any help here when we come across magic teaching books or character would be appreciated.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Lushin on December 29, 2007, 01:10:19 PM
Nobody wants to play pool with me.    :cry I figured playing pool woul be a good way to setup som social behavior or something.  :P Oh well, interesting introduction everyone. I feel so uninventive.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on December 29, 2007, 01:11:41 PM
I suck at pool. (100% true story  :B )
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 29, 2007, 01:21:25 PM
Quote from: BillBuckner on December 29, 2007, 01:11:41 PM
I suck at pool. (100% true story  :B )

Ditto. :B

The last time I played pool, I was hospitalized for getting the pool cue stuck in my eye-socket. The state of Florida has also threatened to throw me out of the US if I continue playing pool. I haven't played since.

I swear to god, this is not an exaggeration. What are you all talking about? You're all crazy.

Still, Daimien, people are still filing in. You might have some pool companions soon. I'm counting the applications - including Cogidubnus and myself - and according to that apparently around fifteen people have joined. It will take a little bit before everybody's all nice and organized.

As for Paladin, I've gone over your profile. Nice one. You're in. Have a dancing smiley. -> :boogie

To Lucas, I have little objections to yours, but you need to include a bit more information. Strengths and weaknesses for the combat abilities... slap some meat on that skeleton (I totally stole that phrase from Cogidubnus). Clean that up, then inform us with the improvements, and we'll look over it and approve your application.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 29, 2007, 01:29:55 PM
Quote from: BillBuckner on December 29, 2007, 01:11:41 PM
I suck at pool. (100% true story  :B )

Don't play pool with a 'Cubi.  Cross would certainly cheat  >:3

Snuggles, the place isn't really called the 'Verdant Clump', that was just me being facetious.  It's really the 'Verdant Cuff'.
Also, if I may make a suggestion, your character seems to have made it to the tavern with a remarkable lack of opposition for a winged Creature.  While I forgot to specify that Cross went disguised as a Being, that was because it was obvious to me :3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on December 29, 2007, 01:33:10 PM
I don't even want to count the number of times I've broke something by firing the cue ball off the table.  :E

(i also suck at foosball. but not table tennis. i rape table tennis)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 29, 2007, 01:36:01 PM
While I enjoy pool, Witt would probably rather break the pool table over your head.

And yes, I -do- mean the table, and not just the cue.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on December 29, 2007, 01:39:08 PM
He'd probably already be dead from me accidentally shoving the bridge into his eye  :<
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Snuggles on December 29, 2007, 02:10:44 PM
Quote from: BillBuckner on December 29, 2007, 01:11:41 PM
I suck at pool. (100% true story  :B )
Man.... i think a lot of people are... including me :B

and to Tape, thanks for the tip about cuff instead of clump... that might of gotten me in trouble! and about the wings... i don't know how people react inside the bar about the wings because there is already another in the bar that is kind of drawing the attention away. Also, there are angels in this world too and they still show there wings, i am guessing, so if the GM wants me to hit opposition i would gladly put it in but i don't know...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 29, 2007, 02:38:31 PM
Quote from: Snuggles on December 29, 2007, 02:10:44 PM
and to Tape, thanks for the tip about cuff instead of clump... that might of gotten me in trouble! and about the wings... i don't know how people react inside the bar about the wings because there is already another in the bar that is kind of drawing the attention away. Also, there are angels in this world too and they still show there wings, i am guessing, so if the GM wants me to hit opposition i would gladly put it in but i don't know...

You in trouble because you typed clump instead of cuff? Nah, we're not that strict. :B It's just a typo/misunderstanding. If the typos become a little out of hand people may ask you to be a bit more careful about typing, but it wouldn't warrant being barred from the RP, I think. God-modding, auto-hitting, controlling other peoples' characters, munchkinism, and other not-awesome stuff will get one in trouble, however.

As for the wings... since the Verdant Cuff is mostly inhabited by Beings at the time, and Beings have a history of being oppressed and beaten down by Creatures, they wouldn't take too kindly to seeing one loitering around, no matter how pacifistic their purposes are. Depends on the area. Even the most understanding and tolerant of Beings are shaky. I guess what makes the Verdant Cuff different is that people aren't wanting to instigate a fight unless any Creatures show signs of wanting to attack, and that the bartender (who is a Be'Er Sheva Fringe-Fingered Lizard (http://en.wikipedia.org/wiki/Be%27Er_Sheva_Fringe-fingered_Lizard), by the way, because I find very rare and endangered animals awesome) has a double rifle secured under the counter, so he's nicely armed. :3 For the helluvit, I might give him a profile later, even if he's never going to become a main character.

Regardless, people are still a little tense as more conspicuous-looking Creatures show up (Ty and Epyon), and the smartest move would probably be to disguise oneself as a Being in order to avoid any unnecessary encounters. Even Keaton is in disguise.

If your character is a Cubi, Snuggles, I recommend he hides his wings for now. Running into opposition would be a little problematic. Though since he looks like he's fifteen, Keaton is still probably going to think he's a kid... XD

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 29, 2007, 02:50:30 PM
The vibes I was getting from the intro were that it was just short of war between Beings and Creatures, hence if you have a Creature going into Being territory, they would have to go in disguise unless they were asking for trouble.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 29, 2007, 04:27:34 PM
Quote from: Tapewolf on December 29, 2007, 02:50:30 PM
The vibes I was getting from the intro were that it was just short of war between Beings and Creatures, hence if you have a Creature going into Being territory, they would have to go in disguise unless they were asking for trouble.

Just short, yes. However, like anywhere, there are different attitudes depending upon the exact location. It's a port town. Creatures and beings to pretty much not like each other - however, being forced to live in proximity to each other and having to deal with each other on a constant basis has softened most of those prejudices.

It's like New York City (not nearly that big, but as diverse as). Don't walk around after dark in the being neighborhood, and you'll probably be alright.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on December 29, 2007, 05:06:32 PM
What's the current state of technology for beings?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 29, 2007, 05:16:48 PM
Keaton the Black Jackal:
Pretty good, I think. I wrote something on that once... firearms and such are really popular, but technology like tanks and more explosive equipment have not been developed. Airplanes and other air-traversing vehicles are forbidden since it would put the Mer out of business...
Well, not quite forbidden, but "If you make this the Mer will come and NAIL YOU TO THE WALL WITH THEIR QUILLS."


I think that about covers it. :3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 29, 2007, 05:32:43 PM
The mental image I'm getting of Keaton and Cog standing there with their sign while people heckle them, is like the first minute or so of the Living Dead Girl video by Rob Zombie  :P
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 29, 2007, 05:42:53 PM
You mean this one (http://www.youtube.com/watch?v=Ezcoy-Lz8p4)? Presumably not this one (http://www.youtube.com/watch?v=iJj-FvrBFNA), though.

I really should get hold of some more Rob Zombie. It goes nicely with the Tori Amos.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on December 29, 2007, 05:44:23 PM
Quote from: Cogidubnus on December 29, 2007, 05:16:48 PM
Keaton the Black Jackal:
Pretty good, I think. I wrote something on that once... firearms and such are really popular, but technology like tanks and more explosive equipment have not been developed. Airplanes and other air-traversing vehicles are forbidden since it would put the Mer out of business...
Well, not quite forbidden, but "If you make this the Mer will come and NAIL YOU TO THE WALL WITH THEIR QUILLS."


I think that about covers it. :3
How about more basic stuff, like cars, cell phones, computers, etc.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 29, 2007, 05:52:10 PM
Quote from: llearch n'n'daCorna on December 29, 2007, 05:42:53 PM
You mean this one (http://www.youtube.com/watch?v=Ezcoy-Lz8p4)?

Yes, the Dr. Caligari one.  I never knew about the other one...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 29, 2007, 05:57:09 PM
Hmm. When you say "air traversing", I presume you mean "passenger and/or civilian transport" - on grounds of some military group might manage to put together either unmanned or strike aircraft or some sort?

Or am I putting more organisation into the Being govt than there is? And "military" being, in this setup, basically militia types - standard locals into a posse and no real organised training going on?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 29, 2007, 07:06:50 PM
Well, there may be crazy lunatics who make airships, but largely people don't, because this makes the Mer very angry at you. People might also think that as long as you stay off the water, it doesn't matter what the Mer think. These people quickly find out that some Mer can also breathe air, and that flying above the storms only works until you have to land.
  Considering the amount of trade that goes over the oceans (which is to say, all intercontinental trade), you'd have to be prepared to basically smuggle everything that you need from outside your continent. It'd be a huge pain the ass. The technology probably does not exist for advanced unmanned aircraft as well - and the Mer simply do not like airships, period, for any reason.

As far as organized training, it depends. Some nations have managed not to splinter, and in those places, there may be some sort of organized military. Some places have splintered, and there isn't, and it's more local. It depends on where you are.

Cars, maybe. Cellphones, no. Computers, depends. Not common.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 29, 2007, 08:14:20 PM
I've just put a rating on the IC thread.

This is as a result of conversation with Cog and Keaton, on grounds of I think my char wants to swear later. ;-]
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 29, 2007, 08:24:05 PM
Quote from: llearch n'n'daCorna on December 29, 2007, 08:14:20 PM
I've just put a rating on the IC thread.

This is as a result of conversation with Cog and Keaton, on grounds of I think my char wants to swear later. ;-]

Not a problem. I would be a filthy hypocrite anyway if I were to restrict you guys from cursing.The number one rule of every RP Keaton is in is that she must swear. She's like Blue Velvet's Frank Booth.



I've never seen Blue Velvet, by the way.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 29, 2007, 10:39:38 PM
Oh look guys a double-post. Anyway...

Since there are probably going to be questions about the Sabanethei Family, I prepared this chunk of information at the last minute for you all. Enjoy.

The Sabanethei Family: Founded by Kenkythus Sabanethei (age at time of death: 2,105) and several of his brothers - not related by blood, but by alliances which spanned over the generations - who later branched off to form their own families, it worked as an underground organization not unlike the mafia in our world until its alliance with the Kamei'Sin Clan, which was run by Qaisyne Kamei'Sin after the death of her fellow clan founder, Zalantare Kamei'Sin.

After their mutual agreement, the Sabanethei Family was united with the Kamei'Sin Empire, being allowed to thrive in perfect anonymity within the city, Kamei'Sin soldiers for their work, and to glean their own wealth from other, lesser creatures in other cities, but in exchange for a cut of the profits garnered. Since the beginning of their alliance, the Sabanethei Family has served the Kamei'Sin Clan without question.

Currently, the Sabanethei main family is run by Kytharion Sabanethei (age 1,060 by the time the RP begins), Kenkythus's eldest son. Kytharion has expressed no intentions of grooming an heir, meaning he is planning on extending his life through magical and artificial means in order to elongate his time as the head of the Sabanethei Family. The Sabanethei main family's crest resembles the Kamei'Sin Clan marking (http://i116.photobucket.com/albums/o15/Keaton_Mask/KameiSin-Green.jpg) with a large, ornate, horizontally-angled eye splitting the center.

Other minor families include the Damanius Family, the Artemisios Family, the Hyakinthos Family, the Aristarchos Family, and the Caelestinus Family. They are responsible for different forms of business within the underground trade, such as drugs, hitmen, gunrunning, gambling, et cetera. Kytharion's division, quoting Keaton's old biography, "was responsible for employing servants who provided protection to smaller villages that nobody would usually spare a second thought. His motives and methods were far from benign, however: the conditions to this defense would always lead to him being given absurd amounts of money and goods as tribute in exchange for his 'protection'. If the villagers were unable to supply him with the required payment, Kytharion had the authority to not only abandon them, but to order his subordinates to kill or beat anyone who dared defy him. Thanks to this brutal method of controlling those who were beneath him, nobody thought twice about disobeying him. Also because of the faraway location of these villages, bounty hunters and law enforcers usually neglected such 'unimportant' locations, or held little to no authority. In other cases, the townspeople simply couldn't afford other types of protection."

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 30, 2007, 04:41:34 AM
Ah.

Don Sabanethei. Righto.

Edit:
By the by, Boogey, having Ty watching a paranoid berserker isn't a safe idea. At least, not for Ty. Just so you know... ;-]
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on December 30, 2007, 08:04:13 AM
Quote from: Keaton the Black Jackal on December 29, 2007, 01:21:25 PM

To Lucas, I have little objections to yours, but you need to include a bit more information. Strengths and weaknesses for the combat abilities... slap some meat on that skeleton (I totally stole that phrase from Cogidubnus). Clean that up, then inform us with the improvements, and we'll look over it and approve your application.

~Keaton the Black Jackal

edited. though i cant quite put his personality into words... if you make me i suppose i could crudely throw some paint at the canvas to see what hits but i really hope it wont come to that. :poke

EDIT: also if it would please the court could the Marcos be rivals of the Sabanetheis?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 30, 2007, 09:43:18 AM
Out of interest, do you perhaps mean that he suffers from triskaidekaphobia?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on December 30, 2007, 09:44:37 AM
yeah that
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Boog on December 30, 2007, 09:52:57 AM
Quote from: llearch n'n'daCorna on December 30, 2007, 04:41:34 AM
By the by, Boogey, having Ty watching a paranoid berserker isn't a safe idea. At least, not for Ty. Just so you know... ;-]
Essentially why I did it. He doesn't know that, after all.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 30, 2007, 09:56:02 AM
Quote from: Boogeyman on December 30, 2007, 09:52:57 AM
Quote from: llearch n'n'daCorna on December 30, 2007, 04:41:34 AM
By the by, Boogey, having Ty watching a paranoid berserker isn't a safe idea. At least, not for Ty. Just so you know... ;-]
Essentially why I did it. He doesn't know that, after all.

Hmm. I suspect we need to talk before Witt notices. *grin*
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on December 30, 2007, 02:44:30 PM
I be Eypon wishes he could disguise  his wings but the best he can do is fold them under some kind of cloak  to or wrap them to  make them look like the are some king of bag on his back. he has no magic to disguise himself and his spells in the elements are of the lost level outside of  healing.. He can heal many kinds of woulds and ailments because that's what he studies for most of his living time. aside form a minor fire spell to light camp fires and an ice spell to preserve his food / finds he learned no other magic before  his undeath.   because of this when he was ran out of his hotel on of the ones on the fringe between the two territories he was desperate to get in off the street for the night. it's also why hes sitting in the shadows hoping that few people if anyone would notice him. in a place like a bar on the dock he would hope there there would be some kind of truce in effect since like the hotel they would likely deal with all species on the island. he doesn't blame the hotel for what happened but the drunk person ( i should stop calling him a being but as far as we and epyon knows that's what he is) that stirred the  somewhat tolerant gust into a mob waiting to happen again him and he still has no ideal why. his plan upon seeing the bar was hope they were tolerant of creatures hope there were not drunk idiots and hope he can stay there until daylight and it would be safer to try to find a new hotel an or reclaim his stuff form his previous one. a lot of hopes but he's in desperate need of shelter to avoid further trouble. it also give him a reason to join their quest.   
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 30, 2007, 06:19:01 PM
Quote from: lucas marcone on December 30, 2007, 08:04:13 AM
edited. though i cant quite put his personality into words... if you make me i suppose i could crudely throw some paint at the canvas to see what hits but i really hope it wont come to that. :poke

EDIT: also if it would please the court could the Marcos be rivals of the Sabanetheis?

It is an improvement, but it would be much more preferable if you were to attempt to flesh out the profile more. As much as you can, really. Just do your best.

As for the Were crime family concept... the Weres in this dystopic Furrae are very introverted creatures and prefer to remain isolated from any external conflicts. The last thing they'd want would be to draw attention to themselves by creating an infamous crime family. As Cogidubnus put it, "Their power lies in the fact nobody cares about them." My apologies for not pointing this out sooner.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on December 31, 2007, 03:30:20 AM
who is this crime boss that's the target then? i'm guessing he's a creature but i'm not sure. also can cubi read the mind of and undead
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 31, 2007, 08:00:29 AM
It's listed in the earlier information handouts from Keaton and Cogidubnus, e. You -did- read all that, right?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on December 31, 2007, 01:24:24 PM
the marco family is for the most part creatures and beings not weres. ill try to flesh out my profile but im not sure what more i can add
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 31, 2007, 05:19:58 PM
Cog, talking of addled, none of my characters are actually called 'Tapewolf'  :P
It's interesting that you put 'Johan Cross' as well, since he was trying to keep that quiet.  If it was intentional, he's not going to be very pleased with Cog, O no, precious.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on December 31, 2007, 05:25:36 PM
Quote from: Tapewolf on December 31, 2007, 05:19:58 PM
Cog, talking of addled, none of my characters are actually called 'Tapewolf'  :P
It's interesting that you put 'Johan Cross' as well, since he was trying to keep that quiet.  If it was intentional, he's not going to be very pleased with Cog, O no, precious.


This is what happens when Cog's don't have their coffee. I hope you've all learned a lesson from this. *peers around the room*

Seriously, my apologies, and fixed. Although, he's probably not going to be pleased with Cog in awhile anyway... >:3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 31, 2007, 06:48:59 PM
I'd just like to extend my appreciation to Tapewolf for his efforts to have Johan calm Witt down. ;-]
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 31, 2007, 06:51:20 PM
Quote from: llearch n'n'daCorna on December 31, 2007, 06:48:59 PM
I'd just like to extend my appreciation to Tapewolf for his efforts to have Johan calm Witt down. ;-]

It's a shame I edited out the line "Cross didn't care one whit about Witt, but Keaton was his only link to the Family..."

Besides, if his current plan doesn't cool them off, I'm sure a plank of wood upside the head will calm him down   >:3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 31, 2007, 06:54:29 PM
Quote from: Tapewolf on December 31, 2007, 06:51:20 PM
It's a shame I edited out the line "Cross didn't care one whit about Witt, but Keaton was his only link to the Family..."

Besides, if his current plan doesn't cool them off, I'm sure a plank of wood upside the head will calm him down   >:3

Er... uh... not unless you break it hard enough to put him out. And then you get to deal with him with a hangover and a headache, later. :-/
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on December 31, 2007, 07:03:14 PM
Quote from: llearch n'n'daCorna on December 31, 2007, 06:48:59 PM
I'd just like to extend my appreciation to Tapewolf for his efforts to have Johan calm Witt down. ;-]

As would I. XD

Anyway, here's hoping this post of mine will defuse the situation entirely.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 31, 2007, 07:06:16 PM
Quote from: Keaton the Black Jackal on December 31, 2007, 07:03:14 PM
Anyway, here's hoping this post of mine will defuse the situation entirely.

I was going to pour a bucket of water over them, but hey...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on December 31, 2007, 07:11:57 PM
Quote from: Tapewolf on December 31, 2007, 07:06:16 PM
Quote from: Keaton the Black Jackal on December 31, 2007, 07:03:14 PM
Anyway, here's hoping this post of mine will defuse the situation entirely.

I was going to pour a bucket of water over them, but hey...
Refuge in audacity, eh Tape? ;)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on December 31, 2007, 07:14:35 PM
Quote from: techmaster-glitch on December 31, 2007, 07:11:57 PM
Refuge in audacity, eh Tape? ;)
Well, the plan also involved knocking the hedgehog out with a plank of wood and dumping him in a ditch somewhere.  Sadly, hedgehogs don't have much in the way of ears.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on December 31, 2007, 07:32:30 PM
Quote from: Tapewolf on December 31, 2007, 07:06:16 PM
I was going to pour a bucket of water over them, but hey...

Now that's a possible workable solution. ;-]

Edit:
I've set up http://llearch.net/misc/rp/ with a set of quick descriptions and links to the full descriptions of everyone playing, along with character names and player names...

Should make it easier to refer to than scraping through the whole OOC thread.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Paladin Sheppard on January 01, 2008, 06:20:45 AM
Llearch man you rock :3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 01, 2008, 12:57:41 PM
Quote from: Paladin Sheppard on January 01, 2008, 06:20:45 AM
Llearch man you rock :3

I concur. :3 Llearch, you have gone above and beyond the call of duty and into infinite win.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on January 01, 2008, 02:19:10 PM
I did? It was only a couple hours poking about... plus I did it for -me-, not for anyone else. Anyone else getting use out of it is a bonus. ;-]

Incidentally, I -did- make a couple of changes in a place or two, where the phrasing or typography was missing or broken - things like capitalising first letters of names, putting commas and semi-colons in, that sort of thing. If anyone has objections to what I've done, or notices typos they wish to correct, or, in fact, even just wants to add to what's there, feel free to drop me a line. I've added an email address to the bottom of the page...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 01, 2008, 02:52:28 PM
I agree wholeheartedly with Keats, llearch. This makes everything easier for everyone :)

I particularly like the quick descriptions. Very efficient :giggle
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tezkat on January 02, 2008, 03:53:55 AM


Hmm... I fail at RP participation lately, but all the cool kids are doing this. :3 So here's a "dystopic" Tezkat. It's actually the same old Tezkat--I couldn't come up with a background darker than the original--but this version succumbed to the curse of his clan early and looks a bit different under the hood.

:kittydevious

Name: Tezkat Kh'rono
Nicknames: (See Below)
Age: Varies (Chronologically ~167)
Race: Incubus (?)
Species: Black Jaguar
Family: Azael (Father)


Hair: Golden Blond
Eyes: Sapphire Blue
Fur Coloration: Black
Appearance: In his base form, he's a blond, obsidian-furred feline Being with boyishly handsome features and a lean, athletic physique. (He's about 5'10" and 187 lbs counting tail but not wings. He never willingly displays his own wings.) His posture reflects a quiet, relaxed confidence, and he smiles easily, but his dark blue eyes have a hard edge.

Trivia: Tezkat inherited a gift for magically shaping cloth from his mother. He's always well dressed.


History: Long ago, an Incubus sought to capture the power of the gods. This temerity destroyed him, forever trapping him in the endless darkness between worlds.

This is not his story. History forgot him, much to its chagrin.

An Angel brought water to the desert. His new oasis flourished as a center of culture and learning. Over the centuries, it would emerge as the heart of an underworld empire.

This is not his story, either. He merely sowed the seed.

Demons completely subjugated a primitive jungle realm. They entertained themselves by forcing villages of Beings to fight for the right to be eaten. Their seaport became a haven for Demons, pirates, and those foolish or desperate enough to seek refuge amongst such monsters. People like a young mother and her child. A little boy with feathered wings.

Thus began his tale.

He was on the run. Hiding. He was good at that. Angel quick. A knack for illusion. But Demons had no respect for cowards or weaklings, and they were cruel. He had few places to hide from them, not in their realm. So he stopped running away. His wits against their claws left wounds just as deep. But it was never a contest between equals, and no good could come of that.

They took everything from him. It was their nature to destroy. And so it was that this young predator, at home among the peddlers of death and misery, was unleashed upon the outside world.

Not all Beings lived as slaves and cattle to powerful Creatures. Many had nations with Adventurers and guardians who protected their own against Creatures like him. Were it not for a rescue by sympathetic Cubi, his story might have ended there.

The Cubi took him to a hidden stronghold of their race. He, too, had wings on his head. But he wasn't one of them. Not really. A dark secret lived inside him. Years of training with them only reinforced how very different he was. What he needed, he wouldn't gain from schools. Only blood held his answers.

And so his story continues...

Trivia: Tezkat wanders the world in Being guise, "helping" with Creature problems. (Not that he's philosophically pro-Being or anything--Creatures just provide a more entertaining hunt and tastier souls.) He's not above working for the other side, however (most notably the Bloodfang clan of Demon pirates, slavers, and smugglers). Azael and his wayward son... let's just say they don't see eye to eye. Tezkat sometimes finds himself an unwilling participant in "family" business.


Disposition: Tezkat comes across as a vain, quixotic playboy who doesn't take life very seriously. He sports a wry sense of humour that remains even in the face of danger. There's a cruel, dangerous side to him that few see and fewer survive, but even that masks the truth. Although personable, he trusts no one to penetrate his armour and peek inside his mind. The sensitive child who ran and hid from his abusers still comes out to play when it's safe. The cunning hunter emerges at the scent of worthy prey. The cocky daredevil drinks in all the pleasures of life. The charming trickster weaves grand schemes. The unrelenting storm leaves chaos in his wake. The enigmatic guardian watches over her pack from the shadows. They congregate in a mind splintered by earthly strife and otherworldly power. A pack of one.

Tezkat's personalities each have a True Name, but they typically refer to themselves and each other by nicknames: Key, Fang, Edge, Mask, Bolt, and Veil.

Trivia: We've already met most of them in other RPs and such, albeit in different incarnations. Some contain fragments of other souls, which partially accounts for their differences in ability.


Combat Abilities: Varies. Edge and Fang are both fearless, stealthy melee specialists who are deadly with sharp things. Key has virtually no combat skills, but he can slice a hole in the fabric of reality to take him anywhere he's been before--preferably away from danger. Mask rarely manifests physically in combat. His unique power also warps reality, but it morphs his dark essence into intangible illusionary constructs. Bolt alone commands useful elemental magic. Veil has never revealed any combat abilities.


Strengths: Being a "pack of one" provides inherent advantages in multitasking and flexibility. Each of Tezkat's alters is an individual with distinct personalities and skills. They share an incredible facility for illusion and metamagic, but practical spellcasting abilities in other disciplines are patchy and varied. All are skilled telepaths and can link minds with others in the pack to tune into sensory feeds or coordinate actions. Mind-altering enchantments have unpredictable results but rarely affect all of them at once. Psychic combat with a pack of hostile telepaths can be exceedingly bad for one's health. Empaths have difficulty reading him.

Tezkat possesses uncanny supernatural speed and agility, more on the level of Angels than Cubi. An extradimensional essence, the legacy of his clan's founder, permeates every cell in his body and significantly alters his natural shapeshifting abilities. Most notably, he can divide his body and shape the pieces into avatars--tendrils, creatures, people, even objects--to host other alters. He regenerates from most injuries, albeit slowly, and can restore functionality using quick metamorphosis patch jobs without repairing the underlying damage.

Trivia: In its natural state, with his skin peeled back to expose its dark core, the dark essence absorbs all light save for a blue-violet aura, giving it a sort of two-dimensional silhouette appearance. Morphing it into a new avatar is rather conspicuous, so alters wishing to break off unseen need Mask's help--he's the only one who can cloak them without spellcasting.


Weaknesses: At their best, the pack forms a team that could match an entire party of Adventurers. At their worst... well... personality conflicts can quite literally tear his body apart.

Morphing new avatars draws health and power from a limited pool, proportionally weakening each body (though not necessarily evenly). Reassimilating to regain the lost essence requires physical contact. Severed body parts tend to lose cohesion and disintegrate in the absence of a controlling consciousness, making them impossible to reassimilate. Systemic attacks (like poison) or magic that normally affects the entire body (such a paralysis spell or strength buff/debuff) affect all bodies/avatars, no matter how far apart.

Both Edge and Fang, the two primary combatants, like it up close and personal, with stealth and speed as their only defence against injury. They toy with prey and hate ending fights too quickly, even when outmatched. No one (with the possible exception of Bolt) has the ability or inclination to inflict significant damage at range (at least not real damage). Bolt's elemental spells (mostly wind and lightning magic) are a huge resource hog and recurring source of conflict within the pack, sometimes forcing him to compromise by powering down spells (although buffable with a little phantasmal damage from others). Alters obviously need control of a body to cast spells with verbal incantations or gestures.

Trivia: Mask's illusionary forms have no physical senses, so he must rely on sensory feeds from others. Between Fang's bloodthirstiness and Edge's recklessness, Key finds combat quite harrowing and will often tune out during fights.


Weapon(s): None. Shapeshifting forges flesh into supernaturally sharp blades (or claws, or tendrils...). With the dark core exposed, they also suck warmth and life energy out of whatever they touch (minor cold/dark damage).

Trivia: Sibling rivalry aside, Edge and Fang work well together, and it's not uncommon for one to morph into weapons for the other to use.


Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on January 02, 2008, 10:14:39 AM
Quote from: llearch n'n'daCorna on December 31, 2007, 07:32:30 PM
Quote from: Tapewolf on December 31, 2007, 07:06:16 PM
I was going to pour a bucket of water over them, but hey...

Now that's a possible workable solution. ;-]

Edit:
I've set up http://llearch.net/misc/rp/ with a set of quick descriptions and links to the full descriptions of everyone playing, along with character names and player names...

Should make it easier to refer to than scraping through the whole OOC thread.

major props mister box.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Paladin Sheppard on January 02, 2008, 10:45:00 AM
E at the moment Paige is only wearing A long sleeve shirt jeans and boots.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on January 02, 2008, 11:25:35 AM
ah i'll correct the post.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on January 02, 2008, 11:39:27 AM
oh, come on, Tez. You're killing me here!

*mutters imprecations as he wanders off to update the webpage...*
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 02, 2008, 11:44:08 AM
Quote from: llearch n'n'daCorna on January 02, 2008, 11:39:27 AM
*mutters imprecations as he wanders off to update the webpage...*

Might it not be an idea to wait until Keaton and/or Cog have blessed him?  In my honest opinion Tezkat's character looked a little overpowered...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on January 02, 2008, 11:48:29 AM
Quote from: Tapewolf on January 02, 2008, 11:44:08 AM
Quote from: llearch n'n'daCorna on January 02, 2008, 11:39:27 AM
*mutters imprecations as he wanders off to update the webpage...*

Might it not be an idea to wait until Keaton and/or Cog have blessed him?  In my honest opinion Tezkat's character looked a little overpowered...

Ah, c'mon man, I'm not the Pope. :3 [/endquote]

I'll have to check with my Co-GM, but I think it looks alright. He's a bit powerful, but nothing I'm worried about. I don't think Keaton's going to be on today either, so there may be a bit of a delay on approval. That said, I don't anticipate any problems.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 02, 2008, 12:17:08 PM
Quote from: Cogidubnus on January 02, 2008, 11:48:29 AM

Ah, c'mon man, I'm not the Pope. :3 [/endquote]

I'll have to check with my Co-GM, but I think it looks alright. He's a bit powerful, but nothing I'm worried about. I don't think Keaton's going to be on today either, so there may be a bit of a delay on approval. That said, I don't anticipate any problems.

Surprise buttsecks appearance from the pits of hell. Osnap.

I combed over the profile from head to toe, and everything seems alright to me as well. It kind of amuses me that Tezkat has the youngest Cubi character in the group (Keaton's in her 500s, Cross is in his 900s, and I believe Anton is in his 1,000s), and I have a soft spot for the multiple personality types. :3 I say you're approved, Tez. Welcome aboard.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 02, 2008, 12:47:53 PM
Quote from: Keaton the Black Jackal on January 02, 2008, 12:17:08 PM
It kind of amuses me that Tezkat has the youngest Cubi character in the group (Keaton's in her 500s, Cross is in his 900s, and I believe Anton is in his 1,000s)

Well, a fully-trained 'Cubi seems to spend an average of 300 years at SAIA.  From his profile, Tezkat seems to have missed out on that, which means he could conceivably be much younger.  By way of comparison, Dorcan is about 300 years total - I assumed his stay at the Academy was relatively brief.  (Jakob's age was basically mine scaled up to a 'Cubi lifespan)

What raised eyebrows for me with Tezkat is that he's able to defeat other Creatures, apparently with relative ease, if he does it for fun.  When you consider Amber's recent assertion that Kria would have totally pasted Aniz (who seems to have been SAIA-trained)... with the minimal training he seems to have had, the only way I see him doing that is Adventurer-style, or by using his apparent splitting ability to try and overwhelm them.

According to Abel it takes decades to master shapeshifting.  We don't know how long it takes to learn to do the soul-manipulation stuff, so it might all be doable within a century.  I just can't shake the feeling that he's a little young for what he can do.  Still, that's just my opinion.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on January 02, 2008, 01:03:02 PM
 I don't know about that, Tape. From what it seems like from his profile, his background would have facilitated a fairly high learning curve - and it also seems like he has a clan affinity for shapeshifting anyway. From what I can see, he's also been SAIA trained, and considering his background, I'd say that it's alright.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 02, 2008, 02:10:39 PM
Quote from: Cogidubnus on January 02, 2008, 01:03:02 PM
From what I can see, he's also been SAIA trained, and considering his background, I'd say that it's alright.
I read that as him getting some basic training by the clan who adopted him, your Holiness.  Mind-shields and stuff... not least because it says 'years of training' when it should be measured in decades or centuries.  Of course, I might be reading more into his word choice than was intended  :3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Lushin on January 02, 2008, 02:50:36 PM
I'm gonna agree with Tape with t. It's clear Tez put alot of work into that character but it seems to me if he's almost dead a hidden power will awake and he will be really powerful. I'm not saying it will happend or that Tez meant it to seem that way. That's just what I'm picking up from it. I'm not GM or anything I'm just stating what I think from reading the profile.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on January 02, 2008, 04:08:22 PM
Quote from: Tapewolf on January 02, 2008, 02:10:39 PM
Quote from: Cogidubnus on January 02, 2008, 01:03:02 PM
From what I can see, he's also been SAIA trained, and considering his background, I'd say that it's alright.
I read that as him getting some basic training by the clan who adopted him, your Holiness.  Mind-shields and stuff... not least because it says 'years of training' when it should be measured in decades or centuries.  Of course, I might be reading more into his word choice than was intended  :3

QuoteThe Cubi took him to a hidden stronghold of their race. He, too, had wings on his head. But he wasn't one of them. Not really. A dark secret lived inside him. Years of training with them only reinforced how very different he was. What he needed, he wouldn't gain from schools. Only blood held his answers.

I read a stronghold of their race as SAIA or something comparable. But as far as it goes, that's not what I was talking about either - growing up where he did is what I interpreted most of the characters strength coming from. He also mentions the curse of his clan, which I interpreted to be the different Avatars that he has. Considering that his clan's curse consists of some sort of split-personality metamorphosis, I'm going to say he might have an affinity for shapeshifting, perhaps. These are questions perhaps best answered by Tezkat, however.

As far as Years of Training, that could be years or it could be decades, or even a century. I suppose it would depend on how long it took him to -get- to SAIA, or somewhere comparable. Before he goes to this place, however, it describes him as the 'young predator' - it isn't clear how much time passed from birth to going to school, and it isn't clear how much time he spent -at- school. Again, however, considering the fact that the character has almost no long-range capabilities, can be worn down, and the fact that he 'shares' magic amongst all his different avatars makes me not think that the character is overpowered. He has clear weaknesses.

Seriously, I'd be more worried about Witt. ;)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on January 02, 2008, 04:59:41 PM
edited the character sheet. feel free to call me out of major flubbs and give input to right them.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on January 02, 2008, 05:30:58 PM
Quote from: Cogidubnus on January 02, 2008, 04:08:22 PM
Seriously, I'd be more worried about Witt. ;)

... who has no magic at all, little range, and all he has going for him is the inability to quit. Ever.


(I'm worried about him, too. He's gonna get all you lot killed...)

I've updated Tez's char sheet onto the rp page. I'll have to go edit lucas' one as well, I guess...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on January 02, 2008, 08:45:14 PM
i wonder what that means for someone that's already dead. seriously conflicting avoiding or not epyon is on step form jumping in the grave that's part of the reason he joined up with this crew. its and all or nothing shot for either a cure that well bring him to full life or an insanity that well complet his trip into death. 

with a crew like this i worry about the chances for success of this mission.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tezkat on January 03, 2008, 06:09:54 AM
Woo... buttsecks controversy! :dface


Quote from: Tapewolf on January 02, 2008, 02:10:39 PM
Quote from: Cogidubnus on January 02, 2008, 01:03:02 PM
From what I can see, he's also been SAIA trained, and considering his background, I'd say that it's alright.
I read that as him getting some basic training by the clan who adopted him, your Holiness.  Mind-shields and stuff... not least because it says 'years of training' when it should be measured in decades or centuries.  Of course, I might be reading more into his word choice than was intended  :3

Heh... I thought I was being all artsy and poetically angsty by posting his history like that without names. :animesweat I didn't think they were necessary, since I indicated that his background (http://dmfa.wikia.com/wiki/Tezkat_Kh%27rono) remained largely unchanged. Tezkat received his basic magical training as a child from the Demons in Myktlan, and he is indeed SAIA trained (or whatever the SAIA analog is in this world). He spent around a century there, off and on, but dropped out long before graduating. Thus, his grass-growing and tennis skills are terribly substandard. He attended the School of Hard Knocks for the other half-century, with some pretty good evil teachers.


Quote from: Tapewolf on January 02, 2008, 12:47:53 PM
What raised eyebrows for me with Tezkat is that he's able to defeat other Creatures, apparently with relative ease, if he does it for fun.  When you consider Amber's recent assertion that Kria would have totally pasted Aniz (who seems to have been SAIA-trained)... with the minimal training he seems to have had, the only way I see him doing that is Adventurer-style, or by using his apparent splitting ability to try and overwhelm them.

According to Abel it takes decades to master shapeshifting.  We don't know how long it takes to learn to do the soul-manipulation stuff, so it might all be doable within a century.  I just can't shake the feeling that he's a little young for what he can do.  Still, that's just my opinion.

Huh? He's "overpowered" because he lacks age and experience? :animesweat

Dan spent years killing Creatures for fun and profit. He was practically retired at 25, still completely unaware of his Cubi powers and unable to cast a single spell. Tez has nearly 150 years on him and significantly more developed abilities. How he normally defeats Creatures is clearly indicated in his profile: speed, stealth, and "his wits against their claws". His fighting style typically involves a lot of fast hit-and-fade strikes, illusions, and the application of terror. If you win the psychological battle, differences in physical strength mean nothing. Not that he couldn't beat some of them in a stand up fight, but combat is mealtime for him, and his favourite food is fear. That and yummy Creature souls. Being smarter and better "fed" than the pampered schoolkids can easily make up for the age difference.


The "splitting ability" is an innate Kh'rono Clan (http://dmfa.wikia.com/wiki/Kh%27rono_Clan) trait. Their tendrils are part energy and detachable, able to perform unusual feats of metamorphosis as a result. Multiple personalities (or other collective consciousness weirdness) invariably result from centuries of splitting one's body apart and likely would have happened to the mainline Tezkat after another century or two (one of the reasons I made him so young). Things worked the other way around this time: His clan's predisposition to fragmenting consciousness splintered his mind due to childhood trauma before his Cubi abilities even manifested.

Most young Cubi discover that their wing tendrils seem to have minds of their own. In this world, Tezkat's talked back. He has largely lost the ability to fight with the most basic Cubi wing tendrils. The parts of his mind(s) normally responsible for coordinating all those extra limbs have become specialized into other roles (and some would protest loudly about having to do the tentacle thing in battle :animesweat), and the dominant core personality is missing.

So... he's more or less the same Tezkat/Teskatl/Edge I've been playing here for more than two years, only with less flexibility and a whole crapload of psychological "issues". (Ky is also here in spirit, mixed into the fold.)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 03, 2008, 06:15:43 AM
Quote from: Tezkat on January 03, 2008, 06:09:54 AM
Huh? He's "overpowered" because he lacks age and experience? :animesweat

Put like that, it does sound a bit weird, doesn't it?

I think what I was really saying was that he seems overpowered for his age.  If you're saying he does it all in 'Adventurer mode' i.e. a 160-year old version of Dan, that might work, but the soul-eating thing struck me as being a bit anomalous for that reason.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tezkat on January 03, 2008, 03:07:35 PM

It's a continual source of amusement for me that people consider characters with over a century under their belts as "too young". What does "takes decades to master" even mean? Do they train for an hour a week? An hour a day? Every waking hour (which is a lot for people who don't need to eat or sleep)? That's several orders of magnitude right there. If we assume the middle scenario as standard, then the actual time for an individual to "master" such a skill could vary from a year to a century depending on how keen they are and how they organize their schedules--and that doesn't even take into account individual differences in talent, power, or experience. Furthermore, the incremental effort required to "master" a skill usually dwarfs that required to merely attain functional levels. Even a twit like Dan figured out the basics like reshaping tentacles or headwings after a short lesson.

For the record, Tezkat tasted his first soul in his 20s. It was a messy, amateurish affair, the consequences of which would come back to haunt him later in life. He didn't become a serious connoisseur of Creature souls until well into his second century, and by then he knew what he was doing. Most of his levelling up and significant life events took place during his first few and last few decades of life. He's admittedly a prodigy in several areas, but he has numerous gaping holes in his education (and not just in the grass growing department). Honestly, making him older and better trained probably would make him overpowered for this level of campaign. Dystopias are so much more fun with seriously flawed characters. >:]

Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 03, 2008, 04:20:40 PM
Hey, Tezkat, you guy has seven different personalitites, and from what I can tell, two (or all seven) are 'talking' to each other. You think you can come up with some sort of color-coded text denoting who's who? Like this?

Personality One
Personality Two
Personality Three
Personality Four
Personality Five
Personality Six
Personality Seven
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on January 03, 2008, 04:23:13 PM
Quote from: techmaster-glitch on January 03, 2008, 04:20:40 PM
Hey, Tezkat, you guy has seven different personalitites, and from what I can tell, two (or all seven) are 'talking' to each other. You think you can come up with some sort of color-coded text denoting who's who? Like this?

Personality One
Personality Two
Personality Three
Personality Four
Personality Five
Personality Six
Personality Seven

I think having him denote who is speaking is fine, if he so wishes. Not knowing exactly who is talking could be part of the character. Plus the colored text looks rather ugly.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 03, 2008, 04:25:51 PM
Meh, doesn't really look ugly to me, as long as it would work, but whatever.
As for the deliberate mystery, I just have a fixation on always knowing what's what and who's who. *shrug*
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 03, 2008, 04:37:17 PM
Quote from: Tezkat on January 03, 2008, 03:07:35 PM
It's a continual source of amusement for me that people consider characters with over a century under their belts as "too young". What does "takes decades to master" even mean? Do they train for an hour a week? An hour a day? Every waking hour (which is a lot for people who don't need to eat or sleep)?

The only definitive reference I can find is here: http://nice.llearch.net/dmfa_forum2075.htm#ref4

...and yes, it does seem to be possible to have a stay in the Academy of under a century, but since the norm seems to be around 300, I imagine you'd miss out on a bunch of stuff.  In UK terms it would be like taking an HND (2 years) as opposed to a full degree (4 years).

In any case, the GMs have accepted the character, and my "hey, is that right?" moment seems to have been disproved anyway, so I'll shut up now :P
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: SpottedKitty on January 03, 2008, 04:41:42 PM
Quote from: Cogidubnus on January 03, 2008, 04:23:13 PM
Quote from: techmaster-glitch on January 03, 2008, 04:20:40 PM
Personality Four
Personality Seven

Plus the colored text looks rather ugly.
I wouldn't call it ugly, I'd call it unuseable. I can't read the text in the two samples I've quoted.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 03, 2008, 04:44:44 PM
Quote from: SpottedKitty on January 03, 2008, 04:41:42 PM
Quote from: Cogidubnus on January 03, 2008, 04:23:13 PM
Quote from: techmaster-glitch on January 03, 2008, 04:20:40 PM
Personality Four
Personality Seven

Plus the colored text looks rather ugly.
I wouldn't call it ugly, I'd call it unuseable. I can't read the text in the two samples I've quoted.
I can see it just fine... and this is coming from the guy who's needed (and STILL needs) a new pair of glasses for two years, and went legally blind during that time.
Turn up the contrast on your monitor.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on January 03, 2008, 04:57:02 PM
Quote from: techmaster-glitch on January 03, 2008, 04:44:44 PM
Quote from: SpottedKitty on January 03, 2008, 04:41:42 PM
Quote from: Cogidubnus on January 03, 2008, 04:23:13 PM
Quote from: techmaster-glitch on January 03, 2008, 04:20:40 PM
Personality Four
Personality Seven

Plus the colored text looks rather ugly.
I wouldn't call it ugly, I'd call it unuseable. I can't read the text in the two samples I've quoted.
I can see it just fine... and this is coming from the guy who's needed (and STILL needs) a new pair of glasses for two years, and went legally blind during that time.
Turn up the contrast on your monitor.

I can't see it either. Plus, I don't want blocks of color interspersed in the RP. It doesn't look good.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 03, 2008, 05:01:46 PM
Visibility will depend on the forum theme you're using, to some extent.

**EDIT**
Definitely.  It's unusable with the black default background.  Tech, I presume you're using the DMFA theme?  Log out, look at your post and tell us whether you can still read it then :P
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 03, 2008, 05:09:53 PM
*logs out, checks, logs back in* I can still see it all perfectly fine. Yes, the background is black. I don't even know how you can change themes or whatever the konk you're talking about.
But if you guys don't want it, that's all right. It was just a sugesstion.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 03, 2008, 05:18:04 PM
Quote from: techmaster-glitch on January 03, 2008, 05:09:53 PM
*logs out, checks, logs back in* I can still see it all perfectly fine. Yes, the background is black. I don't even know how you can change themes or whatever the konk you're talking about.

Then let me show you:
(http://i89.photobucket.com/albums/k216/tapewolf/scraps/textcolour.png)

http://i89.photobucket.com/albums/k216/tapewolf/scraps/textcolour.png

...If you can read white text on a white background, I'd like to know how  :P
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 03, 2008, 05:21:32 PM
What the frak?!? That's not happening to me! I don't know where you got those bars from, but I don't have them.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 03, 2008, 05:24:35 PM
Quote from: techmaster-glitch on January 03, 2008, 05:21:32 PM
What the frak?!? That's not happening to me! I don't know where you got those bars from, but I don't have them.

Actually, I have the bars as well... I think it's the board skin settings, or the computer, or the browser, or something. I remember checking the glowing font effect on another computer in school, and it showed up just fine... which is quite puzzling.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 03, 2008, 05:31:19 PM
If what you were using was the glow effect, it only works on some versions of MSIE, which I never use, even on Windows machines.

As for forum themes, the original DMFA forum on The Nice had a purple Mow/Mab theme.  Most people who migrated from that board to CMF use that one.

Here's an example:  http://i89.photobucket.com/albums/k216/tapewolf/dmfa/cbpoll.jpg
(Also a good example of Amber in primal wrath mode)

As you can see, instead of white text on a black background it's black text on pastel shades.  Hence if you do weird tricks with font colours, or do a poord job of making a transparent avatar, you can easily end up with something that only works with certain colour schemes.

But I digress.

**EDIT**

Keaton, I must admit I was expecting a bit more of an 'Uh...?' moment from Keaton when Cross subtly admits that he's an incubus.  Unless she already guessed from his own mind-shield, of course...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 03, 2008, 05:48:47 PM
Quote from: Tapewolf on January 03, 2008, 05:31:19 PM
Keaton, I must admit I was expecting a bit more of an 'Uh...?' moment from Keaton when Cross subtly admits that he's an incubus.  Unless she already guessed from his own mind-shield, of course...

Shit. Admittedly, I was a little out of it when I was writing the post, so I probably misread the posts and accidentally excluded that. I'll go back and adjust it.

EDIT: Ooookay, the post is edited.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 03, 2008, 06:07:28 PM
Quote from: Keaton the Black Jackal on January 03, 2008, 05:48:47 PM
EDIT: Ooookay, the post is edited.

Excellent.  Thanks.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tezkat on January 03, 2008, 06:09:05 PM

Quote from: techmaster-glitch on January 03, 2008, 04:20:40 PM
Hey, Tezkat, you guy has seven different personalitites, and from what I can tell, two (or all seven) are 'talking' to each other. You think you can come up with some sort of color-coded text denoting who's who? Like this?

He has six. In theory, there should be a seventh personality (it normally works out to a core personality and six helpers--one for each tendril), but each of the six here represents an established character with a body of dialogue in other RPs or stories. Given that Fang and Edge both represent the original Tezkat (reflecting him pre- and post-SAIA, respectively), I couldn't figure out who the seventh personality would be, so I just cut him. Maybe he'll turn up later. Who knows? :3

(I suppose one could argue that there is already a seventh personality: The face that they share when acting in public. But that Tezkat is a lie. >:])

Regardless, I won't be formally attributing their dialogue. I dislike that even in ordinary fiction, and the colour thing is just ugly (I use Firefox, too). Ultimately, my goal is to make each character's personality and style of speech sufficiently distinctive for someone to figure out who's speaking. Stylistically, that's important, too. I want to convey some of what it must be like to have a jumble of voices sharing one's head. Furthermore, people around him aren't supposed to know that they're speaking to a different person from one minute to the next unless they can cue in on small changes in speech and behaviour.


Speaking of unreadable text... e_voyager posted a bit today with black text that disappeared neatly into default theme. :dface


Quote from: Tapewolf on January 03, 2008, 04:37:17 PM
...and yes, it does seem to be possible to have a stay in the Academy of under a century, but since the norm seems to be around 300, I imagine you'd miss out on a bunch of stuff.  In UK terms it would be like taking an HND (2 years) as opposed to a full degree (4 years).

I think a better analog is that he took the 4-year degree program, did a few summer courses and even audited some grad level seminars, but ultimately dropped out halfway through for a sweet industry start-up with lots of stock options. But I digress... :animesweat


Quote from: Tapewolf on January 03, 2008, 05:31:19 PM
Keaton, I must admit I was expecting a bit more of an 'Uh...?' moment from Keaton when Cross subtly admits that he's an incubus.  Unless she already guessed from his own mind-shield, of course...

Since when does mind shield = Cubi/Creature? They seem to be fairly standard issue among Adventurers.

Speaking of which... does anyone here not have a mind shield?

Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on January 03, 2008, 06:22:13 PM
Witt doesn't. Other than, y'know, primal rage...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Aisha deCabre on January 03, 2008, 06:25:42 PM
I'm wondering if it's only 'Cubi who know how to do the mind-shield thing.  Another could probably get one through either a 'Cubus's help or by magic objects.  But I don't want to assume everything.  One doubts if patches even exist in AU-Furrae.   :rolleyes

Regardless, no, Aisha doesn't have one either.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on January 03, 2008, 06:28:36 PM
Given the whole creature-being thingy, I'd imagine that there'd be a huge market for thingies that make creatures look less like creatures.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 03, 2008, 06:29:54 PM
Quote from: Tezkat on January 03, 2008, 06:09:05 PM
Speaking of unreadable text... e_voyager posted a bit today with black text that disappeared neatly into default theme. :dface
I thought that was deliberate InvisiText... :B
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 03, 2008, 06:37:20 PM
Quote from: Tezkat on January 03, 2008, 06:09:05 PM
Quote from: Tapewolf on January 03, 2008, 05:31:19 PM
Keaton, I must admit I was expecting a bit more of an 'Uh...?' moment from Keaton when Cross subtly admits that he's an incubus.  Unless she already guessed from his own mind-shield, of course...

Since when does mind shield = Cubi/Creature? They seem to be fairly standard issue among Adventurers.

There are at least two distinct types of mind-shield, probably three.

Ordinary Beings who want to keep their minds free of intrusion will use a distraction technique, thinking of other things, e.g. law texts to keep thought-readers out.  This is mentioned in the 'Cubi Powers series, but the same basic principle is used in Dr. Who - Invasion of Time.  Amber once wrote that even Dan would likely know some mental exercises to prevent a foe from being able to anticipate his moves.

Being mages are able to cast a spell to protect their thoughts, as per Pegasus and co in 706.  Note that Abel is surprised (and scared) by the fact that they have mind-shields, so it's obviously not common among Beings.  In that group, likely one of the mages cast a spell on each member, in the same basic way as Abel did on Jyrras.

Finally, we have 'Cubi mind-shields.  IMHO, and this is mostly guesswork, these are distinct from Being mind-shields, but it follows.  Firstly, not being able to shield your mind as a natural ability would not be a good survival trait among 'Cubi.  In fact, if you look at 488, Fa'Lina is implying that Dan is an unusual case in that he hasn't figured out how to do it.
Now, if we return to Abel and Jyrras in 576, you'll notice that Abel is having trouble getting it to work at first, which implies he's using a very different technique to his own internal mind-shield.

I think it is a reasonable assumption that an experienced 'Cubi will be able to tell the different between each type of shield, having a different 'texture' so to speak.  Certainly they would be able to tell a normal adventurer's mental tricks from a magical shield.

QuoteSpeaking of which... does anyone here not have a mind shield?
Most of the Beings won't.  Other Creatures, e.g. Aisha may or may not.  That's up to them, I guess.

**EDIT**
Quote from: BillBuckner on January 03, 2008, 06:28:36 PM
Given the whole creature-being thingy, I'd imagine that there'd be a huge market for thingies that make creatures look less like creatures.

Oh, indeed.  Remember the Creature->Being morphing amulet in Abel's Story and the Kria shopping expedition.  It's going to be pretty much essential if you plan to spend time among Beings and you don't have a natural shapeshifting ability.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 03, 2008, 06:52:11 PM
Quote from: Aisha deCabre on January 03, 2008, 06:25:42 PM
I'm wondering if it's only 'Cubi who know how to do the mind-shield thing.  Another could probably get one through either a 'Cubus's help or by magic objects.  But I don't want to assume everything.  One doubts if patches even exist in AU-Furrae.   :rolleyes

Regardless, no, Aisha doesn't have one either.

I don't think patches like the ones Jyrras manufactures exist, but artifacts and enchanted items like the one Kria wears do exist. Naerik, head of the Sabanethei-Damianus family, specializes in magical trinkets of all kinds (mostly forbidden, malicious ones such as the kind which mutilate the skin or turn you into a newt... though he does deal with some more innocuous kinds, such as the ones which hide one's wings). Magical Creature-to-Being morphing accessories and artifacts are really desired, so they're quite profitable. So Bill is right.

For once :B

Nah, I'm just kidding, Bill. :3

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on January 03, 2008, 07:44:45 PM
u on the fast track for a kick in th ass muthafuka  >:O
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tezkat on January 04, 2008, 02:40:48 AM
Quote from: Tapewolf on January 03, 2008, 06:37:20 PM
I think it is a reasonable assumption that an experienced 'Cubi will be able to tell the different between each type of shield, having a different 'texture' so to speak.  Certainly they would be able to tell a normal adventurer's mental tricks from a magical shield.

