Lush Wasteland: A Post-apocalyptic Cyberpunk World - Shut down

Started by Inumo, August 01, 2010, 11:40:24 PM

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techmaster-glitch

Name: Traxen Ridgrey
Age: 26
Gender: Male

Physical Description: Tall and thin, black hair. Half of his face and his right arm are cybernetic, sleek and shiny metal with little gadgets popping out.

Prior Faction Affiliation: Aeth
Status with Above Faction: Fugitive to them.
Reason for Joining/Assisting Factionless: "Rescued" by them.

Genetic Augmentations: None
Cybernetic Enhancements: Right arm/shoulder and right half of head. The arm is lightweight and fragile, not meant for combat, but is packed with all manner of tools and gadgets that enhance Traxen's mechanical ability, even a direct mind-to-computer interface tool. His cranial augmentations have neural implants that enhance his mental faculties, and his eye has a number of built-in scanners, but are nothing truly special.
Mutations: None

History: Traxen was just another rank-and-file citizen of Aeth, in a manner of speaking. He help no special position, but he was a giften scientist and mechanic living near Aeth's border. He worked on a variety of projects, most commonly drone and autonomous bot technologies, though he was versed enough in other areas (biotech and nanotech being his weakest points). While he was never a zealot, he did get a cybernetic replacement to help him with his work; his entire right arm and shoulder, and about a third of his head/face (on the right side). His arm has many built in tools to expedite building things, and integrated processors and implants in his brain accelerated his mind.
  He began working on several new projects, and a few in the secret (or so he thought) of his own home. Most notably, the program he designed to manage his house for him began exhibiting unusual behavior. He ran some tests, before realizing what had happened; he made the program too well. It was an emerging fully-sentient AI.
  Traxen knew that AIs were forbidden by the One. But, partially out of a sense of protection for the personality "she"--Cybee--displayed, and partially out of fear of what might happen even if he did come clean, he took steps to hide and protect her. But still, he knew enough about AI theory that in order for an AI to develop properly, they needed input. So, despite the risk, Traxen worked to create a secret connection for Cybee to the outside internet.
  Despite all of Traxen's precautions, whispers about his illicit creation reached the One, who began investigating. In the meantime, Cybee showed images to Traxen of the world outside of Aeth. It wasn't pretty, but Traxen realized how the One controlled the citizens. Unfortunatelly, when Traxen was planning his escape with Cybee, Traxen's own cybernetic limb and implants began feeding the One information. The escape was very nearly botched because of this, but Cybee managed to blank out some parts of the local network that the One was using to keep an eye on things with his agents, and they managed to escape in a damaged hover-APC with a small stash of some of Traxen's own robotics projects, with Cybee residing in the APC's core.
  The first thing they did when the reached the surface was rip out and toss away all their gamma-comm tech, to keep Aeth from tracking them. They drifted on the surface until the damaged APC finally broke down (Traxen not having the materials to repair it), and was rescured by a band of Factionless. Traxen eventually converted the interior of the APC into a workshop, and he and Cybee have been tagging along with the Factionless ever since. They have little goal or direction beyond survival, though they do like to take missions that hit Aeth every now and then, if it means the possibility of liberating some citizens.

Skills: Traxen is not a fighter, nor a decent weapon-user (though he can at least pull a trigger like anyone else). He is, however, a great technician and programmer. He can repair and sometimes reverse-engineer technology from other factions (having experience with various systems since he joined the Factionless). Some highly advanced and unique tech ("magical" stuff) he might have a little luck at repairing if it breaks, but he'll likely never fully understand how it works. However, biotech and bioengineering completely elude him, and he never got the hang of nanotech. He is also a notable programmer, and since joining the Factionless, hacker.
  However, his first and foremost specialty is robotics, and by extention, most mechanical and electronic systems.

