The Clockwork Mansion

Underground Warehouse => Treasury => Topic started by: shadowterm on June 12, 2008, 04:39:09 PM

Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on June 12, 2008, 04:39:09 PM
Indeed

EDIT:

This is the third OOC thread for Brotherhood of the Machine.  The previous one is here:
http://clockworkmansion.com/forum/index.php/topic,4599.0.html


The current one is here:
http://clockworkmansion.com/forum/index.php/topic,4654.msg197076.html#msg197076

--TW
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on June 12, 2008, 09:43:09 PM
Super Bunny could be a "real" superhero character like Superman.  And a Bugs comedian would have done a spoof of him.  This T-Shirt was not of Bugs or I would have said, so.

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 13, 2008, 10:54:43 AM
Okay, I've edited the first post to get my list of players' profiles back up.  It wasn't an easy thing to do, sifting through the old OOC stuff to find some of the old profiles that got separated from the original post when things got split up.  But at least now I know how to use the Search function.  Anyway, once we get shadow into the game, I'll add him to the list.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on June 14, 2008, 12:01:17 AM
Quote from: Tapewolf on June 13, 2008, 11:18:09 AM
As the meeting broke up, Dorcan made his way to the armoury with the others.  'Cubi were generally trained to act independently and in a clandestine fashion rather than as part of a well-ordered militia, so there certain gaps in his knowledge.  As a result, Morgan's attempts to make him march fell somewhat by the wayside.


I find that rather odd, but whatever... think whatever you feel like thinking.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 14, 2008, 05:40:27 AM
Quote from: Azlan on June 14, 2008, 12:01:17 AM
I find that rather odd, but whatever... think whatever you feel like thinking.
If you'd like me to change it, suggestions are welcome.

Otherwise, I guess it's time for a scene change.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on June 16, 2008, 12:35:25 PM
I'm afraid that I may have to delay my entry into this RP, as my school decided to tell me yesterday that I'll be going to summer school Wednesday. I'll try to post from my school and the library, but something tells me that may not be a good idea, it's kind of the reason I have summer school in the first place.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 16, 2008, 12:37:31 PM
Sorry to hear that.  I'm sure we/Ryudo can probably auto your character for a bit.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 16, 2008, 12:39:11 PM
Okay, well let us know if you can post from school or whatnot.  I'm ready to do a transition post so that you can come in.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on June 16, 2008, 01:36:52 PM
Yeah, I'll try to keep on top of things, I just thought I'd let you know ahead of time just in case.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 17, 2008, 07:19:40 PM
Are we waiting on anyone at the moment?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 18, 2008, 11:42:28 AM
Yeah, it's me this time.  I'm trying to think of the best way to do the transition... between being busy at work and being home with the ickness that's been plagueing my folks.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 23, 2008, 12:57:59 PM
Okay, so do we want to wait for shadow or go on without him?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 23, 2008, 02:04:58 PM
Quote from: Ryudo Lee on June 23, 2008, 12:57:59 PM
Okay, so do we want to wait for shadow or go on without him?
Tough call.  I'm going to be patchy myself for the next few days (or more) owing to AC.  One of the things I was planning to do with shadow was have Dorcan reveal his own mechanical nature to him, which would be done during the trip (as I did with Baiye IIRC).  If he's not here to do that, it puts Dorcan at a bit of a disadvantage, though it's hardly fatal.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on June 29, 2008, 08:03:23 PM
   Just a notice to all the RPs I'm in, my primary internet source has been cut off due to a RL problem completely unrelated to me and out of my control. While I still have access to a computer and internet, it will be very limited for the foreseeable future, and my activity here on CMF will be greatly reduced. However, I will still be here. I do not know when I will have full access restored, if at all.
   But I'm still in.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on July 07, 2008, 10:40:54 AM
What is this, X-COM? :U

I may have overestimated the availability of energy weaponry; but then I do not believe that it's inavailability was particularly specified anywhere.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on July 07, 2008, 06:52:28 PM
   From what I can tell, the Rebellion has energy rifles of some sort, but not energy pistols. Ryudo seems to be posing that the Brotherhood of the Machine actually came up with all (or most) high-tech equipment and weaponry available, and while the Rebellion might have their own stuff, most of it was reverse-engineered from the Brotherhood. That would explain why the rebellion hasn't been able to compact an energy weapon into pistol form yet.

   This is just what it looks like to me. I could be very wrong, must wait on Word of God for confirmation.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 07, 2008, 09:19:14 PM
That is exactly what I'm saying.  Most of the technological advances have been made by the Brotherhood, which is one of the reasons they have so much pull in the world.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on July 08, 2008, 12:02:29 AM
I have ion pistols... does that mean Morgan is really cool and ahead of the curve?

Is a laser rifle available or what... the quartermaster seems to indicate only slug throwers which |= stealth.  I'm tired of playing games where all I get to do is bounce light pistol rounds off of heavy armor.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 08, 2008, 09:54:28 AM
Well there are the plasma rifles, which in the past have been shown to work effectively.  The pistols are really the only slug throwers in the armaments right now, unless Morgan wants to volunteer his ion pistols for study and reproduction.

And it's a safe assumption to think that the site you're going to is going to be populated with workers and zealots, and maybe overseen by an elite, which doesn't require all that much heavy firepower.

And let's not forget that weapons aren't the only thing you can requisition.  There's also vehicles and personnel.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 08, 2008, 10:03:02 AM
In that case, I'll probably edit Dorcan's post so he goes for the stunner again.  It didn't work very well, but it did subdue the enemy and should therefore serve as a backup.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 08, 2008, 10:15:50 AM
The crossbow will work, and I think I'll go ahead with the laser rifle too.  Edited my post.  Dorcan and Morgan got all they asked for.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 08, 2008, 10:21:07 AM
Quote from: Ryudo Lee on July 08, 2008, 10:15:50 AM
The crossbow will work, and I think I'll go ahead with the laser rifle too.
Oh... if laser rifles are available, I'll re-edit to have him chose that again.

To be honest, the thing about 'standard issue' is a little confusing, since the group is split into two teams with very different goals, and different requirements - brute force for one and stealth for the other.  Granted the rebels are liable to have a more limited tech base to build weapons from, though.

And then there's the fact that Dorcan hasn't had marksman training.  The closest he's come to it in FH is to threaten someone at point-blank range.

**EDIT**

Reverted post.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tsiana on July 15, 2008, 05:47:28 PM
It isn't too late to join is it?
this sounds really cool.
and when would all this be starting?
just let me know and i'll post my profile and such
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on July 15, 2008, 05:52:53 PM
several months ago, I think.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on July 15, 2008, 09:53:35 PM
Don't listen to him.... Post your character, and Ryudo Lee will let you know if you are in?

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on July 16, 2008, 03:38:44 AM
Well, of course. I wasn't suggesting otherwise - the game is open, but you should be aware that it _is_ running already, and has been for a while.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 16, 2008, 09:20:09 AM
Quote from: Tsiana on July 15, 2008, 05:47:28 PM
It isn't too late to join is it?
this sounds really cool.
and when would all this be starting?
just let me know and i'll post my profile and such

It's never too late to join.
Thank you.
The game has been running for quite some time.
Make sure you follow the character creation guidelines that I posted in the first post of this thread.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tsiana on July 16, 2008, 11:31:53 PM
Quote from: Ryudo Lee on July 16, 2008, 09:20:09 AM
Quote from: Tsiana on July 15, 2008, 05:47:28 PM
It isn't too late to join is it?
this sounds really cool.
and when would all this be starting?
just let me know and i'll post my profile and such

It's never too late to join.
Thank you.
The game has been running for quite some time.
Make sure you follow the character creation guidelines that I posted in the first post of this thread.

Ok... silly question... where do you want me to post it... XD
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 17, 2008, 12:18:44 AM
In this thread.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 18, 2008, 01:34:35 AM
Okay, I'm now officially back and up to speed.
Tapewolf,
QuoteOne of the things I was planning to do with shadow was have Dorcan reveal his own mechanical nature to him, which would be done during the trip (as I did with Baiye IIRC).  If he's not here to do that, it puts Dorcan at a bit of a disadvantage, though it's hardly fatal.
I'd be fine with this, and I'm glad I got back in time to play my part in the stroy.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 21, 2008, 10:06:16 PM
I now no why I didn't miss much. o_o;
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 22, 2008, 05:14:18 AM
Yes, I think it might be time for a scene-change or something to get things back in gear.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 22, 2008, 10:30:34 AM
Okay but before that let's get Izzie into the rp.  Check the IC thread and you'll see that Jackson called Izzie to his office.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 22, 2008, 01:20:43 PM
Ah, okay. I suppose I'll start things off by walking into the office then?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 22, 2008, 03:15:13 PM
Yeah.  The sooner you do that, the sooner we can get this next part off the ground.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 22, 2008, 03:26:47 PM
The dark deed you requested is done sir. (insert pic of terrified Sponge Bob here)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 23, 2008, 09:45:08 AM
Good... good... now go and murder for our dark father Sithis...

err...

I mean, thanks.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 23, 2008, 02:22:41 PM
But there is no one left Sithis wants murdered but myself. *Gets out sword and commits Seppuku*
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on July 23, 2008, 02:50:42 PM
"Yeah. Don't try to kill Exo, he won't like it."
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 23, 2008, 02:56:51 PM
noted, though I admittedly wasn't planning to kill anyone on my side.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on July 24, 2008, 08:43:00 AM
Quote from: llearch n'n'daCorna on July 23, 2008, 02:50:42 PM
"Yeah. Don't try to kill Exo, he won't like it."

"How can you hope to challenge a perfect, immortal machine?"

:)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 24, 2008, 09:26:36 AM
So, I guess the next question is whether Dorcan and Morgan are in the same place as Exo when Izzie turns up.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 24, 2008, 09:50:15 AM
Added shadow to the list of active players.  I also sent PM's to danny and lucas to see if they're still interested. As I thought, danny and lucas are out.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 24, 2008, 05:27:22 PM
I've looked through, and I'm kind of confused as to specifically I'm headed. Worse case scenario I'll say I leave the room and meet up with the group as they prepare to leave.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 24, 2008, 05:30:03 PM
Quote from: shadowterm on July 24, 2008, 05:27:22 PM
I've looked through, and I'm kind of confused as to specifically I'm headed. Worse case scenario I'll say I leave the room and meet up with the group as they prepare to leave.

Morgan spoke about getting lunch, so it's reasonable to assume that it's roughly lunchtime.  Meeting up in the mess is a possibility, though I'll have to check that we haven't just come from lunch as I have a funny feeling we did (unless that was yesterday, game-time).

**EDIT**
That was breakfast, I was remembering.  It probably would be lunchtime.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 24, 2008, 06:25:08 PM
and if it wasn't, it now is.   :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on July 25, 2008, 08:40:00 PM
Quote from: Tapewolf on July 24, 2008, 09:26:36 AM
So, I guess the next question is whether Dorcan and Morgan are in the same place as Exo when Izzie turns up.

Exo will probably be busy sorting out the necessary vehicles, personnel and equipment. This is my excuse to post as little as possible leading up to the mission so I don't manage to somehow burn myself out, as I am prone to do.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on July 25, 2008, 10:24:02 PM
And Jexx is...still asleep in the briefing room :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 27, 2008, 02:46:30 AM
I didn't want to post right after I had just had someone else post, but I suppose if it gets things moving I might. :<
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 27, 2008, 05:03:10 AM
Quote from: shadowterm on July 27, 2008, 02:46:30 AM
I didn't want to post right after I had just had someone else post, but I suppose if it gets things moving I might. :<
I've been very preoccupied and clean forgot that Morgan had actually made it to the mess.  Fixed now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on July 27, 2008, 04:00:22 PM
Prof, when I saw that post, my jaw DROPPED in utter disbelief. Seriously. That has to be the most personally awesomest thing I have ever seen. Words simply cannot describe the awesomeness of this art or the awesomeness of you drawing it. :bow
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 27, 2008, 04:19:03 PM
Agreed, that's some nice art there.  Now, Shadow's character has a slight disadvantage... unless I've missed something, he doesn't know what we look like, and we certainly don't know who he is.  On the other hand, Dorcan sticks out like a sore thumb, so the 'who/what are you?' line of approach might be one possible way to bring him in.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 27, 2008, 05:03:43 PM
the first OOC page has links to profiles, I've read up a little. Azlan has a fox char, and tapewolf has a doberman, prof has a otter.
EDIT: I'm looking into prnt scrn-ing jex's char because that newgrounds thing took way to long.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 27, 2008, 05:11:04 PM
Quote from: shadowterm on July 27, 2008, 05:03:43 PM
the first OOC page has links to profiles, I've read up a little. Azlan has a fox char, and tapewolf has a doberman, prof has a otter.
That's true, but your character probably hasn't read it  >:3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 27, 2008, 05:12:48 PM
I see, I guess I left out the part where he has EYES. unless, maybe for some reason he can't see them. in that case let me know.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on July 27, 2008, 05:16:35 PM
Oh, he has eyes. The question is, how does he know that he's looking for an otter, a doberman with wings, and a fox?

(let's just let Prof being elsewhere slide for the moment)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 27, 2008, 05:19:20 PM
Quote from: shadowterm on July 27, 2008, 05:12:48 PM
I see, I guess I left out the part where he has EYES. unless, maybe for some reason he can't see them. in that case let me know.
Does he know who he's looking out for, though?  Maybe I have the wrong end of the stick here, but unless I've missed something Jackson didn't actually give him a description.  If we assume he does know what they look like, then fine, no problem.  If he hasn't, then you'd need some kind of plot device to make it 'work', and I was suggesting one in case you need it.

Oh yeah, and Morgan is actually human.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 27, 2008, 05:39:31 PM
Ah, so you bring up my lack of knowing the NAMES of the people, not what they look like. (Or rather, he could know both but not be able to put them together.) If that's the case it shouldn't be a problem for him to ask "So hey, what are you assigned to do?"
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 27, 2008, 06:00:42 PM
Quote from: shadowterm on July 27, 2008, 05:39:31 PM
Ah, so you bring up my lack of knowing the NAMES of the people, not what they look like. (Or rather, he could know both but not be able to put them together.) If that's the case it shouldn't be a problem for him to ask "So hey, what are you assigned to do?"
The way I saw it, he would know their names, but not what they look like, which would present him certain problems.  Unless everyone has name tags, of course, which is not unlikely.  Your solution would work too, of course.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on July 27, 2008, 10:10:24 PM
I find awkward small talk to be the best solution at this point anyway. Better solutions?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on July 27, 2008, 10:20:11 PM
That's actually pretty much what I'm gonna have my character do, as soon as I'm able to actually finish the post.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on July 28, 2008, 04:34:06 AM
Quote from: shadowterm on July 27, 2008, 05:03:43 PM
the first OOC page has links to profiles, I've read up a little. Azlan has a fox char, and tapewolf has a doberman, prof has a otter.

Quote from: Tapewolf on July 27, 2008, 05:19:20 PM
Oh yeah, and Morgan is actually human.

Morgan is technically a fox who looks human.  He is a genetically alter fox with lots of human DNA sequences inserted into his genome.  Please Ignore the fact that this is not possible in genetics.  He is very human in appearance, but he will smell much like a fox (no musk), his aura is very foxy, and in the etherscape/psi-scape he has a lot of fox traits.

So technically both are right, but he only appears human. 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on July 28, 2008, 05:25:32 AM
Quote from: llearch n'n'daCorna on July 27, 2008, 05:16:35 PM
Oh, he has eyes. The question is, how does he know that he's looking for an otter, a doberman with wings, and a fox?

(let's just let Prof being elsewhere slide for the moment)

I had to follow the instruction for Jexx character, for a reference.   Dr Sally is a sea otter..

Shadow has not met the good Doctor, yet, and she is playing a little loose with the rules wandering around HQ, as she should be in the Medical ward in bed.  But we'll see what happens in the Mess hall.

  I will try to draw every character with the good doctor or Jathon as time goes on.

when I can think of a good laugh.

:mwaha
PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 28, 2008, 09:44:17 AM
Very nice picture PBH, but let's see if we can put stuff like that into this thread, okay?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on July 28, 2008, 06:23:41 PM
What?   It is related to the story....

Well, Okay
PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 30, 2008, 09:33:58 AM
I understand that, and art is encouraged, but let's put stuff like that here in the OOC thread and reserve the IC thread for RP'ing.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on July 30, 2008, 08:08:43 PM
Yes, GM  I will post here any future visional aids....

:mowcookie
PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Jer-oh-me on July 30, 2008, 10:20:23 PM
Hi, I'd like to join this RP! What do I need to do?

aside from filling in the following I mean.

Name Pontus
Age 24
Sex Male
Magic User? No
Psychic? Very vaguely
Tech usage (if any - implants, nanomachines, cybernetic limbs, etc) Prosthetic right arm.
Faction (Rebellion, mercenary group, individual) Individual
Physical Description Pontus is a Squirrel, he is therefore on the short side (Think Jyrras and Wildy from DMFA on size), lithe in his case (he's thin). He has a green left eye and a grey right eye. He has a pair of dark brown markings on his face that trail from either side of his face at the base of his eyes. His ears are of course round and small but very aurally acute. Tends toward a functional over fashion wardrobe and so frequently wears a set of coveralls of either blue, green, or grey colour. All are equipped with cargo pockets just above the knees. Usually he will tie off the top of the coveralls at his waist and wear a t-shirt, usually a dark colour with either a 'cool' logo or something funny (Basically if it would be sellable on thinkgeek.com he will eventually have it on). Usually wears a pair of slip on sneakers that are a black and white (or green) checker pattern. His tail is floofy and bigger than the rest of him. His right arm, up to the elbow, was lost in an accident in which he attempted to fix something that was quicker than him once it was fixed. That said he is very very quick with his hands and fleet of foot, but then he's a squirrel (Don't know if that  qualifies as physical description but I would max out any speed stat if this were an RPG).
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 31, 2008, 06:46:04 AM
Just FYI, my net access will be a little patchy over the next couple of days.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 31, 2008, 10:22:01 AM
Jer, that looks good to me.  I would assume that you'd meet the group at the site they're going to?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Jer-oh-me on July 31, 2008, 02:32:36 PM
Quote from: Ryudo Lee on July 31, 2008, 10:22:01 AM
Jer, that looks good to me.  I would assume that you'd meet the group at the site they're going to?

Okay, sounds good to me, I'll just make sure I read up...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Eibborn on August 01, 2008, 02:09:37 AM
Heya. I'm considering joining, and I'm just wondering if anything has been done with cloning yet. I've come up with a psychic character who controls two or three clone-children. Although they do each have a little bit of distinct personality, they obey his orders without question. They're more or less extensions of the character, lacking free-will.

Is this kind of thing workable in this setting, do you guys think? And are you still at a good time for someone to join up?

EDIT: Also, do you guys think it's necessary to read the whole RP from the start? It would help me get a feel for what the world and scenario are like, but... well. That's rather a lot to read.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 01, 2008, 11:35:09 AM
Hm... cloning.  Well I don't see a problem with the technology, although the psychic control would have to be downplayed.  Perhaps you could go more towards droids or something along those lines.  Psychic powers and magic are weak at this point of the game, but as the game progresses then those powers would get stronger.  Can you work with that?

Also, reading the whole story is a fairly good idea, although it's not necessary.  The first post of the first IC thread sets the mood and setting, and you should be able to just jump in where necessary.  Perhaps I should put a summary of everything that's been accomplished in the first post of the OOC thread.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Eibborn on August 02, 2008, 03:13:10 AM
Well, I'm already midway through the first thread, so I may as well continue reading! XD The summary might be a good idea anyway, though, when you've got time.

Hm, how about cyborgs? If it'll work, they can have a borg-like link rather than a psychic one. I'm just a little unclear on exactly what kind of technology is available.

Are there any other organizations working against the Brotherhood? I'm considering that my character and his little friends may be a (rather glitchy) prototype fighting force and it would help to have a logical source. I guess there could be a lone mad scientist sympathizer...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 03, 2008, 06:16:21 PM
Cyborgs would work.  EXO is a bot so the technology certainly exists.  And wireless communications are viable as well.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 04, 2008, 12:13:53 AM
Quote from: Tapewolf on August 01, 2008, 12:39:38 PM

I think I have a copy of the schematics on a thumb drive in my key ring.  After the mission We'll have to see if we can figure out a way to read it on your computer systems."

You make a very large assumption that your thumb drive has a compatible interface to this world's technology... that the power requirements to run the unit will be sufficient (say... 5V at 100mA) or that you will easily be able to engineer an entirely new piece of technology as an adapter.  USB might stand for Universal Serial Bus, but I think you misunderstand the use of the word "Universal" here.  Not saying this world or whatever one Dorcan comes from uses USB, but it was funny when I said it to Neni.

Barring this interface and operational difficulty, there is the file system issue.  Linux guys would love to claim that their superior OS and all its flavors are used across universes, but I have yet to see evidence of that.  I do hope, because that will make first encounter situations really easy...  >:3

Another complication is the file type... there might be a minor loss of fidelity in the translation.  Granted its all 1 and 0s... but it is hard to suspend this much disbelief Tape.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 04, 2008, 04:44:17 AM
Quote from: Azlan on August 04, 2008, 12:13:53 AM
....
Another complication is the file type... there might be a minor loss of fidelity in the translation.  Granted its all 1 and 0s... but it is hard to suspend this much disbelief Tape.

In my defence, there's a fair bit of that going on already.  The fact that Dorcan is able to speak and understand their language, or for that matter, that furs and humans within the same world are able to talk to each other, given the morphological differences in their throats and mouths.  We brush that under the carpet because otherwise the RP would just fall flat, or we'd be stuck with human characters.
I was hoping we could do the same here.  In the end, it's up to Ryudo, though if he agrees that it's a stretch too far, I can edit it so that Dorcan sketches out some of the key subsystems on paper.  Who knows... they might try to decode the disk and give it up as infeasible.

If you're interested, I did actually consider most of the above points when I wrote that bit.  The plan I had in my head was this:

1. Reverse engineer physical layer, the device being based on +5v TTL, probably set out in a parallel interface a'la CompactFlash.  Assume that Dorcan, who has spent the last 30 years learning electronics, knows the pinout and underlying protocol to talk to the disk controller, at least at a basic level.  Alternatively, it might be easier for them to access the memory chip directly - bypassing the controller - and pull the data off that way, though it might make reassembling the data image harder.

2. Pull raw data off the disk sector-by-sector.

3. Reassemble the files as close as possible.  The filesystem is FAT32 or something equally trivial.  The schematics are raw, 1bpp bitmap data.  It'll take them a while (days, hopefully not too many) to reconstruct the bitmaps.

4. Study and understand the schematics.  From a suspension-of-disbelief point of view, this was the one that I most concerned about...

A possible point in their favour is that Jakob and company are quite likely to have deliberately chosen a disk protocol that is easy to reverse-engineer, since Creatures have long lives and may wish to recall the data long after the manufacture has folded and the designers have died and the standard itself has fallen into general disuse.  (Yes, I'm ignoring the deterioration of the storage media itself)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 04, 2008, 12:50:59 PM
Quote from: Tapewolf on August 04, 2008, 04:44:17 AM
In my defence, there's a fair bit of that going on already.  The fact that Dorcan is able to speak and understand their language, or for that matter, that furs and humans within the same world are able to talk to each other, given the morphological differences in their throats and mouths.  We brush that under the carpet because otherwise the RP would just fall flat, or we'd be stuck with human characters.

For Doran's situation, I'm thinking of this as more like a parallel universe.  I don't want to go into parallel universe theory, but for the sake of the game, everyone speaks the same languages across dimensions.

Quote from: Tapewolf on August 04, 2008, 04:44:17 AM
I was hoping we could do the same here.  In the end, it's up to Ryudo, though if he agrees that it's a stretch too far, I can edit it so that Dorcan sketches out some of the key subsystems on paper.  Who knows... they might try to decode the disk and give it up as infeasible.

For this, if Dorcan would allow for it, significant reverse engineering would have to be done by the Rebel's engineering/science staff.  I'd rather not go into the details of what they'd be doing, but rather say that Dorcan hands over the drive, they fiddle with it for a day or three (or more) and then come back with an adapter and file translator/readers.

Any technology can be made compatible if you put enough effort into it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 05, 2008, 09:24:13 AM
Quote from: Ryudo Lee on August 04, 2008, 12:50:59 PM
For this, if Dorcan would allow for it, significant reverse engineering would have to be done by the Rebel's engineering/science staff.  I'd rather not go into the details of what they'd be doing, but rather say that Dorcan hands over the drive, they fiddle with it for a day or three (or more) and then come back with an adapter and file translator/readers.

That's fine by me.
At first I thought you meant Dorcan submitting himself to reverse-engineering, which the rebels would presumably have done for Exo, to a degree.  That is something he might go for at a pinch, but obviously that depends on them knowing that he's synthetic.  They might already know, depending on who and how much the Doctor has told - but it's a secret Dorcan is trying hard to keep from all and sundry (slip-up with Morgan aside).  Paranoid or not, he's afraid they'll think he's a tool of the Brotherhood or something.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 05, 2008, 01:42:44 PM
Quote from: Tapewolf on August 05, 2008, 09:24:13 AM
Paranoid or not, he's afraid they'll think he's a tool of the Brotherhood or something.

Right, and that's something to be found out in play.  Although that would make an interesting side-track, what with the engineering/science staff trying to poke around in Dorcan to see what makes him tick.   :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 06, 2008, 07:13:00 AM
Well, if we're all relatively happy with that, I guess it's Izzie's turn.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 07, 2008, 11:00:16 AM
I put up a summary of everything that's been done so far in the first post of this thread.  This way, new folks don't have to read through 40-someodd pages of IC posts to get caught up.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on August 07, 2008, 12:18:52 PM
I know Exo is still the head guy of this team and all but I should think he should ask if we all are ready to go...

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on August 10, 2008, 04:43:14 PM
Exo is busy dealing with requisitioning equipment and vehicles, just as a reminder. At this point he'll probably be in the garage or whatever passes for such a structure, loading the vans up and giving the non-player personnel a quick briefing.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 11, 2008, 09:18:34 AM
Tape, here's a question... not to sound demeaning or sound like I'm taking sides or anything like that, but why is it that Dorcan felt that he should keep his nature a secret from the people he fights alongside with, but when a completely new person comes in and says he's an engineer, Dorcan opens up to him almost completely?  It seems to me that that kind of behaviour is a bit, well, strange.  Is there an underlying reason for that?

One of the things that I always ask of other players is that their characters flow well with the rest of the party.  Conflicts between characters tend to break my games.  If there's a good reason for this behaviour then there's obviously not much I can do about it.  I can't dictate to you how to play your character, and neither can anyone else.  But if he's just doing it for the sake of doing it, then perhaps something there needs to be changed.

Also, it seems to me that the game is being dominated by two or three players at a time.  I understand that conversations can run long, but everyone should keep in mind that we do have other players in this game and they should all be included.  At the same time, if all the players posted as much as the others, this wouldn't be an issue.  Just putting that out there.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 11, 2008, 09:40:47 AM
Quote from: Ryudo Lee on August 11, 2008, 09:18:34 AM
Tape, here's a question... not to sound demeaning or sound like I'm taking sides or anything like that, but why is it that Dorcan felt that he should keep his nature a secret from the people he fights alongside with, but when a completely new person comes in and says he's an engineer, Dorcan opens up to him almost completely?  It seems to me that that kind of behaviour is a bit, well, strange.  Is there an underlying reason for that?

