Some Fanart

Started by FSharp, May 17, 2009, 06:18:32 PM

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FSharp

Fanart accumulated while practicing 3D stuff (linked due to hugeness)

here, here, here, here, here, and here.

Sorry about the size; I render to 3000x3000 and I'm horrible at trimming detail.
"To leave the world a bit better, whether by a healthy child, a garden patch, or a redeemed social condition; To know even one life has breathed easier because you have lived. This is to have succeeded." - Ralph Waldo Emerson

Janus Whitefurr

I loves me some of that Nutmeg, cause she's adorable.

But you made Regina look like an evil seductress, holy hell :o
This post has been brought to you by Bond. Janus Bond. And the Agency™. And possibly spy cameras.

Netrogo

*drools at possibilities of 3D animated DMFA floating before his eyes*
Once upon a time I actually posted here.

Keleth

I really like your clothing folds.

The only thing I can see that catches my eye as needing tuning is the experiment in walk cycles, she doesn't seem to bob up and down with the leg movements, other than that, holy hell dude :o


Also what software suite did you do that with?
Help! I'm gay!

Tapewolf

Quote from: FSharp on May 17, 2009, 06:18:32 PM
Fanart accumulated while practicing 3D stuff (linked due to hugeness)

Damn, you're good.


J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


CritterRhode

I like the work. Just to note the second picture of the Cheeta Cubi is Sarina from Cats n' Cameras. I would suggest giving her a shorter dress more like a mini to match her personality on CnC.

But other wise, I'm just blown away by your work. Makes me give up before even trying. Whaaaaaaaaa! *crawls back into the shadows sobbing.*



Zedd


llearch n'n'daCorna

The walking Nutmeg needs some trimming; the tail doesn't quite look right.

Other than that, I am impressed.
Thanks for all the images | Unofficial DMFA IRC server
"We found Scientology!" -- The Bad Idea Bears

The_one_who_is_odd

those are really good. I think the best is the one of Alexsi

Kryslin

The renders look very nice indeed.

I have to agree with the previous poster, the Alexsi image is probably the best one, straight out of the box.

Nutmeg's walk cycle has a small bounce mid-cycle in it that throws it off for me.

For resizing the images, GIMP is free, and does a fairly good job at most things photshop does.  I use it to scale rendered images that I do that are too large for forums.  Likewise, photobucket automatically generates thumbnails and generates the code you'd need to post it on a forum, too...

And, out of curiousity, what software do you use?

Steve
Os iusti meditabitur sapientiam,
Et lingua eius loquetur indicium.

FSharp

Quote from: Drathorin on May 17, 2009, 06:34:06 PM
I really like your clothing folds.

I can't take credit for those. For the flowing drapery I used the painted cloth layers Rhiannon sells on Renderosity*. When it comes to cloth I'm afraid I'm markedly less ambitious.

Regarding software, let's see. I setup scenes using either Poser Pro or Maya. For a character base I use LittleFox's Melody** and create my custom morphs in ZBrush 3. Textures I rough in using ZBrush's polypaint feature, then I'll clean them up with Photoshop or Illustrator depending on the texture. Any models for outfits, hair, and accessories that I can't find on-line I'll create myself using either ZBrush's Z-Spheres or NURBS/Subdivision modeling in Maya depending on what fits the model.

And, while I appreciate everybody's kind words, bear in mind with 3D it's more about patience than talent. If you're interested, pretty sure you can still find Poser 6 selling for next to nothing these days, and there's tons of prebuilt content available on the Internet to get started with.

Cheers,

FSharp

Note: Regarding Renderosity and Runtime DNA--if you're not used to the on-line 3D marketplaces it's fairly easy to stumble onto a nude render while browsing the stores. Always surf carefully if you're at work.

* Paper Doll 3: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=55133&
** Melody for A3: http://www.runtimedna.com/Melody-for-A3.html
"To leave the world a bit better, whether by a healthy child, a garden patch, or a redeemed social condition; To know even one life has breathed easier because you have lived. This is to have succeeded." - Ralph Waldo Emerson

Kryslin

Quote from: FSharp on May 18, 2009, 12:02:23 AM
And, while I appreciate everybody's kind words, bear in mind with 3D it's more about patience than talent.

Trust me, I know.  I'm slogging through coursework in Lightwave, so I know how patient you have to be (and save, Save, SAVE!), but there has to be some degree of talent and skill there, too.  I could never get the hang of modeling in Maya, and Zbrush did rude things to my PC the last time I tried it, but I am familiar with the software.  And, of course, I play with Poser and Daz Studio, if only for reference images for modeling in Lightwave...

I look forward to seeing what comes off your screen next. :)

Steve
Os iusti meditabitur sapientiam,
Et lingua eius loquetur indicium.

Brownie

Quote from: Netrogo on May 17, 2009, 06:32:54 PM
*drools at possibilities of 3D animated DMFA floating before his eyes*
He he he he he...
Sounds like such a good idea!

Now, back on-topic: I love thos drawings. Especially Siar.
Can't wait to see what you come up with next.

Ganurath

*flips a coin to determine if Siar or Regina has more undiluted Evil is Sexy*
NGGYU NGLYD NGRAADY NGMYC NGSG NGTALAHY

Brownie

FSharp, Do you mind if I take maybe two of the fanarts and add some text, maybe extra effects (If it looks good) and turn it into a wallpaper?
Of course, I'll credit you for it.