Equipment:
--APC: The hover-APC Traxen stole from Aeth was a fairly standard one, but has been modified quite a bit to be a mobile workshop and command center. Traxen uses it to build and control various robots of many types and sizes. With aid from Cybee, he can establish an effective tactical support network with his bots and drones. The APC itself is, of course, armored, as well as having a few small laser turrets for defense.
--Bots and Drones: Traxen makes many different kinds of bots and drones for defense and support. Very small "bugs" are used to gather intelligence about an area. Some ball-like floating bots are used as light support, not very armored and armed with small haldheld grade lasers. He has a couple bigger spiderlike bots used for more direct combat.
--Cybee: An illegal (in Aeth) AI, Cybee is Traxen's assistent, and sometimes his support. "She" has a friendly and inquisitive personality, and likes meeting new people. She often helps Traxen with any operations on the digital front, especially helping take intelligent control of his robots or APC when needed.

Extra Background/Trivia:
Avatar:AMoS



Inumo

Congrats on making the first character of the RP; now let's hope more people do the same. :P

Chairtastic

I believe I am interested in this.

And a character idea blooms almost immideately. :U  *typity, typity*

Chairtastic

Pardon my double posting.

Name: Elberta Tudor.
Age: 41.
Gender: Female.
Race:  Genetically Modified Human.

Prior Faction Affiliation: Mak.
Status with Above Faction:  Presumed dead.
Reason for Joining/Assisting Factionless:  Sense of Gratitude/Married into the organization.

Genetic Augmentations: Enhanced muscle efficiency: Elberta has been engineered to have use of forty-six percent mechanical work to metabolic cost efficiency at any time, this gives her greater physical strength, speed, and jumping ability, essentially double that of a natural human.  Enhanced cerebral processing: Elberta has been engineered to process information, sensory or otherwise, at a slightly higher level than the average human.  While this does not make her outright smarter, it means she can remember things longer, and with greater accuracy, multitask with ease, and improve her reaction time:  for example, where a human would take half a second to recognize a threat and react, Elberta can perceive and react in just three tenths of a second.  Chitin introduction: Elberta has been engineered to produce chitin in conjunction with keratin, making her hair, nails, and skin much stronger, and more difficult to damage.  
Cybernetic Enhancements: Her left eye is a cybernetic prosthetic, having all the functions of a biological eye, with added zoom feature, advanced motion sensor, night vision, and limited wireless computer interface.
Mutations: None

Backstory: Elberta was one of two genetic experiments by the Nobility of Mak, expressly created as a testbed for genetic manipulation technology pilfered from Pohd.  The experiment met the standards set for it, and the two subjects were studied for many years, to look for any flaws.  When the Monarchy was satisfied that they weren't going to mutate into horrible monsters, Elberta and her compatriot, were given two military designations, GMH-001 Athena, and GMH-002 Ares, respectively, as well as Knighthood.  The two were put through rigorous training, in a variety of fields, effectively redefining the limits of military performance.  After several successful field tests, the Monarchy gave the go-ahead to mass-produce the GMH's, to fill the role of the Knight; lower than the Nobility, but higher than the commoners, and serving as a permanent barrier between the two, as well as freeing up large portions of the population previously dedicated to soldiering for agricultural work.

There were some flaws in the two, though.  Both Athena and Ares were so much more capable than the average human that they were predisposed to showing off, and willful behavior; so it was decided that the next generation be weaker, closer to the natural human's performance.  Of course, that would not solve the problem of controlling the two first generation models.  Gradually, the two were maneuvered politically into a position where they could be publicly disgraced, and dealt with; by His Majesty the Prince challenging Ares to a duel when the GMH disagreed with him over military budgeting.  The Nobility expected Ares to throw the fight, let the Prince win.  They were proven wrong when instead of letting the Prince have his victory, the Knight neatly separated the Prince's head from his body two minutes after the duel began.

Given that the duel had been perfectly legal, and Ares had rightly earned victory, both he and Athena believed the political fallout to be minimal.  They too were proven wrong when His Majesty set the whole of the second Generation GMHs upon them with orders to kill.