The way I see it there are three opposing forces at work.
Firstly, he's afraid of letting everyone know for the reasons he's told Izzie.
On the other hand, he realises that he has to tell someone in case he's damaged.  That's a conflict which he hasn't really been able to resolve and so he would be acting in rather confused manner.
In some ways, talking to Izzie was a bit like a confession... once he started, it was difficult to stop.  He might realise that he's said too much a little while later.
Finally,what Morgan said back at the mess is starting to sink in.  Dorcan is coming to realise that he can't keep it secret forever, and that even if he could it probably isn't the best approach for the team as a whole.

If you can think of an alternative approach, suggestions are welcome.  That said, I feel he's behaving in about the same way I would in his position... which is not necessarily entirely rationally.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on August 11, 2008, 11:46:17 AM
And to be completely fair, a character that is always rational isn't quite believable.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 11, 2008, 12:58:47 PM
Well I can understand your reasoning.  But there is one thing that does sorta bother me.  Dorcan has had ample time to observe the rest of the group, most specifically, Exo.  Obviously, Exo is a machine with an advanced AI.  Everyone appears to treat Exo as though he's another living entity, rather than as one would treat a non-autonomous robot, or a household computer.  So it should seem blatantly obvious that autonomous machines are widely accepted.  And Dorcan coming out and saying "hey, I'm a machine too" wouldn't be met with too much negative responses.  At least, that's how I view things.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 11, 2008, 01:07:09 PM
Quote from: Ryudo Lee on August 11, 2008, 12:58:47 PM
Well I can understand your reasoning.  But there is one thing that does sorta bother me.  Dorcan has had ample time to observe the rest of the group, most specifically, Exo.  Obviously, Exo is a machine with an advanced AI.  Everyone appears to treat Exo as though he's another living entity, rather than as one would treat a non-autonomous robot, or a household computer.  So it should seem blatantly obvious that autonomous machines are widely accepted.  And Dorcan coming out and saying "hey, I'm a machine too" wouldn't be met with too much negative responses.  At least, that's how I view things.

That's something that's been bugging me over the last few days as well, truth be told.  Somehow it didn't really register until quite recently, I don't know why.  In some ways I'm stuck with it, because that's the attitude Dorcan has been taking from day one.  I'd label it a character quirk.

Thinking about it, Exo was a product of the Brotherhood.  From Dorcan's point of view it would reinforce the notion that the Brothers have a lock on true AI, hence he should keep quiet.
There is a flaw in that reasoning too, mind - it ignores Baiye's dog and Gerald's AIs.

It might be fun - once Dorcan's cover is blown - for one of the higher-ups to take him to task or otherwise admonish him over the fact that he's seen no less than three other AIs and still thinks that he'd be in danger...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 11, 2008, 04:25:57 PM
I had Baiye's dog and Gerald's AI's in mind as well, but didn't mention them as they're no longer active.  And Dorcan can also consider that those characters were not of Brotherhood design, but rather that of Baiye and Gerald, so it's not too much of a stretch of the imagination to think that the Brotherhood doesn't have a true lock on AI programming.  After all, Exo's programming was altered by the Rebels.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 13, 2008, 04:39:20 AM
I kind of have to side with Ryudo on this one.  The Brotherhood seems to rely more on merging (or poorly splicing) man and machine.  Thus far we have seen cyborg type Brotherhood, but we have not encountered the machine types.  We have encountered a simply programmed warbot (simply being relative as such code constructs necessary to allow it to perform as it did are quite complex).

The more Tape seems to rationalize it, the more such arguments seem irrational and arrogant.  It's almost like waltzing about yelling, "I have secrets!"  I love character backgrounds and a healthy amount of depth, but some characters here can't even visit the loo without flashbacks, inner crisis or catharsis of some type or other.  I am here to experience Ryudo's story, as he is an amazing gamemaster, not any of yours.  Granted, if it works into his story to explore your aspects, then so be it.  However, all your rigamaro is really starting to bog this story down at the moment. 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 13, 2008, 05:19:10 AM
Yes, I've made a few mistakes over the course of the RP.  Yes, the 'Dorcan's secret' thing took more screen time than I intended.  Anyway, we can sit here and argue over where I've screwed up, or we can carry on with the game and I'll try to avoid repeating it in future.  I know which I'd prefer.

FWIW, what really seems to have bogged things down at the moment is that Izzie doesn't know where Exo is, and unless I've missed something, nor does Dorcan.  Ryudo rightly pointed out that we have been monopolising the thing of late so I've been a little reluctant to give it a push.  I can if need be, though.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 13, 2008, 11:23:00 AM
A nice push would be welcome...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 13, 2008, 11:37:39 AM
Quote from: Ryudo Lee on August 13, 2008, 11:23:00 AM
A nice push would be welcome...

Done.  Jathon suggested leaving the mess, but I didn't see him actually do it, so I'm assuming they're still there.  If that is in error, let me know where they are and I'll correct it appropriately.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 15, 2008, 09:34:02 AM
PBH, do you mean corporal?  I've never heard of a corpman.  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on August 15, 2008, 10:06:23 AM
Possibly Corpsman, one of the many names for a medic...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on August 15, 2008, 05:29:21 PM
Quote from: llearch n'n'daCorna on August 15, 2008, 10:06:23 AM
Possibly Corpsman, one of the many names for a medic...

Remember, there's no e. :B

Sorry, Halo outtake quote. :U
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on August 15, 2008, 10:02:49 PM
Field Medical Service Technician or Advance corpsman for the marines

Jathon is FMST Corpsman  Field Medical Service Schools provides specialized training in advanced emergency medicine and the fundamentals of Marine Corps life, while emphasizing physical conditioning, small arms familiarity, and basic battlefield tactics.

Sorry I misspell it.
PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 18, 2008, 11:56:49 AM
Alright then.  I had never heard of that, but it works for me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on August 19, 2008, 10:38:23 PM
Exo Exo?  *KNock Knock*  Oh no his OS lockup  damn Microsoft.. Vista.. Why is it every time they iron out most of the bugs out of a OS system, they have to Update or Create a new one.? 

Exo Exo..Damn man or bot re-boot   reboot.   Where is that reset button?

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 20, 2008, 11:52:07 AM
Lawl

Exo is designed for Windows Vista  :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on August 20, 2008, 01:42:44 PM
Lord no. Probably running on something mere mortals couldn't even begin to comprehend and operate.

I'll make a post soonish. :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 21, 2008, 12:57:44 AM
Quote from: Arcalane on August 20, 2008, 01:42:44 PM
Lord no. Probably running on something mere mortals couldn't even begin to comprehend and operate.

I'll make a post soonish. :P

Doubtful, you were not made by a god... so that leaves all us, flawed, imperfect mortals.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 21, 2008, 09:17:03 AM
Remember, you're unique.  Just like everyone else.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 22, 2008, 12:59:18 AM
Quote from: Ryudo Lee on August 21, 2008, 09:17:03 AM
Remember, you're unique.  Just like everyone else.

Be original!  Everyone's doing it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on August 24, 2008, 02:54:34 AM
I find it slightly funny that I return after a few days for a bout an hour and no one's posten anything new in the IC thread.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 24, 2008, 06:31:46 AM
I think we're stalled on Exo.  This sometimes happens.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 25, 2008, 10:24:19 AM
After Arc makes his next post, I can do a transition to the next area.  Sound good to everyone?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 25, 2008, 10:32:32 AM
Quote from: Ryudo Lee on August 25, 2008, 10:24:19 AM
After Arc makes his next post, I can do a transition to the next area.  Sound good to everyone?
Very much so.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 27, 2008, 04:43:09 PM
Okay, so people are taking Gustav seriously now.  Most of the models have it going into the gulf and strengthening and pointing straight at us.  I'm not all that concerned about a hurricane, but when it hits, I almost always lose power, and sometimes water.  Not too much of a big deal, with the exception of Katrina, we sit around for a few days then everything comes back on... then we mop up and move on with our lives.

What this means is that there's going to be a mad dash to make preparations, both at work and at home.  And so I won't have time or energy to devote to much of anything else.  So I may end up falling off the face of the earth for a few days, depending on what this storm does.  If it does hit, I will try and keep everyone updated as best I can.  But I won't know any of that until this weekend.

That said, let's see if we can make some real progress before all the madness happens.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 27, 2008, 05:16:00 PM
Quote from: Ryudo Lee on August 27, 2008, 04:43:09 PM
What this means is that there's going to be a mad dash to make preparations, both at work and at home.  And so I won't have time or energy to devote to much of anything else.  So I may end up falling off the face of the earth for a few days, depending on what this storm does.  If it does hit, I will try and keep everyone updated as best I can.  But I won't know any of that until this weekend.

Well, good luck.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 28, 2008, 01:53:05 PM
At this point I think we've done sufficiently enough to transition to the next part.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on August 30, 2008, 04:09:56 AM
Blargh, had some critical monitor failure on Tuesday. All better now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 30, 2008, 05:46:54 PM
Unless someone wants to make an "Are we there yet...?" post, I think it falls to Exo again, as he's in charge.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 30, 2008, 05:52:19 PM
The transition is pretty much done.  At this point, everyone should start with executing plans and making camps or whatnot.

For everyone's information...

My plans for hunkering down and waiting out Gustav have not changed.  We tried to see about getting me somewhere in Mississippi, but that fell through rather quickly.  We then tried to see about getting me somewhere in Arkansas, but that was shot down due to the massive exodus going on right now, and tomorrow contraflow starts up, so I'm not able to leave the state at this point in time.  All the computer models now are showing Gustav to be basically going to the west of my area, and, for lack of a better term, sideswiping us.  I'm in no real danger here.  I wasn't even in any real danger during Katrina.  It's the aftermath that's the issue.  If they can't get power back up, then we gotta go somewhere, and should that happen, I have a couple of places to hide out for awhile.  We'll know more come tomorrow and monday.  It's supposed to make landfall monday afternoon.  So, let's all hope for the best here.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 30, 2008, 06:18:45 PM
Good luck.

**EDIT**
It's starting to look like he's going to need it  :<
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 03, 2008, 06:50:26 PM
Good news, I'm hooked up to a generator so I'm able to post from home without worrying about batteries.  There were some tornado's but they didn't get near me.  They got close to my sister, but luckily I don't think there were any fatalities from them.  I'm going back to work tomorrow, and my building has power and the AC is chugging away.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on September 03, 2008, 07:10:16 PM
Lucky you......h hahah

No it is good to hear, you made it... Now, let's pray that you are not the path of another storm this year.

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on September 03, 2008, 11:22:12 PM
That is good to hear, I hope the other storms will peter out or shift away from your area.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 04, 2008, 10:49:06 AM
Yeah there's three more out there.  :erk  But they're a ways away so let's not worry about them yet and get things moving here.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on September 05, 2008, 06:24:15 PM
Argh argh argh. Will post soon. Busy me is busy. :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 10, 2008, 10:17:33 AM
It would help if someone would post, before the IC thread gets bumped off the first page...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 10, 2008, 10:32:33 AM
Quote from: Ryudo Lee on September 10, 2008, 10:17:33 AM
It would help if someone would post, before the IC thread gets bumped off the first page...
I've been mulling over it.  IIRC the trip was divided into two stages, the first of which was to get close to the destination, at which point the teams were assembled before heading to their ultimate destination (the second stage).

I'm assuming we're at the regrouping point.  Is that correct?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 10, 2008, 11:05:07 AM
Sure that works.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on September 11, 2008, 06:42:24 AM
I am not sure what i can add to the story besides

"Are we there, yet?"

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on September 11, 2008, 10:56:40 AM
I'll post something soon...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on September 18, 2008, 09:32:43 PM
Sorry it took me some time to get a post in. Been kinda busy these past few days.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on September 23, 2008, 09:23:10 PM
Cookie to the first person to identify where "I'd wish you luck, but I don't think that sort of think matters to your kind." came from. It came from a game, specifically. One with jetpacks. :U
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on September 23, 2008, 09:25:21 PM
Is Exo 'gathering up' Jexx as well?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on September 23, 2008, 09:31:49 PM
Of course. I'm just trying to move things along a bit rather than getting us held up even more.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on September 23, 2008, 10:40:27 PM
Quote from: Arcalane on September 23, 2008, 09:23:10 PM
Cookie to the first person to identify where "I'd wish you luck, but I don't think that sort of think matters to your kind." came from. It came from a game, specifically. One with jetpacks. :U

... Leisure Suit Larry? Jetset Willy?

Or am I going too far back?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 24, 2008, 04:44:10 AM
Quote from: llearch n'n'daCorna on September 23, 2008, 10:40:27 PM
... Leisure Suit Larry? Jetset Willy?
I don't remember jetpacks in JSW.  Monty on the Run had one, though.  That was pretty awesome.

Quote from: Azlan on September 23, 2008, 08:39:12 PM
Oh Dorcan, and everyone else who may not be familiar, I have special forces... experience... we will be using standard operational handsigns, keep chatter to a minimum."
He demonstrated for Dorcan's benefit and anyone else who might not have been in the same branch of service or a different nation's special forces.

Might it be an idea to give us a brief rundown here of what can be expressed that way?  Otherwise I'll have to guess, which is liable to be wildly inaccurate.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on September 24, 2008, 09:15:12 AM
Quote from: llearch n'n'daCorna on September 23, 2008, 10:40:27 PM
Quote from: Arcalane on September 23, 2008, 09:23:10 PM
Cookie to the first person to identify where "I'd wish you luck, but I don't think that sort of think matters to your kind." came from. It came from a game, specifically. One with jetpacks. :U

... Leisure Suit Larry? Jetset Willy?

Or am I going too far back?

Too far back.

~~

Tape; hand signs can vary a lot. There are some basic ones like "stop", "go", and so on and so forth. I assume Azlan will specify the meaning of any gestures made during the course of the stealth sequence/mission.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 24, 2008, 09:20:11 AM
Quote from: Arcalane on September 24, 2008, 09:15:12 AM
Tape; hand signs can vary a lot. There are some basic ones like "stop", "go", and so on and so forth. I assume Azlan will specify the meaning of any gestures made during the course of the stealth sequence/mission.
No doubt - I'm more worried about if we have to signal to him.  If only something that expresses "What the heck's this?"
Still, I'm sure it can be improvised if need be.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on September 24, 2008, 10:00:27 AM
Quote from: Tapewolf on September 24, 2008, 09:20:11 AM
No doubt - I'm more worried about if we have to signal to him.  If only something that expresses "What the heck's this?"
Still, I'm sure it can be improvised if need be.

... Laurel & Hardy comes to mind. Take off your hat and scratch your head at him. ;-]
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 24, 2008, 10:11:47 AM
Quote from: llearch n'n'daCorna on September 24, 2008, 10:00:27 AM
... Laurel & Hardy comes to mind. Take off your hat and scratch your head at him. ;-]
I don't think Azlan would ever forgive me for something like that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on September 24, 2008, 11:29:52 AM
Possibly not, no. ;-]
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 24, 2008, 01:46:14 PM
If no one has any objections or has anything else to add, I'll go ahead and make the transition to nightfall soon.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 24, 2008, 01:46:50 PM
Quote from: Ryudo Lee on September 24, 2008, 01:46:14 PM
If no one has any objections or has anything else to add, I'll go ahead and make the transition to nightfall soon.
Sounds good to me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on September 24, 2008, 02:43:43 PM
Quote from: Tapewolf on September 24, 2008, 04:44:10 AM
Might it be an idea to give us a brief rundown here of what can be expressed that way?  Otherwise I'll have to guess, which is liable to be wildly inaccurate.

Generally its very simple stuff.  Actions like Stop, fan-out, crouch down, etc.  Gestures can be communicated via a look to the team member to indicate they are the active person the next gestures refer to, a direction to look or move, and an action such as take out an indicated target, move to location and observe or take up point, etc.

I expect that Morgan can do a better explanation then I can, and I plan on indicating in a post (with an OOC tag) on what he means by the gesture and what it entails.  Do not worry, I'm not going to type out some complicated gesture in the RP and expect you to interpret it.  PM can be used for discussions or this OOC thred if more clarification is needed.

Quote from: Tapewolf on September 24, 2008, 10:11:47 AM
Quote from: llearch n'n'daCorna on September 24, 2008, 10:00:27 AM
... Laurel & Hardy comes to mind. Take off your hat and scratch your head at him. ;-]
I don't think Azlan would ever forgive me for something like that.

It would be good for a laugh, but Morgan would not be amused.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 24, 2008, 02:52:00 PM
Quote from: Azlan on September 24, 2008, 02:43:43 PM
Generally its very simple stuff.  Actions like Stop, fan-out, crouch down, etc.  Gestures can be communicated via a look to the team member to indicate they are the active person the next gestures refer to, a direction to look or move, and an action such as take out an indicated target, move to location and observe or take up point, etc.
Okay, thanks - that works for me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 02, 2008, 04:06:04 PM
Are we waiting on Exo?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 03, 2008, 12:17:37 PM
Well someone needs to take charge.  I figured Morgan was going down that route, but having Exo chime in would help.

And I wonder if Jexx is ever going to mention that armored convoy he saw earlier...... </hint>
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 03, 2008, 04:09:29 PM
Quote from: Ryudo Lee on October 03, 2008, 12:17:37 PM
And I wonder if Jexx is ever going to mention that armored convoy he saw earlier...... </hint>
He's still mad at Exo :U Heck, he might've even forgotten about it by now...but I'm sure it'll come up eventually ;)



Something Completely Different.
   Just a notice to all RPs I'm in, I will be absent from Monday to Thursday on a camping trip in Yosemite. My characters will all be quiet for that time. I don't think that's enough time for anything to happen to make autoing necessary, but if something does happen, my guys will just be running around behind everyone else.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 03, 2008, 04:44:35 PM
Quote from: Ryudo Lee on October 03, 2008, 12:17:37 PM
Well someone needs to take charge.  I figured Morgan was going down that route, but having Exo chime in would help.

And I wonder if Jexx is ever going to mention that armored convoy he saw earlier...... </hint>


I was going to post something, I've not had enough time to get to all the RPs and post worthy additions to the story.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 05, 2008, 08:08:14 PM
   Well, I seem to be leaving just as the action's about to start. If nothing actually -happens-, then Jexx is just tagging behind Big, Metal, and Rusty. If fighting does actually break out, then Exo can just tell Jexx to either hide in some foliage or try to circle around, and then attack on Exo's command (which won't come until I return), unless someone can think of a better idea. It works with Jexx's character, because he's a hit-and-run skirmisher anyway.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on October 06, 2008, 01:13:01 AM
Blagh! I swear, I don't know where all my time goes, but it goes somewhere I'll say that much. Anyway, got a fairly decently sized and rather speech-heavy update done.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 06, 2008, 02:03:55 AM
I think I forgot how many people and what types are on my team... its been awhile.  If anyone remembers offhand, that would be great... I could always look it up, but I'm being lazy at the moment.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 06, 2008, 04:59:26 AM
As I see it, the stealth team consists of Morgan, Dorcan, Jathon and Izzie, who is currently on auto.  Plus any NPCs.

**EDIT**
Scratch that, it looks like Jathon was reassigned.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 06, 2008, 03:10:09 PM
Ryudo, if you need to auto Jexx to shoot stuff and retreat with the 'failed recon' so you guys don't have to wait up on me, you can. Just have him yellsomething like "Eat burning plasma, ass-faces!" or something like that.

See ya friday! (maybe Thursday night)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 07, 2008, 04:15:29 PM
Quote from: Ryudo Lee on October 07, 2008, 09:41:31 AM
In front of the construction site, a small handful of zealots were standing guard and a few were patrolling the area.  One of the guards men suddenly peers out into the distance.
"Hey, did you see something move?" He asked.
"I didn't see nothin'." One of the others asked.
"I swear I saw something moving out there." The first one said.
"Then send the patrol out there if you're so worried about it." Another said.
The guard flagged down the patrolling guards and motioned them to go towards the area where he thought he saw movement.  The patrolling guards started heading to the clearing.

Is this coming towards Morgan's group?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 07, 2008, 04:59:50 PM
That was my assumption, since I didn't think the other group was in motion quite yet.  Just in case, I've tried to make my post fairly ambiguous in that regard.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 07, 2008, 11:43:36 PM
No, Exo's group.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 08, 2008, 11:39:28 PM
Quote from: Ryudo Lee on October 07, 2008, 11:43:36 PM
No, Exo's group.

O rly?

Gud
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 10, 2008, 12:04:19 AM
I R teh return'd!
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 11, 2008, 11:09:16 PM
:animesweat Uh, Prof? A few things of note: one, Jexx's plasma doesn't explode, it just melts things; and two, while they do make some light, it isn't near enough light to reveal Jathon's position even though he's been seen anyway, it's only leading back to Jexx in the trees. That was the whole point of distracting the guards so Jathon and Mitchell can get back to Exo and the assault can begin in earnest.

While we'll have to wait for Ryudo now, I don't think an edit to keep things on track will be unwarranted. But that's just my suggestion.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on October 12, 2008, 05:56:32 PM
Sorry
Plasma cannon, I envisioned, would by like a flash lightening,  Beside you did them in sight of me, or almost in sight of me and the Private.  A flash of light, at the right time would give them a barring of me at least.  Well I will edit to reflect this.

  I'm also sorry, because I was working 60 hours last week and I had only had the web access for a few moments, I could only read the thread patches .  I should be better this week..

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 12, 2008, 07:19:19 PM
No, Jexx's cannons just shoot balls of really really hot stuff. As for Jathon running off, there's not much we can do about that seeing as Arcalane's already posted, but oh well. It'll work out the way it works out.

EDIT: A cookie for whoever knows where Jexx's 'military' quote came from :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 13, 2008, 12:25:18 AM
Plasma cannons tends to be impact weapons of all things... that and burny.


I'll have a response for the stealth team by Monday evening at the latest... things are a bit busy for me.   
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 13, 2008, 04:57:14 PM
I had a quick check through the equipment handouts and it doesn't look like they were issued knives except on request.  Dorcan's response is to try and break the guy's neck.  If we decide they were issues knives as standard, let me know and I'll revise it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 13, 2008, 06:44:02 PM
Quote from: Tapewolf on October 13, 2008, 04:57:14 PM
I had a quick check through the equipment handouts and it doesn't look like they were issued knives except on request.  Dorcan's response is to try and break the guy's neck.  If we decide they were issues knives as standard, let me know and I'll revise it.

I didn't think about it, as he would take it for granted... after all, Morgan diamond coats his small asian styled swords.


edit: I also will change my post if the guys that circled around first run into trouble.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 14, 2008, 12:53:05 PM
That worked out well.  Morgan and Dorcan seem to work well together.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 18, 2008, 12:05:51 AM
I really hate going in the front, but all my observations of the tower, from Ryudo, seem to have been rather general or not addressed.

I assume there is no rear entrance as the guys who checked around back were not spoken on by Ryudo.  Additionally, I think scaling the tower would be too easily spotted... though if anyone has an opinion on that or a better way to gain ingress it would be good to hear it, I can redirect in my next RP post.

edit: ah, interesting... I used egress instead of ingress, probably because I am stoopid... 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 18, 2008, 06:25:05 AM
What's the tower itself look like?  Does it have windows, for example?  I imagine if it did that they would be reinforced glass or barred, but in the latter case the bars might not have been installed.  That might provide some means of ingress.  OTOH if I was designing something like this I'd put the windows high up, which brings us back to scaling the tower.

There are other interesting ideas as well, though (which we haven't really prepared for, mind) like the air-conditioning or whatever they use for ventilating the building - especially if it has no windows.
Pity I didn't think of that at the equipping stage.  Releasing some kind of gas into said air system may have had fun results, though it would cause problems for most of the characters on the team, needing to breathe and all.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 19, 2008, 01:24:27 AM
Sorry, I missed the whole thing where people were checking out the tower.  Inattentiveness on my part.  The assumption is correct though, there won't be a rear entrance.  At least when it comes to their towers, the Brotherhood follows KIS (keep it simple), and so: one entrance, one exit.

As for the current state of the tower, it's only almost a third of the way built, so the group will find that only rudimentary infrastructure components are installed, as well as the computer systems they are supposed to hack.  Towers don't have windows, but this particular one hasn't had part of the wall completely built, and that's where the guards in the tower are shooting from.

As the group will learn when they infiltrate this tower, they get information about the outside world via several types of very sophisticated, cutting-edge surveillance equipment, some of it even Morgan hasn't seen before.  This tower in particular wouldn't have all the fancy stuff that a tower near a town will have, but the tower can be retrofitted.  Real super-future-spy stuff here, as well as being able to seamlessly tap into local phones and unencrypted/unprotected networks.  Information gathering is very important to the Brotherhood, as the group will learn when they examine the tower, and see what it's capable of doing.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 19, 2008, 07:05:11 AM
Amusingly enough my mental image of the towers was something a little like this:
http://en.wikipedia.org/wiki/BT_Tower
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on October 19, 2008, 02:49:50 PM
I'll admit I was thinking more along the lines of a Necron Monolith (http://www.puolenkuunpelit.com/kauppa/images/gw_wh40k_necron_monolith.gif) in terms of style, only without the skulls, the huge gun emplacements and the giant crystal. :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 19, 2008, 03:42:46 PM
My visualization is simply a basic medieval-shape tower, built out of black metal instead of stone with red Tron Lines (http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines), except I don't imagine them glowing so much, rather something along the lines of a paint job or decorative trim.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 19, 2008, 04:01:57 PM
I was thinking more along the lines of Tape's picture except with much less windows. 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 19, 2008, 04:11:00 PM
Quote from: Azlan on October 19, 2008, 04:01:57 PM
I was thinking more along the lines of Tape's picture except with much less windows. 

I've seen an anonymous building reputed to belong to the Royal Mint.  It was all black and glassy, with tinted windows which are probably reinforced to high heaven.  So my mental picture of the towers was a cross between that and a fortified version of the Telecom tower.  Particularly given the mental control broadcast theme of the previous mission.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 19, 2008, 04:36:35 PM
I hope to catch a nice picture of the BT tower in December, among other things.

I could see it as heavily tinted and super reinforced, advanced acrylics or something.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on October 19, 2008, 07:26:35 PM
Quote from: Tapewolf on October 19, 2008, 04:11:00 PM
I've seen an anonymous building reputed to belong to the Royal Mint.  It was all black and glassy, with tinted windows which are probably reinforced to high heaven.  So my mental picture of the towers was a cross between that and a fortified version of the Telecom tower.  Particularly given the mental control broadcast theme of the previous mission.

Seen the MI6 building in London? Very nice place, very posh.

... cameras on every single side of it. Multiple cameras. Oh, and the receptionist inside, apparently (someone else said they'd walked in there by mistake looking for directions) is behind thick bulletproof glass. Polite, but very very not saying anything, and watching you like a hawk...

he said he felt very uncomfortable...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 20, 2008, 09:26:00 AM
Quote from: techmaster-glitch on October 19, 2008, 03:42:46 PM
My visualization is simply a basic medieval-shape tower, built out of black metal instead of stone with red Tron Lines (http://tvtropes.org/pmwiki/pmwiki.php/Main/TronLines), except I don't imagine them glowing so much, rather something along the lines of a paint job or decorative trim.

This is close, just without the battlements, and some antennae on top.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 21, 2008, 03:08:17 PM
I'm leaning towards scaling the side wall, Dorcan has the grapple shot, so I'll be posting a direction to him to do it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 21, 2008, 03:20:55 PM
Quote from: Azlan on October 21, 2008, 03:08:17 PM
I'm leaning towards scaling the side wall, Dorcan has the grapple shot, so I'll be posting a direction to him to do it.
So, in other words, we're going to climb up to the unfinished part of the tower and come in through the top?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 21, 2008, 04:49:59 PM
That's the idea, they should be expecting from ground level entrances... they probably won't be expecting us to come in from above and behind.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 21, 2008, 05:34:05 PM
Sounds good to me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 21, 2008, 11:37:51 PM
By the way, just a clarification note...
Quote from: Azlan on October 13, 2008, 12:25:18 AM
Plasma cannons tends to be impact weapons of all things... that and burny.