The latter is fairly obvious, but I'm not sure about your first assertion. Amber described thought reading as a passive process, like listening to the radio. Since mind shields don't normally shield emotions, Cubi might perceive that as something like a TV signal with the audio cut out. They'd know that something was out of the ordinary, but I don't see how they would be able to distinguish one kind of silence from another. Performing the feat you describe would presumably require some kind of active interaction with the target (to which telepaths might not respond favourably) or reliance on other sensory modalities (such as detecting the enchantment used in the shielding spell).


Anyways, that last bit italicized thought text was thinking out loud over Tezkat's mind shield(s) for the benefit of any telepaths in the room.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 04, 2008, 04:50:30 AM
Quote from: Tezkat on January 04, 2008, 02:40:48 AM
Amber described thought reading as a passive process, like listening to the radio. Since mind shields don't normally shield emotions, Cubi might perceive that as something like a TV signal with the audio cut out. They'd know that something was out of the ordinary, but I don't see how they would be able to distinguish one kind of silence from another.

As you mentioned, I was thinking more that they could detect the enchantment itself, whereas with a 'Cubi it's more likely to be an innate ability that doesn't show up in the same way.  It's interesting that in 587, Aary seems to not only have done this but actually bypassed the shield to some degree.

In any case, that's how I'm thinking Jakob would be able to identify Creatures, and make a reasonable guess as to whether the target is a 'Cubi or not.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on January 04, 2008, 10:42:52 AM
how does mind reading work against the undead especially those who tend not the think about this on the top of their head but usually try to internalizing their thoughts so that their emotions and outer appearance does not show that they are thinking of something? also for the mind readers i added a little extra to a few post.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 04, 2008, 11:10:35 AM
Quote from: e_voyager on January 04, 2008, 10:42:52 AM
how does mind reading work against the undead?

No idea.  However, we do know that Undead have to have a whole brain in order to live.  From there we can guess that the brain is in some way working, so my guess is that you could indeed read their minds, depends on whether they had a mind-shield or not while they were alive.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: e_voyager on January 04, 2008, 11:24:38 AM
Epyon was trained for many things in life but has no magic mind shield as such so of  his thought might pop up on cubi raider but i suspect that most of the time his mind would read like a muddy water abyss. for the sake of fun i've added a few things to a couple of post for the intended mind readers. there are things that Eypon has concentrated on loud enough to be heard without using his training focus / hide his intent. it's a skill all his tribe are schooled in because of what their third eye abilities revile and it makes shopping for a deal easier if the merchant isn't able to read every shift in you mood / energy patten to know when he's close to hook you or losing you. most pick it up to be second nature in there early adult life but considering  Epyon's state of mind he's bound to slip form time to time reveling things of use or random data. 
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tezkat on January 04, 2008, 03:01:19 PM

Quote from: Tapewolf on January 04, 2008, 04:50:30 AM
As you mentioned, I was thinking more that they could detect the enchantment itself, whereas with a 'Cubi it's more likely to be an innate ability that doesn't show up in the same way.

Even so, that's not necessarily reliable. Even if they did have natural mental barriers not based on magic (and so far the only explicit mind shields we've seen in canon DMFA have been spell based), Cubi could use spells to supplement their defences or hide their race from other telepaths.

Cross's current line of inquiry here just strikes me as a bit on the metagamey side. Or maybe evidence of a very Cubi-centric myopia on Cross's part with respect to telepathy. :animesweat


QuoteIt's interesting that in 587, Aary seems to not only have done this but actually bypassed the shield to some degree.

I see a number of explanations for that, the most likely being that Jyrras didn't actually have a mind shield at the time. Someone bashed Abel over the head before he could finish installing it. Another could be that magical mind shields are automagical versions of the ditty singing and textbook reading--broadcasting garbage on an endless loop. The latter strikes me as unlikely, though the comic possibilities are endless. :3


Quote from: e_voyager on January 04, 2008, 10:42:52 AM
how does mind reading work against the undead especially those who tend not the think about this on the top of their head but usually try to internalizing their thoughts so that their emotions and outer appearance does not show that they are thinking of something? also for the mind readers i added a little extra to a few post.

I'd assume that mind and thought reading works for anything with a mind, not just active biological entities.


For the time being, I'll be following the convention that any italicized thought text appearing in the on-camera segments of my posts is him thinking out loud for public consumption. I'll keep my private mental dialogue in separate sections.

Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Lushin on January 04, 2008, 03:27:02 PM
I'm having Sheabus know Dani's name cause well he's worked as a bodyguard in the area for a while and has done work for most of the familys there. May not know him personally but I'm sure he knows him through the works he's done.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 04, 2008, 03:38:41 PM
Quote from: Tezkat on January 04, 2008, 03:01:19 PM
Even so, that's not necessarily reliable. Even if they did have natural mental barriers not based on magic (and so far the only explicit mind shields we've seen in canon DMFA have been spell based), Cubi could use spells to supplement their defences or hide their race from other telepaths.

I still say that a 24/25-year old incubus is not going to spontaneously invent a mind-shield spell.  As an aside, if there are any more 'Cubi left for Cross to detect, and their owners want him not to, let me know.  It's a bit late to do that for Tezkat's character.

QuoteCross's current line of inquiry here just strikes me as a bit on the metagamey side. Or maybe evidence of a very Cubi-centric myopia on Cross's part with respect to telepathy. :animesweat

Part of it is a wry observation on my part that given 'Cubi have effectively vanished (see Keaton's first post in this thread), there is a remarkable number of them in one place, almost as though they're being drawn to the tavern.  Trying to maintain the suspension of disbelief, I guess :P

Anyway, from the outset I've been trying to approach it as "This one might be a 'Cubi", rather than having Cross able to tell unerringly what kind of Creature someone is (which would after all, be stupid).   The possibility that someone might have designed an amulet to fake a 'Cubi mind-shield cannot be discounted, after all.

QuoteI see a number of explanations for that, the most likely being that Jyrras didn't actually have a mind shield at the time. Someone bashed Abel over the head before he could finish installing it.
Yes, I think we covered that in the thread for today's strip (861) quite well >:3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tezkat on January 04, 2008, 04:31:11 PM

Quote from: Tapewolf on January 04, 2008, 03:38:41 PM
Quote from: Tezkat on January 04, 2008, 03:01:19 PM
Even so, that's not necessarily reliable. Even if they did have natural mental barriers not based on magic (and so far the only explicit mind shields we've seen in canon DMFA have been spell based), Cubi could use spells to supplement their defences or hide their race from other telepaths.

I still say that a 24/25-year old incubus is not going to spontaneously invent a mind-shield spell.  As an aside, if there are any more 'Cubi left for Cross to detect, and their owners want him not to, let me know.  It's a bit late to do that for Tezkat's character.

The mental shield that Fa'Lina placed on Dan was a reverse mind shield. As we saw in 555 and 588, it filtered only incoming thoughts and emotions and didn't prevent other Cubi from reading his thoughts. I'd hypothesize that Cubi naturally develop tricks and mental strategies to keep all the thoughts and emotions in the environment from driving them insane. Humans develop similar filters to tune out background noise in the workplace, for instance. Fa'Lina's spell therefore could be compared to wearing earplugs in a noisy environment that the co-workers are already used to.

Shielding one's outgoing thoughts, on the other hand, likely requires significant mental discipline or magical assistance. It's possible that a Cubi who hadn't received such training would never learn how to do it.

Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on January 04, 2008, 10:25:44 PM
Quote from: Daimien on January 04, 2008, 03:27:02 PM
I'm having Sheabus know Dani's name cause well he's worked as a bodyguard in the area for a while and has done work for most of the family's there. May not know him personally but I'm sure he knows him through the works he's done.


my thoughts exactly.


by the way Dani needs to get his protection money from the barkeep or else there might be consequences
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Ren on January 04, 2008, 10:55:09 PM
(Don't know if your still accepting peeps, if not just rudely yell at me to leave XD)

Name: Ren Scorch
Nickname(s): Scorcher, Silver.
Age: 125 (looks 19)
Race: Dragon
Species: Sleeper, ( other form Cat)
Family: Blue Scorch (Alive) Relcore Scorch (Alive)

Hair: Dragon: Um, None. Other: Blue
Eye: Both: Green
Fur Coloration: Dragon Scale color: Silver, Blue wings. Other: Silver color fur, with blue front paws and feet.
Appearance: Dragon: about the size of a large horse, his tail is long an skinny, looks a bit like a whip, its also about maybe 6 feet long. He also has a large wing span so he need room so he can take off. he also has two white horns that jet out the back of his head about two feet. black color claws. Feathered wings, he stands on all fours. He skinny looks like he more build for speed.

Other: He other form is a cat, with Feather wings that falls in portion of his body, He also a skinny speed build. His tail has no fluff on it, His ears have some fur that come off and falls in front of his ear, giving him a bit of a funny look to him.Looks like he need more meat on his bones.

Combat Abilities: Hand to hand, Blades, Military weapons, Anything that shoots, or slashes, normally he can use.
Strengths: super power strength, intelligence he can quickly learn diffrent things, even tho it not perfict. Flying, as he does have wings. Team based Magic.
Weaknesses: Ego, The weakness over shine objects (horder of anything golden and shiny), never back down in games/fights. Being a little to Proud, His magic staima is liminted, most of his magic is based on team work of another, and only has a few spells, that will affect himself...
Weapon(s): Two pistols and a Silver claymore slung on his back in his other form. He does not have to dismount these weapons before changing, but they disappear.


History: Nothing is known about him except from his Two brothers, He will not talk about his history eather, he will fall into a silence about it.

Disposition: As normal he has a normal dislike of cubi, but he slowly been shown the light in his years that not all cubi are bad.. Just most are. He normally though automatically judes a other race lower then himself if they are not dragon

Trivia: wears normally only a camo coat, camo jeans and heavy combat boots, he looks like he ready to fight in war

Quote: "I Will fight, and I WILL win!"
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 04, 2008, 11:17:27 PM
Well, C&K, it looks like your RP is so wildly popular that it has single-handedly caused a delurk for the singlular purpose of joining this RP :erk
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 04, 2008, 11:25:49 PM
Hi there Ren. :>

Well... I might as well start, and hope I don't sound dreadfully rude or repugnant as I say this.

First off... the character is way too overpowered. No real, specific weaknesses (it seems the character is only limited by... well, this is where my rant on page 3 or so comes into account), unspecific strength, plus the grammar and spelling is off. I think I recall your participation in the Castle waaaaaaaay back in the first few (I say "few" very, very roughly, since that RP is monster-fugging-huge by now). If you make some adjustments, I think we can accept your character - it'd be interesting to see how a Dragon will interact in a party with three Cubi in it. >:3

Mind you, this is where I also extend a request to all players to be a bit more precise with spelling, grammar, and spelling structure so to make posts more readable. This isn't really going to be a very casual RP, and is going to be very story-driven.

Sooner or later we're also going to have to close applications, too, since, goddamn, if/once Ren gets his modified application in, we'd have sixteen players altogether. Holy shit this is FANTASTIC. If a little disorientating. XD Thanks, everybody, for your participation! To express my gratitude, I shall dance for you.

:boogie

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on January 05, 2008, 12:01:04 AM
keats you're in the honor circle as well..... you should be skilled at rping with 15+ characters :P
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 05, 2008, 12:14:08 AM
Quote from: lucas marcone on January 05, 2008, 12:01:04 AM
keats you're in the honor circle as well..... you should be skilled at rping with 15+ characters :P

Ohsnap, you have a point. XD But still, this is getting really, really shocking.

Speaking of Honor Circle, I should probably work on some posts for that...

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on January 05, 2008, 12:27:52 AM
Quote from: Keaton the Black Jackal on January 04, 2008, 11:25:49 PM
Sooner or later we're also going to have to close applications, too, since, goddamn, if/once Ren gets his modified application in, we'd have sixteen players altogether. Holy shit this is FANTASTIC. If a little disorientating. XD Thanks, everybody, for your participation! To express my gratitude, I shall dance for you.

Seventeen.

Already playing are Keaton, Cog, Damien, Aisha, SpottedKitty, spanky, techmaster-glitch, Boogeyman, Snuggles, Tapewolf, Bill, Mel, Paladin, lucas, and Tezkat. And I, of course.

What, you didn't look at the page (http://llearch.net/misc/rp/) I set up? ;-]

(incidentally, I've made a couple of minor updates to Witt's page - note that -I- didn't know about either of these, but hedgehogs apparently have some immunity to snake venom, and they anoint their spines. Now, your average hedgehog does it with whatever he runs across, and the theory goes that it's to make the hog smell "local" to predators, and hence harder to track. Witt being who he is, he's using laxatives and Capsiacin. Anyone who's interested in the effects is welcome to look those up on wikipedia...
The other update is merely to clarify about his lack of magic under weaknesses.)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 05, 2008, 07:26:42 AM
Good choice of Ren to have what amounts to a Dragon toddler, I think.  If he was of normal age and abilities, he'd have made Snuggle's Tri-Wing character look like a Being.  On the other hand, a 125-year old Dragon would be more along the lines of Dan - full of powers and capabilities he can't use yet.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Ren on January 05, 2008, 07:35:01 AM
normally when i make a char I still give him limints in my mind and example lets say just for the heck of it He fights some one with much less magic abuilty then him, well the other could win cause Ren's spell could back fire, or the other cast their's faster then him. Even if I don't put it, It still there XD.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on January 05, 2008, 03:07:40 PM
Daimien, is your char named "Sheebus" or "Sheabus" ? You wrote his profile using the former, and you've used the latter in play...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Lushin on January 05, 2008, 04:13:05 PM
Ummmm go with Sheabus I guess. I wanted to spell it the other way but I've gotten so used to spelling it with the a that I do it without thinking.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on January 05, 2008, 04:47:42 PM
Right you are. *updates webpage*
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 05, 2008, 05:30:52 PM
Quote from: Ren on January 05, 2008, 07:35:01 AM
normally when i make a char I still give him limints in my mind and example lets say just for the heck of it He fights some one with much less magic abuilty then him, well the other could win cause Ren's spell could back fire, or the other cast their's faster then him. Even if I don't put it, It still there XD.

There can't be any "secret" weaknesses or serendipitous strengths here. You need to list everything so there are no unfortunate surprises. Please be more specific with your weaknesses, because even if you are fully aware of every single weakness behind your character, we are not unless you state them.

Also, please punctuate your sentences a bit better. I'm going to make an addendum to the first post in the topic regarding grammar and spelling. Everybody will probably need to read it.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 05, 2008, 07:28:38 PM
Heh, I just thought of something; what does a mob of fifteen or so adventurers look like walking down the street? ;)
That can't be inconspicuous :giggle
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: llearch n'n'daCorna on January 05, 2008, 07:33:07 PM
Trouble. With a capital T.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 05, 2008, 08:42:23 PM
INSECTIIIIIIIS!!!!!!!

Keaton, you have brought in my favorite race in DMFA (and with an absolutely stellar description as well!). :) You get a million cookies from me :mowcookie
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 05, 2008, 09:09:32 PM
Quote from: techmaster-glitch on January 05, 2008, 08:42:23 PM
INSECTIIIIIIIS!!!!!!!

Keaton, you have brought in my favorite race in DMFA (and with an absolutely stellar description as well!). :) You get a million cookies from me :mowcookie

Thank you very much! *bows* Insectis are PURE LOVE. Especially when you make an Asian Giant Hornet (http://en.wikipedia.org/wiki/Asian_giant_hornet) one. :3

*noms on the cookies*

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 05, 2008, 09:40:11 PM
I'm also going to go out on a limb and assume that this was the character that you didn't want to spoil to me? Good move :)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on January 05, 2008, 09:41:38 PM
When are you posting, tech, I wanna see how the hell your character is introduced  >:3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 05, 2008, 09:42:41 PM
Quote from: techmaster-glitch on January 05, 2008, 09:40:11 PM
I'm also going to go out on a limb and assume that this was the character that you didn't want to spoil to me? Good move :)

Noooooope, that's not the one quite yet. :3 There are going to be more characters than the Queen Bee Bitch.

*grins her diabolical co-GM-grin*

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: techmaster-glitch on January 05, 2008, 09:45:36 PM
Quote from: BillBuckner on January 05, 2008, 09:41:38 PM
When are you posting, tech, I wanna see how the hell your character is introduced  >:3
Ohhh, you'll see, we had to come up with something a little special due to him being even more anti-social than Keats :B

...Wait, since when did YOU ever take any interest in me? :boggle *is scared of the BillMod*

Quote from: Keaton the Black Jackal on January 05, 2008, 09:42:41 PM
Noooooope, that's not the one quite yet. :3 There are going to be more characters than the Queen Bee Bitch.

~Keaton the Black Jackal
Really? damn...Still, Queen Bitch (memories of StarCraft, lol), I think, is a nice addition :3
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Ren on January 05, 2008, 09:54:16 PM
there it should be fix, just yell if it not (tried by best to fix the spelling, but grammer what gives me trouble sence i kinda suck at all forms of English, spanish and all other forms langue out there XD)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on January 05, 2008, 10:05:18 PM
btw the fact that we are doing a boat =  :eager

(i called that shit)
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 05, 2008, 10:11:04 PM
Quote from: techmaster-glitch on January 05, 2008, 09:45:36 PM
Ohhh, you'll see, we had to come up with something a little special due to him being even more anti-social than Keats :B

*halo* :3

QuoteReally? damn...Still, Queen Bitch (memories of StarCraft, lol), I think, is a nice addition :3

Well thank you. *bows* The Insectis-wasp will hopefully entertain, even if she has a personality as appealing as roadkill posing for goatse. :B

Anywaaaaay, moving away from that disturbing mental image.

Quote from: Ren on January 05, 2008, 09:54:16 PM
there it should be fix, just yell if it not (tried by best to fix the spelling, but grammer what gives me trouble sence i kinda suck at all forms of English, spanish and all other forms langue out there XD)

In terms of weaknesses and strengths, this is an improvement. However, if you need any help with spelling, I'd recommend using the spell-checker for the forum, or the newest version of Firefox.

http://www.mozilla.com/en-US/firefox/

It includes a built-in spell-checker which works a little like Microsoft Word in that it creates a small red line underneath any misspelled words, and allows you to choose from a selection of possible correctly-spelled words if you right-click the underlined word. I use it all the time. :)

Quote from: BillBuckner on January 05, 2008, 10:05:18 PM
btw the fact that we are doing a boat =  :eager

(i called that shit)

Who said we're actually going to get to go onto the boat? >:3

DUN DUN DUN [/Red Mage]

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Dannysaysnoo on January 05, 2008, 10:12:56 PM
*Glances at the RP*

Damn, wish i could get in this, but it doesn't look good for beginners.. or complete writing retards...
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on January 05, 2008, 10:13:12 PM
Quote from: Keaton the Black Jackal on January 05, 2008, 10:11:04 PM

Quote from: BillBuckner on January 05, 2008, 10:05:18 PM
btw the fact that we are doing a boat =  :eager

(i called that shit)

Who said we're actually going to get to go onto the boat? >:3

*DUN DUN DUN* :O
I am going on the boat  >:]
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 05, 2008, 10:17:06 PM
Quote from: BillBuckner on January 05, 2008, 10:13:12 PM
I am going on the boat  >:]

Oh sure, just run that by the Insectis-wasp. I'm sure she'll be diplomatic. Being able to kill someone simply by sitting on them wouldn't ruin one's negotiation skills, I'm sure.





:3

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on January 05, 2008, 10:17:41 PM
Quote from: Keaton the Black Jackal on January 05, 2008, 10:17:06 PM
Quote from: BillBuckner on January 05, 2008, 10:13:12 PM
I am going on the boat  >:]

Oh sure, just run that by the Insectis-wasp. I'm sure she'll be diplomatic. Being able to kill someone simply by sitting on them wouldn't ruin one's negotiation skills, I'm sure.





:3

~Keaton the Black Jackal
it is stealthy  :ninja
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Sunblink on January 05, 2008, 10:24:21 PM
Quote from: BillBuckner on January 05, 2008, 10:17:41 PM
it is stealthy  :ninja

(http://i116.photobucket.com/albums/o15/Keaton_Mask/ngbbs44328a289dd3d.jpg)

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Ren on January 06, 2008, 08:18:51 AM
I already used the foram's spell cheack.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: bill on January 06, 2008, 10:12:51 AM
Quote from: Ren on January 06, 2008, 08:18:51 AM
I already used the foram's spell cheack.
post of the year
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Tapewolf on January 06, 2008, 11:12:39 AM
Quote from: Ren on January 06, 2008, 08:18:51 AM
I already used the foram's spell cheack.

I guess you also used Internet Explorer?  AFAIK it's the only modern browser which still doesn't contain a built-in spell-checker.  It might be worth your while looking into FireFox or Opera.  (Konqueror doesn't yet run on Windows as far as I know).
If you install and use one of those (I think Opera also requires an additional download for the dictionary) you should find it underlining questionable words in red as you type.

I wouldn't rely on the forum's own spell-checker as it seems to have been poisoned with invalid words like "forgetten".  Maybe "foram's" does mean something (it's not in the OED) but it certainly wasn't the word you wanted in that post and it should not have been let through.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Ren on January 06, 2008, 12:03:20 PM
Quote from: BillBuckner on January 06, 2008, 10:12:51 AM
Quote from: Ren on January 06, 2008, 08:18:51 AM
I already used the foram's spell cheack.
post of the year

Yes this is comming from some one who custom Title is I R serious jackass


Second, This is not my computer as mine is labled KIA

so I'm a little liminted in actions.
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: lucas marcone on January 06, 2008, 12:49:35 PM
Quote from: Dannysaysnoo on January 05, 2008, 10:12:56 PM
*Glances at the RP*

Damn, wish i could get in this, but it doesn't look good for beginners.. or complete writing retards...


why not i'm in it?
Title: Re: Eternal Rains (OOC, Character Application, Chatter)
Post by: Cogidubnus on January 06, 2008, 04:45:20 PM
Quote from: Ren on January 06, 2008, 12:03:20 PM
Quote from: BillBuckner on January 06, 2008, 10:12:51 AM
Quote from: Ren on January 06, 2008, 08:18:51 AM
I already used the foram's spell cheack.
post of the year

Yes this is comming from some one who custom Title is I R serious jackass


Second, This is not my computer as mine is labled KIA

so I'm a little liminted in actions.


That's unfortunate, then. I ran your post of the year through the spellcheck myself, and it did catch cheack, although foram did make it though. Perhaps a dialect? Either way, we're still going to have to insist that you use better spelling and grammar than you have been - if you find yourself incapable of any more, I would wonder why you're interested in participating in such a writing-intensive activity in the first place. We would ask that you improve your spelling and grammar.
If you cannot do that, and cannot use a browser with a built-in spellcheck, or use the forum's built in spellchecker, or even Microsoft Word's spellcheck, I must simply apologize and deny approval to your character.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: techmaster-glitch on January 06, 2008, 04:58:37 PM
Or he could go the route I do; proofread and edit. I always give my posts a good read-over to make sure there are no mistakes, correct any i see, then post. Then i double-check once it's posted. It actually happens quite often that I don't catch a certain mistake until after it's been posted, but posted does not mean irrevocable. I just go and edit again.

If Ren here is actually incapable of spotting mistakes himself (if English isn't his first language, he's just never leanred, whatever), then normally I'd say we simply help him by pointing out specifically all the mistakes he makes, whether by OOC post or by PM. Eventually, he should learn enough to spot them on his own.

But I'd only be saying that if this RP wasn't already so big, so for now, I'm gonna have to go with cog.

How-e-ver, that doesn't mean you can't join any of the other, less-populated RPs, Ren (Maybe even Heeeero's Leeeague? :3) If I'm in the same RP, I'll be sure to help you out, if you accept it.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 06, 2008, 05:14:22 PM
We're not trying to be grammar Nazi's, Tech. I screw up myself - I am a card-carrying abuser of apostrophes and commas, and also screw up their and they're quite a bit. That said, asking someone to at least be able to regulate their own writing is not too much to ask for an RP.

Also, to Tez - Kytharion probably already knows we're coming for him. He probably figured Keaton got free somehow when the control collar got broken about a month ago, and when she didn't come back... >:3

* * * - Edit

This reminds me - someone is still printing off these RP topics. Llearch managed to be online when this happened the last time, and whoever is doing it does not have an ip with any registered user name on this forum. We know the user has a Canada address, though - if anyone knows who might keep printing these things off, we'd be very grateful.
To the person who is doing this - seriously, we'd really appreciate it if you'd just register and post saying who you are and why. It's really kinda weird.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 06, 2008, 05:32:38 PM
Note that that doesn't mean we want you to stop. We'd just appreciate it if, whoever you are, you weren't quite so anonymous about it. It smacks of stalker-ism, and that's not a good thing.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 06, 2008, 05:46:58 PM
That is bizarre.  It's possible that a couple of them (not the Canadian, obviously) might have been me, as I often use the 'Print' function as a quick way to search for text in a multipage thread, and in spite of the uptime I've accumulated here, I'm not always logged into the system.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tezkat on January 06, 2008, 09:19:44 PM

Quote from: Cogidubnus on January 06, 2008, 05:14:22 PM
Also, to Tez - Kytharion probably already knows we're coming for him. He probably figured Keaton got free somehow when the control collar got broken about a month ago, and when she didn't come back... >:3

I think you misunderstood Fang's intention. Kytharion would obviously know that Keaton was coming for him, or at least that she was missing and upset. Fang is worried about her having introduced the quarry to us. It's the all important difference between "That jackal chick you tortured for 400 years must be out there somewhere. I'll bet she's pretty pissed." and "Hey boss, that jackal chick you tortured was at the Verdant Cuff tonight recruiting a dozen Adventurers to kill you. They're at the docks right now." The latter presents a much more immediate threat--to both sides, and to a certain new recruit in particular. >:]

If he can't find any nasty enemy agents or people ready to rat him out, Fang will eventually get bored and leave. Or I could concoct a random victim for him to play with. It's all character development anyway--a chance to glimpse their conspiracy-filled inner world. The presence of someone watching their every move is assumed by default, just to be on the safe side. :dface


Quote
This reminds me - someone is still printing off these RP topics. Llearch managed to be online when this happened the last time, and whoever is doing it does not have an ip with any registered user name on this forum. We know the user has a Canada address, though - if anyone knows who might keep printing these things off, we'd be very grateful.
To the person who is doing this - seriously, we'd really appreciate it if you'd just register and post saying who you are and why. It's really kinda weird.

Hmm? One of the Canadians might be me. I usually snag a print view for my archives after posting, and sometimes before if there's more than a page of posts for me to wade through before composing a reply. But I'm easy enough to track down even when not logged in, seeing as how my primary IP address hasn't changed for a decade. :3

Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 06, 2008, 09:31:53 PM
Quote from: Tezkat on January 06, 2008, 09:19:44 PM
Hmm? One of the Canadians might be me. I usually snag a print view for my archives after posting, and sometimes before if there's more than a page of posts for me to wade through before composing a reply. But I'm easy enough to track down even when not logged in, seeing as how my primary IP address hasn't changed for a decade. :3

Really? The IP listed for you wasn't the same as the IP listed for the printer. In fact, the IP listed for the random printer didn't match -anyone- else.

And you've got 71 different IP addresses that you've used. 17 of them are in different subnets to the one that the random printer is in (you're currently on bellglobal.com instead of bell.ca, for example) but that leaves 54 different IPs in the appropriate /16... and if you're logged in, it'll show your name, not "Guest".

(note that these numbers aren't anything strange. I myself have only 2 IP addresses, but I'm unusual like that)
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 07, 2008, 06:45:24 AM
i feel left out having missed this conversation and being arguably the forums worse speller. still they've give you good advice  Ren to which i can only add. if you have a 512 or greater flash/thumb/memory drive then you can install firefox around with you on that and use it on various computers that you don't own. in there it will work on a 256 but i'm not sure how larger the program has grown since that last time i've done that. also my main reason for coming here tonight was to apologize but with my car broken at the moment the changes of my posting on Friday and Saturday is practically nil. the travel time to and from my job on those tow days exceed four house via public transportation.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: techmaster-glitch on January 07, 2008, 03:18:44 PM
Hey, Keats, can we get a link to llearch's char index in the first post of this thread? That would be very helpful :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 07, 2008, 03:51:43 PM
Good idea, tech. How about it, Keats?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Sunblink on January 07, 2008, 04:15:02 PM
Sounds good to me. :) I'll put up the character index immediately.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 09, 2008, 02:26:22 AM
*pokes the rp*
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 09, 2008, 05:12:40 AM
We're waiting on Keaton posting the next step in the furball.

Or, I believe, that's what's happening now. Stay tuned...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 09, 2008, 07:15:18 AM
Pal, I don't understand the line "She saw the wolf wearing a trench coat that felt of kind in her head,".  Is there a word missing or something?
I ask because I'm trying to get a feel for how Paige and Cross are going to interact.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Paladin Sheppard on January 09, 2008, 07:17:02 AM
To Paige 'cubi come in two category's Kin ie- Family and Kind ie- other 'cubi.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 09, 2008, 07:20:09 AM
Quote from: Paladin Sheppard on January 09, 2008, 07:17:02 AM
To Paige 'cubi come in two category's Kin ie- Family and Kind ie- other 'cubi.

Ah, so you mean it felt like he was of her kind?  I thought you were describing the trenchcoat :P
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Paladin Sheppard on January 09, 2008, 07:23:03 AM
Hehe woops sorry for the confusion JP
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 09, 2008, 07:26:16 AM
Quote from: Tapewolf on January 09, 2008, 07:15:18 AM
I ask because I'm trying to get a feel for how Paige and Cross are going to interact.

Presumably better than Cross and Witt, so far... ;-]

Pal, you might want to make it "felt 'of kind' in her head" to highlight the meaning...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Paladin Sheppard on January 09, 2008, 07:30:20 AM
Fair enough
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 09, 2008, 07:42:53 AM
Quote from: llearch n'n'daCorna on January 09, 2008, 07:26:16 AM
Quote from: Tapewolf on January 09, 2008, 07:15:18 AM
I ask because I'm trying to get a feel for how Paige and Cross are going to interact.
Presumably better than Cross and Witt, so far... ;-]

We'll see after Keaton's had her say.  She might be royally pissed off by what I'm planning to do  :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 09, 2008, 08:52:29 AM
I think you're -all- gonna be pissed at what Witt has in mind... ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 09, 2008, 08:59:24 AM
Quote from: llearch n'n'daCorna on January 09, 2008, 08:52:29 AM
I think you're -all- gonna be pissed at what Witt has in mind... ;-]
From his behaviour so far, I think that goes without saying  :rolleyes
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 09, 2008, 09:21:12 AM
Ah, good. He's working, then. ;-]


Slightly more seriously, he's supposed to be annoying to the characters, not the players. If you, or, indeed, any of the players, have issue with what he's doing, feel free to get in contact and make my life a misery. ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Sunblink on January 09, 2008, 03:07:52 PM
Oh look a post.

Sorry about the wait, guys. :< I couldn't wrangle my muse into place so I could write out this post. I think I wasted my muse slaving over a paper on Harry S. Truman and his decision to bomb Hiroshima and Nagasaki.

So if Keaton somehow starts reciting phrases from the Diaries of Harry S. Truman which I've been perusing almost religiously, blame that.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 09, 2008, 03:24:07 PM
I don't know but I figure I would do this. I found some pics of the two species Sheabus is mixed with.
Marine Iguana
http://animals.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/animals/images/primary/marine-iguana.jpg
Salt water Crocodile
http://www.americazoo.com/kids/graphics/crocodile.jpg
He has the spines of the Iguana and the ridges of the crocodile on his back. He has a croc looking tail (Long and powerful, it does drag on the ground as he walks). He has the little spikes on his eye ridges like the Iguana does. He has scales like the crocodile with the same general coloration. I know it's late to be throwing this up and probobaly no real reason but I figure I would give people a better idea of what he looks like.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 10, 2008, 05:21:06 PM
I think that it is only good sense that I enter this RP. I believe everyone knows that I like dystopic stories, and that I am good at writing material for such, not to mention quite involved with the particular characters who are in this one. However, seeing as how the gallery of personae seems a bit thick right now, and events wouldn't allow for a smooth entry just yet, I think I will just work out my character sheet for now...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Sunblink on January 10, 2008, 05:35:06 PM
 :mwaha

...ahem. Um, we're looking forward to seeing your application soon. :3

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 10, 2008, 06:06:39 PM
Quote from: Daimien on January 09, 2008, 03:24:07 PM
I don't know but I figure I would do this. I found some pics of the two species Sheabus is mixed with.
Marine Iguana
http://animals.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/animals/images/primary/marine-iguana.jpg
Salt water Crocodile
http://www.americazoo.com/kids/graphics/crocodile.jpg
He has the spines of the Iguana and the ridges of the crocodile on his back. He has a croc looking tail (Long and powerful, it does drag on the ground as he walks). He has the little spikes on his eye ridges like the Iguana does. He has scales like the crocodile with the same general coloration. I know it's late to be throwing this up and probobaly no real reason but I figure I would give people a better idea of what he looks like.

and, I'll bet he's one good lookin fella huh?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 10, 2008, 06:51:01 PM
Marcone, your latest post is somewhat difficult to understand. It's unclear who you are addressing. If you could clarify, it would be a great help.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 10, 2008, 08:13:11 PM
Quote from: lucas marcone on January 10, 2008, 06:06:39 PM
Quote from: Daimien on January 09, 2008, 03:24:07 PM
I don't know but I figure I would do this. I found some pics of the two species Sheabus is mixed with.
Marine Iguana
http://animals.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/animals/images/primary/marine-iguana.jpg
Salt water Crocodile
http://www.americazoo.com/kids/graphics/crocodile.jpg
He has the spines of the Iguana and the ridges of the crocodile on his back. He has a croc looking tail (Long and powerful, it does drag on the ground as he walks). He has the little spikes on his eye ridges like the Iguana does. He has scales like the crocodile with the same general coloration. I know it's late to be throwing this up and probobaly no real reason but I figure I would give people a better idea of what he looks like.

and, I'll bet he's one good lookin fella huh?

Oh yeah. He has ladies beating down his door.  :P
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 10, 2008, 08:17:06 PM
Damien,
Did you mean "knock off" or "knock out"?  I was going to assume you said "knock off" and then have Cross go into a tirade about how killing people in plain sight is a bad thing :P
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 10, 2008, 08:39:06 PM
Quote from: Tapewolf on January 10, 2008, 08:17:06 PM
Damien,
Did you mean "knock off" or "knock out"?  I was going to assume you said "knock off" and then have Cross go into a tirade about how killing people in plain sight is a bad thing :P
OUT! I meant to say out. Damnit I missed that. *Bangs head on desk*
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 10, 2008, 11:09:24 PM
Lest it not be obvious, I'm awaiting GM decision on which of those hits landed, and if any of them bounced off armour/chitin or missed entirely, etc etc.

After which the reaction to the gunshot may be taken. Along with anything else that might show up.

Ho hum.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 11, 2008, 12:38:21 AM
Quote from: Cogidubnus on January 10, 2008, 06:51:01 PM
Marcone, your latest post is somewhat difficult to understand. It's unclear who you are addressing. If you could clarify, it would be a great help.


Dani was adressing Keaton, and i didn't think about it earlier, but Dani dosen't know of the "lycanthropy" he was just talking of depriveing an addict cold turkey. working for a crime family he would have seen disasterous results.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 11, 2008, 10:04:15 AM
Quote from: lucas marcone on January 11, 2008, 12:38:21 AM
Dani was adressing Keaton, and i didn't think about it earlier, but Dani dosen't know of the "lycanthropy" he was just talking of depriveing an addict cold turkey. working for a crime family he would have seen disasterous results.

Dani looked at the wolf as if she were insane. "Do you know what you've done?!"

Keaton isn't a wolf, though.  She's a jackal.  The only she-wolf in the party is, I think, Paige.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 11, 2008, 10:06:47 AM
thought i saw someone adressing her diffrently.....my bad
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 11, 2008, 10:10:22 AM
I'm already to haul the wounded wolf  away from the battle but i don't know the severity of the wound given his poor health yet and while i'm kneeling  down beside him in a fairly bad spot or would be without Dani covering me. i know more about Cogi then i did a moment before i looked at him. this includes that he's not a normal being. his true nature is hidden or rather divided and in all honestly i don't want to get shot or Cogi going berserk on either. i'll react as soon as i know what  the wolf is doing / going to do.   
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 11, 2008, 10:59:27 AM
"made more difficult by the hedgehog?"

He's 5'2", she's 7'6", or 28 inches taller. Since he's not reaching up, at least not full stretch, how, exactly, is he obscuring her head? ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 11, 2008, 11:11:50 AM
burn!
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 11, 2008, 11:17:30 AM
Quote from: llearch n'n'daCorna on January 11, 2008, 10:59:27 AM
"made more difficult by the hedgehog?"

He's 5'2", she's 7'6", or 28 inches taller. Since he's not reaching up, at least not full stretch, how, exactly, is he obscuring her head? ;-]

Maybe she's crouching down?  (Actually she might not be built in a way that allows that)   Either way, I have reverted to the earlier plan which was to ignore you character utterly.  So there  >:3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 11, 2008, 11:19:21 AM
toast!
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Snuggles on January 11, 2008, 11:46:14 AM
MMmmmmm.... I like toast
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 11, 2008, 12:00:53 PM
Quote from: Snuggles on January 11, 2008, 11:45:36 AM
Anton was quick but not that quick. The moment the large bug appeared he shielded himself quickly but wasn't quick enough to shield the one she was after. He had a half a mind to blast the thing back but was too concerned with getting the jackal out of the way. His next movements were quick. He planted his staff into the ground and pulled the jackal out of combat, with magic. Next another shield went up against the wasp's hand trapping her to go no further after the jackal. He then pull up his staff and brought the jackal over to himself to make sure she was ok.

Snuggles - you might want to amend that.  One of the things you should generally do in an RP like this is attempt operations, not perform them outright, otherwise it tends to make your character too powerful.  IIRC the technical term is 'powergaming'.

e.g. with Cross, he's going to shoot the wasp in the eye.  There are several possible outcomes:
He might kill it outright.  If insectis aren't built that way, he might simply blind it in that eye.  Or the wasp might move at the last minute and dodge it entirely.  There are even nasty things that could happen like the gun misfiring or hitting someone else.
While it would be fun to take the wasp out with a single bullet, the final decision is up to Keaton, and/or Cog.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: bill on January 11, 2008, 12:13:47 PM
You all are really bad at covert ops  :U
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 11, 2008, 12:15:21 PM
Quote from: BillBuckner on January 11, 2008, 12:13:47 PM
You all are really bad at covert ops  :U
I thought vanishing was a pretty decent stealth tactic  :<
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 11, 2008, 12:19:15 PM
Quote from: BillBuckner on January 11, 2008, 12:13:47 PM
You all are really bad at covert ops  :U

... Was Witt ever even remotely apparently -good- at covert ops? I think not.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 11, 2008, 12:49:17 PM
i'm  not even here to fight i just want to raid the magical artifacts and spell stores looking for a cure that's easier with people to do the fighting for me even if i have to patch them up now and again and if the kill the target well for my fee i simply request / steal any handy spell books or curse wards
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 11, 2008, 12:51:19 PM
I've decided that I should go with another of my characters right now. I hope you enjoy... >:3



Name: Salticia Nonus
Nickname(s): Sal, Blood Widow
Age: ?
Race: Mythos
Species: Spider
Family: None

Hair: Blood red
Eyes: Black with a red tinge
Fur Coloration: None

Appearance: Tall for a woman (5'11"), athletically built and shapely. With mostly black, smooth skin that turns hard and chitinous with a few pointy bumps and ridges in just a few places, and red markings and idealized curves, Salticia could as well be a statue dedicated to some strange spider-goddess. With a heavy abdomen hanging down from her rump, and six strong arms, two normal and four larger ones situated on her back, she has a very particular need for specialized clothing. A head full of somewhat short, spiky hair so red it seems unnatural extends in a sharp sort of mane down her neck, and two large fangs protrude from the corners of her pretty mouth. Her eyes, eight of them, two large and central and six tiny surrounding ones, are black at the edges and grow more red closer to the center. Her neck has several 'gills' that are actually the openings to a variation of trachea and lungs in combination, as does her back, between her ribs.

Combat Abilities: Disproportionately strong, extremely agile and athletic, and with impeccable senses of balance and motion, Salticia is a born fighter. Extremely dextrous, she is capable of feats of coordination and maneuvering that are remarkable, especially concerning the amount of limbs she sports. She also has a very, very sensitive and well-attuned tactile sense, in addition to her excellent vision. Inherently venomous, with a bite that may both paralyze and kill depending on the dosage of her venom, she is resistant against most sorts of poison and toxin, and can generally survive much more hazardous environments than any normal creature. She also heals rapidly, and can fully regenerate both damaged organs and lost limbs. And being a spider, she can, of course, climb walls and spin webs of silk of remarkable tensile strength, of both varying thickness and adhesiveness. In addition, she is a physician, a somewhat good mage and a very good alchemist, and has shown a large degree of magical resistance in addition to a number of tricks and skills.

Strengths: With supernatural strength, coordination and reaction speed, and a large number of limbs, Sal was made for close combat. While not one who enjoys simply fighting more than anyone else, she is clever and has a great array of skills and attacks to choose from, being able to go all out like a slugger, poison her foes, or set traps using stealth and silence and her nets. She can spin impressive amounts of silk, and produce more on quick notice, though she must eat accordingly to be able to keep creating the substance. She is also apparently resistant to a lot of magic, and employs some sort of protection against mind-invasive abilities.

Weaknesses: Any sort of hypersensitive sense always brings weaknesses with it, and when Sal is bombarded with too strong or numerous vibrations she gets confused and experiences pain. She is an expert at fighting with limited footing, but without solid support or something to string a web to, she is as helpless as anything that falls, no matter how acrobatic. She is also a very poor swimmer. And like any soft creature without fur she is sensitive to extreme cold, something that is worsened by her respiratory system. Lastly, having no vocal chords she's a mute, something that never really served anyone.

Weapon(s): Usually none. She uses hands and feet, claws and teeth. At the worst of times, she may use knives or guns, though nothing particular.

History: Objections against creating new races or artificial beings are a relatively new phenomenon. And many simply do not care about ethics. Such as the people who created Salticia. Created as the ninth and only truly successful specimen in a series of experiments, Sal was made from various strands of genome, mostly arthropod and particularly arachnid such, and intended to be a serving and research creature to her Angel masters. Their fall from power though, aided by her absence, set this once enslaved creature on the loose. Ever since, she has slowly realized the full meaning of her freedom, and grown out of her formerly reticent ways. Still, the prospect of being captured and used again frightens her, and much of her life has therefore been spent living undercover.

Disposition: Clever, collected, a bit reclusive sometimes but generally more pleasant than her predatory looks would suggest. She is sly and smart enough to outwit most, but generally opts to be more straightforward. Has a deserved tough-girl attitude that she manages to convey despite being unable to talk, and is quick to step up and slow to back down from a challenge, whatever its nature.

Trivia:
- Quite aware of her own appearance, species and origins, Salticia is somewhat prickly about racial belonging and such. She tends to be suspicious or judgmental of other Creatures, with the exception of Mythos, while she likes beings.
- Educated and a woman of the world, Sal is far brighter than most take her for when they learn she cannot speak, something she is equally sensitive about.
- With her natural dexterity and keen sense for vibrations, Sal is quite the musician. She plays various string instruments and the piano and organ.
- Sal seems to be able to communicate with other arthropods, sentient or not, through other means than vocal or somative ones. Probably, she uses vibrations and chemical signals for this.
- Sal is sensitive and somewhat allergic to certain strong perfumes.
- For some reason, Sal is quite aversive and somewhat phobic toward bats. She also seems to dislike lizards, though not nearly to the same extent.
- Despite a long history of struggle and fighting, Sal has no scars whatsoever. This is thanks to her extensive healing ability, and the fact that she molts with regular intervals.

Quote: 'If you make any comment about "needing a hand", I swear I'll break your jaw'.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 11, 2008, 01:02:33 PM
Oh, yes. -Must- comment about needing a hand, broken jaw or not. Repeatedly. ;-]

(Witt doesn't learn fast, in some cases...)
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 11, 2008, 01:11:06 PM
it's a wonder Witt's not dead like me (or undead as the case may  be)
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: bill on January 11, 2008, 01:12:26 PM
If ur hurtin, come chill out on the kool kidz bench with me  8)
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 11, 2008, 01:15:45 PM
er no thank you i think there's a vacancy in the zoo that's safer then being within ten feet of you.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: bill on January 11, 2008, 01:16:57 PM
I'm the only sane character in the RP  :U
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Aisha deCabre on January 11, 2008, 01:19:05 PM
Riiiight...it's sane to not duck when magic and bullets are flying around.   :rolleyes
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 11, 2008, 01:26:17 PM
that arrow is going to catch dani by surprise. he isn't used to your superior ninja foo.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 11, 2008, 01:59:00 PM
i can't help but wonder what a dead guy like me is doing with so many that seem intent to join the ranks of the dead.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 11, 2008, 02:05:27 PM
Collecting company for later? ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 11, 2008, 04:47:53 PM
me want company? dead company even considering my pathlogical fear of the undead despite being one? not a very sane thing if you ask me. maybe the curse is still working on me or  drawing me towards tragedy? who knows. but i tell you this i'm in no hurry to see what it takes to had a crowd of others like me
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 11, 2008, 05:28:48 PM
Stygian, after serious discussion that lasted late into the night and also involve Chinese take-out and rousing renditions of "What Shall We Do With the Drunken Sailor", etc etc, your profile is approved.

Hooray!

Also, seriously Bill. Navarro is totally getting a smaller share now. :C
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: bill on January 11, 2008, 05:31:17 PM
Hey, he didn't start the mess, why should he clean it up?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 11, 2008, 05:32:14 PM
Thanks, Tez. Foul thoughts my foot. ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 11, 2008, 05:34:06 PM
I very much appreciate the approval, Cog. I shall get to implementing my character immediately.

Quote from: llearch n'n'daCorna on January 11, 2008, 05:32:14 PM
Thanks, Tez. Foul thoughts my foot. ;-]

Tez?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 11, 2008, 05:45:25 PM
Tezkat. Whose entry post just mentioned foul thoughts matching the foul words emanating from the short hedgehog.

Who isn't really all that short, comparatively. I'm pondering doing a retcon, with manglement's permission, and shaving another 6 inches off his height...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 11, 2008, 05:49:15 PM
Quote from: llearch n'n'daCorna on January 11, 2008, 05:45:25 PM
Tezkat. Whose entry post just mentioned foul thoughts matching the foul words emanating from the short hedgehog.

Who isn't really all that short, comparatively. I'm pondering doing a retcon, with manglement's permission, and shaving another 6 inches off his height...

What has any of those things to do with anything else here and now?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 11, 2008, 05:50:32 PM
Quote from: Stygian on January 11, 2008, 05:49:15 PM
Quote from: llearch n'n'daCorna on January 11, 2008, 05:45:25 PM
Tezkat. Whose entry post just mentioned foul thoughts matching the foul words emanating from the short hedgehog.

Who isn't really all that short, comparatively. I'm pondering doing a retcon, with manglement's permission, and shaving another 6 inches off his height...

What has any of those things to do with anything else here and now?

He's thanking Tez for the insult. For it 'twas, indeed, a good insult. Witt is known to have somewhat a foul mouth, and well, a foul mind only follows.  :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: techmaster-glitch on January 12, 2008, 10:51:25 PM
Wow, Izria is a veritable powerhouse. Then again, she has to be, if she wants to even have the slightest chance against sixteen players simultaneously ;)

I just said that mainly to express how cool I think Izria is :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Sunblink on January 12, 2008, 10:59:26 PM
Izria has fans?

That's the exact opposite of what I've been trying to achieve! Oh nooooooooo! D:



Seriously though, thank you. :) I should probably draw Izria at some point...

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 12, 2008, 11:09:44 PM
CC bowed out, and is pretending not to know the rest of us.
Cogidubnus is KO.
Arcwelder hasn't joined the fracas yet.
Keats is pretty much out of it at present.
And Salticia hasn't joined our merry band yet.

That leaves 12 left attacking, and that's split between Izzy, the three Khmer Rouge associates, and the Green Shirt.

I think, between them, the CR is possibly several levels above what we can manage. We might get a couple of the guys in the red ties, but that'd be about it. That mage is looking pretty tough, and Miss Izzy pulling magic out of the hat is making this much much harder than it first appeared.

Not that that's going to stop Witt from flying back into the fray, of course. ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 12, 2008, 11:26:13 PM
Don't mind Sheabus. He's more than likely gonna get himself killed trying to take on the musician.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 12, 2008, 11:51:37 PM
Just to avoid confusion - the mage and the musician are different people. One is a melanistic jaguar - one is a white fox. And believe me when I say that the musician is just a musician.

Honest. :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 13, 2008, 12:14:57 AM
Yah. And able to bounce away a random fireball? Yeah, right.


The RP page is updated, by the way. Styg is now on it, and I -think- I'm up to date. There's also a fight summary at the bottom.

Edit:
Oh, yes. I also tagged genders on the list. Let me know if I screwed any up.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: techmaster-glitch on January 13, 2008, 02:04:15 AM
I notice you didn't tag Arcwelder...Not that I'm upset, if anything, I might prefer it this way :3 but what made you decide that? That he's part zombified machine, or that I haven't posted with him yet? Or something else?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 13, 2008, 03:56:45 AM
Marcone,

In your profile there is not any mention of a mutant healing factor - and although in your post you state that "it wasn't nearly as fast as myth would have you believe", that sounds dangerously close to giving your character a power or strength you did not mention. As far as his character sheet reflects, he heals just as fast as everyone else.
I don't mind him healing a little faster than most, but I do mind if it's something that's going to benefit him moments after being shot. Which brings me to my second point.

If he did just get shot multiple times with a large-caliber submachine gun, I'm wondering how he's standing at this point. To quote, "Many bullets simply went through him while a few embedded themselves in the muscles in his chest and his bones."
I don't mind having characters being tough sunsaguns. But really now. It's a tough bastard indeed who takes 'many' .45cal shots to the body and keeps on truckin'. Even conservatively estimating five shots in total, that is a lot of damage to simply soak, especially for an old man (your character sheet indicates that Dani is 67, and Were's don't live any longer than most beings, even in this continuity).

You may want to consider revising your post, or clarifying.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 13, 2008, 04:30:59 AM
Quote from: techmaster-glitch on January 13, 2008, 02:04:15 AM
I notice you didn't tag Arcwelder...Not that I'm upset, if anything, I might prefer it this way :3 but what made you decide that? That he's part zombified machine, or that I haven't posted with him yet? Or something else?

A little of column A, a little of column B. ;-]

Also I kinda overlooked him a little bit. Sorry about that.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 13, 2008, 07:48:44 AM
I have a bit of a problem with the physics in Keaton's post:

A deafening gunshot alerted her to the presence of the bullet roaring in her direction, which she flung her forearm towards

...the problem with that is that bullets travel supersonic (the gunshot being the sonic boom), so she'd only hear it after it hit.  If she's not going to be hit, you really need to pick another reason.  Or at least, another way for her to detect it  :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tezkat on January 13, 2008, 09:07:08 AM
Quote from: llearch n'n'daCorna on January 11, 2008, 05:45:25 PM
Who isn't really all that short, comparatively. I'm pondering doing a retcon, with manglement's permission, and shaving another 6 inches off his height...

Nah... 5'2" is already pretty short for a guy of that bulk, even though we have a few shrimps who are even shorter. At 4'8", you'd be wide open to big-belted dwarf jokes. >:] He's nearly a head shorter than Tez's base form, which is enough for Edge to think of him as "short".

Hmm... I just realized that all the other big boys are over 6' tall, which puts Tez at the bottom of the pack, too. :dface Ah, well... dark and handsome are two out of three, at least. Maybe I'll compensate with an extra long sword or something. :3




So... hmm... Tez's fighting style is all about smoke and mirrors--mind games that rely as much on showmanship and misdirection as magic or shapeshifting. The prestidigitatory tricks are supposed to deceive enemies, but I suppose I run the risk of confusing the players/GMs as well. :animesweat

In case it wasn't clear: Edge (who had been in control of the jaguar body all this time) went invisible after landing and dove for cover. His replacement (who's currently showing off a ridiculous ability to dodge and parry bullets) is Mask--or more specifically Mask's illusionary form. That's slightly different from his normal (and not so normal :3) illusionary magic. Since it isn't obvious how guitar guy "sees", here's a more detailed description of the ability:

Mask's illusion morphing power creates a false sensory field (a kind of reality-warping mirage rather than a mental attack). The innate clan ability is not strictly magical but can be affected by effects that hamper shapeshifting or extradimensional interaction, as well as by magic that explicitly affects illusions or incorporeal entities. It can manifest complete visual, auditory, olfactory, and thermal components but cannot directly interact with the physical world. Thus, he can't damage opponents, and any interactive senses (such as echolocation, radar, or physical contact) will reveal nothing there. He does, however, radiate thoughts, emotions, and aura unless he takes measures (magical and/or telepathic) to shield them. Ironically, Mask has no physical senses of his own in this form and relies on others' eyes to see what he's doing. As with creating physical avatars, Mask needs to draw off a portion of Tezkat's life force to manifest illusionary constructs (which, as usual, can't be healed/restored until he returns it).

Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 13, 2008, 09:13:24 AM
I missed a chunk from the end of Keaton's post.  Mine is updated to reflect that.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 13, 2008, 09:24:00 AM
i took a couple of liberties considering the damages mention to the buildings around the battle and the earth spell but i figure it's possible. also Cogi  when i was examining you in the fist post after the attack i needed to move you around before i could ascertain anything concrete and that's also why i was babbling trying to get the wolf who's name epyon has yet to remember to respond. as it i'm guessing that you're knocked out or gone into shock.  if i need to make changes let me know.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 13, 2008, 10:09:48 AM
in d&d weres have a healing factor, i kinda thought it was implied if you wish i can go back and state it on the sheet. it will not benefit him within moments. "many" is relative lets say 4. and he's a fit old man, who is only able to hobble after that barrage.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tezkat on January 13, 2008, 11:13:30 AM
Quote from: lucas marcone on January 13, 2008, 10:09:48 AM
in d&d weres have a healing factor, i kinda thought it was implied if you wish i can go back and state it on the sheet. it will not benefit him within moments. "many" is relative lets say 4. and he's a fit old man, who is only able to hobble after that barrage.

DMFA is not D&D. Amber has had to repeat that point repeatedly. Seriously, a lot.  :mowdizzy

Weres in Furrae (http://www.missmab.com/Demo/were.php) don't have any fast healing abilities (that we know about) or vulnerability to silver/wolvesbane/etc. Their claim to fame lies in magical talents and the ability to become immune to all magic. That doesn't seem to have changed in this dystopic version of the setting.

That doesn't mean that your Were can't be special and have a fast healing ability, but it would have to be explicit and relatively unique to your character (and approved by the GMs).

(On the other hand, Cubi in DMFA canon do have some regenerative powers as a result of their shapeshifting abilities--even to the point of being able to regenerate lost limbs over time, so it's not completely unreasonable to hypothesize that shapeshifting Weres might share a similar talent. Regardless, the timeframe for that sort of recovery is supposedly pretty slow, and certainly not on the order of seconds.)



In other news... the edits to my last two IC posts were just minor fixes to wording that I thought could be improved on second reading--no changes to the action at all.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: techmaster-glitch on January 13, 2008, 12:52:32 PM
Heh heh, this is a little bit of a non-sequitor, but I thought of something about Izria's shockwave attack (not the spikes). Shockwaves are actually attacks that can happen often in video games, especially platformers, sooo...I Know Mortal Kombat. (http://tvtropes.org/pmwiki/pmwiki.php/Main/IKnowMortalKombat)

How to avoid a ground-based shockwave attack?
Jump.
Just jump. >:3

EDIT: Oh, it seems that's what Boogeyman just did... :baghead
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 13, 2008, 01:36:04 PM
Hmm. Izzy has people attempting to hack her in half, wrapping her in a 'Cubi tentacle and attempting to crush her,  and, finally, tackling her solidly.

She's a busy girl. I'm sure she'll cope, though.


Oh, and Tez? By the time you mentioned that, I'd already got GM approval and implemented the change. Oh, well. One short, wide ball of spikes. *shrug*
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Sunblink on January 13, 2008, 03:46:53 PM
Quote from: Tapewolf on January 13, 2008, 07:48:44 AM
I have a bit of a problem with the physics in Keaton's post:

A deafening gunshot alerted her to the presence of the bullet roaring in her direction, which she flung her forearm towards

...the problem with that is that bullets travel supersonic (the gunshot being the sonic boom), so she'd only hear it after it hit.  If she's not going to be hit, you really need to pick another reason.  Or at least, another way for her to detect it  :3

Well, damn. That goes to show how much I know about physics when it comes to guns. :< *is teh suck*

But seriously, I'll go back and edit the post at some point when I can. As for now, well... DAMN do I ever have a lot to respond to. If Izzy weren't seven feet tall and armored, she would've been thoroughly fucked right now. I should really stop going to sleep. It makes me miss out on lots and lots of posty goodness and then I have to make a bigass catch-up post. XD

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 13, 2008, 03:53:22 PM
Quote from: techmaster-glitch on January 13, 2008, 12:52:32 PM
Heh heh, this is a little bit of a non-sequitor, but I thought of something about Izria's shockwave attack (not the spikes). Shockwaves are actually attacks that can happen often in video games, especially platformers, sooo...I Know Mortal Kombat. (http://tvtropes.org/pmwiki/pmwiki.php/Main/IKnowMortalKombat)

How to avoid a ground-based shockwave attack?
Jump.
Just jump. >:3

EDIT: Oh, it seems that's what Boogeyman just did... :baghead

Except for the spikes jutting from the ground, I'd have to agree.  >:3

Quote from: lucas marcone on January 13, 2008, 10:09:48 AM
in d&d weres have a healing factor, i kinda thought it was implied if you wish i can go back and state it on the sheet. it will not benefit him within moments. "many" is relative lets say 4. and he's a fit old man, who is only able to hobble after that barrage.

I don't know why you would think it implied. This is not D&D. Pretty much everything Tezkat said on the subject goes.
Many is relative. Just make sure to keep it away from the Godmoding realm.

Also, E - healing Cog is a bit of a device I'm using. If you'd be so kind as to not heal him or move him, it would be appreciated.  :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 13, 2008, 04:03:53 PM
Quote from: Keaton the Black Jackal on January 13, 2008, 03:46:53 PM
But seriously, I'll go back and edit the post at some point when I can. As for now, well...
The easiest fix is probably to have her turn her head or something as Jakob fires.  Either that, or he simply misses...

QuoteDAMN do I ever have a lot to respond to.  I should really stop going to sleep. It makes me miss out on lots and lots of posty goodness and then I have to make a bigass catch-up post. XD
Granted.  I completely missed your spiky-ground thing for that very reason.   :rolleyes
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 13, 2008, 05:24:28 PM
Marcone, after conferring with my CO-GM, we had a few objections to your post. If you did, indeed, get bodily hit by four large-calibur rounds, a character who is, in ability, simply a being is going to need a break to compose himself, or at least some sort of healing before he keeps going.
I can understand tough guys, but there is nothing in your character sheet that states he is extraordinarily tough, and there is nothing there that says he could heal fast enough for it not to matter.

I'm not saying he has to sit it out for a second, but you do need to edit your post.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 13, 2008, 07:58:08 PM
Quote from: Cogidubnus on January 13, 2008, 03:53:22 PM

Also, E - healing Cog is a bit of a device I'm using. If you'd be so kind as to not heal him or move him, it would be appreciated.  :3

got you i'll go back and edit my post. ( i was really trying to avoid over stepping but i was getting left behind without feed back)
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: bill on January 13, 2008, 11:27:14 PM
I'm going to have to be inactive for a few days. Will my char be fine, being his coward control-freak self?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 13, 2008, 11:57:53 PM
Having just read Spotted's post I want the GMs to realize Sheabus isn't green. As I stated in the post with the pictures he is colored like the crocodile.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 14, 2008, 01:34:04 AM
Quote from: e_voyager on January 13, 2008, 07:58:08 PM
Quote from: Cogidubnus on January 13, 2008, 03:53:22 PM

Also, E - healing Cog is a bit of a device I'm using. If you'd be so kind as to not heal him or move him, it would be appreciated.  :3

got you i'll go back and edit my post. ( i was really trying to avoid over stepping but i was getting left behind without feed back)

It's alright, E. And I'll try and remedy that.

Quote from: BillBuckner on January 13, 2008, 11:27:14 PM
I'm going to have to be inactive for a few days. Will my char be fine, being his coward control-freak self?

Well, seeing as Navarro is being so central and involved and all... ;)

It'll be fine.

Quote from: Daimien on January 13, 2008, 11:57:53 PM
Having just read Spotted's post I want the GMs to realize Sheabus isn't green. As I stated in the post with the pictures he is colored like the crocodile.

Duly noted. Not green.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 14, 2008, 10:06:41 AM
Quote from: Daimien on January 13, 2008, 11:57:53 PM
Having just read Spotted's post I want the GMs to realize Sheabus isn't green. As I stated in the post with the pictures he is colored like the crocodile.

... dark murky brownish green? Or am I confusing salties with gators?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 14, 2008, 01:08:15 PM
Quote from: llearch n'n'daCorna on January 14, 2008, 10:06:41 AM
Quote from: Daimien on January 13, 2008, 11:57:53 PM
Having just read Spotted's post I want the GMs to realize Sheabus isn't green. As I stated in the post with the pictures he is colored like the crocodile.

... dark murky brownish green? Or am I confusing salties with gators?
Gators are more the brownish black. Salties are more mud brown with flecks of dark yellow and black in the scales. Neither really have green in the skin tone.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 14, 2008, 01:23:40 PM
Ah, right. I can't say I've been close enough to tell. Whilst also having been just as close to a saltie as I really want to get. ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 14, 2008, 04:48:18 PM
Yeah I watch Crocodile Hunter alot so I see what they look like. They did show an albino saltie. I've only really seen a green croc or gator in a cartoon or something.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 14, 2008, 05:32:46 PM
I did hear about one guy in Florida, in a zoo. He had a pool with a croc and a gator in it, and someone handed him a saltie.

So he put it in with the other two, as you do. And, as expected, overnight there was a lot of grunting and growling, which he put down to them establishing the pecking order.

Next morning, there was an extremely full, and smug,  saltie, and the gator was way over on the other side of the pool looking scared. And no croc.

(note: This is all hearsay, so take it with a grain of salt, as it were. And I might have misremembered which one was which, other than the saltie.)
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 14, 2008, 06:27:04 PM
I feel like there's been a bit of confusion, as far as where the party is and what the area we're in looks like. So - I've made a map. I'm not exactly an artist, but I think it gets the point across.

I hope this helps clear things up for everyone.

Map of Holiday. (http://i76.photobucket.com/albums/j5/Cogidubnus/MapofHoliday.jpg)
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: techmaster-glitch on January 14, 2008, 07:58:30 PM
Quote from: Cogidubnus on January 14, 2008, 06:27:04 PM
I feel like there's been a bit of confusion, as far as where the party is and what the area we're in looks like. So - I've made a map. I'm not exactly an artist, but I think it gets the point across.

I hope this helps clear things up for everyone.

Map of Holiday. (http://i76.photobucket.com/albums/j5/Cogidubnus/MapofHoliday.jpg)

That seems...umm...rather small for a port town, especially considering it's supposed to be a major hub for the Isle of Rains :B
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 14, 2008, 08:13:06 PM
Quote from: techmaster-glitch on January 14, 2008, 07:58:30 PM
Quote from: Cogidubnus on January 14, 2008, 06:27:04 PM
I feel like there's been a bit of confusion, as far as where the party is and what the area we're in looks like. So - I've made a map. I'm not exactly an artist, but I think it gets the point across.

I hope this helps clear things up for everyone.

Map of Holiday. (http://i76.photobucket.com/albums/j5/Cogidubnus/MapofHoliday.jpg)

That seems...umm...rather small for a port town, especially considering it's supposed to be a major hub for the Isle of Rains :B

Well, the technical answer is that the druggie who made the map had no sense of scale (absolutely no sense of scale - none whatsoever, at all. It's not to scale.) and that it was mostly designed for reference, and was most certainly not cartographer-approved. For example, those rows of metal docks (yes, the gray is supposed to represent metal) would be able to accommodate several very large container ships (i.e. http://upload.wikimedia.org/wikipedia/en/c/c5/Cargoship06b.jpg (http://upload.wikimedia.org/wikipedia/en/c/c5/Cargoship06b.jpg)) each.

The real answer is that I'm not an artist and I got tired of drawing streets, and this is to let people know where we are more than anything. :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 15, 2008, 01:32:28 AM
sorry about the whole not being on much today. i was dead tired and had absolutely no creativity to speak of....in all honesty i kinda avoided the forum for the day.....ill catch up edit and post tomarrow.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 15, 2008, 12:02:27 PM
no worries life does that to all of us. especially  me when i'm on the bus.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 15, 2008, 08:42:20 PM
This is to remind me to take Cog's update into account tomorrow :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 15, 2008, 08:51:59 PM
...suddenly, I really don't want to be around the cops in Holiday...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 15, 2008, 09:39:22 PM
Damien, you need to edit your post, somewhat. You seem to completely ignore the harpists knives that he's throwing at you - I'm not saying they have to hit you, or that you need to get injured, or anything, but some sort of description as to how Damien responds to his attack would be appreciated. Unless you're saving your response for your next post, you seem to somewhat ignore the attack.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 15, 2008, 10:12:12 PM
Sorry about that, for some reason I couldn't think of a good reaction. So hopefully that will fit for the time being. I'm not trying to get Sheabus killed or anything it's just looks like that's how things are gonna end up.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 15, 2008, 11:01:27 PM
i know how you feel. as for myself it seems i've been forgotten and that may open up a few opportunities for Epyon to strike and run.  and i'm still not sure where the bear (Dani) got to be fore now i figure that gun mean are the more pressing problems. and if i can take a few of them out i might figure out just want i'm going to do next.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 15, 2008, 11:03:01 PM
Quote from: e_voyager on January 15, 2008, 11:01:27 PM
i know how you feel. as for myself it seems i've been forgotten and that may open up a few opportunities for Epyon to strike and run.  and i'm still not sure where the bear (Dani) got to be fore now i figure that gun mean are the more pressing problems. and if i can take a few of them out i might figure out just want i'm going to do next.

Sorry about the lack of interaction, E. Again, I'm going to try and remedy that as best I can.

I will say, your latest post will probably attract a great deal of attention. :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 16, 2008, 10:34:26 AM
I edited my earlier post and use the latest one to try and show the extent of the damage done. I gotta say Cog you really put me between a rock and a hard place opening fire on Dani like that. On one hand he isn't faster than bullets on the other he isn't invincible then on your left foot you have the fireing rate and calibur size of the gun. in all honesty Dani should be dead right now.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 16, 2008, 12:01:46 PM
if i can find you i'll try to saw you but first i need to get past this gunman i found while looking for you. and remember not all hits have to be critical. even in furrea they have armor that should lessen the damage from bullets i'm sure. after all if Jy corp builds guess i'm sure they manufacturing gun resistant vest, in many case Kevlar thong week without metal support can look like normal cloth and stop small caliber bullets
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 16, 2008, 04:24:16 PM
Quote from: lucas marcone on January 16, 2008, 10:34:26 AM
I edited my earlier post and use the latest one to try and show the extent of the damage done. I gotta say Cog you really put me between a rock and a hard place opening fire on Dani like that. On one hand he isn't faster than bullets on the other he isn't invincible then on your left foot you have the fireing rate and calibur size of the gun. in all honesty Dani should be dead right now.

I have reasons for making this battle inordinately difficult, believe me. I also realize that the mooks, the dress guy, the insect and the guitar hero have proved themselves extremely resilient. They are meant to be. The feeling I'm trying to evoke is the first time you fight Balio and Sunder from Breath of Fire 3, if anyone's played that. Or, alternatively, the first time you fight Golbez from Final Fantasy.
*coughs pointedly*

E makes a good point. If he were to have, say, dodged, that would be fine. What I'm trying to avoid is godmoding, or having characters that sprout abilities all the sudden. Trust me, I'm not trying to kill anyone's characters.
Wait, I guess I am.  :B

Truly. I'm not trying to kill off anybody. Just try and keep it realistic. Romantic realism - not how things are, but how things -would and should- be, if you get what I mean.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 16, 2008, 04:45:45 PM
Quote from: Cogidubnus on January 16, 2008, 04:24:16 PM
Truly. I'm not trying to kill off anybody. Just try and keep it realistic. Romantic realism - not how things are, but how things -would and should- be, if you get what I mean.
I gathered that, but this approach raises some big problems of its own, as I've hinted in-character.

Realistically, the best thing for Cross to do now would be to take Keaton and run.  In fact, the option with the highest chance of success would actually be to kill her and stuff her soul into a soul-stone to interrogate later etc.  She's currently very weak, and is unlikely to be able to prevent him from doing this.
Now obviously I'm not going to do that because (A) it would be an incredibly nasty thing to do to any other player, let alone a GM, and (B) it would basically end the game (if the GMs allowed it, which they wouldn't).

The snag is, as more obstacles are piled against the team, it becomes increasingly difficult to offer a plausible explanation as to why he won't do this.   :<
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 16, 2008, 04:53:39 PM
Perhaps I can be of assistance there? >:3

Sal, being a great Creature-loather, in spite of being one herself, and standing in such a position that she can see nearly all that is going on right around you all, even under her cowl, could interrupt quite a few things. Mostly, this is thanks to her silk. I was actually planning to have her stop that bloody rat with his gun and web down Izria, but if Cross makes a move and... oh, wait...

Damnit. She'd probably assume that he's trying to pick her up and get her to safety. Well, in that case, I could settle for simply disrupting the scene. A good few lengths of elastic wire that's hard as steel and sticks like superglue will get in the way of most things, won't they?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 16, 2008, 04:59:10 PM
Quote from: Stygian on January 16, 2008, 04:53:39 PM
A good few lengths of elastic wire that's hard as steel and sticks like superglue will get in the way of most things, won't they?
Not if he teleports away with Keaton.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 16, 2008, 05:02:29 PM
Quote from: Tapewolf on January 16, 2008, 04:59:10 PM
Quote from: Stygian on January 16, 2008, 04:53:39 PM
A good few lengths of elastic wire that's hard as steel and sticks like superglue will get in the way of most things, won't they?
Not if he teleports away with Keaton.

I was thinking he'd be interrupted before that.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 16, 2008, 05:27:43 PM
I doubt it would stop him even if you -did- catch him before. After all, if he teleports away, he's then got as long as he likes to clear up the strands that go with him...

And even if he takes the lot, and the buildings it's stuck to, so what? Sal still doesn't know where he will be... :-/


I sympathise with Tape, though. Witt is going to -want- Wilson's gun, if he ever sees it fired. (and that has all it's own problems - f'rinstance, what do you do with a paranoid berserk freak with a gun that can take out battleships? Send him out front and hope you don't get ambushed from behind? ;-] It's not like you can even disarm him, cause he'd turn it on you...)
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Sunblink on January 16, 2008, 05:39:38 PM
Quote from: Tapewolf on January 16, 2008, 04:45:45 PM
Quote from: Cogidubnus on January 16, 2008, 04:24:16 PM
Truly. I'm not trying to kill off anybody. Just try and keep it realistic. Romantic realism - not how things are, but how things -would and should- be, if you get what I mean.
I gathered that, but this approach raises some big problems of its own, as I've hinted in-character.

Realistically, the best thing for Cross to do now would be to take Keaton and run.  In fact, the option with the highest chance of success would actually be to kill her and stuff her soul into a soul-stone to interrogate later etc.  She's currently very weak, and is unlikely to be able to prevent him from doing this.
Now obviously I'm not going to do that because (A) it would be an incredibly nasty thing to do to any other player, let alone a GM, and (B) it would basically end the game (if the GMs allowed it, which they wouldn't).

The snag is, as more obstacles are piled against the team, it becomes increasingly difficult to offer a plausible explanation as to why he won't do this.   :<

It would be much appreciated if you didn't steal Keaton's soul. There are big things planned and we kind of need Keaton (soul included) in order to do them. :> So her being sans-soul will be very much out of the question. I need my crazy little jackal.

There might be something which could prevent Keaton from getting her soul extracted. Over time and as Keaton started edging her way more into Kytharion's favor, thus allowing her to be more trusted with difficult adversaries and assignments, she may have been granted certain amounts of protection. This "protection" consists of an artifact reminiscent of the collar and cuffs Keaton was originally forced to wear before her liberation, which resembles a small ornamented gemstone carved into a stud piercing on Keaton's clavicle (sounds like an unlikely place to put a piercing, but I've seen it done). It's a bit of a guinea pig artifact, also created by Naerik Damanius-Sabanethei, and therefore somewhat volatile since he is still experimenting with the product, but it is designed to protect Keaton's soul from being stolen.

Mind you, the presence of the artifact-piercing does have some logic behind it, since Keaton is an assassin and later will have been assigned to attack other Cubi. Plus, Kytharion wouldn't have wanted anyone to rip his mind-toy's thoroughly-imprisoned soul out of her body after the effort he put into her. If anything, he'd want to do that himself if Keaton fucked up badly enough.

...:U

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 16, 2008, 06:13:27 PM
Quote from: Keaton the Black Jackal on January 16, 2008, 05:39:38 PM
There might be something which could prevent Keaton from getting her soul extracted.
True, but Cross won't know that.  What I'm really looking for is excuses as to why he wouldn't seriously consider doing it, not physical ways of preventing him.  Actually, the most sensible reason is that some of the concealed entrances and so forth which they are likely to be using to gain access to Kyth are liable to be enchanted such that only her (or others like her) will be able to open them, and Cross is likely to realise that, being smart.

In any case, having read llearch's truly horrifying scenario, I think you're going to have bigger problems with him  >:3

The point I was really trying to make is that since the game consists almost entirely of evil characters, they are likely to make increasingly strange, self-centred and destructive decisions as things get more desperate.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 16, 2008, 06:31:13 PM
Quote from: Tapewolf on January 16, 2008, 06:13:27 PM
The point I was really trying to make is that since the game consists almost entirely of evil characters, they are likely to make increasingly strange, self-centred and destructive decisions as things get more desperate.

This is true. Unless, of course, they're all getting picking on by something bigger and more evil than any of them. The Sabanethei family, for instance.
A good reason for Cross not to cut and run, or teleport half the town out, is that very simply he's been marked. Everyone has, actually. The Guitar Hero never forgets a face, and while Cross is invisible, that's not going to help him out very much there. Unless he thinks he can take down the -entire- organization himself, or take it down with his buddies, he may not want to leave everyone behind.
"They will find you, and when they catch you, they will kill you..." - believe me when I say that Kytharion would find him eventually.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 16, 2008, 06:37:54 PM
Quote from: Cogidubnus on January 16, 2008, 06:31:13 PM
A good reason for Cross not to cut and run, or teleport half the town out, is that very simply he's been marked. Everyone has, actually. The Guitar Hero never forgets a face, and while Cross is invisible, that's not going to help him out very much there.
Interesting.  That the Family would want to take down Keaton's associates is logical, but he of course knows nothing of the jaguar's capabilities.  In fact, I don't think he's registered his existence at all, other than the fact that someone in that kind of direction is throwing pointies at him.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 16, 2008, 07:01:23 PM
Quote from: Tapewolf on January 16, 2008, 06:37:54 PM
Quote from: Cogidubnus on January 16, 2008, 06:31:13 PM
A good reason for Cross not to cut and run, or teleport half the town out, is that very simply he's been marked. Everyone has, actually. The Guitar Hero never forgets a face, and while Cross is invisible, that's not going to help him out very much there.
Interesting.  That the Family would want to take down Keaton's associates is logical, but he of course knows nothing of the jaguar's capabilities.  In fact, I don't think he's registered his existence at all, other than the fact that someone in that kind of direction is throwing pointies at him.

I'm sure Keaton will explain in-detail who that was. Later.  >:3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 16, 2008, 07:17:59 PM
Assuming that she doesn't get her soul ripped out in the mean time, of course.

Oh, well. Should be fun.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 16, 2008, 07:21:41 PM
Quote from: llearch n'n'daCorna on January 16, 2008, 07:17:59 PM
Assuming that she doesn't get her soul ripped out in the mean time, of course.

Oh, well. Should be fun.

Well, she can't get her soul ripped out - assuming that Johan manages to stay in one spot until it's explained to him, however, I think we should be alright.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tezkat on January 16, 2008, 09:40:05 PM

Interesting... so should we have heard of guitar hero in our line of work?


Quote from: lucas marcone on January 16, 2008, 10:34:26 AM
I edited my earlier post and use the latest one to try and show the extent of the damage done. I gotta say Cog you really put me between a rock and a hard place opening fire on Dani like that. On one hand he isn't faster than bullets on the other he isn't invincible then on your left foot you have the fireing rate and calibur size of the gun. in all honesty Dani should be dead right now.

I don't think any of us are faster than bullets, though Mask is obviously pretending to be for dramatic effect. >:] Then again, if you remember his speech, the point is to outpace hand and mind, not bullet. You do have the option of having the enemy flat out miss from time to time, or at least (as e_voyager pointed out) miss the important bits. Tommy Guns are fairly accurate by SMG standards thanks to their weight and construction, but that sorta means that fully automatic fire will hit the broad side of a barn at close range.

Speaking of which... shouldn't they be running out of ammo soon? The larger drums are only worth about eight seconds of continual fire. :3


Quote from: llearch n'n'daCorna on January 16, 2008, 05:27:43 PM
I sympathise with Tape, though. Witt is going to -want- Wilson's gun, if he ever sees it fired. (and that has all it's own problems - f'rinstance, what do you do with a paranoid berserk freak with a gun that can take out battleships? Send him out front and hope you don't get ambushed from behind? ;-] It's not like you can even disarm him, cause he'd turn it on you...)

But then you'd have to hit the guys trying to disarm you before they take away your toy. Of course... that same logic applies to poor Deputy Wilson as well. You shoot it, we loot it. >:]

Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 16, 2008, 09:58:19 PM
Quote from: Tezkat on January 16, 2008, 09:40:05 PM
But then you'd have to hit the guys trying to disarm you before they take away your toy. Of course... that same logic applies to poor Deputy Wilson as well. You shoot it, we loot it. >:]

I believe you misinterpret Witt's intended use thereof.

If there's anyone left in front of him, they're going to be left in very small pieces. Cog and I discussed how Witt would be required to use it (against his right shoulder, firing pin in left hand. And flip on it's side to re-cock it using, again, his left hand. Because his right wouldn't reach...) although we haven't discussed the ammo load-out yet, I'm sure it would come up fairly soon. Probably shortly after Witt started figuring out how fast he could re-cock it...

Big holes in the scenery. But then, Witt is the sort to go for rule #37...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 16, 2008, 10:03:00 PM
Quote from: Tezkat on January 16, 2008, 09:40:05 PM

Interesting... so should we have heard of guitar hero in our line of work?


Quote from: lucas marcone on January 16, 2008, 10:34:26 AM
I edited my earlier post and use the latest one to try and show the extent of the damage done. I gotta say Cog you really put me between a rock and a hard place opening fire on Dani like that. On one hand he isn't faster than bullets on the other he isn't invincible then on your left foot you have the fireing rate and calibur size of the gun. in all honesty Dani should be dead right now.

I don't think any of us are faster than bullets, though Mask is obviously pretending to be for dramatic effect. >:] Then again, if you remember his speech, the point is to outpace hand and mind, not bullet. You do have the option of having the enemy flat out miss from time to time, or at least (as e_voyager pointed out) miss the important bits. Tommy Guns are fairly accurate by SMG standards thanks to their weight and construction, but that sorta means that fully automatic fire will hit the broad side of a barn at close range.

Speaking of which... shouldn't they be running out of ammo soon? The larger drums are only worth about eight seconds of continual fire. :3


Quote from: llearch n'n'daCorna on January 16, 2008, 05:27:43 PM
I sympathise with Tape, though. Witt is going to -want- Wilson's gun, if he ever sees it fired. (and that has all it's own problems - f'rinstance, what do you do with a paranoid berserk freak with a gun that can take out battleships? Send him out front and hope you don't get ambushed from behind? ;-] It's not like you can even disarm him, cause he'd turn it on you...)

But then you'd have to hit the guys trying to disarm you before they take away your toy. Of course... that same logic applies to poor Deputy Wilson as well. You shoot it, we loot it. >:]

It's possible you've heard of him. He doesn't exactly hide, although his relationship with the Sabanethei family is purely that of a valued assassin.

In point of fact, here:


The Harpist

   Name: Linos Maurits
   Nicknames: The Harpist, Just a Musician
   Age: 34
   Eye: Milky White (blind)
   Species: Jaguar
   Race: Mythos
   Hair: Long and Black
   Family: Yuminorus and Eschele Maurits (deceased)

   Appearance:
   
   Dressed in simple attire and for all intents and purposes looking like a simple jaguar being, Linos Maurits could almost be passed over as unremarkable, excepting for the strange eye-shaped marking on his forehead, and the strange, glowing tattoos that cover his body. Always carrying with him a guitar, the Harpist has not had to play a song for a meal in some time – a renowned assassin, he makes his living playing his unique talents.

   Combat Abilities: He carries with him no weapons, and has to his name only one skill – the playing of music. Because of his special abilities, with the right instruments, he can wreak a great deal of havoc.
   Strengths: Preternaturally aware of everything around him despite his profound blindness, Linos has the ability to make his music real. It is not that he plays well, but that he is able to literally move an audience with his song, sometimes straight out of their chairs and into the next row. Using his guitar, he can manipulate the emotions of others to a far greater degree than any music should really be able to, and with the right music he can physically manipulate things around him, from pushing to creating a literal wall of force around him. It isn't entirely Linos, and it isn't entirely his guitar, but a mixture of the two. His most deadly technique is called the Deadly Melody, in which through his song he can manipulate the air around him into razors and bludgeons of force. He has an affinity for songs of lamentation, especially dirges, which sometimes contrast with the mellow sound of his guitar. As well, putting a bit of himself into the music, either by blood or tears, can dramatically increase his power.
   
   Weaknesses: Linos's music is not omniscient, and neither is he – if he is trying to bring someone down, he must aim the notes, and it is possible for him to miss. His technique is a mixture of himself and his instrument, and Linos can only do what he does with an instrument of fine craftsmanship at least – and even then, it takes a deal of practice. His own personal guitar is enchanted to be light, never need tuning, and for greater acoustic improvement. The range of hearing is the range of his power – the closer you are to him, the louder his is, and the more powerful his technique. By completely deafening yourself, it is possible to negate most of his power, excepting for the technique of Deadly Melody, which does not require it's listener to hear it.

   Weapons: His personal guitar, which he's named Elena.

   History: Born blind at birth, at first it didn't seem like Linos might amount to much. His parents nearly didn't keep the child, instead wanting to put him up for adoption, where his looking like a being might get him into a nice and caring family. However, something made them keep the boy, and they cared for him and loved him as a family should.
   One day, the boy sat down at the family piano, and began to try and play. Blind as a bat, the boy of course could not see the keys, and only managed to produce a cacophony of earsplitting noise. Still, the boy's parents thought that music lessons might be good for the boy, and after finding a teacher that was willing to teach a blind child, they sent him off for his first music lesson.
   After the mechanism of the piano was explained to him, and he was shown the technique, the boy still managed to only produce cacophonous noise. It was, however, better cacophonous noise, and as the teacher continued to teach, the boy got better and better. He began to even show a great deal of aptitude for the instrument, and the teacher recommended that he try some others to broaden his skill. So he took up the guitar.
   Strings were the boy's enemy for awhile, but soon he began to get good at those too, and fairly quickly the boy was really turning into a musician. Tragedy struck the small family, however.
   Anyone could tell you that Linos had a talent for music. It wasn't that he could always play it right, or that he was some sort of genius – but what he played really sounded almost more real than any other sort of music. It somehow spoke to you more, it gave the air itself a texture. It was somehow better than music played by anyone else.
   One day, Linos cut himself on the strings of his guitar. He didn't think anything of it, and it was a small cut anyway. He began to practice one of his favorite songs, Verdant Cuffs, a rather sad, slow song, yearning, longing and infinitely sad, as well as being somewhat slowing and calming. He played this way for some hours, truly getting into the music. He didn't stop until seven hours later, when he began to get tired, and wondered if his parents were ever going to stop him for dinner. He set his lute aside and began to stumble through the house.
   Both of his parents were cold and on the floor when he found them. The autopsy indicate that they had died in their sleep from some sort of nonviolent asphyxiation.
   It wasn't long after that until someone put the pieces together, and the Sabanethei family found him alone and blind in his parents house. They took him, and trained him – they gave him his magical tattoos and the eye that let him see again, and they trained him until his power was as taut as a harpstring. Used as both as assassin and a guard, Linos serves the family as best he can, although in his blindness, he perhaps sees them as the only family he has.

   Disposition: Hardly aware of the world outside the one he lives in – has almost no distaste for any form of life. In person, he is somewhat distant, and exudes a sense of pleasant calmness, with an undertone of tragedy.

   Trivia: Although he can somewhat see, he cannot see color, and he does not see in the same way others do. It can, however, let him read, and he loves to do so. He still has trouble with sheet music, however, and must resort to braille versions of the notes.

   Quote: "I try and avoid the sharp notes..."




That's the guy. Just to let you know, Tez, he hadn't even seen Mask before you said something. Tez's...uniqueness means that he can slip through a crack in his sight. He sees physical objects and consciousnesses - however, not having a body, Mask is as far as I can see an illusion, with a mind - he doesn't often run into a seventh of a consciousness with no body.  :3

As far as the ammo, yes, they would be, I suppose. Of course, it isn't as if they don't have more clips elsewhere...

As far as Wilson's gun, I think you might be rather busy with other things.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 16, 2008, 10:15:13 PM
Damn, go figure being deaf would be one of the best ways to beat him and crocodiles can close their "ears" so as not to get water in them when they dive, but I never said he had that ability. I'm not just gonna say he does it now, even more so after reading the character profile.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Aisha deCabre on January 16, 2008, 10:16:28 PM
Interesting profile indeed.

There's something I just have to point out, as a joke.  It must be a record to have three black jaguars in the same RP.   :rolleyes
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 16, 2008, 10:18:57 PM
Quote from: Daimien on January 16, 2008, 10:15:13 PM
Damn, go figure being deaf would be one of the best ways to beat him and crocodiles can close their "ears" so as not to get water in them when they dive, but I never said he had that ability. I'm not just gonna say he does it now, even more so after reading the character profile.
Quote from: Aisha deCabre on January 16, 2008, 10:16:28 PM
Interesting profile indeed.

There's something I just have to point out, as a joke.  It must be a record to have three black jaguars in the same RP.   :rolleyes

Being deaf wouldn't help you with the Deadly Melody - that doesn't require the listener to hear it. It would help with the other things, though.
Also, if crocodiles can close their ears, and Sheebus is a crocodile, he very would could close his ears. I wouldn't consider that 'adding' an ability.

And really? Neat! Do we win anything?  :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tezkat on January 16, 2008, 10:26:29 PM
Quote from: Cogidubnus on January 16, 2008, 10:03:00 PM
That's the guy.

Hmm... that was slightly more detail than I was expecting, but okay. :animesweat

If my guy ever has enough breathing room to introduce himself, I'll put up some info about his reputation(s) as well.

QuoteJust to let you know, Tez, he hadn't even seen Mask before you said something. Tez's...uniqueness means that he can slip through a crack in his sight. He sees physical objects and consciousnesses - however, not having a body, Mask is as far as I can see an illusion, with a mind - he doesn't often run into a seventh of a consciousness with no body.  :3

Based on your description of his abilities, I might think "ghost" or some similarly incorporeal entity would be his first guess.

Mask is on a scouting operation at the moment, as it were, trying to discern the limits of the Harpist's interesting abilities for when they have to fight for real. I might also add that putting on a show like that in public is somewhat out of character for him, and certainly a bit surprising to Edge and Fang. Of course, that would get them worried that he has an ulterior motive they don't know about... >:]


Quote from: Aisha deCabre on January 16, 2008, 10:16:28 PM
There's something I just have to point out, as a joke.  It must be a record to have three black jaguars in the same RP.   :rolleyes

'Cuz we rock. :kittycool On the other hand, it does make it a little more difficult to refer to oneself as "the black jaguar". :animesweat

Linos is too cool to kill. We should hire him and take over the world together. :kittydevious


Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 16, 2008, 10:30:43 PM
Honestly, I don't think he'd get along too well with you, Tez. If the guy's somewhat tragic and solemn, and at the same time feels a need for a family...

Oh, and you're giving off some pretty strong 'I feel pretty' vibes right now, just so you know. XD

I don't know why I'm writing this, really, other than a feeling that I am somehow obliged to as you all seem to be spewing out comments here at machinegun pace. I just hope that my last post didn't screw up too many plans and at the same time doesn't get ignored in the commotion. If needed, I can revise it, as usual.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tezkat on January 16, 2008, 10:36:55 PM

Quote from: Stygian on January 16, 2008, 10:30:43 PM
Honestly, I don't think he'd get along too well with you, Tez. If the guy's somewhat tragic and solemn, and at the same time feels a need for a family...

But... but... we could feel each other's pain and write angsty poetry together... :3

Quote
Oh, and you're giving off some pretty strong 'I feel pretty' vibes right now, just so you know. XD

I believe that was intentional. To heck with winning--combat is just a stage for looking cool! :kittycool

Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 16, 2008, 11:02:38 PM
Quote from: Stygian on January 16, 2008, 10:30:43 PM
Honestly, I don't think he'd get along too well with you, Tez. If the guy's somewhat tragic and solemn, and at the same time feels a need for a family...

Oh, and you're giving off some pretty strong 'I feel pretty' vibes right now, just so you know. XD

I don't know why I'm writing this, really, other than a feeling that I am somehow obliged to as you all seem to be spewing out comments here at machinegun pace. I just hope that my last post didn't screw up too many plans and at the same time doesn't get ignored in the commotion. If needed, I can revise it, as usual.

that and Dani would get annoyed so fast he'd break the gitaur over both your heads  :U
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 17, 2008, 05:39:42 AM
Quote from: Tezkat on January 16, 2008, 10:36:55 PM
I believe that was intentional. To heck with winning--combat is just a stage for looking cool! :kittycool
Yes, but pretty corpses make Jakob cry :<

Quote from: Tezkat on January 16, 2008, 10:26:29 PM
I might also add that putting on a show like that in public is somewhat out of character for him, and certainly a bit surprising to Edge and Fang. Of course, that would get them worried that he has an ulterior motive they don't know about... >:]
You have multiple personalities that conspire against each other?  Awesome!

QuoteLinos is too cool to kill. We should hire him and take over the world together. :kittydevious
He seems he might be a bit too powerful to take whole, which would be a shame.  I wonder if we could simply make him a better offer...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 17, 2008, 07:02:20 AM
Quote from: Tapewolf on January 17, 2008, 05:39:42 AM
You have multiple personalities that conspire against each other?  Awesome!

He said that already. Didn't you read the initial profile he put in? ;-]

Quote from: Tapewolf on January 17, 2008, 05:39:42 AM
He seems he might be a bit too powerful to take whole, which would be a shame.  I wonder if we could simply make him a better offer...

I'm not sure we could, and I suspect that he'd refuse it. After all, what's the use of money if you're not around to spend it? And you can bet that Don Sabanethei would be a dab hand at making sure you're not around to spend it.

After all - even if Keats was his pet sasswot, he had Bizzy Izzy and Guitar Hero around as well. What's to say he doesn't have more of them - enough to take even all three of these out? Well... two. I don't think Bizzy Izzy will want to team up with Keats - she seemed to take enough pleasure in hammering Keaton into a pulp...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 17, 2008, 07:10:23 AM
Quote from: llearch n'n'daCorna on January 17, 2008, 07:02:20 AM
Quote from: Tapewolf on January 17, 2008, 05:39:42 AM
You have multiple personalities that conspire against each other?  Awesome!
He said that already. Didn't you read the initial profile he put in? ;-]
Of course.  Now remembering it is a different matter  >:3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 17, 2008, 11:27:15 AM
as he says we all have human limitations . as such i need to point out that my post was flawed. i wrote "curving arc in the on crashing the rat to the ground." i meant to write "curving arc intent on crashing the rat to the ground. "  and i can't tell you how many fine details i've forgotten about the races and other players characters by now.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 17, 2008, 07:33:13 PM
Quote from: Tezkat on January 16, 2008, 10:36:55 PM
I believe that was intentional. To heck with winning--combat is just a stage for looking cool! :kittycool

Huh. I really hope that doesn't implicitly mean that you actively strive toward making it so that Tez never looks bad or seems in the wrong. Because if you ask me that misses the point of realism, no matter how romantic it may be.

Quote from: Tapewolf on January 17, 2008, 07:10:23 AM
Of course.  Now remembering it is a different matter  >:3

How are we supposed to play if we keep forgetting people? I realize that thirteen players might be hard to keep check on, and that this battle seems to have messed things up, but we can't ignore certain things.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 17, 2008, 07:45:09 PM
Quote from: Stygian on January 17, 2008, 07:33:13 PM
How are we supposed to play if we keep forgetting people?
Where did you get that from?  I forgot one of the details of one the many characters (Tezkat alone effectively having several).

QuoteI realize that thirteen players might be hard to keep check on, and that this battle seems to have messed things up, but we can't ignore certain things.
If you can remember, on tap, the minutae of every single character, I'd like you to teach me how sometime.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 17, 2008, 07:50:37 PM
Quote from: Tapewolf on January 17, 2008, 07:45:09 PM
If you can remember, on tap, the minutae of every single character, I'd like you to teach me how sometime.

OCD. ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 17, 2008, 07:52:46 PM
damn llearch ya beat me to the punch
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Stygian on January 17, 2008, 07:55:59 PM
Quote from: Tapewolf on January 17, 2008, 07:45:09 PM
If you can remember, on tap, the minutae of every single character, I'd like you to teach me how sometime.
If it would not be so difficult and inconvenient, I might. Not to mention that certain things can't be taught.

Now, excuse me. I need to smack myself a good bit for sounding so critical and as if I'm bragging.

Quote from: Tapewolf on January 17, 2008, 07:45:09 PM
Quote from: Stygian on January 17, 2008, 07:33:13 PM
How are we supposed to play if we keep forgetting people?
Where did you get that from?  I forgot one of the details of one the many characters (Tezkat alone effectively having several).
I got that from the recent posts where people seemed to completely ignore Sal's web-stringing maneuver. The one that I executed hoping that it would be convenient to you all.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 17, 2008, 07:57:06 PM
Quote from: Stygian on January 17, 2008, 07:55:59 PM
If it would not be so difficult and inconvenient, I might. Not to mention that certain things can't be taught.
Now, excuse me. I need to smack myself a good bit for sounding so critical and as if I'm bragging.
Apology accepted  >:3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 17, 2008, 08:17:05 PM
Quote from: lucas marcone on January 17, 2008, 07:52:46 PM
damn llearch ya beat me to the punch

That would be sitting here hitting refresh. ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 17, 2008, 08:24:46 PM
Question: How much of Keaton's acid trip is real?  Is she really in a sidestreet hallucinating an owl, or just lying on the floor and frothing?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 17, 2008, 08:26:26 PM
Quote from: Stygian on January 17, 2008, 07:55:59 PM
Quote from: Tapewolf on January 17, 2008, 07:45:09 PM
If you can remember, on tap, the minutiae of every single character, I'd like you to teach me how sometime.
If it would not be so difficult and inconvenient, I might. Not to mention that certain things can't be taught.

Now, excuse me. I need to smack myself a good bit for sounding so critical and as if I'm bragging.

Quote from: Tapewolf on January 17, 2008, 07:45:09 PM
Quote from: Stygian on January 17, 2008, 07:33:13 PM
How are we supposed to play if we keep forgetting people?
Where did you get that from?  I forgot one of the details of one the many characters (Tezkat alone effectively having several).
I got that from the recent posts where people seemed to completely ignore Sal's web-stringing maneuver. The one that I executed hoping that it would be convenient to you all.


i can guarantee that when Sal makes herself known to him Dani won't be able to ignore her.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 17, 2008, 08:28:08 PM
One thing Keaton, Sheabus has never actually killed anyone. He's injured many and almost killed people, but he's never actually killed anyone. He didn't even killed the men that killed his parents. He put them in the hospital but didn't kill them.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 17, 2008, 08:31:53 PM
Quote from: Stygian on January 17, 2008, 07:55:59 PM
I got that from the recent posts where people seemed to completely ignore Sal's web-stringing maneuver. The one that I executed hoping that it would be convenient to you all.
Nothing to do with forgetting that Tezkat's multiple personalities infight, then...

No, I've read your post about five times but aside from Keaton's acknowledgement that Izria has been immobilised (which came later), I couldn't see anything relevant to what my character was doing, so I didn't see a need to have Cross respond to it.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Sunblink on January 17, 2008, 08:36:10 PM
Quote from: Daimien on January 17, 2008, 08:28:08 PM
One thing Keaton, Sheabus has never actually killed anyone. He's injured many and almost killed people, but he's never actually killed anyone. He didn't even killed the men that killed his parents. He put them in the hospital but didn't kill them.

Oh, righto then. I'll make the adjustments - sorry for any inconvenience.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 17, 2008, 08:41:37 PM
Stygian,

At this stage, I think we're waiting for Cog and Keats to depict what effect our actions have had. That's Salticia's webs, Paige's shield, the arrow that Aisha fired at Izzy, Edge's attack on the Green Goblin's shield, Epyon's attack on the rat Mook, Sheabus' crazed charge on the Guitar Hero, the gunshots from Dani (sure, those are probably bouncing off the shield, but it's nice to at least acknowledge them), Penny's sneaking off, Fal'taq's last set of bolts, ... I think that's most of the current action, but I might have missed some.

It's not exactly what you might call a clear-cut situation. I expect a certain amount of waffling back and forth in time as we try to explain what everyone is doing all at once. *shrug*
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 17, 2008, 09:27:33 PM
You know the Harpist maybe in alittle bit more trouble than he was in before. That moment he was the maddest he has even been in his life. On top of how annoyed he is now, he may now be willing to kill.
Also I'm gonna wait til Cog posts before I post. I may not survive long enough to feel anything.
I should have said he was a Demon or something. That way he could do something totally cool instead of just chargeing with his sword.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 02:24:44 AM
Quote from: llearch n'n'daCorna on January 17, 2008, 08:41:37 PM
Stygian,

At this stage, I think we're waiting for Cog and Keats to depict what effect our actions have had. (snip) (snip)
It's not exactly what you might call a clear-cut situation. I expect a certain amount of waffling back and forth in time as we try to explain what everyone is doing all at once. *shrug*

indeed that's exactly how i feel and why i'm waiting i have a good ideal where the people are this time and who's trying to do that but i feel frozen in time uncertain as to who succeeds and who gets in who's way. while my pole break the barrier or will it bounce off? that i need to know as it may be enchanted to be incredibly hard  with some flexibility and size change capability(that's how it extends and retract into an 11 inch plow when not in use) but it's not twink edge. it stays a pole and does not become a sword or dagger or gun or anything like that.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 18, 2008, 03:08:05 AM
Well played, Cog, well played.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 03:59:41 AM
Quote from: lucas marcone on January 18, 2008, 03:08:05 AM
Well played, Cog, well played.

agreed. very well played and now (that i've caught up with the post that were made some while l was reading this thread) i must consider the best way to figure out whats going through his head. probably something concerning his long lost family
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 18, 2008, 04:45:19 AM
Not to put a damper on it, but I'm kind of lost.  There's a bit too much happening here in the Keaton-Cog posts for me to form a coherent mental image, and indeed I have no idea where Cross is or whether the building he was on or around still exists.  (Or even the street)

To be blunt, some of the descriptions are kind of vague.  From Cog's post I'm assuming that Keaton has actually moved away and isn't just hallucinating, but we have no idea who or what Wilson's weapon is being aimed at.  Has he just destroyed the street and killed three quarters of the players?

So, I'm not entirely sure how I'm going to react to this.  It will take quite a while to digest properly, yet alone come up with a response.  Looking at other people's posts, I don't think I'm alone as everyone who has posted so far seems to have simply ignored most of what's happened  :B
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 07:41:50 AM
while i'm not certain the direction the weapon is aimed i know it it a line of sight weapon. so it's wither point toes the mainland or out to sea. my guess is out to see. as it this the weasel that was about to  give me a gaping chest cavity i'm guess it's  attack is a circle or sphere  with a one meter radius. judging form the damage i say it was aimed form the ticker  an the only direct  hit was the npc weasel that  and it brushed past almost  everyone else  (http://i86.photobucket.com/albums/k89/e_voyager/DMFA/games/battlescemeincomplete.jpg) (http://i86.photobucket.com/albums/k89/e_voyager/DMFA/games/battlescemeincomplete.jpg)

i made the map click able.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 18, 2008, 08:42:48 AM
I'd say pretty much everyone has been blown backwards into the walls, and the shot that Wilson fired has cleared the centre of the street fairly effectively - either by vaporising, or by concussive effects.

The Green Goblin is down, knocked out or knocked over. The Guitar Hero is down. The Mooks have all been accounted for - the first by a mage bolt from Fal'taq, the second by club to the head from Epyon, the third by, well, vaporisation. Izzy is locked down, although her cage may well have been fractured by the BFG.

And the fuzz are here, albeit momentarily distracted. I'd say we all should notice Keats making tracks for the alleyway, and do the Bug-Out Boogie after her.


Pity, really. I don't think there's time to loot the Mook corpses...

(Incidentally, Cog, Witt's head is behind some boxes. Which are promptly going to be hit by a couple of mage bolts, and suffer a total existence failure any moment now... I'm not sure Witt will notice, though.)
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 08:53:13 AM
the way i see it the battle has reached a turning point  as well things should calm down soon. after all the wasp girl is webbed into place and the wolf is off the the side tended to by a spider woman. too bad she can't speak. i'm sure her venom would maker excellence anti toxin and poison for dipping the bounty hunters arrows.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 18, 2008, 09:07:12 AM
Quote from: llearch n'n'daCorna on January 18, 2008, 08:42:48 AM
And the fuzz are here, albeit momentarily distracted. I'd say we all should notice Keats making tracks for the alleyway, and do the Bug-Out Boogie after her.

That's basically the conclusion I came to, although it feels a bit of a cop-out :P
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 18, 2008, 09:20:07 AM
Dani isn't going anywhere without help.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 09:24:09 AM
Quote from: Tapewolf on January 18, 2008, 09:07:12 AM
Quote from: llearch n'n'daCorna on January 18, 2008, 08:42:48 AM
And the fuzz are here, albeit momentarily distracted. I'd say we all should notice Keats making tracks for the alleyway, and do the Bug-Out Boogie after her.

That's basically the conclusion I came to, although it feels a bit of a cop-out :P

agreed but look at it this way our hero's are making a dignified retreat  in the face of justice and lets leave  it at that. as for me i plan to dig the bear out once i finish  mending my body a little i can't go around looking dead can i ?
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: lucas marcone on January 18, 2008, 09:27:13 AM
well goths sure go the extra mile to do so.... :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 18, 2008, 10:27:43 AM
Quote from: Tapewolf on January 18, 2008, 09:07:12 AM
That's basically the conclusion I came to, although it feels a bit of a cop-out :P

It -is- a bit of a cop-out, but... on the other hand, we -are- a bit outgunned, here. I dunno about Johan, but Witt is gonna be just a bit scared of that gun.

Awed, scared, and cautious. And just a little bit envious. ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 11:13:41 AM
my post should be ups soon but first i have to correct these more then 100 spelling errors that fire fox has found.

okay i've just post. i tried to keep i realistic not instant recovery but not WW1 lack of skill either.  when we get to a place to rest well have a chance to do more then first aid but he should survive. Epyons healing classes were very thorough  on all know kinds of mythos, creatures and beings were quire a few live stock as well.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Sunblink on January 18, 2008, 11:48:58 AM
For the record, E, I really appreciate you healing Dani. :) That makes our impromptu departure much easier since he needed assistance.

Quote from: Tapewolf on January 18, 2008, 04:45:19 AM
Not to put a damper on it, but I'm kind of lost.  There's a bit too much happening here in the Keaton-Cog posts for me to form a coherent mental image, and indeed I have no idea where Cross is or whether the building he was on or around still exists.  (Or even the street)

To be blunt, some of the descriptions are kind of vague.  From Cog's post I'm assuming that Keaton has actually moved away and isn't just hallucinating, but we have no idea who or what Wilson's weapon is being aimed at.  Has he just destroyed the street and killed three quarters of the players?

So, I'm not entirely sure how I'm going to react to this.  It will take quite a while to digest properly, yet alone come up with a response.  Looking at other people's posts, I don't think I'm alone as everyone who has posted so far seems to have simply ignored most of what's happened  :B

I do admit that my last post was somewhat vague since I got into a sort of ambiguous writing-groove during the flashback, which I apologize for. If necessary, I'll make a note here:

After Keaton had gotten to her feet, she had ran into the alley. She overheard the Harpist's song from the alleyway and that was what triggered her angsty flashback to being in the Sabanethei dungeons. The Owl (whose design and description was very much based off of a certain DC comic villain - Mr. Nobody) is indeed a hallucination, but she believes it to be quite real, and it surprisingly behaves as such, since whenever she grabs it, it deflates in her hands, or does some other deceptive trick which reinforces Keaton's belief that it is "real," no matter how improbable these tricks are. Only Keaton can see the Owl. Keaton has now run outside the alleyway and is trying to get her allies' attentions - she's going to sprint for the alleyway and the easiest escape route in my next post.

In Cog's post, it was generally a reaction from all the thugs who tried to attack us - the mage is on the ground and his ears are bleeding, the Harpist has gone flying, et cetera, et cetera. I believe this has been caused by the intensity of the explosion produced by Wilson's railgun. Cog is free to correct me if I am wrong. Meanwhile, Wilson is totally going to get his ass fired by the end of the day.

As for everyone else, I suggest we amscray. :U

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 18, 2008, 11:59:32 AM
Yeah, it was pretty clear the owl was a hallucination, but what wasn't clear was whether her chasing it was too.  Like I was saying, for all we know she could just be lying on the floor and frothing at the mouth  :3
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tezkat on January 18, 2008, 01:58:10 PM

Hmm... I picked out a slightly different scene for the memory trigger--or at least a vague hint of one. Only two of the personalities would really have negative memories of Myktlan anyway, and this way I got to introduce another of the players inside Tez's poor, shattered psyche. >:]


Quote from: Stygian on January 17, 2008, 07:33:13 PM
Huh. I really hope that doesn't implicitly mean that you actively strive toward making it so that Tez never looks bad or seems in the wrong. Because if you ask me that misses the point of realism, no matter how romantic it may be.

Well... what I meant was that winning can be cool and all, but even getting one's ass kicked is no reason to forsake style and panache. My character is an illusionist and a shapeshifter. I'm not talking about his abilities per se--plenty of others here can do that--but rather his fundamental nature. His entire existence revolves around trying to manipulate the perceptions of others. Appearance is everything to him. It's all he has...