Even being markedly better and more experienced than the newer Knights, the two were given no choice but to flee, collectively taking down fifty of them before abandoning the fight completely.  In the battle Athena was badly hurt, loosing her left eye, and bleeding heavily.  Ares, despite having no affection  for her beyond being a fellow soldier, provided a distraction which allowed Athena to flee to the surface.  

By the time she was discovered by the Factionless, she was very nearly dead.  The Medical personnel did what they could to stabilize her, and gave her a simple prosthetic eye. Lacking much else to do with her life, she elected to join the Factionless.  They gave her a new identity, and gave her much more freedom to choose than she had been taught to expect.  Using this new freedom, she pursued subjects that had been denied her as a soldier, like philosophy, economics, and a relationship of her choosing.  All in all, not bad.

Skills:  Elberta is versed in many methods of war, both firearms, and more primitive weapons; though she prefers to use the former, and can make use of military tactics.  She is a warrior, one whose life depends on the ability to go into a fight and win, and she wins quite frequently due partly to her improved genetics.  Thanks to her eye's zoom feature, and ability to interface with computers to a limited degree, she has quite the remarkable aim.  Her being from Mak means she is well versed in polite speak, and negotiating deals; her own arrangement with the Factionless being a prime example.  Due to the freedom allotted her by the Factionless, she has shown interest in driving vehicles, and has been making leaps and bounds in the act.

Equipment:  GSG-service pack three ocular prosthetic:  A prosthetic eye with full neural interface suite, for full capabilities, see Cybernetic Enhancements section; service pack three includes many new features making it superior to service pack two, including a reduced size, while retaining all functions and memory capability, and extended battery life; able to go twenty-seven hours of continuous use without recharge. Medium-range communication devices disguised as ear studs. Standard issue Mak military knife and Widowmaker sidearm.  Whatever weapons and mission-specific equipment the Factionless decide to send her way.

Physical Description:  Elberta is a fierce-looking woman; angular features, a mane of dark red hair, one natural blue eye, the other a rectangular piece of metal, with a green screen showing a digital rendering of an iris and pupil, just for appearances.  Her body isn't exactly strikingly beautiful, a bit too skinny if anything; her wardrobe consisting of tight gray clothes, low heeled shoes, and a selection of sturdy coats.

Widowmaker: See reference.  A pistol made to be usable both on the field and as an accessory for the political scene.

Edit:  Ever so minor typo fixed. :>

Inumo

Congrats on having character number 2 made, again. With luck, we'll be able to start this soon; with the current dynamics of the Factionless and the forum, it should be fine to start with three or four characters and let others join in from there.

Inumo

My turn to pardon for a double post. The sit-rep's over now, and it appears that there are three people willing to play: techmaster, Meany, and WhiteFox. techmaster and Meany have both submitted their characters, and I know that WhiteFox has a character almost finished. As soon as he posts up his character here, I'll go ahead and get started. Thank you for showing interest, and I look forward to seeing how your characters work in-world!

Chairtastic


WhiteFox

Name: Arial Heuristal
Gender: Female
Career: Smuggler, information trader, black market microtechnology specialist. Expert in data analysis. Just about any kind of data.

Prior Faction Affiliation: Resided in Nef, underground contacts with almost all factions.
Reason for Joining/Assisting Factionless: Oppourtunity for better quality of life, less risky career options.

Physical Pescription: Approximately 4ft 6in tall, wears a somewhat bulky environmental suit with four big canisters mounted on the back (each one is about 2.5 feet tall and 9 inches in diameter), and a large backpack device.

Arial Sketch
Arial Sketch, Portrait (I much prefer the shape of the face in this version.)
Note: These are incomplete designs. The final version will likely have more details.

Extra Background/Trivia: Friendly enough, but very, very, very reclusive.
This is my pencil. There are many like it, but this one is mine. My pencil is my best friend. It is my life. I must master it as I must master my life...