Jexx's plasma weapons work more like regular Covenant plasma weapons from Halo, they pretty much only burn and melt and sting like a bastard. Impact, not so much. They are just bigger shots due to being light cannon sized.

That's why a single shot won't do much...but a stream of them will.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on October 24, 2008, 10:22:27 AM
I thought there were some guys up there.

I wonder how they'll cope with the grapple. Will they notice? Will Dorcan nail one of them through the chest? Or what...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 24, 2008, 10:23:48 AM
Quote from: llearch n'n'daCorna on October 24, 2008, 10:22:27 AM
I wonder how they'll cope with the grapple. Will they notice? Will Dorcan nail one of them through the chest? Or what...

Dorcan's waiting on the goahead - my guess is that Morgan simply won't give it until they're gone.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 24, 2008, 10:52:43 AM
Quote from: Tapewolf on October 24, 2008, 10:23:48 AM

Dorcan's waiting on the goahead - my guess is that Morgan simply won't give it until they're gone.

Actually, I was waiting for Ryudo to tell me if I saw anyone up on the opposite side of where the fighting was... or anything peculiar.  Since he did not, I am going to assume that it is completely and utterly free and clear as far as all normal scanning (visual, IF, UV, etc.) can reveal.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 24, 2008, 12:05:44 PM
I had already done that several posts ago.

Quote from: Ryudo Lee on October 15, 2008, 10:18:40 AM
Morgan's scan would turn up a couple of zealots still inside the tower, possibly instructed to remain there by the foreman.

The foreman shrugged off most of the suppressing fire, but the rockets at his feet caused him to trip and topple over.  Without missing a beat, he picked himself back up, and brought his gun around to bear.

:3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 24, 2008, 12:43:26 PM
Quote from: Ryudo Lee on October 24, 2008, 12:05:44 PM
I had already done that several posts ago.

Quote from: Ryudo Lee on October 15, 2008, 10:18:40 AM
Morgan's scan would turn up a couple of zealots still inside the tower, possibly instructed to remain there by the foreman.

The foreman shrugged off most of the suppressing fire, but the rockets at his feet caused him to trip and topple over.  Without missing a beat, he picked himself back up, and brought his gun around to bear.

:3

So the foreman jumped off the roof?  You have noticed we are trying to go up yes????  Opposite side from fighting...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 24, 2008, 03:33:17 PM
No, he ran out the front door, as I had posted earlier.  It can be assumed that these two ran up to the top floor and are the only ones remaining.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 27, 2008, 02:16:15 AM
I can't seem to remember if we have a tower schematic, or do we know where to go?  Do we at least have a general area of where the computer I need to hax is?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 27, 2008, 11:53:48 AM
*Goes digging for old posts...*

Nope, no schematics, just to find what you can.  Remember that Jackson said that their only spy in a tower was only able to access low level areas.  The tower isn't completely built, so you've only got a few floors to search.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 29, 2008, 09:14:58 AM
I was about to move Dorcan, but I seem to have been pipped to the post by Ryudo.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 30, 2008, 08:07:01 PM
Seemed a bit too easy if it just opened.  If anyone objects, let me know and I'll patch it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 30, 2008, 11:36:43 PM
It's reasonable enough that the foreman had been in there and left it unlocked when he ran out to go fight.  The other door, however, is locked up tight.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on October 31, 2008, 04:39:27 AM
Hmm. I hope that morphine is somewhat diluted, Prof. According to this link (http://pages.intnet.mu/cobain/lewis1.htm) about the death of Kurt Cobain, the maximum lethal dose of heroin (for those of you who don't peruse wikipedia in your spare time, heroin is based on morphine, and is about 1.5-2 times as effective) is 0.5 milligrams per liter of blood. Since the average adult male has, what, 4 liters or so, that's something like 80 milligrams.

20ml per minute, assuming pure, means that you'll kill him by overdose... ;-]

I think in about 5 minutes flat. Of course, it may well take a little longer for him to actually die form the OD..
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 31, 2008, 10:48:29 AM
Yeah I think PBH needs to look that up a bit more... or if Jathon does actually know what he's doing, then it's just a simple replacement of what she posted with whatever the proper amount would be.  Of course if he doesn't really know what he's doing then, well, chalk it up to experience.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 31, 2008, 10:49:18 AM
Out of interest, what are the doors like?  Steel?  Reinforced?  Normal wooden office doors?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 31, 2008, 11:52:45 AM
I guess it would help if I described them huh?  Much like the rest of the tower, the doors are metal, made of the same material the rest of the tower is made out of.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 31, 2008, 12:02:08 PM
Quote from: Ryudo Lee on October 31, 2008, 11:52:45 AM
I guess it would help if I described them huh?  Much like the rest of the tower, the doors are metal, made of the same material the rest of the tower is made out of.
Dorcan's not going to be able to "Open it anyway" then  >:3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 31, 2008, 02:11:53 PM
Depending on the locking mechanism... or whether it is controlled from the security system (which appears to be in Computer Ops), Morgan may be able to open it.

If it is s physical door lock, maybe Dorcan can pick it if he is appropriately skilled.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on October 31, 2008, 02:15:05 PM
I think Dorcan was looking to kick it in, unless I'm misunderstand something somewhere. ;-]
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 31, 2008, 02:36:01 PM
Quote from: llearch n'n'daCorna on October 31, 2008, 02:15:05 PM
I think Dorcan was looking to kick it in, unless I'm misunderstand something somewhere. ;-]
That was the idea, yes.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 31, 2008, 03:31:29 PM
The lock is not a simple deadbolt or anything like that.  It's a complicated electronic system, which is controlled by the security systems.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on November 03, 2008, 03:33:34 PM
Tapewolf

Jathon had left Jexx to return the Bro guard to the vans, All he ask for was 30 seconds lead time and you were on your own.

Jathon will not post anything more unless a PC gets hurt until the end of the mission or something else happens.

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 07, 2008, 09:33:13 AM
There is time for chatter while Morgan works, if any of the characters has anything to say.  If no one has anything to say, we can fast forward a little to where Morgan gets the security doors open.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 07, 2008, 09:36:59 AM
Quote from: Ryudo Lee on November 07, 2008, 09:33:13 AM
There is time for chatter while Morgan works, if any of the characters has anything to say.  If no one has anything to say, we can fast forward a little to where Morgan gets the security doors open.
I'm okay with that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on November 07, 2008, 05:16:09 PM
Quote from: llearch n'n'daCorna on October 31, 2008, 04:39:27 AM
Hmm. I hope that morphine is somewhat diluted, Prof. According to this link (http://pages.intnet.mu/cobain/lewis1.htm) about the death of Kurt Cobain, the maximum lethal dose of heroin (for those of you who don't peruse wikipedia in your spare time, heroin is based on morphine, and is about 1.5-2 times as effective) is 0.5 milligrams per liter of blood. Since the average adult male has, what, 4 liters or so, that's something like 80 milligrams.

20ml per minute, assuming pure, means that you'll kill him by overdose... ;-]

I think in about 5 minutes flat. Of course, it may well take a little longer for him to actually die form the OD..

This will teach me not to posting without enough research...or It is my dyslexia...I will go fix it, now. 

Thanks
Frank
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on November 07, 2008, 05:29:48 PM
Well, the other option is that you're talking about a dilute mix, in which case "20ml" is the mix, and not the active substrate.

Which is fairly likely...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on November 07, 2008, 07:40:55 PM
Wel, that is what is a IV is... 20ml into a liter bag of IV solution is 20/1000=.02cc of morphin per minute.

or about that...depending on drip rate.

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on November 07, 2008, 08:21:40 PM
Quote from: Prof B Hunnydew on November 07, 2008, 07:40:55 PM
Wel, that is what is a IV is... 20ml into a liter bag of IV solution is 20/1000=.02cc of morphin per minute.

or about that...depending on drip rate.

20ml in 1000ml @ 20ml/minute is 0.4ml (20/1000*20 = 20*20/1000 = 2*2/10 = 4/10) of active substrate/minute. If we're counting, that is. ;-]

Assuming the drip rate is 20ml/minute. Your number suggests the IV should be dripping at 1ml/minute, or ~16.6 hours to run through. Would that be right?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on November 08, 2008, 02:59:59 PM
Well Hey,  I am no medical student or intern.. But I am sure that is enough, we will be back at HQ before that  Hopefully by airlift.
PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on November 09, 2008, 03:58:37 AM
I think we're (or you're) overestimating the Rebellion's resources once again.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 09, 2008, 05:58:38 AM
Quote from: Arcalane on November 09, 2008, 03:58:37 AM
I think we're (or you're) overestimating the Rebellion's resources once again.
An airlift would also kind of alert the Brotherhood to the presence of something we don't want them alerted to.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on November 09, 2008, 10:49:54 AM
Quote from: Tapewolf on November 09, 2008, 05:58:38 AM
Quote from: Arcalane on November 09, 2008, 03:58:37 AM
I think we're (or you're) overestimating the Rebellion's resources once again.
An airlift would also kind of alert the Brotherhood to the presence of something we don't want them alerted to.

One can wish....How about a aitline ticket...?

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 09, 2008, 10:14:26 PM
It's only a day's drive back to HQ...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on November 09, 2008, 11:18:17 PM
Quote from: Ryudo Lee on November 09, 2008, 10:14:26 PM
It's only a day's drive back to HQ...

Really, Well I could just start driving back now... If the fighting is over.

PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: e_voyager on November 09, 2008, 11:22:06 PM
this looks like a fun rp. it reminds me of one from years ago.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on November 09, 2008, 11:27:03 PM
This one I am trying out being a male....for once...

Hahaha
PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: e_voyager on November 09, 2008, 11:33:33 PM
oh the thinks i can tell you. i've been so many things but as a robot i get far few soliciting then i do as other entities. this is especially true as a fox or dragon. everyone seems to like me in those forms.. (male, female or unspecified)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on November 10, 2008, 01:55:09 AM
Quote from: Tapewolf on November 09, 2008, 05:58:38 AM
Quote from: Arcalane on November 09, 2008, 03:58:37 AM
I think we're (or you're) overestimating the Rebellion's resources once again.
An airlift would also kind of alert the Brotherhood to the presence of something we don't want them alerted to.
Also quite true. I figured this one kind of explained itself though... airlifts are nice and all, but sometimes you really don't want to go disturbing the hornet's nest. Assuming they haven't already gotten a word out somehow. Possible, I guess, even if the tower's not wired up...

Any chance the front door'll come down with a well placed mechapunch? :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 10, 2008, 11:38:31 AM
Any door will break down if hit hard enough.  Although I'm sure Morgan would have an easier time finding the controls for the front door.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on November 11, 2008, 09:07:14 PM
Just thought I would let you know that Azlan has been sick, he will be back in later... possibly tomorrow.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 12, 2008, 11:21:58 AM
Get better Az.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 12, 2008, 06:19:18 PM
Seconded.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on November 13, 2008, 03:08:45 AM
I am kind of waiting for some other responses...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 13, 2008, 05:39:32 AM
Dorcan's still basically idling, since AFAIK we don't have the go-ahead from Ryudo to open the door.  But I can post him doing some kind of inner monologue if it makes you happy.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 13, 2008, 10:20:53 AM
This is where I wanted to give you all some time to chatter a bit if you wanted to.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 13, 2008, 10:50:40 AM
Quote from: Ryudo Lee on November 13, 2008, 10:20:53 AM
This is where I wanted to give you all some time to chatter a bit if you wanted to.
That we could do, though I can well imagine Morgan telling him to shut up in case the Brothers are listening in :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 14, 2008, 07:54:58 AM
What Dorcan really meant was "How old are you?" in an oblique sort of way.  He'd have asked Exo the same thing if it was him he was waiting on.  But this is kind of cool.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 18, 2008, 09:01:17 AM
Guys, I may be delayed a few days.  I'm heading to Memphis, TN right now.  In fact, as of right now I'm sitting in the Atlanta airport, waiting for my connecting flight.  I'm going to have to do a lot of work out there, and I should be back in action on friday.  This is a good time for more talking between characters.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 18, 2008, 09:07:41 AM
Quote from: Ryudo Lee on November 18, 2008, 09:01:17 AM
Guys, I may be delayed a few days.  I'm heading to Memphis, TN right now.  I'm going to have to do a lot of work out there, and I should be back in action on friday.

Hope it goes well.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on November 18, 2008, 03:47:52 PM
One of our Distribution centers is in Memphis, a strategic location I must say.  Good luck, hope everything goes well.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 21, 2008, 12:01:19 PM
Everything did go well, none of my flights were delayed, thankfully.  So I'm back home now.

Dorcan should also keep in mind that he was rescued by a rebellion spy, so he does have that going for him.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 21, 2008, 12:06:15 PM
Quote from: Ryudo Lee on November 21, 2008, 12:01:19 PM
Dorcan should also keep in mind that he was rescued by a rebellion spy, so he does have that going for him.
Yes.  He also realises - or is fairly sure - that Jackson knows what he is via Sally.  On the other hand, he's spent a lot of his early life hiding from others... old habits die hard, I guess.

EDIT:
Oh, and glad things went well for you.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 26, 2008, 12:21:18 PM
If all goes well I'll be away for the next few days.  Hopefully I should have some kind of 'net access, but just in case, I'm giving people a heads-up.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 26, 2008, 12:22:47 PM
As tomorrow is Thanksgiving here in the US, I'll be out of town tomorrow.  And I have friday off, so that I can sleep the turkey off.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 01, 2008, 01:29:09 PM
If the group is planning on taking the generator (which will be a feat and a half in itself) then getting it out is going to be a complex task, unless someone decides to knock down some walls.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on December 01, 2008, 04:44:08 PM
Quote from: Ryudo Lee on December 01, 2008, 01:29:09 PM
If the group is planning on taking the generator (which will be a feat and a half in itself) then getting it out is going to be a complex task, unless someone decides to knock down some walls.

Exo should be good at this...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 01, 2008, 05:00:46 PM
Quote from: Ryudo Lee on December 01, 2008, 01:29:09 PM
If the group is planning on taking the generator (which will be a feat and a half in itself) then getting it out is going to be a complex task, unless someone decides to knock down some walls.
Does that mean they built the walls around the generator?  What if it needs to be repaired?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on December 01, 2008, 09:42:27 PM
Quote from: Azlan on December 01, 2008, 04:44:08 PM
Quote from: Ryudo Lee on December 01, 2008, 01:29:09 PM
If the group is planning on taking the generator (which will be a feat and a half in itself) then getting it out is going to be a complex task, unless someone decides to knock down some walls.

Exo should be good at this...

"I am not your personal can-opener, meatbag!" :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on December 02, 2008, 12:24:13 AM
Quote from: Arcalane on December 01, 2008, 09:42:27 PM
"I am not your personal can-opener, meatbag!" :P

"But you're so good at it..." ;-]
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 02, 2008, 12:47:30 PM
Fact: the first model EXO's were indeed, can openers.  They were automated oil barrel openers. :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on December 02, 2008, 08:51:20 PM
Quote from: Ryudo Lee on December 02, 2008, 12:47:30 PM
Fact: the first model EXO's were indeed, can openers.  They were automated oil barrel openers. :P

"Correction: My ancestors were designed to open pickle jars. No amount of augmented strength would suffice." :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 03, 2008, 09:09:28 AM
Jars, cans, close enough.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on December 04, 2008, 12:00:14 AM
Wie!  I did not realize it was Wednesday already. 

This post is to inform you all that I shall be away in jolly old England, London town specifically, between Dec 5th to 15th.  I will be bringing my laptop, but I may not have much time for posting. 

Cheers!
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 05, 2008, 09:18:35 AM
I think most people are gonna be doing things for this month, so it's no big deal.  Enjoy your trip Az.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on December 05, 2008, 11:26:28 AM
Quote from: Ryudo Lee on December 05, 2008, 09:18:35 AM
Enjoy your trip Az.

I hope to, thank you.  I'm on the countdown to departure, yay... long plane flights.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on December 07, 2008, 09:17:29 PM
Just FYI, I sent a message to Ryudo, and I need to wait for him to post IC before I respond.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on December 09, 2008, 05:09:49 PM
1) Turrets. TURRETS.
2) The random gunfire remark was aimed at Dorcan. Why would Exo use the commnet (yes, that's what the square brackets mean, I'm sure I've said that before) if Jexx was only a few feet away? :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on December 09, 2008, 07:33:44 PM
"turrents" was genuinely a typo, I don't spell it like that, and I didn't proofread that post because I was in a little bit of a hurry. My apologies.

And I thought the remark was aimed at Jexx, because that's what I was expecting... should I remove my post? Jexx doesn't have anything to say if Exo isn't chewing him out like I thought he would :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 09, 2008, 07:38:49 PM
IMHO it's perfectly valid that Jexx might think it was aimed at him.  People do make mistakes in real life, after all.  You might want to edit out the bit about him turning to face Exo, though.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on December 09, 2008, 08:01:31 PM
Quote from: Tapewolf on December 09, 2008, 07:38:49 PM
IMHO it's perfectly valid that Jexx might think it was aimed at him.  People do make mistakes in real life, after all.  You might want to edit out the bit about him turning to face Exo, though.

...Good idea. Jexx is the kind of person (though that may not be the best noun to describe him xD) who would mistake something like that--and be rude about it, because he really doesn't know any better.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 10, 2008, 03:17:30 PM
Unfortunately, no armory will be found.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 11, 2008, 07:42:33 PM
soo, i have a quick question... after reading through the story so far, i'm curious if new players are still welcome, and if so, any chance i'd be able to join in?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 12, 2008, 09:14:55 AM
I haven't changed the title of the thread for a reason.  :3

I've got one other new person waiting to come in and we've hashed out how to get him into the group.  PM me your character and we'll talk about how to merge you into the existing group.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 12, 2008, 12:15:54 PM
Name: (callsign) Darkshine

Age : 141 (though appears to be about 24)

Tech: Reactive armor, it bares a resemblance to a thick, black wetsuit, with cables running across the entire surface, when impacted, the armor itself hardens, spreading the force of the blow out across the entire surface of the suit. The act of hardening is done through the use of a nano-engineered memory metal that, when an electric current is run through it, the metal is hardened to the point of roughly iridium.  The material is a combination of semi-conductor, a current carrying mesh, and the reactive materials.  The energy to power the act of hardening the material is stored in tiny capacitors stored throughout the suit, and hold enough charge for 3 or so impacts before they themselves need to recharge.  Although the force of a hit is spread out across the entire suit, it also means the entire suit is drained by 3 hits in quick succession.

On top of the reactive portions, there are plates inlaid in the material, which provide extra protection, as well as house the major systems of the suit. They are located in the chest, upper back, shoulders, thighs, as well as solid plate boots, that runs from the knee joint down. A rudimentary AI exists in shoulder and neck guard, and provides basic data as well as assists in hacking into systems.
the palms of the suit contain a small cache of nanites, which allows access to any external port of a computer.  the other major features include strength enhancement, concealed weapons in lower leg plates, and a pair of laser sharpened, spring loaded blades, in the forearm plates. the entire suit is powered by a high endurance, long term use, military grade battery with roughly a week's worth of charge without need of recharge.

 As for Darkshine himself, he's been genetically modified with enhanced reaction time, increased muscle density, better low light vision, as well as a faster alteration between low, and high light vision, and at one point was an assassin for an entity knows as "the imperium"

Appearance: humanoid, with feline characteristics, is almost always seeing wearing his armor.  His head is extremely similar to that of leopard, his entire body is covered with a light orange fur and black spots.  Standing at 2 meters tall, and weighing in at 80 kilograms, he's slim, but muscular.  Notable features include a spot which rings his right eye, and the tips of his ears are both black.  His eyes are a brilliant dark blue.  His overcoat fur is an orangeish-cream color, while his belly and undercoat are a milky off-white.  His spots are tightly knit, but besides the ones on his head and hands, are rarely, if ever seen.

Weapons: favoring speed, and stealth over raw brute force, his primary weapon is a lightweight high-power selective fire rifle, chambering a 7.62x51mm round, the rifle has a suppressor making it extremely quite, despite the large caliber rounds (subsonic ammunition is rare, and as such the suppressor isn't perfect, much quieter than a standard rifle, but still audible).   The calf plates in armor house a pair of silenced .45 cal pistols, and as said in the armor, a pair of blades are located in the forearm plates, acting similar to katars. with the added advantage of being able to slash, as well as stab. he carries additional magazines for the rifle are hidden in the plates around his hips and the calf plates house both the pistols, as well as additional clips.

History: Trained since being kidnapped off the streets at age 12 in the art of combat, darkshine has spent countless years in the shadows, yet despite his dark and shadowy past, he's overall good natured, and easy to get along with, although having no offensive psychic powers himself, he is extremely adept at shielding himself from both mind reading, as well as physical psychic attacks.  Currently a freelance mercenary he still keeps his skills sharp and has a reputation for getting the job done.

Basically he's in a just surviving part of his life, he used to belong to an organization that trained assassins from a young age, though disbanded a long time in the past, having no other real form of education, darkshine became a freelance mercenary, where he traded his skill of killing for money.

He's a bit of joker, and has a light overall attitude, which is actually pretty worrisome to many who know him, due to his profession. Currently in a sort of transitional phase in his life, when not on the battlefield he's reckless, overconfident, and a bit of a showoff.
Socially, instead of pursuing meaningful relationships, he switches from girl to girl on a whim, but when he does befriend someone, he is intensely loyal to those friends...



soo... how i see the setup of getting me into the game is something like this

Slightly before the team assaulted the compound, Darkshinge was in the process of assassinating a mid-level brotherhood overseer, who backed out of a deal for a 3rd party... as a message, and punishment, the 3rd party hired Darkshine to take out the overseer who dealt with them.  A poorly guarded compound seemed like an excellent place to take out the overseer, since he'd have little security besides what the overseer brought with him.  Unfortunately, as soon as your team started shooting, darkshine panicked, dropping his target and both his bodyguards, but ended up getting caught by security on his way out.
Darkshine was handcuffed to a water main, and his equipment left in a nearby cubicle, on a half finished office floor.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 15, 2008, 06:28:29 PM
Okay, here's a critique:

1. I'm not sure about the fusion plant.  I'm no particle physicist, but I don't know of any design that would go out in that manner if damaged.  Generally they fail very safe... at worst, you'd get a puff of nasty radiation, maybe the walls of the containment vessel vapourised if it's a very high temperature plasma design, but no sun.  Now a matter-antimatter reactor probably would get you that effect.

If you're interested, Dorcan's power plant is based on proton-Boron fusion at low temperatures - probably by tunnelling the particles together rather than using high temperatures or inertial confinement.  Even though it's designed to fail safe, it's still one of the better-protected parts of his body, mind.

2. Out of interest, is there a reason he's lived to be 141?  Is that another genetic enhancement?  AFAIK inhabitants of Ryudo's World have a base lifespan comparable to Earth humans.

3. With the pistols in the calf-plates, do you mean they are internal to the armour, or essentially holsters?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 15, 2008, 06:38:31 PM
i used the sun more for visual effect than actual effect, you are correct with the superheated plasma

part of his heritage is that he's half demon, though he himself doesnt really know it as the wings were supressed when his genetics were change, i was planning on adding some really basic magic ablities later, if possible

the pistols are literally hidden in the plates, as in the plates have a hidden latch to access the pistols.  which in turn makes them undetectable by all but the most powerful scanners
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 15, 2008, 06:57:24 PM
Quote from: Basilisk2150 on December 15, 2008, 06:38:31 PM
part of his heritage is that he's half demon, though he himself doesnt really know it as the wings were supressed when his genetics were change, i was planning on adding some really basic magic ablities later, if possible

Ryudo's the boss, but I didn't think there were demons in this world.  If there are, Dorcan will be a lot more at ease when he finds out.

Quotethe pistols are literally hidden in the plates, as in the plates have a hidden latch to access the pistols.  which in turn makes them undetectable by all but the most powerful scanners
Ah, right, so in effect it's a concealed holster?  Presumably that means that the basic frame of the armour itself is the wetsuit-like bit and the plates are larger and thicker?  If they can conceal a gun, I'd guess they'd be the best part of an inch thick.
Actually, that's rather interesting since it makes the concealed holster a weaker spot.  Or the AI, come to that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 15, 2008, 07:05:02 PM
thats the basic idea,the plates themselves are superhard, but like most plates, can only take a few major shock hits before they crack, the wetsuit is only weaker in the sense of ultra-heavy single hits(as in say a 30mm cannon, or other crew served/vehicle mounted weapon), a plate can absorb a single hit like that, mabey 2, the reactive areas can't, but say your getting shot with a MP5, it'd be next to useless on the reactive areas, but after a few hits, would start breaking plates, and what they were protecting.

But, his greatest protection is the speed and reaction time enhancements, especially in close quarters.  Have you heard of the 30 foot rule?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 15, 2008, 07:17:33 PM
Quote from: Basilisk2150 on December 15, 2008, 07:05:02 PM
Have you heard of the 30 foot rule?
No, I haven't.

As an aside, I don't see any mention of headgear.  Presumably he has a helmet of some kind?  (Otherwise the body armour is a bit moot)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 15, 2008, 07:42:56 PM
the 30 foot rule is from the USMC closequaters guidelines, if a soldier is unready, by the time they bring their rifle up to fire, and disengage the safety, a combatant can travel roughly 30 feet of distance at a sprint, so, in theory, an unready soldier would be stabbed if he is ambushed by an enemy combatant carry a knife if that enemy was within 30 feet

as for the helmet, it's more like a full face ski-mask, similar to the reactive armor, but heavily re-inforced to prevent broken bones on darkshine's more angular featuers, his left eye is covered by small orangeish-red tinted screen, where a laser projects information, and a small hud, hooked into the AI, the right eye is normally uncovered, but has an IR momocle that can be flipped down if needed
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on December 15, 2008, 08:48:15 PM
Actually, if we're going to discuss characters (me being the other person who was hoping to sign on) I thought I'd bother you all with mine.


Name: Fetrethar Goinyavan. (The surname is pronounced Goyn-ya-van)
Age 27
Sex Male.
Magic. None
Psychic. Very, very slight empathic abilities.Undeveloped at the start of the RP, can possibly develop to the level that he can detect broad emotional states of people around him, would be more sensitive towards emotions directed towards him than to someone else.
Tech usage. Unfamiliar with many computer or security systems, but is familiar with many weapons, cybernetic implants, and narcotics; at least when it comes to usage. Has no idea at all how to build or repair any of this sort of stuff. (Lower down, I'll have a prospective list of possessions. at least what he has at the start, which will probably be updated periodically as he acquires more stuff)

Faction. None at first, except maybe to home region.

Physical description. Short, about five foot two, but stocky with thick shoulders. Weighs about 135 pounds. Human. Brown hair, very pale, watery blue eyes. Arms are short, but his hands are comparatively large to the rest of his body, and has a ritualistic scar line, dyed a dull aquatic blue/green running down the left side of his head from the temple to the middle of his jaw in a stylized oval with a pair of flanges sticking out. His nose is short and sharp, with a thin, cruel mouth. When it opens, his teeth are slightly yellowed. Small, narrow torso, and thin legs. Tends to wear dark browns or light grays.

History: Born in a semi-civilized area that is only nominally under the brotherhood's control. (Not certain enough about the history of this world to fully finalize where such a location would be.) Fetrethar grew up in one of several competing semi-savage mountain clans. He ddin't really have any sort of formal education, and he wasn't trained to any sort of specialized economic activity. He was tought the craft of the herdsman, how to move quickly and quietly, how to read the lay of the land, and how to fight when necessary, as was the duty of any male in the clan.