Quote from: Keaton the Black Jackal on January 18, 2008, 11:48:58 AM
In Cog's post, it was generally a reaction from all the thugs who tried to attack us - the mage is on the ground and his ears are bleeding, the Harpist has gone flying, et cetera, et cetera. I believe this has been caused by the intensity of the explosion produced by Wilson's railgun. Cog is free to correct me if I am wrong. Meanwhile, Wilson is totally going to get his ass fired by the end of the day.

Perhaps Wilson can fire his own ass without assistance. The recoil from a blast powerful enough to completely vaporize a Being could theoretically send a portable weapon into orbit. :dface (Unless that thing fired magical or exploding projectiles--which is reasonable given the size and scope of the blast--but the notion of accidentally shooting oneself into space is too funny to ignore. :3)

Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 02:19:22 PM
funny the way i was look at it was that it uses explosive bolts at least 4 inches around. the electromagnetic acceleration would kill a lot of the kick back but not all and since it's electric in a manner it would take charge time. the bolt cone be explosive as well. after all it was describe as an  electromagnetic rail gun.
personally I'd prefer a caster gun that shot programmable matter shells with the caster being infused with magic.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 18, 2008, 02:26:55 PM
Quote from: Tezkat on January 18, 2008, 01:58:10 PM
Perhaps Wilson can fire his own ass without assistance. The recoil from a blast powerful enough to completely vaporize a Being could theoretically send a portable weapon into orbit. :dface (Unless that thing fired magical or exploding projectiles--which is reasonable given the size and scope of the blast--but the notion of accidentally shooting oneself into space is too funny to ignore. :3)

Why d'you think the thing stabilised itself by holding on to the ground. And the walls. And the other walls. And the buildings...

I don't think it's exploding or magical. Just very very fast.

Also I don't think the Being is totally vaporised. Just in very very small pieces, spread over a quite large area. ;-]

Quote from: e_voyager on January 18, 2008, 02:19:22 PM
funny the way i was look at it was that it uses explosive bolts at least 4 inches around. the electromagnetic acceleration would kill a lot of the kick back but not all and since it's electric in a manner it would take charge time. the bolt cone be explosive as well. after all it was describe as an  electromagnetic rail gun.
personally I'd prefer a caster gun that shot programmable matter shells with the caster being infused with magic.

It's a 0.60 caliber. ie, it's six tenths of an inch in diameter. Cog said that. And the electromagnetic acceleration -increases- the kickback - with gas operated automatic weaponry, the kickback is vented and used to cycle the mechanism, which cuts back on how much kickback the user experiences, or so I understand. With EM, all the forward impetus is matched by an equal and opposite backward impetus. Hence the dots of light latching themselves to the scenery...

God knows if Wilson is conscious at present, though. ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 18, 2008, 02:31:15 PM
Quote from: llearch n'n'daCorna on January 18, 2008, 02:26:55 PM
God knows if Wilson is conscious at present, though. ;-]
My vote is for discorporated.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 02:38:39 PM
i second that vote. and thanks for the refresher. :tmyk
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 18, 2008, 03:00:37 PM
Quote from: Tapewolf on January 18, 2008, 02:31:15 PM
Quote from: llearch n'n'daCorna on January 18, 2008, 02:26:55 PM
God knows if Wilson is conscious at present, though. ;-]
My vote is for discorporated.

By firing the weapon? That's not a very good design.

By his boss, any minute now, yes, I'll go for that. ;-]
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 03:05:32 PM
maybe he just wasn't strong enough you should see what the Armageddon buster does the the blue bomber in plagues misadventures. it's backlash was too much for the blue dweeb. and suddenly i worry that i take web comics and video games to seriously.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tezkat on January 18, 2008, 03:25:01 PM
Quote from: llearch n'n'daCorna on January 18, 2008, 02:26:55 PM
Why d'you think the thing stabilised itself by holding on to the ground. And the walls. And the other walls. And the buildings...

I don't think it's exploding or magical. Just very very fast.

Also I don't think the Being is totally vaporised. Just in very very small pieces, spread over a quite large area. ;-]

Supposedly, Wilson was in the middle of the street with little to brace himself. Counting the gun, he probably masses at most a few times what the weasel does, so pretty much any damage he just inflicted on the mook would have been replicated on his arms/shoulders.

Let's say that a 0.60 railgun projectile is made of a dense metal and weighs around a kilogram. To completely vaporize a Being-sized target as described in Cog's post (i.e. insta-cook him to several thousand degrees K, assuming perfect energy transfer) with a purely kinetic round, we'd need a muzzle velocity on the order of Mach 100. That's like setting off a nearly a ton of TNT in your hands. :animesweat Modern antitank railguns only pack about 1% of that energy (about Mach 10). Realistically, I'd think that Beings would be much too squishy to absorb the damage across that much of their bodies, however. I'd rather expect such a fast projectile to punch nice crispy holes in them instead (and in everything else quite a ways down the trajectory >:]). Maybe send a few limbs flying in the shockwave...

Oh wait... how about magical recoil suppression? Imagine the possibilities...

(Also: Yay for failing to suspend disbelief through random geekery! I'll stop now... :mowtongue)

Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 18, 2008, 03:47:05 PM
Quote from: Tezkat on January 18, 2008, 03:25:01 PM
Quote from: llearch n'n'daCorna on January 18, 2008, 02:26:55 PM
Why d'you think the thing stabilised itself by holding on to the ground. And the walls. And the other walls. And the buildings...

I don't think it's exploding or magical. Just very very fast.

Also I don't think the Being is totally vaporised. Just in very very small pieces, spread over a quite large area. ;-]

Supposedly, Wilson was in the middle of the street with little to brace himself.

Ah, but you're forgetting the dots of orange. They're magical anchors built into the weapon to account for the recoil - no user could reasonably hold onto the weapon themselves and fire it. Thus, the orbs connected to the gun spread that recoil out among the various buildings and scenery.
  It's not recommended to fire the weapon until it has a sufficient number of anchor points. :3

Edit: Also, E has it backwards. Kind of.

The insect battle would be in the street between the orange and the blue buildings, with the harpist and the mooks on the lower side of the street, and the rest of the party on the upper part.
My apologies for any confusion the less-than-exact descriptions and cartography might have caused.  :animesweat
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: e_voyager on January 18, 2008, 04:36:04 PM
if you wish i can remake the map according to your descriptions.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 18, 2008, 06:41:17 PM
Quote from: e_voyager on January 18, 2008, 04:36:04 PM
if you wish i can remake the map according to your descriptions.

You're more than welcome, although you don't have to if you don't wish to.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Paladin Sheppard on January 20, 2008, 05:06:21 AM
 :< I'm damn well stuck here... I've got a complete blank whenever I try to type something  :cry
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 20, 2008, 08:40:36 AM
Quote from: Paladin Sheppard on January 20, 2008, 05:06:21 AM
:< I'm damn well stuck here... I've got a complete blank whenever I try to type something  :cry
I don't think you ever did pass judgement on whether Cross is a nutter or not, but assuming he knows your name (I'll have to check), he's likely to want to return for you if you don't arrive.  After all, he wants as many Creatures in the party as possible.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 20, 2008, 01:47:49 PM
I'm not sure if that excludes the rabid hedgehog or not. ;-]

Not that I'm going to be worried either way. He's tough enough and old enough to stand up for himself. *grin*
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 20, 2008, 10:54:51 PM
Damien:

I think I've made it somewhat clear that now is an excellent time to get out of dodge, and that indeed, you cannot beat Linos. I would humbly suggest editing your post, as otherwise you will be arrested, and you will have to figure out some way to get back to the party.
While I can understand acting in-character, unless that song made Sheebus stupid as well as angry, he should realize that trying to take on a SWAT team in full-riot gear and the Harpist at the same time is far beyond his abilities, and that getting the hell out of there would be the smart thing to do.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 20, 2008, 11:05:00 PM
Eh let him die, or get arrested. I'll figure something out if I have to.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: techmaster-glitch on January 20, 2008, 11:39:52 PM
Wow. Actually giving licence for your character to be killed off while your still playing him. That's rare.

Still, it does serve to impress upon the rest of the characters just how serious things are.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 21, 2008, 12:03:05 AM
Quote from: Daimien on January 20, 2008, 11:05:00 PM
Eh let him die, or get arrested. I'll figure something out if I have to.

...I'm not sure if that's a resignation from the RP or not. If he dies, I don't have any plan to resurrect him.

I'm going to strongly advise you to edit your post, Damien. You do have to figure something out, already. I'm not trying to be either pissy or threatening, here, and I do realize that the last few posts have been somewhat confusing. This does not mean that there are not consequences to any IC action, however. I'd rather not see Sheebus die, but if that's the way you want it...

Minor Edit: I forgot to address Stygian's character being all sneaky-like behind us.

Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 21, 2008, 02:44:03 PM
OK, I'd rather not see him die but if he gets arrest or dies then it happens. I'll either walk away or see if I can make another character. Also if you think about it. With Sheabus being dealt with by the SWAT, the others have a better chance to get away without that many cops chasing them. If he doesn't make it to the boat then he doesn't make it. If SWAT or the Harpist kill him then he dies and the others forget they knew him.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 21, 2008, 02:47:25 PM
Quote from: Daimien on January 21, 2008, 02:44:03 PM
If he doesn't make it to the boat then he doesn't make it. If SWAT or the Harpist kill him then he dies and the others forget they knew him.
With a SWAT team on the docks, I think a boat is out of the question now...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: llearch n'n'daCorna on January 21, 2008, 03:25:59 PM
that and the sinking ship in the harbour...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Sunblink on January 21, 2008, 04:46:06 PM
Daimien, I really hate to be a bitch here, but you're being unnecessarily troublesome here. Cog has asked you nicely, repeatedly, to edit your post to something which will prevent any further trouble. If I were you, I would be diving for that with open arms. You also seem to be under the impression that you can simply create replacement characters every time you get your character in a corner rather than negotiate reasonably. When you blatantly do not listen to the GMs and you act so recklessly with a character, we're obviously not going to let you do that.

So yes. If Sheabus is killed, you're not going to be allowed to create a new character.



Oh, and Tapewolf? You're facing the wrong way to look at Sal. :>

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 21, 2008, 04:57:47 PM
Quote from: Keaton the Black Jackal on January 21, 2008, 04:46:06 PM
Oh, and Tapewolf? You're facing the wrong way to look at Sal. :>
Would you mind clarifying that?  Cog said that Sal was behind him.  Cross is looking behind Cog...
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 21, 2008, 05:01:43 PM
I'm fairly certain that I wrote that Cog bumped into Cross's back - meaning that behind Cog and behind Cross are the same direction. However, if I've misinterpreted something, that's also more than possible.  :animesweat

Also, under recommendation, we're closing registrations for this RP. If you still want to join after this point, you're more than welcome to post here and toss us a PM - if it's feasible, we'll see what we can do. However, it's going to be extremely difficult to introduce characters in a little bit, and well, considering the size of the RP, registrations are for all intents and purposes closed.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 21, 2008, 05:03:30 PM
Quote from: Cogidubnus on January 21, 2008, 05:01:43 PM
I'm fairly certain that I wrote that Cog bumped into Cross's back - meaning that behind Cog and behind Cross are the same direction. However, if I've misinterpreted something, that's also more than possible.  :animesweat

Indeed.  I'm thinking we have Keaton, then Cross, then Cog, and then Sal, each behind the other.  Cross glances round to see Cog and talk to him, but doesn't notice Sal until later.
If you want me to clarify it, that's no problem.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Cogidubnus on January 21, 2008, 05:05:13 PM
That sounds about right, yes - I probably misinterpreted something there, then. Your post should be fine, I just thought perhaps you thought Cog was in front of you.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Tapewolf on January 21, 2008, 05:10:23 PM
Quote from: Cogidubnus on January 21, 2008, 05:05:13 PM
That sounds about right, yes - I probably misinterpreted something there, then. Your post should be fine, I just thought perhaps you thought Cog was in front of you.

I've made a slight edit to make this clearer.  However, I do seem to have missed Witt in my mental model.
Title: Re: Eternal Rains (OOC) [M] - Open
Post by: Lushin on January 21, 2008, 05:19:40 PM
Quote from: Keaton the Black Jackal on January 21, 2008, 04:46:06 PM
Daimien, I really hate to be a bitch here, but you're being unnecessarily troublesome here. Cog has asked you nicely, repeatedly, to edit your post to something which will prevent any further trouble. If I were you, I would be diving for that with open arms. You also seem to be under the impression that you can simply create replacement characters every time you get your character in a corner rather than negotiate reasonably. When you blatantly do not listen to the GMs and you act so recklessly with a character, we're obviously not going to let you do that.

So yes. If Sheabus is killed, you're not going to be allowed to create a new character.



Oh, and Tapewolf? You're facing the wrong way to look at Sal. :>

~Keaton the Black Jackal
Fine, kill him off. He didn't seem to fit in with this group anyway. Just ya know make a run for it or something while it happens.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 21, 2008, 06:05:35 PM
I'm sorry to hear that, Damien.

I would first of all point out that Sheebus isn't really sacrificing himself for his friends, in any way. One might argue that these people are in no way his friends - but secondly, that the police are already going to be doing a nice job of being a distraction to the Harpist and Izria anyway. So, he's not really doing this for any reason than either sheer stupidity and thickheadedness.

What's more, I'm especially sorry to hear you'll be leaving over not winning your first fight in the RP. I would take a moment to reread the RP's description - this is a dystopia. Sheebus is not the most badass badass to ever walk this place, and to expect him to win a fight one-on-one with one of the best assassins on furrae is sheer silliness. Being stubborn and deciding to just quit because you can't win isn't going to change the situation any.

I have asked you nicely once, told you again, and then Keats has told you to change your post, to no effect. We're not the sort of GM's who take personal control over people's characters, but if you're going to ignore us like this, I see no reason to let you back into the RP either. You have had your chance to edit, and basically told us to go screw ourselves. So, alright. Have it your way, Damien. Sheebus won't be making a reappearance, and I'm sorry to say that neither will you.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Lushin on January 21, 2008, 06:37:18 PM
Quote from: Cogidubnus on January 21, 2008, 06:05:35 PM
I'm sorry to hear that, Damien.

I would first of all point out that Sheebus isn't really sacrificing himself for his friends, in any way. One might argue that these people are in no way his friends - but secondly, that the police are already going to be doing a nice job of being a distraction to the Harpist and Izria anyway. So, he's not really doing this for any reason than either sheer stupidity and thickheadedness.

What's more, I'm especially sorry to hear you'll be leaving over not winning your first fight in the RP. I would take a moment to reread the RP's description - this is a dystopia. Sheebus is not the most badass badass to ever walk this place, and to expect him to win a fight one-on-one with one of the best assassins on furrae is sheer silliness. Being stubborn and deciding to just quit because you can't win isn't going to change the situation any.

I have asked you nicely once, told you again, and then Keats has told you to change your post, to no effect. We're not the sort of GM's who take personal control over people's characters, but if you're going to ignore us like this, I see no reason to let you back into the RP either. You have had your chance to edit, and basically told us to go screw ourselves. So, alright. Have it your way, Damien. Sheebus won't be making a reappearance, and I'm sorry to say that neither will you.

I don't know why you think that's the reason I am leaving. With all honesty I've been thinking of leaveing since this thing had been kicked off, I almost just had him stay in the bar. This just gives me a reason to do it. I don't understand why you think I'm being petty about it. I made my choices cause they where mine to make. So now Sheabus will fade into obscure characters I've made.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 21, 2008, 06:55:45 PM
Quote from: Tapewolf on January 21, 2008, 05:10:23 PM
Quote from: Cogidubnus on January 21, 2008, 05:05:13 PM
That sounds about right, yes - I probably misinterpreted something there, then. Your post should be fine, I just thought perhaps you thought Cog was in front of you.

I've made a slight edit to make this clearer.  However, I do seem to have missed Witt in my mental model.

On the other side of Keats, on the ground, muttering profanities and tryign to catch his breath.

And probably wondering if one or more of his ribs are busted. :-/
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on January 21, 2008, 07:02:27 PM
I can see Daimien's point....sort of... Ya see editing a post like that because your character wont make it is kinda metagameing in a way. If Dani gets into a situation where he's shot with a tommy gun from that close and in the open like that again in all probability he'll probably just die. I mean I'm not going to change the laws of probability and physics just so it fits nicely with Dani living and the plot advances all happy dappy everyone lives and everyone wins... You guys said it yourself it's a dystopia and we're all killable/ captureable creatures. shit happens.

then again you guys do plan this stuff out ahead of time and such and I'm pretty sure it's inconvenient for you to change the way the story goes on account of a deat every five minutes, and Daimian could have handled it more politely than he did.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 21, 2008, 07:12:50 PM
Quote from: Daimien on January 21, 2008, 06:37:18 PM

I don't know why you think that's the reason I am leaving. With all honesty I've been thinking of leaveing since this thing had been kicked off, I almost just had him stay in the bar. This just gives me a reason to do it. I don't understand why you think I'm being petty about it. I made my choices cause they where mine to make. So now Sheabus will fade into obscure characters I've made.

If you wanted to quit, that's fine. There are better ways of going about it, certainly, and possibly telling us that leaving was your intention might have resulted in a little less misunderstanding. I'll make an IC post momentarily, then.

Quote from: lucas marcone on January 21, 2008, 07:02:27 PM
I can see Daimien's point....sort of... Ya see editing a post like that because your character wont make it is kinda metagameing in a way.

I see your point: having a character act IC is always the most important fact to consider. But, I'd consider it metagaming only if there was no feasible way a character would consider an alternate course of action. I feel that Sheebus had good reason to run away.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 21, 2008, 07:27:23 PM
Stygian: Nothing personal about Wit's response, there.

He's the sort who'd say anything he thought he could get away with... If and when he figures out how many arms Sal has,he'll be making more "hand" jokes than you can poke a stick at. For the moment, I figured she was mostly shrouded by the cloak, and only had two hands out - it's unclear from your post, I mean, if she has two, or all six.

*cough*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on January 21, 2008, 07:42:25 PM
She has only two out. The other four aren't so humanoid, and situated further up on her back for practical reasons. That's why she's wearing a cloak and looking slightly hunched over, though she isn't actually.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on January 21, 2008, 09:35:48 PM
Quote from: Cogidubnus on January 21, 2008, 07:12:50 PM
Quote from: Daimien on January 21, 2008, 06:37:18 PM

I don't know why you think that's the reason I am leaving. With all honesty I've been thinking of leaving since this thing had been kicked off, I almost just had him stay in the bar. This just gives me a reason to do it. I don't understand why you think I'm being petty about it. I made my choices cause they where mine to make. So now Sheabus will fade into obscure characters I've made.

If you wanted to quit, that's fine. There are better ways of going about it, certainly, and possibly telling us that leaving was your intention might have resulted in a little less misunderstanding. I'll make an IC post momentarily, then.

Quote from: lucas marcone on January 21, 2008, 07:02:27 PM
I can see Daimien's point....sort of... Ya see editing a post like that because your character wont make it is kinda metagameing in a way.

I see your point: having a character act IC is always the most important fact to consider. But, I'd consider it metagaming only if there was no feasible way a character would consider an alternate course of action. I feel that Sheebus had good reason to run away.

Then there's possibility versus probability... Sure it's possible Sheebus could drag his hulking mass from a prone position to his feet and run through (or around if you prefer) a whole SWAT team in full gear, but I like to think that that SWAT team is trained well enough to stop one man from getting by them no matter how realistically strong he is.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 21, 2008, 09:40:44 PM
... he could always run ahead of the SWAT team and jump in the water, swim under the docks, and find a place to get out of the water and get away that way.

But let's leave it there.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Lushin on January 21, 2008, 10:02:09 PM
Yeah I was thinking about that too. I figure once the SWAT team showed up I was done for so I figured I'm dead.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on January 22, 2008, 05:12:21 AM
Quote from: llearch n'n'daCorna on January 21, 2008, 09:40:44 PM
... he could always run ahead of the SWAT team and jump in the water, swim under the docks, and find a place to get out of the water and get away that way.

But let's leave it there.


Man, I wish you were some moron who wasn't worth my time right now......But damnit I respect you too damn much.


On another note.... If you're reading this, Spanky, Epyon and Dani are about to miss their shot. Now I'm sure I could find a way back to the party seeing as the Marcos have eyes and ears... I'm not sure how you mught do the same.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 22, 2008, 07:52:13 AM
Last I saw Epyon was following Pettersohn.

Chances are he's just behind Sal, I guess...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on January 22, 2008, 08:15:00 AM
carrying Dani? poor guy.



hold the phone.... how is a 4'11'' guy carrying a 6' 200 lb guy over his shoulder. i could understand dragging but carrying?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 22, 2008, 09:39:41 AM
He's undead. We presume that means a fair bit stronger than your usual, or capable of exerting exceptional strength if needed.

I could well be wrong in that - ask Keats and Cog for clarification?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 22, 2008, 09:54:05 AM

Well... if you think about the kinestheological implications of being tireless, his max lift and carrying capacity should be identical. If he had a slight strength buff from his Mythos heritage, a 200 lbs carry isn't all that unreasonable. Of course, trying to fit a that much bear onto a the shoulder of a 4'11" humanoid is another matter entirely. :animesweat
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 22, 2008, 10:01:43 AM
Yeah, but there's verified stories of mothers lifting cars off of their offspring. Given that, it wouldn't surprise me to learn that -everyone- has a lot of strength they can use that they believe they can't.

And granted that little extension, Undead having more strength than normal folk because they don't have the signals telling them they can't lift that...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 22, 2008, 10:05:49 AM
In the same vein as old (dead) Windle Poons, I think that the undead would be very strong, yes.  ;)

More than capable of lifting 200lbs. of dead weight, I think.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 22, 2008, 12:22:27 PM
sorry i've been gone for a few days but car mishaps prevent me form reaching home until today and i'm to sleepy to catch up now so i'll read what everyone has done and fix up a post in the next day if i can.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on January 22, 2008, 03:15:48 PM
Quote from: Tezkat on January 22, 2008, 09:54:05 AM

Well... if you think about the kinestheological implications of being tireless, his max lift and carrying capacity should be identical. If he had a slight strength buff from his Mythos heritage, a 200 lbs carry isn't all that unreasonable. Of course, trying to fit a that much bear onto a the shoulder of a 4'11" humanoid is another matter entirely. :animesweat


That's what i was thinking... Dani's a big guy and the mental image I get is a rather comical verson of Epyon carrying dant with Dani smothering Epyon and his arms an legs dragging behind him. Undead or not it's still an awkward load.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 22, 2008, 05:37:47 PM
yeah, but he doesn't have to breathe, so Dani can cover his face...

.. he -might- have trouble seeing where he's going, admittedly...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 22, 2008, 09:28:26 PM
Tape, just to clarify - Johan Cross can really teleport across continents, here? Even supposing he could, I'd imagine that transporting thirteen people in such a way would be quite an epic feat. Heck, Teleporting two (himself and one other) twelve times in a row would be an epic feat by itself.
I'd also wonder if Tape's been on (and set a recall point, I suppose) the specific mainland we're talking about, as the Kami'Sin capital is located in the Furrae equivalent of Africa. Transportation even from the Continent might prove...tricky.

Of course, this might not matter in a few posts...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 23, 2008, 12:03:59 AM
Quote from: lucas marcone on January 22, 2008, 03:15:48 PM
Quote from: Tezkat on January 22, 2008, 09:54:05 AM

Well... if you think about the kinestheological implications of being tireless, his max lift and carrying capacity should be identical. If he had a slight strength buff from his Mythos heritage, a 200 lbs carry isn't all that unreasonable. Of course, trying to fit a that much bear onto a the shoulder of a 4'11" humanoid is another matter entirely. :animesweat


That's what i was thinking... Dani's a big guy and the mental image I get is a rather comical verson of Epyon carrying dant with Dani smothering Epyon and his arms an legs dragging behind him. Undead or not it's still an awkward load.

yes it would be kind of awkward but my shoulders area little broad wings and all and as a living archaeologist Epyon was often required to carry between 60 and 100lbs of weight long distances on regular occasions. at the moment all my eyes are open  but still  my arm could probably just barely fit around Dani's waist but fit well enough that if i used my  other arm as a stabilise i should be able to hold him.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 23, 2008, 04:50:16 AM
Quote from: Cogidubnus on January 22, 2008, 09:28:26 PM
Tape, just to clarify - Johan Cross can really teleport across continents, here?

IIRC Creatures can teleport to the moon(s).  While we don't know how 'Cubi teleportation works, it's unlikely that range is a barrier.  That certainly wouldn't be the case with Warp-aci, since it's basically portal generation.

QuoteEven supposing he could, I'd imagine that transporting thirteen people in such a way would be quite an epic feat. Heck, Teleporting two (himself and one other) twelve times in a row would be an epic feat by itself.
Well, it's definitely the latter approach he was thinking of.  Teleporting the entire crowd in one go is too much.  I'll concede that he might not have the strength to do that many people individually, either.

QuoteI'd also wonder if Tape's been on (and set a recall point, I suppose) the specific mainland we're talking about, as the Kami'Sin capital is located in the Furrae equivalent of Africa. Transportation even from the Continent might prove...tricky.
Unless the Isle is some strange volcanic lump all alone in the middle of the ocean (I'll have to check the original description again) it's going to be located off one of the continents (and we don't know if there is more than one major continent in Furrae  :B).  Cross is going to be referring to the one it is adjacent to.  If it's a different one they need to get to, chances are he might not have been there, so it wouldn't work.

QuoteOf course, this might not matter in a few posts...
Well from a game PoV it would be too easy, so I don't honestly expect the proposal to be carried.  Unfortunately, it's the obvious approach given the setting.  It's quite possible that teleportation is considered a basic skill for 'Cubi who leave SAIA.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 23, 2008, 07:07:08 AM

Quote from: llearch n'n'daCorna on January 22, 2008, 10:01:43 AM
Yeah, but there's verified stories of mothers lifting cars off of their offspring. Given that, it wouldn't surprise me to learn that -everyone- has a lot of strength they can use that they believe they can't.

Meh. It's not that hard to deadlift a car, but I highly doubt that everyone could do it even if their kids were trapped underneath. :animesweat Most people don't know how to use their muscles at anything close to maximal strength levels. Back when I worked as a personal trainer, it was normal to see newbies double their lifting capacity after only a few weeks. That's not muscle growth; it's improved neuromuscular control--accessing the untapped strength they didn't know they had. On the other hand, trained power athletes (and, presumably, experienced monster slayers) already know how to give 100%, so they wouldn't get that particular benefit from becoming Undead. In theory. :3


Quote from: Snuggles on January 22, 2008, 11:41:02 PM
As Sheebus ran out for the harpist, Anton was finished being sick of the pain and tried to help him. In trying to cast a spell to help him, His will gave out. He hit the deck and skid across to Sheebus landing beside him, knocked out.

Um... does this mean we're writing Anton out as well? :dface

Or do you expect us to break you out of jail or something? >:]


Quote from: Tapewolf on January 23, 2008, 04:50:16 AM
IIRC Creatures can teleport to the moon(s).  While we don't know how 'Cubi teleportation works, it's unlikely that range is a barrier.  That certainly wouldn't be the case with Warp-aci, since it's basically portal generation.
Quote from: Tapewolf on January 23, 2008, 04:50:16 AM
Well from a game PoV it would be too easy, so I don't honestly expect the proposal to be carried.  Unfortunately, it's the obvious approach given the setting.  It's quite possible that teleportation is considered a basic skill for 'Cubi who leave SAIA.

I don't recall Amber ever suggesting that Cubi teleportation was a racial ability, so they'd presumably do it with magic just like everyone else. Teleportation, especially long range teleportation, is considered fairly high level magic in most game systems.


Is the Kamei'Sin capital even a publicly known location? I got the impression that it was sort of a hidden stronghold where they staged attacks on the Dragons.

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 23, 2008, 07:23:08 AM
Quote from: Tezkat on January 23, 2008, 07:07:08 AM
I don't recall Amber ever suggesting that Cubi teleportation was a racial ability, so they'd presumably do it with magic just like everyone else.
Indeed.

QuoteTeleportation, especially long range teleportation, is considered fairly high level magic in most game systems.
Yes, but unlike the game systems which AFAIK are generally based on humans, Creatures have centuries in which to get it down pat.  Aniz can do it without a warp-aci, and he comes from a pretty feeble clan as I understand it, so I'd say it's not really a matter of raw power.  It might take a while to learn, but remember Cross has had something like 800 years in which to get the hang of it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 23, 2008, 12:55:13 PM
Oh, nuts.

Sorry, Snuggles. I overlooked Anton in the fracas. Can you forgive me?

Didn't mean to leave you in the fray, as it were. Any way we could... fish him out of it? Or are you taking the same way out as Daimian?

If the latter, it might be an idea to let us know...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on January 23, 2008, 01:06:31 PM
On another note, Snuggles, in order to keep your character from being left behind in the mad dash to reach the junkyard, I recommend you rectify your post so that way he collapses closer to the group. That will make it more likely that someone will pick him up and carry him.

If you want, he can be blown back and near the group by the force of the explosion. Witt was, after all.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: bill on January 23, 2008, 01:11:56 PM
Alright, I'm sorry for my absence, but I've had to do three entirely separate tasks at the same time for the past week-and-a-half. Is it too late, or can I still continue with this?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Snuggles on January 23, 2008, 01:16:09 PM
Is Sheebus being left behind for some reason as well or did he get picked up as well

Quote from: llearch n'n'daCorna on January 23, 2008, 12:55:13 PM
Sorry, Snuggles. I overlooked Anton in the fracas. Can you forgive me?
It is fine i haven't posted all weekend so it is kind of my fault so i had to come up with something.
Quote from: llearch n'n'daCorna on January 23, 2008, 12:55:13 PM
Didn't mean to leave you in the fray, as it were. Any way we could... fish him out of it? Or are you taking the same way out as Daimian?
do you mean the Daimian exiting from the RP.... if so then I will change it so you can fish me out



OK after getting caught up on what is going to happen then yes i do want to say with this char to i am going to change it so that people can grab me from the imante death of my char too..... just give me a little bit to make the corrections and we will be on our way.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 23, 2008, 01:28:36 PM
I'm pretty sure the SWAT people would be crucified if they opened fire on a child.  But it would still make things easier if Anton managed to escape being arrested.  Cross has to balance keeping another known 'Cubi on board against the need to flee, after all.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on January 23, 2008, 01:32:31 PM
Quote from: BillBuckner on January 23, 2008, 01:11:56 PM
Alright, I'm sorry for my absence, but I've had to do three entirely separate tasks at the same time for the past week-and-a-half. Is it too late, or can I still continue with this?

It's alright, Bill. :) I'm pretty sure you can continue with this just fine as long as you write a catch-up post, but I'll need to check with my co-GM.

Quote from: Snuggles on January 23, 2008, 01:16:09 PM
Is Sheebus being left behind for some reason as well or did he get picked up as well

Um, Sheebus is pretty much dead. Daimien's dropped out of the RP.

Quote
OK after getting caught up on what is going to happen then yes i do want to say with this char to i am going to change it so that people can grab me from the imante death of my char too..... just give me a little bit to make the corrections and we will be on our way.

Not a problem. Just inform us when you've made the corrections and we'll waddle our way to the junkyard. Just like March of the Penguins, only involving a sizable assortment of misanthropic characters and RPers. And we don't eat fish, we eat Cheeto's.

My apologies for the slow posting on my end, by the way, everyone. Honestly, when my posts are pretty much about the size of a small novel (UNINTENTIONALLY! I get carried away, dammit) it's a little difficult to start dragging my 145-pounds-of-Winnie-the-Pooh-yellow-fluff ass around and start posting regularly.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 23, 2008, 01:36:58 PM
Snuggles,

Sheabus decided he didn't want to play anymore. That's why the fuzz have him arrested, and possibly somewhat police brutalitied - it's unclear at present what his status is, and I'm not sure the players will know anytime soon what happened to him anyway.

If you want to keep playing, you need to get into the alleyway ASAP, and hopefully one of the mob will grab you and carry you until we get a chance to wake you up and/or patch up wounds.

(note that this is all -my- suggestions, and subject to review and overrule by the other players, and -definitely- by the GMs...)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Snuggles on January 23, 2008, 01:48:02 PM
Alright i have made my corrections hopefully it is ok....


Also this is what i get for not being on for the weekend.... (misses a good portion of everything heh :B)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 23, 2008, 02:50:07 PM
Quote from: Tapewolf on January 23, 2008, 04:50:16 AM

IIRC Creatures can teleport to the moon(s).  While we don't know how 'Cubi teleportation works, it's unlikely that range is a barrier.  That certainly wouldn't be the case with Warp-aci, since it's basically portal generation.

Oh, well, that answers that question, then. :B

QuoteWell, it's definitely the latter approach he was thinking of.  Teleporting the entire crowd in one go is too much.  I'll concede that he might not have the strength to do that many people individually, either.

Now that I think about it, it'd be more like 12 two-person trips, and another twelve single-person trips (taking two on the way there, and then teleporting himself back).

QuoteUnless the Isle is some strange volcanic lump all alone in the middle of the ocean (I'll have to check the original description again) it's going to be located off one of the continents (and we don't know if there is more than one major continent in Furrae  buck teeth).  Cross is going to be referring to the one it is adjacent to.  If it's a different one they need to get to, chances are he might not have been there, so it wouldn't work.

Actually, you've hit in on the head. It's in the middle of the ocean, yes. It's also (mostly) equidistant from most of the major continents. Is'why it's mostly trade-centered.
So when Johan says "To the mainland", the correct response is "Which one?"  ;)

QuoteWell from a game PoV it would be too easy, so I don't honestly expect the proposal to be carried.  Unfortunately, it's the obvious approach given the setting.  It's quite possible that teleportation is considered a basic skill for 'Cubi who leave SAIA.
I'd be willing to say that a SAIA graduate could teleport. Teleporting across continents 24 times a day (twelve with another person), though, I might draw objection to.


QuoteIt's alright, Bill. :) I'm pretty sure you can continue with this just fine as long as you write a catch-up post, but I'll need to check with my co-GM.

It's quite alright with me. We'll probably chew out Navarro for being a lazy bastard, though. ;)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 23, 2008, 03:07:05 PM
Quote from: Cogidubnus on January 23, 2008, 02:50:07 PM
Actually, you've hit in on the head. It's in the middle of the ocean, yes. It's also (mostly) equidistant from most of the major continents. Is'why it's mostly trade-centered.
So when Johan says "To the mainland", the correct response is "Which one?"  ;)

In some ways that's a problem of your own making, because we don't know what the continent DMFA is set on is called  >:3

We can probably assume that Cross has forgotten how far away from home he is.  Heck, it's exactly the sort of thing I'd do.  Either way, it doesn't look like he knows the location, so that's going to scupper the plan right away.

QuoteTeleporting across continents 24 times a day (twelve with another person), though, I might draw objection to.

Put like that, 24 teleportations in a single sitting is indeed far outside his capability.  Note however, that he is not the only 'Cubi in the party who would be able to do this.

**EDIT**
It would also open up the possibility of him teleporting the Creatures first and then being 'Too tired' to pick up the ones he considers deadweights  :mwaha

**EDIT EDIT**
Hopefully that should take care of both the teleportation question, at least for now.  It should also bring Anton back into the fold although Cross won't be able to carry him for long.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 23, 2008, 06:04:45 PM
i know that Epyon doesn't know any teleportation spells. healing yes but now that he's sure that the bear (dani) will survive he'd rather Anton (the rabbit he heard earlier ) or someone else take over the healing.  he's kind of self centered in that while he'll save you if he can he'll tend to his own needs before yours. If if you'll survive and he needs to fix his body then his body comes first.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 24, 2008, 12:22:32 PM

Okay... so I figured if Edge was gonna keep wandering around in the rain with a suit on, he'd need a hat--something conservative enough to go with a tie but still edgy enough for a black leather trenchcoated swordsman. Here's a quickie concept sketch:

(http://img176.imageshack.us/img176/3950/edgenewhatsketchxr1.jpg)

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 24, 2008, 12:25:44 PM
Quote from: Tezkat on January 24, 2008, 12:22:32 PM
Okay... so I figured if Edge was gonna keep wandering around in the rain with a suit on, he'd need a hat--something conservative enough to go with a tie but still edgy enough for a black leather trenchcoated swordsman. Here's a quickie concept sketch:

Ooh, nice. Is there any particular reason for the chunk missing from the back of the hat?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 24, 2008, 12:31:47 PM
Quote from: Tapewolf on January 24, 2008, 12:25:44 PM
Ooh, nice. Is there any particular reason for the chunk missing from the back of the hat?

Uh... it makes him look all sharp and pointy? :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 24, 2008, 12:33:07 PM
Quote from: Tezkat on January 24, 2008, 12:31:47 PM
Uh... it makes him look all sharp and pointy? :3

I did wonder if it was a gap for his headwings or something.  Wouldn't the back of his head gets wet, though?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 24, 2008, 12:38:01 PM
Quote from: Tapewolf on January 24, 2008, 12:33:07 PM
I did wonder if it was a gap for his headwings or something.  Wouldn't the back of his head gets wet, though?

Maybe... I wasn't really thinking about functional considerations when I drew it. I just thought it looked cool. :animesweat I suppose he could tilt it back if the rain was coming from behind. Combined with the upturned collar, there wouldn't be too much water getting through.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 24, 2008, 12:57:45 PM
heh. I note that everyone seems to think that Witt is a loudmouth, when he's just forceful and direct...


... I have to wonder what would happen if someone tried to read his mind. I'd like to think it'd be like sticking your hand into a ball of razor-wire, complete with curses and abuse, but that might well be just wishful thinking. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 24, 2008, 01:26:46 PM
Hats do indeed rock, sir. Of course, now Tez might need to stop by the honor circle, to determine once and for all whose hat is indeed the ultimate in badassery.  >:3

(arts by Keaton the Black Jackal)

(http://i76.photobucket.com/albums/j5/Cogidubnus/Scan-Cogidubnus2.jpg)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 24, 2008, 04:11:24 PM
Hat fight?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 24, 2008, 04:36:31 PM
indeed sire box. the fedora verse the what kind of hat is that cogi?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 25, 2008, 10:17:08 AM

Quote from: e_voyager on January 24, 2008, 04:36:31 PM
indeed sire box. the fedora verse the what kind of hat is that cogi?

Hmm... Cog's hat looks rather like a fedora. It's even pointier than mine. :3

I was going for something for something fedora-like on mine that also suggested the slightly wider-brimmed and pointier hats associated with swashbucklers.



As promised, a few tidbits of semi-public information about my current alias, Edge Blackwind:

Relatively well known in the right circles...
Edge isn't a major player by any means, but he's supposedly a 20-something Being swordsman of some skill. He's been active as an Adventurer for several years and isn't dead yet, so he must be doing something right.

Slightly less well known...
He wields a magical black blade that's rumoured to drink souls--he never brings his targets in alive. He's apparently more quixotic than mercenary, having reportedly worked pro bono a few times when villages were too poor to pay (though at least one case involved rescuing a pretty girl--he's reputedly something of a ladies' man as well >:]).

Rather obscure...
He dedicated his life to hunting Creatures after his mother was killed by a Demon.

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 25, 2008, 10:32:39 AM
sounds like stormbringer Elric's sword or mornblade which e wields form time to time e simply borrows it form the time stream when he needs it morn-blade being less unruly then strombringer. and there for easier to control.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 25, 2008, 10:43:17 AM
Quote from: e_voyager on January 25, 2008, 10:32:39 AM
sounds like stormbringer Elric's sword or mornblade which e wields form time to time e simply borrows it form the time stream when he needs it morn-blade being less unruly then strombringer. and there for easier to control.

Yeah, I saw that resemblance.

"Some say he was a sorceror
Or a warrior chief
But he was a stealer of souls
The Lord of Chaos reaps"

**EDIT**

QuoteAnd then, in response to the introduction, he laconically returned "Witt. 'ow much?"

Christ, llearch.  If that means what I think it means, we're likely to find out if the sword steals souls or not  :B
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 25, 2008, 01:20:17 PM
He said he was for hire. I'm just asking. :-P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 25, 2008, 01:55:54 PM
Quote from: llearch n'n'daCorna on January 25, 2008, 01:20:17 PM
He said he was for hire. I'm just asking. :-P

He said his sword was for hire, not his body  >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 25, 2008, 02:26:23 PM
Quote from: Tapewolf on January 25, 2008, 01:55:54 PM
Quote from: llearch n'n'daCorna on January 25, 2008, 01:20:17 PM
He said he was for hire. I'm just asking. :-P
He said his sword was for hire, not his body  >:3

"warrior for hire" doesn't sound like he's selling his sword to me.

... unless you mean a nudge, nudge, wink, wink sort of sword. I wasn't going to go there, though - that's not one of Witt's kinks, if you take my meaning...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 25, 2008, 02:27:59 PM
Quote from: llearch n'n'daCorna on January 25, 2008, 02:26:23 PM
"warrior for hire" doesn't sound like he's selling his sword to me.
Shush.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 25, 2008, 02:31:47 PM
Quote from: Tapewolf on January 25, 2008, 02:27:59 PM
Shush.

Mwahahahahahahaha! ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 25, 2008, 04:03:03 PM
you are a strange boxy man llearch. you make me feel almost normal when you say things like that.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 25, 2008, 06:27:51 PM
Thanks... I think.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 25, 2008, 07:01:50 PM
I need to know what's happening with Anton, because Cross isn't going to carry him through the junkyard.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 25, 2008, 07:23:57 PM
I also let my charge Dani at the front of the junkyard to go exploring and check on a few things. I'm assuming that the blond feline will take care of him since that that's the gm said i jut hope I'm not surprised while healing broken bones and skin
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 25, 2008, 07:27:40 PM
Well, I saw him give him a healing potion is what I meant, E. I don't think Tez will be carrying him, though, if that's necessary...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 25, 2008, 07:36:43 PM
nods . if i remember correctly i laid the bear down outside the junk yard propped up by some kind of support. with someone else to tend to him Epyon was ready to leave and find out if there was anything or anyone useful to him in this place and if he has to fight he doesn't want to be caught flat footed like he was with the music and the rail gun.

i figure it'll take a full half hour to an hour to go over and fix my body. there would be cracked if not fully broken pone and damaged organs that need tending to. i may not need them function to exist but i can't just let myself decay my body is one of the few things i have left now that i don't even have my health.

oh and on a side note Dani was starting to wake form the healing sleep i put him in meaning that his blood supply must be near normal but it would have taken the minerals it needs form other parts of his body starting fist with the last meal he ate then moving to his unnecessary organs and bones and so forth.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 26, 2008, 12:52:15 AM
Quote from: llearch n'n'daCorna on January 25, 2008, 02:26:23 PM
"warrior for hire" doesn't sound like he's selling his sword to me.

... unless you mean a nudge, nudge, wink, wink sort of sword. I wasn't going to go there, though - that's not one of Witt's kinks, if you take my meaning...

Why yes, that is a sword in my pocket, but it doesn't mean I'm not happy to see you. >:]


Quote from: Cogidubnus on January 25, 2008, 07:27:40 PM
Well, I saw him give him a healing potion is what I meant, E. I don't think Tez will be carrying him, though, if that's necessary...

Actually, Edge hadn't given the potion to anyone at that point, but Dani is the only one who really needs it. I'll leave the effects and strength of the potion up to lucas. The purpose of the healing potion was more to demonstrate that Edge is a well-prepared boy scout than to provide plot-convenient healing. :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 26, 2008, 06:41:46 AM
Okay, who's read Perdido Street Station?  I'm wondering about Techmaster in particular...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 26, 2008, 09:21:16 AM
Quote from: Tezkat on January 26, 2008, 12:52:15 AM


Quote from: Cogidubnus on January 25, 2008, 07:27:40 PM
Well, I saw him give him a healing potion is what I meant, E. I don't think Tez will be carrying him, though, if that's necessary...

Actually, Edge hadn't given the potion to anyone at that point, but Dani is the only one who really needs it. I'll leave the effects and strength of the potion up to lucas. The purpose of the healing potion was more to demonstrate that Edge is a well-prepared boy scout than to provide plot-convenient healing. :3


well i'd planned to get him healed once we stopped anyway i was very strict and limited in what i did as i'm sure that important magic  like healing can require care when casting and that in sever cases they don't just make everything well it's more like surgery then sudden recovery.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on January 26, 2008, 12:07:52 PM
Since Cog posted up the Harpist's profile a while back, I decided to tack up Izria's for the curious minds. The profiles of NPCs, villains, and side-characters are being recorded and linked to in the front page because I was bored and I decided to do something nifty with it. :B

Name: Izria Arcanthodyne
Nickname(s): Izzy, Izza, Queen Bee Bitch
Age: 611
Race: Insectis
Species: Asian Giant Hornet (http://en.wikipedia.org/wiki/Asian_giant_hornet) (Vespa mandarinia)
Family: Immediate family members' identities unknown
Affiliations and/or Associations: Husband (Zelaphos Kamei'Sin – deceased), Charge and "Pupil" (Katherine "Keaton" Jyraneth). An officer and enforcer in the main vein of the infamous Sabanethei Family

Height: 7'0"
Weight: 325 lbs (mostly of chitin and armor)
Build: Uneven and jagged due to chitinous exoskeleton, with long, sinewy limbs and a heavily armored frame
Eyes: Large, slit-shaped, and compound; an eerie black with a slight copper sheen. Possesses a small cluster of ocelli in the center of her forehead, just between her compound eyes
Hair: None
Fur Coloration: Has no fur, as her pelt consists of a leathery, at times stone-hard chitin exoskeleton. Like most hornets' traditional coloration, Izria's base skin color is a vibrant yellow, slightly rusted in hue around her joints, and corrupted visibly with spider-streaks of webbed black and copper
Description: Gargantuan in figure, with oddly disproportionate, heavily plated limbs. Greatly sinewy beneath her chitinous exoskeleton, she would almost appear to be unnaturally compact if it weren't for the presence of that bulky armor. Her forearms and forelegs are arguably the most bulky and uneven part of her body, tapering from her joints down to immense, hooked claws. While Izria has no hair to speak of, her antennae suffice as some form of ornamentation to her scalp, their plated lengths sloping all the way down to her waist. Generally, Izria's appearance is reminiscent of a wasp, as she possesses the bulbous stinger and strikingly obvious coloration, as well as other structural similarities. Her wings are very large and oddly gossamer, coating her back like a cape when dormant, but reaching a wingspan of ten feet when spread.

Serrated tracks of weaving markings run like oil from the corners of Izria's eyes, which are thickly underlined with black markings. Bizarrely, this feature almost makes Izria appear as though she is crying, or if the chitin surrounding her eyes was cracked and dented. The rest of her body is festooned in a similar fashion.

   History: Nobody really knows. Izria was quite possibly born and raised, initially, underground, as the chthonic Insectis traditionally do, but somehow she ended up on the surface and within the Sabnethei Family. Through bullying, pushing, shoving, and generally storming her way to the top, Izria has become an officer and enforcer among the Sabanethei Family's ranks, and is generally called upon for the purpose of antagonizing those who are overdue with their tributes, or for acting as a bodyguard or muscle.

Her most notable assignment is her task of overseeing the training of a certain Jyraneth Clan Succubus, Keaton, something which she was ordered to do despite Keaton being responsible for the death of her lover, Zelaphos Kamei'Sin. Ironically, it was this action which had garnered Kytharion's attention in the first place, as he was fascinated with the outcome of that encounter. Deciding that Izria's hatred would be the perfect weapon to chisel down Keaton's free will, he designated Izria to Keaton, much to both individuals' chagrin.

Izria's teaching methods are brutal and ruthless, but surprisingly effective, if only because she utterly stripped Keaton of her humanity. She is now one of many people who Keaton is dead-set on murdering, but despite Keaton's conviction, Izria still strikes fear and agony into her heart. Kytharion seems to know this, and it is for that reason he has assigned Izria to search for Keaton, along with the Harpist.

   Personality: Total heartless bitch. Izria is constantly under the impression that everything can be solved through brute force and breaking, a philosophy she's adopted for handling unruly people as well. Short-tempered and sharp-tongued, she is a vicious and hurtful individual, both physically and verbally, who, once enraged, will stop at nothing to even minimally hurt someone even if they've wronged her over the most trivial of issues. Almost every emotion of Izria's is dangerous - even people seem to regard her happiness as worrisome, as she's normally never happy without pushing someone weaker and smaller into the dirt. She thrives off of misery and bullying, and adores the thrill of menacing the defenseless, but when encountered with someone who is genuinely stronger than her she either resorts to petty insults, restrains herself, or relentlessly attempts to appeal to this stronger individual.

Izria has no regrets with challenging the most difficult of assignments, even if they involve irreparably destroying another person's life. Even more, she's perfectly unperturbed by brutalizing and even murdering others. Self-centered, Izria is highly greedy and apathetic to the needs and concerns of other people, almost as though she's utterly devoid of sympathy. It's for this reason that she's considered one of the best "enforcers" in Kytharion's personal selection of subordinates, since she is never swayed by sympathy.

It is quite possible that Izria is not bereft of her softer sides, as she was married in the past, and was aggrieved by the death of her husband. The nature of her relationship with Zelaphos is mostly unknown, however, and was likely as tumultuous as the two who founded the matrimony in the first place. Almost nobody is aware of these elusive beneficent characteristics since Izria's friends are few and far-between, even less those she actually confides in. To one on sidelines, Izria's barbaric behavior is normally more than enough to deter someone from trying to approach her, regardless of curiosity.

   Combat Abilities: Slight air manipulation; extensive Earth magic; sound manipulation; brute strength; durability

Weapons: Her fists, her wings (more information in Strengths).

Strengths: Most unconventionally, Izria's wings actually serve as a sort of weapon for her, as a great deal of her magic is centered on their momentum and cooperation. Whether or not Izria can actually fly with them is debatable, but she is capable of unfolding them and flapping them at near imperceptible speeds. From her wings' movement she can access numerous aspects of her magical range – sounds and air in particular. An earsplitting buzzing noise is created from the breakneck momentum of her wings, which she can amplify and distort in order to disorient and stun her nearby adversaries. Izria's air magic then becomes apparent afterwards – she can manipulate the active air surrounding her wings into various different methods, from pummeling blows to slicing blades. Normally, she uses this method to stir the earth around her or slice up the rock so it is more easily manipulated, but can just as easily attack someone using the air alone.

Earth, on the other hand, is Izria's foremost weapon. She relies on stone and rigid earth, not grass and plants, and uses rock in a variety of ways, as long as it is loose and can easily be manipulated. On the other hand, Izria loves pulverizing her enemies with her fists alone, and when she confidently feels that she can assault a foe unarmed, has no qualms with charging in and beating them silly. Size and brute strength kept into account, one full-fledged punch from Izria is normally enough to send an ordinary person flying. Her exoskeleton is also very durable, and maybe enough to defend her from projectiles such as bullets, depending on the strength of the gun that fires them. The defenses can either make a bullet ricochet off of Izria's hide, or decelerate its entry into her bare skin.

Weaknesses: Izria is not flexible, nor is she exceedingly fast. Unbalanced and heavy in build as she is due to her weighty exoskeleton, Izria can easily lose her balance when disoriented, and falls like a ton of bricks when she inevitably does. Getting up is an extremely difficult task for her, so she is most vulnerable when her defenses are stripped away and she's knocked to the ground, since recuperating and restoring her composure is a tedious process. Izria can easily be outmaneuvered and evaded, and exhausts herself easily when she flies into a rage and no longer calculates her moves. Unfortunately for her, this happens a lot.

Being very brusque, Izria isn't the most diplomatic sort, either, and isn't often relied on to do any convincing, unless it involves force. This creates friction between Izria and her cohorts, as very few people actually bother to interact with her. Considering her size and how noisy she is, she is also not recommended for assignments that require a lot of subterfuge and subtlety. Her wings' ability to produce distorting wind, sound, and air manipulation are most effective when Izria does a fair amount of preparation beforehand, and that is normally when her wings are moving at their fastest and making the most noise. Since her wings are her primary magical "weapon," if they are disabled she will lose a great deal of her strength, and be forced to resort to her less versatile physical abilities. Without her wings to loosen the stone, drawing the stone up through mental and physical suggestion alone is extremely difficult.

   Trivia:
-   Izria's theme song, in both her dystopian and normal incarnations, is "Slutgarden," by Marilyn Manson.
-   Despite the size of Izria's wings, nobody has ever seen her fly with them. It is unknown if she actually can, considering her immense size and weight. She can, however, propel herself forward and accelerate her movements amidst a charge by keeping her wings moving, and elongate her jumps.
-   Izria's fingers are rather oddly-structured, so she compensates for their large size and bizarre lengths by having extremely acute, bladed tips.
-   As far as Insectis go, Izria is rather old. This is probably because of artificial life extension as a reward for her continued service to the Sabanethei Family, or because she hasn't experienced the same living conditions as the Insectis underground.
-   Izria is indeed capable of stinging people with her stinger. It is unknown if her venom has the same properties as the Asian Giant Hornet's since she very rarely uses her stinger.
-   Izria's last name is derived from the word Acanthodynerus, which is a genus of potter wasp.

Quote: "I'm not sure I like that attitude of yours, little-boy-bitch..."

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 26, 2008, 12:40:39 PM
Quote from: Tapewolf on January 26, 2008, 06:41:46 AM
Okay, who's read Perdido Street Station?  I'm wondering about Techmaster in particular...
Um...what the heck is that?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 26, 2008, 12:54:11 PM
Quote from: techmaster-glitch on January 26, 2008, 12:40:39 PM
Quote from: Tapewolf on January 26, 2008, 06:41:46 AM
Okay, who's read Perdido Street Station?  I'm wondering about Techmaster in particular...
Um...what the heck is that?