Inumo

The old interest call words:

QuoteI felt the urge to try my hand at running an RP using a setting I've been kicking around in my head for a while. Here's the gist:

It is the year 2205. Humanity has managed to pass beyond the point-of-no-return with the destruction of the ozone, thanks to eco-terrorism, a general laxness about CFCs, and a variety of other problems. Those that can escape into space, have, and those that can't afford it have gathered in what was once Russia. In a mass concerted effort, the remaining people on Earth began digging underground, sealing off their entrances with radiation-protective force-fields and constructing a massive underground complex, large enough to hold the entire population and more, able to last for at least another generation or two in terms of space, and well over five centuries for structure. Life was relocated underground, while all that was above ground withered and died.

Fast forward to 2350. The complex, now called Rya, has been expanded, developed, and divided. Seven factions now hold control over separate regions. Kahn is a democracy that attempts solely to stay out of trouble, keeping all research and trade internalized. Jas is a communist faction that has thus far managed to mix in just enough democracy to prevent dictatorships. They have been focusing on defensive and medical technology research, seeking to defend everyone and keep their health low-cost. Mak, a monarchy, focuses on agricultural research in an attempt to bring about a medieval social system while maintaining the benefits of modern society. Cla, a dictatorship in all the worst ways, is highly interested in military research in order to control the entirety of Rya. Pohd, an almost anarchist faction, allows all manner of genetic research to take place, with an enhanced military ensuring that there is no loss of control. Naf, a corrupted democracy, focuses on everything and nothing, thanks to the wide range of corporations that seek to earn as much money as they can. Finally, Aeth, a theocracy, has focused their research into computer and energy sciences, at the direction of a self-developed AI referred to as "the One."

On the surface of Earth, however, a ragtag group of men, women, its, and others have gathered in an attempt to restore the planet to its former glory. With some of the brighter minds of science helping them out, they developed a way to exit the tunnels unshielded. With that power in hand, they have funded their projects to rebuild the surface through a neutral courier service, delivering messages and packages from faction to faction with the assurance of a neutral stance and lack of any spying.

------------------------------------------------------

Now that that's dealt with, here's some of the more technical aspects. If this gets going, I'll be taking a very anything-goes approach to what you want in the game, so long as it can be linked somehow to science. For example, say you want to do magic (this is one I've thought a lot about). A reasoning might go as such: due to a mutation discovered by one of the Factionless scientists, the brain operates on sound instead of electricity. With proper training, a person can output enough sound to manipulate the molecules, electromagnetic frequencies, et cetera. Same goes for tech - if you can make it sound real, that's all you need. If you're interested in this, sign up here. If enough people display interest, I'll whip up a character sheet to get it all started. If you have any questions, let me know. Just make sure that, when you ask about tech, you relate it to the faction that has the focus you're looking for. If there isn't a faction that focuses on the field you want, then assume you can invent it/pitch the concept to an inventor.

World Information I Missed:

  • Anthro characters and hybrid human-anthros (like Xiao from Dark Cloud) are available through genetic augmentation. The majority of people, though, are human.
  • Printed money doesn't exist. Instead, people barter and trade using various products and trade goods. Copper is the most valuable trade good due to its usefulness in electrical wiring.
  • Rya was built in the area near the Ukrainian, Georgian, and Azerbaijanian borders.

----------------

Here's the basic template for a character. Submit in a post, but PM me questions. I'll PM you if there's a problem with how your character is. I'm assuming people will be playing as Factionless members, since they live the most adventurous life.

Name:
Age:
Gender:

Prior Faction Affiliation:
Status with Above Faction:
Reason for Joining/Assisting Factionless:

Genetic Augmentations?:
Cybernetic Enhancements?:
Mutations?:

Physical Description:

Extra Background/Trivia:


techmaster-glitch

#40
(psst; it's Ridgrey, not Ridgery... :shifty   though perhaps mispronunciation IC can be amusing)
Avatar:AMoS



Inumo


Chairtastic

Yaaaaay, IC is up! :D  I can't wait to have Elberta maim meet everyone!