Fetrethar displayed a lot of low animal instinct and cunning on the warpath, and took more than his share of prizes and trophies from the enemy than was his share. (Major passage deleted as to his joining of the RP)

Personality: Sly,vindictive, devious, savage. He was always smaller than most, and learned from a young age to use forethought and cunning to compensate for lacks in pure physical prowess. He has no problem with violence or blood, but hates fighting head to head. To his mind, if the other guy saw him coming or managed to get in a defense to his first attack, than Fetrethar has failed in his attack. He's something of a compulsive liar and feels the need to get the better of anyone who has slighted him. He takes trophys from people that he feels he bested in some sort of contest, and he likes to steal from self defined "enemies". Has no knowledge of civilized behavior and will often engage in taboo behavior. Has no problem with things like mutilation of fallen foes, going for weeks without bathing, public scatological functions, use of  recreational drugs, and the like. He will eat anything, except for lizards, which he views as abhorrent.

Equiptment. In addition to normal things like a few days worth of food, clothes, etc. He had a pair of knives, balanced for throwing, a set of gloves, which have retractable palm hooks for climbing, and insulated tips that can be superheated through proper manipulation of controls. This would cause the fingertips to rise to a temperature approaching 2000 degrees Farenheit in about a second, while blocking the flow of heat back towards the glove. A stinger that is attached to the roof of the mouth, allowing the injection of a poison sting to people that are bitten, and a kind of personal force shield. It's not invulnerable by a long shot, but can take a hit or two from most energy weapons or fast moving kinetic weapons before collapsing and needing a recharge. Combat wise, Fetrethar tries to get in close with enemies and then either grab them with his superheated gloves or bite and poison them with his stinger.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 15, 2008, 09:07:41 PM
cool cool, i'm curious how were gonna try and get you in the game now... any ideas?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on December 15, 2008, 09:09:23 PM
Oh, I've got an idea, and I've talked it over with the GM, but for now, I'd like to keep those cards close to the vest  :mwaha
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 15, 2008, 09:11:15 PM
yea, that's kinda where i was at, then he told me to talk it over with the other players...

as for the half-demon thing, half-cubi, would work too, the general idea is, is that he's supposedly a modified hybrid that combines the best of both worlds and minimizes his overall racial weaknesses, some of the side effects are still to be seen since he is extremely young by cubi/demon standards
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 16, 2008, 05:31:55 AM
Quote from: Basilisk2150 on December 15, 2008, 09:11:15 PM
as for the half-demon thing, half-cubi, would work too, the general idea is, is that he's supposedly a modified hybrid that combines the best of both worlds and minimizes his overall racial weaknesses, some of the side effects are still to be seen since he is extremely young by cubi/demon standards

A couple of points:

1. Whatever the situation with demons is, I'm pretty sure there are no 'Cubi in this world, not least because Ryudo saw the word "'Cubi" in my own character submission and balked before reading the rest of it.  (FWIW, Dorcan isn't one any more and isn't a native of this universe anyway).

2. Amber squashed the 'improved hybrid' thing, and personally I think she was onto a winner there.  'Cubi characters are difficult enough to balance properly without giving them additional advantages.  IMHO, I still think that genetic enhancement is a life-extending technique more in tune with the given scenario.

I hope that doesn't come across as overly harsh.

Quote from: Corgatha Taldorthar on December 15, 2008, 08:48:15 PM
Name: Fetrethar Goinyavan. (The surname is pronounced Goyn-ya-van)


Tech usage. Unfamiliar with many computer or security systems, but is familiar with many weapons, cybernetic implants, and narcotics; at least when it comes to usage. Has no idea at all how to build or repair any of this sort of stuff. (Lower down, I'll have a prospective list of possessions. at least what he has at the start, which will probably be updated periodically as he acquires more stuff)

I'm kind of curious how he comes from being a non-technical savage to being able to understand cybernetic implants and energy weapons.  Is that something you've worked out a plan for?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 16, 2008, 09:07:50 AM
don't worry about feeling it's too harsh, i'm still kinda fleshing the idea out at the moment, or at least part of it anyways... i know what i'm going for in overall style but i kinda like the idea that he doesn't really understand entirely what or who he is... because if/when he does grow wings it can play holy hell with his sense of morality among other things

with that being said, i can still play hell with him both mentally, and in other ways just on the fact that he is genetically modified, and as such, has some uncertainties in his genetic code... in the end i guess i'll leave the final decision up to the GM
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on December 16, 2008, 10:30:24 AM
Quote from: Tapewolf on December 16, 2008, 05:31:55 AM

I'm kind of curious how he comes from being a non-technical savage to being able to understand cybernetic implants and energy weapons.  Is that something you've worked out a plan for?

My inspiration for him (at least in this regard, has been more like a tribal warrior from Sub-Saharan africa or say one of the mujahadeen from Afghanistan fighting against the Soviets. I figure that in a futuristic world, even the "backwards" areas have some technological development, just behind what everyone else possesses. Furthermore, it always seems like weapons and martial implements are the things that diffuse across first. Furthermore, he doesn't understand how any of this stuff works, he just knows how to push the button. He can fire an energy weapon. If he broke one and had to fix it, he wouldn't even know where to start. In summary, he has seen *some* technology, he doesn't come from some medieval village, but just not to the extent that a civilized member of "normal" society would in this setting.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 16, 2008, 10:56:13 AM
Quote from: Corgatha Taldorthar on December 16, 2008, 10:30:24 AM
he doesn't understand how any of this stuff works, he just knows how to push the button. He can fire an energy weapon. If he broke one and had to fix it, he wouldn't even know where to start.
Sounds cool.  The way I was reading it made him sound like he was totally isolated.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 16, 2008, 11:25:59 AM
I don't mind the whole demon thing, as demons are ever present no matter where you go.  I balked at the cubi thing at first cuz I didn't want this to seem like it was canon with anything else out there.  But coming from a different dimension fixed that up.  In this world, however, demons aren't all that active, but I guess I'll have to have the party run into them at least once.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 16, 2008, 11:32:07 AM
Soo, i'll be able to go with my original idea of him being half demon then?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 16, 2008, 12:21:06 PM
That's fine with me, just so long as it's an original demon from this world.  Tape gets away with being a DMFA cubi by way of alternate dimensions, which is a stretch, but workable.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 16, 2008, 12:25:08 PM
Quote from: Ryudo Lee on December 16, 2008, 12:21:06 PM
Tape gets away with being a DMFA cubi by way of alternate dimensions, which is a stretch, but workable.
It was a bit of a bodge to reuse an existing character because creating a new one just like that is something I'm none too good at.  It's probably not something I'd do again.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 16, 2008, 12:43:38 PM
gotcha, and yea, as a half demon, the only real thing that darkshine knows of is that he doesnt seem to age after reaching his early 20s, and he's good at sheilding his mind from psychics and other mind reading abilities
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on December 16, 2008, 04:56:06 PM
Not to put a damper on it, but I wouldn't expect him to know the latter.

Suspect it, maybe, but if you were a psychic, would you tell your client you couldn't read his mind? Of course not. And depending on how good you were, you might well be able to read his mind enough just by watching his body - after all, that's how mediums and psychics in the "real world" work. That and flimflamming and fakery.

The other question is how many "real" psychics is he likely to have met? That he knows are real, and that he can differentiate from your average roadside carnival tout?

Just a couple of suggestions/questions to get your mind working...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on December 16, 2008, 11:42:26 PM
I will be back into things soon.  A vacation means a mountain of work, with new projects thrown in... so I need to get stuff into order before I jump too far into RPs.

On a side note, why so many anti-social... bad personality... entries as of late?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 16, 2008, 11:46:30 PM
well, mine is definatly not anti-social, but defiantly a little evil
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 17, 2008, 10:26:17 AM
Just be sure that you're able to flow with the rest of the party.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on December 17, 2008, 01:09:20 PM
I always play psychologically troubled characters. I find them interesting. Besides, I thought it might be nice to add, at least for a little while, a revolutionary to the group who is more than happy to engage in terrorism and the rougher side of guerilla warfare. If it doesn't pan out, he can change, or at least be shouted at enough times that he keeps his trap shut.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 17, 2008, 05:50:46 PM
yea, as for the slightly evil, i guess it'd be more of a dark sense of humor, than really true evil... you know, like he will crack a dead baby joke, he will not kick a puppy for the sake of kicking a puppy
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on December 18, 2008, 04:43:52 AM
Quote from: Azlan on December 16, 2008, 11:42:26 PM
I will be back into things soon.  A vacation means a mountain of work, with new projects thrown in... so I need to get stuff into order before I jump too far into RPs.

On a side note, why so many anti-social... bad personality... entries as of late?

Because Evil Is Cool (http://tvtropes.org/pmwiki/pmwiki.php/Main/EvilIsCool). Alternately, The Ends Justify The Means (http://tvtropes.org/pmwiki/pmwiki.php/Main/IDidWhatIHadToDo). Also see Well-Intentioned Extremist (http://tvtropes.org/pmwiki/pmwiki.php/Main/WellIntentionedExtremist) and Knight Templar (http://tvtropes.org/pmwiki/pmwiki.php/Main/KnightTemplar). >:3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 18, 2008, 07:19:30 AM
Out of interest, who or what are we currently stalled on, game-wise?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 18, 2008, 09:13:08 AM
Current activities include...
1 - Someone answering Dorcan's comment
2 - Someone finding Darkshine
3 - Someone placing charges to blow this mother
4 - Returning to base and getting paid
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on December 18, 2008, 10:12:56 AM
5 - having a brewski
6 - smoking a joe
7 - ???
8 - profit!


... er, I think my list may have been mangled. Scuse please... ;-]
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 18, 2008, 11:02:30 AM
I was gonna use that joke... dammit box, get outta my head.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on December 18, 2008, 01:08:40 PM
Oh, come on. It was just lying there in the open... ;-]
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 18, 2008, 03:40:02 PM
The perils of having an open mind...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on December 18, 2008, 04:38:29 PM
... people come along and put things in it?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 18, 2008, 04:52:37 PM
More like people tend to coming along and wade in it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on December 18, 2008, 04:55:02 PM
Tracking along with our muddy shoes.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 18, 2008, 05:04:30 PM
soo, anyone wanna actually get back to the game, or are we just gonna keep going off on tangents?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 18, 2008, 05:10:54 PM
Quote from: Basilisk2150 on December 18, 2008, 05:04:30 PM
soo, anyone wanna actually get back to the game, or are we just gonna keep going off on tangents?
I don't know where Darkshine is.  If he's in a broom cupboard or something near Dorcan's generator (which would make some sense since it was locked), Dorcan is liable to hear him if he bang something or makes noises.

After all, it's not like we're being exactly quiet.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 18, 2008, 05:13:17 PM
yea, i'm handcuffed to a pipe in an un-finished office, my weapons are like 10 feet away on a desk, in sight, but definatly out of reach
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on December 18, 2008, 05:15:33 PM
My character's still wandering around the Tower. How about I take care of this?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 18, 2008, 05:20:39 PM
Quote from: techmaster-glitch on December 18, 2008, 05:15:33 PM
My character's still wandering around the Tower. How about I take care of this?
Whatever, let's just get things going.

Oh... just as a general heads-up, I'll be heading off at some point on the 22nd.  My 'net access is likely to be a little sporadic up to and including the 29th.  If previous years are anything to go by, I'll likely be on at least once a day, but probably won't be able to take part in any fast-paced events.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 18, 2008, 05:33:39 PM
yea, i know i'll be a little delayed around then too, x-mas itself i'll definatly be a no-show, and around the 26th-29th i'm visiting some other family too... well, thats under the assumption things fall through and i dont go to cali, if that happens, which is looking less and less likely as the depature date looms, i'll be gone from the 27th till like jan 6th or 7th.  have a laptop, dont know how much i'll be using it under either circumstance
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on December 18, 2008, 05:56:14 PM
BTW, I'm actually about to do D&D with my buddies, so I'll be busy for the next few hours. May get a post in later tonight, or tomorrow morning if not. Might even be able to get a post in now, if I can nab the time, but I must leave for the moment. Be back later.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on December 18, 2008, 08:02:10 PM
Exo and the demolitions expert are only plotting things out and finding the best placements (wouldn't want to waste charges after all), as it's generally a bad idea to go setting charges whilst the bulk of your team are still in the building. Even if you don't prime them, I'd still call it a bad idea... just waiting for someone else to prime them on a much shorter timer, or something. :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 18, 2008, 08:08:00 PM
Bad form or no, I've decided to take the initiative.  Let me know if anything needs changing.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 19, 2008, 08:03:49 PM
soo, anyone feel like continuing the story, or are we getting snagged for another few days?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 20, 2008, 12:12:18 AM
Be patient.  Sometimes it takes awhile for some people to realize that posts need to be made.  And especially at this time of year, people are most likely not going to have access to a computer.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 24, 2008, 06:39:05 AM
Dorcan's stalled on a confirm/deny from higher up.  Logically that would be Morgan, but I imagine Exo also has authority if he's indisposed.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on December 24, 2008, 10:51:39 AM
Quote from: Tapewolf on December 24, 2008, 06:39:05 AM
Dorcan's stalled on a confirm/deny from higher up.  Logically that would be Morgan, but I imagine Exo also has authority if he's indisposed.

Morgan is stalled because Azlan is buried behind completing his business change requests for the changes to DR...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 24, 2008, 10:54:54 AM
Quote from: Azlan on December 24, 2008, 10:51:39 AM
Morgan is stalled because Azlan is buried behind completing his business change requests for the changes to DR...
Ah.  Good luck with that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 24, 2008, 11:54:08 AM
If we need to put things on hold here, we can do so.  With the holidays and work related things, an rp is not on the top of everyone's priorities.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on December 26, 2008, 10:14:50 AM
Good   Merry Christmas and see next year...............  :mowcookie PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 29, 2008, 04:18:17 PM
I think at this point, Darkshine should hear Exo tromping around, and should probably start making a racket to get some attention.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 29, 2008, 04:46:05 PM
We had a little thing planned if Dorcan gets permission to go.  If not, no big deal.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on December 29, 2008, 05:05:55 PM
Quote from: Tapewolf on December 29, 2008, 04:46:05 PM
We had a little thing planned if Dorcan gets permission to go.  If not, no big deal.

You mean I could be a really bad person... hmmm, evil senses tingling.

In actuality, I hate to be a jerk... despite what it may seem on this forum, but I doubt Morgan would send Dorcan.  He would probably send the soldier boy, as he would be more experienced in cleaning out hidden Brotherhood scum.  Afterall, what else would it be really?  Seriously.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 29, 2008, 05:12:49 PM
Quote from: Azlan on December 29, 2008, 05:05:55 PM
In actuality, I hate to be a jerk... despite what it may seem on this forum, but I doubt Morgan would send Dorcan.  He would probably send the soldier boy, as he would be more experienced in cleaning out hidden Brotherhood scum.  Afterall, what else would it be really?  Seriously.

Well, from Dorcan's point of view, he doesn't have much to do right now.  The generator is beyond his means to analyse, he can't carry it and in a way, he considers the new person to be 'his' since he found them.

There's also the fact that Dark is apparently going to kill the first person who opens the door, in much the same way as the 1920s Afghans used to aim a fixed rifle in the middle of the path and wait for someone's head to come in line (or so I'm told).  Dorcan and Exo are among the few who are liable to survive this attack.  We aren't strictly supposed to know this is about to happen, of course  >:3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on December 29, 2008, 06:08:56 PM
Quote from: Tapewolf on December 29, 2008, 05:12:49 PM

There's also the fact that Dark is apparently going to kill the first person who opens the door, in much the same way as the 1920s Afghans used to aim a fixed rifle in the middle of the path and wait for someone's head to come in line (or so I'm told). 

Yup, can be really effective at least once... sometimes that's all you need.


Quote from: Tapewolf on December 29, 2008, 05:12:49 PM

Dorcan and Exo are among the few who are liable to survive this attack.  We aren't strictly supposed to know this is about to happen, of course  >:3


Exactly, we don't know... there is no way to know and the longer I spend thinking about the situation, it is hard to isolate this tidbit of OOC knowledge.  If that is how he chooses his entrance, then he will have to pay the consequences that are yet to be realized.

On the side note, it does not matter who heard the noise, the team leader is free to choose who he thinks is best qualified to investigate the situation.  Morgan does not have as high opinion as you, the player, have of your character.  He does not see him as being as qualified as you may know him to be.  He knows the trooper is trained in certain necessary skills for combat and equipment (body armor, rifle capable of filling and area full of lead quickly.  Sidearm capable of providing backup, and a combat knife for close quarters.

The bottom line comes down to one thing, Morgan can trust the soldier to work independently and outside of direct supervision.

Probably for this situation, it would be better if I request Exo to check it out... if he is so inclined to view that as a good decision.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 29, 2008, 06:14:02 PM
Quote from: Azlan on December 29, 2008, 06:08:56 PM
The bottom line comes down to one thing, Morgan can trust the soldier to work independently and outside of direct supervision.

Probably for this situation, it would be better if I request Exo to check it out... if he is so inclined to view that as a good decision.
Realistically, you're right.  Dorcan doesn't have a proven track record and, bless him, is prone to getting distracted.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on December 29, 2008, 09:43:29 PM
Y'know, Jexx is still wandering around the Tower. He could meander into the room... (without realizing it himself, and without prompt or approval from others, mind you)

I don't mind him taking a bullet so long as he lives, if that's what's going to happen. It will give me much more motivation to play his angry jackass personality >:3



And on a sidenote I though Exo was leader, not Morgan. Right?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on December 29, 2008, 10:57:19 PM
haha, realistically, Dark would be aiming for the torso or chest, it's a difficult shot to hit the head of a moving target when you can properly line up the sights, soo... hitting the head, while your wrists are bound to a pipe and you can't really get your sights lined up properly would be sheer luck... hitting the torso... not nearly as hard
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on December 30, 2008, 12:35:36 AM
Quote from: techmaster-glitch on December 29, 2008, 09:43:29 PM
And on a sidenote I though Exo was leader, not Morgan. Right?

Exo is the group and mission leader, Morgan is the team leader of the infiltration squad (i.e. he is a squad leader).  Hence why I said Morgan would request if Exo and/or his team could check it out.  Exo could very well be standing right next to the spot, tell Morgan no and order Morgan himself to run all the way down there to do it himself... while Exo stands there and watches.  This is his purview, but Morgan would have something to say about it when they were de-briefed by Jackson.

In reality, I am so busy, I was tempted to run Morgan down there... get him shot, take him out of circulation for a bit so you all can continue on.  :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on December 30, 2008, 04:07:02 AM
Quote from: Tapewolf on December 29, 2008, 06:14:02 PMDorcan doesn't have a proven track record

Actually, that's not quite fair - he did do a reasonably good job of leading the transmitter mission (it succeeded, after all).  Either way, he's waiting on a decision from higher up and will abide by it one way or the other.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 01, 2009, 11:23:16 PM
Subtle like a brick(almost literally). That's Jexx for ya.

I figured, ah what the hell. It's in-character for Jexx, no one's told him anything yet (Morgan was talking specifically to Exo over the comm), and it's moving things ahead.

Basilisk, I do believe you can reply now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 02, 2009, 01:13:35 AM
...and then Darkshine realized he desperately needed a clean pair of underwear.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 02, 2009, 03:24:02 PM
Quote from: Ryudo Lee on January 02, 2009, 01:13:35 AM
...and then Darkshine realized he desperately needed a clean pair of underwear.

He was gonna need a new pair either way, let's face it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 02, 2009, 03:26:07 PM
i dunno about new underwear... definatly a bigger gun though
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 02, 2009, 05:43:26 PM
For posterity, this is what would probably have happened had Dorcan got it:


The Doberman made his way to the toilets.  There was no-one inside, not in the gents nor the ladies.  Glancing at the plumbing, he looked for adjacent rooms which might possibly contain the mysterious stranger.

With his somewhat naive sense of caution, Dorcan opened the door.

[Darkshine shoots him]

Dorcan took the round in the head, just above one eye.  He collapsed like a rag-doll and lay there, his mouth slightly open in a look of surprise.  Five seconds later, when the internal diagnostics had completed, he rose groggily to his feet, flicked his hair over the bullet wound and glanced at the leopard, face twisted with rage.
"Bad kitty," he said and hosed the room down with his stunner.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 02, 2009, 08:40:32 PM
i'm curious if jexx has any idea what kind of can of worms he's about to open when he breaks the handcuffs...
laser sharpened blades driven by strength enhancing armor.... makes me cackle with glee :mwaha
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 02, 2009, 11:44:20 PM
Quote from: Basilisk2150 on January 02, 2009, 03:26:07 PM
i dunno about new underwear... definatly a bigger gun though

That would be reserved for me.  A 15.2mm tungsten carbide round is what my primary weapon chambers.  I currently hold the most powerful of dedicated matter small arms, excluding Exo's repeating grenade launcher thing. 


Edit:  I'm skipping the team ahead and all the way to the area... I really want to get out of here and blow this tower.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 03, 2009, 11:22:07 AM
Actually, Dorcan meant that he was unarmed - he's assuming Darkshine is.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 03, 2009, 11:36:43 AM
ohh... gotcha, well then, should i edit my post, or just keep going on the assumption that he misunderstood what dorcan had said?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 03, 2009, 11:52:30 AM
Quote from: Basilisk2150 on January 03, 2009, 11:36:43 AM
ohh... gotcha, well then, should i edit my post, or just keep going on the assumption that he misunderstood what dorcan had said?

Up to you, but it'll leave Dorcan confused if you don't change it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 03, 2009, 12:20:11 PM
i say just roll with it then, adds to the whole, just got smacked in the back of the head by a blunt object, fuzziness that darkshine would be experiencing anyways
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 03, 2009, 02:38:05 PM
Just a clarification, Morgan does not use contractions much.  If he is in a hurry, communicating over comms, multitasking, or effected by some type of altered mental or physical state, than he will get sloppy.  Plus, depending on when I post, I might miss one somewhere.

Bas, no offense intended, and I hate making this more difficult... but no one in their right mind would just release you and hand you your stuff back.  That type of metagaming has always bugged me in roleplaying games.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 03, 2009, 03:08:06 PM
oh i know, i'm basically trying to negotiate from his point of view though, remember, he doesn't trust these people at all, they're backing him into a corner, once out of the armor, he's got nothing to fall back on besides his own natural abilities, and weapons. Claws, fists, and teeth, when you've got strangers with guns, and you dont trust them, anything is better off than being left defenseless
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 03, 2009, 03:13:41 PM
Have Darkshine try thinking about it this way:

They're giving him a choice, either come quietly and completely unarmed for their own safety, or they execute him on the spot, or they just leave him.

In other words
Quote
oh i know, i'm basically trying to negotiate
You lost at the word "negotiate". Basilisk, Darkshine is in no position to negotiate anything.

Also
Quote
he's got nothing to fall back on
That's kind of the whole point of stripping him of all his equipment. Face it, darksine isn't going to play with any of his toys until we get back to base.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 03, 2009, 03:18:56 PM
Quote from: techmaster-glitch on January 03, 2009, 03:13:41 PM
They're giving him a choice, either come quietly and completely unarmed for their own safety, or they execute him on the spot, or they just leave him.
Or as Dorcan suggested (before starting to ramble), they stun him, take him prisoner and figure out how to get him out of the armour at base.  Not much fun for him, I'll admit, but a safe option all round.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 03, 2009, 03:29:35 PM
well, in order to get the armor off, he's not bluffing that he can't reach the pins.   there is currently a pipe and cuffs which are preventing him from accessing the pins, located on his back, at the base of the shoulder plates
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 03, 2009, 03:52:57 PM
Quote from: Basilisk2150 on January 03, 2009, 03:29:35 PM
well, in order to get the armor off, he's not bluffing that he can't reach the pins.
Dorcan is of the opinion that he's exaggerating about the pins having the output of a medium-sized power station running through them.  Not least because he'd basically explode if it started to rain while he was wearing it.  Of course, there might still be something like 450v between them, but even then it runs the risk of electrocuting Dark if he falls into an open body of water.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 03, 2009, 04:03:38 PM
I will have to agree with Tape, if the characters do take him along, it will likely be stunned.

However, we should just turn him loose somewhere... which would make integrating him into the team and playing in the RP difficult.  There is no logical reason why we should take him back to rebellion headquarters... his bio seems to indicate he is a loner and I'm having trouble thinking of a good way to justify bringing him all the way to base.  There is one, I'm just rather famished and not thinking clearly... must find food.

******

On a side note, most engineers believe in designing systems that operate under less power... efficiency reasons, durability, operational time in the field, less detectable to sensors, heat issues and such.  DS's suit seems to be a very bad design...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 03, 2009, 04:11:43 PM
the high voltage was a bluff actually... but he's not gonna let them know that at the moment.   As for integrating with a team, that'd be far less difficult if each side would show a little trust... which i believe he just initiated with the revealing of hidden capabilities of the armor

He's seeming like a loner at the moment because he's something akin to a scout/sharpshooter and he's also just been whacked in the back of the head soo he's also not thinking all that clearly... ya know, possible concussion and all
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 03, 2009, 04:28:04 PM
Quote from: Basilisk2150 on January 03, 2009, 04:11:43 PM
the high voltage was a bluff actually... but he's not gonna let them know that at the moment.   As for integrating with a team, that'd be far less difficult if each side would show a little trust... which i believe he just initiated with the revealing of hidden capabilities of the armor

Oh yeah, we're gonna be reeeeal happy once we find out he lied about electified armor. Yeah, that's an initiation of trust :rolleyes
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 03, 2009, 04:40:24 PM
true, but he also admitted that he was in possession of hidden weapons, and revealed them to the team
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 03, 2009, 05:03:01 PM
Short of searching him while he's unconscious (as we would be putting ourselves at risk otherwise), how do we know he isn't lying about that? He could have even more stuff hidden.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 04, 2009, 10:24:57 AM
Quote from: Azlan on January 02, 2009, 11:44:20 PM
Quote from: Basilisk2150 on January 02, 2009, 03:26:07 PM
i dunno about new underwear... definatly a bigger gun though

That would be reserved for me.  A 15.2mm tungsten carbide round is what my primary weapon chambers.  I currently hold the most powerful of dedicated matter small arms, excluding Exo's repeating grenade launcher thing.

Which is basically the bastard lovechild of a rocket launcher and a grenade pistol, yes, with rounds probably in the 20 to 40 mil' range. Just be thankful it doesn't have thermobaric rounds. :U

's practically useless vs heavy armour since all the payload went into raw explosive rather than anything regarding penetration.

PS: The rest of you, duck.  >:3 Oh, and do girlyscreams.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 04, 2009, 10:30:27 AM
i just had some inspiration on how we could solve the whole trust issue, get him out of his armor, and keep him unstuned

so, my understanding of ion weapons is that they are somewhat heated, but also overload electronics... seeing as Morgan carries an ion weapon, he could temporarily shutdown darkshine's systems, by firing an ion pulse into the reactive section of armor. Those areas are networked with the whole armor, meaning the whole system would be overloaded until it restarted, so, given the AI time to recover, it'd give the team at least a minute or 2 to get the armor off, while keeping him awake... now there's the problem of clothing afterwards, but i guess we can solve that when we get there
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 04, 2009, 12:06:41 PM
By 'neutral party', is Exo's inner narrator referring to Darkshine, or the rebels?  (Use of plural in "intruders detected") makes this a little unclear...

As for ion weapons, I'm not sure anyone's made a practical one yet, so its electrical characteristics are kind of up in the air.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 04, 2009, 12:23:57 PM
true, but seeing as a cluster of ions either carry a massive positive or negative charge depending on the type of ion (anion or cation) either would at least temporarily damage anything electronic the cluster came into contact with (think an electromagnet next to a computer) it's going to distort the usual electromagnetic fields that the system is designed to operate under... and the suit darkshine is wearing is heavily computerized
now, i'm no master on particle physics, but i've got a fairly solid grasp of the concepts involved
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 04, 2009, 03:21:19 PM
Quote from: Tapewolf on January 04, 2009, 12:06:41 PM
By 'neutral party', is Exo's inner narrator referring to Darkshine, or the rebels?  (Use of plural in "intruders detected") makes this a little unclear...