Isaac's mouth dropped slowly open.  "Sweet Jabber protect us," he whispered.
The wall of rubbish was moving.  It was sitting up.  The bedsprings and old windows, the girders and steam engines from ancient locomotives, the air-pumps and fans, the pulleys and belts and shattered powerlooms were falling like an optical illusion into an alternative configuration.
He had been staring at it for ages but only now that it slowly, ponderously, impossibly moved, did Isaac see it.
That was the upper arm, the knot of guttering; that broken child's buggy and the enormous inverted wheelbarrow were feet; that little inverted triangle of roof-beams was the hip bone; the enormous chemical drum was a thigh and the ceramic cylinder a calf...
The rubbish was a body.  A vast skeleton of industrial waste, twenty-five feet from toe to skull.

--The meeting with the Construct Council, Chapter 38, Perdido Street Station by China Mieville
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 26, 2008, 01:41:50 PM
Quote from: Tezkat on January 26, 2008, 12:52:15 AM
Why yes, that is a sword in my pocket, but it doesn't mean I'm not happy to see you. >:]

*snerk* Glad it was taken in the spirit it was offered, at least. *grin*

Now, I'm sorry Witt didn't wait around for the response. Otherwise I'd have had him grin back, happily. Anyone who can take repartee like that and respond is worth smiling at - they'll be someone to chat to on the cold nights while we're passing the time in the wilderness somewhere, running like hell from Izzy and company... ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 26, 2008, 01:55:50 PM
Quote from: Tapewolf on January 26, 2008, 12:54:11 PM
Quote from: techmaster-glitch on January 26, 2008, 12:40:39 PM
Quote from: Tapewolf on January 26, 2008, 06:41:46 AM
Okay, who's read Perdido Street Station?  I'm wondering about Techmaster in particular...
Um...what the heck is that?

Isaac's mouth dropped slowly open.  "Sweet Jabber protect us," he whispered.
The wall of rubbish was moving.  It was sitting up.  The bedsprings and old windows, the girders and steam engines from ancient locomotives, the air-pumps and fans, the pulleys and belts and shattered powerlooms were falling like an optical illusion into an alternative configuration.
He had been staring at it for ages but only now that it slowly, ponderously, impossibly moved, did Isaac see it.
That was the upper arm, the knot of guttering; that broken child's buggy and the enormous inverted wheelbarrow were feet; that little inverted triangle of roof-beams was the hip bone; the enormous chemical drum was a thigh and the ceramic cylinder a calf...
The rubbish was a body.  A vast skeleton of industrial waste, twenty-five feet from toe to skull.

--The meeting with the Construct Council, Chapter 38, Perdido Street Station by China Mieville

...I have got to read that.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 26, 2008, 05:07:22 PM
Hey, I got a question. Would it be too much to assume that the entire party is (at least starting to) cautiously making their way through The Junkyard, without people explicitly stating it individually in their own posts?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: bill on January 26, 2008, 05:23:19 PM
Another question. I don't want to link back up just yet, but I still want to be in the 'yard. Is it safe to assume that there's more than one entrance to the junkyard?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 26, 2008, 05:32:47 PM
If you're aren't with the group Bill, you are probably going to miss everything entirely. What's worse is that since you are one of the few characters with any sort of firearm, even if it's just a rifle and pea-shooter, the group's gonna be hurtin' without you. Because of the complete and total lack of any character with any heavy weaponry or explosives whatsoever in the entire group, every little pop-gun is going to count.

Same goes even more so for you, Boogey. They are going to need that giant battleaxe of yours.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: bill on January 26, 2008, 05:39:00 PM
How long are you planning to draw this out? I was planning to arrive soon.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 26, 2008, 05:47:19 PM
That actually partially depends on the question I asked. It actually normally wouldn't take long for the encounter to actually happen, but if I'd have to wait for everyone to make a post after each action, it might take a little longer than planned. If I don't, I can intersperse my posts with actions leading up to the encounter in opportune places. As for the actual battle, I honestly have no idea how long it's going to take, or how it will play out. That will actually mostly depend on everyone else.

Just move fast, and you probably will get there in time. If your charcater is a local, he should know that trouble surrounds The Junkyard, even if he doesn't know what exactly. That should give him reason to hustle.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 26, 2008, 07:15:02 PM
Quote from: techmaster-glitch on January 26, 2008, 05:07:22 PM
Hey, I got a question. Would it be too much to assume that the entire party is (at least starting to) cautiously making their way through The Junkyard, without people explicitly stating it individually in their own posts?

That's probably not a safe assumption to make just yet. One of us is currently outside the gates and unable to move under his own power. :animesweat

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 26, 2008, 07:28:47 PM
Quote from: Tezkat on January 26, 2008, 07:15:02 PM
Quote from: techmaster-glitch on January 26, 2008, 05:07:22 PM
Hey, I got a question. Would it be too much to assume that the entire party is (at least starting to) cautiously making their way through The Junkyard, without people explicitly stating it individually in their own posts?

That's probably not a safe assumption to make just yet. One of us is currently outside the gates and unable to move under his own power. :animesweat

I didn't necessarily mean right this moment, but thanks for the memo. I'll be sure to wait.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 26, 2008, 08:15:46 PM
Yeah, not all the party members are in the Junkyard yet. Those who are, are barely but a little ways in. So, that's the answer to that.

As far as there being multiple entrances, well, sort of. There are two - one where the fence breaks down over near the other side, and the gate we just entered. Although that spot of fence is actually sort of walled-off itself...
So, not really. Unless he has some bolt cutters with him to make his own entrance.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 26, 2008, 11:24:46 PM
OTOH, you can always sneak up to the door and give Dani a hand. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 26, 2008, 11:34:15 PM
Quote from: Cogidubnus on January 26, 2008, 08:15:46 PM
Yeah, not all the party members are in the Junkyard yet. Those who are, are barely but a little ways in. So, that's the answer to that.
Ok.

Quote from: Cogidubnus on January 26, 2008, 08:15:46 PM
So, not really. Unless he has some bolt cutters with him to make his own entrance.
Which, by the way Bill, the so-called Junkman will most certainly not like >:3 I actually think I'm going to borrow a philosophy from Ryudo Lee; a character striking out alone is almost literally asking for a death sentance (I almost learned that the hard way).

So, Bill, don't get caught in The Junkyard alone. And nothing larger than a mouse can enter The Junkyard without getting caught. And the mouse dies of industrial toxic poinsoning >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: bill on January 26, 2008, 11:38:59 PM
Navarro is pretty good at not getting noticed tbh  :U
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 26, 2008, 11:45:53 PM
I assume that's because he hides behind things. In The Junkyard, the only things to hide behind are junk.

What's he gonna do if all the junk is staring at him? D:
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 27, 2008, 12:11:59 PM
wish i'd been able to read that about that post or two days ago when i said that i was going off on my own climbing the junk pile to fix my body.  i have my pole and my magic sai's to help me , i'm in view of the party now and don't think that you've seen all my pole can do either even if i can't use all of it's abilities its still hard long and can get ever longer then standard fighting length i one use it that way as it's impractical. it';s mettle so it may draw lighting. sure the pole would survive the strike as it can channel the power of the lighting bolt . a mage could probably use it to amplify certain magic. i'm not very skilled in magic other then  healing as i've said before. but this pole has saved my life again many things. not bats however..
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 27, 2008, 03:56:50 PM
Alright...I know one or two other people haven't posted, but once Keat and Cog make theirs, I'll be able to continue the next action.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 27, 2008, 03:59:34 PM
and i'll know if i need to fight or make a flying leap. got ya.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 27, 2008, 04:03:49 PM
Actually, no one's really in trouble yet, but you will want to get off that junkpile ASAP. Who knows what's lurking in it :mwaha
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 27, 2008, 04:38:20 PM
which means 1/2 second too late right?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 27, 2008, 04:50:02 PM
Um, I'm not sure what you mean by that. You aren't really alone, and therefore not in imminent danger because you are still in view of the party, but I'm just saying that being on the junkpiles might be hazardous to your character's health for all you know. Capiche?

And actually, I didn't even catch you climbing up on the junkpile earlier, otherwise I would have simply said that it just collapses under you.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 27, 2008, 04:55:17 PM
one page back on the 25 at bottom of the page last post. the link is here  (http://clockworkmansion.com/forum/index.php/topic,3949.msg173917.html#msg173917) and don't worry i had the same problem in the castle. there was so much happening and such a high rate of speed i wasn't able to keep - get a clear picture of where everyone was and what there were doing.

Edit.  i should note that i spent several minutes out of sight repairing my body and had just finished shortly before the scream. being what i am i an not normally targeted unless either i'm being excessive or they know what i am. when people know that i amt it's all kill him kill him. and so forth. that's how i would up in place to join that cracked brigade.  of suicidal soldiers
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 27, 2008, 05:00:16 PM
Don't worry about it, I went back and saw it myself a little earlier. As for the next action I've had planned out, with the insertion of just a few words, I think I can make it so Epyon will probably get the idea that it's not so wise to be on the scrap. Don't worry, he won't be hurt in any way, but he should be surprised enough to get up ;)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: bill on January 27, 2008, 05:06:56 PM
on a scale of 1 to 10 how bad would it be to be alone in the junkyard  :B

(seriously, though, linking up with the group again right now would be a tad awkward)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 27, 2008, 05:11:07 PM
with two of them outside and one pretty on the edge of awareness a big heavy ursine of the edge of awareness  you might not need to be alone when you link up.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 27, 2008, 05:31:51 PM
Quote from: BillBuckner on January 27, 2008, 05:06:56 PM
(seriously, though, linking up with the group again right now would be a tad awkward)
Awkwardness makes for good roleplaying >:3

But, while I don't think I can scale it, let me try to explain. Any one person, even with the right weapons, would be quickly overwhelmed. There is a reason why most people who enter the junkyard don't come out at all, or do come out in truely horrendous physical dismemberment and stark raving mad.

Let me put it this way. If you go in alone, chances are, you won't be killed right away. You will be captured. From there, you really don't want to know.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on January 28, 2008, 03:57:03 PM
i figured the magical sleepy time is something epyon had to wake him out of. if it isnt please let me know.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 28, 2008, 04:51:20 PM
Quote from: lucas marcone on January 28, 2008, 03:57:03 PM
i figured the magical sleepy time is something epyon had to wake him out of. if it isnt please let me know.

Well, a general rule of freeform gaming is that you have full control over what happens to your own character. So you should feel free to wake up whenever you feel you're ready. The effect could have worn off once you were feeling better (perhaps in conjuction with the potion I gave you). In any event, you could be waiting quite a while for Epyon seeing as how he already left you to wander inside the junkyard. :animesweat

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 28, 2008, 05:17:23 PM
he's right. when it was a self terminating spell that ends when it's work (replenishing your blood ) is done. you can wake up anything and i thought when you said you were stirring in you sleep that you knew. the spell can be replaced by natural sleep and all but you're not spell bound to slumber land by my will or anything.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on January 28, 2008, 07:16:44 PM
ok, but i was gone for three days and i have to catch up on everything. ill do that in the morning.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on January 29, 2008, 08:18:16 PM
Hey Cog, did IC Cog miss the something that jumped out of one of the scrap piles and ran off, or was that an accident?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 29, 2008, 08:22:48 PM
i know that it was easy to miss but for Dani's sake i suppose i should point out this
Quote from: e_voyager on January 18, 2008, 12:08:52 PM
snip... this was no time for a rush job but it'd have to be on.  Quickly and painfully he extracts the bullets using fingers and at times one of his sai's. Each time he removes a bullet he mends the blood vessels after the extraction. then with the bleeding stop. He case the bear into a memory damping sleep called a healing trance and hoped that he had enough blood in him for the spell to replenish his blood to work.

With the bleeding stopped the blood would rebuild it's supply with or with out magic. But there was a price for this as either way but this way the bear would wake up hungry. Very hungry. But still the fast patch work would have to do assuming that it held.  Heaving the bear over his should he because to run after the wolf who was chasing the jackal who started this whole affair.  ....snip
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 29, 2008, 08:44:59 PM
Quote from: techmaster-glitch on January 29, 2008, 08:18:16 PM
Hey Cog, did IC Cog miss the something that jumped out of one of the scrap piles and ran off, or was that an accident?

He wasn't looking that way at the time, no. He probably heard the sound though, and concluded that this is further proof that evasive action should be immediately taken.

Also, fixed E. Thanks.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on January 30, 2008, 12:05:49 PM
Must... resist... urge... to... quote... Star Wars...

"Get in there you big furry oaf! I don't care what you smell! Get in there and don't worry about it."

"What an incredible smell you've discovered! Let's get out of here!"

"Look! Did you see that?"

"There's something alive in here!"

:kittydevious

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 30, 2008, 12:09:18 PM
Quote from: Tezkat on January 30, 2008, 12:05:49 PM
Must... resist... urge... to... quote... Star Wars...
I just about managed to avoid that temptation in my IC post, but it was a near miss.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 30, 2008, 03:43:04 PM
what can i say ? Epyon cares about Epyon. the hedgehog has proven a valuable battle distraction once already and seems eager to go at it again. with the fire  and ice magic he saw at the docks it seems to him that they would be effect again most effective if not one then the others. a frozen enemy can be shattered and a burning one may set other enemies on fire. it's win win so long as Epyon come out on top.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 30, 2008, 04:42:24 PM
*snerk*

I appreciate the effort.

Witt... isn't silly enough to let someone else set up his battle strategy. Sorry. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 31, 2008, 11:08:35 AM
E, you might want to amend that slightly - as I understand it, the corpse is too far gone to tell if it was a Being or not.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 31, 2008, 02:09:09 PM
thanks i'll go edit it now. i wanted to say beasty but i still can seem to get the right spelling for it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on January 31, 2008, 09:23:52 PM
Heya Tape,

Just lettin' you know, Cog's feelings in no way mirror my own in this. He's just a very angry druggie, and is expressing himself as such.  :>

*gives :candy for having his character chewed out*  :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 01, 2008, 04:20:20 AM
Quote from: Cogidubnus on January 31, 2008, 09:23:52 PM
*gives :candy for having his character chewed out*  :)

I hope you don't mind what he's going to do back  :mwaha

**EDIT**
That's going to be about 5-7 seconds of pain.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 01, 2008, 05:25:25 AM
i know my magic sai's are powerful and can cut through almost any thing but i really hate using them. they are for strong enemies , enemies that i can't bash into submission  so i'll ask. how tough are these cyber zombies?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 01, 2008, 09:40:27 AM
Quote from: e_voyager on February 01, 2008, 05:25:25 AM
i know my magic sai's are powerful and can cut through almost any thing but i really hate using them.
How powerful? You simply said they were enchanted in your char sheet. Need more detail.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 01, 2008, 11:04:21 AM
Basically they cut and they cut well they cut almost anything hat is not magically armed or made of diamond.(this does not count people using the harden techniques to make their bodies like stone it has to be actual armor. such techniques may reduce damage but they would not stop the blades as in theory this is what they were forged for. )    if one is trains like an anime swordsman like Zolo in One Piece ore Kenshen in Ronie Kenshin then they can be used for the flying blade attack.
Epyon is not trained for that but his Grand father showed it to him using the blades. the flying blade attack is like a wind scythe that cuts with about half the strength of the actual blade. it is the result of concreting one's energy or what have you into the blade. once again Epyon is not trained for this so can not and will not be using it.  bottom line is they cut and they cut well. a master can draw out there power to it's fullest but to Epyon they are what wolverines claws are to him. when he's using them they are like a part of his body and he attacks and attack slicing, stabbing and cutting anything that he can. his nearly forgets who he is. He's also against lending them out others but if disarmed then the he'll fight like made to get the weapon back. also the magic they use seems to call magical enemies to him when he's fighting with them. they are how he killed the undead that bit him.

They won't make make him unstoppable. indeed a good clock on the head or a sleep spell should stop him but they may drive him berserk if he forgets whom his Allies are in a fit and fear induced battle rage.  still with a reach of only 14 inches past his arm unless thrown they should not be a problem for distance fighters.  It should be noted (in case it was missed in early post that mentioned it) that his pole weapon is a lot like goku's power pole from the original dragon ball but made metal  and a spell enhance for certain magic but he can't use it to it's fullest either. this magical items were either bequeathed to him by his clan or discovered but him during his archaeological digs. he lose a  number or artifacts when he was run out of the hotel as well but they are unimportant as the are gone.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 01, 2008, 02:07:05 PM
Quote from: Tapewolf on February 01, 2008, 04:20:20 AM
Quote from: Cogidubnus on January 31, 2008, 09:23:52 PM
*gives :candy for having his character chewed out*  :)

I hope you don't mind what he's going to do back  :mwaha

**EDIT**
That's going to be about 5-7 seconds of pain.

I think he's going to be more frustrated that he didn't get through to you, but that's the breaks. :3

Anyway, though. I think we're still waiting on Dani and Navarro to get into the junkyard. If there's something I've forgotten to address with either of them, please don't hesitate to point out my foolishness.
Also, with Ty, but I think I already talked to Boog about that one.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 01, 2008, 02:21:01 PM
Quote from: Cogidubnus on February 01, 2008, 02:07:05 PM
I think he's going to be more frustrated that he didn't get through to you, but that's the breaks. :3

Heh.  Well, if it wasn't for the junk monster this would turn into a long, drawn-out argument.  Several things Cog said weren't relevant or were otherwise bogus (e.g. I don't think he said Pandora didn't live in the junkyard, and such a place would be ideal for a squatter).  On the other hand, Cross simply isn't going to reveal the degree to which Cog got through anyway.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 01, 2008, 02:31:16 PM
Quote from: Tapewolf on February 01, 2008, 02:21:01 PM
Quote from: Cogidubnus on February 01, 2008, 02:07:05 PM
I think he's going to be more frustrated that he didn't get through to you, but that's the breaks. :3

Heh.  Well, if it wasn't for the junk monster this would turn into a long, drawn-out argument.  Several things Cog said weren't relevant or were otherwise bogus (e.g. I don't think he said Pandora didn't live in the junkyard, and such a place would be ideal for a squatter).  On the other hand, Cross simply isn't going to reveal the degree to which Cog got through anyway.


He never said she did either.  ;)

Quote"In...the Junkyard. No-one goes in the Junkyard, except her. She lives right next to it. We can head through that, avoid all this. She'll get us out of here."

Right next to it being the operative word. And she's not really a squatter, though, so much as it's a convenient place for her to be next to. But I'll say no more about that. :3
And I did somewhat figure Cross would play his cards close to his chest. Still, Cog's going to be frustrated there either way. Of course, that might not be entirely a good thing for Cross later... :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 01, 2008, 02:56:20 PM
Quote from: Cogidubnus on February 01, 2008, 02:31:16 PM
Quote"In...the Junkyard. No-one goes in the Junkyard, except her. She lives right next to it. We can head through that, avoid all this. She'll get us out of here."

Right next to it being the operative word.
Precisely.  That usually precludes going inside the junkyard, so I (and consequently Cross) assumed that he meant 'right next to the entrance, from the inside'.

QuoteAnd she's not really a squatter, though, so much as it's a convenient place for her to be next to. But I'll say no more about that. :3
True.  But on the other hand, Cross ostensibly lives in a shack in a shanty town, and in any case it's a dystopia so there being a lot of impoverished/homeless is a reasonable assumption.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on February 01, 2008, 05:18:22 PM
sorry i was a bit late... some people have been demanding my time lately...also i had to veg for a while and recharge from what they were demanding. im all up to date now.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 02, 2008, 01:02:44 AM
Quote from: Tapewolf on February 01, 2008, 02:21:01 PM
Quote from: Cogidubnus on February 01, 2008, 02:07:05 PM
I think he's going to be more frustrated that he didn't get through to you, but that's the breaks. :3

Heh.  Well, if it wasn't for the junk monster this would turn into a long, drawn-out argument.
If it weren't for the "junk monster", you wouldn't be having this argument at all :P :P :P


Quote from: e_voyager on February 01, 2008, 11:04:21 AM
Basically they cut and they cut well they cut almost anything hat is not magically armed or made of diamond.
'Magically armed', what does that mean?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 02, 2008, 09:13:21 AM
that was a typo for magically armored and is wearing enchain armor of some sort like our spell blade companion.  it should read :

Quote from: what  e_voyager meantBasically they cut and they cut well. they cut almost anything that is not magically armored or made of diamond.(This does not count out people using harden techniques to make their bodies like stone it has to be actual armor. While such techniques may reduce damage but they would not stop the blades from cutting them as in theory this is what they were forged for. )   

i hope this clears up a few thing.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on February 02, 2008, 09:13:51 AM
sorry e i think you need to tone the sharpness down a bit... i mean they cant possibly cut through anything besides diamond...maybe you should think about useing the capabilities of an extremely shap kitana.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 02, 2008, 09:28:00 AM
lucas, surely that's Cogidubnus and Keaton's call?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on February 02, 2008, 09:32:09 AM
it was a suggestion, yes obviously falls under the good GM's judgement
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 02, 2008, 09:50:04 AM
Well keep in mind that enchantment blocks enchantment... they can cut through normal things and all but enchanted armor turns the blades aside. other then they it has to be something incredibly hard. diamond , emerald and sapphire hard to stop them and considering that tokes  gems could be cut albeit it not easily by hand i didn't see a problem with it. nod if you want to cut something made of titanium or gemstone you have to definitely put more effort into it then if you want to cut something made of steal or flesh but the blade can handle it. after all people have been cutting gemstone like diamonds for years before we could make blades and disk that had the stones embedded in them for cutting. .
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on February 02, 2008, 10:45:54 AM
im of the thinking that the enchantment should be able to cut through steel and maybe armor plating in it's upper limets... afterall think about it... the easier you make it for yourself the less fun you have. just a though as always its up to cog and keats.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 02, 2008, 11:03:36 AM
as the limited of what epyon can do with it it makes since after all the strongest blades can only cut based upon the muscle of the arm behind it. epyon is strong but he'd now hulk or spider man. i wadge that in someone like the insect girls had the blade cone cute things wit h ease that epyon would have difficulty with .just as a shield is only as strong as the arms that bears it so is a sword or in this case  sai only as powerful as the person who wields the. to make it easier let set the upper and lower limits of what epyon can do with the weapons. after i wake up. if i have time before work tonight..

The way i was looking as it was cut through a car sure. cut through a tank? probably not with his limited muscle.. he could definitely scratch and scrap it but there would be no one cut solution to cutting throuh tank plate armor and it would not be the Sai's fault be epyon's for not being strong enough to do so.  cut thorough enchanted armor? no the blade would turn aside either at or just before contact. the main limit like with any bladed weapon would be the skill and strength of it's wielder. that why grandpa could make them do the flying blade attack and epyon can't. 
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 02, 2008, 04:56:12 PM
Well, alrighty then.

E - as far as having a Sai that can cut through a tank, even if Epyon cannot use them like that, is a bit much. I'm assuming that those things are enchanted in some way, as if they are not, there is simply no way that one could make a sai, knife, or sword that sharp. It's simply not possible.
However, if they indeed -are- enchanted in some way, I have no problem with them being able to sever lesser things. Other bits of metal and armor is fine. Tanks and cars are still a bit much.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 02, 2008, 08:44:47 PM
Yes i suppose that tank metal is a bit much but my only really point in that comparison was that an kitchen knife can cut through a car's metal skin in this day and age so the weakness would not be in the weapon but in the weapon wielder.   Lets forget the tank /car analogy and just look at them as magically sharp and trough. We know that cars exist in furrea but i doubt that we'll have to worry about them attacking us and such. Besides enchanted or not even the strongest of things can break when abused and hit by something just as strong as itself.

Edit:
I was thinking about it while i was at work last night and i realized  i was defensive while i explained the logical side of why it could exist or do the things i was saying and that i never really explained what i was thinking when i created the sai weapons. using the tech of the past 300 years we can and have created swords and medieval weapons that can tear through most normal vehicles of that past 20 years with relative ease.(they simply aren't made as well as the could be here on earth and i have no reason to believe that cars in furrea would be made all that different. paper thin skin along with only the engine and axle have any high tensile strength and metal content. In this respect the tank was simply a figure of speech. ) Simple yet effective techniques such as carbon hardening and high temper forging have been around for at lest that last century or so and have been use of tools like hammers and saws for a while. tempered steel is one of the most common thins used in blase and armored items. there for when i thought up the sais i assumed that they would been made sometime within the last 300 years and of tempered metal that was  hardened or tempered in high heat flames. only after the weapons were finished would the enchantment be placed upon them to harden them further and give them a sharper edge over enemies that could make there skin like store or had scales of  great thickness.  the enchantment would not make them invincible weapons nor perfect weapon. the can't enhance the skill of the person using them. they won't teach then special techniques and if abused while fighting other magical weapons or armor they may break. the enchantment my  keep them shape and tough but id doesn't make them invincible. i realized when i gave the car tank analogy i was not being very clear. it was meant to try to clear up that the level of strength and skill of the person using the sai was key and that aside form being well forged and tough they were just normal weapons. their enchament does not harm or help any particular race living or dead. and they won't do much more then endure stress that would break or dull the edges of similarly forged weapons.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 03, 2008, 05:09:23 PM
While it's true that it's possible to temper metal to extreme hardnesses, and thereby make them capable of holding beyond a razor edge, this isn't practical for several reasons. Things that are hard are, by nature, also brittle. You could make a sword out of glass that had a fantastic edge, but it would shatter upon contact with practically anything. There are ways of differentially tempering weapons so that the edge is hard and the body is not, thereby getting the best of both worlds - even then, however, cutting through a car is right out.
The aluminum skin of a car may be thin, and I wouldn't doubt that you could cut through a sheet of aluminum with a very sharp implement. However, I do not think that you're taking into account the frame, or the size of the Sai as related to the car - supposing you even could cut through the aluminum skin and through the skeleton of the car as well, the car is thicker than the Sai is long. There isn't enough Sai to cut one in half in one go.

As far as it goes, E, they could very well be magical in nature, and this is what gives them their amazing properties, and I don't really have a problem with that so much. And it sounds like you're not trying to godmode with this item - however, we would appreciate it if you would just try and use good judgment here.

Also, other than Paige and Ty, I think we're just waiting on Techmaster to post again. Again, if I've missed something, please don't hesitate to point it out, and I'll try and fix it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 03, 2008, 05:20:15 PM
I'm waiting on Navarro and Ty. They need to get their butts moving. The action's going to start soon, and they need to be there. The party's going to need all the firepower they can get. Especially Ty, he is actually one of the two best characters at the moment.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: bill on February 03, 2008, 05:22:02 PM
sorry sorry dear god i am sorry


This will be better next week, I promise. I'll make a post tonight, and I should be done with most of my work tasks by tomorrow or so.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 03, 2008, 05:26:15 PM
Ah, I was going to ask who or what we were stalled on, someone else has beaten me to it :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: bill on February 03, 2008, 05:28:18 PM
I need to finish up one paper, then I should be done.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 03, 2008, 05:32:34 PM
Quote from: techmaster-glitch on February 03, 2008, 05:20:15 PM
I'm waiting on Navarro and Ty. They need to get their butts moving. The action's going to start soon, and they need to be there. The party's going to need all the firepower they can get. Especially Ty, he is actually one of the two best characters at the moment.

As far as it goes, Tech, you may or may not want to wait on certain party members. I get this feeling that you may be underestimating quite a few of them, believe me. ;3 (which is to say, you may not want to 'wait' on the firepower to get there, as there is enough firepower already)
As far as I know, sometimes it's hard for Boog to get posts out. So, again, you may or may not want to simply post and then wait for him to catch up. No offense to Boog, but I'd rather not have the RP stall over such things.

Quote from: BillBuckner on February 03, 2008, 05:22:02 PM
sorry sorry dear god i am sorry

It's cool, Bill. You post when you can. Real life obviously takes priority, in these sorts of things.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 03, 2008, 05:35:33 PM
Quote from: Cogidubnus on February 03, 2008, 05:32:34 PM
As far as it goes, Tech, you may or may not want to wait on certain party members. I get this feeling that you may be underestimating quite a few of them, believe me. ;3 (which is to say, you may not want to 'wait' on the firepower to get there, as there is enough firepower already)
You may be right, taking into account Epyon's sais, and maybe Johan's tentacles, which i didn't before. Ah, I'll get things moving along again soon. Sorry for the wait.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 03, 2008, 06:57:04 PM
Quote from: techmaster-glitch on February 03, 2008, 05:35:33 PM
You may be right, taking into account Epyon's sais, and maybe Johan's tentacles, which i didn't before. Ah, I'll get things moving along again soon. Sorry for the wait.

And Cross' gun, too.  The gauge was never really specified, owing to an oversight on my part.
Whatever it is, he has it to kill people dead, quickly and he's not the sort to do things by half-measure.
 
While it seems to be an urban myth that a .44 revolver can go through an engine block, it would certainly do a power of no good to most Beings, and probably most Creatures.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 03, 2008, 07:03:41 PM
I bet you could at least get a decent way through it, if you used cop-killers. Armour piercing bullets.

Utterly illegal, of course, but in this future time we're playing in, I can see there being no cops to restrict their use, so...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 03, 2008, 07:06:24 PM
I did take into account Johan's revolver, but it's still a pop-gun, armor-piercing bullets notwithstanding. It can certainly do more than an ordinary sword can, but not terribly much, unless you've got a lot of bullets and can reload very fast.

Also, my next post is nearly done. Just a note; everyone already in the junkyard in the party is being moved forward. Sorry if it seems like rushing, but it's either get it just about to start, or spend mind-crushingly unnecessary time over every little thing. Apologies to anyone who doesn't like this.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 03, 2008, 07:19:50 PM
Quote from: techmaster-glitch on February 03, 2008, 07:06:24 PM
I did take into account Johan's revolver, but it's still a pop-gun, armor-piercing bullets notwithstanding. It can certainly do more than an ordinary sword can, but not terribly much, unless you've got a lot of bullets and can reload very fast.

The zombiebots (and Arcwelder) are supposedly made from junk, which probably isn't going to stop a bullet very well.  Although he would have been sent on his mission with a sizeable supply of rounds, he is unlikely to have enough ammo to take out all of them, and as you say, he only has six shots without reloading.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 03, 2008, 07:25:53 PM
Quote from: Tapewolf on February 03, 2008, 07:19:50 PM
The zombiebots (and Arcwelder) are supposedly made from junk, which probably isn't going to stop a bullet very well.  Although he would have been sent on his mission with a sizeable supply of rounds, he is unlikely to have enough ammo to take out all of them, and as you say, he only has six shots without reloading.
Arcwelder is only partially made from junk. As for the zombiebots, yes, bullets will mostly make holes in them, I never said anything otherwise. The problem is, being animated scrap, they are only hurt with cumulative damage, which means you need a lot of holes to bring one down. That's why I'm so frustrated that not a single person has so much as a machine gun.


Shifting topics, yes, this is how I've been planning to introduce Arcwelder all along >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 03, 2008, 07:27:59 PM
Quote from: techmaster-glitch on February 03, 2008, 07:25:53 PM
Arcwelder is only partially made from junk.
Well, yes.

QuoteAs for the zombiebots, yes, bullets will mostly make holes in them, I never said anything otherwise. The problem is, being animated scrap, they are only hurt with cumulative damage, which means you need a lot of holes to bring one down.

Ah, right.  I was thinking in terms of cybernetics and microprocessors, but they're magically-animated, aren't they?

In which case it's just a matter of dispelling the magic  >:3

**EDIT**
One question of note is whether the zombiebots have minds that 'Cubi can detect?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 03, 2008, 07:50:30 PM
Quote from: Tapewolf on February 03, 2008, 07:27:59 PM
**EDIT**
One question of note is whether the zombiebots have minds that 'Cubi can detect?
No. And you don't want to try Arcwelder, his insanity will hurt.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 04, 2008, 03:54:02 AM
understood GM. i'm glad everything is cleared up as i was not trying to god mod the weapons but i didn't explain them very well in my bio i'm sorry about that.  and as you say the can only cut about as far as there length goes like any  bladed weapon.

now a couple questions for arc welder.

Dead or not do you some bots give off a energy auras that can be see by Epyon's extra eyes? you know that ones he keeps closed most of the time to look more like a being then a creature.
also since they are dead to the zoom in on the living or do they attack anything moving?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 04, 2008, 09:11:48 AM
Quote from: e_voyager on February 04, 2008, 03:54:02 AM
Dead or not do you some bots give off a energy auras that can be see by Epyon's extra eyes? you know that ones he keeps closed most of the time to look more like a being then a creature.
also since they are dead to the zoom in on the living or do they attack anything moving?
1)Um, best as I can figure you are asking, probably, but at the moment they are hiding, so you won't be able to see them.
2)Actually, they follow Arcwelder's directions.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 04, 2008, 02:14:23 PM
Just letting you know, Marcone, Cog's actions heretofar have done nothing to alert anyone as to his Were heritage. Like in normal DMFA, Were's do not transform at the full moon, nor do they turn into 'werewolves'.

:)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 04, 2008, 02:45:02 PM
Quote from: techmaster-glitch on February 04, 2008, 09:11:48 AM
Quote from: e_voyager on February 04, 2008, 03:54:02 AM
Dead or not do you some bots give off a energy auras that can be see by Epyon's extra eyes? you know that ones he keeps closed most of the time to look more like a being then a creature.
also since they are dead to the zoom in on the living or do they attack anything moving?
1)Um, best as I can figure you are asking, probably, but at the moment they are hiding, so you won't be able to see them.
2)Actually, they follow Arcwelder's directions.

so they are basically robotic zombie and Arc is their control hub? okay that i understand. it's similar to reworks i n rework the dead part 2.
ad yes if the are hidden i can't see them i was asking if the give off anything like soul or emotion energy that can be seen by third eyes for the spirit
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 04, 2008, 07:07:13 PM
No, they definately don't give off anything like soul, emotion, or spirit energy.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 04, 2008, 07:24:07 PM
thank you. that means that they'd be kind of void like we i view them as the come out of hiding. that's even scarier  all things considered.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 05, 2008, 11:29:13 AM
Alright. I think what we're stalled on right now, is that people aren't quite sure what to do, and Techmaster is waiting on people to post that they are getting further into the junkyard.

Tech, I'm going to go ahead and ask you to speed it up here. In the same vein, I think that people might be a bit confused as to what we're supposed to be doing - suffice it to say that the junkyard may be a little bit larger than some of the players are assuming, and that it would take a little bit of walking to get through it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 05, 2008, 11:34:27 AM
Actually, everyone's right where I want them now. What I was waiting on was I just wanted to see how peoples chars would react to the music, but maybe I was expecting too much there. Arcwelder & bots are pretty much on top of the party now. In my next post, Arcwelder will finally show himself.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 05, 2008, 11:36:17 AM
Since Witt's response would be "yeah, so?" and he's pretty much said that every step of the way into the junkyard, it seemed a bit silly to simply repeat it...

... but that's just me.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 05, 2008, 11:36:29 AM
Quote from: Cogidubnus on February 05, 2008, 11:29:13 AM
Alright. I think what we're stalled on right now, is that people aren't quite sure what to do, and Techmaster is waiting on people to post that they are getting further into the junkyard.

Jakob is waiting for Keaton's decision because she's in charge.

QuoteIn the same vein, I think that people might be a bit confused as to what we're supposed to be doing - suffice it to say that the junkyard may be a little bit larger than some of the players are assuming, and that it would take a little bit of walking to get through it.

Right.  I've been assuming that it's a block or two, rather than a single heap of crap the size of a large industrial estate.  Either way, Jakob is going to assume that they're close to Arcwelder, which isn't necessarily so.  In fact, if he's a long way off I'll have to edit my post because it assumes he's more-or-less line-of-sight from them.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 05, 2008, 11:40:00 AM
Quote from: Tapewolf on February 05, 2008, 11:36:29 AM
Either way, Jakob is going to assume that they're close to Arcwelder, which isn't necessarily so.  In fact, if he's a long way off I'll have to edit my post because it assumes he's more-or-less line-of-sight from them.
You'll have an LOS to Arcy once he climbs over the scrap pile that's directly in front of the party >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 05, 2008, 11:47:41 AM
Quote from: techmaster-glitch on February 05, 2008, 11:34:27 AM
In my next post, Arcwelder will finally show himself.

Excellent, then.

Quote from: llearch n'n'daCorna on February 05, 2008, 11:36:17 AM
Since Witt's response would be "yeah, so?" and he's pretty much said that every step of the way into the junkyard, it seemed a bit silly to simply repeat it...

... but that's just me.

Well, we wouldn't want Witt to repeat himself. Our virgin ears... ;)

Quote from: Tapewolf on February 05, 2008, 11:36:29 AM
Right.  I've been assuming that it's a block or two, rather than a single heap of crap the size of a large industrial estate.  Either way, Jakob is going to assume that they're close to Arcwelder, which isn't necessarily so.  In fact, if he's a long way off I'll have to edit my post because it assumes he's more-or-less line-of-sight from them.

Industrial Estate might be an apt description. The place is very large, what with being filled with all of the rusting garbage that Holiday produces. It contains all the ships that weren't seaworthy enough to sail close to the Island, and weren't worth doing anything else with, as well. If you didn't know where you were going, you could get lost in the piles of rusting junk. It is certainly possible to hide yourself in there, and that would require a relatively large amount of space.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 05, 2008, 11:49:56 AM
Well, should I wait for the rest of the players to post their actions, or just bring this thing full-circle now?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 05, 2008, 11:53:35 AM
Quote from: techmaster-glitch on February 05, 2008, 11:49:56 AM
Well, should I wait for the rest of the players to post their actions, or just bring this thing full-circle now?

Sooner is better than later. I think that's somewhat what people are waiting on.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 05, 2008, 12:15:29 PM
Ah, it's bigger than I was thinking. But not much.

As I see it, we've been trundling across it for 5-10 minutes. If it's big enough to put somewhere between 4 and 10 tankers in, then we could be walking across it for a while.

On the other hand, I've also been presuming that Cog and Keaton know which way to go. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 05, 2008, 12:18:40 PM
Quote from: llearch n'n'daCorna on February 05, 2008, 12:15:29 PM
On the other hand, I've also been presuming that Cog and Keaton know which way to go. ;-]
Which, I presume, they don't >:3 I'm fairly certain you guys won't be getting out without Arcy's help :mwaha
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 05, 2008, 12:25:25 PM
Quote from: llearch n'n'daCorna on February 05, 2008, 12:15:29 PM
Ah, it's bigger than I was thinking. But not much.

As I see it, we've been trundling across it for 5-10 minutes. If it's big enough to put somewhere between 4 and 10 tankers in, then we could be walking across it for a while.

On the other hand, I've also been presuming that Cog and Keaton know which way to go. ;-]


Well, you know what happens when you assume, right? Poor U and Me...

I don't know about 5-10 Tankers. My thinking was something as large as a tanker ship would be simply too big an investment to just junk. There -are- a lot of general ships, though.

Quote from: techmaster-glitch on February 05, 2008, 12:18:40 PM
Which, I presume, they don't >:3 I'm fairly certain you guys won't be getting out without Arcy's help :mwaha

If you mean calling off your robots, perhaps. Cog's been through there before, though, although certainly not like this.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 05, 2008, 12:30:01 PM
AAARRRGGGHH! I hit the refresh button by accident and lost everything I was typing in the IC thread! :cry :tantrum Gah, I'll post it up later today.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 05, 2008, 12:47:46 PM
Quote from: Cogidubnus on February 05, 2008, 12:25:25 PM
Quote from: llearch n'n'daCorna on February 05, 2008, 12:15:29 PM
Ah, it's bigger than I was thinking. But not much.

As I see it, we've been trundling across it for 5-10 minutes. If it's big enough to put somewhere between 4 and 10 tankers in, then we could be walking across it for a while.

On the other hand, I've also been presuming that Cog and Keaton know which way to go. ;-]

Well, you know what happens when you assume, right? Poor U and Me...

I don't know about 5-10 Tankers. My thinking was something as large as a tanker ship would be simply too big an investment to just junk. There -are- a lot of general ships, though.

Look closely. I said "big enough to", not "actually contains" ;-]

I should speak more specifically, though. Witt is presuming that Cog and Keaton know where they're going. I, on the other hand... ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 05, 2008, 04:44:05 PM
Quote from: SpottedKitty on February 05, 2008, 03:17:19 PM
It certainly looked as if Pettersohn had caused the other wolf's brief moment of agony. Was he a disguised Creature of some kind?

I take it Fal'Taq missed the part where Cog said:
Quote from: Cogidubnus on January 31, 2008, 09:22:14 PM
"So get your head out of your prejudiced, 'Cubi ass and smell the coffee,"

Cross isn't pleased that Cog has blabbed his race to all and sundry, not pleased at all.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: SpottedKitty on February 05, 2008, 05:26:45 PM
Quote from: Tapewolf on February 05, 2008, 04:44:05 PM
I take it Fal'Taq missed the part where Cog said:
Quote from: Cogidubnus on January 31, 2008, 09:22:14 PM
"So get your head out of your prejudiced, 'Cubi ass and smell the coffee,"

Cross isn't pleased that Cog has blabbed his race to all and sundry, not pleased at all.
Yes, he missed it. Once he'd noticed Cog launch into a nice rant, he was watching Cross Pettersohn's reaction, and watching to see if Keaton whapped Cog to shut him up. Fal'taq is way short of infallible, he misses little things like this if he's not paying close attention. E.g. he still hasn't twigged to the non-Being-ness of a few members of the party. He's only now beginning to wonder about Pettersohn...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 05, 2008, 08:49:59 PM
And so Arcwelder makes his appearence.

In case anyone was wondering, this (http://www.youtube.com/watch?v=9IaXworCY2Y) is the song he was singing. Go listen to it. Now. >:3

EDIT: And Cog, you were saying that you wanted to talk to me. If you still do, I'm at llearch's comicfrenzy chatroom.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 06, 2008, 12:56:18 AM
JEEZE you guys are a violent bunch. You're not even going to talk to him first? Dammit!
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on February 06, 2008, 12:58:41 AM
...we just saw your experements, Dani isnt too kean on ending up like at.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 06, 2008, 12:59:13 AM
BTW, does your shotgun shoot buckshot or slugs?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on February 06, 2008, 01:01:37 AM
this one? slugs. It could also shoot buck shot if dani loaded some of those rounds but he only uses them on squirmy guys.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 06, 2008, 01:02:21 AM
That's what I was asking, which one are you using currently. Slugs? Ok.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on February 06, 2008, 01:09:34 AM
slugs


... flushed away flashback with funny mental images! i lawled :B
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 06, 2008, 01:31:24 AM
Battle notes: the number of zombiebots charging is roughly fifteen, give or take a few. About one for each character. The pre-charge sonic display was intended to disorient.

You may describe the shape of your own zombiebot. I'll control it from there. Think a madman mechanic's scuptures brought to life.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 06, 2008, 01:36:00 AM
Lucas, exactly how many rounds did you shoot?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on February 06, 2008, 07:23:17 AM
I am really truly sorry folks I've been wanting to post but my brain goes walkabout every time I go to do it....

I want to stay with the RP but if Keaton and Cog think my post rate is too low I'll bow out.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 06, 2008, 07:50:07 AM
Quote from: Paladin Sheppard on February 06, 2008, 07:23:17 AM
I want to stay with the RP but if Keaton and Cog think my post rate is too low I'll bow out.

For what it's worth, I'd be kind of sad to see you leave it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on February 06, 2008, 12:15:28 PM
three.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 06, 2008, 01:01:00 PM
I have a post for this, but I'm waiting to run it past Cog and/or Keats for confirmation before I throw it out there.

There's a couple of actions in there I'd like to clarify before I post it, is all.


.. and yes, I'd like Paladin to stick around, as well. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 06, 2008, 01:13:35 PM
agreed. i two would like you to stay. also tech i'm not exactly sure what metal you used so epyon is guessing about where it came form. also  i figured i'd got for a latter model zombot that was still about half flesh and my post probably explain my reasons to know how i would view them with epyon's eyes.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 06, 2008, 01:15:33 PM
No. They have no flesh in them at all. They are pure metal. And all the metal that makes them is random scrap, and doesn't matter; the spell that animates them gives them uniform hardness.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 06, 2008, 02:02:45 PM
ah my mistake i'll edit the post before get some sleep for work to night. form some reason i thought  there was in varus stages of conversion ad that some were more cyberpunk zombies then robots.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 06, 2008, 05:53:47 PM
Pal - No, I don't think anybody wants you to go. I don't want anybody to go, although if you want to leave, that is another matter. So, no, it's alright.  :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on February 06, 2008, 06:13:09 PM
Thanks Cog I just seem to be in a rut and can't get out...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 06, 2008, 06:17:26 PM
Quote from: Cogidubnus on February 06, 2008, 05:53:47 PM
Pal - No, I don't think anybody wants you to go. I don't want anybody to go, although if you want to leave, that is another matter. So, no, it's alright.  :)

I agree wholeheartedly with my Co-GM. :) Honestly, I've been in a bit of a rut myself. Ruts suck. D:

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Scartherogue on February 06, 2008, 06:36:00 PM
ummm.... i hope i am not intruding or anything but i wish to join your RP... that ok? if i am approved i will submit my profile.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 06, 2008, 08:05:20 PM
QuoteCross was standing close behind Keaton and demanding why she persisted in continuing their possibly foolhardy trek through the junkyard.

It wasn't so much demanding as pleading.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 06, 2008, 08:11:25 PM
Quote
So let's dispel it, he thought and a faint puff of nothing shimmered out from his hand towards the thing.
Is that a dispelling spell, Tape? Just need clarification.

And just my two cents, but I seriously doubt that dispelling is that easy. If it was, you guys wouldn't have had so much trouble with the Harpist or Izria.


And llearch, I'm having a little trouble following what your character did.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 06, 2008, 08:15:43 PM
Quote from: techmaster-glitch on February 06, 2008, 08:11:25 PM
Is that a dispelling spell, Tape? Just need clarification.

It is indeed.  If you want me to re-edit it, remind me again in about 9 hours.

**EDIT**

And as for how easy it is to dispel them, Abel seemed to think it was fairly easy:
http://missmab.com/Comics/Vol_607.php
...and he's half Cross' age.  Of course, it probably depends on the strength of the spell you're removing (which should be fairly weak since it was cast by a Being).  But I don't expect Cross to have the stamina to dispel them all.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 06, 2008, 08:17:45 PM
Quote from: Tapewolf on February 06, 2008, 08:05:20 PM
QuoteCross was standing close behind Keaton and demanding why she persisted in continuing their possibly foolhardy trek through the junkyard.

It wasn't so much demanding as pleading.

Ah, my apologies. I'll fix that then.

EDIT: Fix'd.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 06, 2008, 08:18:04 PM
Quote from: Tapewolf on February 06, 2008, 08:05:20 PM
It wasn't so much demanding as pleading.

Oh, I suspect it was. Keaton would take it as demands, though. ;-]

(just a guess...)

tech:
fired six shots, two at each of three random nearest monsters, aiming for eyes.
attempted to knock the nearest over.
leapt over it, grabbed another one, threw it at a third.
kicked a fourth in the face, then spun it around and hammered it into a fifth.
then reloaded, fired all six shots up at Arc, and reloaded again.
Put his J&W .45 revolver away, and shouted.
then looked around to see what happened.

Make more sense now?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 06, 2008, 08:19:53 PM
Yes. It seemed something like that. Just needed to make doubly sure.

EDIT: Oh, by the way Stygian;
Quote
Then she looked to the mole mage, stamped the ground with her boot, and pointed and gestured violently back toward the front entry from where they had come
The party is way too far away from that for it to now be a viable option. That and the entire party is surrounded.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 07, 2008, 01:12:39 AM
Just to make sure that there is no confusion, I'm strongly suggesting to run again.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 07, 2008, 02:50:07 AM
Yes, but which way? ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 07, 2008, 06:53:14 AM
Hopefully that may stall them.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 07, 2008, 06:53:53 AM
Oh, tape.

Classy. Wonderfully in character, and smart, and clever, and sneaky.

I'm rolling in the aisles, here, laughing over it. And boy, did I need a good laugh.

('course, I'm not so sure they'll fall for it, but hey, worth a try...)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 07, 2008, 06:56:12 AM
Quote from: llearch n'n'daCorna on February 07, 2008, 06:53:53 AM
('course, I'm not so sure they'll fall for it, but hey, worth a try...)

I don't know if you caught the revised version, but I've added a logical chain that allows Cross to be convinced Arc is Pandora.  Frankly, I'm not sure he believes it, but it gives him plausible deniabiliy.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 07, 2008, 11:13:19 AM
i don't know where they came from or why they saved up but i know that they scare me. i second Cogi's suggestion to run and run now.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 07, 2008, 12:30:39 PM
This was an accidental post in the wrong thread.

**EDIT**

Snuggles, I think you may be a little late to that party.  The battle is halted and Cross is now talking to the Mers, so I'm not sure I can fit that particular piece of interaction in  :<
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Snuggles on February 07, 2008, 02:36:29 PM
heh... thanks for the head up Tape... I change my post.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 07, 2008, 04:20:22 PM
Quote from: Snuggles on February 07, 2008, 02:36:29 PM
heh... thanks for the head up Tape... I change my post.

No problem.

As for the others contemplating flight, Cog simply seems to have bolted out of blind panic.
For those who still have their senses, I'm not quite sure how running is going to help unless you can outrun lightning  :B
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 07, 2008, 04:30:43 PM
i'm counting on how people tend to forget i'm around try and hid myself them play dead. after all i can do it fairly well. and i'm not that important to anyone in the group. so they shouldn't notice me if the mer's don't and with the mer's killing as mans of arc's friends as the did i might just escape that nightmarish junkyard clinging to my so called life.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 07, 2008, 04:42:44 PM
Mmph.  I think I read every paragraph of Aisha's post except the one where she reveals her wings.  If no-one minds, I think I'll go back and add a reference to it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Aisha deCabre on February 07, 2008, 04:48:51 PM
Nobody minds.  But I didn't think I hid the paragraph that well.   :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 07, 2008, 08:00:17 PM
Cog,

I've presumed that we're more or less standing with our backs to a junkpile, surrounded by a C of Mer, standing 3-4 rows deep... *cough*

So.. Witt is ploughing into the middle, probably towards one end, and is clearing out that end. That leaves somewhere between half and two-thirds of the Mer for everyone else.

I don't expect him to -reach- the end without trouble happening, but his game plan remains more or less intact - leap into the pile and start throwing it in all directions, and chances are most of those he's throwing are going to have trouble getting up again.


I leave it to you and Keats to decide the fallout. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 08, 2008, 05:42:42 AM
that's some game plan. let me know how it works out for you. i'm going to hide and strike when i think i have and advantage if i can't find a opening to run. my undead status as far as i know can't protected me from lighting. well time to catch up with the IC thread
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 08, 2008, 05:58:17 AM
Quote from: e_voyager on February 08, 2008, 05:42:42 AM
my undead status as far as i know can't protected me from lighting. well time to catch up with the IC thread

I'm assuming that the dead Mer was the only one with the lightning power.  If not, we're doomed  :U
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 08, 2008, 06:47:53 AM
Well i've caught up and found that there is no where to run. Found that  the mer leader is dead. and found that with the Mer's in disarray it's my best chance to fight my way out of this dead trap with my Sai's and i'm to scared no to go full force again these creatures..
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 08, 2008, 09:17:15 AM
Quote from: Tapewolf on February 08, 2008, 05:58:17 AM
Quote from: e_voyager on February 08, 2008, 05:42:42 AM
my undead status as far as i know can't protected me from lighting. well time to catch up with the IC thread

I'm assuming that the dead Mer was the only one with the lightning power.  If not, we're doomed  :U
Well, maybe you should have RAN when Cog first suggested it, hmmm? >:3

In fact, because everyone is now fighting the Mer, you have completely screwed up the whole reason they are there.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 08, 2008, 09:27:31 AM
Have we?

Y'know, since Keats was the one calling for their death and all...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 08, 2008, 09:27:42 AM
Quote from: techmaster-glitch on February 08, 2008, 09:17:15 AM
Well, maybe you should have RAN when Cog first suggested it, hmmm? >:3

In fact, because everyone is now fighting the Mer, you have completely screwed up the whole reason they are there.

Running wouldn't even have been futile, since you cannot outrun lightning.  It would have been suicide, plain and simple.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 08, 2008, 09:31:19 AM
Quote from: llearch n'n'daCorna on February 08, 2008, 09:27:31 AM
Y'know, since Keats was the one calling for their death and all...
I honestly don't know what that was about.

Quote from: Tapewolf on February 08, 2008, 09:27:42 AM
Running wouldn't even have been futile, since you cannot outrun lightning.  It would have been suicide, plain and simple.
I'm pretty sure the sniped leader was supposed to give you enough distraction to run. You didn't need to look to Keaton for it.


It's just that you guys weren't supposed to fight them. The reason they were there was so that you wouldn't have to fight anything. Now that you are, Cog did an ass-pull for nothing.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 08, 2008, 09:41:57 AM
Quote from: techmaster-glitch on February 08, 2008, 09:31:19 AM
I'm pretty sure the sniped leader was supposed to give you enough distraction to run. You didn't need to look to Keaton for it.

Okay, try this.  You're confronted by a nutter with a live atom bomb.  Do you run?  Unless you can teleport, or run at about 5 miles a second, you'll still be within the blast area when he sets it off, and therefore vapourised.   That leaves negotiating, or killing/incapacitating him.

Unless I have badly misread the text (three times), Cog has snapped.  He is not making a judgement, nor trying to save anyone.  He has simply flipped and run wild.  Cross is expecting him to die, either from a Mer lightning-bolt, or by running into the police.

The second tactic, negotiation, is what Cross was attempting.  But ultimately Keaton is the leader.  To Cross, she the pack alpha.  If she says fight, they fight.

QuoteIt's just that you guys weren't supposed to fight them. The reason they were there was so that you wouldn't have to fight anything. Now that you are, Cog did an ass-pull for nothing.
Ultimately it was the GM's idea, so I suggest you take it up with her  >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 08, 2008, 09:47:15 AM
Quote from: Tapewolf on February 08, 2008, 09:41:57 AM
QuoteIt's just that you guys weren't supposed to fight them. The reason they were there was so that you wouldn't have to fight anything. Now that you are, Cog did an ass-pull for nothing.
Ultimately it was the GM's idea, so I suggest you take it up with her  >:3
Him, you mean. It was Cog's idea. And he already admitted it backfired.
I actually don't know where Keaton was through all of this, if at all.