However, in a more OOC line of thought, I propose the formation of an IRC channel to discuss and plot the RP.  :o

(There be alot of all-caps abbreviations in this post.)

Inumo

Good idea... I got a channel up on ircnet. The exact address is irc://ircnet.eversible.com/ and channel #lushwasteland.

WhiteFox

Quote from: Inumo on August 16, 2010, 10:18:45 AM
Aside from that, I do want to point out that this is my first time GMing via internet.

Have you done any GMing in meatspace?
This is my pencil. There are many like it, but this one is mine. My pencil is my best friend. It is my life. I must master it as I must master my life...

techmaster-glitch

Erm...I can't seem to reach wherever that link goes to. And I think Meany had something else in mind anyway...
Avatar:AMoS



Inumo

Quote from: WhiteFox on August 16, 2010, 02:56:02 PM
Quote from: Inumo on August 16, 2010, 10:18:45 AM
Aside from that, I do want to point out that this is my first time GMing via internet.

Have you done any GMing in meatspace?

Yes, though with a rather unprofessional group (low levels of RP + lots of CE choices). What I get for GMing friends... XD

Quote from: techmaster-glitch on August 16, 2010, 02:56:59 PM
Erm...I can't seem to reach wherever that link goes to. And I think Meany had something else in mind anyway...

Try using /attach ircnet or /server ircnet.eversible.com

techmaster-glitch

Still nothing. By the way, not everyone has Firefox (I was informed that your first address opens up chatzilla, apparently)

Anyway, what we were thinking of was this. Type #baschat into the channel name.
Avatar:AMoS



Inumo

Alrighty. Thought that chatzilla would work for other clients.

That_wolf

Hey, Inumo. So far, football hasn't killed me, so I think I can participate in this RP. Though I have some questions, for my character. Should I pm you thequestions, or can I just postthem here,so everyone can laugh at my stupidity help me with my questions. Thanks.
Abel needs a hug...


Inumo

Sorry to double-post, but I felt this was important: thanks to a lot of talk in Baschat, the backstory has been reworked, with the key change being that radiation is no longer an issue scratch that, it's still a problem. The previous story will still be up in the interest call, but it's not the right story anymore.

techmaster-glitch

Inumo; oh, uh...the first post of me and meany was just us telling where we are, I don't know about Meany, but I was actually waiting for your messenger to get to me so I'd actually have something to respond to... :shifty
Avatar:AMoS



WhiteFox

Um. I thought Traxen and Elberta were sent messages, and Arial was the only one who was sent a messenger.

Maybe Traxen and Elberta need to check their e-mail.
This is my pencil. There are many like it, but this one is mine. My pencil is my best friend. It is my life. I must master it as I must master my life...

Inumo

They were sent messages, the first time in the form of voice recordings that they apparently didn't receive. Second time, they were sent an e-mail. Speedy signals can only say so much, so it had to be inferred that Traxen and Elberta were sent messages that didn't reach them, as opposed to messengers.

Chairtastic

Holy crap, my first blargh post of the rp.  :U

Nothing was ever here.  WooOoooOOo. *waves ghost hands*

Lisky

Name: Darkshine
Age: 180
Gender:  Male

Prior Faction Affiliation: Shadowhand
Status with Above Faction: Disbanded, violently, The Shadowhand as a whole, cease to exist
Reason for Joining/Assisting Factionless: In need of funding and a safer base of operations

Genetic Augmentations: Enhanced reaction time, Enhanced muscle-speed, Enhanced metabolic rate,  decreased time when shifting between low and high-light environments. Lifespan increased, Human/Animal Hybrid (Leopard)

Cybernetic Enhancements:  none...