The former. The plurality is merely to make the act more convincing. :)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 04, 2009, 03:25:21 PM
Quote from: Arcalane on January 04, 2009, 03:21:19 PM
The former. The plurality is merely to make the act more convincing. :)
Thanks, that gives me a better idea how Dorcan should react.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 04, 2009, 03:39:43 PM
The problem is that this weapon is primarily designed to damage, not disrupt electrical systems.  That comes as a secondary effect if the target survives the shot.  

The weapon uses a electromagnetic containment chamber and an magnetostriction system to form a positive charged bolt of extreme density.  This allows for the accumulation of large quantities of ionized atoms, and to pack them in an fairly dense form in the main chamber of the barrel.   The bolt is then easily accelerated along the barrel of the weapon, which is a simple, highly efficient LINAC.  Thanks to an excellent electric charge/mass ratio, it can attain high velocities in relatively short barrels.

It will have a secondary effect of damage to electrical systems, but it will primarily cause damage, lots of damage.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 04, 2009, 03:54:58 PM
yep, which is why a shot to the chest plate was going to be my idea, survivable for darkshine, and it shuts down his armor while the AI restarts all the systems
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 04, 2009, 04:00:52 PM
Quote from: Basilisk2150 on January 04, 2009, 03:54:58 PM
yep, which is why a shot to the chest plate was going to be my idea, survivable for darkshine, and it shuts down his armor while the AI restarts all the systems

You are missing the point, high velocity particle acceleration...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 04, 2009, 05:35:45 PM
right, and he's wearing reactive armor that spreads a massive force out over a huge area (more or less the entire body) so yes, i get your point, and yes, it'll probably put the armor out of commission for quite some time until he gets to repair it, but the initial shock would be survivable

Edit: though in retrospect, probably a bad idea, since getting shot by strangers who could very well lie about the output of their weapons isn't something i'd be willing to do
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 04, 2009, 06:35:44 PM
Yes well, even if you are using NERA or NxRA... or even ERA, reactive armour is designed against matter projectiles (i.e. shaped charges, rod penetrators, etc.).  The design does not accommodate energy weapons, as those are still outside our reach in real life (at least practical vehicle mounted varieties).  Explosive Reactive armour essentially detonates outward to damage the penetrator.

From the ERA manual of the Israeli M60A1: the moving plates change the effective velocity and angle of impact of the shaped charge jet, reducing the angle of incidence and increasing the effective jet velocity versus the plate element. Second, since the plates are angled compared to the usual impact direction of shaped charge warheads, as the plates move outwards the impact point on the plate moves over time, requiring the jet to cut through fresh plate material. This second effect increases the effective plate thickness during the impact significantly.

NERA and NxRA (non-energetic and non-explosive reactive armour) rely on an kinetic energy dissipating inert layer and armor plate bulging to alter the angle of the projectile.

There is also electric reactive armour which works similar to Explosive Reactive Armour, except instead of an explosive charge it relies on discharging an energy capacitor to vaporize the projectile.

These concepts are not highly effective against directed energy weapons such as lasers, particle beams, ion cannons, and such.   
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 04, 2009, 06:56:54 PM
the concept of the reactive armor i'm talking about is more a material science experiment currently.

Take layers of special engineered material that hardens when an electric current is passed through it, then laminate it with layers of conductive fibers, and insulation, when given an impact, it compresses the entire laminate, causing less distance between the conductive layers, when the conductive material is close enough to generate a full current, it flash hardens the reactive material, as it hardens, more material gets compressed because of the hardening, and thus the force is spread out over a larger area... pretty neat stuff really, though currently in real life, very expensive, and overly sensitive...

Edit:  The real problem is finding an elastic material that can brake the current once the circuit is complete, rubber sort of works, but it's a little too much of an insulator, nylon has been used with fair success from what i've heard...  Regardless of real life, if you take the level of technology involved here in the RP, i'm pretty sure a new man-made material could be found to fill the niche of what is required to make the concept work as an efficient form of protection

Edit part 2: now, i know i didn't mention anything like an ablative coating, or any other form of energy weapon based protection, but, the setup should trigger the hardening when some insulation gets melted by high heat too... if that happens i guess i'd need to use the AI to turn off the circuit manually though, seeing as it would be debilitating to his movement if a section of his armor were permanently hardened
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 04, 2009, 07:39:51 PM
What Azlan is describing would possibly penetrate such armor, even in a minimal fashion.  You are going to take damage from such a weapon.  Remember that no armor is 100% protective.  There are ways around everything.  Even EXO can be taken down with the right amount of firepower.

And FYI, I'm not going to go through the old "My weapon can do this!  But my armor protects against it!  And my weapon does this too!  But my armor protects against that too!" situation.  So please, keep in mind that everyone should have some sort of weakness.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 04, 2009, 08:33:19 PM
yea, i get what your saying and agree the argument could go on forever, i was just suggesting a hit to the breast plate because although probably ruining a good deal of functionality to the armor itself, it'd probably be survive... and probably is the key word... also if we took that route and he himself suggests it, it would give darkshine a chance to get to a safehouse that his usual team operates out of, either that, or it'd give the rebel techs a chance to see something new, that, although probably not balancing tipping, could provide an edge if combine with other technologies they have available. 
Also it has the added bonus of building trust on both sides, so it'd help diffuse the situation at hand, provides an excuse to take him to HQ, and assuming i play his cards right, integrate with the team once his armor is back up to combat capable conditions
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 07, 2009, 06:06:12 PM
A note about removing the pins:

I wasn't sure whether to add this to the narration or not, but Dorcan's fur isn't particularly conductive.  A high-tension supply would not be good, but something like household current is fine.  He does have conductive finger-pads (since some touch-screen displays require a conductive finger) but they're electrically isolated from the rest of him, so he should be fine.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 07, 2009, 06:35:46 PM
he should be fine, the pins are higher voltage, as in 220 volts, which is the standard voltage throughout the entire suit.  Enough so that the reactive portions can activate, and the strength enhancing effects of some of the mesh working, but a low enough voltage that a suitable insulator can keep the reactive portions current free.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 07, 2009, 06:50:39 PM
Quote from: Basilisk2150 on January 07, 2009, 06:35:46 PM
he should be fine, the pins are higher voltage, as in 220 volts, which is the standard voltage throughout the entire suit.
Yeah.  I was thinking 240v when I said "household current" - blame it on a sudden attack of ethnocentricity.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 07, 2009, 07:18:32 PM
haha, either really works, i guess "household standard high voltage" would work just as well as exact numbers

the one thing i was thinking, assuming it's ok with people, is darkshine's rifle, or more specifically the ammo... as a armor penetration aid, the rifle is set to 3 round burst, 30 rounds in a clip, so 10 bursts...  each burst consists of 3 rounds, designed to maximize the lethal punch  of the 3rd round against armored individuals... so, the first in the burst sequence is a high explosive round, in essence a micro grenade, it probably won't kill someone, but will shatter ceramics, and dent metal plates.  Then comes a high heat, something like thermite, this round's goal is to melt or expand fiber based armor (kevlar) or soften the metal in plate armor, the third round is a tungsten core solid slug, and meant to do the real damage...
so the idea is based on current technology, but applied in a new way
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 07, 2009, 09:14:44 PM
I didn't think they made recoil compensators that allow weapons to do that kind of thing. :rolleyes
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 07, 2009, 09:38:11 PM
actually, it all depends on the weapon, take the MG42 from WWII for example, it had a high enough rate of fire, that in bursts, you'd get off 3-5 rounds before the recoil actually took effect, it only happens if you get 1400+ Rounds Per Minute, but at the same time, fairly easily doable if the weapon is designed for 3 round burst only. 

The idea was something that the West Germans experimented with, but dropped because of the "need" for fully automatic weapons during  the cold war.  Then, after the fall of the soviet union, the "need" for precision weapons on the modern battlefield along with the need to stick to 1 ammo type throughout nato led to more setbacks...

One downside is that if the weapon isn't heavy enough, after the burst, it becomes uncontrollable from the compounded recoil... If kept in burst though, it'd have a nasty kick when the recoil hit, but your rounds would already be on target. So combine the high ROF burst rifle with an oil spring in the stock of the weapon, and you've got a nasty weapon for covert-ops... and despite all it's advantages, the largest and most obvious problem for a weapon like that, is that the weapon would be custom, from the ground up, making it ungodly expensive unless you either are or know a gunsmith.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 08, 2009, 12:41:07 AM
I would agree to something like that if ammunition was so ridiculously expensive all your funds had to be dedicated to buying it and the weapon's upkeep.  Thereby making you an utter pauper, but with a shiny gun.  Or even better, you were dependent on another NPC to manufacture it, an NPC that hates you with a passion.

Honestly, after over 20 years of gaming you would think that people would stop using the same cheat.  "Oh, here's all these advantages... oh, but to balance it the weapon is so custom and ungodly expensive!" 

Why can't anyone come up with more story driven complications?  Morgan had to be specially augmented to fire his unit's sniper class weapon, cybernetics and all.  It also has such an unusual caliber and very few employ it, making it reasonably easy to trace it back to him or his former organization (and gives him a rather unique calling card).

Yes, the weapon is good for us... but its stacked, unless I'm missing something here?   
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 08, 2009, 01:23:50 AM
For me, after coming up with a character concept I like, I follow a simple rule in keeping the character balanced:

The more 'powerful" or "skilled" the character is, the bigger an Achille's Heel weakness he has. Basically, I try to keep the character's strengths proportional to weaknesses, adjusted for the specific setting.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 08, 2009, 08:53:41 AM
not actually stacked, it's basically his signature, and it's meant to increase, not guarantee, his chance of penetrating armor, some other big disadvantages are that he has to fire in 3 round burst, meaning basically 10 shots per clip, when he's using that setup.  Another thing is that if he's sniping, he can't use 3 round burst, as it's too inaccurate for anything beyond 300 or so yards, even with the high ROF... 

a couple other dis-advantages, the high ROF tends to cause jamming more often because a cartridge casing gets caught in the slide fairly easily when spewing out casing at that high a rate.  It's a more delicate rifle, so, he's more cautions when using it, and it's going to have other problems if he doesn't keep it constantly maintained, (i'm going to add a story behind why he keeps it so well maintained later) and it's not going to be used as a melee weapon.

It's a longer rifle since it's multi-purpose, 32inches, and he's going to have a tendency to use his pistols indoors because of that. 

The whole idea behind the ammunition setup was a, "oh crap, i'm dealing with other mercs with specialized gear and heavy armor, i'd better get in range and switch over to that setup i made to maximize armor penetration" he's not going to do something like that standard, say he carries 8 spare magazines, 1 or 2 of them would be the special setup, marked with red tape across the mid-section, 2 would be steel core,armor piercing only marked with green tape , and 4-5 mags would standard lead... so, it's more like carrying specialized grenades for a launcher, like the M203, than a "i can kill everything" kinda setup...

as for the weaknesses of darkshine himself, compared to the rest of the team, he's pretty fragile, but he's extremely fast, and agile to make of for it... he isn't going toe to toe in a slug it out gunfight, he's going to find cover, move to a flank, or behind, and take a pop shot from where his target can't really shoot back.  His armor is meant to provide a little protection while he moves from cover to cover, not let him survive an extended firefight in the open

and let's not forget, he's wearing a well protected bomb on his back too
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 08, 2009, 09:45:19 AM
I'm going to step in on this special ammo issue.  Weapons that have these special setups are going to have a severely limited amount of ammo, due to so few manufacturers making non-standard rounds.  To combat this, these weapons should be able to fire standard rounds, and regardless of the caliber, standard rounds would be much easier to get.

I can go with the slug, and maybe the high heat round if you change the substance away from thermite, but the explosive round seems a little bit outlandish.  Unless you can provide me with a real-world example of an explosive bullet, then I'm gonna have to bring down the "GM said no" hammer on that one.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 08, 2009, 12:09:08 PM
fair game, the first round could be something like a solid tungsten sabot, so it's concentrating a huge force in a smaller area than a standard slug, it's more the idea of cracking or shattering ceramic armor.  As for the high heat, something like white phosphorous would work, the idea is just something that is hot enough that either softens metal plates to a degree, or melts/expands fiber based armor so that the third round in the sequence gets to the person, and isn't stopped by the armor

and it's more of a "nasty suprise in case things go horribly wrong" setup, darkshine relies on standard issue rounds far more than the speical stuff, he just has it with him... quoting AVP "think of it kinda like a condom. I'd rather have it, and not need it, then need it, and not have it"
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 08, 2009, 04:49:57 PM
White phosphorous works for me, unless anyone else has an objection to that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 08, 2009, 11:04:41 PM
Quote from: Basilisk2150 on January 08, 2009, 08:53:41 AM
not actually stacked, it's basically his signature, and it's meant to increase, not guarantee, his chance of penetrating armor, some other big disadvantages are that he has to fire in 3 round burst, meaning basically 10 shots per clip, when he's using that setup.  Another thing is that if he's sniping, he can't use 3 round burst, as it's too inaccurate for anything beyond 300 or so yards, even with the high ROF... 

a couple other dis-advantages, the high ROF tends to cause jamming more often because a cartridge casing gets caught in the slide fairly easily when spewing out casing at that high a rate.  It's a more delicate rifle, so, he's more cautions when using it, and it's going to have other problems if he doesn't keep it constantly maintained, (i'm going to add a story behind why he keeps it so well maintained later) and it's not going to be used as a melee weapon.

It's a longer rifle since it's multi-purpose, 32inches, and he's going to have a tendency to use his pistols indoors because of that. 

The whole idea behind the ammunition setup was a, "oh crap, i'm dealing with other mercs with specialized gear and heavy armor, i'd better get in range and switch over to that setup i made to maximize armor penetration" he's not going to do something like that standard, say he carries 8 spare magazines, 1 or 2 of them would be the special setup, marked with red tape across the mid-section, 2 would be steel core,armor piercing only marked with green tape , and 4-5 mags would standard lead... so, it's more like carrying specialized grenades for a launcher, like the M203, than a "i can kill everything" kinda setup...

as for the weaknesses of darkshine himself, compared to the rest of the team, he's pretty fragile, but he's extremely fast, and agile to make of for it... he isn't going toe to toe in a slug it out gunfight, he's going to find cover, move to a flank, or behind, and take a pop shot from where his target can't really shoot back.  His armor is meant to provide a little protection while he moves from cover to cover, not let him survive an extended firefight in the open

and let's not forget, he's wearing a well protected bomb on his back too


Silly linear, Special Forces units would never utilize such flimsy or unique weaponry... especially such a 'custom' design.  Yes they use specialized weapons, but they tend to be more sturdy, reliable, and versatile. 

Additionally, you said your organization was one of assassination?  There is little use for a weapon that seems unreliable and possessing of limited range.  Plus your armour load out, weapons and skills make you more of some kind soldier more like an Army Ranger or Green Beret (not a SEAL, they are far cooler than your guy).  It is not my idea of an assassin.


Quote from: Ryudo Lee on January 08, 2009, 04:49:57 PM
White phosphorous works for me, unless anyone else has an objection to that.

Can I say I have a problem with that just to be annoying?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 08, 2009, 11:26:08 PM
it's no so much flimsy as it is temperamental, a good analogue would be the PSG-1, if you take care of it, it's one of the most dangerous weapons you can get your hands on, if you neglect or abuse it, it will not work, and has a tendency to jam.

as for the Back Hand unit, it's more of a multi-purpose quick intervention force, sabotage, assassination, a quick raid, basically, anything someone wants done, but wants to keep at arms length from at the same time...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 09, 2009, 12:59:10 AM
Quote from: Basilisk2150 on January 08, 2009, 11:26:08 PM
it's no so much flimsy as it is temperamental, a good analogue would be the PSG-1, if you take care of it, it's one of the most dangerous weapons you can get your hands on, if you neglect or abuse it, it will not work, and has a tendency to jam.

Meh, good for wannabe police sharpshooters.  The PSG-1 might have a lot of users, but the real experts use the DSR-1.

Quote from: Basilisk2150 on January 08, 2009, 11:26:08 PM
as for the Back Hand unit, it's more of a multi-purpose quick intervention force, sabotage, assassination, a quick raid, basically, anything someone wants done, but wants to keep at arms length from at the same time...

Interesting... is your leader name Hannibal Smith by any chance?


Edit: Oh one thing I felt was kind of funny... someone is asking Morgan Kell about Smoke Jaguar... Well I'm sure he'd say they were all a bunch of bloody bastard clanners.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 09, 2009, 09:46:52 AM
Quote from: Azlan on January 08, 2009, 11:04:41 PM
Quote from: Ryudo Lee on January 08, 2009, 04:49:57 PM
White phosphorous works for me, unless anyone else has an objection to that.
Can I say I have a problem with that just to be annoying?

If I say no, you're gonna do it anyway, right?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 09, 2009, 10:57:26 AM
if people have a problem with the system i was think of, i'm fine with just using 4 clips of standard FMJs and 4 Clips of armor piercing
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 09, 2009, 09:31:23 PM
Quote from: Ryudo Lee on January 09, 2009, 09:46:52 AM

If I say no, you're gonna do it anyway, right?

Does a graviton have a spin of 2?  (gravity is a second-rank tensor field)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 10, 2009, 05:27:03 PM
Quote from: Basilisk2150 on January 09, 2009, 10:57:26 AM
if people have a problem with the system i was think of, i'm fine with just using 4 clips of standard FMJs and 4 Clips of armor piercing

Protip: Magazines, not clips. :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 10, 2009, 05:46:32 PM
A clip is just a type of magazine, a detachable type... so technically we're both correct, since all clips are magazines, but not all magazines are clips... and if you'd prefer i could use mag instead of clip... since again, either would be technically correct in this case...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 10, 2009, 09:17:23 PM
Unfortunatelly, rebutting all three of Dorcan's suggestions with words is not the most in-character respose Jexx would make. :3

EDIT: It also just occured to me that Darkshine hasn't even heard Jexx's name yet...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 11, 2009, 06:56:32 AM
Quote from: techmaster-glitch on January 10, 2009, 09:17:23 PM
EDIT: It also just occured to me that Darkshine hasn't even heard Jexx's name yet...
I don't think he's actually said it, just used it in the narration.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 11, 2009, 09:53:49 AM
well, seeing as i'm having a hard time coming up with a description for Jexx to use from Darkshine's observations, i'm just using his name in the descriptions of Darkshines actions, since saying, that black thing with glowy eyes, isn't exactly that useful

Edit: also, it seems like saying black thing with glowy eyes, even if he isn't supposed to know that's how he's being described, can be taken in the wrong way, actually taken in the wrong way, many ways... so i figure i'll just avoid problems, and when i'm describing actions, i'll use names or descriptions that are obvious as to who the action is targeted
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 11, 2009, 12:00:24 PM
Since this is precisely one of the reasons (excuses) Dorcan brought up for requesting an engineer, it seems like it should logically fall to Izzie to do that stuff.  I'm assuming we work around the fact that Shadowterm isn't here to control him, but it's up to Ryudo at the end of the day.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 11, 2009, 02:33:53 PM
Oh dear. Arcalane, if you genuinely wanted Jexx to calm down, that was not the way to do it. :<


EDIT: I know that Bas has only been using Jexx in narration, that was just something I wanted to point out.

And Jexx's eyes only glow when his markings are glowing, which Darkshine hasn't seen yet (though he's about to)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 11, 2009, 04:04:13 PM
(double-post for bump and emphasis, wheeeee...)

In regards to the this last IC post, it's actually much more significant than "a little Jexx tantrum", which you may initially see it as. Crazy though this may sound, Jexx is actually showing restraint, for about the first time in his two-year remembered life. Here's why: he's actually far enough along that he wants/needs to kill something, but Dorcan and Darkshine are the only ones around. Unconsciously, he knows that this is something he should not do, again a first for him. It is this conflict that caused his marking fluctuations. The "feeling slightly sick" part is, on an unconscious level again, him feeling bad for what he just did/said.

Though Jexx wasn't really doing anything wrong earlier, there won't be any more "problems" this adventure, so long as no one provokes him again.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 11, 2009, 07:50:59 PM
in response to the request for an engineer, present and accounted for.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 11, 2009, 08:53:52 PM
I'm not going to be posting in the RP until the Jexx issue is resolved.  My response would be a fast set of the laser sniper and a shot through Jexx's head.  An action I've already come up with a dozen justifications for.  Someone please PM me when this situation has been handled, and I will jump back in.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 11, 2009, 08:58:19 PM
You are blowing this way out of proportion, man. As I said above, there isn't even a "problem" at the moment, on account of him feeling to bad to do anything.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 11, 2009, 09:13:23 PM
Quote from: techmaster-glitch on January 11, 2009, 08:58:19 PM
You are blowing this way out of proportion, man.

I am trying not to actually.  I've spent 20 years gaming with a wide variety of people across multiple genres of games and I can judge the player very well based off the character he/she plays. 

I'm just tired of the character, and I do not want to drag on in more bickering like what occurred in the first mission.  Therefore, I am going to suspend my participation until Jexx is neutralized in some fashion, than I shall resume. 

I never minded his lesser rebellious attitude, minor disrespect, and lack of morals and ethics... it rounds out a personality.  However when taken too far, as it has, I cannot abide by it.  Additionally, when everyone merely shakes their head in frustration, or has to spend excess amounts of posts talking him down and listening to his life story... then I consider it abusive and disruptive.  This is "Brotherhood of the Machine" not "The Chronicles of Jexx".

 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 11, 2009, 09:17:45 PM
I can see reason being used in both sides of this argument, but I must stress the necessity of a compromise. "Neutralizing" him will piss him off, not teach him how to play a character better. We need to let him know about the problem and give him advise before just "pulling the plug"
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 11, 2009, 09:42:45 PM
Quote from: shadowterm on January 11, 2009, 09:17:45 PM
I can see reason being used in both sides of this argument, but I must stress the necessity of a compromise. "Neutralizing" him will piss him off, not teach him how to play a character better. We need to let him know about the problem and give him advise before just "pulling the plug"

Please be my guest, I have tried all that I can in the past, and it availed me naught.

I am posting in the RP due to a request from another player to not bog down the rest.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 11, 2009, 10:28:16 PM
*sigh* Well, let's go over the chain of events, and see who's, I'll just say it, overreacting.

1. Jexx is in the same room that Dorcan and Darkshine are chatting, but is not participating, and is therefore bored. Post 752 (http://clockworkmansion.com/forum/index.php/topic,4600.msg255392.html#msg255392). Jexx pickes up random objects and throws them, using as target practice. Simple background actions, no problem.

2. Post 754 (http://clockworkmansion.com/forum/index.php/topic,4600.msg255414.html#msg255414). Dorcan gets worried about this in his usual paranoid way, citing damage, light failure, or hidden alarm. Still no problem here, as actually none of those things are actually any concern**. Dorcan is just paranoid in-character, and that's ok.

3. Now, I was going to simply have Jexx rebut each of those things, but I realized that being reasonable is not the most likely thing Jexx would do, as i pointed out in this (http://clockworkmansion.com/forum/index.php/topic,4654.msg255423.html#msg255423) OOC post. Instead, Post 756 (http://clockworkmansion.com/forum/index.php/topic,4600.msg255421.html#msg255421), Jexx blatantly (and yes, childishly) continues his action in a deliberate attempt to annoy Dorcan. Still no real problem. In the same post, because Jexx isn't perfect, he misses and grumbles to himself about it. Still in-character, and still no genuine "problem".

4. Post 758 (http://clockworkmansion.com/forum/index.php/topic,4600.msg255470.html#msg255470). Now this is where things get "ugly", as it were. Arcalane posts with Exo sternly reprimanding Jexx. As I pointed out in this (http://clockworkmansion.com/forum/index.php/topic,4654.msg255502.html#msg255502) OOC post, that was the worst possible way to try to talk to Jexx, but I rolled with it anyway. This is where Arcalane took some, at heart, innocent actions, borne out of character boredom, and overreacted. A much better way would have simply been to give Jexx something else to do, if you really think he was doing something he wasn't supposed to (which is, as I've said, not true).
But otherwise, still no "problem".

5. Post 761 (http://clockworkmansion.com/forum/index.php/topic,4600.msg255513.html#msg255513), last post by me. Jexx, of course, get very angry at Exo and yells at him, brining about his glowy rage-kill-mode, but didn't actually do anything other than standing around huffing. Then he goes and sits down, mentally beat, actually "neutralized" just as you want. Still. No. Real. Problem. In this (http://clockworkmansion.com/forum/index.php/topic,4654.msg255514.html#msg255514) OOC post, I explained why that is. In fact, this is character development for Jexx. Before, he really would have gone to kill something, but here he unconsciously holds back because spending time around the party and civilization is having an effect on him.


Everything has all been in-character, a simple verbal and emotional spat. Hell, Jexx didn't even show any physical agression towards the other characters. And now, you want to off him.
As I said, overreaction.


As for past actions, one thing I will conceed is yes, in the first mission, going off alone in a tunnel was a bad move, in-character though it was. That I realize. It happened in the first place on account of me being inexperienced at roleplaying at the time, and in fact, that's how most of the beginning of my playing of Jexx was. I look back now and go 'Geeze, did I really type that? What was I thinking?"


In another vein, you don't even have to respond to Jexx at all. To be quite honest, I don't personally like your character either, and it just so happens that our characters could be construed as polar opposites of each other. Because I realize that actually does have the potential to cause a permanent problem, Jexx hardly talks or interacts with Morgan, and is perfectly justified in such avoidance. Maybe you can do the same.


For now, we can move on, as nothing has happened that actually impedes the game. Therefore, no problem. (Though I am wondering what Ryudo's going to say about all this when he gets back...)



** Going back to the original root of the percieved problem, Dorcan's original objection, and three reasons thereof.
1. Damage building
-As pointed out a page or two ago, Jexx doesn't have the real power to do that unless he deliberately tries, and even then it would take him time.
2. Knock out lights
-A minor inconvenience at best. We go to another room.
3. Set off hidden alarm.
-If that could happen, it would've already in the inital assault.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 11, 2009, 11:14:30 PM
Quote from: techmaster-glitch on January 11, 2009, 10:28:16 PM
Everything has all been in-character, a simple verbal and emotional spat. Hell, Jexx didn't even show any physical agression towards the other characters. And now, you want to off him.
As I said, overreaction.

There is no overreaction. There was even meant to be some slight sarcastic undertones going on given previous events (I mentioned the medical staff bit to try and lighten the mood, jeez), but other than that it was just a "jesus calm the hell down you hyperactive little pain in the ass". :rolleyes
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 11, 2009, 11:20:16 PM
You are correct, I do not interact with Jexx at all unless forced to.  I don't even read your posts, unless something in another's post triggers that need.  

You miss the point that we continually have to accommodate Jexx's behaviour and actions in ways that violate our own character concepts to varying extents, especially my own.  Where you irresponsibly look at a situation and go "ah hell, who cares... I think it's harmless, I'll do it anyways.", I am continually forced to look at it in a fashion such as, "damn it, he did it again... I should do this, but I care about the story and the other player's fun (to an extent), so I am going to have to do this instead and hope it doesn't get worse."

I am going to say this again, I do not care about your character's background, I generally do not care about many of your character backgrounds except those few who have made the effort to point out why it is important to me and reciprocate the action.  I am tired of everyone's issues bogging down the story, if you wish to express how wonderful and deep your character is... go write a bloody story.  The more junk you post, the slower the story becomes.  I desire to know what is behind the Brotherhood, where we are going next, and what is up with Jackson and this Rebellion.  I want to see if a resurgence of magic will happen, I want us to face off against tougher Brothers, and I want to see what Ryudo does next in his game.