Quote from: Tapewolf on February 08, 2008, 09:41:57 AM
Okay, try this.  You're confronted by a nutter with a live atom bomb.  Do you run?  Unless you can teleport, or run at about 5 miles a second, you'll still be within the blast area when he sets it off, and therefore vapourised.   That leaves negotiating, or killing/incapacitating him.
Mer lightning doesn't have near the range of an atom bomb. And for the purposes of the analogy, he already was incapacitated.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 08, 2008, 09:54:08 AM
Quote from: techmaster-glitch on February 08, 2008, 09:47:15 AM
Him, you mean. It was Cog's idea. And he already admitted it backfired.
I actually don't know where Keaton was through all of this, if at all.
Maybe, but it was her post which instigated it.  Until she said 'fight', running was still an option.

QuoteMer lightning doesn't have near the range of an atom bomb.
Unless it's a tiny little cloud or something, it's liable to have the range of the junkyard (which is a maze they can't escape in a few minutes, let alone the few seconds it will take to summon a lightning bolt) if not, the entire island.

QuoteAnd for the purposes of the analogy, he already was incapacitated.
I don't follow.  She was in full control of the situation until Keaton's post where she was mysteriously shot.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 08, 2008, 10:16:54 AM
personally i was all open for running but every reaction i read after waking up told me that i was surround with no hiding places or chance to run. other wise i would have said that i was running a post ago.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 08, 2008, 11:11:29 AM
Players will act IC, and I fully encourage this. Werther or not any plans that Keaton and I may or may not have made backfire is completely irrelevant to this.

And that's all I'll say on that subject.

Edit: Well, almost all. If someone has a question as to what I or Keats am intending, you may ask, and we will answer or smile mysteriously - however, speculating and saying that other players are doing it wrong is not appreciated - even if we've told you our intentions, telling the other players that they're doing it wrong is not appreciated. Keats and I are capable or telling people when they might want to think about a different course of action, ourselves.

That's all I'll say on the subject.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 08, 2008, 07:50:15 PM
My apologies.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 08, 2008, 08:10:07 PM
To everyone, I apologize for the excessive length of this post. :< I'm terrible when it comes to self-restraint when writing.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 08, 2008, 09:11:09 PM
No apology necessary.

For those wondering, the pickelhaube Witt found is one of these (http://www.co.brown.wi.us/Museum/WWI_Helmets/Helmet%20Thumbnails/D9631.htm) (by arrangement with Keats)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 09, 2008, 07:12:48 AM
Like when you went off on Johan, Cog, I don't mean anything personal to you :3 IC Cog just happens to be the nearest source of Arcwerlder's angry face :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 09, 2008, 07:29:38 AM
I managed to forget a key point in my last post, so I've just revised it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on February 09, 2008, 09:19:48 AM
ill be gone today. ill catch up tonight... if were moveing assume dani is tagging along. if were fighting youve seen him fight you can auto him if need be
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 09, 2008, 10:47:35 AM
Mer have ears, Tape? Rather unlike everything else in the water?


Incidentally, Cog and Keats - let me know what Witt managed to scrounge off the corpses, as it might come in handy later. You know, using rings as ammo when he runs out of everything else, that sort of thing... ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 09, 2008, 11:06:24 AM
Quote from: llearch n'n'daCorna on February 09, 2008, 10:47:35 AM
Mer have ears, Tape? Rather unlike everything else in the water?
Look at the demonology entry and the Calendar.  (This is difficult as xephernet seems to be down ATM).
They have a webbed protrusion each side of their heads, where the ears would be.  They may not actually be ears of course, but they'll do well enough for Daryil.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 09, 2008, 02:44:31 PM
Quote from: lucas marcone on February 09, 2008, 09:19:48 AM
ill be gone today. ill catch up tonight... if were moveing assume dani is tagging along. if were fighting youve seen him fight you can auto him if need be

No problem, Lucas. We'll take care of Dani. :)

Honestly though, whether or not Mer have "ears," per se, I approve of the ear collage reference. >:3

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 09, 2008, 09:27:04 PM
Ahhhh. Cog, why did ya have to go and do that? Arcwelder was actually only advancing on you, not Axiyne. Arc wasn't really threatening the feather-duster.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 09, 2008, 09:59:27 PM
Well, Cog didn't necessarily gouge his eye completely out, although that would be a bonus. He was just trying to cause a bit of pain while he could get away.

Also, well, you just tried to kill him, and now you're threatening him again...it follows that he's pretty sure you're going to try and kill everyone too.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 09, 2008, 10:05:52 PM
Hm, I guess. It's just that you made it seem like the reason Cog jabbed out was because the Gryphon was threatened,
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 09, 2008, 10:17:51 PM
Quote from: techmaster-glitch on February 09, 2008, 10:05:52 PM
Hm, I guess. It's just that you made it seem like the reason Cog jabbed out was because the Gryphon was threatened,

Well, that's the reason he didn't start blubbering. :3

Axiyne was protecting him, which made Cog reciprocate.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 10, 2008, 06:34:57 AM
Boogey,

Witt isn't a porcupine. He's a hedgehog.

The two have -very- different looks and habits, not to mention bone structure, etc.


... of course, if -you- know the difference, and -Ty- doesn't, that's something else. ;-]

I mention this merely because I wouldn't want you to have Ty mention it to Witt, unless it was deliberate. *grin*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 10, 2008, 09:20:15 AM
I'm to sorry to have been gone all of yesterday but a bit of a family business prevent me form getting home after work yesterday morning.  Then i had work again before i got off a couple of hours ago. but i'm pleased to say that  everything turned out okay they are recovering nicely at home now. but enough about that i'll read the thread and try to have a post up in a couple of hours.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on February 10, 2008, 09:41:45 AM
Bleh... finally caught up. :animesweat

Rather than contriving some retcon to account for activities during the fight, I'm just gonna explain away my absence by having him go missing. >:]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 10, 2008, 07:08:52 PM
   Ack, Tez, are you trying to get one of your personas shot, blasted, and chopped up into little pieces? In case you haven't noticed, Arcwelder isn't in the best of moods right now. And his elite zombiebots are standing by.
   And I just checked your char profile. From what it looks like, if your bodies are split into multiple avatars, killing one won't be a permanent problem, unless I'm very much mistaken. You sure you want to be around Arcwelder alone at the moment? He's not a very conversational person. It was actually difficult (but not impossible) to not have him just kill Cog on the spot. Now that a second person has come by (and, out-of-character, one that can't 'die') it's that much harder.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on February 10, 2008, 09:15:04 PM
Aw... you mean he doesn't want to chat? Maybe a jam session to let out those pent up emotions? :3

Hmm... I'm not actually trying to get killed. Whether I'll succeed by accident is another story altogether. :animesweat After being away long enough to miss two fights, that the most IC way I could come up with to reinsert myself into the action. See... Edge is an adrenaline junkie always looking for the next fix. He likes to poke powerful opponents to see what happens, and those who are potentially stronger than him physically but missing a few screws up top tend to be the most interesting. However, he would have felt a little straightjacketed during the battle with the Mer. All the others were pulling their wings out, so to speak, but revealing his true abilities in the presence of a clan enemy could have created certain complications that he wasn't prepared to address just yet. So it made sense to trail the junkie and the crazy cyborg instead. And now that he's found Arc alone in a playground with no witnesses to prevent him from fighting at full power... well... just to good to pass up. At the very least, I think I can keep him alive until Pandora returns to scold us for fighting in her hangar. Everything he shows you is a lie... >:]

(By the way, do the zombie bots have radar or similar active sensors? That could make things "slightly" more dangerous than anticipated. :dface)

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 10, 2008, 09:59:03 PM
I would doubt they'd have radar, to be honest. That seems a little advanced for walking piles of scrap to have. Although I understand these are the deluxe models.

Still, they'd not be able to see Mask - I don't think an illusion would reflect sound waves. Although he probably wouldn't do you a great deal of good right now.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 10, 2008, 10:21:30 PM
If the guy you have out right now is pure illusion, the zombiebots won't be fooled by it. Meaning: they can't see it. They only 'see' things that are actually there, though if your 'illusion' can actually attack, I'm pretty sure it's not an illusion.

But, if this guy can attack, tell me; can he survive two gatling guns, a multirocket launcher, and a cannon/mortar? (I doubt he can dodge, they are already focused on him. They aren't precision, they are more AoE. You can't really 'dodge' that) If you can't survive that kind of barrage, it's your decision whether or not to edit and save yourself the trouble.

If you can survive that; I REALLY do NOT need another goddamned wrench thrown into what already has been a consistantly collapsing situation.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 10, 2008, 10:33:43 PM
Robots cannot shoot what they cannot see. And there are seven of him and six of you. :3
And he can cut through metal. He could, in point of fact, already be behind you.

I don't think anyone will be dying anytime soon, however. Things should wrap themselves up...shortly.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 10, 2008, 10:38:04 PM
Quote from: Cogidubnus on February 10, 2008, 10:33:43 PM
Robots cannot shoot what they cannot see. And there are seven of him and six of you. :3
And he can cut through metal. He could, in point of fact, already be behind you.
All the more reason I need it to be GONE.

Though, if the zombiebots can't see it, it does not exist. If it does exist, they CAN see it.

Also, in the profile he said it takes consequential amounts of energy to split himself into separate avatars. So far, he's only got himself split in two, IF the thing isn't already an illusion.
Speaking of which, if it is an illusion, Arcwelder can't see or hear it anymore either, which makes all of this null and void. Which is what I NEED right now, at least until Pandora and the others come by.

I'm sorry Tez, but I cannot have a fight with anyone right now. Things have gotten far too screwed up that any further complications will almost certainly write Arcweld off of the RP, if only there no longer exists any possible way to get him into the party with some docility.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 10, 2008, 10:43:45 PM
If Tezkat wants to edit, it's up to him. Although I personally don't see a problem.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 10, 2008, 10:51:44 PM
Arcwelder is insane. Right now, he is stuck in 'murder' mode to anyone but Pandora. It will take a very specific event to snap him out of it and ultimately render him docile. Right now, that even will be him seeing Pandora with the people who, in his mind, led the 'monsters' to fry his robots. Sure, he will fly into a rage, but just the kind of rage where you repeatedly punch something that doesn't matter or doesn't break, then fall into a dispaired heap. That's the 'docile' part. BUT, if say, he is fighting someone before the event that triggers the breakdown, it simply won't happen. He will be permanently stuck in 'murder' mode. The only way to stop him then will be too kill him.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 10, 2008, 10:59:59 PM
sounds like  being cornered. are you sure you can't calm yourself down with out talking to Pandora first or being knocked out?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 10, 2008, 11:03:47 PM
I am cornered, that's how screwed over I've been ever since the original plan I had was messed up.

And no, Arcwelder can't calm down. That's not how insanity works, and he's too far into hate to snap out of it. There are only two things that can change this: the CORRECT external stimuli, or time, and lots of it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 10, 2008, 11:06:46 PM
If Arcwelder's only choice due to the actions of another person is to go into a homicidal rage, than that's his only option. I would warn that I'm not going to stop Tezkat from acting in-character.

In point of fact, someone else has posted after Tez, so it's already a bit too late now. I will also warn that no-one in this game is invincible. This isn't the Honor Circle - and I mean that in all senses.

If Arc is already homicidal, though, I'm still not very worried. I have several ways to calm him down in mind.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 10, 2008, 11:19:35 PM
Quote from: Cogidubnus on February 10, 2008, 11:06:46 PM
In point of fact, someone else has posted after Tez, so it's already a bit too late now.
Not so true, you can edit something even after other posts, if no one has made a reference to the edit in question

Quote from: Cogidubnus on February 10, 2008, 11:06:46 PM
I will also warn that no-one in this game is invincible. This isn't the Honor Circle - and I mean that in all senses.
That's what I'm afraid of.

Quote from: Cogidubnus on February 10, 2008, 11:06:46 PM
If Arc is already homicidal, though, I'm still not very worried. I have several ways to calm him down in mind.
I don't. Could you please be so kind as to share with via PM the ideas you have, so I'm not so trapped?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on February 10, 2008, 11:38:00 PM

Oh dear... :dface If it's really that much of a problem for Arc to come out and play right now, I'll retcon that bit. Then I'll have to come up with something else to do... :animesweat


Quote from: techmaster-glitch on February 10, 2008, 10:21:30 PM
If the guy you have out right now is pure illusion, the zombiebots won't be fooled by it. Meaning: they can't see it. They only 'see' things that are actually there, though if your 'illusion' can actually attack, I'm pretty sure it's not an illusion.

Let's see... technical explanation: I find the old distinction between "illusion" and "phantasm" to be helpful here. Phantasms are psychic attacks in which he directly influences your perceptions, like a hallucination or a dream. They can pull things out of your memory (such as your worst fears, images of your parents, etc.) without prior knowledge and can be resisted through sheer force of will.

Mask's primary technique is rather different. He's a personification of a certain dark essence trapped in the dimensional nexus, and as such his consciousness partially extends into other universes. When he creates an "illusion", he becomes a sentient window of sorts into alternate realities. It's purely a sensory field, and having a mind isn't a prerequisite to sense it. Technological recording devices will pick it up. However, two-way interaction--like trying to touch it or bounce sound/radio waves off it--will reveal that something's amiss. (He can adapt to things like changing light sources or blowing wind, however.) Of course, some kind of supernatural ability to see things as they truly are will work, too, as will blanket magical immunities to illusion-class effects. So... if your zombiebots "see" using sonar or some magical ability to sense their surroundings, then Mask's illusion won't affect them.

The standard opening move here would have used such an illusion to test reactions and direct a potential alpha strike. However, Mask needs a "spotter" for optimal performance (since he can't "interact" with the physical world, either, he has naught but his telepathic senses to guide him), so it's safe to assume that there's a physical presence somewhere close by.


Quote
But, if this guy can attack, tell me; can he survive two gatling guns, a multirocket launcher, and a cannon/mortar? (I doubt he can dodge, they are already focused on him. They aren't precision, they are more AoE. You can't really 'dodge' that) If you can't survive that kind of barrage, it's your decision whether or not to edit and save yourself the trouble.

Oh dear... heavy AOEs are indeed one of my character's weaknesses. Best block, no be there? >:]


Quote from: Cogidubnus on February 10, 2008, 10:33:43 PM
Robots cannot shoot what they cannot see. And there are seven of him and six of you. :3

Ack... "Tezkat" isn't a personality in this reality; it's a childhood name that the collective uses because that's what he called himself before he became really fragmented. I really should update the character profile. Everyone seems to make that mistake... :animesweat

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 11, 2008, 04:17:03 AM
Quote. Cranking on the third bar, measured in Teslas, all the way to the top, Cog slapped the big red button.
Oof.  I can't help but think of the levitating frog (a 16T field, if memory serves).  I hope no-one has any guns, implants, credit-cards or other possession which might be magnetized  >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 11, 2008, 09:11:24 AM
Arc does have his mechanical limbs and other parts...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 11, 2008, 07:46:18 PM
Quote from: Tezkat on February 10, 2008, 11:38:00 PM
Oh dear... :dface If it's really that much of a problem for Arc to come out and play right now, I'll retcon that bit.
I will be very greatful for that. For now I'm playing as if so.

And Cog. I have absolutely no idea what you are trying to accomplish. But it is not helping. Not at all.
Please leave Arcwelder alone until he sees Pandora with the group. Everything should solve itself from there.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 11, 2008, 08:11:24 PM
Quote from: techmaster-glitch on February 11, 2008, 07:46:18 PM
Quote from: Tezkat on February 10, 2008, 11:38:00 PM
Oh dear... :dface If it's really that much of a problem for Arc to come out and play right now, I'll retcon that bit.
I will be very greatful for that. For now I'm playing as if so.

And Cog. I have absolutely no idea what you are trying to accomplish. But it is not helping. Not at all.
Please leave Arcwelder alone until he sees Pandora with the group. Everything should solve itself from there.

Really? I was having fun.

And like I said, I have a plan to calm him down. And I still have a plan.

Also, it's rather too late for Tez to edit, at this point. My apologies, but that is both Keats and my decision.

Also, I'm fairly certain that Arcwelder himself would have been taken up with the magnet, seeing as he is also made of metal. At least, halfway.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 11, 2008, 08:23:17 PM
Quote from: Cogidubnus on February 11, 2008, 08:11:24 PM
And like I said, I have a plan to calm him down. And I still have a plan.
Well then could you at least do the courtesy of TELLING me what it is?

Quote from: Cogidubnus on February 11, 2008, 08:11:24 PM
Really? I was having fun.
You have no idea how close I am to leaving this RP. The ridiculous amounts of trouble I'm having to put up with is just not worth it. I am having difficulty seeing any possible benifit in the future, even if this does get worked out. Ever since I posted, not a single thing has gone right.
Not. A. Damn. Thing.
At this point, the only thing keeping me here is that I know I will regret it. But I can't take this much longer.

Quote from: Cogidubnus on February 11, 2008, 08:11:24 PM
Also, I'm fairly certain that Arcwelder himself would have been taken up with the magnet, seeing as he is also made of metal. At least, halfway.
You only said "it lifted all five of them up". I'm assuming that's the bots, as there are five of them. Even if, he could still do the same thing.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 11, 2008, 09:01:22 PM
Excuse me.

You have had one event, so far, not go your way. I have spoken to you about this, and done it in the politest manner I could, when it would be just as easy for me to yank the carpet out from under you. I'm not going to get into that - that was, and is, a different conversation.
If you are trying to make the argument that nothing you try works, and that we're out to get you, I'm sorry. But I have to think about more things than Arcwelder's temper - such as how I'm going to get him to come with the party, and how I'm going to get the party to accept him. Among other things. So, please do not infer that I'm just a big mean guy who is trying to make your life miserable. I'm not.

I will not tell you what I'm planning on doing. You will see. I will also not tell you how to respond. Your, and Arcwelder's by extension, good judgement and acting in character, are what makes the RP an RP. I am, however, confident that my plan will work despite anything else that might happen.

As far as lifting them up, I may have made a typo with the number - there are six of you in total, and I may have forgotten. I think, however, if it's lifting your robots up, and it's aimed at you, and you're at least made of half of what your robots are, it's going to do the same thing to you.
You're right, though, it isn't very important, as he could do the same thing from the air as from the ground.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 11, 2008, 09:53:46 PM
<all original planned statements invalid>

Cog, you just well and truly left me with absolutely no idea of how to proceed from here, especially if you've done what I think you've done (trapped him and destroyed the bots). If I were playing any other character, this wouldn't be a problem (hell, none of this would have happened), but now, I am lost. I cannot think of any possible way to get Arcwelder into a useable state now. I was trying to avoid a conflict with anyone else at all costs for this very reason. Whatever your plan was for 'fixing' Arcwelder, it better involve powerful mental rewriting psychics or magic, and some instantaneous repair. I can't possibly think of anything else that will work at this point.
If he gets out from under that magnet, he will be nothing more than an irreparable homocidal maniac. And I have absoluetly no idea how to fix this without blatant metagaming.

*sigh* 'Course, I probably brought all this upon myself for creating such a convoluted character in the first place.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 11, 2008, 10:21:10 PM
Quote from: techmaster-glitch on February 11, 2008, 09:53:46 PM
<all original planned statements invalid>

Cog, you just well and truly left me with absolutely no idea of how to proceed from here, especially if you've done what I think you've done (trapped him and destroyed the bots). If I were playing any other character, this wouldn't be a problem (hell, none of this would have happened), but now, I am lost. I cannot think of any possible way to get Arcwelder into a useable state now. I was trying to avoid a conflict with anyone else at all costs for this very reason. Whatever your plan was for 'fixing' Arcwelder, it better involve powerful mental rewriting psychics or magic, and some instantaneous repair. I can't possibly think of anything else that will work at this point.
If he gets out from under that magnet, he will be nothing more than an irreparable homocidal maniac. And I have absoluetly no idea how to fix this without blatant metagaming.

*sigh* 'Course, I probably brought all this upon myself for creating such a convoluted character in the first place.

Arcwelder is fine. Mostly. Just trapped. He can fix the bots. And pretty soon Pandora will be along. And this will also likely keep people from trying to kill you on sight.
Well, probably. Moreso than if you were standing there with your private army.

And we'll work from there. I never planned on 'fixing' Arcwelder. He is who he is. If he is such a character that when he loses a battle, he goes into a simple, irreparable berserk mode, I'm sorry.

It is possible he got knocked out by the blow, you understand. If Pandora saw him, she'd probably recognize him, and not want to...well. Suffice to say that it certainly would be a plausible way to solve this.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 11, 2008, 10:46:39 PM
Quote from: Cogidubnus on February 11, 2008, 10:21:10 PM
And we'll work from there. I never planned on 'fixing' Arcwelder. He is who he is. If he is such a character that when he loses a battle, he goes into a simple, irreparable berserk mode, I'm sorry.
He is insane. He hasn't lost until he's dead.
Mainly because he's never even been in a situation like this one. He's never heard the word 'surrender' before and in fact, he doesn't even know that death applies to him (I do, he doesn't).
Quote from: Cogidubnus on February 11, 2008, 10:21:10 PM
He can fix the bots.
How the heck do you propose I do that? They just got crushed within half a foot. Smashing/crushing is about the one thing they cannot get back up from. No self-reanimation, physical repair out of the question.
Quote from: Cogidubnus on February 11, 2008, 10:21:10 PM
It is possible he got knocked out by the blow, you understand. If Pandora saw him, she'd probably recognize him, and not want to...well. Suffice to say that it certainly would be a plausible way to solve this.
I am such an idiot. Damn me to hell, that actually can work. He'll be in too much despair over the loss of his last bots that he probably won't even be able to think of everyone else.
But of course, that leaves the no-robots problem. Arcwelder is a useless character without them.

Bah. If you let him have enough power, he might be able to use his magic to un-crush them. Problem is, I didn't want him to have that kind of ability for balance issues. If he has it now, he'll have it later.
In the same vein, he actually can't just make a zombie out of any machine he sees whenever he wants to. For balance, it's supposed to take time, and the machine has to be made to his own specifications. Which are hard to make.


And I apologize for making such a fuss over all this. Lesson learned. Mistake will not be repeated.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on February 11, 2008, 10:53:15 PM

Quote from: Cogidubnus on February 11, 2008, 08:11:24 PM
Also, it's rather too late for Tez to edit, at this point. My apologies, but that is both Keats and my decision.

Um... so I should proceed as normal then...?


Quote from: techmaster-glitch on February 11, 2008, 08:23:17 PM
You have no idea how close I am to leaving this RP. The ridiculous amounts of trouble I'm having to put up with is just not worth it. I am having difficulty seeing any possible benifit in the future, even if this does get worked out. Ever since I posted, not a single thing has gone right.
Not. A. Damn. Thing.
At this point, the only thing keeping me here is that I know I will regret it. But I can't take this much longer.

Just what were you planning to have happen, anyway? Seems to me that the most predictable chain of events would have gone something like: Arc tries to fight small army of PCs... small army of PCs kicks his ass and captures him... Arc and small army of PCs work out mutually beneficial arrangement... everyone lives happily ever after. That's kind of a standard scenario for introducing PCs as antagonists. Despite some unexpected setbacks (like the Mer showing up), we appear to be right on track.

If you're having trouble coming up with IC excuses not to kill us, I'm sure one of us could pull out something like a charm person spell. :3


Quote from: techmaster-glitch on February 11, 2008, 10:46:39 PM
But of course, that leaves the no-robots problem. Arcwelder is a useless character without them.

Bah. If you let him have enough power, he might be able to use his magic to un-crush them. Problem is, I didn't want him to have that kind of ability for balance issues. If he has it now, he'll have it later.
In the same vein, he actually can't just make a zombie out of any machine he sees whenever he wants to. For balance, it's supposed to take time, and the machine has to be made to his own specifications. Which are hard to make.

Well... looking at that nice big toy in the hangar and connecting the dotted lines, you may have a nice, long trip ahead to do whatever it is you need to do. :3

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 12, 2008, 12:10:35 AM
Quote from: Tezkat on February 11, 2008, 10:53:15 PM
Just what were you planning to have happen, anyway? Seems to me that the most predictable chain of events would have gone something like: Arc tries to fight small army of PCs... small army of PCs kicks his ass and captures him... Arc and small army of PCs work out mutually beneficial arrangement... everyone lives happily ever after. That's kind of a standard scenario for introducing PCs as antagonists. Despite some unexpected setbacks (like the Mer showing up), we appear to be right on track.
Yeah, something roughly along those lines was the original plan...As we can see, it didn't work out, but not for the reasons you think.

Quote from: Tezkat on February 11, 2008, 10:53:15 PM

Quote from: Cogidubnus on February 11, 2008, 08:11:24 PM
Also, it's rather too late for Tez to edit, at this point. My apologies, but that is both Keats and my decision.

Um... so I should proceed as normal then...?
I can't say. Whatever it matters, Arcwelder and his bots never saw you.

Quote from: Tezkat on February 11, 2008, 10:53:15 PM
Well... looking at that nice big toy in the hangar and connecting the dotted lines, you may have a nice, long trip ahead to do whatever it is you need to do.
:banghead
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 12, 2008, 12:17:14 PM
Quote from: Tezkat on February 11, 2008, 10:53:15 PM

Quote from: Cogidubnus on February 11, 2008, 08:11:24 PM
Also, it's rather too late for Tez to edit, at this point. My apologies, but that is both Keats and my decision.

Um... so I should proceed as normal then...?

Pretty much.

And Tech - apology accepted. Please try and keep it in mind next time things don't seem to be going your way.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 12, 2008, 12:20:10 PM
I think the rest of us are stalled on Keaton/Pandora leading us in.  Is it the intention to sort out Arcwelder before we arrive?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 12, 2008, 12:24:39 PM
Not really. I've sorted that out as much as I'm going to. So, Pandora and Keats, yes.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 12, 2008, 12:30:27 PM
i'm pretty sure i'm following the group from behind the mole mage right now. not much else for me to do really as i don't want to be lest in this junk yard alone.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 12, 2008, 12:53:04 PM
I don't think anyone wants to be left in the junkyard.

As for myself, I'm waiting for Pandora to respond to my query, upon which I may, or may not, start up a conversation. Said conversation will be interesting, if only for brevity, as I'm moving house tomorrow so am somewhat occupied...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 12, 2008, 07:39:05 PM
So I don't have to make a pointless in-character post about it, Arcwelder is indeed unconcious at the moment.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 12, 2008, 08:16:48 PM
Bugger.

I guess I'll have to have Witt notice that after talking, then. :-/
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 14, 2008, 12:26:33 PM
Heh.  Pal, that did make me chuckle.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on February 14, 2008, 12:27:09 PM
As was intended :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 14, 2008, 01:03:33 PM
very well done. Epyon might have laughed if her were not still disturbed by everything that has been going on. but at least i got a laugh form it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 16, 2008, 02:58:13 PM
I'm not entirely sure what kind of vessel Pandora has made.  Cross said 'airship' because it's easiest, assuming you can get sufficient quantities of hydrogen or helium.  A dirigible doesn't require all the computational effort and modelling   However, it doesn't actually tally with Keaton's description - the cabin would not be on the top, for instance, but underslung.
Cross hasn't actually noticed the vessel yet.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 16, 2008, 03:00:29 PM
   The mental picture I've got is a giant machine with a bunch of turbines and engines all over it, not a zeppelin, blimp, or dirigible. I don't know if that's correct, though.

And if Cross hasn't noticed it, he is one blind bugger >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 16, 2008, 03:14:28 PM
Quote from: techmaster-glitch on February 16, 2008, 03:00:29 PM
   The mental picture I've got is a giant machine with a bunch of turbines and engines all over it, not a zeppelin, blimp, or dirigible. I don't know if that's correct, though.

And if Cross hasn't noticed it, he is one blind bugger >:3

Actually, if you want an accurate depiction of what Pandora's vessel looks like.... I think something similar to the Highwind would be just about right. At first I wanted for it to be like a zeppelin or the Hindenburg, but the Hindenburg was enormous (even bigger than Pandora's ship; the LZ 129 Hindenburg rivaled the Titanic and fell short by 78 feet) and zeppelins just... didn't seem to fit. As much as I love them. :<

I'll need to dig around for a picture.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 16, 2008, 03:18:12 PM
This thing?
(http://www.geocities.com/nathan_engquist/pictures/highwind.jpg)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 16, 2008, 03:20:15 PM
Ja, that seems about right to the illustration I saw. Actually, it's spot on. :3 Thank ye Techmaster.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 16, 2008, 03:45:54 PM
Quote from: techmaster-glitch on February 16, 2008, 03:18:12 PM
This thing?
(http://www.geocities.com/nathan_engquist/pictures/highwind.jpg)

Oh dear, oh dear, oh dear.

I think my suspension of disbelief just died  :<
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 16, 2008, 03:46:59 PM
You've been on TVTropes too much >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 16, 2008, 03:51:56 PM
Quote from: techmaster-glitch on February 16, 2008, 03:46:59 PM
You've been on TVTropes too much >:3

I've no idea what you're referring to and even Google hasn't turned up a likely explanation.
I'm not exactly an aeronautics engineer, but... it hurts just to look at that.  I'm not even entirely sure what I'm seeing  :B
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 16, 2008, 03:59:17 PM
Tropes will ruin your life. (http://tvtropes.org/pmwiki/pmwiki.php/Main/TVTropesWillRuinYourLife)

Remember the MST3K mantra! (http://tvtropes.org/pmwiki/pmwiki.php/Main/MST3KMantra) REMEMBER IT!

Besides, that ship looks awsome!
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 16, 2008, 04:04:30 PM
Quote from: techmaster-glitch on February 16, 2008, 03:59:17 PM
Besides, that ship looks awsome!
I can't argue with that, it's just that unless it's got levitation spells up the wazoo, it's not even going to sit on the ground properly, much less fly.

**EDIT**

I think the showstopper is that the engines are facing upwards.  If we can assume Keaton's has them facing back and that the aircraft is (somehow) lighter-than-air while still having a metal skin, it would be somewhat plausible.  It's just that as soon as you power the engines in that orientation, the arse end is going to rise and the nose isn't.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 16, 2008, 04:51:42 PM
Quote from: Tapewolf on February 16, 2008, 04:04:30 PM
Quote from: techmaster-glitch on February 16, 2008, 03:59:17 PM
Besides, that ship looks awsome!
I can't argue with that, it's just that unless it's got levitation spells up the wazoo, it's not even going to sit on the ground properly, much less fly.

**EDIT**

I think the showstopper is that the engines are facing upwards.  If we can assume Keaton's has them facing back and that the aircraft is (somehow) lighter-than-air while still having a metal skin, it would be somewhat plausible.  It's just that as soon as you power the engines in that orientation, the arse end is going to rise and the nose isn't.
Physics don't matter here. Rule of Cool. (http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfCool)

But if Keaton does say the engines are backwards- or forwards-facing, it would work like you say, but that's her decision.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 16, 2008, 05:11:59 PM
Quote from: techmaster-glitch on February 16, 2008, 04:51:42 PM
Physics don't matter here. Rule of Cool. (http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfCool)
Yes, they do.  They provide the framework for the world which we're writing in.  I accept magic as part of this world's physics, but there are certain things which make me want to cry when I see them, and the ship you've just displayed is one of them  :<

As you say, it's up to Keaton, really.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 16, 2008, 06:05:44 PM
As far as the ship goes...

The body is going to be made out of a rather thin aluminum, and is filled with an extremely, extremely lighter-than-air gas - this gas is, in point of fact, something of Pandora's own make, and being a Were, it's something she has the magical capacity to do. The gas is enchanted to the degree that it can provide a great deal of lift as it is.

Also, this isn't exactly that ship, as we've said - as a model, however, it provides a good reference. The two engines in the back would be mirrored by two more in the front, as well as having a more normal set of wings on the sides. The engines in the front stay upright when the aircraft is taking off, and swing down forwards in mid-air once the ship has taken off, and provides forward thrust.

Yes, the image is a bit steampunk. I'm not an aeronautics engineer, but I think the description above would be more plausible than the picture of the ship below.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 16, 2008, 06:32:32 PM
Quote from: Cogidubnus on February 16, 2008, 06:05:44 PM
The body is going to be made out of a rather thin aluminum, and is filled with an extremely, extremely lighter-than-air gas - this gas is, in point of fact, something of Pandora's own make, and being a Were, it's something she has the magical capacity to do. The gas is enchanted to the degree that it can provide a great deal of lift as it is.

Yeah.  I was going to mention that some kind of enchanted gas (or better yet, a lighter-than-air solid, since gas tends to leak) would sort the lighter-than-air problem.  That one's pretty easy to crack - what really gets my goat is the engines on the picture Tech provided.  Adding an extra pair on the front would solve the problem. 

QuoteYes, the image is a bit steampunk. I'm not an aeronautics engineer, but I think the description above would be more plausible than the picture of the ship below.
Actually I rather like steampunk, but IMHO that thing is steampunk done wrong  >:3

"Changing one physical law is like trying to eat one peanut."
  -- Larry Niven
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 16, 2008, 06:48:20 PM
Quote from: Tapewolf on February 16, 2008, 06:32:32 PM
Quote from: Cogidubnus on February 16, 2008, 06:05:44 PM
Yes, the image is a bit steampunk. I'm not an aeronautics engineer, but I think the description above would be more plausible than the picture of the ship below.
Actually I rather like steampunk, but IMHO that thing is steampunk done wrong  >:3
Well, the image provided was a ship from Final Fantasy, apparently, if that clears anything up.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on February 17, 2008, 09:21:41 AM

Quote from: Tapewolf on February 16, 2008, 04:04:30 PM
I think the showstopper is that the engines are facing upwards.  If we can assume Keaton's has them facing back and that the aircraft is (somehow) lighter-than-air while still having a metal skin, it would be somewhat plausible.  It's just that as soon as you power the engines in that orientation, the arse end is going to rise and the nose isn't.

Hmm... I wonder if the Highwind's center of gravity is actually as far forward as it looks. Most of the front is presumably empty space, so the weight of the engines and fuel would naturally pull the rear down. It has rear-facing props on the bottom as well. Those would tend to pitch the nose upwards when engaged.


I'm curious... what's the general level of aviation technology in this world? Earlier OOC posts implied that it was virtually nonexistant due to the Mer's lock on the transportation business, but Cog's made several IC references to airplanes and anti-aircraft weapons (suggesting the existence of military grade aeronautics). Basically, into what context would our characters be able to fit Pandora's creation?

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 17, 2008, 09:41:55 AM
it was said that they exist but were severely discouraged by the mer and never used over water which suggest that they might me used in over land jaunts that didn't get to close to the oceans.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 17, 2008, 02:43:17 PM
Quote from: Tezkat on February 17, 2008, 09:21:41 AM

Quote from: Tapewolf on February 16, 2008, 04:04:30 PM
I think the showstopper is that the engines are facing upwards.  If we can assume Keaton's has them facing back and that the aircraft is (somehow) lighter-than-air while still having a metal skin, it would be somewhat plausible.  It's just that as soon as you power the engines in that orientation, the arse end is going to rise and the nose isn't.

Hmm... I wonder if the Highwind's center of gravity is actually as far forward as it looks. Most of the front is presumably empty space, so the weight of the engines and fuel would naturally pull the rear down. It has rear-facing props on the bottom as well. Those would tend to pitch the nose upwards when engaged.


I'm curious... what's the general level of aviation technology in this world? Earlier OOC posts implied that it was virtually nonexistant due to the Mer's lock on the transportation business, but Cog's made several IC references to airplanes and anti-aircraft weapons (suggesting the existence of military grade aeronautics). Basically, into what context would our characters be able to fit Pandora's creation?

Not everything that flies is an aircraft. Dragons, for example, would require antiaircraft-level weapons. :3

Also, the only people who make aircraft in this version of Furrae are lunatics. It is virtually nonexistant.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 17, 2008, 06:38:32 PM
I'm assuming the pendant is some kind of homing device.  (No, I am not asking for confirmation.)  We'll probably need llearch to introduce it, or be wearing it around his neck or something.  Cross didn't see what he took.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 18, 2008, 12:14:06 PM
llearch has difficulty being online, due to lack of network link.

This is being rectified, and I suspect Witt needs to make a post, since it sounds like a lot of stuff went on over the weekend. *sigh*

*later*
Hmm. Not as much as I thought, although I -do- like Pandora's response...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 18, 2008, 02:50:50 PM
Witt swears in sign-language?  Awesome.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 18, 2008, 02:54:18 PM
Witt can swear in Pascal. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 18, 2008, 03:13:09 PM
Quote from: llearch n'n'daCorna on February 18, 2008, 02:54:18 PM
Witt can swear in Pascal. ;-]

I once did something that I referred to as 'swearing in assembler'.  It was a certain form of jump instruction, to an absolute address, if I remember right.  It wasn't supported by the assembler, so I had to insert it into the middle of the code it if it was data and then patch the destination address in by modifying the code at runtime  :erk
In fact I did that twice - once as part of a bootloader, and then later on as part of the DRDOS Y2K driver.  Fun times.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on February 20, 2008, 05:18:10 AM
No disrespect intended Tech I can only say Paige is a lusty busty gal :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 20, 2008, 05:54:37 AM
this side of her is giving Epyon some misgivings. at first he thought she was a normal person with some skill in magic that she could teach him. now seeing her in what seems to be a high and giddy state form drinking the souls of others. lets just say he'd not comfortable with that. 

as i've said before Epyon has a soft spot for being even powerful beings like Fa'lqua. Fa'lqua  should be able to  hit / kick his way free if he tries but at this point epyon's just trying to get them both out of harms way.  he chose him as he'd seen the mole and the toll exertion took on him.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 20, 2008, 06:18:40 AM
Quote from: e_voyager on February 20, 2008, 05:54:37 AM
this side of her is giving Epyon some misgivings. at first he thought she was a normal person with some skill in magic that she could teach him. now seeing her in what seems to be a high and giddy state form drinking the souls of others. lets just say he'd not comfortable with that.
Cross isn't either, although I think Paige just said her last line to needle him  >:3
What Cross does for a living isn't very nice, but it doesn't involve soul-slaying.  Even in dystopian Furrae, that's a line he's not about to, er, cross.

**EDIT**

For those who are curious:
http://en.wikipedia.org/wiki/Sugar_Puffs
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 20, 2008, 03:50:41 PM
Quote"Shove it up your ass, Pettersohn. Don't bite the hand and all that." he said, thinking very strongly about smacking the Cubi across the back of the head.

Cog, would you mind explaining this?  Maybe it's me, or maybe it's a fantastic piece of roleplaying as a junkie, but Cog's last few comments to Jakob seem to have been rather divorced from reality, at least the way I'm reading it.

Also, I'm not sure how to react to the constant provocation.  From a technical standpoint, it would be very, very easy for Jakob to simply lop Cog's head off if he gets too annoyed with him.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 20, 2008, 03:55:35 PM
Quote from: Tapewolf on February 20, 2008, 03:50:41 PM
Quote"Shove it up your ass, Pettersohn. Don't bite the hand and all that." he said, thinking very strongly about smacking the Cubi across the back of the head.

Cog, would you mind explaining this?  Maybe it's me, or maybe it's a fantastic piece of roleplaying as a junkie, but Cog's last few comments to Jakob seem to have been rather divorced from reality, at least the way I'm reading it.

Also, I'm not sure how to react to the constant provocation.  From a technical standpoint, it would be very, very easy for Jakob to simply lop Cog's head off if he gets too annoyed with him.

"Don't bite the hand that feeds you" is a phrase that means, in this context, "Don't be an asshole to the person about to save your life with her airship." :3

As far as the constant provocation, Jakob's somewhat been asking for it, what with his talk of putting people in jars and general arrogance. But, I wouldn't worry. Pettersohn will have his chance soon enough. As will Cog.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 20, 2008, 04:03:40 PM
Quote from: Cogidubnus on February 20, 2008, 03:55:35 PM
"Don't bite the hand that feeds you" is a phrase that means, in this context, "Don't be an asshole to the person about to save your life with her airship." :3
Arguable.  Cross needs Keaton more than the airship, so if anyone threatens her, even if he really likes them, they need to be told it's a bad idea.  He was very polite and apologetic about it too  :3

He was also asking how to help.  In fact, he might construe that as what Cog is referring to  >:3

If push came to shove, Cross could grab Keaton and teleport out with her, or incapacitate/kill Pandora and try to work the airship on his own (even in this world, Cross is very technically-minded).
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 20, 2008, 04:15:19 PM
Quote from: Tapewolf on February 20, 2008, 04:03:40 PM

If push came to shove, Cross could grab Keaton and teleport out with her, or incapacitate/kill Pandora and try to work the airship on his own (even in this world, Cross is very technically-minded).

See, now that's exactly why Cog keeps getting cross with Cross.  :P

I don't think he could pilot it, really. Airships don't exist in this world. At all. I guarantee you it's the first one everyone there has seen. Teleporting out really isn't that great an idea either, because Cross has made more enemies in the last afternoon than he can count on one hand. The Sabanethei family, the Mer, the Mer's associates, trade guilds, and governments under their thumbs, the town of Holiday itself, it's associates and trade parters, etc etc...
So, suffice to say, he's in it to the neck. Teleporting away with Keaton would be about the stupidest thing he could do, seeing as he rather needs all the allies he can get at this point.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 20, 2008, 04:31:10 PM
Quote from: Cogidubnus on February 20, 2008, 04:15:19 PM
I don't think he could pilot it, really. Airships don't exist in this world. At all.
I know, but his experience is not confined to this world (whether he's met non-dystopian Jakob is a question for debate).
That, BTW, is the reason he knows what an airship is.  He might not know how to pilot them, but on the other hand, it stands to reason that it can't be that complex since Pandora made it all by herself from scratch within a normal Being lifespand and with no prior knowledge whatsoever.

QuoteTeleporting out really isn't that great an idea either, because Cross has made more enemies in the last afternoon than he can count on one hand. The Sabanethei family, the Mer, the Mer's associates, trade guilds, and governments under their thumbs, the town of Holiday itself, it's associates and trade parters, etc etc...  So, suffice to say, he's in it to the neck.
When Cross finally has a chance to reason with Cog, one of the things he is going to point out is that he knows all this.  For the last 5-10 years Daryil's organisation has been slowly making their presence felt.  The only reason the Family haven't killed him yet is because they don't know who he is, or how to get into the hyperrealm they're based in.  And if he's confirmed that they know his current face, he'll just have to make another one.   >:3

QuoteTeleporting away with Keaton would be about the stupidest thing he could do, seeing as he rather needs all the allies he can get at this point.
It's a last-ditch action if he feels Keaton's going to die.  Remember what he told Pandora - Keaton's plan must succeed.  If Keaton dies, it's all over - if Keaton is separated from the rest, they can assume new identities and start recruiting elsewhere.

None of this is going to happen, but that's the thought processes involved.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 20, 2008, 06:01:08 PM
Quote from: Tapewolf on February 20, 2008, 04:31:10 PM
I know, but his experience is not confined to this world (whether he's met non-dystopian Jakob is a question for debate).
That, BTW, is the reason he knows what an airship is.  He might not know how to pilot them, but on the other hand, it stands to reason that it can't be that complex since Pandora made it all by herself from scratch within a normal Being lifespand and with no prior knowledge whatsoever.

Pandora is also a mad genius. It may not need to be complicated, but chances being as they are...

Well, I wouldn't ride with him.

Quote from: Tapewolf on February 20, 2008, 04:31:10 PM
When Cross finally has a chance to reason with Cog, one of the things he is going to point out is that he knows all this.  For the last 5-10 years Daryil's organisation has been slowly making their presence felt.  The only reason the Family haven't killed him yet is because they don't know who he is, or how to get into the hyperrealm they're based in.  And if he's confirmed that they know his current face, he'll just have to make another one.   >:3

Well, they do now. Know his face, I mean. And that he's an incubus. Linos sees more than faces, and whoever said communication was limited by travel speed was obviously not a wizard.
He can hide for awhile, maybe, but really, the kind of enemies he's just made don't make long-term survival, especially on his own, much of a chance. Cubi are masters of disguise, but they're not the top of the food chain here. Be cunning, and full of tricks, and the people may survive, but when they catch you, they will kill you.

Quote from: Tapewolf on February 20, 2008, 04:31:10 PM
It's a last-ditch action if he feels Keaton's going to die.  Remember what he told Pandora - Keaton's plan must succeed.  If Keaton dies, it's all over - if Keaton is separated from the rest, they can assume new identities and start recruiting elsewhere.

None of this is going to happen, but that's the thought processes involved.

Again, I'm going to say that if it comes to the point that it's him and Keaton, he's dead anyway. They know his face, and they know he's an incubus. Some of them can't be outlived to death either. They will kill him, eventually.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 20, 2008, 06:37:32 PM
Quote from: Cogidubnus on February 20, 2008, 06:01:08 PM
Well, I wouldn't ride with him.
Things being as they are, I don't think Cog wants to ride with him anyway, but I take your point.

QuoteWell, they do now. Know his face, I mean. And that he's an incubus. Linos sees more than faces, and whoever said communication was limited by travel speed was obviously not a wizard.
Intuitively I thought that might be the case.  That however is a gap in Cross' knowledge - one thing he doesn't know much about is the capabilities of Linos.

QuoteHe can hide for awhile, maybe, but really, the kind of enemies he's just made don't make long-term survival, especially on his own, much of a chance.
It'll be interesting to know how this plays out, because even if they somehow manage to collapse the entire Family organisation, it wouldn't stop the Mer...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 20, 2008, 06:38:08 PM
Quote from: Tapewolf on February 20, 2008, 06:37:32 PM
It'll be interesting to know how this plays out, because even if they somehow manage to collapse the entire Family organisation, it wouldn't stop the Mer...

:)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 20, 2008, 06:53:25 PM
Quote
Arc'll probably 'elp out with th' mechanics as long as I 'elp 'im get 'is little robot buddies back on their feet...
Speaking of which, are they on the ship, or still under the magnet?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 21, 2008, 06:54:20 AM
Nuts. Witt isn't gonna help, he's gone in search of Cog. So I doubt he's even heard the mention of said buddies. :-/

Otherwise I'd have him head back. Maybe Ty can assist, since it seems he just hefted a ~1000lb magnet one-handed...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 21, 2008, 10:05:36 AM
I'm certain that Ty picked them up on his way to the airship.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 23, 2008, 10:36:19 PM
Quote
He showed some attachment to his machines. Perhaps bringing two along, in a different room of course, would better warrant his assistance?
I actually would probably need at least three of them; The chainsaw-skeleton one and the radial-saw-crab one could be left behind and rebuilt if absolutely necessary, but I need the duel-gatling-gun, the cannon/mortar, and the rocket launcher. Those are the ones that are most difficult to make from scratch, or simply more important.

But if you could get all of them, that would be great :3 Just pile them on top of each other in a heap and drag them. Arcwelder can sort that out later, but to make any one of them from scratch would take a great amount of work and resources.

As Cog quite accurtately put it before, these are the delux models, the ones I've been intending to use in the RP. They are not expendable unless absolutey necessary.

Though of course, for all intents and purposes, the zombiebots are quite dead. So no one will have to worry about them waking up, unless of course, Arcwelder gets near them.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 25, 2008, 07:36:55 AM
*snerk* nice room, there, Boogey. I like your move. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 25, 2008, 09:30:52 AM
Quote from: llearch n'n'daCorna on February 25, 2008, 07:36:55 AM
*snerk* nice room, there, Boogey. I like your move. ;-]
Yeah, and strip away what little dignity my character has left :<
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Boog on February 25, 2008, 02:01:47 PM
I think that happened when he tore out his own eye Tech.  :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 25, 2008, 07:54:29 PM
Quote from: Boogeyman on February 25, 2008, 02:01:47 PM
I think that happened when he tore out his own eye Tech.  :P
Meh, he didn't need it anymore. And I'm counting on you to take care of the zombiebots as I described above, please.

And Paladin. Bad. Very bad. BAD. BAD BAD BAD IDEA. I think everyone keeps missing the point that Arcwelder is bat-shit demented. Even in the best of mental states, he is difficult to communicate with, let alone reason with. Wake him up now, in an unfamiliar environment, without his friends, completely wrapped up in someone tentacles, and you will have to kill him to get him to stop moving and screaming. And I wouldn't put it past the character you have, Pally.
Please, everyone just leave Arcwelder the crap alone. Once things have settled down a little (or I'm at least sure the zombiebots have been secured) I can set about getting him into some sort of non-hostile state.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 26, 2008, 05:39:41 PM
Quote from: techmaster-glitch on February 25, 2008, 07:54:29 PM

Meh, he didn't need it anymore. And I'm counting on you to take care of the zombiebots as I described above, please.

And Paladin. Bad. Very bad. BAD. BAD BAD BAD IDEA. I think everyone keeps missing the point that Arcwelder is bat-shit demented. Even in the best of mental states, he is difficult to communicate with, let alone reason with. Wake him up now, in an unfamiliar environment, without his friends, completely wrapped up in someone tentacles, and you will have to kill him to get him to stop moving and screaming. And I wouldn't put it past the character you have, Pally.
Please, everyone just leave Arcwelder the crap alone. Once things have settled down a little (or I'm at least sure the zombiebots have been secured) I can set about getting him into some sort of non-hostile state.

Alright then.

Techmaster - this is the second time that you've told other characters not to mess with your character, on the grounds that it can only turn out for the worse, and that your character, unless certain conditions are met, will have no choice but to froth at the mouth.
There are a few problems here, and I'm going to address them as politely as I can.

First off - you are not the GM. Stop telling people how their characters should act.

Secondly - The last time you swore things would just turn out incredibly badly, they did not. It is not your job to tell people that they are doing it wrong, and that there is only one way to deal with your character. They will act how they will act, and they will suffer the consequences. This is part of RP'ing.

Thirdly - Your threat consists of your character being killed off. All I can say to this, is that if Arcwelder cannot adapt, that is your problem. Adaptation to circumstances is part of RP'ing as well, and if you've made a character that simply cannot cope, than you have put yourself in this corner. Homicidal maniacs, we have a few, but I never authorized a character who throws a tantrum every time something doesn't go his way. Because, truly, that is what this is - and things will not always go Arcwelder's way. This is an RP, and it will not bend itself around one character.

This is the second time you've said something like this in the OCC. Stop panicking.

Cog
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 26, 2008, 07:40:03 PM
*bangs head into wall ashamedly*
I'm sorry about the panicking, I just do have a bit of a nervous problem. The only things I will say in my defense is that I did not actually ask Paladin to change what his character did; I rolled with it as best as I could. Nor have I told anyone how to act; I'm just saying what might happen. My character being killed off is not a threat; I'm just saying it has a probability of happening, and if it does, it happened and oh well that's that. I'll move on. It's not really that big of a deal. And nothing bad happened last time because Arc never woke up in the first place (unless you're talking about before that, in which case, I concede).

Other than that though, I acknowledge everything you have said, and will handle future things accordingly.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 26, 2008, 08:27:11 PM
Quote from: techmaster-glitch on February 26, 2008, 07:40:03 PM
The only things I will say in my defense is that I did not actually ask Paladin to change what his character did; I rolled with it as best as I could.

That's true. You didn't ask him to change, you told him what he should and should not to. And I'm asking you to stop that.

QuoteNor have I told anyone how to act; I'm just saying what might happen.

No, you did.

QuotePlease, everyone just leave Arcwelder the crap alone. Once things have settled down a little (or I'm at least sure the zombiebots have been secured) I can set about getting him into some sort of non-hostile state.

I'm not trying to get on your case here, but you need to learn to roll with the punches, and be a little bit more flexible here, or things simply are not going to work.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 26, 2008, 08:43:44 PM
Quote from: Cogidubnus on February 26, 2008, 08:27:11 PM
That's true. You didn't ask him to change, you told him what he should and should not to. And I'm asking you to stop that.
Alright.

Quote from: Cogidubnus on February 26, 2008, 08:27:11 PM
QuoteNor have I told anyone how to act; I'm just saying what might happen.

No, you did.
Ok.

Quote from: Cogidubnus on February 26, 2008, 08:27:11 PM
I'm not trying to get on your case here, but you need to learn to roll with the punches, and be a little bit more flexible here, or things simply are not going to work.
That's what I'm going to try to do.


EDIT: Y'know, I'm going to just drop what I had in mind altogether, thus eliminating all basis for what I was bugging out about. You won't be hearing anymore problems from this end.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 27, 2008, 04:57:00 AM
Out of interest, can the 'Cubi hear Sal's thoughts?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on February 27, 2008, 04:59:06 AM
Well after reading Sal's profile I thought she didn't have any barriers but if Styg says there is I'll edit.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 27, 2008, 05:07:55 AM
Quote from: Paladin Sheppard on February 27, 2008, 04:59:06 AM
Well after reading Sal's profile I thought she didn't have any barriers but if Styg says there is I'll edit.
Actually, I asked because what you'd written looked like you weren't listening in :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on February 28, 2008, 01:21:48 AM
   Ok. Arcwelder's finally awake now, in case any cares (I doubt it). What he's doing now is very different from what I originally had in mind for him (which was causing all the OOC problems), and I knew my original plan was completely stupid and a little immature, but at the time I honestly couldn't think of anything else that would be in-charcater.
   Now I have. This should work for now.