FSharp

Quote from: Brownie on May 19, 2009, 04:26:32 AM
FSharp, Do you mind if ...

Feel free. Thanks for liking the work enough to want to do that. My only request is that you tag anything with the character's name and an appropriate character copyright notice.

Far as giving me credit is concerned, you can if you want to, but don't feel obligated to clutter things up with it. Rendering's just something I do to shut the demons up when they get after me for studying math instead of going to art school.
"To leave the world a bit better, whether by a healthy child, a garden patch, or a redeemed social condition; To know even one life has breathed easier because you have lived. This is to have succeeded." - Ralph Waldo Emerson

Garsemor


Corgatha Taldorthar

Wow. *applause* It's brilliant.
Someday, when we look back on this, we'll both laugh nervously and change the subject. More is good. All is better.

Sofox

Very nice work, we were actually talking about it during the webcast.

Quote from: FSharp on May 19, 2009, 05:26:52 AM
...to shut the demons up when they get after me for studying math instead of going to art school.

Heh, I know that feeling. Just remember, making a decision that you later decide was wrong isn't the end of the world, there are still a lot of possibilities and ways to get what you want, just means you'll have to take a different route.

Kipiru

Those are amazing- great job!  :mowmeep

Brownie

Quick question...
What program do you use? If any...
I'm experimenting with different methods of drawing. Not that I'm any good at it. Especially shading and colouring

FSharp

Quote from: Brownie on May 20, 2009, 03:35:52 AM
What program do you use? If any...

If I understand your question correctly, you're asking what people use for traditional shading / coloring. If that's the case: I use Photoshop and a Wacom tablet (a Cintiq 12WX specifically). I don't do a whole lot of hand-coloring, but when I do I stick to the basics: lay down flat colors then paint in shadows and highlights on separate layers.

On a side note regarding shading--if you want good results in 3D--you can't treat computer generated graphics as a means to leapfrog over studying the fundamentals. Learning how light and form interact is essential to rendering, and practice is the only way to grasp the "less is more" nature of lighting.

I know it's not particularly fun to draw your first thousand shaded spheres, but unless you're a natural at drawing (in which case, grrrrrrr), you're stuck putting in your time with the not-particularly-glamorous stuff.
"To leave the world a bit better, whether by a healthy child, a garden patch, or a redeemed social condition; To know even one life has breathed easier because you have lived. This is to have succeeded." - Ralph Waldo Emerson

Tapewolf

Quote from: FSharp on May 20, 2009, 06:34:06 AM
If I understand your question correctly, you're asking what people use for traditional shading / coloring. If that's the case: I use Photoshop and a Wacom tablet (a Cintiq 12WX specifically). I don't do a whole lot of hand-coloring, but when I do I stick to the basics: lay down flat colors then paint in shadows and highlights on separate layers.

I figured he was asking what modeller you were using.  Though that's already been answered.  I think I still have an early version of Poser kicking around somewhere.

QuoteOn a side note regarding shading--if you want good results in 3D--you can't treat computer generated graphics as a means to leapfrog over studying the fundamentals. Learning how light and form interact is essential to rendering, and practice is the only way to grasp the "less is more" nature of lighting.

There is truth in that.  With my current level of ability I can only shade spheres and do specular highlighting  :B

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Toast

You tempt me to try to  practice my horrible 3D Modeling skills making some DMFA characters.  '^' And the world doesn't want that!


DMFA reader since 2000!

Kryslin

Like any creative type, you've got 10,000 bad models/drawings/stories/songs/whatever in you.  The faster you get them out of the way, the better. :)  And practice does help, quite a bit.

Steve
Os iusti meditabitur sapientiam,
Et lingua eius loquetur indicium.

Frigid

Not to be rude or anything, those are much better than anything I could ever do with any amount of patience, but I noticed one flaw.

Regina's bone wing is on the wrong side  :P

!KCA

Quote from: Frigid on May 28, 2009, 04:50:34 AM
Not to be rude or anything, those are much better than anything I could ever do with any amount of patience, but I noticed one flaw.

Regina's bone wing is on the wrong side  :P

Solution: Flip the image; pretend nothing has happened.

Tapewolf

Quote from: !KCA on May 28, 2009, 05:44:58 AM
Solution: Flip the image; pretend nothing has happened.

I'd be surprised if you can't flip the mesh itself.

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


inuhanyo

I didn't comment on that because it's supposed to be a much older Regina (Kria's age), and the bone wing is an affectation anyway, she could have switched sides for variety.

Though I'd think she'd grow out of hobbling herself just because she thinks it looks cool.

FSharp

Quote from: Frigid on May 28, 2009, 04:50:34 AMRegina's bone wing is on the wrong side  :P

Thanks for noticing, actually. Any criticism is good criticism. Unfortunately I realized her wings were swapped halfway through the postwork, so rather than having to rerender and start all over I chalked it up on the "things I'll pay better attention to next time" board. Live and learn.

On a separate note, next fanart piece will be posted tomorrow night. Slow going, but it's also the most ambitious thing I've attempted to date.
"To leave the world a bit better, whether by a healthy child, a garden patch, or a redeemed social condition; To know even one life has breathed easier because you have lived. This is to have succeeded." - Ralph Waldo Emerson