No further comments will be acknowledged outside of PMs, so let us take it there if you want to argue with me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 11, 2009, 11:23:02 PM
how about some IC posts then!  :eager
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 12, 2009, 10:06:32 AM
I have a couple of things to say about all this...

My first thought here is that everyone has the right to a backstory for their character, and tech has been, for the most part, playing his character as his character would act.  Now, this is both good and bad at times.  The good side is that he's playing his character and getting into it which adds a certain level of richness to the story.  All characters have a history and a personality, and that's being done for Jexx.  The bad part is that he's playing his character and, to me, not really considering how Jexx's actions would affect the rest of the party.  On that personal level, a tiny bit of metagaming would be allowed, as in "Jexx would do this, but that would piss off the rest of the group, so he won't do it, and instead make a smarter decision of this and attribute it to thinking ahead", instead of "Jexx would do this, so he'll do it regardless of how the group feels about it".  Jexx is acting like Jexx, which is good, but more attention needs to be paid to how the group is going to react to his shenanigans (that's right, I said shenanigans) and his actions adjusted accordingly.  This doesn't apply only to Jexx.  Everyone should play their characters and keep the reactions of the group in mind and adjust accordingly.

I'm reminded of a D&D gaming session I had with my friends which is a perfect example of this.  At the time, we had all been gaming together for quite some time and had learned how to interact with each other.  But we brought in an old friend who hadn't been gaming with us for some time.  My character was the tank of the group, and he was (for some strange reason) playing some sort of monk.  Well, we got into a combat situation, and the opponents were obviously hostile, but he decided that the party should take a non-violent approach and then subsequently disarmed my character.  He knew that the opponents were hostile, even though they had not taken action yet, but he went ahead and made his move "how his character would react" without any forethought as to how the rest of us would react.  Then he couldn't understand why I got mad at him, and to this day doesn't understand why he isn't invited to game sessions anymore.

Another thought here is that everyone in the group should be able to work together.  And I mean for both IC and OOC interactions.  What Azlan said is true.  When we go back and forth with arguments and posturing and in depth explanations about this, that, and the other, the story gets bogged down.  As it is, we have another player waiting in the wings and his entry is being delayed by this latest delay in the story, since he will be coming in during the party's next mission (this has been preplanned with the new player).  Delays cause headaches for everyone, including myself.  People get upset and then that's how a game starts to go downhill.  We can't have that.

Going back to what I said before, having a backstory is good and incorporating it into the story is good as well, but when we get bogged down in the details, everyone suffers because of it.  Now, I'm not saying that all the details should be dumbed down completely.  Everyone has a character and a story to tell about that character.  But we should all keep in mind that one character's story should not overshadow the main plot, and should not overshadow the rest of the group.  Everyone should flow together, and make the story of the whole party a part of your character's story (not what the character did, and also there was some other people there, maybe).

I will get around to doing something with everyone's backstory... eventually.  It's just going to take me a little time to figure out how exactly to go about doing it and use it to move the story along.

Now, let's get things moving along.  I'd like to get to the next mission soon.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 12, 2009, 10:10:19 AM
Quote from: Ryudo Lee on January 12, 2009, 10:06:32 AM
Now, let's get things moving along.  I'd like to get to the next mission soon.
I think the two outstanding issues are the generator, which Izzie is dealing with (and Dorcan has given suggestions for  speeding up, i.e. a wishlist vs. a bare minimum), and Darkshine's blood samples which are now in progress.
Unless I've missed anything, we should be good to go soon.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 12, 2009, 11:33:09 AM
i had a question regarding actually getting darkshine integrated with the team, any ideas on how we can actually get the team to trust him to the point where sending him out on the next mission will actually seem like a good idea?

The only ways i'm seeing it happen are
A: he runs into either bloodwolf, or smoke at the rebel base
B:the team needs him to do something that no one else is really equipped for while on the next mission and he is then forced to show his allegiance to the rebellion by filling that need
C:the team is ambushed on the way back to the rebel base, and he saves someones life

soo yea, if someone is seeing another possibility, i'm open to ideas...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 12, 2009, 12:06:25 PM
How about a contract from Jackson?  Granted, it wouldn't instil complete trust, but it would be a good start.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 12, 2009, 12:17:16 PM
good call, i knew i was missing something but couldn't figure out what
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 13, 2009, 04:15:10 AM
Dorcan was actually panicking rather than hostile.  I just couldn't think of the right way to put it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 13, 2009, 09:07:33 AM
hmm, would you prefer i edit the response, or still go with the, darkshine needs to see a medic, and isn't thinking as clearly as he should?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 13, 2009, 09:10:21 AM
Quote from: Basilisk2150 on January 13, 2009, 09:07:33 AM
hmm, would you prefer i edit the response, or still go with the, darkshine needs to see a medic, and isn't thinking as clearly as he should?
Up to you.  I was thinking of having Dorcan say "That came out harsher than I intended", but I wanted to give you a chance to change it first if you saw fit.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 13, 2009, 10:06:09 AM
Go with the "that came out harsher", it'll help build trust at least on darkshine's end, because it'll prove Dorcan understands he isn't perfect, and it's in front of someone who Doracn still doesn't really trust which only adds to the overall effectiveness of the gesture...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 13, 2009, 07:34:55 PM
This isn't my story, what was I able to pull from the generator?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 14, 2009, 09:33:30 AM
The generator would be the strangest configuration of a field generator you've ever seen.  It appears to be finely tuned, to the effect that it appears to be for something very very specific, though you wouldn't be able to determine it's use.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 14, 2009, 09:36:51 AM
Quote from: Ryudo Lee on January 14, 2009, 09:33:30 AM
The generator would be the strangest configuration of a field generator you've ever seen.  It appears to be finely tuned, to the effect that it appears to be for something very very specific, though you wouldn't be able to determine it's use.

That's handy, but Dorcan suggested that if he can't remove the whole thing, he should break the generator core into manageable pieces so that the labs can try and figure out what it did.
So I think he really meant "What components do I come away with?" ...which might be tricky unless you've sat down and drawn or otherwise designed the thing  :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 14, 2009, 09:53:08 AM
Oh yes, then if that's the case then there will be several internal components that appear to be "black box" kinds of things, where there's just no idea what in the world they do.  They would have to be brought back to the lab boys for them to reverse-engineer and figure out what the generator was supposed to do.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 14, 2009, 02:17:17 PM
So, just out of general curiosity, is there even a medic with the team?  As far as i can tell from the IC and OOC posts there doesn't seem to be one anywhere near by... though it hasn't been mentioned for quite some time so i'm not really 100% sure on that either way
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 14, 2009, 02:40:30 PM
I believe PBH posted that the medic that came with the team left with the body of an unconscious zealot, and another team was on it's way to provide medic support.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 14, 2009, 02:48:53 PM
Alright, that's what i was just checking on, and under the circumstances i believe Dark and Dorcan are now done with our part, and good to leave... Morgan is setting charges, and should be set to go as soon as he finishes with that, Exo, well, i can't say for sure, but i'm pretty sure he's good to go, Izzie should be just about set with the pieces of the reactor....which leaves Jexx, as far as i can tell, he's still sitting in the chair in the office were Darkshine was trapped... soo... in short, I'm pretty much ready to move on in the story... as for everyone else, there's probably a 1 post wrap up for each of them before we move on to the next bit
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 14, 2009, 03:49:08 PM
I'm easy.  If you want to move us along, I don't think I have much more to add.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 14, 2009, 03:55:04 PM
Well, i'm waiting on your response now, as for everyone else, we need Shadow to grab the pieces of the reactor, and load them onto some form of trasport with exo, we need Azlan to get the charges armed... we need Tech to get out of the office and outside the tower, and as far as i can tell from there, blow the charges...

i thinks thats a pretty good summary as to what's left to do here...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 14, 2009, 07:06:20 PM
Sorry, I've been busy the last few days, and will likely continue for a few days more. I'll get a post in as soon as I can, though.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 15, 2009, 08:37:12 PM
Azlan, was that intentional with the basically saying exactly what i did, or do we/ our characters just think creepily alike?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 15, 2009, 09:00:15 PM
I should totally say something later in the story like "This one time, in van camp. . ."  Yeah, that would be great.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 15, 2009, 09:04:46 PM
Quote from: Basilisk2150 on January 15, 2009, 08:37:12 PM
Azlan, was that intentional with the basically saying exactly what i did, or do we/ our characters just think creepily alike?

Morgan is over the comm and not in hearing range of DS and Dorcan, so he would still say that as Dorcan asked a question and had not yet responded with any sort of continuation.

Such thoughts are common among those experienced with EO.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 15, 2009, 09:13:27 PM
well shadow... you know i'd have to respond with something akin to "someone put a trombone  there?!"

Azlan, i was gonna say, if you had just totally disregarded what i had said, that would have been effing creepy... as is, well, still kinda creepy for dorcan, but not that bad... Though once we get to the vans, i'm pretty sure i'll be seperated from the team for a medical check as well as set up for a proper interrogation...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 16, 2009, 10:11:11 AM
When all the characters start thinking alike, it's a sign of a group that is able to work together, and that is usually a good thing.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 16, 2009, 10:19:47 AM
I should probably have clarified that he asked his question over the commlink, but since he was replying to something that came over the link, I didn't think of it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 16, 2009, 01:24:56 PM
either way, the fact that you didn't specify means that DS and Morgan have at least proved that they both like to error on the side of caution when dealing with explosives... it also means that Dorcan can make a reference to "creepy merc twins" or something along those lines and have total justification for it too
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 17, 2009, 01:24:51 AM
I was tempted to do a quick Firefly-esque exchange between Mack and one of the support staff, but I couldn't quite get it to sound right. :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 17, 2009, 02:07:15 AM
Quote from: Basilisk2150 on January 16, 2009, 01:24:56 PM
either way, the fact that you didn't specify means that DS and Morgan have at least proved that they both like to error on the side of caution when dealing with explosives... it also means that Dorcan can make a reference to "creepy merc twins" or something along those lines and have total justification for it too

Let's not get too far ahead of ourselves, you still need to earn more trust.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 17, 2009, 06:53:36 AM
oh, i know, but from dorcan's perspective we said more or less the exact same thing, at more or less the exact same time...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 17, 2009, 06:56:27 AM
Well, he's taken it in his stride.  After all, he's spent most of his life among telepaths so it's not likely to faze him too much.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 17, 2009, 07:19:02 AM
alright... so, from my perspectivewe're just sitting around the vans at the moment, waiting to leave... did i miss something, or should i be reporting to a medic about now?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 17, 2009, 07:21:39 AM
Quote from: Basilisk2150 on January 17, 2009, 07:19:02 AM
alright... so, from my perspectivewe're just sitting around the vans at the moment, waiting to leave... did i miss something, or should i be reporting to a medic about now?

Sally requested you be sent to her when the group arrives back at base, but since that's about a day's drive away it would make sense if one of the field medics checked him over there and then, as Dorcan requested be done.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 17, 2009, 11:55:29 AM
soo, i guess the game plan now is to load up and ship out... and just an FYI for those who are playing, thanks to MLK day on monday, i've got pretty much nothing to do for the next 5 days with the knee deep snow, and 5 degree weather

Edit: oh, and i was also thinking, if we're gonna be cleaning out my safehouse, should i use the "mobile safehouse" where it's an "unarmed" ground effect vehicle that's more like a mobile armory/supply dumb.... or, should i use a literal house for the safehouse?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 17, 2009, 04:46:38 PM
Quote from: Basilisk2150 on January 17, 2009, 11:55:29 AM
Edit: oh, and i was also thinking, if we're gonna be cleaning out my safehouse, should i use the "mobile safehouse" where it's an "unarmed" ground effect vehicle that's more like a mobile armory/supply dumb.... or, should i use a literal house for the safehouse?

If we don't, guess who the Brotherhood are going to finger for destroying the tower?  >:3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 17, 2009, 05:59:42 PM
Ya know, that didn't really answer the question, should he have something like a 18 wheeler's trailer or some other mobile safehouse, or would you prefer something like a real building...

As for what's inside the house...
It'd be a safe bet to have, say, 5 different version of the assault rifle dorcan's holding (as it's darkshine's personal favorite style), several sets of pistols, an extra suit of armor, along with patches for the reactive portions, several other primary weapons, like a silenced SMG(something akin to the UMP), a true sniper rifle (say something like a bolt action barret m-95, or an L-85 super-magnum), a shotgun(Spaz 12 W/ Red Dot) as well as a couple of bandoliers of grenades with various purposes, mostly flash bangs, frags, and incendiary/fuel air explosive, ... i dunno... not much in the way of explosives, outside the propellant in the bullets and what's in the grenades...ohh... i forgot 1 other thing in the safehouse... ROPE... "ya know, charlie brason's always got some rope, and he always uses it" (i'll give you a cookie if you can tell me where that quote is from)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on January 17, 2009, 07:11:45 PM
Quote from: Basilisk2150 on January 17, 2009, 05:59:42 PM
"ya know, charlie brason's always got some rope, and he always uses it" (i'll give you a cookie if you can tell me where that quote is from)

And shepherds we shall be, for Thee, my Lord, for Thee. Power hath descended forth from Thy hand, that our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee, and teeming with souls shall it ever be. In nomine Patri. Et Fili. Spiritus Sancti.


Rock on.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 17, 2009, 07:31:02 PM
llearch, you never cease to amaze me... and yea, that's one of favorite movies of all time...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 17, 2009, 07:56:14 PM
I thought it was Charlie Bronson


****
Whosoever shed man's blood, by man shall his blood be shed. For in the image of God may deem man.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 17, 2009, 08:04:28 PM
You forgot duct tape. :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 17, 2009, 08:17:08 PM
alrighty rambo....

anyways, now that i've found out that i've got several boondock saints fans among this forum... it has now become my new favorite online hangout...

soo, back on topic... anyone have a preference as to which type of safehouse DS uses?

and ah, arc, any chance your going to respond to darkshine's question, or are we still working out the logistics of who's in what van since i'm pretty sure he'd be stuck with either Exo or morgan... possibly both, since they're in charge, and probably have the most pressing questions?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 19, 2009, 11:34:56 AM
Quote from: Basilisk2150 on January 17, 2009, 08:17:08 PM
soo, back on topic... anyone have a preference as to which type of safehouse DS uses?
Not me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 19, 2009, 01:13:48 PM
Alright, well, assuming there arn't any complaints... here's what i'm thinking...
A fairly large, armored, ground effect vehicle (if you've read David Drake's hammer's slammers series, a command style combat car)  Decent carrying capacity, powered by a small fusion bottle that's more or less an oversized version of darkshine's armor's cell.  The vehicle rides  on a lightly armored skirt, the 30 ton vehicles floats a few inches off the ground, and is lifted by 6 turbines, to move, the vehicle adjusts it's angle and floats where the weight is heaviest... being about the size of a military troop transport truck, it's not exactly small, but it carries everything darkshine (and a team) needs.  Not designed to go into combat or on actual missions.  In terms of appearance, it's a rough, flattened half cylinder with more angular and flat slope on the sides and a pointed wedge front, and a rounded back.  Armored plastic veiwports are what are used for driving, and although somewhat limiting, the sensor suit icludes short range proximity sensors, allowing safe driving on roads, even in traffic.  Stopping is a bit tricky, as the inertia of the vehicle is difficult to overcome even with the power of the turbines as it does literally glide across the ground. 

He uses the vehicle as a safehouse, collecting information on and planning missions.  He stores most of his weapons and equipment in it,  and it serves as a decent way to move from place to place, as the vehicle is capable of traversing a wide range of terrain, including water.  The computer suit installed is near top of the line, and when used with the sensors has a fairly impressive array of listening and tacking tools at it's disposal, and a fairly extensive storage capacity to boot.  The entire setup carries enough small arms to run a small war, and enough armored protection that it can shrug off most anything man portable, excluding anti-armor weapons.

While he is out on missions, he uses a simple biometric security system to keep the vehicle in lockdown.  For additional security, he'll park it in unpopulated areas where the chances of someone actually finding it without knowing where it was originally is almost negligible

As for the official designation the vehicle is a  M-161 Banshee, earning it's nickname from the faint, but high pitch whine the turbines give off
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 19, 2009, 06:51:10 PM
I've seen something like that before.  In MGS4.  Drebin's vehicle.

I can go with an armored recon vehicle, but all the weapons in there are a bit overkill.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 19, 2009, 07:37:52 PM
it's the idea that he's got additional equipment that's mission specific, i was thinking on having the rebels raid the stash... so he drives it up, parks it in the rebel base and forgets to activate the security.  He then goes to some short planning session, for like 10-15 minutes, comes back, and mostly everything that isn't bolted down is gone besides a few boxes ammo and the extra suit of armor... both hilarious, and realistic since the rebels seem to need all the equipment they can get...Really, the "enough weapons to run a small war" was a bit of an exaggeration, what he'd actually be carrying is a few posts back... but to summarize , several variants of his favorite style rifle (the one dorcan is holding) along with mission specific weapons, like a silenced SMG, a true sniper, a shotgun, and several boxes or bandoleers of grenades along with spare parts, and cleaning tools for maintaining all his weapons... which again, most of everything would be missing before he'd actually get to use them anyways... he'd probably complain a little at first, but really, a lot of the equipment is a drop in the bucket compared to the command vehicle itself,  which would remain unharmed... 

i can totally see his reaction too... "oh you have got to be effing kidding me?!" while cradling his head in his hand
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 20, 2009, 09:13:33 AM
How does everyone else feel about this?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 20, 2009, 09:35:24 AM
Quote from: Ryudo Lee on January 20, 2009, 09:13:33 AM
How does everyone else feel about this?
I was going to ask if we had enough crew who are actually road-legal to drive all the vehicles, but I'm sure some of the troopers can.  I'm pretty sure Dark isn't going to be driving it himself, though.  Even sending someone else in with him would be risky, too risky for the likes of Morgan, I'd say.  If there's a biometric lock, that's going to be a problem too.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 20, 2009, 09:51:02 AM
The lock is at the rear hatch, once your inside, it's assumed that your supposed to be there...

Remember, it's meant to be a vehicle that deploys a strike team, so having locks on the inside would be rather counter-productive as anyone not in the system wouldn't be able to use some of the features.  Hell you could probably get around that by adding wolf as a bit character and DS just never reset the lock... which is more or less the same idea as giving someone (say a crazy ex-girlfriend) a key, then never changing the locks because you forgot about it...   Either that or theres the... torch a van in exchange for DS's vehicle, drop a few incendiary grenades in the hatch, then ride off in transport instead... actually, given that morgan somewhat knows of darkshine's reputation, it wouldn't be too far of a stretch for him to ask how DS got to the area around the tower anyways...
if one of the soldiers with us happens to be able to drive it, then we don't even need to have DS going into a planning session, just take the vehicle, and clean it out during the interrogation and medical checkup at rebel HQ
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 20, 2009, 11:54:21 AM
So, what's the next step?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 20, 2009, 12:05:44 PM
i'm waiting for Exo or morgan to respond to my question of "which van am i in, and who's going to be keeping an eye on me until i get checked out" as for everyone else, i think it's an issue of simply getting into a van and driving off...

now, if we want to get darkshine's transport, all that would take is a few back and forth posts between him and, again, either morgan or exo... since they seem to be the ones in charge at the moment... though i guess i could suggest it to dorcan, since he's the only one that DS even mildly trusts
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Nescio on January 20, 2009, 06:29:55 PM
Erm, I hope that I'm not too late for the role-playing party. If not, here's my character, yo.

Name: David "Zappy" Zappelli
Age: 23
Sex: Male
Magic User: No
Psychic: No
Tech usage: Experienced in electronics usage, creator of gadgetry for TKorp, a research and development based company that sells licenses to technological advances.

List of gadgets:
TKorp MK.1 Scoripio: What most people would call "Death Ray" without the death. Rifle-like, Magazines are special fusion-powered batteries with ten good shots in them. The rounds are a good decimeter by decimeter glob, but unfortunately has overall impact of a crossbow.

TKorp Unlight Grenade: Think the polar opposite of a flashbang grenade. This summons up a field where light cannot penetrate. Of course, it won't do anything other than be very dark. It takes the form of kind of a glass ball of unknown energy. It's much more than that, in which David will explain in length, but that's essentially what it is.

TKorp Mark I Magnetic Attractor: A prototype of a shielding device that pulls metal into a good 10m by 10m block. Great for urban environments but will take a lot more time to function within a non-urbanized environment- No immediate metal and all. It takes the form of a staff with a misshapen chunk of unknown metal with a button in the center.

TKorp Matter Destruction Gas [Failed]: This was the resultant of a staff party that went bonkers due to an "added" something to the drinks. No one quite knows how this works anymore, but it summons a tent with most of the ammenities of home in a cloud of gas.

TKorp Mk.II Jumping Boots: A magnetic pulse allows the user to go exactly 20.5 meters in the air. It will not, however, aid in the coming down portion.


(Of course, he's never going to carry these around in normal life, so unless told to go steal/make these, he'll just carry around the boots for in-case.)

Faction: Individual
Physical Description: A 5'9" man to whom is accurately described as a saran-wrap of skin tightly wrapped around bones. He is a human, with a short scruff of dark hair with a matching "soul patch" beard. He usually wears a long white cloth coat that reaches down down to his knees, brown leather if specifically cold, and a t-shirt with a little symbol of an eye on the chest. He wears a pair of denim blue jeans and some dirty sneakers.

(He's a kind of stuffy "mess with electronics" guy, if it matters.)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 20, 2009, 07:02:56 PM
Okay, we just need to figure out how to get you into the party.  We have one other person waiting to come in and that will happen in the next mission.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Nescio on January 20, 2009, 07:08:08 PM
Sorry, I had a wave of inspiration. Look at it again. Again, very sorry, will never ever happen again.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 20, 2009, 08:03:55 PM
Must. resist. need. to call. shotgun.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 20, 2009, 08:12:29 PM
shadow, are you talking about riding in darkshine's C&C vehicle? or the vans in general?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 20, 2009, 09:32:08 PM
BOTH.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 20, 2009, 10:06:45 PM
... haha, effing awesome... if we do get DS's vehicle, you should totally do that... with izzy being a tech specialist, it'd actually be somewhat appropriate, since the "co-pilot" seat is where the main access to the on board command and control systems are located, you can have fun with techno-jargon if you like... like izzy can be asking DS is that a ___ model ___...  and so on...

if we want really specific information on the Banshee... as a safehouse, it's going to both store equipment, as well as be a place to sleep, so there's going to be a cot in their too... the way i see it, the very front is for the driver who has a few small holo or LCD screens with cameras and other sensor readings, controls for the vehicles. The "co-pilot" has a sort of wrap around view using again holo or LCD screens, but that seat has access to all the on board systems either for hacking, listening, or just accessing the on board files and software.   
The "midsection" just behind front compartment is where there's some standard crash couches that fold out from the walls, say 6 of them, evenly spaced, 3 to a side so an entire 8 man team can ride along inside the vehicle...
the rear is divided in half  on the left, you've got a cot, and shelves with spare ammo and parts... on the right is a sort of display wall, with weapons racks, where all the different weapons are placed, and stored, easy enough to access, but clamped in place so as to not drop anything while the vehicle is moving...
The main access ramp is in the rear, at the very back, and it's a military style, vertical drop ramp, though there is also a secondary entrance into the mid section, located on the right hand side of the vehicle, though to access that entrance, you literally have to climb up the armored skirt to get to it...

if you've got any more questions about the vehicle the way i'm picturing it, just let me know... if need be, i can do a rough sketch and post a link if people would prefer it that way, to me just describing it
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 21, 2009, 03:43:57 AM
I have a few reservations with this vehicle.  The first is that "safe houses" are generally not mobile, they do not stick out significantly in public, and are generally a bolt hole you can hold up in... not a hover unit you can deploy strike teams from.  This is just going by CIA/MI5/KGB definition of "safe house".  The second is that this seems slightly off balance with the rest of our characters, for this to be fair, I must state that we will need some character enhancements/editing.  The third is a simple and obvious problem, the vehicle is conspicuous as all heck.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 21, 2009, 04:26:52 AM
Quote from: Nescio on January 20, 2009, 06:29:55 PM
TKorp Mk.II Jumping Boots: A magnetic pulse allows the user to go exactly 20.5 meters in the air. It will not, however, aid in the coming down portion.

Maybe I'm overanalysing this, but I see a few problems with the theory here.  Magnetic repulsion will generally only work against another magnetic field of the same polarity.  You might be able to make it work on metallic surfaces by inducing eddy currents or something, but it still won't work on concrete or plain old grassland.
If you could generate a strong enough field you could repel against the internal magnetic field of the atoms themselves, like this:
http://www.hfml.ru.nl/froglev.html

...but to lift a humanoid you'd need a (balanced) field of thousands of Teslas.  I don't think we've made 100T here yet.  Turning on a field of that strength would be like setting off an EMP weapon at the very least - and heaven help you if you (or anyone nearby) have any fillings or surgical plates.

If you do stick with the jumping boots, it might be a better idea to simply skip over how they work  :P

Quote from: Azlan on January 21, 2009, 03:43:57 AM
The third is a simple and obvious problem, the vehicle is conspicuous as all heck.

So far it's just been introduced as 'Darkshine's vehicle', I think.  Where I'm concerned I'm apt to play down the 'safe house' aspect of it, but logically he must have had transportation to get where he is.  Maybe he has a bit too much in the way of goodies as proposed, but I suspect most of those will be confiscated anyway.  I think it'll work if we're careful.
You're dead on with it being too conspicuous, though.  A truck, some slightly exotic-looking car would work, but an armoured vehicle is something I don't see the Brotherhood being too happy about.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Prof B Hunnydew on January 21, 2009, 07:47:45 AM
Sorry, guys, but I can't seem to find the time for this anymore,  If Ryudo Lee wants to move Doc Sally into the background for now.  But RL's work is picking up, I find it real hard to keep with the story and just keep up with the postings.....

:mowsad
PBH
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 21, 2009, 08:53:16 AM
For a safehouse, i'm thinking more in terms of a place he can hide out for a few days, store equipment, and plan missions, the fact that it's mobile makes it much more difficult to track, the fact that it's mobility is different than most vehicles, also means that if you don't know how it moves, tracking it properly is going to be all but impossible.

Well, as for the vehicle, the idea is that it's meant to be a little exotic, it has to be if it's going to be a ground effect vehicle (Hovercraft) However, how easy to track would it really be? fairly difficult from my perspective, although capable of traveling on roads, why would you bother when steeps inclines (Cliffs, and mountains) and forests are about the only thing capable of stopping you... rivers, lakes, oceans, bumpy terrain, mine fields... Your floating a few inches over everything, on an air cushion... and the armored skirt isn't all that far fetched, as you'd need that kind of protection to keep the vehicle usable after a crash (if it was rubber, you'd be lucky if you could patch the skirt, chances are, you'd have to replace it)  The idea that it's armored is more like a VIP style Yukon used in Iraq, than something like an armored bank vault van or APC...

If you'd prefer something a little less exotic, a truck would work, it just doesn't seem to fit my character's overall style... if you'd prefer a permanent building, i can do that, but again, he's going to need to bring a wide array of equipment if he's been given a generic mission, and left the planning to his own devices... For example, if you were payed several hundred thousand dollars with the generic goal of kill____ would you waltz up to said person, or would you observe them, track them, then make a plan when you where done so that you could actually use that money rather than be killed by security, or hauled off to prison by the police.
Also, if you look at a modern PMC's pay today (something ridiculous, starting at like 350,000 per year, more for some), and use it as an analog, DS would be the equivalent of a multi-millionaire after 10 years of work... now, he's been working for close to 50 as a freelance mercenary... just a little food for thought...

