Age of Decadence?

Started by superluser, December 04, 2007, 01:18:02 AM

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superluser

I was just skimming over one of the Fallout sites when I saw a screenshot from the upcoming game Age of Decadence.  Has anyone seen this?

Combat video
screenshot

I hate to refer to games as ``X meets Y,'' but it really looks like Ultima VI (the action bar) meets Fallout II (the rest of the userbar) meets FF Tactics (combat).  It looks amazing.


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Tapewolf

I'll watch the video later, but from the screenshot, what immediately sprang to mind was 'U5 - Lazarus', which was built on the Dungeon Siege engine.

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Dannysaysnoo

The combat looks kinda slow, and thats probably why i hate Final Fantasy Tactics

Reese Tora

It looks interesting, I may have to give it a whirl if they cmoe out with a playable demo.
<-Reese yaps by Silverfox and Animation by Tiger_T->
correlation =/= causation

superluser

#4
Quote from: Tapewolf on December 04, 2007, 04:20:45 AMI'll watch the video later, but from the screenshot, what immediately sprang to mind was 'U5 - Lazarus', which was built on the Dungeon Siege engine.

The screenshot doesn't really remind me of Lazarus.  That has an action bar across the bottom with a few options.  This looks to have a permanent bar with all your options.  In addition, it tells you what weapons/objects you have in each hand and clicking on them will allow you to choose your attack.

And it's got a running journal along the side.  I always like that.  It makes me feel like it's a real story.

Quote from: dannysaysnoo on December 04, 2007, 04:35:00 AMThe combat looks kinda slow, and thats probably why i hate Final Fantasy Tactics

Slow, turn-based combat is fun, to me.  I like the ability to pause, go make dinner (or even sleep), and then come back to the exact same board.  It gives me time to think things through.


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Tapewolf

Quote from: superluser on December 04, 2007, 11:41:02 AM
The screenshot doesn't really remind me of Lazarus.  That has an action bar across the bottom with a few options.  This looks to have a permanent bar with all your options.  In addition, it tells you what weapons/objects you have in each hand and clicking on them will allow you to choose your attack.

I was thinking more in terms of the artwork and the way the game world was presented, not so much the UI widgets, which I agree resemble U6 more closely.


http://it-he.org/u5l/bthorn2.jpg

What struck me was the way it seems to be an overhead not-really-isometric-but-looks-rather-like-it view, as opposed to U6, which was fixed perspective and sprite-based, or Morrowind which is basically first-person.
This might be fairly common with this kind of game nowadays, but Lazarus was the first one I've played.

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Dannysaysnoo

The first weird turn based RPG thingy (don't really know the name, if it has one) was Baldurs Gate 2 for about 2 minutes. Then i got Dungeon Siege to have a shot with The Lazarus Experiment. Dungeon Siege was alright, but if i could get Lazarus to work, it'd be better.

superluser

Quote from: Tapewolf on December 04, 2007, 12:39:34 PMWhat struck me was the way it seems to be an overhead not-really-isometric-but-looks-rather-like-it view, as opposed to U6, which was fixed perspective and sprite-based, or Morrowind which is basically first-person.
This might be fairly common with this kind of game nowadays, but Lazarus was the first one I've played.

Hmmm.

Look at this:

http://en.wikipedia.org/wiki/Isometric_projection#More_blurring

It mentions both U6 (oblique projection) and Age of Decadence (perspective projection).  I don't know what Dungeon Siege is in terms of projection.


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