Other Technology of note:  A full body suit, covering the wearer, head to toe, with enhancements built into the armor.   A multi-faceted sensor suite with low-light optics, IR, UV, enhanced audio, and  zoom.  The suite also has a camera mode, allowing Darkshine to see from the point of view of just under his gun-barrel.  The suit's most inner-layer is a pseudo-muscle, which reacts with the user, increasing the force of all movements.   The outer-most layer is an advanced, semi-active camouflage system, allowing the wearer to visually blend into the environment.  It is only semi-active, the user is not invisible, the materials merely alter color to match the tones of the materials close to them.

The  middle layer is an advanced polymer, similar to memory metal.  Woven into a full-body "wetsuit"  the polymer, when given an electric current, goes from a free-forming stretchy state, to a hardened state.  Between these polymers are conductive fibers and semi-conductor fibers.  When a sharp impact hits the suit, it presses the polymer into the conductors and semi-conductors, completing a circuit, and triggering the hardening.  This then flattens the force, triggering more hardening.  Eventually, the bullet's impact is spread across the entire body of the suit, minimizing penetration.

The suit however, isn't impervious, it's powered by a battery, and relies on capacitors to keep an active current at the ready for impacts, these capacitors take time to recharge, and several direct impacts in quick succession will quickly deplete the suit's ability to withstand additional punishment.  However, while it has power, the suit is –very- tough to punch through.

Beyond the armor, the suit also houses a self-contained AI unit who goes by the name, "Ranger".  Ranger is a rather sarcastic, though very useful piece to darkshine's arsenal, as he provides up-to-date information, helps with hacking, and monitors the suit's sensors, giving darkshine another set of eyes so to speak.   Ranger has a very strong sense of self-preservation, and therefore, does his absolute best to make sure Darkshine survives as well.

The gloves of the armor contain a small nanite swarm in the glove-padding.  The small swarm gives a near universal connection to any computer or electronic system, giving darkshine access to files that would be unattainable through wireless hacking, as a proper connection bypasses most firewalls.  The nanite swarm requires a near constant connection to darkshine before they go dormant, they're able to store 5 minutes of power on their own, however, their conductive nature allows them to feed eachother from the suit's battery.

Beyond hacking gear, Darkshine carries a small arsenal on him at all times.  A high-powered pulse-laser weapon, that fills the role of "carbine"  A burst-fire weapon, with decent range and accuracy, while still remaining compact, and light enough for covert use.  This however, is not Darkshine's weapon of choice.  He carries a pair of pistols, which house themselves in unassembled form, in the plate-like boots of the suit.   

The pistols are 5mm gravity-propelled weapons, firing small beads at hyper-velocity.  These weapons are built for precision, and given the relative heft of the projectiles, added with their velocity, they pack quite a punch. 
The pistols can use standard lead balls, however, Darkshine prefers 2 very specific types of ammunition, the first is a strictly anti-personnel, a 5mm glass bead, with a small air-bubble intentionally built into the core.  The beads can survive the force of being fired, however, the sudden impact against a hard surface, or 'watery' surface causes the bead to collapse in on itself, shattering into small glass shard.  The projectile would be the equivalent of getting blasted with a shotgun at near contact range.  Small entry wound, massive exit wound, and massive trauma inbetween.

The other projectile is Armor-Piercing rounds.  These are shaped, tungsten-carbide projectiles, again, travelling at hyper-velocity, and their purpose is to shatter, and then punch through armor.  Given both ammunition type's relatively small size,  a magazine holding 100 rounds is fairly common.

If he needs to be silent, a punching dagger is hidden in each forearm plate.  These daggers are forged from, a very durable, and very hard, high-carbon steel.  The edge of each blade is laser sharpened to a few molecules across, allowing the blades to pass through human flesh like a searing hot knife, through already warm butter.