As for downsides yea, it's conspicuous, but again, that's because it's exotic, it's not going to have the top speed of a high performance car, but it'll be faster than a truck of equivalent size, it's going to have a hell of a lot of inertia for stopping...

Lets see, if you want me to edit it... in terms of actual in game commitment, all that's been said so far is that: it has a high end on board computer with command and control capabilities, some goodies, and it's ground effect... that's about it, scale, and everything else is adjustable beyond those 3 statements
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 21, 2009, 09:42:49 AM
@PBH, sorry to see you go.  If you want to come back sometime later, just let me know.  I'll keep your character handy.

And since we've lost our major medic character, we're going to need someone else to come in and play a medic for us.

@Basilisk, the major problem that I have with it is the amount of weaponry that you have in there.  Having an armored vehicle full of computer equipment isn't a problem.  But the amount of guns in there makes it look like you have a gun for every situation, which can be more bad than good.

Let me share a similar experience.  My group was invited to play in a game with another group.  In this other group was a guy named Bob.  Bob was playing some kind of uber-caster.  And for almost anything that anyone in the party wanted to do, Bob had a spell for it.  This made playing in the game difficult as Bob was just doing everything we wanted to do with spells, and we were left sitting around doing nothing.

I don't want this to happen here.  Let's change up the amount of weaponry in there to a small handful of extra guns, not a wide array of specialized weapons to tackle any situation.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 21, 2009, 09:52:38 AM
alrighty, so removing the specialized gear, i'd go with at least 2 other variants of the rifle that dorcan is holding, and several pairs of pistols, along with the storage racks for the equipment of an entire team... several boxes of ammunition, along with food, water, the cot, some basic, and mid level medical supplies (burn treatment, and equipment for treating bullet wounds until a safe hospital can be reached) and the computer suit... that sound a little more reasonable?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 21, 2009, 12:14:00 PM
What sort of variants are we talking about here, and what kinds of pistols?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 21, 2009, 12:55:47 PM
Say 3 different variants all still chamber the same round... a carbine that's like 24", an exact replica of the one dorcan is holding 32", and one that's designed for full auto that has a heavier barrel, recoil reduction in the stock, and reinforcements across the entire weapon to handle the heavier stress...

As for pistols, it'd be like 2 or 3 sets of near identical silenced .45 caliber pistols that can fit into the hidden holsters, not really mission specific, but for replacement parts, as well as slight difference in performance and weight based on what he's feeling like using (say loose a few onces of weight, in exchange for smaller capacity, or a 8 inch barrel instead of a 6 inch barrel, making it more unwieldy in CQB, but adding a little more accuracy and range to the weapon) ... though one thing i was gonna do is have something like a .357 magnum style desert eagle (or an equivalent), with silencer that Darkshine would be giving away a little later once he's earned enough trust to become part of the team

Edit: if we want designations on the pistols, they're a modified version for the H&K USP.45
as for the rifle, lets just make up a designation and call it a G-61 Rapier
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 21, 2009, 02:53:35 PM
I have no objections to those weapons or the vehicle itself.  It's no stretch of the imagination to think that a mercenary would have procured some kind of armored vehicle, or even "liberated" it from the Brotherhood, such as the rebels did with EXO.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 21, 2009, 05:27:11 PM
so, a little off topic from the hovercraft and other random equipment, but how are we planning on handling the doc now that Prof. is on at least temporary hiatus?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 21, 2009, 06:17:29 PM
Don't get yourself shot. >:3

Until we get someone to play a medic, then a medic NPC can be sent with the team on missions.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 21, 2009, 06:21:22 PM
right, but from what i can tell, isn't she supposed to be at the staging ground with us? and i'm supposed to report to her for a checkup... under the circumstances, are we going to have you play her as an NPC until she gets back, or should i take the reigns at the moment, and control the interaction between her and DS as best i can?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 21, 2009, 08:44:45 PM
No, she was left behind.  She was playing an NPC that was sent with the team, but that NPC went back with the body of an unconscious zealot.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 21, 2009, 09:12:34 PM
mmmkay, so how are we gonna handle this then

Quote from: Arcalane on January 17, 2009, 04:43:52 PM
"Think of it as a funeral pyre, if that helps make it any better. At least they're free from whatever crap they were being fed and brainwashed with before. As for medics, ask Doc there. Can't promise you'll get what you want, but you'll get what you need in the long run."
since i've been acting on that already

more specifically i've already acted on getting the supposed medic's attention, and asking for some basic treatment since DS is fairly positive he's received a mild concussion for the hit to the back of the head
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 21, 2009, 11:26:19 PM
Late response...

Most Special Forces leadership have given up on the one person army and opt for small teams with specially trained support.  It is just not feasible to try and carry gear for every conceivable situation, that is the purview of fantasy and unrealistic roleplaying games.

I must urge Ryudo to carefully study his character and capabilities, it is rare that private mercenaries should be so much better equipped and trained than first world nation elite soldiers.  As Ryudo has given good past examples of his gaming experiences, I will accept his decisions on these character extras, but I wish to log that I feel entirely over-limited in comparison.  I'm just going to go with "Morgan wrote his own character and drastically understated himself".

Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 22, 2009, 09:25:37 AM
(apologies in advance for the bit of a long rant)

Did you see what i was saying about blackwater, your average soldier for the US army is payed 35-40k(including signing bonus) and is assigned a weapon, they pay out of pocket for anything not standard issue... a blackwater soldier is payed 10 times that and although they have to pay for their own gear, the company has contracts so they can buy military grade equipment (something like an M4 is 1000$)... special forces groups are a different animal entirely as they tend to order the specialised gear they use, and the government pays for anything that's not standard issue... but it's not unreasonable for say a green beret who prefers a G3 style rifle to order a G3A3, a G3KA4 and possibly an MG-21 for use on a long term mission where getting resupplied is limited to set schedules.  If he needs to do something such as having to investigate a village, but only took the G3A3, he has a solid chance of getting himself killed, because the rifle is just too long to use while clearing a room... at the same time, if he took only the KA4 variant, he'd be cutting his effective maximum range in half, if he's fighting in an area like Afganistan, where it's a mixture of CQC and long range, he'd need at least both styles fairly readily available...  All three weapons i mentioned are built on the same platform, but perform differently as they have different goals in their design...   

It's not a 1 man army approach i was going for, the specialized gear was more of a navy SEALS approach of "i've got the basic skills of long shooting, i prefer my assault rifle, but i may need additional range that my rifle doesn't have, so i'll throw this sniper in a rifle bag and take it along" (every navy SEAL can perform the same function of every other members of the squad at, at least, a level that would describe them as competent), since then, ryudo scraped that idea, and i opted for variants of the same weapon with a plan the mission, and execute with what 'feels' right approach. 

Azzy, you have Morgan carrying a 15.2x(?)118(i believe the round is)mm sniper rifle, and from what i'm reading in his bio, you have him using the Marine Scout Sniper approach of: don't get seen, don't get caught approach.  You could have gone with the SAS approach of carry a light SMG and your rifle in a bag while moving.  Then once in position, bag the SMG, and setup the rifle... i'd have no problems with Morgan carrying something like the UMP .45, because if things got in close, he has his pistols yes, but nothing that's capable of really putting down some heavy suppression to give himself cover while he moved out of his sniping spot...

With darkshine, he's more of a mid to longer-range combatant, he uses a light weight silenced assault rifle, chambering a 7.62x51mm(7.62nato) round, he's got decent range, and while in that range, excellent stopping power against lightly armored targets, but, he's also a private contractor, and therefore sometimes has to adapt to what he's been given a mission to do... he likes his rifle, likes the feel, and the way the weapon works... but sometimes, he needs something different that the full rifle can't do properly, as it wouldn't work in all situations (close quarters combat or high intensity raids where volume of fire is the difference between life and death)

would it be unreasonable for a mercenary, who has the money, to find a weapon with similar traits where he likes the style, feel, and weapon in general... but some missions require longer range, where a carbine just doesn't have the reach... some missions require urban style fighting, where a longer rifle is a hindrance in room clearing and tight tight corners, where speed is more important than accuracy and a longer rifle with probably get you killed. 

The vehicle has 0 fighting capabilities of it's own, it's for mission planning, and transportation of people, weapons, and supplies to an area outside of combat, where the team, or single person at the moment, make their way to the mission zone, once finished, return to the vehicle for a quick egress.  Inside the vehicle at the moment, from what ryudo has agreed to are 3 variants of the rifle dorcan is holding, and 4 sets of pistols, which both the rifles and pistols are more or less used for spare parts, though each with slight variations which he may, or may not opt for while going on a mission...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 22, 2009, 09:58:36 AM
Dropping the amount of weapons in the vehicle as he did made me feel more comfortable with the vehicle.  As I said before, it's no stretch of the imagination that someone would have grabbed this vehicle.  It'd make more sense if it was one liberated from the Brotherhood, such as how the rebels did with EXO.  In his history he states that he used to belong to an organization.  It's also not a stretch to think that when that organization disbanded, he grabbed the vehicle as a "parting gift".  I never had a problem with the vehicle to begin with.  It was the amount of weapons in it that bothered me, and he took care of that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 22, 2009, 10:54:31 AM
anyways, back to the game, should i go and edit my post and have him actually report to the medic at the vans and do the whole exhange, or do you(ryudo) want to go and NPC the medic?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 22, 2009, 10:59:44 AM
You can go ahead and do it.  The NPC is just a medic, so don't go having him performing miracle surgery or anything like that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 22, 2009, 11:30:41 AM
alright, soo, if there's any other questions with regards to equipment or whatnot, i'll try and  answer them, but at the moment, i'm pretty much set to get moving on in the story

and now i'm done with the rough back story of my character... soo, no more angsty outbursts from my end  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 24, 2009, 01:21:44 AM
I was going to add how comparing what your character does to Blackwater is like comparing them to the schutzstaffel.  Respectable private military contractors do not perform murder for pay, regardless of how justified it may seem, and yes we truly do not know what they may do or who might contract them. 

Anyways, I would like to begin to transition them back to base.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 24, 2009, 09:41:18 PM
Azzy, i'm gonna appologize, first for seeming confrontational (as that's not my goal, merely trying to find a modern example to explain something in my mind, to as broad a base as possible...) as well as for using blackwater as an example, a better analogy would have been to use the now disbanded Executive Outcomes (http://en.wikipedia.org/wiki/Executive_Outcomes) (Sierra Leon civil war) but wasn't sure if people actually knew anything about them... if you want more details, the wiki is fairly accurate though doesn't seem to cover all the reasons the company was disbanded such as UN investigations into suspicions of committing several war crimes, including possible assassinations, and murder of civilians (a current rumor is that the Sierra Leon government tried to not pay, and in the months of negotiation that followed 'lost' several key officers in their army though, no paper trail)...

which leads to the biggest problem.  once hired, the mercs had 0 accountability as they were operating in such a way that if they were captured, they'd be killed, and furthermore, the area they were operating in, any crimes not documented (which none were) could be blamed on someone else, such as rebels, or a raiding neighbor  (brings to mind an amusing convo while playing some MP in Rainbow 6... while standing over a group of dead soldiers ME: "dude, don't look at me, they were dead when i got here" Friend: "maybe that's because you EFFING SNIPED THEM!!!")
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 26, 2009, 10:24:58 AM
Blargh. Critical internet failures suck, but everything should be back in action now. Will post as soon as I'm able.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 26, 2009, 05:44:47 PM
well, today in class i did a rough sketch of what darkshine's armor actually looks like(yea, i should probably be paying more attention in econ, but w/e), just thought i'd give you guys a heads up... if you want to see it, you can check it out here (http://clockworkmansion.com/forum/index.php/topic,5589.0.html)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 26, 2009, 10:45:53 PM
Can I be with the group that went to the Banshee? I want to call shotgun.  :eager

I'm also qualified. . . and stuff. . . yeah.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 26, 2009, 11:15:02 PM
... somehow as a mechanical engineer, i doubt Izzy is qualified to even try and operate the inertial guidance system, let alone the plethora of features available while accessing the C&C  systems... that being said, i'm in favor of it... just so ranger(darkshine's AI, in the armor) can be an asshat when izzy does something, and have the on board system display a message across the screen "computer says no"
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 26, 2009, 11:37:32 PM
As an Engineer. I have the ability to repair those systems. Knowing every piece of a car tends to help one know which pedal is the gas, and which is the brake. As for the computer. I just pulled the drives on a brotherhood generator. I'm sure the Banshee will be much less resilient if it comes to that. :mwaha
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 26, 2009, 11:41:12 PM
hate to brake it to ya pal, but under the circumstances, you want shotgut, aka. the passenger seat, as in, the one with a wrap around screen for accessing the C&C systems, memory, and listening tools available... no pedals to speak of, just a keyboard, and voice commands
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 27, 2009, 12:04:46 AM
It was a metaphore, but whatever. It's not up to us.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 27, 2009, 12:41:46 PM
There is no real posting order.  Just don't double post.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 27, 2009, 01:14:19 PM
gotcha... well, for now, i'm in reactionary mode until either A: someone wakes DS up, or B: Arrival at the rebel HQ
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 27, 2009, 03:24:59 PM
I have to back track slightly to make a reply to that.

Edit: I'll have to wait to the base... or maybe not...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 27, 2009, 03:30:35 PM
if you want to do it now, we can, if not, it can wait till we get back to base... either if fine by me, just give an OOC heads up to let people know it's happening before the vans leave
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 27, 2009, 03:58:52 PM
Just a quick query - wasn't sleep likely to damage DS?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 27, 2009, 04:05:56 PM
Medic checked him out, not a concussion, just a nasty hit, with some disorientation caused from both the bruise and the position he was kept in, had it been a concussion, he'd basically be sitting there with a medic keeping him awake until he'd actually recovered, since sleeping while having a concussion for the first like 15-20 hours can lead to coma, brain damage, and ultimately death, although rare, it does happen...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 27, 2009, 09:19:15 PM
So, Morgan is affected by strong emotions? And yet... the veritable avalanche (comparatively) that Jexx pours out every time he goes postal (and even often when he's not) hasn't ever made a blip?

Huh. Guess Morgy's got a quite specifically tuned mind-shield :B

(btw, this is not meant as confrontational in any way. Just a little discrepancy I couldn't help but notice ;) )
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 27, 2009, 09:40:03 PM
as far as i can tell, when jexx goes ballistic at the very least, morgan gets upset... don't forget, just because someone is effected by emotion doesn't mean they have to act on them... such as morgan trying to goad a response from darkshine with a couple of little jabs... just because it makes him angry, doesn't mean he has to go out and sucker punch morgan the first chance he gets... as hilarious as that might be, it's just not DS's style or personality...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 27, 2009, 11:13:23 PM
Morgan has also snapped some nasty replies and had heated arguments with Jexx.  Jexx would incapacitate Morgan every time he spouted, so he learned really fast to block you on a regular basis. 

Also, psychics, even minor ones who can only block, are more influential than blockheads with anger management issues.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 28, 2009, 12:57:05 AM
Oh my god, I was having a memory lapse on my character and referred back to the sheet I wrote. It's so full of misspellings I don't know whether to be amused or ashamed. I'm glad I can laugh at myself.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 28, 2009, 12:58:36 AM
Allow me to laugh with you :giggle
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 28, 2009, 12:59:38 AM
Thanks. :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 28, 2009, 01:45:19 PM
right now it just kinda seems like it's me and Azlan posting back and forth... anyone wanna do an update on the other van(s) so we can get back to the rebel base?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 28, 2009, 04:09:37 PM
I will be out of town tomorrow and friday, traveling for work... again.  I will see about posting from the hotel room.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 29, 2009, 12:34:58 AM
I got the impression that the vans were already underway.  :<
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 29, 2009, 07:38:07 AM
Quote from: shadowterm on January 29, 2009, 12:34:58 AM
I got the impression that the vans were already underway.  :<
Yes.  From my point of view, there's very little to do until we reach base, or some other event happens.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 29, 2009, 08:49:14 AM
soo, i guess were waiting on Ryudo then?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 29, 2009, 08:50:33 AM
Quote from: Basilisk2150 on January 29, 2009, 08:49:14 AM
soo, i guess were waiting on Ryudo then?
Looks that way.  I guess we'll have to see if he has 'net access from his hotel.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 29, 2009, 02:09:04 PM
Okay, this is a good time to bring in the next player.  We're gonna put this on hold until I can get a hold of him.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on January 29, 2009, 04:17:28 PM
Aight, I'm going to be putting in my first IC post, please let me know if I violate any of the pre-established facts in the RP. (I've only skimmed, not carefully read every previous post, for obvious reasons)


EDIT. It's in. Feedback would be appreciated. :)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 29, 2009, 05:49:30 PM
well, i don't really know how i'm going to be any help under present circumstance, unless of course either exo hears from morgan to arm the prisoner, or i get my stuff back from dorcan...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 29, 2009, 05:55:41 PM
Quote from: Basilisk2150 on January 29, 2009, 05:49:30 PM
well, i don't really know how i'm going to be any help under present circumstance, unless of course either exo hears from morgan to arm the prisoner, or i get my stuff back from dorcan...
I'm a bit stuck for a response too.  Someone else is driving and Dorcan has little say in what happens until they get out.  Heck, he might even be asleep.

Quote from: Corgatha Taldorthar on January 29, 2009, 04:17:28 PM
EDIT. It's in. Feedback would be appreciated. :)
Since no-one else has, here's mine:

There were a number of typos, but never mind those for now.  I also found it a little hard to follow, but it's probably one of those scenarios which makes more sense as things progress.  The only thing which really gave me pause was that it was difficult to know what race those involved were.  I had to go look up your character spec...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 29, 2009, 06:20:20 PM
actually, come to think of it, really, the only way i'll be any use here is if both exo allows it and Darkshine gets both his armor and weapons back, as just having a gun means he can shoot, but getting shot would mean injury resulting in long term treatment or death... the only way exo would give that order is if morgan would verify that darkshine is not a threat to the rebellion, since no matter what DS says, no one actually trusts him yet, besides morgan to some extent, as morgan knows more about DS than anyone else at present time... or for that matter, than anyone else who isn't psychic will ever probably know

as for Corgatha, i'm in agreement with Tape at the moment, i find the post a little disorienting, though that could be because i have no idea whats going on besides the fact that he's trapped in a prison convoy with rebel troops
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 29, 2009, 07:49:52 PM
When we move out to the convoy to get the prisoners, I call the van least likely to explode when they return fire. That or the one with the biggest gun. >:3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on January 29, 2009, 08:02:11 PM
Quote from: Basilisk2150 on January 29, 2009, 06:20:20 PM

as for Corgatha, i'm in agreement with Tape at the moment, i find the post a little disorienting, though that could be because i have no idea whats going on besides the fact that he's trapped in a prison convoy with rebel troops

It's intentional. (The typos are not, and shall be fixed) I'm trying to narrate through Fetrethar's perceptions, and since Fet doesn't himself have a clear idea of what is going on and is just waking up after being gassed into unconsciousness and not thinking too clearly (well, he could think all right by the end of the post), it's going to be a bit dark until I can get a few good posts in.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 29, 2009, 08:03:53 PM
... i hate to brake this to you shadow, but it seems to me that the guns are on the inside, that being the case, the heavy repeating plasma weapon exo is carrying seems to be the biggest gun...

as for least likely to explode... i think azzy's got that position as he's a few minutes behind everyone, though catching up, he's in a 30 ton armored ground effect vehicle... your in a probably 5-10 ton delivery van with hidden armor, at least thats how i'm picturing them at the moment based on what's been said about the vans...

That being said, i think the gameplan should be to use a van or something else to form a barricade in front of the convoy, and have people on foot, waiting with pre-determined arcs of responsibility...  if we've got some extra explosives, setting up a trap to take out the vehicle in or near the rear would then immobilize the entire convoy, forcing them into a fight, where we'd have the advantage of both cover, and concealment... actually, if azzy is still worried about the banshee being a bit too much, it would probably make the best barricade since it's larger, and heavier than any other vehicle we've got on hand... if need be, most of equipment not bolted down could fit into a few duffel bags, and stored in the vans... although darkshine would require some form of compensation if the banshee is destoryed, it's the best plan i can think of...

to corgatha: alrighty then... i'll trust you on that
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 29, 2009, 09:04:14 PM
Bas has pretty much the same plan I would use.  It is pretty well tested, take out the lead vehicle and the rear vehicle of the column.  This traps them between wreckage... unless the core vehicles are tanks.

Our forces then attack from the sides, using cover and forcing them on our terms. 

Morgan will request DK be released and armed for this *ahem* bonus objective :P

Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on January 29, 2009, 09:13:57 PM
Quote from: Basilisk2150 on January 29, 2009, 06:20:20 PM


as for Corgatha, i'm in agreement with Tape at the moment, i find the post a little disorienting, though that could be because i have no idea whats going on besides the fact that he's trapped in a prison convoy with rebel troops


I just wanted to note something. At least in the car/truck/tank whatever thing, I had intended for only the tribal people's from Fetrethar's general area to be present, not any rebel prisoners. There might be some elsewhere in the convoy. On a different note, would it be ok for one of the other vehicles to have the confiscated weapons? I really do want Fet to have the gloves (and the shield, which he'd need to survive hand to hand in a world where everyone has guns. But that's a practical matter. Aesthetically, I want Fetrethar to fight "tooth and nail" at least, with the appropriate enhancements.) I doubt the brotherhood would be stupid enough to keep the confiscated weapons in te same vehicle that they have the prisoners.


And just in general, the background story is really a simple one. The area that Fetrethar comes from feature several dozen tribes of a few hundred people each, in a poor, rugged area that few other people care about. They don't do things like pay taxes to the Brotherhood, and they occasionally raid across he ill defined borders to places that really matter and steal things. A punitive expidition was mounted, and a whole bunch of people (Like Fetrethar) were captured. Prisoners were taken to elicit information about the whereabouts of thngs like hideouts and weapon stockpiles in the area. Not that at the moment Fetrethar knows any of this stuff. All he knows at the moment is that hes in a car with some people from his own group and some more from a rival one.


Escape wise, Fetrethar wouldn't coordinate with you guys, not immediately anyway. He'd probably take advantage of any chaos caused by the rebels to get out of his current vehicle, try to find his weapons, kill off any Mongoose clan people he can, and escape. Of course, if he gets picked up by the rebels..........
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 29, 2009, 11:34:00 PM
Quote from: Corgatha Taldorthar on January 29, 2009, 09:13:57 PM

I just wanted to note something. At least in the car/truck/tank whatever thing, I had intended for only the tribal people's from Fetrethar's general area to be present, not any rebel prisoners. There might be some elsewhere in the convoy. On a different note, would it be ok for one of the other vehicles to have the confiscated weapons? I really do want Fet to have the gloves (and the shield, which he'd need to survive hand to hand in a world where everyone has guns. But that's a practical matter. Aesthetically, I want Fetrethar to fight "tooth and nail" at least, with the appropriate enhancements.) I doubt the brotherhood would be stupid enough to keep the confiscated weapons in te same vehicle that they have the prisoners.


Well, the positioning of the rebel prisoner is Ryudo's purview, not yours.


Quote from: Corgatha Taldorthar on January 29, 2009, 09:13:57 PM
And just in general, the background story is really a simple one. The area that Fetrethar comes from feature several dozen tribes of a few hundred people each, in a poor, rugged area that few other people care about. They don't do things like pay taxes to the Brotherhood, and they occasionally raid across he ill defined borders to places that really matter and steal things. A punitive expidition was mounted, and a whole bunch of people (Like Fetrethar) were captured. Prisoners were taken to elicit information about the whereabouts of thngs like hideouts and weapon stockpiles in the area. Not that at the moment Fetrethar knows any of this stuff. All he knows at the moment is that hes in a car with some people from his own group and some more from a rival one.


I don't imagine that your character's lands are that close.  I always thought we sat in the middle of a stable developed nation like Britania rather than a place like Gazth-Sonika... or in real life terms, Europe as opposed to Egypt.


Quote from: Corgatha Taldorthar on January 29, 2009, 09:13:57 PM
Escape wise, Fetrethar wouldn't coordinate with you guys, not immediately anyway. He'd probably take advantage of any chaos caused by the rebels to get out of his current vehicle, try to find his weapons, kill off any Mongoose clan people he can, and escape. Of course, if he gets picked up by the rebels..........

I'm really having trouble seeing any way he would ever coordinate with us, or ever join us... I really don't think this will work.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on January 29, 2009, 11:37:47 PM
So I'll just say my piece and then leave............... Yeah, that makes sense.  Why don't we start planning out Fetrethar's funeral then?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 29, 2009, 11:54:32 PM
Of course this can work. We rescue Fet from the big bad 'Hoodies, as planned. Fet feels indebted/sympathetic towards people who are fighting his captors, and volunteers his skills. No problem.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 30, 2009, 12:29:00 AM
Quote from: techmaster-glitch on January 29, 2009, 11:54:32 PM
Of course this can work. We rescue Fet from the big bad 'Hoodies, as planned. Fet feels indebted/sympathetic towards people who are fighting his captors, and volunteers his skills. No problem.

I read his bio... I don't think he could feel indebted to anyone.  His personality seems more suited to a villain than one of the good guys, but perhaps I misread vindictive, devious... sly... no problems with mutilating fallen foes.  I also get the feeling that his taboo behavior is designed to cause discomfort and problems for other players, maybe I am wrong, but he doesn't seem like the party kind of guy.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 30, 2009, 12:39:27 AM
Quote from: Azlan on January 30, 2009, 12:29:00 AM
but he doesn't seem like the party kind of guy.
Neither is Jexx, but he's in the party :P

EDIT: Thinking it over, Fet can actually be in for the exact same reason as Jexx. Fet could hold a desire for revenge on these invaders who tore through his town and captured him and his people (perfectly in-character, if what you say is true), and decide that teaming up with the Rebels is the best way to get back at them. Classic Common Enemy logic and all that. He and Jexx might even get along >:3

EDIT: In fact, your decription of Fet seems to match Jexx almost perfectly. Checklist:

Vindictive (desire (often unreasonable) for revenge): Oh yes, big check there.
Devious/Sly: hmm, maybe not that.
Mutilate foes: Oh f**k yes. Double check.
Overal personality suited for villian: I probably don't need to even guess how close you probably think Jexx comes to that >:3

So, conclusion: I see no difference between my character and Corgatha's, and my character's in.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 30, 2009, 12:54:45 AM
The thought of anyone and jex cooperating scares the shiat out of me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 30, 2009, 01:06:34 AM
Quote from: techmaster-glitch on January 30, 2009, 12:39:27 AM

Neither is Jexx, but he's in the party :P

And you see how well that works between you and me >.>

With you, we have a true common enemy, and you have a redeemable quality.  He seems purposefully designed to cause strife with civilized characters who possess mercy, decency, and 'civilized' morals.  I do so enjoy those that can pull off the noble savage, but abhor the shit-slinging gorilla types.

Quote from: techmaster-glitch on January 30, 2009, 12:39:27 AM
EDIT: Thinking it over, Fet can actually be in for the exact same reason as Jexx. Fet could hold a desire for revenge on these invaders who tore through his town and captured him and his people (perfectly in-character, if what you say is true), and decide that teaming up with the Rebels is the best way to get back at them. Classic Common Enemy logic and all that. He and Jexx might even get along >:3

That motivation does not seem strong enough, but if it works than so be it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on January 30, 2009, 01:07:34 AM
He's a savage, no bones about that, but he does understand a system of reward and punishment. He's definitely *not* the sort that you'd invite to a party. He's an attack dog, more or less, and he's not going to be happy at anyone who attacked him or his people. Furthermore, he's from a system where the boss's authority is unchallengable. He won't even speak without being spoken to to people higher up in the clan hierarchy. (I included that for a reason)  If you take him along, he'll likely disagree with  most of the things you say and do, and probably "forget" rules of engagement if he thinks he can get away with it, but he will listen to orders if you bark them loudly in his general direction, to the best of his ability anyway. Ultimately, he respects hierarchy and can be bullied into line. As you say, he is vindictive, he's going to want his revenge, and the rebellion offers him his best chance of getting it. He'd be willing to put up with an inconvienence or two if he has to.


