Deus Ex stuff

Started by Tapewolf, February 03, 2007, 11:15:25 AM

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Tapewolf

Quote from: RyudoLee on February 14, 2007, 10:09:55 AM
That's putting it mildly.  SHODAN deified herself.

SHODAN was male in the disk version...

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Aridas

itself. Hasn't shodan been referred to as a he ingame?

bill

IIRC, the gender was inconsistent in-game.

Arcalane

Quote from: Tapewolf on February 14, 2007, 10:10:49 AM
Quote from: RyudoLee on February 14, 2007, 10:09:55 AM
That's putting it mildly.  SHODAN deified herself.

SHODAN was male in the disk version...

Playing through System Shock 2, she's quite obviously female, going by the avatar and voice. I haven't actually played System Shock 1 myself. :P

Zedd

Shodan had locks like someone familer not to mention same equalness of bugs and glitches in her system like my sister

Ryudo Lee

#35
I thought SHODAN was female in both games?  But you are right, the original disk version SHODAN was a he, but the CD version is the canon version.  http://en.wikipedia.org/wiki/SHODAN

Thanks to Taski & Silverfoxr for the artwork!



Zedd

http://www.youtube.com/watch?v=NOFZ5fv_pb8 Shes still scary...yet nuts..and wants to..k-k-kill us all

Tapewolf

Here's the intro video from the original:
http://www.youtube.com/watch?v=ID2BEXJ4IKc

I've always loved the music.  I wonder what they used to make it?

Trivia:  Back in the late 90s I was working as an intern on the DRDOS operating system.  I used it at home at the time and one of the things which annoyed me was a bug in the CDROM driver which caused System Shock to bum out on startup.
Once my then-current project was completed, I brought the disk into work and began hacking.  After about two hours of experimentation I found the bug and suddenly the game sprang to life so I played the intro through the speakers.

One of the things I always regret is that I played the English version to start with... we had a highly talented German guy called Matthias Paul who knew at least as much about the kernel's guts as the original authors did.  I always wondered he would have done if I'd played the German instead :P

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Ryudo Lee

What disappoints me the most is that they didn't want to continue that particular storyline, though it looks like Bioshock is going to be just as good if not better than SS2.  I had wanted to run a Cyberpunk-ish game to continue that storyline back when I heard about Bioshock, but it never got off the ground.

Thanks to Taski & Silverfoxr for the artwork!



TheDXM

Ahh, the infamous sun-glasses-at-night walkthrough. Good times, good times.

I actually looked up all your work a long while before I even started seriously reading DMFA, I was a little surprised to see you end up here actually, you gained a bit of a celebrity status with all the chaos you'd reaped over some of the best titles known to gaming history. Keep up the good work, eh?

Tapewolf

Quote from: The DXM on February 21, 2007, 01:11:58 PM
Ahh, the infamous sun-glasses-at-night walkthrough. Good times, good times.
I actually looked up all your work a long while before I even started seriously reading DMFA, I was a little surprised to see you end up here actually, you gained a bit of a celebrity status with all the chaos you'd reaped over some of the best titles known to gaming history. Keep up the good work, eh?
I'll try.  I've got a couple of games on my 'todo' list, and someone's contributed yet more DE stuff, but I can't do anything until I get the house in order from my move.  I'm hoping to do more than ONE article this year  >:3

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Arcalane


Tapewolf

#42
Quote from: Sheridan on February 21, 2007, 01:29:01 PM
Quote from: Tapewolf on February 21, 2007, 01:23:10 PMI've got a couple of games on my 'todo' list

orly?  :B

Wizardry 8, and Morrowind.  Assuming they haven't got lost.  I know where they were...  I've also got 'Divine Divinity' which I bought years ago and never played...

I still need to move the PC though.  I'll see if I can sort that out tonight.