Physical Description:  A tall and slender individual, Darkshine is just shy of 2 Meters tall (about 6'4")  He's somewhat lanky, with long, sinuous limbs, and also quite graceful.  His fur is a faded, burnt orange color over-coat, with a slightly off-white undercoat, he's covered with his animal-species' trademark spots.  However, save for the speckles on his face, which are only visible during down time, one will most likely never seem them.  He is usually seen in his armor: In it's natural state, a very dark gray wet-suit, with matte plates laid into the fibrous armor.  A full-cover helmet/breather/sensor suite covers his face while outside of combat, completely dehumanizing him, due to the relative lack of features, beyond the the various lenses located over where eyes should be.  A breather mask hooked into a filtration system keeps fine particulates, along with biological and chemical weapons from entering the feline's system, and the suit can be sealed for NCB coverage in the event that agents such as VX are present.
(for a visual reference http://www.furaffinity.net/full/3546846/ or http://i91.photobucket.com/albums/k295/lucheek/Mechaleopard.png)

Extra Background/Trivia:  Darkshine is a cold and calculating person.  Many would accuse him of being emotionless, and they might actually be right.  He has a total disregard for collateral damage, total neglect of civilians caught in the line of fire, and a "the ends justify the means" mentality when going a mission.  When interacting with society, he seems to be rather charming however, this is probably just a facade he puts up to emulate civilized society.  He's gruff, impatient, and values human life about the same as a bag of chips... given his diet, he couldn't give a damn about either. 

-Darkshine has no major scars despite being a gun-for-hire for over a century

-He has a very low tolerance for the law. He has a view that, the law can only be enforced as far as one is physically capable of keeping one's people in check.  He sees himself as a predator amongst sheep, and therefore unable to be kept in check.

-Was originally trained as an assassin before the collapse of the entire shadowhand operation.  Used skills to 'borrow' prototype armor, and weapons from various research facilities. 

-His primary means of transportation is a jetbike.  While a very fast means of transportation, it's inherently dangerous, with a maximum flight ceiling of only a few thousand feet.  It's loud, though difficult to track.  Darkshine prefers to use it to get to a general area, place it in a safe location, and proceed on foot.


I support the demon race (usually with my hands)!   Also... LOOK A DISTRACTION! -->

Inumo

Confusion seems to be occurring with three threads on the forum for this RP. Would a mod kindly merge this thread and the OOC thread?

SquirrelWizard

#58
Name: Emily Vallenwhite nick: Glimmer
Age: 24
Gender: F

Prior Faction Affiliation: Grimbol's Raiders, Jas
Status with Above Faction: Grimbol's Raiders no longer have any command structure to be considered a group, and the Jas still assume she's MIA.
Reason for Joining/Assisting Factionless: strong belief that no government, as it stands, has the right idea as to how to advance. With prolonged interfaction fighting will cause any beneficial changes will be overshadowed by the "human" cost. If the surface could be reclaimed, then there would be more than enough room for everybody which would allow a more stable environment for humans to pick up the pieces.

Genetic Augmentations?: Enhanced Adrenal Gland: her adrenal glands produce a potent chemical cocktail that not only serves the same functions as its unmodified brethren, but also allows greater clarity of thought, focus, and reactiveness when Emily is under a great deal of stress. It also increases physical reflexes and pain resistance.

System Boost: Emily is passively more resistant to biological or radiation effects, her immune system is stronger than the average person, and she is slightly stronger and faster than others.

Cybernetic Enhancements?: Scout Eye implants: Emily's eyes have been replaced by two ocular cybernetic eyes. These eyes allow for multiple levels of zoom, infrared vision, low light vision, x-ray, and motion detection.

Mutations?: Emily has a set of lengthened canines.

Other Equipment:
Havoc R2 Gauss Carbine: The Havoc Gauss Carbine is a weapon specifically designed for recon troops. It is lightweight, rugged, and extremely accurate. The rifle has two firing modes, a three round burst and single shot mode. In its single shot mode it redirects energy from the reloading mechanism to the gauss coils allowing more powerful shots, putting the Havoc on par with lower end sniper rifles. The weapon uses armor piercing spikes, but can easily be switched out to specialty ammo as needed.