EDIT:ARRRGH I lost the post. Gotta retype. :headdesk

EDIT EDIT: *whew* got the post up. Geeze that was annoying.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 29, 2008, 02:31:10 AM
sorry to be gone so long but i should be up and posting in a day or two. RL has really been beating me down lately and i was force to spend a few days more then expected away form home.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on March 05, 2008, 01:47:43 PM
Everyone, I apologize for the long wait regarding my post which will make events proceed. Things have been a little hectic and my muse finicky and uncooperative. The post will be up later today, since it's just about finished. Right now, I recommend that those who are not on the airship should get inside, at the risk of them being left behind or me having to be a jerk and godmode everyone into the airship. :P

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on March 05, 2008, 07:40:19 PM
Heh, I just though of something. Beside the fact that he's making the ship work better, instead of breaking it, the phrase that a gremlin has set up shop in your engine probably describes Arcwelder very accurately right about now :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on March 05, 2008, 07:47:20 PM
Quote from: techmaster-glitch on March 05, 2008, 07:40:19 PM
Heh, I just though of something. Beside the fact that he's making the ship work better, instead of breaking it, the phrase that a gremlin has set up shop in your engine probably describes Arcwelder very accurately right about now :3

I thought gremlins sabotage WWII pilot's planes; not fix them. XD Though I'm not complaining... :P

It's painfully obvious I'm not familiar with that phrase.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on March 05, 2008, 08:01:35 PM
Quote from: Keaton the Black Jackal on March 05, 2008, 07:47:20 PM
I thought gremlins sabotage WWII pilot's planes; not fix them. XD Though I'm not complaining... :P

It's painfully obvious I'm not familiar with that phrase.

~Keaton the Black Jackal
Well, that's exactly what I'm referencing. Except in this case, I mean it literally instead of the phantom sabotage; Arcwelder might be interpreted as a sort of 'gremlin', and he is actually taking your engine as his new home now :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on March 06, 2008, 02:59:29 AM
Indeed, gremlins started off as a descriptive term used by front-line troops about random problems with the hardware that couldn't be replicated back with the engineers.

Being borged into a movie was much later.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on March 09, 2008, 03:41:08 AM
my computer has died three times and is going beyond my vast duct tapping skills but i'll bee here as ofter as i can but if you need to auto Epyon once in a while to keep the story moving i'll understand.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tezkat on March 11, 2008, 11:01:34 AM

Sorry, guys... I've been otherwise occupied for the last little while. I won't be back to posting regularly until after Easter. You can assume that Tez is keeping to himself in one of the cabins until further notice.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on March 11, 2008, 11:55:27 AM
... Pandora's cabin, busily looking for hidden items? ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Snuggles on March 14, 2008, 11:06:34 AM
Wow it seems that i am in the same boat as another few people. Sorry i haven't posted in a while... School+test=No life what so ever... So i am going to try and post today to get my char up to speed!!
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on March 16, 2008, 04:13:38 PM
Aw Tape, you didn't inform Pandora of her new pet gremlin? :)


And on a bit of an unrelated, random note, I've discovered something that may help everyone (at least, those who have played this) imagine better what Arcwelder is like. Psychology and behaviorwise, Arcwelder is almost perfectly a Splicer from Bioshock. And I didn't play that game until after I made Arcwelder. Go figure.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on March 17, 2008, 10:13:57 AM
Boogeyman,

The word you're looking for is "lurch"

HTH, HAND.

llearch
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on March 17, 2008, 11:46:26 AM
we'll said llearch.. i like the way you described Epyon's manner as he grabbed the packaged meat.  that's kind of the look i was going for before having him enforce his self control. also i was after an uncooked packet for reason that may be obvoise . when i get home tomorrow i'll spell check this post but for now i must away.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on March 17, 2008, 12:13:04 PM
Ah, yes. I -did- mean to ask you about that, when possible, and edit it if necessary.

I'm glad I understood what you were aiming for. It fit... well. ;-]

I considered leaving you an opening to respond, but it seems as if we, as a group, have difficulty with those. Perhaps next time.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on March 22, 2008, 07:20:51 PM
... and before anyone asks, yes, I -did- ask Styg before having Sal do stuff.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on March 24, 2008, 05:47:13 PM
Just as a reminder, Cross is stalled on a reply from Pandora.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on March 25, 2008, 12:35:20 AM
I'm waiting to see when someone's going to find out that Arcwelder escaped. He -was- tied up by some of the other people, I'm sure they will be panicking a little if the realize he's not hog-tied with pretty bows in Pandora's pink room anymore.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on March 25, 2008, 04:32:03 AM
Epyon hasn't seen Arc since he was taken upon the ship. as for Epyon he's busy feeding himself and trying to curb his undead hunger. it may work it may not he's been more intensely active in the past few hours then he has in the past week. thats why he's hungry again
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on March 25, 2008, 05:26:16 AM
Quote from: techmaster-glitch on March 25, 2008, 12:35:20 AM
I'm waiting to see when someone's going to find out that Arcwelder escaped. He -was- tied up by some of the other people, I'm sure they will be panicking a little if the realize he's not hog-tied with pretty bows in Pandora's pink room anymore.
Yeah, Cross was supposed to mention that to Pandora after she replied.  Since she apparently knows him, and since he evidently knows Pandora, she would be the obvious one to ask.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on March 28, 2008, 05:10:55 AM
Uh, Boogey, I think you and I were supposed to have collided in the corridor.
(I think I may have made my own goof that is now far beyond repair, but we'll have to see)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: lucas marcone on March 30, 2008, 09:05:27 PM
i know i haven't been on in a while if you haven't already feel free to write out dani.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on March 30, 2008, 09:19:11 PM
Time for llearch to update the char thing...
Hey, check that out! It is updated. ooh, look at this...
Quote
(Dani)Unloading his 9mm pistols at Arcwelder whilst Arc is on top of the junkpile; yes, he hasn't posted in that long.

Oh an uh, llearch, Arcwelder is 'upgraping' the engines? :giggle What, is he shoving grapevines up the tailpipes?


(and another less significant edit, his black eye is now gone, he has an empty eye socket there now)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on March 31, 2008, 04:15:59 AM
Seriously, I can't do much until we clarify where Cross is and whether he has or has not run into Ty.  Llearch seems to have gone with ignoring the event entirely, so I might have to follow suite.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on March 31, 2008, 10:29:31 AM
Ty ignored it; I was merely responding to Ty.

Since that doesn't state whether Cross was there or not, it's still a bit vague...

(yes, I'm not deliberately ignoring you, Tapewolf. Accidentally, possibly, but not deliberately)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on April 03, 2008, 07:04:03 PM
Aeckskuse mee, Tapes, but I'm damned impressed if Cross can actually sense Sal's emotions at all. As it says in her description, and as Pal has already demonstrated through Paige, she's pretty much had her emotions obscured to the outside world, to the point where they're strange and unrecognizable.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on April 03, 2008, 07:07:44 PM
Quote from: Stygian on April 03, 2008, 07:04:03 PM
Aeckskuse mee, Tapes, but I'm damned impressed if Cross can actually sense Sal's emotions at all. As it says in her description, and as Pal has already demonstrated through Paige, she's pretty much had her emotions obscured to the outside world, to the point where they're strange and unrecognizable.

Oh yeah, I was meaning to ask you about that.  You said that people can't hear her thoughts, but emotions is another matter.  I'll remove that line.

As he said it he realised that the spider's emotions were somehow wrong.  A twinge of guilt began to manifest itself as he realised it was just possible that she might not have been attacking them after all.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on April 03, 2008, 07:43:40 PM
Thank you. And no, not hear her thoughts. Her emotions they can feel, but they seem muddled and mostly unrecognizable. Unsurprisingly, while Cubi can still siphon some value of nutrition from them, they seem to 'taste' pretty bad. Like ice cream and hot dogs with mustard together, for a simple example.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on April 09, 2008, 09:36:40 PM
if the moon is this hard on Cogi i can't help but wonder what Pandora is going through. even if her species isn't ties too the moon like wolfs and k9's tend to be.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on April 09, 2008, 09:44:09 PM
It's not a Were-specific reaction, it's a Cog-specific reaction.

It's mentioned in his profile that it's not a result of his being a Were, necessarily, but of him being a Were and also being cursed quite some time ago. It's responsible for both his long life and his unfortunate affliction.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on April 09, 2008, 09:56:55 PM
I remember glancing through the whole lycanthropy - were thing but i don't remember the species of the cure that was placed on him aside for the whole i must kill thing and that it mad him kill his parents. Lycanthropy is what people tend to call werewolfism so i kind of mushed the cures and his species together.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on April 09, 2008, 10:12:31 PM
Besides, Pandora's an Imperial Woodpecker (http://en.wikipedia.org/wiki/Imperial_woodpecker). If by some odd occurrence she does become a monstrosity, what's she going to do? Peck on all our heads until we start getting really irritated? :B

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on April 10, 2008, 07:44:30 AM
I have to say, I'm mildly worried by what Cog is going to do.

If he runs past Witt, Witt's first reaction is going to be to attack, which isn't going to do either of them a lot of good. :-(

I'd -like- to say we look for an intercom, and to lock the door, but...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on April 10, 2008, 07:50:05 AM
Cross' first priority is to lead Cog away from Keaton, maybe lead him into the engine room or something and then disappear.  Then, since Pandora and Keaton are the only friends/associates Cog has that Jakob knows about, he'd want to ask them if they know about this tendency and what can be done.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on April 10, 2008, 09:28:35 AM
Quote from: Tapewolf on April 10, 2008, 07:50:05 AM
Cross' first priority is to lead Cog away from Keaton, maybe lead him into the engine room
:eek Oh dear, Arcwelder is not going to be happy about that...but the real problem is he won't be able to help jack-sh*t because he hasn't gotten his zombiebots back (which he still needs to spend a good amount of time repairing).

But I'm not complaining. If anything, this will be interesting. Gives me a chance to play out Arcwelder more (not that there's much to play, like I said before, he's basically a Splicer :B).
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on April 10, 2008, 09:39:15 AM
at the moment i'm trying to figure out if he's run past epyon or not as i was in the corror as well. did Cross run towards or away form the galley as i was away from the galley and Witt was towards the galley.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on April 10, 2008, 10:03:59 AM
Quote from: llearch n'n'daCorna on April 10, 2008, 07:44:30 AM
If he runs past Witt, Witt's first reaction is going to be to attack, which isn't going to do either of them a lot of good. :-(

Probably not, no - but I wouldn't worry about it. ;3 Of course, Witt's going to need more than hot sauce and knives at this point, or even a .45...

Quote from: Tapewolf on April 10, 2008, 07:50:05 AM
Cross' first priority is to lead Cog away from Keaton, maybe lead him into the engine room or something and then disappear.  Then, since Pandora and Keaton are the only friends/associates Cog has that Jakob knows about, he'd want to ask them if they know about this tendency and what can be done.

It'sa good plan. Disappearing might be hard, unless you can mask sight, scent, and breathing, though.
As far as your post, though, just to answer a few questions...

Shooting it isn't going to do much, even with a .45 revolver, except for maybe piss it off. Messing with it's molecular structure, while inventive and probably fatal for anything, might not work, as it's got quite a bit of magical resistance in it. And if you did try to steal its soul, you'd get the nastiest magical backlash Johan'd probably ever felt - you can't suck the Wolf out of Cog, unless you have the ability to break the rather old and hideously powerful curse that's been laid on him. You might be able to suck Cog's soul out, mind, but then that wouldn't really help you much.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on April 10, 2008, 10:13:59 AM
Quote from: Cogidubnus on April 10, 2008, 10:03:59 AM
It'sa good plan. Disappearing might be hard, unless you can mask sight, scent, and breathing, though.

Sight and breathing, definitely.  Scent... maybe, maybe not.  Either way, I was thinking more along the lines of teleporting back to the cockpit.

QuoteMessing with it's molecular structure, while inventive and probably fatal for anything, might not work, as it's got quite a bit of magical resistance in it.
The other problem is that a lethal dose is liable to take hours to kill it, even assuming it can't self-repair its DNA like some creatures are supposed to be able to.

QuoteAnd if you did try to steal its soul, you'd get the nastiest magical backlash Johan'd probably ever felt - you can't suck the Wolf out of Cog, unless you have the ability to break the rather old and hideously powerful curse that's been laid on him. You might be able to suck Cog's soul out, mind, but then that wouldn't really help you much.
Noted.  Either way, he's already realised that he can't do any of these things without damaging the mission.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on April 10, 2008, 11:15:29 AM
Quote from: Cogidubnus on April 10, 2008, 10:03:59 AM
Quote from: llearch n'n'daCorna on April 10, 2008, 07:44:30 AM
If he runs past Witt, Witt's first reaction is going to be to attack, which isn't going to do either of them a lot of good. :-(

Probably not, no - but I wouldn't worry about it. ;3 Of course, Witt's going to need more than hot sauce and knives at this point, or even a .45...

hmmm.

There's hot sauce in the kitchen... ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on April 13, 2008, 08:59:26 AM
...

Don't worry, he says. Not a problem, he says.

-.-
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on April 13, 2008, 12:13:39 PM
Quote from: llearch n'n'daCorna on April 13, 2008, 08:59:26 AM
...

Don't worry, he says. Not a problem, he says.

-.-


Oh, don't worry. I have something in mind here.  :3

Also, Jakob, if you want to do something to try and escape, I wouldn't worry about breaking Cog. Really. Contemplating how easily it would be for himself to escape...well, Cross is usually composed, I suppose. Being pounced on by three hundred pounds of nightmarish teeth and claws, and slammed into a metal wall, isn't exactly a love tap.
If Jakob thinks he can escape, or kill Cog, by all means.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on April 13, 2008, 12:35:21 PM
Quote from: Cogidubnus on April 13, 2008, 12:13:39 PM
Oh, don't worry. I have something in mind here.  :3

I'm not worried about me. I'm worried for Witt's continued survival. ;-]

I may post something a little later. Watch this (or, more correctly, that) space.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on April 13, 2008, 02:01:29 PM
Quote from: Cogidubnus on April 13, 2008, 12:13:39 PM
Also, Jakob, if you want to do something to try and escape, I wouldn't worry about breaking Cog. Really. Contemplating how easily it would be for himself to escape...well, Cross is usually composed, I suppose. Being pounced on by three hundred pounds of nightmarish teeth and claws, and slammed into a metal wall, isn't exactly a love tap.
I'm not quite sure what you meant there since you seem to be saying both that he's trapped and that it would be easy for him to escape - I suspect a typo somewhere.

QuoteIf Jakob thinks he can escape, or kill Cog, by all means.

Well, I'd be a little surprised if shrinking to the size of a large dog wouldn't break its grasp (think Aary's poodle).  His current plan is still to lead it away, but this time on four feet instead of two.

As for killing it, is that actually a go-ahead to use lethal force on your character?  e.g. if killing the beast reverts Cog to his normal (unharmed) self, or are you saying it is futile?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on April 13, 2008, 02:10:32 PM
Quote from: Tapewolf on April 13, 2008, 02:01:29 PM
I'm not quite sure what you meant there since you seem to be saying both that he's trapped and that it would be easy for him to escape - I suspect a typo somewhere.

No, what I mean is, instead of thinking about all the different ways of escaping, he might try escaping. :3

Quote from: Tapewolf on April 13, 2008, 02:01:29 PM
Well, I'd be a little surprised if shrinking to the size of a large dog wouldn't break its grasp (think Aary's poodle).  His current plan is still to lead it away, but this time on four feet instead of two.

As for killing it, is that actually a go-ahead to use lethal force on your character?  e.g. if killing the beast reverts Cog to his normal (unharmed) self, or are you saying it is futile?

>:3

It's a go ahead, yeah.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on April 13, 2008, 05:07:50 PM
Quote from: Cogidubnus on April 13, 2008, 02:10:32 PM
It's a go ahead, yeah.

Cool.  I'm assuming that the Cog-monster doesn't ignore Witt entirely, by the way - if you think otherwise, let me know and I'll amend that.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on April 13, 2008, 08:05:43 PM
It's quite likely that Cross, unconscious, will revert to his base form.  This may be useful to whoever writes Pandora and the others in the cockpit.
Title: Re: Eternal Rains (IC) [M]
Post by: yaksha on April 14, 2008, 09:13:13 PM
Are you guys accepting new members right now?  If so, mind if I bring my demon into this?
Title: Re: Eternal Rains (IC) [M]
Post by: Sunblink on April 14, 2008, 09:16:04 PM
Quote from: yaksha on April 14, 2008, 09:13:13 PM
Are you guys accepting new members right now?  If so, mind if I bring my demon into this?

(OOC: Erm... good sir? We are regrettably not accepting new members at the moment since we're quite full, but in the event that we do open applications again, you can always try getting our attention in the OOC thread. It's been created for purposes like this. ;) )

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on April 16, 2008, 04:09:59 AM
E, I'm not sure the beast has a soul in the conventional sense.  Otherwise Cross would just have ripped it out.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on April 16, 2008, 10:55:45 AM
Quote from: Tapewolf on April 16, 2008, 04:09:59 AM
E, I'm not sure the beast has a soul in the conventional sense.  Otherwise Cross would just have ripped it out.

It's got a soul. You'd have to be able to break the rather powerful curse set on him to remove it, though. And then there's the possibility that Cog would crumble to dust shortly afterward.  :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on April 16, 2008, 11:30:41 AM
i was working under the impression that th soul i say was either cogi's or an aspect of the curse it's self. i have no ideal id my pole with read the wolf however as there is a lot of webbing in the hall and i'm sure that the wolf is not standing still waiting to be hit.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on April 17, 2008, 12:24:21 PM
Cog,

Point of order, m'lord. Witt is a hedgehog, not a porcupine. Porcupine quills are lengthy and barbed, and snap off in the wound - to the point that the hair-thin ends will continue to work their way deeper and deeper, causing toxic blood poisoning, if left. Hedgehog quills are much shorter, and whilst still relatively sharp, are not as razor-pointed, and are also smooth.

ie, twisting like that will likely cause the quills to drop back out of the holes they created.

Secondly, they're only likely to be on the order of a handspan long.

If you wish, you might want to consider changing the attack slightly; or not, up to you. After all, it's not going to make much difference to the end result - this time, at least.


Curious point, porcupines even have barbs on their willies. Go figure...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on April 17, 2008, 01:01:20 PM
'Twas thinking they were a bit longer than just one hand, but that's fine. And it doesn't really change much, no, so I don't think I'll edit.

Besides, editing after you tell me that would be like cheating.  :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on April 17, 2008, 01:05:07 PM
Fair enough.

Just wouldn't want you thinking they'd behave and make more damage than they might based on what -I- see them as.

I suspect I need to see if I can draw the blasted character. :-/ Anyone for stick figure art?...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on April 20, 2008, 01:59:03 AM
okay i may need to edit my ic post a little. it seems that we have 5 people trying to fight the feral cogi five different ways. Epyon's attack isn't really all that powerful as he's in a bad position standing with his side to the wolf and his power is less the full strength because he's really not good at this type of fighting. whats he's doing is similar to jab a animal through the bars of and odd shaped cage with out hitting the bars. admitting the stick is made of metal  but still it's not really easy to to. it's like a jab rather a strait punch or a hay maker/ upper cut.

still whats stopping me is that we have an ice attack, a jabbing fool , a spider bite and with drawn, a demon pulling as lobo (heh a joke there on so many levels ) and a  kamikaze attacker. oddly enough even as the second attacker  i don't know whats going on.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on April 20, 2008, 05:19:54 AM
FYI guys I'm out of town for the next 4 days have fun posting with out me :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on April 20, 2008, 05:48:03 AM
Quote from: e_voyager on April 20, 2008, 01:59:03 AM
oddly enough even as the second attacker  i don't know whats going on.

I believe Cog has it in hand. Relax. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on April 20, 2008, 09:10:24 AM
Quote from: Paladin Sheppard on April 20, 2008, 05:19:54 AM
FYI guys I'm out of town for the next 4 days have fun posting with out me :P

Awwww, see you, Pal. Enjoy yourself.  :hug

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on April 20, 2008, 11:08:02 AM
Quote from: Paladin Sheppard on April 20, 2008, 05:19:54 AM
FYI guys I'm out of town for the next 4 days have fun posting with out me :P
take care
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on April 23, 2008, 08:36:52 PM
cogi is about to be spider thrashed and epyon is to weary mentally to have a good reaction time even if he is away of whats Sal has planed. can some one else intervene on Cogi's behalf?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Aisha deCabre on May 08, 2008, 10:53:03 AM
If I may put in a small bit of nitpickery, Cog, Demon-Aish doesn't wear a cloak. x3

Otherwise, nice post.   :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on May 08, 2008, 10:56:09 AM
Quote from: Aisha deCabre on May 08, 2008, 10:53:03 AM
If I may put in a small bit of nitpickery, Cog, Demon-Aish doesn't wear a cloak. x3

Otherwise, nice post.   :3

Aw, nuts. I'll fix that.

But thank you, though.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on May 08, 2008, 07:29:06 PM
Just reminding everyone that Arcwelder is still alive, well, and bat-shit crazy :3

(though, at the moment, only Cross and maybe Pandora and Ax actually know where he is, if they were listening to Cross. Evereyone else who was involved with him while he was unconcious should still think he's in Pandora's room)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on May 08, 2008, 08:35:21 PM
Sooooooooooo... Arc complains that we want to just cross 'his' junkyard, but he has no compunctions against ruining Pandora's airship?

I say we start with one finger for every time he tampers with someone else's stuff. Then we move on to bigger things. And perhaps a few burns.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on May 08, 2008, 08:40:38 PM
Quote from: Stygian on May 08, 2008, 08:35:21 PM
Sooooooooooo... Arc complains that we want to just cross 'his' junkyard, but he has no compunctions against ruining Pandora's airship?
He thinks the engine room is his new home now. He doesn't even really realize he's on an airship at all.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on May 08, 2008, 08:44:48 PM
A note to our passengers: the management would like to assure you that Pandora-crafted airships are the finest airships that exist in Alternate-Furrae, and that there is no good reason why they should crash at all, and that you are completely safe from internal tampering and adjustment as well. We promise.  :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on May 08, 2008, 08:48:00 PM
The cake was a lie, Cog. Tell me one good reason that the airship couldn't be too.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on May 08, 2008, 08:49:11 PM
Quote from: Stygian on May 08, 2008, 08:48:00 PM
The cake was a lie, Cog. Tell me one good reason that the airship couldn't be too.

Have I lied to you? In this room?  c:
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on May 08, 2008, 09:55:34 PM
Just for clarity, the 'metallic groaning sound' was the hull of the airship itself. The metal superstructure of the ship was put under stress due to the flight turbine stall.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on May 15, 2008, 12:04:10 PM
Tapewolf gets a medal for an excellently phrased response. I laughed.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on May 15, 2008, 12:11:48 PM
Dismay?

Well.. perhaps at the waste of alcohol that could be put to much better use by simply drinking it, I suppose....
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on May 15, 2008, 12:26:21 PM


Well, if I couldn't get a ticking timebomb of berserker death unstuck from my shoulder, I might be a little dismayed.  :3
And the alcohol thing, yeah.  ;)

Also, just as a note, people seem to be accepting quite a few things in stride here, and while sometimes that makes things easier on my end, sometimes it does not. Curiosity will not be punished, unless it is. :3
Alternatively, I also understand that it could be something -I'm- doing, in which case, please let me know.

I'd also remind people there what Cog just did is not a Were thing, and indeed, unless your character is extremely versed in obscure curses, would not even know why what just happened, happened.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on May 15, 2008, 12:33:49 PM
Quote from: Cogidubnus on May 15, 2008, 12:26:21 PM
Also, just as a note, people seem to be accepting quite a few things in stride here, and while sometimes that makes things easier on my end, sometimes it does not. Curiosity will not be punished, unless it is. :3
That's part and parcel of Jakob, really... in his case, most of it is deliberate (e.g. he has seen aircraft before, but not in this world, obviously).

For the Cog thing, AFAIK he's still waiting for information about what happened to Cog, how many people he killed, how they killed Cog etc.  I don't think anyone has even said if Cog is still alive.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on May 15, 2008, 12:40:22 PM
For Witt... he's been around enough to know that there are many strange things in the world. However, it's not related to his cup, so he doesn't give a damn.

It occurs to me that I've been thinking "oh, he's got a month before he has to get the big lump detached from his shoulder"; I wish you'd said something earlier, because it seems to me that _Witt_ doesn't know anything of the sort... and some of his reactions might need adjusting.

Now, of course, I have to run with what I have. Less than optimal, but ok.

Hmm. Needs more thought.

And Pandora needs to let Witt know if she wants a drink.

And Witt should probably ask if anyone knows if Cog is going to do that again anytime soon... Quickly, before someone distracts him again...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on May 15, 2008, 02:05:07 PM
I never said when the timebomb would go off. It could very well be next month - but I imagine it would be something he, and other people for that matter, might be concerned about.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on May 15, 2008, 02:35:00 PM
... Given Pandora hasn't done what Cog has, I'd guess that we're still in shock.

Maybe Pandora has some clue as to why Cog is such a big boy. You think? ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on May 15, 2008, 05:58:09 PM
One could ask, certainly. Who knows? I don't mean just regarding Cog's actions, though - I had assumed there might be more questions in general. But, then, this may again be something I'm doing.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on May 15, 2008, 07:10:58 PM
  I have to congratulate and thank you, Cog. With perfect accuracy, you've depicted my character better than I can  :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Aisha deCabre on May 16, 2008, 02:39:21 PM
Aright, small question...was Cross there when Paige stated that "Cogidubnus will be ok..."?

http://clockworkmansion.com/forum/index.php/topic,3949.msg190207.html#msg190207

Thus, I'm pretty sure that he wouldn't be dead. x3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on May 16, 2008, 02:41:28 PM
Quote from: Aisha deCabre on May 16, 2008, 02:39:21 PM
Aright, small question...was Cross there when Paige stated that "Cogidubnus will be ok..."?

Oops, yes.  I can either edit that, or we can assume that Cross still isn't quite together after having his head repeatedly banged against the ground by aforesaid wolf-monster.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Aisha deCabre on May 16, 2008, 02:48:07 PM
Quote from: Tapewolf on May 16, 2008, 02:41:28 PM
Quote from: Aisha deCabre on May 16, 2008, 02:39:21 PM
Aright, small question...was Cross there when Paige stated that "Cogidubnus will be ok..."?

Oops, yes.  I can either edit that, or we can assume that Cross still isn't quite together after having his head repeatedly banged against the ground by aforesaid wolf-monster.

*shrug*  Doesn't matter, whichever you think is more likely. :3  That can be edited anyway by saying that he seemed to not be all together yet.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on May 18, 2008, 03:03:40 AM
personally o love they way everyone has been keeping things growing and the insight in the others (Sal is still a mystery aside for that she's  a spider ) to epyon is really staggering.  and yes epyon does easedrop a lot he's found it easy to stop and listen rather the to ask questions  when information presents itself . he as he's doing not while repairing his arms sitting on the corridor floor rather then standing s it seems that the ship is still behaving erratically.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on June 01, 2008, 06:29:59 PM
Hmm.  So, has Cog actually changed, or is that simply a vision created by the spell?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on June 01, 2008, 06:36:23 PM
Quote from: Tapewolf on June 01, 2008, 06:29:59 PM
Hmm.  So, has Cog actually changed, or is that simply a vision created by the spell?

>:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on June 06, 2008, 01:14:26 PM
For everyone's amusement, to those who are curious, this is pretty much what inspired Pandora's interesting dialect: CLICK HERE - warning. Contains a LOT of cursing, but it's mostly censored. (http://youtube.com/watch?v=MlMrkJzq398) A good example of what Pandora's accent is like is basically the dung beetle. :B

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on June 06, 2008, 01:25:14 PM
Quote from: Keaton the Black Jackal on June 06, 2008, 01:14:26 PM
For everyone's amusement, to those who are curious, this is pretty much what inspired Pandora's interesting dialect: CLICK HERE - warning. Contains a LOT of cursing, but it's mostly censored. (http://youtube.com/watch?v=MlMrkJzq398) A good example of what Pandora's accent is like is basically the dung beetle. :B

~Keaton the Black Jackal

Personally, I've always imagined her talking like Harry the Hatchet. >:3
"If yu' doughn't wan' t' be countin' fingers yu ain't got..." and soforth. x3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on June 06, 2008, 02:58:09 PM
(Tapewolf's post)
:giggle I can't wait to see Cross' (And Pandora's, and everyone else's for that matter) reaction when he realizes that Arcwelder has been upgrading the engine room, evil rust notwithstanding. While it's looking more and more like his own demented scrapyard the longer he's in there, the engines are increasing in power and output.
Now, reliability on the other hand... >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on June 06, 2008, 03:20:05 PM
"Don't piss in someone else's pool" springs into mind, if you'll excuse the profanity.

Pulling up the floorboards to mess with someone else's toys without asking is dreadfully impolite, tech. I would have hoped that Arc would at least have figured that however upset _he_ gets about other people playing with his toys, he should expect Pandora to get just as upset about him playing with hers.


Just my 2p.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on June 06, 2008, 03:46:10 PM
True, but considering he has virtually no rational thought processes at all...what I said was really meant to be said in humor, if the smilies didn't indicate. -I- know that Pandora&Co are still going to be pissed as all hell anyway. My point in my above post was actually that, contrary to Cross, repairs won't really be needed, or even if, be possible without ripping out the whole room and rebuilding it from scratch, if Arcwelder is left in there long enough. It's not to that point yet, but it can be.

And like I've said before (several times, I believe), he thinks the engine room is his new home, only because it is metal and machines. In his demented thing that passes for a mind, everything metal and mechanical belongs to him automatically >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on June 06, 2008, 04:01:59 PM
Quote from: techmaster-glitch on June 06, 2008, 03:46:10 PM
My point in my above post was actually that, contrary to Cross, repairs won't really be needed, or even if, be possible without ripping out the whole room and rebuilding it from scratch, if Arcwelder is left in there long enough. It's not to that point yet, but it can be.
Ah.  Cross isn't talking about the engines... he's referring to the massive damage to the ship's structure caused by Cog.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on June 06, 2008, 04:04:03 PM
Quote from: Tapewolf on June 06, 2008, 04:01:59 PM
Ah.  Cross isn't talking about the engines... he's referring to the massive damage to the ship's structure caused by Cog.
Oooohhh. Thank you for clearing that up :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on June 06, 2008, 06:34:46 PM
I believe Keaton described it as "massive but superficial" - ie, the solution is a buttload of panels, but otherwise no big deal; nothing significant was hit in the melee.

Of course, Cross doesn't know that. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on June 06, 2008, 06:44:02 PM
Quote from: llearch n'n'daCorna on June 06, 2008, 06:34:46 PM
Of course, Cross doesn't know that. ;-]
Come to that, Pandora can't really know that either without inspecting all the structural points, which would almost certainly require landing.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on June 06, 2008, 10:58:05 PM
*Cog simply grins evilly as he watches this conversation*  >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on June 09, 2008, 07:12:07 AM
Pal:

*snerk*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on June 09, 2008, 09:29:58 AM
Llearch:

>:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on June 09, 2008, 12:36:40 PM
Nobody in particular:

:<
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on June 09, 2008, 12:40:12 PM
Oh, come on, tech. Tapewolf isn't going to let Paige steal Arcwelder's soul; it'd get right up Jakob's nose.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on June 09, 2008, 12:44:09 PM
I know. I was just marching with the emote-parade ;)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on June 10, 2008, 07:25:56 AM
Tape:

I'm hurt and insulted that you think I'd do that to poor Jakob  :<

Although it was a funny clever response :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on June 15, 2008, 12:41:43 AM
Quote
Penny hung back, rechecking her weapon and allowing all the heavy-hitting creatures to get in range of the garbage thing first.
Um, what? The group hasn't entered the engine room yet, and even when they do, it's hopefully not going to come to a confrontation. In fact, Paladin's the only one who's in...the room...yet...

...

AW CRAP, THAT WAS MY CUE :<

Oh jeeze, I am so sorry for stalling the RP peeps,  didn't realize Pally had already gone into the engine room. I thought Pandora was going to take point, and was waiting on that.
So so so sorry, I'll get a post up ASAP.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on June 20, 2008, 12:18:20 PM
Granted things aren't moving terribly quickly at the moment anyway, but are there any plans for the Anthrocon period?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on June 20, 2008, 12:23:44 PM
Quote from: Tapewolf on June 20, 2008, 12:18:20 PM
Granted things aren't moving terribly quickly at the moment anyway, but are there any plans for the Anthrocon period?

I apologize for that. Things have been a little slow on my end, period.

As for Anthrocon, I'll be going there (YAY) so there will be a slight lull in activity on my end; or so I'm assuming.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on June 20, 2008, 12:29:40 PM
Quote from: Keaton the Black Jackal on June 20, 2008, 12:23:44 PM
As for Anthrocon, I'll be going there (YAY) so there will be a slight lull in activity on my end; or so I'm assuming.
Last year they had a set of Linux machines in a hall set up as an a sort of free internet cafe thing.  Though it would be kind of a waste if you end up going all the way to Pittsburgh only to spent all your time online  :3

Is Cog attending?  IIRC he was considering it at one point.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on June 20, 2008, 02:06:36 PM
Didn't pan out, this year, alas. But I will be going the next.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on June 23, 2008, 10:33:27 AM
i've begun making plans for next year but about the game... where is everyone?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on June 23, 2008, 10:46:04 AM
Quote from: e_voyager on June 23, 2008, 10:33:27 AM
i've begun making plans for next year but about the game... where is everyone?
I'm stalled on Keaton (in her roles as Pandora and Paige), though I'm tempted to just say "forget it" and go after Arcwelder on my own.  Though I haven't fully worked out a strategy yet.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on June 23, 2008, 11:22:33 AM
Sorry about the major delay, guys. I've been a little busy preparing for Anthrocon. Hopefully this post is somewhat satisfactory; hopefully Cog'll post a continuation as well, since big things are coming up to keep everyone occupied. That might move the RP along.

Though still, I can't thank you guys enough for being so patient.

Also, Pal, I hope I did alright with Paige's characterization.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on June 23, 2008, 11:47:39 AM
*snerk*

Now I want Witt to sidle up behind them and comment something.


Only I have no idea what...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on June 23, 2008, 11:49:51 AM
i'd probably bump right into the group and wonder how i got there as i was just looking for a room to spend the night
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on June 23, 2008, 04:09:10 PM
Quote from: Tapewolf on June 23, 2008, 10:46:04 AM
Quote from: e_voyager on June 23, 2008, 10:33:27 AM
i've begun making plans for next year but about the game... where is everyone?
I'm stalled on Keaton (in her roles as Pandora and Paige), though I'm tempted to just say "forget it" and go after Arcwelder on my own.  Though I haven't fully worked out a strategy yet.

Quote from: llearch n'n'daCorna on June 23, 2008, 11:47:39 AM
*snerk*

Now I want Witt to sidle up behind them and comment something.


Only I have no idea what...

Bad signs. I wish to express to Glitchmaster that he is trying too hard, and that Arc has quite clearly been worsening the situation for himself lately. From what I can tell with my only slightly limited perspective in this situation, there have been several hints in events from both Cogidubnus and Keaton that what is going on is much to the discontent of the GMs and the players. Thus, it would be advisable to shut the hell down, so to speak.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on June 23, 2008, 05:10:33 PM
To be honest, I actually have been getting worried myself, recently, especially with my last post. I am still half-expecting a bit of a chewing out by the GMs for it. But, I am simply doing the best I can with what I've got, and trying not to complain. Until Keat or Cog actually out and tells me something is wrong, I must keep going as I have.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on June 23, 2008, 08:46:09 PM
Tech - please check your messages.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on June 23, 2008, 10:29:11 PM
Quote from: techmaster-glitch on June 23, 2008, 05:10:33 PM
To be honest, I actually have been getting worried myself, recently, especially with my last post. I am still half-expecting a bit of a chewing out by the GMs for it. But, I am simply doing the best I can with what I've got, and trying not to complain. Until Keat or Cog actually out and tells me something is wrong, I must keep going as I have.
Quoting myself because, lo and behold, I must depart. Permanently.

No hard feelings, and I genuinely hope things will go smoother for everyone else :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on July 07, 2008, 08:21:00 PM
Keaton hasn't posted that her character is conscious/awake so I'm assuming she's not.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on July 13, 2008, 10:27:44 PM
ouch decapitation. did i miss something as last i remember he was in a comma.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on July 13, 2008, 10:32:37 PM
Bottom of the previous page, posted by Cog:
Quote
Unable to answer Pandora's call, the necromancer-machine Arcwelder lay beside one of it's treasures machines - knocked about by the ship's mid-air thrashings, next to such heavy equipment, was surely to be leathal to someone. His body lay beneath the open cooling fan on the man engine, the horizontally spinning blade just now stilling. A ragged, gaping wound where his neck used to be, and the greenish blood-oil staning the blades, spoke to what had most probably occured. His head was nowhere to be seen.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on July 13, 2008, 10:49:30 PM
ah thanks. i wonder how i missed it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on July 14, 2008, 04:44:52 PM
I feel I should point out - my take on GPS is that any place that isn't going to allow flying vehicles isn't much more likely to allow satellites or rockets.

Do correct me if I'm wrong, there, Cog/Keats, since I have some idle query regarding the cannon you guys wouldn't let Witt steal; I'm not sure it'd be possible to build high explosive weaponry without the research that went into getting us off the planet...

Anyway - given no planes, hence no satellites, hence no GPS, since it bounces the signal off of the satellite network. Location magic, I figured Witt would know; hence he'd be able to figure out from context what Johan meant. He's just an ornery sod. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on July 14, 2008, 05:03:49 PM
Quote from: llearch n'n'daCorna on July 14, 2008, 04:44:52 PM
Anyway - given no planes, hence no satellites, hence no GPS, since it bounces the signal off of the satellite network. Location magic, I figured Witt would know; hence he'd be able to figure out from context what Johan meant. He's just an ornery sod. ;-]

Yeah, I'm not sure they even have electronics in this particular world, but I could be wrong.

It made me wonder how you could design a magic-only GPS system...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on July 14, 2008, 05:12:42 PM
Oh, it'd be doable.

You'd need to get the Mer on-board, though, and I'll bet they have their own, incompatible system - probably magnetism based, and in their heads - and they wouldn't want land-based delivery systems to improve, since it'll take trade away from the ships... nor for ships to be able to find their way without their "guide" on-hand...

So... vested interest in making sure it stays broken, I guess it would best be described as.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on July 15, 2008, 08:20:46 PM
ohh this is getting interesting.  penny and Fa`taqa are setting form my point of view a very good scene
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on July 17, 2008, 07:32:37 PM
If Pandora says "What's an op-amp?"  It will kind of answer Cross' question.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on August 06, 2008, 07:37:43 AM
Really that was supposed to have been a private thought of Jakob's, but I like it so I'll play along  :3
I'm editing my post slightly to reflect that.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on August 06, 2008, 07:39:34 AM
I thought that might be the case I should have asked but if you want to go with it thats cool :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on August 11, 2008, 08:15:41 PM
Apologies for that, folks. I suddenly realised I hadn't explained quite why Paige was breathless.

Much better, now. And since everyone has moved on, the only reason for any further changes are if Paladin asks. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on August 13, 2008, 07:23:05 AM
Sadly folks that last post maybe my last post for a little while depending on how often I can get leave from the hospital. I'll try to at least get back here every two days three on the outside.

Depending on my admission time tomorrow I'll be able to reply to any posts.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on August 13, 2008, 07:33:23 AM
Quote from: Paladin Sheppard on August 13, 2008, 07:23:05 AM
Sadly folks that last post maybe my last post for a little while depending on how often I can get leave from the hospital. I'll try to at least get back here every two days three on the outside.
Ew.  Well, good luck.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Aisha deCabre on August 14, 2008, 10:18:22 PM
Well, I hate to follow up a depressing post with another one, but...I've thought something over, have been doing so for a long time, and I've decided to formally withdraw from this RP.

Before anyone says anything, it is absolutely NOT the fault of the GMs, who have been running this RP as well as possible, and admirably so.

It's mostly that ever so slowly I've just lost all motivation for posting.  My last few posts have been catch-up ones instead of any true action, and had I stayed it would have been like that for the forseeable future, because I keep getting left behind.  I've tried to come up with something to do or to say, but there's just a roadblock in my head.  If I have to keep it like that, and find very little enjoyment in it, then in good conscience, I can't let myself continue playing.  I'm in quite a few RPs, and if one starts feeling like making myself work, then...yeah, you get the point.

Don't fear though...Demon-Aisha had some potential since the beginning, and I plan to keep her on the backburner...maybe for another RP idea...or heck, I may just find an opportune time to return to ER.  Maybe a break is just what I need.  I am going to try to keep following it as reading.

Just assume that Aisha's disappeared, since she was trailing one group, rather unnoticed...and since we landed, maybe outside somewhere.  I can't even work myself up to make a formal exit post.

Once again, I really apologize for any inconvenience.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on August 15, 2008, 01:38:02 AM
I'm sorry to hear that both of you are having trouble. i wish you both luck both with the hospital and with you  well you lack of motivation if your not enjoy the game then it ceases to be a game.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on August 15, 2008, 07:11:30 AM
That's a shame.  Demon-Aisha had a lot going for her.  It would be nice to see her come back, so here's hoping you can get over the blockage someday.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on August 15, 2008, 09:56:40 AM
FWIW, we have a large number of "not formally left but not actually posting either" players.

I'm sure we can have one more, which means you can come back at any time suitable. Unless, of course, Cog and Keats object (which I don't think they will...)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on August 15, 2008, 12:03:48 PM
Quote from: llearch n'n'daCorna on August 15, 2008, 09:56:40 AM(which I don't think they will...)

Trust me, we wouldn't object. I wouldn't, at least.

It's a shame to see you go, Aish; but it was great having you in the RP. I hope you decide to come back eventually.

~Keaton the Black Jackal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on August 16, 2008, 02:14:20 AM
i'll wait for penny to post before i notice her or react to what the gm has kindly provided.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Yugo on August 19, 2008, 12:45:54 AM
Name: Captain Kaela Silverstone
Nickname(s): The Captain, Sir/Ma'am, Kae
Age: 55
Race: Being
Species: Wolf
Family: (Max and Sibyl Silverstone, Parents, Deceased)

Hair: Military-cut to the level of her fur
Eye: Amber-yellow
Fur Coloration: Salt-and-pepper, with more grey than black.
Appearance: For all Kaela whines and moans about her age and lack of strength, she is still one of the biggest and strongest soldiers in the 1st. Standing at a little under six and a half feet tall, Kaela has a well-built frame suited to her career, supplemented by a heavy carapace of armor meant to deflect blades and bullets.

Combat Abilities: A good all around fighter, Kaela is dependable with both a firearm and a blade.

Strengths: A strong body and years of battlefield experience augment her already formidable combat skills, and she can be counted on to aid in battle tactics and predict enemy movement and attacks, as well as muck in on the front line when it really counts. She has a respectable sense of duty, and will keep fighting to do what needs to be done despite any injury or setback short of death.

Weaknesses: Kaela is given to savage moments of fury and bloodlust in the heat of combat, but that's never worried her much. A few years ago, she began to have fits of arrythmia, and as such, had a magical amulet crafted to keep her heart in check, making sure it beats at a regular rate even in the direst of circumstances. Her constant worry is that one day her heart will finally give out on her when she needs it most.

Weapon(s): Submachine gun, semi-auto pistol, long-bladed combat knife

History: Kaela, like many veterans, isn't particularly prone to discussion of her past, and will only open up to those she trusts or considers particularly close. The strong daughter of an adventurer and a gunsmith, Kaela grew up working hard with her father in the hills of West Kayron, fashioning bullets, bolts, barrels, and all kinds of miscellaneous parts. After a couple of years working, she decided to put those skils to use in the local milita, learning the proper use of gun and blade, in addition to navigational and scouting skills on the many forest patrols. There was a fair amount of trade in the town, and a couple of months after her enlistment, bandits struck a recently arrived convoy, intent on stealing its goods. Despite being outnumbered and outgunned after the initial ambush, Kaela pulled the remaining able-bodied soldiers together and led a furious counter-charge, inflicting heavy losses and forcing a final desperate retreat.

The battle, like all battles, wasn't without its losses however, as most of the town and its inhabitants now lay bleeding out on the grass, including her own parents. After coming to terms with her loss, she went her own way, taking the skills she had obtained into a splinter military faction, participating in many battles throughout Furrae on her multiple tours of duty, all with their own glories and laments. Now retired from permanent military service, Kaela still fights on as a contracted mercenary, still finding her only solace and eloquence with a firearm in one paw and a blade in the other, and she now finds herself on the island of Eternal Rains, on just another day on the job.

Disposition: Gruff and devoted duty, Kaela is usually slow to be trusted and even slower to trust others. Despite that, when found to be worthy allies (or adversaries), a bond Kaela forms is often unshakeable from thereon. She has a less than healthy distate for Creatures from too many bad experiences fighting them, often seeing her friends or the soldiers under her falling victim to their predations. Often has a "shoot first, ask questions later" way of dealing with problems.

Trivia: Although it makes sense to have a disproportionate number of Creatures in a group of people on a special island, and despite having the Cubi Fever thanks to Tapewolf, I figured maybe a regular old Being could bring a little variety to the group. I also have a feeling she'd get along with Witt quite well. By "get along" I mean "potentially cause destruction and/or bloodshed".

Quote: "Duty first, and damn the consequences."



Thanks Keaton and Cog, for letting me join. (Keats, I added you to MSN, I'd like to discuss how exactly we're going to get my character in here, and it might be faster than PM's. )
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on August 19, 2008, 11:08:33 AM
 >:3

I like it. The party could use someone relatively 'good', help balance out the ebil factor, keep the party from killing each other.

Ostensibly. That'd be the idea, anyway.  :B

Very nice stuff, definitely.  :)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on September 01, 2008, 07:01:54 PM
Well, my apologies for the doublepost, but, we seem to have run into some difficulties.

I'm wondering what's holding the RP up - specifically here, I'd like people to post what they're waiting on, so it can be addressed, and the story can move forward, or if people simply don't know what to do.

Thanks,
-Cog
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 01, 2008, 07:29:14 PM
I'm waiting on Axiyne to report back.  However, I must confess that I'm not at all sure what we're supposed to be doing.  Since you ask, I will give a critical appraisal.  You might not find what I have to say to be wholly flattering, I'm afraid to say, and I really don't mean this in a nasty way, but it should hopefully give some insight into the way I'm thinking.  I can be very somewhat paranoid, but if other people are thinking this sort of thing too, it might explain the quiet period.

Simply put, I've been observing something of a 'Keaton giveth, Cog taketh away' effect.  That's all very well, but I've been starting to wonder if a bit too much has been "taketh awayed" of late.
To get right to the point, earlier you impressed upon me (and Cross) that our characters are sitting ducks who stand positively no chance in a straight fight against the Mer or the Family, and that since the word is out who we are, we can't approach civilisation in any way.

The airship represents the sole advantage we have, and now it's broken.  Fair enough, we'll repair it, but to be perfectly honest, the vibes I'm getting are that we aren't supposed to repair it.  In view of pretty much everything that's happened or been touched upon before, that leaves us with what are essentially, insurmountable odds and the defeatist part of me is starting to go 'why bother struggling?'.

As I say, this is probably just the depressive part of me speaking.  It doesn't sound quite like you or Keaton to just screw us, but to be honest I think we do need some kind of a break, not another part of the airship failing or a reminder that the Mer are only a few hundred feet away  :<
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on September 01, 2008, 07:55:29 PM
I appreciate the honesty in your answer, sir, definitely.

Firstly, I'll say that you're right in suspecting you're not supposed to fix the airship - as, you are in fact, not supposed to fix the airship, yet. I have been trying to encourage, as much as a I can, people to go outside, and half of my frustration has been that people simply aren't, and I'm getting the feeling that people are 'afraid' to leave the airship, somehow.

As far as the rest of it, though, I can honestly say I don't mean to make things so difficult that it's un-fun. I will say, that generally when I do try and make things so difficult that they seem impossible, I'm trying to encourage the party to take another action instead.

The seaside isn't -that- far away, true, and there are Mer in the ocean, but I can also guarantee that, at this point, staying inside the airship or getting it fixed isn't going to 'help', in that regard. The advantage to the airship is that it can fly above the weather. Beneath the clouds, it's not impossible for them to destroy. Inside the ship or outside, the Mer are just as much a threat.

Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 01, 2008, 08:05:05 PM
Quote from: Cogidubnus on September 01, 2008, 07:55:29 PM
I appreciate the honesty in your answer, sir, definitely.
Thanks.  I seem to have had a bit of a rotten day, so I may perhaps be a bit more bitter than I would normally.  For that I apologise.

QuoteFirstly, I'll say that you're right in suspecting you're not supposed to fix the airship - as, you are in fact, not supposed to fix the airship, yet. I have been trying to encourage, as much as a I can, people to go outside, and half of my frustration has been that people simply aren't, and I'm getting the feeling that people are 'afraid' to leave the airship, somehow.
So far as Cross is concerned, it's pretty much certain death if they run into anyone at all, since anyone sufficiently civilised to help them is liable to have contact with their enemies, since basically all the main world powers are out to get them.

If that is what we're supposed to be doing, changing his mind is going to take some fancy footwork.  I'll have to think it over.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on September 01, 2008, 08:28:40 PM
Quote from: Tapewolf on September 01, 2008, 08:05:05 PM
So far as Cross is concerned, it's pretty much certain death if they run into anyone at all, since anyone sufficiently civilised to help them is liable to have contact with their enemies, since basically all the main world powers are out to get them.

If that is what we're supposed to be doing, changing his mind is going to take some fancy footwork.  I'll have to think it over.

That can be solved, if only people would go outside and survey the damage, even if they don't want to tromp through the jungle in search of civilization...;3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 02, 2008, 04:14:24 AM
Quote from: Cogidubnus on September 01, 2008, 08:28:40 PM
That can be solved, if only people would go outside and survey the damage, even if they don't want to tromp through the jungle in search of civilization...;3
He is outside, he's just staying near the ship.  As for the others, I guess we'll have to see.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on September 02, 2008, 08:01:23 AM
Quote from: Tapewolf on September 02, 2008, 04:14:24 AM
Quote from: Cogidubnus on September 01, 2008, 08:28:40 PM
That can be solved, if only people would go outside and survey the damage, even if they don't want to tromp through the jungle in search of civilization...;3
He is outside, he's just staying near the ship.  As for the others, I guess we'll have to see.

...he is?

I must have missed that post. *checks through again*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 02, 2008, 08:16:12 AM
Quote from: Cogidubnus on September 02, 2008, 08:01:23 AM
I must have missed that post. *checks through again*

This is the one.  At that point, people seemed to be going outside, so Cross went with them, carrying Keaton.  It's actually a bit hard to miss, now I re-read it, but from that point on, I've assumed that he's been sitting outside the ship:
http://clockworkmansion.com/forum/index.php/topic,3949.msg205092.html#msg205092
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mel Dragonkitty on September 02, 2008, 10:09:43 AM
I'm still in if everyone else is.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 02, 2008, 10:11:29 AM
llearch's away, and I'm not sure about Paladin, but I'm certainly still interested.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on September 02, 2008, 10:40:48 AM
Quote from: Tapewolf on September 02, 2008, 08:16:12 AM
Quote from: Cogidubnus on September 02, 2008, 08:01:23 AM
I must have missed that post. *checks through again*

This is the one.  At that point, people seemed to be going outside, so Cross went with them, carrying Keaton.  It's actually a bit hard to miss, now I re-read it, but from that point on, I've assumed that he's been sitting outside the ship:
http://clockworkmansion.com/forum/index.php/topic,3949.msg205092.html#msg205092


Oh, I see! Well, actually, from what Keaton and I understood, she was simply leading people out of the engine room and into the rest of the ship. Ehrm. So far, we didn't think -anyone- was outside yet.

And I'm glad to see there's still interest. I'm going to see if I can't kick-start the RP and get things moving over the next few days.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 02, 2008, 10:44:32 AM
Quote from: Cogidubnus on September 02, 2008, 10:40:48 AM
Oh, I see! Well, actually, from what Keaton and I understood, she was simply leading people out of the engine room and into the rest of the ship. Ehrm. So far, we didn't think -anyone- was outside yet.
Ah, my bad.  It seemed the obvious thing to do, since they would need to take stock of the exterior for damage report purposes.
We can assume that Cross is still inside, it doesn't cause any major consistency faults.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on September 03, 2008, 10:42:58 PM
FWIW, I was about to have Witt head outside with Paige, when Paladin went AFK again.

And then I've been AFK, so I left Witt somewhere "near the rest of you lot", with the intention of picking up when I came back.

So, yeah. Happy to go outside for a look-see; in fact, I understood Pal was happy for Paige to do so. Sadly, AFKness took over...

Perhaps resolved soon?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on September 07, 2008, 08:51:25 AM
Back from my stay and all full of postiness  >:3 Sorry for the break guys!
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on September 07, 2008, 12:35:11 PM
welcome back (plays the theme from welcome back carter) i'm sure everyone is glad to see you back pal
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on September 07, 2008, 10:01:24 PM
A small post. Let's see if we can't get the ball rolling again.

As locations seemed to be somewhat ambiguous, I took the liberty of putting people in the cockpit.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on September 16, 2008, 04:54:23 AM
i'm in agreement with penny but then i don't want to be thrown out of the ship. blind instinct for survival might get in the way.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on September 16, 2008, 05:55:05 AM
@Tapewolf

... does that mean he's going to trip over prickles on his way out? Or did Witt make it into the control room?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 16, 2008, 07:06:21 AM
Quote from: llearch n'n'daCorna on September 16, 2008, 05:55:05 AM
... does that mean he's going to trip over prickles on his way out? Or did Witt make it into the control room?

IIRC Cog moved mostly people into the cockpit by default.  Where Witt is right now is up to you.  Whether Cross trips over him depends on how well his mind is shielded.  If he's completely hidden it, then yes.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on September 16, 2008, 08:15:14 AM
Hooray! Tapewolf posted!