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Toric

Ahh, Morrowind. Finally a game I am very familiar with. I can't wait to see how you mess with that game, I've heard of tons of game-breaking things like using Alchemy to brew Enhance Intelligence potions, and Boots of Blinding Speed+Tinur's Hoptoad+Levitate to literally go anywhere on the island in record time.
Yap by Silver.

Ryudo Lee

I would be very interested to see that too, and have it done without using the construction kit or cheat codes.  Man, I abused the heck out of the construction kit...

Thanks to Taski & Silverfoxr for the artwork!



Janus Whitefurr

Quote from: Tapewolf on February 21, 2007, 01:33:56 PM
Wizardry 8, and Morrowind.  Assuming they haven't got lost.  I know where they were...  I've also got 'Divine Divinity' which I bought years ago and never played...

I still need to move the PC though.  I'll see if I can sort that out tonight.

Brings to mind the bash quote... "Hm. I've lost a machine.. literally _lost_. it responds to ping, it works completely, I just can't figure out where in my apartment it is."
This post has been brought to you by Bond. Janus Bond. And the Agency™. And possibly spy cameras.

TheDXM

Morrowind certainly held alooot more potential for laughs than Oblivion. It's hard NOT to break Morrowind.

Arcalane

Quote from: Tapewolf on February 21, 2007, 01:33:56 PM
Quote from: Sheridan on February 21, 2007, 01:29:01 PM
Quote from: Tapewolf on February 21, 2007, 01:23:10 PMI've got a couple of games on my 'todo' list

orly?  :B

Wizardry 8, and Morrowind.  Assuming they haven't got lost.  I know where they were...  I've also got 'Divine Divinity' which I bought years ago and never played...

I still need to move the PC though.  I'll see if I can sort that out tonight.

Can't say I've heard of #1 or #3, though I've played a little of #2.

I've been running through Oblivion recently, which has had some absolutely hilarious results and amusing glitches too. There's a really good video of an AI bug in one quest.

I recommend the Dark Brotherhood quest tree. It is quite amusing. You also get an assortment of rather snazzy little magical toys if you complete the bonuses, although for one I ended up slaughtering a handful of Imperial Guards because they started attacking me. It was their own fault, really. I mean, who in their right mind fights someone wearing full Daedric gear? It's like fighting a tank with a twig.

Sadly, it seems Bethesda made poor use of some functions (such as the ability to don disguises which acquire your fame/infamy and bounty, instead of lumping them on your main character) that could have been used a lot more.

Tapewolf

Quote from: The DXM on February 21, 2007, 01:11:58 PM
I actually looked up all your work a long while before I even started seriously reading DMFA, I was a little surprised to see you end up here actually,

You might want to look over the stuff again.   >:3
I hung out on usenet with a bunch of Ultima fans who called themselves the 'Ultima Dragons' (gotta see how they're doing sometime...) who have a sort of dragon persona and say things like 'On The Other Claw', I wrote most of the walkthroughs under the alias of an artificially intelligent F-15 called 'DOUG the Eagle', and wrote long spiels in the U9 walkthrough about how calling wolves wasn't cool, and you're surprised to see me in a forum dedicated to a furry webcomic? :P

I'm open to suggestions for games to attack, by the way - no promises, mind.

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Arcalane

I'm (a little) surprised you haven't (apparently) gone and had a proper go at breaking System Shock 2 yet, actually, other than a few notes tacked onto the end of the SS1 section. :P

Tapewolf

Quote from: Sheridan on February 23, 2007, 03:48:23 PM
I'm (a little) surprised you haven't (apparently) gone and had a proper go at breaking System Shock 2 yet, actually, other than a few notes tacked onto the end of the SS1 section. :P

Oh, I've tried - I just haven't really succeeded yet.  Serpent(s) Isle was almost the same - it took my brother to crack that one open.  After he did that, I was able to run with it.  He also found the 'bring-Denton-back-to-base-without-his-body' thing in DE  :P

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E