Stalker Class Hostile Environment Suit.
The Stalker class hostile environment suit is a light weight suit comprised of a self regenerating bioweave. The suit contains full biological/radioactive shielding. The suit is designed with agility and stealth rather than defensive strength, as such, only the upper torso, forearms, and lower legs consist of a dense carbon crystal interweave. The suit is designed with an active camouflage module which allows the suit to try and actively blend into the scenery. Due to the light bending fields involved this camouflage affects any personal gear that Emily is carrying and makes her invisible to most detection based on alternate spectrum. At a distance, or while standing still, the suit can become near invisible. At closer ranges, especially while moving, the suit will distort light and the user's outline will become visible. The suit can maintain the module for up to an hour per day of continual use, after which its biocapacitors need to recharge. The suit has a enclosed mask which not only filters out contaminants from the air, but with a special add on it can allow for underwater work.

Limpet Mines.
Small handheld mines with an antipersonnel fragmentation disk on their top. Can be attached to nearly any surface and set to detonate based on proximity, motion, or remote via Emily's wrist computer. the detonator can be switched via the computer to allow for safe passage.

Penetrator Heavy Pistol: A side arm designed to maximize its punching power. The Penetrator has a small ammo clip, and heavy recoil, but can fire a high calibre slug and is accurate up to medium distance.

Wrist mounted Biocomputer: Emily has a wrist mounted bio computer that allows her to record, evaluate, and transmit data remotely. It also contains a sensor suite for in the field analysis of materials. The computer does have limited hacking capabilities that allow for entry to facilities, but for more intensive infiltration she will typically defer to a better trained/equipped person.

Physical Description: 5'9", 140lb. Athletic build. Emily has Straight brown hair about shoulder length, and her eyes normally glow blue, but glow red when in IR mode, and are black in x-ray mode.

Extra Background/Trivia:

Emily grew up under Jas rule in a military family. She was always inquisitive as a young girl and was strongly opinionated. She joined the Jas military as her relatives before her did, and quickly fell in with a recon platoon. During a conflict with the Cla, Emily's recon platoon, and the Cla Platoon ambushed each other at the same time. During the fighting Emily was knocked unconscious and would later wake in the care of Grimbol's Raiders which was a paramilitary group that claimed themselves as freedom fighters, but were no more better than terrorist. The group gave her the option of being sold into slavery, or joining them. Emily chose to join their ranks, but never took their "ideals" on as her own.

What the Grimbol's Raiders lacked in numbers, they made up with stolen technology. They had liberated many devices from the other governments, whether it was through looting of battlefields or breaking into facilities to make off with a prototype. Emily's ability as a scout did not go unnoticed and she was often sent in with a veteran to scout out their targets before hitting them. For about two years this went on, preying upon the other governments, until the Raiders were wiped out at their mobile HQ. At the time Emily had been tailing a Cla munitions shipment, and when word reached her about the destruction of HQ she broke into the shipment on her own, and made off with what she could carry. According to the Jas records, Emily was MIA and she wasn't too thrilled about the idea of returning, due to her new outlook from comparing the various governments with each other. As such she set out on her own with the intent to find her own cause to fight for.
Update Status: Zombified



<Tezkat> Talking to yourself is a sign of impending mental collapse.
<SquirrelWizard> I talk to myself all the time, and I'm the sanest guy I know.

<TotalBiscuit> Upgrades! Upgrades! Upgrades! Its wacky-waving-inflatable-arm waving... nuclear missile... well, suppose that works...

Tapewolf

Quote from: Inumo on August 20, 2010, 11:28:56 PM
Confusion seems to be occurring with three threads on the forum for this RP. Would a mod kindly merge this thread and the OOC thread?

Sorted.

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E