Now things can continue onwards.  :> Expect a post this evening.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 16, 2008, 08:19:20 AM
Quote from: Cogidubnus on September 16, 2008, 08:15:14 AM
Hooray! Tapewolf posted!
If you want the gory details, the main problem was that your post made anything I could say a little superfluous, so I decided to sleep on it and promptly forgot about the whole thing...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on September 16, 2008, 08:47:52 AM
Quote from: Tapewolf on September 16, 2008, 07:06:21 AM
IIRC Cog moved mostly people into the cockpit by default.  Where Witt is right now is up to you.  Whether Cross trips over him depends on how well his mind is shielded.  If he's completely hidden it, then yes.

... Since Witt is, by default, Being type material, hiding his mind is a bit tricky. The thought I had in mind was not a literal trip, but "oh, hey, here's a handy target. You'll do. GTFO there and have a look" type thing.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 16, 2008, 08:49:24 AM
Quote from: llearch n'n'daCorna on September 16, 2008, 08:47:52 AM
... Since Witt is, by default, Being type material, hiding his mind is a bit tricky. The thought I had in mind was not a literal trip, but "oh, hey, here's a handy target. You'll do. GTFO there and have a look" type thing.

Ah, I assumed you were referring to the fact that the corridor was dark.  But yes, we'll have to draw lots or something to decide who Cross finds.  Unless we have a volunteer...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on September 16, 2008, 11:18:04 AM
i'm not too found on volunteering because it's feel like hey pick on the mythos. he's undead so he won't care if he dies again.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 17, 2008, 07:11:36 PM
If for no other reason than because I was the last poster, I think the victim will have to make the post where Cross grabs them - or fails to, as the case may be.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 18, 2008, 04:29:12 AM
Okay, I've been through the OOC and I'm still not sure - who's the musk-rat guy?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on September 18, 2008, 07:32:08 AM
There Is No Musk-Rat. There Is Only You. ;-]

Slightly more seriously, I believe Coggeh might have meant Fal'taq...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on September 18, 2008, 08:11:56 AM
Quote from: llearch n'n'daCorna on September 18, 2008, 07:32:08 AM
There Is No Musk-Rat. There Is Only You. ;-]

Slightly more seriously, I believe Coggeh might have meant Fal'taq...

That's the one, yes.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on September 18, 2008, 10:30:54 AM
ah yes the mole with the magic and an ego the could comfortably fill and auditorium. Spotted kitty it would seem that you are up.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: SpottedKitty on September 18, 2008, 04:26:55 PM
I don't think Fal'taq appreciates the way you've underestimated his magnificence. And I'm sure Cross stepped on his toes entirely by accident... possibly he'd meant to kick his shins in passing...?   ;)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 18, 2008, 04:30:36 PM
Cross is either going to show them the glowy and try to convince them to go outside, or he's going to cosh them.  Or possibly show them the glowy and then cosh them while they're gawking at it.  I need to toss a coin or something to work out which.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on September 19, 2008, 03:27:13 AM
Point of order, Boogey.

Helium doesn't burn. Hydrogen does, Helium doesn't.

At least, not at standard temperature and pressure. You can get Helium to burn, but you have to get exotic...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on September 19, 2008, 08:12:34 AM
Quote from: llearch n'n'daCorna on September 19, 2008, 03:27:13 AM
Point of order, Boogey.

Helium doesn't burn. Hydrogen does, Helium doesn't.

At least, not at standard temperature and pressure. You can get Helium to burn, but you have to get exotic...

Yes, but this stuff does. Whatever it is. ;3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on September 19, 2008, 08:29:00 AM
:-/

That's not a good sign.

In fact, that's such a bad sign that Witt probably needs to comment on it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: SpottedKitty on September 19, 2008, 09:43:53 AM
Quote from: Cogidubnus on September 19, 2008, 08:12:34 AM
Quote from: llearch n'n'daCorna on September 19, 2008, 03:27:13 AM

Helium doesn't burn. Hydrogen does, Helium doesn't.

At least, not at standard temperature and pressure. You can get Helium to burn, but you have to get exotic...


Yes, but this stuff does. Whatever it is. ;3


Is anyone else wondering how Pandora managed to isolate and create a mixture of Cavorite and phlogiston?

Or maybe she discovered the long-abandoned Upsidaisium mine...?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on September 24, 2008, 12:22:55 PM
Any idea on when this RP might be open again?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on September 24, 2008, 12:33:16 PM
I don't know, but we've had a fair amount of attrition.  New blood might be a good idea, though I'm not sure how we'd add someone to it, plot-wise.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on September 24, 2008, 01:23:44 PM
I have plenty of fear as my neurotic fear of death and fire come to the surface.  some one save me before i spaze out please?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on October 01, 2008, 07:05:48 PM
Phew. And finally I post. I'm sorry for the inactivity on my part, everyone. Only recently I've really started RPing again after a bit of a slump.

To Mowser, I agree with Tapewolf, some new blood would be a good thing. Cog and I could try to find a way to work you into the plot, depending on your character's nature/occupation/whatever, like we're doing with Yugo's character.

I should probably edit the first post to reflect that we're accepting new applications.

To everyone, your characters are now, officially, out of the ship, and we can now start doing things in an upcoming story arc. Who wants the honors of carrying Cog? :>
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on October 01, 2008, 09:17:11 PM
Well Paige still has Coggeh in her tentacles....So I guess shes stuck with him.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 02, 2008, 04:04:07 AM
Quote from: Paladin Sheppard on October 01, 2008, 09:17:11 PM
Well Paige still has Coggeh in her tentacles....So I guess shes stuck with him.

Probably. I mean, last time Witt did that, he was, er, rather more literally stuck with the job... I don't think he's all that willing to repeat the experience.

... I suspect Paige could persuade him, if she was that way inclined, though.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on October 02, 2008, 12:56:44 PM
i'm happy enough now that the fires out and my mind is returning for 100 fiery death scenarios that were about to send me running in the the woods screaming my undead head off.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on October 03, 2008, 09:33:25 AM
Witt: "Roight, a drink ev'ry time he ses she's pretty, 'nother when she screams, two iffn she's fakin'... any other rules you care to play with?"

I can't speak for Pandora's reactions, but I don't see Cross saying she's pretty.  I've always imagined 'Cubi - (SAIA trained ones, anyway) as treating sex as a very casual thing - hence his quick acceptance.  If she did fake it, he'd know, though.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 03, 2008, 12:15:08 PM
I can't see Cross saying it either.

On the other hand, I can see Witt suggesting it...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on October 03, 2008, 01:06:46 PM
you guys are a riot and i'm off to sleep. and Witt for Epyon thanks for the drink. sit seems that some times it pays to be socially invisible.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 03, 2008, 01:35:05 PM
You're welcome. ;-]


As is Cross. I'll hope to have a suitable response soon.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on October 03, 2008, 01:40:21 PM
Quote from: llearch n'n'daCorna on October 03, 2008, 01:35:05 PM
You're welcome. ;-]
Was that aimed at E, or is it because Cross did decide to use his tentacles?

I'm keeping it ambiguous as to whether Cross and Pandora are yet going at it.  That is for Keaton to decide, as I seem to recall her being a self-avowed member of the 'Perverted Minors' group on DA  >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on October 03, 2008, 02:03:57 PM
Quote from: Tapewolf on October 03, 2008, 01:40:21 PM
I'm keeping it ambiguous as to whether Cross and Pandora are yet going at it.  That is for Keaton to decide, as I seem to recall her being a self-avowed member of the 'Perverted Minors' group on DA  >:3

I KNOW NOT OF WHAT YOU SPEAK

Actually, the creator of that stamp removed it at some point, so I had to replace it :< It was such a nice stamp, too.

Anyway, chances are you guys aren't going to hear much input on Pandora's part since I, too, want to keep the scene ambiguous. If anything, it's just a precursor to a scene transition. Part of the reason I initiated this to begin with was because I needed to keep Pandora preoccupied and thoroughly distracted for an upcoming arc.

The second part is because I thought it'd be amusing. :B

Heavens, Witt is a delightful asshole.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 03, 2008, 02:07:36 PM
Quote from: Tapewolf on October 03, 2008, 01:40:21 PM
Quote from: llearch n'n'daCorna on October 03, 2008, 01:35:05 PM
You're welcome. ;-]
Was that aimed at E, or is it because Cross did decide to use his tentacles?

Eh. Spanky, but it fits for Cross. Little of column A, little of column B.

Quote from: Tapewolf on October 03, 2008, 01:40:21 PM
I'm keeping it ambiguous as to whether Cross and Pandora are yet going at it.  That is for Keaton to decide, as I seem to recall her being a self-avowed member of the 'Perverted Minors' group on DA  >:3

Oh, heck yes. No details - let's keep it tasteful.

... well, as tasteful as we can with Witt helping out. I'll try to keep him in check....
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: techmaster-glitch on October 03, 2008, 03:03:20 PM
:giggle Heheheh...I think I'm enjoying this almost as much as Witt is... :lol
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on October 03, 2008, 03:23:19 PM
Enjoy it while you can, because then I'll go back to making things difficult >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 03, 2008, 04:13:15 PM
Quote from: Keaton the Black Jackal on October 03, 2008, 03:23:19 PM
Enjoy it while you can, because then I'll go back to making things difficult >:3

... like Witt?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on October 04, 2008, 11:33:48 AM
It occurs to me that Fal'taq recording the event is a really bad idea, since unless the party somehow manages to overthrow the Mer, the chances are one of Fal's clients is going to recognise someone (the group being public enemy numbers 1-8 etc ), and the recording is going to leave something of a paper trail for the Mer to follow.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 04, 2008, 11:38:02 AM
I'm inclined to agree.

OTOH, I can't come up with any reason for Witt to object. As long as he's not in the frame...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on October 04, 2008, 12:25:15 PM
Quote from: llearch n'n'daCorna on October 04, 2008, 11:38:02 AM
OTOH, I can't come up with any reason for Witt to object. As long as he's not in the frame...
He's on audio, though.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 04, 2008, 12:39:09 PM
I should say, some reason for him to notice and realise what is being done.

If he realised, he'd probably object, just on general principles....
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: SpottedKitty on October 04, 2008, 01:04:43 PM
Quote from: Tapewolf on October 04, 2008, 11:33:48 AM

the chances are one of Fal's clients is going to recognise someone (the group being public enemy numbers 1-8 etc ), and the recording is going to leave something of a paper trail for the Mer to follow.


A paper trail? The kind of people who buy the kind of recordings Fal'taq sells don't much believe in paper trails. You won't find this on a shelf at Blockbuster, remember. Not even in a brown paper bag under the counter. And I'm not sure if they'd be all that worried about all that "public enemy" stuff, either. Mer threats might "persuade" a client to give up Fal'taq's go-between, but I doubt anything less serious would work. If anything, I'd guess it would tempt Fal'taq to demand higher prices. And probably get them.

Besides, this is a "for later" deal for Fal'taq. He won't do anything about the recording until after this adventure's over — it was just a little set scene to show a little more of what an evil, perverted DOM the mole is.

Although if anyone happens to discover what's recorded on that message orb in his pocket...   :kruger
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on October 04, 2008, 01:20:22 PM
Quote from: SpottedKitty on October 04, 2008, 01:04:43 PM
A paper trail? The kind of people who buy the kind of recordings Fal'taq sells don't much believe in paper trails.
I was thinking in terms of the Mer finding the dealer, torturing him until he reveals his dealer and then killing him, then torturing the next link in the chain and so on until they have Fal'taq.

QuoteBesides, this is a "for later" deal for Fal'taq. He won't do anything about the recording until after this adventure's over
True enough.

QuoteAlthough if anyone happens to discover what's recorded on that message orb in his pocket...   :kruger
I suspect that goes both ways.  If Cross finds he's caught on film - whatever he's doing - the person who did it is liable to end up as cattle for the soul-dairy - assuming Cross happens to be in an understanding mood at the time.

Actually this gives me an idea.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on October 04, 2008, 01:43:38 PM
go for it grove with it and if Epyon asks about they strange glowing thing on the tree don't rip his head off M'kay?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: SpottedKitty on October 04, 2008, 01:53:06 PM
Quote from: e_voyager on October 04, 2008, 01:43:38 PM
and if Epyon asks about they strange glowing thing on the tree
Glowing thing? The spy-crystal glowed for a moment when Fal'taq set the spell on it, but right now it just looks like a small chunk of mica or quartz, wedged into a hole in a tree. It's not supposed to be noticed, remember.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on October 04, 2008, 02:26:59 PM
Epyons upper eyes see soul, emotion and some times magic energy as it overlays normals life.  it's it's active magic (like in the junk yard) then he might see it even if its just the traces form after you activated it like seeing heat ripple in the air after and running engine has been shut down. his people use their third eye to see souls and emotion energy and it helps them bargain and know who's trustworthy and not. but Epyon's a freak even among his kind as he has four eyes instead of three. still he's bust drinking and over coming shock while watching a wolf and woodpecker do things he'd not imagined doing for many, many years.  but right now i'm off to bed. good night.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on October 04, 2008, 03:00:21 PM
*snerks*

When I read "Man of her dreams", Tape, the phrase "Dude looks like a lady!" ran through my mind.  :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 04, 2008, 04:00:10 PM
"Banter" isn't over, yet. I'm just waiting for my muse to return. ;-]


... that and giving Paige a chance to talk...

Edit:

Oh, and E... aura? Witt has an aura? You think it might be an idea to discuss that with me before going ahead? Just a thought...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on October 04, 2008, 04:21:35 PM
Quote from: llearch n'n'daCorna on October 04, 2008, 04:00:10 PM
"Banter" isn't over, yet. I'm just waiting for my muse to return. ;-]
Just for you, I've changed it to "a lull in the banter"  :P

QuoteOh, and E... aura? Witt has an aura? You think it might be an idea to discuss that with me before going ahead? Just a thought...
In DMFA proper, Creatures do have an aura ("Fa'Lina was here, but her aura is fading...")
I see little reason Beings wouldn't too - since it's presumably some kind of 'exhaust' from their soul, though all of this is conjecture.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: SpottedKitty on October 04, 2008, 05:13:40 PM
Quote from: Tapewolf on October 04, 2008, 04:21:35 PM

I see little reason Beings wouldn't too - since it's presumably some kind of 'exhaust' from their soul,


Thanks for the mental image of the spiritual equivalent of baked beans and boiled cabbage...   :erk
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on October 04, 2008, 05:14:30 PM
Hah!
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 04, 2008, 05:20:43 PM
I feel I should point out, for the other players here, that the contents of the bottle Witt is happily gurgling down could be used to strip paint, dissolve teeth, and would, likely, make an impressive Molotov cocktail. There's more alcohol and other poisons in the bottle than anything else.

So anyone else drinking around him is likely to be unstable for a while. Particularly if they're trying to keep up; those paying attention will note that this is a long-established plot point, and not just me playing fast and loose with the rules, and/or his history. I expect others to get drunk rapidly if cadging drinks off him... He will need at least two liters of alcohol in less than ten minutes to get buzzed.

Anyone without his, ah, unusual metabolism is likely to have problems. I'd expect Cubi to have trouble, even with their demonstrated resistance. (cf Dan's drinking of ale for 3 years)


... Undead, I'm not so sure about, but e_voyager should probably think about this, and decide what he's going to do with Epyon and alcohol. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on October 04, 2008, 05:25:25 PM
Sorry to stick my nose in, but I thought I should chirp in that alcohol isn't likely to have any effects on an undead unless they still need to breathe (alcohol affects the brain by denying it oxygen iirc) and have some form of circulation (otherwise it will just pool in the stomach and eventually find its way out after sloshing around a bit)... I'm not sure if they do or not.  Now if this stuff is particularly corrosive I can see it being a problem as they don't really have any cell regeneration unless magically assisted.  There's likely more to it than that, but it's all that I can come up with.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on October 06, 2008, 01:28:47 PM
Quote from: llearch n'n'daCorna on October 04, 2008, 05:20:43 PM
(snip)There's more alcohol and other poisons in the bottle than anything else.

So anyone else drinking around him is likely to be unstable for a while. Particularly if they're trying to keep up; those paying attention will note that this is a long-established plot point, and not just me playing fast and loose with the rules, and/or his history. I expect others to get drunk rapidly if cadging drinks off him... He will need at least two liters of alcohol in less than ten minutes to get buzzed.

Anyone without his, ah, unusual metabolism is likely to have problems.  (snip)... Undead, I'm not so sure about, but e_voyager should probably think about this, and decide what he's going to do with Epyon and alcohol. ;-]

Oh epyon is definitely unstable if not the drink alone all the the trauma the fire fear and everything else would work towards pushing him off his rocker but in this case back towards the to be alive or at least undead is a wonderful thing. after all in the span of roughly 24 hours he's been in 3 fights and feared for his life on multiple occasions after years in a peaceful tomb awaiting oblivion ore decent into madness. as for the drink and aura... well epyons been using his upper eyes a lot to peek at people and read what he could of their intents. he's not great at this but he's passably okay. it helped him find the bear at the dock party (fight)  and  he used them when searching for the undead robots that tech built. ( all he saw then was energy static and could make out heads or tails until they attacked.) i'mn looking at Epyon as being currently ouf of his mind and maybe a little drunk. i equate Witt's drink to 2 parts ever clear 1 part green fairy 1 part mixed spiced rum,vodka and hennessy. it would be a veritable suicide drink about 75% maybe epyons not supposed to get drunk but for all intents and purposes i'll say that he might as well bet and getting drunk with Evey swallows. he'd not using any of his healing magic and his undead nature will keep his brain form being destroyed but i supposed he'll stop before Witt as for running out of room in his slowly digesting belly.  i don't know how all of the undead stuff works but yes he is sterile and can't have children.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Ren Gaulen on October 06, 2008, 04:30:42 PM
Keaton has invited me to participate in this RP, so I'll post my character information here. Tapewolf might find this character vaguely familiar.. >:3

Name: Sebastian Cruz
Nicknames: Seb, Dr. Cruz, Marko Corenni (a fake name he currently uses to hide his identity), Dr Corenni (naturally)
Age: Real age is not known, probably around 500-550 years old; he looks about 30
Race: Angel
Species: Wolf
Family: Valeria Cruz, younger sister (deceased); other relatives unknown

Hair: Black with a few silver strands
Eye: Yellow
Fur Colouration: Light-grey fur, black feathers on the wings
Appearance: Tall, slim, athletic, but nor really muscular; stoops and looks a bit sickly because of sleep deprivation; his hair is rather long, and he wears it in a braid; wears simple but practical clothes – black leather boots, khaki trousers, swamp-green vest and a khaki jacket; also usually carries a bag with medical instruments and a cane with him; he keeps his wings concealed almost all of the time with a charm in form of a plain silver ring which he wears on his left hand; this ring also makes him look older – about 45-50; also, he wears a silver ring with a ruby on his right hand

Combat Abilities: Good skills with swords, daggers and throwing knives; is also a fine sharpshooter; no particularly strong offensive magic, but has an ability to create really strong magical barriers that can protect both him and those near him
Strengths: His knowledge of anatomy together with his exceptional speed and reflexes allows him to deliver critical hits with extreme precision; at the same time he knows how to incapacitate his opponent without inflicting too much damage; his healing magic can be used to prevent someone from feeling pain, which can be useful in combat; Seb also seems to have some abilities of an empath, allowing him to sense the emotions of living creatures around him
Weaknesses: Seb is not very strong physically; he would try to avoid violence if possible, because he is actually afraid to kill somebody; however, if he is really angered, he may loose control of his actions and become excessively violent; he tends to go into a stupor after such outbursts, though; he also seems to get lost in thoughts often (unless he is performing an operation)
Weapons: His cane has a sword hidden inside it, though often he would rather just beat his opponent with the cane itself; carries a six-shot revolver, but also has two miniature single-shot pistols; carries small throwing knives among his instruments, also, during his travels in the jungle area, started to carry a wicked-looking machete; that ring with a ruby is actually a powerful magical weapon of some sort, but Seb never seems to use it

History: It isn't known where exactly Sebastian came from, but it seems to be pretty much irrelevant now. He had been a doctor for at least 350 years by now. However, one day he was hired by the Sabanethei family: he was to cure Kytharion's insomnia. However, Seb failed, despite being a doctor famous among Creatures. Kytharion in his anger ordered to punish Sebastian. Seb's younger sister, Valeria, and his best friend, Mikah, who were acting as his assistant, were tortured and maimed as an incentive for Seb to try harder. Mikah died, but Seb managed to escape with Valeria. He tried to heal her, but failed, and she died in his hands. Seb blamed himself for her death, but he also blamed the Sabanethei family. After that incident he started to use concealment charms to hide his identity and traveled around, helping people in need be that Creatures or Beings.

Disposition: Sebastian is generally nice towards everyone. He is very polite, but he seems to be rather cold at times. He also does not like to talk about himself, and hides his feelings behind a fake smile. Deep inside his heart he bears sorrow about his sister and hatred for the Sabanethei family who took Valeria. Actually, Seb is really a caring person, yet he avoids getting close with other people because he fears that they might get hurt because of him.

Trivia:
- Seb seems to like traveling very much. Even if he didn't have to hide from the Sabanethei family, he would have been traveling anyway.
- Seb is a really good doctor. He uses both magical and not-magical medical knowledge to help his patients.
- Seb suffers from recurring nightmares, and sometimes he cannot sleep at all. In such periods he tends to start drinking.
- Seb has a spell that neutralizes the effects of alcohol almost instantly. He can use this spell both on himself and on somebody else.

Quote: "I don't need miracles to heal you."

I have already shown it to Keaton, and she approved of it. I hope Cog approves too. :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on October 06, 2008, 04:50:01 PM
Cool.  How's he going to be inserted, though?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on October 06, 2008, 04:53:13 PM
I have to say, I like it very much. Approved, good sir.

And I'm holding out for insertion by orbital drop, but I get the feeling I'll be outvoted on that one...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on October 06, 2008, 05:12:19 PM
i like him as for orbital drop. i don't think we need any more attention called to use. while i toast my wits with Witt I'm sure less flashy one will be voted into being like him being an resident of where ever we are and some such. (don't mind me i haven't slept in 20 hours and i just want to say something. )
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on October 06, 2008, 05:21:55 PM
Quote from: e_voyager on October 06, 2008, 05:12:19 PM
i like him as for orbital drop. i don't think we need any more attention called to use. while i toast my wits with Witt I'm sure less flashy one will be voted into being like him being an resident of where ever we are and some such. (don't mind me i haven't slept in 20 hours and i just want to say something. )

I was kidding about the orbital drop thing. That would be just silly. :B

But still hella awesome. :C
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Ren Gaulen on October 06, 2008, 05:23:06 PM
Quote from: Cogidubnus on October 06, 2008, 04:53:13 PM
I have to say, I like it very much. Approved, good sir.

And I'm holding out for insertion by orbital drop, but I get the feeling I'll be outvoted on that one...
Sorry, Cog, but Orbital Drop is reserved for Ren. :P Keaton has come up with a better way to insert Seb in the story.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 06, 2008, 05:25:30 PM
Nuts. Now I'll have to update the page I should have been updating all along, only even more so. :-/
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on October 06, 2008, 05:28:06 PM
Quote from: Ren Gaulen on October 06, 2008, 05:23:06 PM
Quote from: Cogidubnus on October 06, 2008, 04:53:13 PM
I have to say, I like it very much. Approved, good sir.

And I'm holding out for insertion by orbital drop, but I get the feeling I'll be outvoted on that one...
Sorry, Cog, but Orbital Drop is reserved for Ren. :P Keaton has come up with a better way to insert Seb in the story.

But....but....the impact craters! The glorious streaks of fire in the sky! D:

Keaton actually has told me of her idea, though. I have already concurred that this is a good and excellent course of action. :B
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on October 06, 2008, 05:28:22 PM
One question, Cog.  I seem to recall that the first time Cross mentioned disappearing to escape the Family, you said that it wouldn't help because they had other ways of telling who someone was whatever their appearance happened to be.  That kind of breaks Cruz' backstory as written, does it not?

**EDIT**
[See OOC around 2008/02/20]

Also, I f__ing hate it when the BBS engine times out and loses the plot.

**EDIT EDIT**

Actually, looking at that again, it seems to me that only Linos has that ability.  If we assume that Cruz was considered too low a priority to merit his attentions, it kind of works out...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on October 06, 2008, 05:43:52 PM
Quote from: Cogidubnus on October 06, 2008, 05:21:55 PM
I was kidding about the orbital drop thing. That would be just silly. :B

But still hella awesome. :C

Don't even think about it. We all know how things end up whenever you choose to descend from the sky at a greater rate than the RP circumstances can tolerate...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on October 07, 2008, 07:10:58 PM
Quote from: Stygian on October 06, 2008, 05:43:52 PMDon't even think about it. We all know how things end up whenever you choose to descend from the sky at a greater rate than the RP circumstances can tolerate...

Buuuuuuuuuuuurn. >:3

Okay, so I've got two things.

1) I've adjusted Keaton's profile. I've added a few weaknesses and limitations to her character profile.

2) I'm probably going to move things along with my next post. Do you think you guys are alright with a transition?

I ask this because a lot of character interaction is going on; particularly between Paige, Fal'taq, and Sal in group 1, Epyon and Witt in group 2, and Ty and Penny in group 3. Cogidubnus doesn't count cos he's unconscious. Cross and Pandora... uh, I'll get to that. Keaton is indisposed because she's sleepy and wants none of you peons to bother her.

Yugo and Ren's characters are probably going to show up soon, too. Thingses are planned.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Ren Gaulen on October 07, 2008, 07:14:31 PM
Quote from: Keaton the Black Jackal on October 07, 2008, 07:10:58 PM
Yugo and Ren's characters are probably going to show up soon, too. Thingses are planned.
Yay! >:D
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 07, 2008, 07:15:10 PM
... I kinda wanted to see Pandora's response to Witt, but I can live with that. Let me squeeze out a post responding to Epsy, and we'll see where that leaves us.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on October 07, 2008, 07:15:56 PM
Quote from: llearch n'n'daCorna on October 07, 2008, 07:15:10 PM
... I kinda wanted to see Pandora's response to Witt, but I can live with that. Let me squeeze out a post responding to Epsy, and we'll see where that leaves us.

Actually, my response is going to come up before the transition. :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 08, 2008, 03:08:33 AM
Oh, goodie.

Something to look forward to. Or not. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on October 08, 2008, 03:45:21 AM
140-150 proof? not bad for a drink but it's too much to just drink and entire bottle. 150 proof is 75% alcohol where ever clear is 190Proof or 95% alcohol green fairy is a wormwood brew in Europe and the rum vodka averages about 40% alcohol by volume, with 1/4 @ 40% and 1/2 @ 95% and the rest unknown to me i'm guessing that 150 proof is a good guess.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on October 08, 2008, 05:22:27 AM
150 proof is about 75% by vol. Since the "proof" rating is merely the alcohol by volume multiplied by two, it's a reasonable guess as to the quality. Er. Quantity, rather.

Let's just say it'd burn, easily. ;-]

Of course, it's also possible that Witt is guessing on the low side. ;-] (and he hasn't said what's in the other bottle he's pulled out, either.)

Edit:
Bottoms up? *snicker* ok, as soon as Pandora responds, Witt is going to _have_ to use that line. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on October 08, 2008, 05:29:52 AM
snickers. i thought  that might strike a few of us as funny. i think that epyon is going to slow down not wanting his belly full and sluggish. on an off note i have3 rum at home i use it to make cakes.

you know i think Witt is a bad influence on my poor undead Epyon.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on November 17, 2008, 01:37:38 PM
Hmm, it's been a while since there was any activity in this thread.. hope I don't get nailed for this.  Anyway, I haven't seen this game switch to open yet but for when it finally does I thought I'd post the rough of my character here for consideration.  It's all up to modification/critique.

Name: Mao Laoren
Nickname(s): MaoMao, Mowser
Age: 27 approx (birthdays/age not recorded by the monks)
Race: Being
Species: Nictarl (Hare/Feline hybrid)
Family: Monastery of Ahn'ten.

Hair: Black
Eye: Red.
Fur Coloration: Patterned Black on white.
Appearance: Tall and rather stout.  Clothing seems road worn but of a fine cut.  Face is often expressionless until he speaks.

Combat Abilities:  Minor chi based energy manipulation that acts to augment his physical abilities (for example hardening of skin, temporarily increased speed and strength) that requires preparatory meditation and constant mental focus.  Skilled in evasion of melee attacks and skilled with fists, staff or Katar type weapons.  Suited for stealth.

Strengths:
-Physical strength is higher than normal due to lifetime as a monk and then mercenary/adventurer.
-Able to see the flow of events clearly, bordering on precognition due to years of extensive training in martial arts and chi based techniques.
-Very agile.
-Skilled in Ahn'ten style self defense (similar to Wu Style Tai Chi and Baguazhang)

Weaknesses:
-Has no way to deal with ranged opponents aside from chi based speed enhancements to close the gap.
-Unfamiliar with the modern world due to isolated living in the monastery.
-Doesn't understand or know much about machines and modern weaponry.  Due to the isolated lifestyle of his youth has a hard time relating to others and an even harder time acting in accordance with modern society.
-He also has a very dangerous aspect of his personality that he keeps in check constantly, however were he ever to lose control..
-While capable with chi, has no knowledge of magic (aside from it's existence).
-Wears no armor and only wears light clothing as otherwise would impede his movement.  Leaves him very vulnerable.

Weapon(s): Staff and a rather worn set of 'hooded' Katars.

History: Left at the Monastery of Ahn'ten as an infant there wasn't much to say about Mao.  He, like many others was abandoned to the monks who would raise them as one of their own.  He lived a normal live at the monastery, living without the modern world complications and as much as a nameless, faceless existence as was possible as such things were meaningless in the face of the divine.  All in all his life was completely ordinary until the accident at the monastery and his subsequent expulsion.  He doesn't know that he was in fact the cause of the accident as the monks never told him out of concern for his mental well being.  The knowledge he was expelled to ensure the safety of the others at the monastery would likely cause him great suffering and even possibly lead to another 'accident'.

Disposition: Shy at first but will warm up to others eventually.  Tries to only speak when something needs to be said (or has something he thinks is funny).  Generally fairly carefree as to where he's going and what he's doing but is generally against excessive violence and outright abhors killing unless necessary..

Trivia:
-Fond of meat based meals due to there never being any at the monastery.
-Likes the color Violet.
-Staff is of an odd shape and seems to have been cut off at one end.
-His staff and the cloth he was wrapped in were the only things found on him when he was left for the monks.
-Loves tea.

Quote:
'It is true that all life is sacred, this includes my own.'
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on November 17, 2008, 01:51:55 PM
Well, there's at least two mods playing so I doubt anyone's going to be too mad.  I'm waiting for Keaton to post, myself.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on November 17, 2008, 01:58:01 PM
FWIW, the rules state that OOC threads are allowed to go quiet, and then be posted in, as long as the IC thread is still active. Or vice versa.

Which means that, since the IC thread is going great guns, you're not going to get growled at for posting in here.

You might get laughed at by the GMs, though. ;-]

Edit:
On review, it appears that there are parts to your profile that aren't posted here. I presume that those parts will be passed on to the GMs for approval, as well...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on November 17, 2008, 02:00:36 PM
Hmm.. I used the character sheet that was posted... what seems to be missing?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on November 17, 2008, 02:20:29 PM
You've deliberately been vague about a couple of details. I figured that means there's things you'd rather keep secret from your fellow players for the sake of the plot.

If so, you need to be explicit about them to the GMs.

The "incident", for example, or the "dangerous aspect of his personality" that he has to control.

Surprising the players is all good. Surprising the GMs is not.


Not an objection, see. Merely an observation.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on November 17, 2008, 02:24:54 PM
Ah, well if they approve the rest of it I will give them enough info to work with on those points.  However I don't really want to divulge too much because I'm still writing about it myself.  It's the very page of his character story that I've been stuck on for the last little bit in truth.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on November 17, 2008, 08:04:37 PM
Quote from: Mowser on November 17, 2008, 02:24:54 PM
Ah, well if they approve the rest of it I will give them enough info to work with on those points.  However I don't really want to divulge too much because I'm still writing about it myself.  It's the very page of his character story that I've been stuck on for the last little bit in truth.

In all fairness, it'd probably be best if you amended your profile to include a bit more information, since we don't want to end up with any abilities or stuff that Cogidubnus and I haven't been able to verify. (It's in the rules :B) If you don't feel okay about revealing any spoilers, though, we can reach a compromise and you can send me or Cogidubnus a PM with the info, and see if it's alright.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on November 17, 2008, 08:05:45 PM
No hidden abilities with this.  In truth I thought the details were pretty predictable and easy to guess but apparently not. :P

Edit:  PM sent.

Edit Again:  It should be noted that it's listed as a weakness.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on November 18, 2008, 09:21:17 AM
Mwahahaha.

I has a post, but I need to check with Keaton and/or Cogidubnus before posting.


.. and it's so annoying to be sitting on it. :-/
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on November 18, 2008, 09:57:44 AM
i know how you feel boxy. i went through that in the darkness rp. also it seems it's been too long since i've started threads in the main section if i need both yours and darkmoons help to get it right.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on November 18, 2008, 10:04:07 AM
In response to Tape's post, what do we do if it treads on us? >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on November 18, 2008, 10:12:33 AM
can we use Cross as a distraction? you know make him the apparent griffin lead the huge one away from the ship while asking if he's seen any others of their kind with something on it's head?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on November 18, 2008, 10:15:30 AM
Quote from: Cogidubnus on November 18, 2008, 10:04:07 AM
In response to Tape's post, what do we do if it treads on us? >:3

Go squish?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on November 18, 2008, 10:17:27 AM
Quote from: llearch n'n'daCorna on November 18, 2008, 10:15:30 AM
Quote from: Cogidubnus on November 18, 2008, 10:04:07 AM
In response to Tape's post, what do we do if it treads on us? >:3

Go squish?

Well, yes.

I just mean to say one shouldn't worry about one's beard when you're about to lose your head.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on November 18, 2008, 10:21:35 AM
While one has a head, worrying about your beard is fine.

So, worrying about it stepping on the ship is probably a good thing. Once it steps on us, worrying is going to be the last thing on our minds...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on November 18, 2008, 10:26:08 AM
heads and beards, bodies and ships. can we worry about survival first and injury second?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on November 18, 2008, 11:42:58 AM
Weee!

Incidentally, I wanted to work in "We're fucked, game over, man, game over" but it just wouldn't flow...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on November 18, 2008, 11:44:27 AM
Quote from: Cogidubnus on November 18, 2008, 10:17:27 AM
I just mean to say one shouldn't worry about one's beard when you're about to lose your head.

Cross (and me) are of the opinion that it's too obvious to state.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on November 18, 2008, 11:47:14 AM
Quote from: llearch n'n'daCorna on November 18, 2008, 11:42:58 AM
Weee!

Incidentally, I wanted to work in "We're fucked, game over, man, game over" but it just wouldn't flow...

*snerks!*

What, you spend so much time being gleeful over the large-calibur pistol, but when the time comes to actually -fight- something...

Quote from: Tapewolf on November 18, 2008, 11:44:27 AM
Quote from: Cogidubnus on November 18, 2008, 10:17:27 AM
I just mean to say one shouldn't worry about one's beard when you're about to lose your head.

Cross (and me) are of the opinion that it's too obvious to state.

Fair enough. Just wanted to point out you've got bigger problems. ;3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on November 18, 2008, 11:52:43 AM
Quote from: Cogidubnus on November 18, 2008, 11:47:14 AM
*snerks!*

What, you spend so much time being gleeful over the large-calibur pistol, but when the time comes to actually -fight- something...

... he's too far away to actually hit it. And even if he did, I expect it to not do much more than just irritate the big puppy. If he had the BIG gun, on the other hand, he might try it.

Besides, he'd much rather run up to it and shoot it in the head point-blank.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on November 18, 2008, 11:55:03 AM
Quote from: Cogidubnus on November 18, 2008, 11:47:14 AM
Fair enough. Just wanted to point out you've got bigger problems. ;3
Another way to look at it is that Cross isn't so fussy about who else dies as long as the ship isn't squished...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on November 18, 2008, 12:03:10 PM
Quote from: Tapewolf on November 18, 2008, 11:55:03 AM
Quote from: Cogidubnus on November 18, 2008, 11:47:14 AM
Fair enough. Just wanted to point out you've got bigger problems. ;3
Another way to look at it is that Cross isn't so fussy about who else dies as long as the ship isn't squished...

I sometimes forget this is Cross and not Jakob, yes. :B

Quote from: llearch n'n'daCorna on November 18, 2008, 11:52:43 AM
... he's too far away to actually hit it. And even if he did, I expect it to not do much more than just irritate the big puppy. If he had the BIG gun, on the other hand, he might try it.

Besides, he'd much rather run up to it and shoot it in the head point-blank.


The Big Gun might destroy the airship anyway, though, if you're not careful about the recoil. *grins*

And somehow I think Witt would charge the thing, Big Gun or no. Just the feeling I get. :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on November 18, 2008, 12:09:26 PM
hehehehehe.

Well, you wouldn't want him to miss, now, would you? ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on November 18, 2008, 12:11:41 PM
I can't remember whether I used it now, but I had written a long spiel for Cross about what he was going to do to anyone who threatens the wellbeing of the airship  :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on November 20, 2008, 02:32:31 AM
i wish i could remember i thing it was around page 21 0r 23. best of luck finding it. it was arond the time were cogi the berserker had to be put to sleep for a while.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on December 27, 2008, 04:56:40 PM
Holy shit that was a doozy of a post. See why this stuff takes me so long? I apologize if it moved things along too quickly. PLOT THINGIES ARE COMING UP.

Yugo and Ren Gaulen, you guys are up!
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 01, 2009, 08:06:39 AM
e, the undead virus thing? It's only effective if you bite the critter before it dies, I believe.

Infection -> death -> undead.


Amber is welcome to correct me on that, but that's my understanding of the process.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 01, 2009, 08:09:46 AM
Quote from: llearch n'n'daCorna on January 01, 2009, 08:06:39 AM
e, the undead virus thing? It's only effective if you bite the critter before it dies, I believe.
Once bitten, the victim must die within 24 hours to become an undead.

**EDIT**
Specifically:  http://dmfa.wikia.com/wiki/Undead#Reproduction
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 01, 2009, 08:24:49 AM
About what I thought.

Of course, e_voyager can play that his char doesn't _know_ that. In which case my post is totally irrelevant. ;-]
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 01, 2009, 09:15:38 PM
Quote from: llearch n'n'daCorna on January 01, 2009, 08:06:39 AM
e, the undead virus thing? It's only effective if you bite the critter before it dies, I believe.

Infection -> death -> undead.


Amber is welcome to correct me on that, but that's my understanding of the process.

to clear things up  i submit.

Quote from: e_voyager on January 01, 2009, 02:35:35 AM
yet at the same time as it was staggering under the attacks he'd felt a terrifying hunger. he wanted to launch himself into the  bleeding gash the hedgehog  left on the griffin's  chest and chew his way through the  it body to it's heart. that was a bad ideal under all circumstances as even if he's succeed then there was a chance that the undead virus would work it's magic on the Griffin it was a small chance but a chance no the less.

he's not feeling the hunger now but then when the creature was weak and staggering he'd felt the desire to do so. now he's going though revulsion and feelings similar to withdrawal.  he's thinking about what might have happened if he'd given in and tired to eat his way through to the Griffin's heart. he never said he was going to do it now.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 01, 2009, 09:28:29 PM
Ah, my bad. I missed that it was past tense. :-/ Sorry about that.

Thanks for the clarification.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 01, 2009, 10:23:00 PM
no  problem i have communication problems from time to time. (spelling not withstand as it is a constant) if i had said .

' he wanted to launch himself into the bleeding gash the hedgehog  left on the griffin's  chest and chew his way through the it body to it's still beating heart'

this it would have been more clear that he was remembering past tense and not thinking in the now.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 23, 2009, 02:17:03 PM
Who are we stalled on at the moment?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on January 28, 2009, 11:07:55 AM
at this rate i'll post when i get back form work in about 12 hours.
or at least modify my post to try and get things rolling again
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on January 28, 2009, 01:50:21 PM
Yeah, I was kinda starting to worry that this one was dying.  I dun wan it to die. :<
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on January 29, 2009, 08:25:50 AM
Sorry for the delay in responding to this, guys. Yesterday was hell.

I'm also sorry it's been taking me so long to get to this. As far as ER goes, my inspiration's been pretty dry. (Dead muse?) This doesn't mean the RP's dead, though. I have crazy things planned for this arc. I'll try to hack out another post as soon as possible, come hell or high water.

If worst comes to worst, I'll talk to Cog about calling a hiatus and then doing a roll call for interest when it's over.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on January 29, 2009, 10:43:20 AM
/me waters Keaton's muse.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mel Dragonkitty on January 29, 2009, 12:11:37 PM
I find Keaton's muse responds better to cupcakes.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on January 29, 2009, 12:14:09 PM
Quote from: Mel Dragonkitty on January 29, 2009, 12:11:37 PM
I find Keaton's muse responds better to cupcakes.
If her muse is sick, would that be why we haven't seen the cake pictures lately?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on January 29, 2009, 12:22:19 PM
(http://i116.photobucket.com/albums/o15/Keaton_Mask/Cakes/big-cake259.jpg)

o hai thar :3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on January 29, 2009, 12:39:41 PM
That's no cupcake...  that's a BOWL CAKE!  :U
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Ren Gaulen on January 29, 2009, 01:12:59 PM
I shall take that cake.. AND EAT IT! >:[ OM-NOM-NOM.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on February 05, 2009, 10:06:31 AM
Ok folks.. out with the pitchforks.  Start prodding the GM's.

*brandishes a rather large and unpleasant looking pitchfork*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 05, 2009, 10:12:44 AM
Quote from: Mao Laoren on February 05, 2009, 10:06:31 AM
Ok folks.. out with the pitchforks.  Start prodding the GM's.
You want to watch out for Cross.  If he thinks Keaton isn't leading the group well enough, he'll start to take over...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on February 05, 2009, 10:22:56 AM
Hehe, I haven't even entered the RP yet so I'm fine.  However I think I get your double meaning there, and if that's what it comes to then so be it, but we have to at least prod the GM's first I think.

Edit:  *commences prodding*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 05, 2009, 02:26:06 PM
Quote from: Mao Laoren on February 05, 2009, 10:22:56 AM
Hehe, I haven't even entered the RP yet so I'm fine.  However I think I get your double meaning there, and if that's what it comes to then so be it, but we have to at least prod the GM's first I think.

I don't think I have what it takes to usurp control of the game itself, no.  But if Keaton's character is going to idle, it would only be in Cross' character to override her if he thinks her inaction will threaten their survival.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on February 05, 2009, 03:49:37 PM
Don't mind me. I'm merely idling because Sal is about as much use right now as a scabrous penguin. I'll swing right back in, kicking faces, once I get a reason. And I already have a general sort of entry in mind. Please alert me if you have any demands though...

Now, can you get me 39 more of those cakes?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 05, 2009, 04:12:13 PM
Quote from: Tapewolf on February 05, 2009, 02:26:06 PM
Quote from: Mao Laoren on February 05, 2009, 10:22:56 AM
Hehe, I haven't even entered the RP yet so I'm fine.  However I think I get your double meaning there, and if that's what it comes to then so be it, but we have to at least prod the GM's first I think.

I don't think I have what it takes to usurp control of the game itself, no.  But if Keaton's character is going to idle, it would only be in Cross' character to override her if he thinks her inaction will threaten their survival.

I'm going to post, I swear! :U She's not idling. I mean, I don't mean for her to. God, I hate writing transitional scenes.

Ironically, Mao poking me with his HORRIBLE RUSTY PITCHFORK inspired me to start writing a post in MS Word. I'm pretty sure my horrifically bleeding gashes have nothing to do with that.

I hope Cross doesn't take too much offense to Keaton trying to kill him if he tries to usurp her undeserved leadership >:3 Come to think of it, she probably wouldn't stand a chance against a fully-sane Incubus.

Quote from: Stygian on February 05, 2009, 03:49:37 PM
Now, can you get me 39 more of those cakes?

(http://i116.photobucket.com/albums/o15/Keaton_Mask/Cakes/big-cake89.jpg?t=1233868292)

Fuck you and your memes >:[
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on February 05, 2009, 04:24:57 PM
Quote from: Keaton the Black Jackal on February 05, 2009, 04:12:13 PMFuck you and your memes >:[

That's terrible.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 05, 2009, 08:06:25 PM
Quote from: Stygian on February 05, 2009, 03:49:37 PM
Don't mind me. I'm merely idling because Sal is about as much use right now as a scabrous penguin. I'll swing right back in, kicking faces, once I get a reason. And I already have a general sort of entry in mind. Please alert me if you have any demands though...

A polite request to perhaps provide Witt with some medical assistance, maybe.

I promise, I'll be truly grateful. He, on the other hand, will probably demonstrate his appreciation with crudity and profanity. In spades... :-/
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on February 05, 2009, 11:46:46 PM
Quote from: Keaton the Black Jackal on February 05, 2009, 04:12:13 PM

I'm going to post, I swear! :U She's not idling. I mean, I don't mean for her to. God, I hate writing transitional scenes.

Ironically, Mao poking me with his HORRIBLE RUSTY PITCHFORK inspired me to start writing a post in MS Word. I'm pretty sure my horrifically bleeding gashes have nothing to do with that.

It's not rust.. that's just caked on blood.  It's so hard to get off.  I have to say I'm surprised that my motivational brick had no effect.  Maybe I missed.  I'm sure I've got another around here some where I can whip at you.

Quote from: Keaton the Black Jackal on February 05, 2009, 04:12:13 PM
I hope Cross doesn't take too much offense to Keaton trying to kill him if he tries to usurp her undeserved leadership >:3 Come to think of it, she probably wouldn't stand a chance against a fully-sane Incubus.

It'd be an interesting fight to watch.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 06, 2009, 10:23:40 PM
Cog's ranting isn't in any way a commentary on any of the players, and is purely being used as a plot device, and is also because he's on the hair-thin line of insanity and has a death wish. Just letting you know, Tape.  :B
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 09, 2009, 08:01:27 PM
Memo to remind me to respond to these tomorrow - somehow I forgot over the weekend.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 10, 2009, 12:23:51 PM
Aw. No death threats? I thought Cog had at least merited a promise of a devoured soul... >:3
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 10, 2009, 12:25:27 PM
Quote from: Cogidubnus on February 10, 2009, 12:23:51 PM
Aw. No death threats? I thought Cog had at least merited a promise of a devoured soul... >:3
Actually, one of the ideas I was toying with was "You seem to have two souls.  Do you want me to fix that for you?"
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 10, 2009, 12:27:07 PM
Quote from: Tapewolf on February 10, 2009, 12:25:27 PM
Quote from: Cogidubnus on February 10, 2009, 12:23:51 PM
Aw. No death threats? I thought Cog had at least merited a promise of a devoured soul... >:3
Actually, one of the ideas I was toying with was "You seem to have two souls.  Do you want me to fix that for you?"

Interestingly enough, he'd probably crumble to dust or eat you, depending on which one you devoured. Seeing as he's far outlived the lifespan of a -normal- Were...
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 10, 2009, 12:33:15 PM
Quote from: Cogidubnus on February 10, 2009, 12:27:07 PM
Interestingly enough, he'd probably crumble to dust or eat you, depending on which one you devoured. Seeing as he's far outlived the lifespan of a -normal- Were...
Yes.  Though if Cross were truly going to do that he'd go for the weirder, more dangerous one I think.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on February 10, 2009, 12:35:34 PM
*peers out of the shadows of lurkdom and waves a pitchfork around*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 10, 2009, 02:00:50 PM
A post has been finished. I just need to have it evaluated by Cogidubnus before it's posted. Did I mention I hate transitional scenes?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on February 10, 2009, 02:07:17 PM
*a hand from the shadows of lurkdom extands towards Keaton holding flowers *

>.>

<.<

*waves pitchfork again for good measure*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 10, 2009, 03:06:25 PM
Quote from: Mao Laoren on February 10, 2009, 02:07:17 PM
*a hand from the shadows of lurkdom extands towards Keaton holding flowers *

>.>

<.<

*waves pitchfork again for good measure*

*confiscates the pitchfork*

No rioting on the OOC. You may, however, wave any of these pre-approved items in indignation if you so choose. *hands list*

1: Encyclopedia Britannica (all volumes concurrently)
2: Groucho Marx, or his eyebrows thereof
3: An imaginary pitchfork (imaginary anything else will be confiscated)

(I haven't even stopped bleeding from the last pitchfork, seriously guys that hurts)
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on February 10, 2009, 03:15:33 PM
:<

No rioting?  How about rabble-rousing?  Is rabble-rousing ok?

Sweet post Keats.  However.. was it Epyon questioning your leadership, or was it Cross? 
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 10, 2009, 03:17:37 PM
Quote from: Cogidubnus on February 10, 2009, 03:06:25 PM
(I haven't even stopped bleeding from the last pitchfork, seriously guys that hurts)

Well, Cog, that's what happened when you get jabbed with a sharp object. :<

Quote from: Mao Laoren on February 10, 2009, 03:15:33 PM
Sweet post Keats.  However.. was it Epyon questioning your leadership, or was it Cross? 

Cross, technically, but Keaton would get so pissed off at Epyon breaking down that she'd view it as a disrespect. She's not very good at discriminating.

You guys have no idea how hard it was to keep Keaton from going "MY Cross," when she grabbed Cross's sleeve.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Cogidubnus on February 10, 2009, 03:28:14 PM
Quote from: Mao Laoren on February 10, 2009, 03:15:33 PM
:<

No rioting?  How about rabble-rousing?  Is rabble-rousing ok?

Rioting, rabble-rousing, horseplay and poppycock are not allowed.

Balderdash is fine, however.

Quote from: Keaton the Black Jackal on February 10, 2009, 03:17:37 PM

Well, Cog, that's what happened when you get jabbed with a sharp object. :<

Well I hope Mao is happy, Keaton. Due to my aversion to sunlight and this little 'pitchfork' incident, one could put my pale, pierced flesh on a sandvich and it would be unrecognizable as my arm and not a piece of swiss. *moan, complain, sandvich*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Paladin Sheppard on February 10, 2009, 06:19:17 PM
*Eats the Sandvich*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 11, 2009, 01:52:34 AM
well epyon was quite stressed to the breaking point so he well broke emotively at least. he's heading to the cargo bay to try and rebuild his crypt(even if he doesn't know it). enter at our mutual pearl
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on February 24, 2009, 08:58:36 AM
So.  What's happening in here.  Stalled again?
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 24, 2009, 08:59:08 AM
Looks like it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on February 24, 2009, 09:07:33 AM
Hmm.. maybe some motivation is called for... :shifty

*starts writing the word motivation on two bricks, one with a tag that says 'Keaton' and the other 'Cogidubnus'*
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Aisha deCabre on February 24, 2009, 03:30:24 PM
I hope Keaton doesn't mind me saying this, but a while ago in chat that she and Cog were thinking of putting ER on haitus for a bit.

Just in case she forgets to say something and you all don't lynch her for it.  :P
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Mao on February 24, 2009, 03:48:00 PM
They mentioned the possibility of it here earlier and have mentioned as much to me in PM's.  I was going to let them post about it.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on February 24, 2009, 05:34:03 PM
Quote from: Mao Laoren on February 24, 2009, 08:58:36 AM
So.  What's happening in here.  Stalled again?

Gnasghfrghd. Gnn. Hdsfrghaghaghnd ngh ddsfdgrg.

(Translation: Oh for Hell's sake! Here! Have some! (Note: For purposes of conveying the emotional expression, all tone of enthusiasm and energy is to be removed from the statement when read, and it is to be read face-down into one's elbow.))
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Sunblink on February 24, 2009, 05:41:00 PM
Quote from: Aisha deCabre on February 24, 2009, 03:30:24 PM
I hope Keaton doesn't mind me saying this, but a while ago in chat that she and Cog were thinking of putting ER on haitus for a bit.

Just in case she forgets to say something and you all don't lynch her for it.  :P

No, I don't mind you saying it. And I didn't forget. :P

But yeah, for the time being, ER is on temporary hiatus. We'll do a call for interest when the hiatus is over, then continue. Sorry to do this to you guys, but I'm... pretty much like Styg had described in terms of inspiration/motivation/enthusiasm. I can't guarantee I'll be much faster when we get back, since I find I have a tendency to fall back on my promises, but hopefully things should gain some more momentum.

Thanks for putting up with me thus far, guys. I honestly hope this doesn't piss anyone off, since I was as worried as hell that people would go "YOU SUCK" in synchronization at hearing this news.

Also, Styg, where did you come from? :U I THOUGHT I HAD KILLED YOU.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Tapewolf on February 24, 2009, 06:07:44 PM
Pity, but if that's what it needs, that's what it needs.  If it takes long enough that the thread gets locked, I don't see llearch or myself having a problem reviving it for you.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: llearch n'n'daCorna on February 24, 2009, 07:01:06 PM
Mmm. I'll post one last thought before leaving it to idle, though, because I meant to post a wee while ago.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: e_voyager on February 25, 2009, 12:34:22 AM
i have the patience of the ... well the eternal as i often boast with out base. i'll be waiting here there some one on one said of the grave or an other.  till then have fun.
Title: Re: Eternal Rains (OOC) [M] - Closed
Post by: Stygian on February 25, 2009, 05:46:56 PM
Quote from: Keaton the Black Jackal on February 24, 2009, 05:41:00 PMAlso, Styg, where did you come from? :U I THOUGHT I HAD KILLED YOU.

Well, there's just thaFOOL! YOU CANNOT KILL ME!

YOU STAB AT THE DARKNESS BUT STRIKE ONLY AIR!

AHAHAHAHAHAHAHAAHAHA!


[Here, it's better that we cut off, seeing as a certain someone could teach classes in long-winded villainous rants...]