Something I want to say OOC, semi-related to the point above. This one more deals with how to work with Fet. (Fet would never even think of saying this IC) Fet's a savage, a disgusting pervert, and probably mentally ill somewhere in there. Maybe you'd be able to convince him of some more moral way of life in the rebellion, but I don't think he'd be very persuadeable. He can, and probably should, be bullied into line. He's very, very aware of all the sorts of nasty things people can do to each other, and even a reprimand from someone in charge is likely to make him *extremely* uncomfortable.  He's coercible.

As for the problems he's likely to cause. *tries to articulate this better than he did in the Bio* As said above, he has a very deeply imprinted respect for authority. He'll obey an overlord he neither likes nor respects, and he'll carry out orders to the letter. He won't knowingly betray his companions once he's let in, or do anything that would hamper the activity of the group as a group.  He can be very professional, but he's more likely to cause trouble when he's off duty or when the welfare of the group isn't directly at stake.

He has two major problem areas, at least the way I envision the character, again, apologies if this was not communicated clearly. He feels a need to get even with people who slighted him, but it's a "prove yourself superior" kind of get even, not a "go psycho and kill everyone". If he's and the other person are both "in" the group, he'd almost certainly stick to trying to humiliate or prove himself better than whomever he bears a grudge against. He'd *never* do something to incipacitate someone from whatever their role in the group was unless physically attacked.
The other major problem area is likely to be his barbarism, excacerbated by his view that most of these things would be "personal" matters. To his way of thinking, if he wants to eat a rat that he picked up off the street, as long as he doesn't attract notice when cooking it, it's not anyone's business but his own.

Do I see him as being a smooth and frictionless member of the team? Of course not. But I do see him as being able to work with the others, larely because if all else fails, he can be rather easily intimidated, especially by rank. Oh, one final note. His behavior is really intended to cause discomfort to the characters, not the other players. I try to keep my RP avatars and myself seperate. I hope this is informative.

Best wishes,
Corgatha Taldorthar.


P.S. I can't see him liking Jexx all that much. Fet hates the "direct" approach. If they see you coming, you've already messed something up. (Also, he's something of a coward.)

P.P.S. ARGH! I'm trying to put in a long post here and I keep getting new ones in my way!
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 30, 2009, 01:20:47 AM
Huh. By this description, Fet is a better character than Jexx on most counts. Jexx has hardly the slightest smidgen of respect for authority, and the only reason he does go along with anything is because he's usually told to do what he already wants to do, and he doesn't have much use in other capacities anyway. Where, although a "barbarian", Fet does have a social hierarchy imprinted on his mind, Jexx is driven almost completely by destructive instinct with virtually no social adjustment, though he has picked up a few things from hanging around the Rebellion. He also reacts violently to coercion/bullying/highly forceful commands.

Of course, Ryudo has the final word on all this, but if Fet is a more agreeable character than Jexx by any measure, even if he has to be forced into it, then I really don't see any reason at all why this wouldn't work.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 30, 2009, 01:26:32 AM
Well, I want my friction to come from the plot, not from some other player's character.  However, if this is important to you, hopefully the others will be able to accommodate you in some way.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 30, 2009, 12:00:45 PM
He seems to be the Belkar of the party, in some ways.  Let's see how this plays out, but try not to rub each other the wrong way too often, alright?  I'm trying to give everyone a fair shake, but I need everyone's cooperation to do so.  Try not to do anything that will upset others, okay?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 30, 2009, 12:40:06 PM
hmmm... this large, slow, armored transport, is it more like a train with no track (modified 18 wheeler), is it tracked, or ground effect... and a few other questions that would help to flesh this out a bit, is there visible breaks, such as obvious compartments, or is it more like a worm, where it's one vehicle, but designed to flex in certain areas for turning?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 30, 2009, 01:54:23 PM
Modified 18 wheeler would do.  It moves so slow because of the sheer weight of the compartments and the armor protecting it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 30, 2009, 01:55:26 PM
Quote from: Ryudo Lee on January 30, 2009, 12:00:45 PM
He seems to be the Belkar of the party, in some ways. 
Awww. I thought Jexx was our Belkar. :<
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 30, 2009, 01:56:21 PM
He is, in other ways.  The two of you seem to make up the whole of Belkar.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on January 30, 2009, 02:06:35 PM
If there's only one vehicle, would the stuff that the Brotherhood confiscated from their prisoners be elsewhere inside it? I would like for him to recover his possessions if at all possible.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 30, 2009, 02:07:00 PM
awesome, thanks for the info Lee, now all i need to do is try and think of how darkshine would go about to solve the problem.... the soldiers on foot, is it like a fast jog march pace, or is this more like leisurely stroll pace?

(Edit)
as for the rest of the team, how i'm thinking we do this is set up in cover a few miles ahead, and take out the zealots first, once they're down, concentrate on the elites as they're going to take a lot more fire to bring down...

for the zealots, the faster they all go down, the better it is, so letting them get well into our own range would be intelligent since some of the rebels with us are armed with SMGs which gives them an extremely limited range.  We need to try and take as many out with our first shots as possible, so the return fire is minimized... so, label them based on position, and have everyone take aim on 1 zealot...  once everyone has a solid shot on their assigned man, the commanding officer (probably Exo) gives the order, and a near simultaneous volley nails the convoy, wiping out a good deal of their outside protection... then we'll need to communicate as to which elites we concentrate on once the zealots are gone...

now, with the plan in place, i give it about a 5% chance of actually working the way i'm seeing it because of 3 major factors
1: the time to setup
2: the unknown factor of what's inside the transport
3:Jexx (i can totally see everyone in position, and Jexx standing up and shouting 'LEEEEEEEEERRRRRRRRROOOOOOOYYYYYYYY')
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 30, 2009, 02:27:22 PM
Quote from: Ryudo Lee on January 30, 2009, 01:56:21 PM
He is, in other ways.  The two of you seem to make up the whole of Belkar.
Heh, if it wasn't soooo completely out of character, Jexx could viably say this at one point: >:3

"I AM A SEXY SHIRTLESS GOD OF WAR!" :mwaha


Quote from: Basilisk2150 on January 30, 2009, 02:07:00 PM
(tactical stuff)
Jexx is just going to jump around the trees putting out a constant stream of plasma balls.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 30, 2009, 03:21:50 PM
Quote from: Corgatha Taldorthar on January 30, 2009, 02:06:35 PM
If there's only one vehicle, would the stuff that the Brotherhood confiscated from their prisoners be elsewhere inside it? I would like for him to recover his possessions if at all possible.

Yes.

Quote from: techmaster-glitch on January 30, 2009, 02:27:22 PM
Quote from: Ryudo Lee on January 30, 2009, 01:56:21 PM
He is, in other ways.  The two of you seem to make up the whole of Belkar.
Heh, if it wasn't soooo completely out of character, Jexx could viably say this at one point: >:3

"I AM A SEXY SHIRTLESS GOD OF WAR!" :mwaha

Jexx wears shoes?

Quote from: techmaster-glitch on January 30, 2009, 02:27:22 PM
Quote from: Basilisk2150 on January 30, 2009, 02:07:00 PM
(tactical stuff)
Jexx is just going to jump around the trees putting out a constant stream of plasma balls.

All the while shouting "Leeeeeroooooy Jenkins!"

Quote from: Basilisk2150 on January 30, 2009, 02:07:00 PM
awesome, thanks for the info Lee, now all i need to do is try and think of how darkshine would go about to solve the problem.... the soldiers on foot, is it like a fast jog march pace, or is this more like leisurely stroll pace?

Jogging.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 30, 2009, 04:11:08 PM
Quote from: Ryudo Lee on January 30, 2009, 03:21:50 PM
Jexx wears shoes?
:/ Well, no, his lower legs and feet are metal, but where Belkar doesn't wear shoes and has hairy little feet as a primary identifying characteristic, Jexx's is more that the only thing he wears is his black shorts, and shirtless is more noticiable than shoeless. Thus, "sexy shoeless god of war" becomes "sexy shirtless god of war", making it fit Jexx's character.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 30, 2009, 05:47:59 PM
Quote from: Ryudo Lee on January 30, 2009, 03:21:50 PM
Quote from: techmaster-glitch on January 30, 2009, 02:27:22 PM
Quote from: Basilisk2150 on January 30, 2009, 02:07:00 PM
(tactical stuff)
Jexx is just going to jump around the trees putting out a constant stream of plasma balls.

All the while shouting "Leeeeeroooooy Jenkins!"

so i'm not the only one who totally sees this as a possibility


anyways, back to the game... if the vans are going to meet up ahead of the convoy, we're gonna need Exo to have a post about taking command, and issuing some orders, and Morgan is gonna need to vouch for Darkshine in order from him to be useful...  while we wait for Morgan to catch up, the team should find something to barricade the road with, mayhaps fell a few trees, or roll some stones?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 30, 2009, 06:44:56 PM
Take in mind I'm imagining the Armoured Van to be something like the armoured guntrucks from Mercs 2 (albeit with a closed top), or one of those big mobile-HQ style vehicles. Something a bit like this (http://farm2.static.flickr.com/1408/866345564_b83fd0dac1.jpg?v=0) but with armoured plating and more wheel sets. :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 30, 2009, 07:45:54 PM
well, under the circumstances i'd either switch around personnel and equipment before the raid and let DS get his gear from Dorcan, or have Dorcan use darkshine's rifle... he already gave Dorcan the rundown on the optical sight and basic operation of the weapon... now it's merely an issue if Dorcan actually remembers
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 30, 2009, 07:50:28 PM
Quote from: Basilisk2150 on January 30, 2009, 07:45:54 PM
well, under the circumstances i'd either switch around personnel and equipment before the raid and let DS get his gear from Dorcan, or have Dorcan use darkshine's rifle... he already gave Dorcan the rundown on the optical sight and basic operation of the weapon... now it's merely an issue if Dorcan actually remembers
I'd assumed Dorcan had packed the rifle in the rucksack - though that depends on the size of the rucksack, I guess.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 30, 2009, 07:51:56 PM
it was originally in the bag, so yea, unless it disappeared at some point, dorcan still has both the rifle and the bag
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 30, 2009, 07:54:31 PM
Quote from: Basilisk2150 on January 30, 2009, 07:51:56 PM
it was originally in the bag, so yea, unless it disappeared at some point, dorcan still has both the rifle and the bag
He handed the bag over to Morgan at one stage.  Dunno if he kept it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 30, 2009, 07:56:19 PM
... ok, time to go back and find the rifle... it's like where's waldo... in text form.... with firearms

found it, assuming nothing has changed, the rifle is still slung across Dorcan's back... though it seems that morgan has the spare mags, and armor
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 30, 2009, 08:14:28 PM
Quote from: Basilisk2150 on January 30, 2009, 07:56:19 PM
found it, assuming nothing has changed, the rifle is still slung across Dorcan's back... though it seems that morgan has the spare mags, and armor
He's certainly got the backpack, but whatever he did with the rifle, it wouldn't be on his back - that's where the crossbow lives.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 30, 2009, 08:32:33 PM
Quote from: Tapewolf on January 08, 2009, 09:47:45 AM
With a sigh, Dorcan picked up the bag, and fished out the headset.  He was about to hand it over when he paused.
"I'm not sure we want you transmitting signals.  The Brothers might detect it."

So saying, he picked up the rifle and slung it over his shoulder for safekeeping.  Before the leopard could ask for anything else, he popped the headset back into the bag and handed the thing over to Morgan.

that's the last mention of the rifle i can see
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 30, 2009, 08:38:12 PM
Morgan was supposed to have taken all the gear, maybe I forgot to add the gun... I originally planned on having him examine the gun.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 30, 2009, 08:46:07 PM
hmm... well, if tape wants to go with the rifle is in the bag, either way works for me, as i'm not gonna be using it unless we actually meet back up...   it also wouldn't surprise me if morgan decided to borrow the carbine in the banshee for a bit... it's not like anyone there would actually complain it's missing, and it'd work a hell of a lot more effectively than his sniper if he's planning on fighting up close...

It'd also be a good moment of darkshine looking over and seeing morgan...  "wait a sec... that looks awfully familiar"
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 30, 2009, 09:04:49 PM
He probably would use one of DK's guns, as he brought a laser sniper with him this time with a pair of silenced 10mm APs as backup.  He likes to move light, which is hard to do with sniper rifle, assault rifle, autopistols, grenades, heavy armor and sensor equipment.


Morgan has a .50 AR that he uses in the long to medium range category (functions well at short too), and ion pistols in the short, but he didn't bring either them or his 15.2mm anti-material/sniper rifle.

I've been a bit busy this week, so I shall catch up soon.


I wonder how fast this Banshee would move?  Maybe I can bowl over a bunch of them in a pass if I bring it as low as possible, such as nearly scraping the ground.  30 tons has got to be good for something...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 30, 2009, 09:18:10 PM
Yes, but 30 tons of inertia is going to transfer a hell of a lot of kinetic energy to not just the convoy, but the people we want to free. The impact would slam the passengers with a sizable fraction of that force. I wouldn't recommend that course of action.

On the subject of offensive, I've only mentioned having a plasma cutter. The new design is more akin to the Dead Space plasma cutter, but either way it would only serve as a possible shorty range weapon, and machine crippler. In that light, it could possibly be used to incapacitate the vans, but this is unlikely. I wonder if I could get away with saying I have EMP grenades? An engineer would be the guy to not only repair machines, but possibly break them. An engineer having an EMP grenade may not be a far stretch, and would certainly take out the vans without harming the inhabitants.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 30, 2009, 09:21:20 PM
well, it is 30 tons, so even running them over, it's 30 tons being lifted into the air, so if they do just get run over, the state they end up in will range from crushed bones, to slimy red goo... depending on how close to the turbines the victim actually is... or, use sheer Kinetic Energy alone, ramming someone on foot would be more than enough to kill someone not in an exoskeleton as it's someone at relative standstill getting hit by 30 tons traveling at, at least 45KPH... actually with the latter option, i thought of something snide for DS to say already

"great, so you rebels borrow my ride for less than a day... and you've already decided that it'd look better in red... thanks a lot..."
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 31, 2009, 01:33:18 AM
I'm pretty sure John Browning is from Earth, not this world.  So that would make the use of ACP, Automatic Colt Pistol, impossible.  I'm sure the cartridge probably exists, but it would be called something else I imagine.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 31, 2009, 01:57:20 AM
While I would normally agree, that would mean coming up with a new word for van, as the person who made that popular on Earth may not exist here either. Point being, sometimes convenience and ease of use need to take some precedence over a tedious adherent to a fantasy universe.

But if we do decide to go with making a name for that gun, we would eventually have to create a whole new language, and the last guy to to that and make a successful story was probably Tolkien.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 31, 2009, 02:18:19 AM
Not at all, you are way too reactionary and far less logical than one should be.  With a bit of clear thinking, you would be able to see that we are already not adhering to a strict and complete fantasy alternate reality mantra.  We have used a bit of logic and rationalized in a few things for ease of play.  Some things, like proper names, trademarks, cultural nuances, and other aspects of our reality that can be substituted with generics or a simple fantasy "name" change should be done to help players and readers understand that this is truly a different world... otherwise there is no point in calling this a new world if you don't even file off the serial numbers and make an attempt at creating a separate environment.


Quote from: shadowterm on January 31, 2009, 01:57:20 AM
But if we do decide to go with making a name for that gun, we would eventually have to create a whole new language, and the last guy to to that and make a successful story was probably Tolkien.


Really?  Over react much?  We can make logical spot changes without having to re-invent the wheel.  Even Tolkien only created a language to supplement his story.  The mannish races did not speak English, but the story was written in English.  If you know how to roleplay, how to act, and can be observant enough not to slip too much colloquialisms from our own world, then we can have a successful, unique experience without so very many anachronisms. 

I am more referencing the name of the cartridge, ACP, and not a Colt pistol specifically.  Though I also would have a problem if he was using a Colt M1911. 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 31, 2009, 03:26:36 AM
Perhaps I was overzealous. And to make matters worse, I should have remembered how every other argument anyone has ever had with you went. While I stand by my statement that the gun doesn't have any problems, I concede that it would be pretty cool and up to whoever has it to give it a kick arse name. That said, it's not my decision, do whatever you want.

I'll be standing at the sidelines drafting what items my character has, as he was auto-ed into this in the first place, and the only item he has that's been mentioned is a plasma cutter. I have some work to do finding reasonable items that would come in handy and not be a deus ex machina situation.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 31, 2009, 07:17:10 AM
Quote from: Azlan on January 30, 2009, 08:38:12 PM
Morgan was supposed to have taken all the gear, maybe I forgot to add the gun... I originally planned on having him examine the gun.
It doesn't look like that quite happened in terms of what was written, but it's certainly what I intended to have happen.  I have no problems with assuming that Morgan now has all the kit.

Quote from: shadowterm on January 30, 2009, 09:18:10 PM
An engineer having an EMP grenade may not be a far stretch, and would certainly take out the vans without harming the inhabitants.
What about his teammates?

**EDIT**
As for weapons, it looks like Dorcan was issued with a laser weapon of some sort.  That may or may not work for the kind of targets he'll be getting.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 31, 2009, 09:05:25 AM
well, pointing out that  .45 ACP is a lot faster and more natural to say than 11.43x23mm... who's to say that the AC = Automatic Colt... for all we know it could be Asgard Corporation...
and with those hypothetical arguments aside... i guess i could go back replace .45 ACP with 11mm or 12mm
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on January 31, 2009, 12:55:10 PM
Quote from: Tapewolf on January 31, 2009, 07:17:10 AM

Quote from: shadowterm on January 30, 2009, 09:18:10 PM
An engineer having an EMP grenade may not be a far stretch, and would certainly take out the vans without harming the inhabitants.
What about his teammates?

As long as anyone mechanical, or using sensitive equipment, stood outside the AoE, it shouldn't be a problem. Of course, it could also be said that rigging a grenade to go off when triggered by the vans like a mine isn't that hard to do either.
However, it is a serious drawback of that strategy that almost the entire team would have to stand a good ten yards from the EMP emission.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on January 31, 2009, 01:30:24 PM
Quote from: Basilisk2150 on January 31, 2009, 09:05:25 AM
well, pointing out that  .45 ACP is a lot faster and more natural to say than 11.43x23mm... who's to say that the AC = Automatic Colt... for all we know it could be Asgard Corporation...
and with those hypothetical arguments aside... i guess i could go back replace .45 ACP with 11mm or 12mm

Or you could drop the ACP part and leave the .45. It's like there's .50 BMG (Browning Machine-Gun) but .50 is generally referred to as just that; .50.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on January 31, 2009, 01:43:24 PM
... awesome call arc... i'll go do that

Btw, i'm waiting on Exo's reply on the question as to what i'm supposed to do... and i think we need tech to post something about jexx since we are about to enter a combat situation...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 04, 2009, 12:10:39 PM
Oh, Jexx is just bouncing around waiting for things to start shooting >:3 That is, unless someone tells him to do something specific. He sure as hell isn't going to ask :rolleyes
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 04, 2009, 12:13:39 PM
Unless I've missed something, we're still actually travelling so Dorcan doesn't have much to do until we stop.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on February 04, 2009, 12:15:41 PM
Maybe someone should make a "skip it" type post until they get within the pe-approacharea to the convoy? (i.e. when they're at full combat alert)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 04, 2009, 12:17:59 PM
i think we need arc to give a couple of orders since Exo is supposed to be in command... after that, everyone can get setup... and time is just a matter of someone posting when they take the first shot...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 05, 2009, 09:30:38 AM
Updated summary on the first page.

EDIT:

Also, for everyone's benefit, I went back through all the OOC threads and compiled a list of lore items that the party will know about.  They're all up on the first page.  If you want something added or expanded on in the lore section, just speak up.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 05, 2009, 02:30:32 PM
Quote from: Ryudo Lee on February 05, 2009, 09:30:38 AM
Also, for everyone's benefit, I went back through all the OOC threads and compiled a list of lore items that the party will know about.  They're all up on the first page.  If you want something added or expanded on in the lore section, just speak up.

That's handy.  I can't think of anything else that they should know, but I'll certainly ask if anything comes up.

As for my post, I'm assuming that the vans are wheeled and have a fairly large clearance like a 4x4 or something.  If they're antigrav or ground-effect, what Dorcan is doing won't work and will need to be rewritten.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 05, 2009, 02:58:46 PM
The talk about bumpy rides, and wheels squealing in Arcs post leads me to believe that the vans are in fact wheeled...

as for azzy's plan, in theory if he wanted to stop in almost no distance at all, he could actually ground the vehicle's armored skirt... probably not the healthiest of maneuvers for a ground effect craft, but the again, neither is combat
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on February 05, 2009, 03:21:48 PM
I'm confused here. How exactly is this Brotherhood convoy set up?


We have Ryudo saying in IC post 843
QuoteIt wouldn't be long until they caught sight of the convoy: a slow moving, large armored vehicle, surrounded by several zealots and a couple of elites, all on foot.



But later on in post 856, again we have Ryudo saying   
QuoteAs soon as the shooting started, the zealots and elites turned towards the vans and opened up on them.  The convoy came to a halt and some zealots took cover behind it and started shooting from around the corners of the vehicles


Is there only one vehicle or several?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 05, 2009, 03:36:50 PM
Quote from: Ryudo Lee on January 30, 2009, 01:54:23 PM
Modified 18 wheeler would do.  It moves so slow because of the sheer weight of the compartments and the armor protecting it.

soo, it's probably a sectioned truck, one vehicle, but with area between segments to hide in...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 05, 2009, 04:02:24 PM
I was talking about your vans.  They only have one large transport.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 05, 2009, 04:03:28 PM
ohh... so there's brotherhood zealots hiding on our vans than... this could.... suck
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 06, 2009, 09:49:09 AM
Quote from: Basilisk2150 on February 05, 2009, 04:03:28 PM
ohh... so there's brotherhood zealots hiding on our vans than... this could.... suck
Since Ryudo hasn't said anything against this yet, I've posted IC under the assumption it is true.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 06, 2009, 09:58:12 AM
No no no no!  They're hiding behind the convoy!
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on February 06, 2009, 10:01:44 AM
Quote from: Ryudo Lee on February 06, 2009, 09:58:12 AM
No no no no!  They're hiding behind the convoy!

But then the original question arises again. Is the convoy just one massive prison vehicle, or are there other vehicles along with it?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 06, 2009, 10:36:53 AM
It's just one massive vehicle.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 06, 2009, 07:21:19 PM
Sorry it took me so long to get back on this, I was at school. I wiped out my post and will get a new one up as soon as I'm able.


(for clarity's sake, if it's only one vehicle, it usually would not be considered a convoy :P And at the end of the second post of yours thay Corgatha quoted, you said vehicles, which is where the confusion came in. )


EDIT: I have replaced the deleted post.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 06, 2009, 10:59:43 PM
Okay I see my typo now, so I see where the confusion came from.  Fixing. Fixed.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 07, 2009, 06:53:17 AM
In that case, I'll amend mine.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 09, 2009, 07:31:33 AM
Comms are encrypted (with military-grade encryption IIRC), so it's not just a matter of the right frequency.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 09, 2009, 07:34:08 AM
true, but saying, frequency, channel, and jumping code would take far longer than i felt should be posted, in an already fairly long post
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 09, 2009, 11:57:28 AM
"long" posts aren't really a problem around here. A post is as long as it needs to be to convey all the details.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on February 09, 2009, 01:57:49 PM
Two points.

One, I'm not feeling so well, so I might only be making placeholder posts if necessary.

Two. What is the hide of the prison vehicle made out of? Is it likely to be ruptured in the thick of combat, or is it something that would required a dedicated demolition effort to crack open?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 09, 2009, 02:07:56 PM
Why do you think my character's running straight for the transport? >:3 (okay, that's actually secondary, he's going so he can climb on top and rain down death from above. -Then- he'll burn his way in.)

I imagine it is armored, and would only be cracked open if it got hit by something big (like that van Harvy was riding in the movie The Dark Knight, but bigger and tougher). Of course, Ryudo is final word on that. This is just how I'm seeing it.

On the subject, I'm waiting for Ryudo to post an update of the combat, so I can know what degree of success/failure Jexx had in trying to dash for the transport.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 09, 2009, 02:34:36 PM
Quote from: techmaster-glitch on February 09, 2009, 02:07:56 PM
I imagine it is armored, and would only be cracked open if it got hit by something big (like that van Harvy was riding in the movie The Dark Knight, but bigger and tougher). Of course, Ryudo is final word on that. This is just how I'm seeing it.

Yes
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 09, 2009, 02:43:27 PM
so, there's 2 elites, one behind an energy shield the other moving towards the side morgan, and darkshine are now on.  Along with several zealots hiding in and around the transport...

Jexx is in the middle of things, sprinting towards the brotherhood transport. Morgan is basically going CQC at near contact range with those around the vehicle. Dorcan is under one of the vans, sniping at the moment.  Darkshine is at the banshee, re-equipped/ing, depending on the timetable people are posting (from start to finish about 1-1:30 minutes) and Exo is laying down cover fire with his plasma weapon while advancing...

did i miss something with working out how the combat is going?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 09, 2009, 02:46:43 PM
Quote from: Basilisk2150 on February 09, 2009, 02:43:27 PM
did i miss something with working out how the combat is going?
Ryudo seems to have left us to it.  Azlan seems to have gone ahead and assumed he's made at least two kills, so I followed suite with Dorcan.

**EDIT**
If that's in error, I can go back and edit.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 09, 2009, 03:22:30 PM
Quote from: Ryudo Lee on February 09, 2009, 02:31:26 PM
Jexx's plasma shots were keeping the zealots hiding behind the vehicle at bay, since they couldn't come around without being shot down.  The other elite got the idea to come around the other end of the vehicle and opened up fire.
I thought there were footmen already on both ends, and Jexx was using one cannon on each, firing both directions...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on February 09, 2009, 10:35:08 PM
Quote from: Tapewolf on February 09, 2009, 02:46:43 PM
Quote from: Basilisk2150 on February 09, 2009, 02:43:27 PM
did i miss something with working out how the combat is going?
Ryudo seems to have left us to it.  Azlan seems to have gone ahead and assumed he's made at least two kills, so I followed suite with Dorcan.

**EDIT**
If that's in error, I can go back and edit.

Well, I figured if I'm going to isolate myself on the Brotherhood's side of the transport... and apparently the Banshee completely missed all the Zealots we just flew threw (Morgan almost literally sideswiped the Brotherhood transport... it was close enough to be considered "skindancing")... on the entire opposite end of where the Rebellion vans are, then I should at least be able to hit two Zealots with full automatic fire from three guys.

I suppose this extremely risky, highly endangering maneuver, was sort of superficial...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 09, 2009, 10:43:09 PM
from the descriptions, i'm getting the vans are crossing the T of the brotherhood armored truck... thing...  say the vans came from the left side to cross the T, and the banshee came screaming down the right... i dunno, maybe i'm just seeing it differently
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on February 09, 2009, 10:53:59 PM
Quote from: Basilisk2150 on February 09, 2009, 10:43:09 PM
from the descriptions, i'm getting the vans are crossing the T of the brotherhood armored truck... thing...  say the vans came from the left side to cross the T, and the banshee came screaming down the right... i dunno, maybe i'm just seeing it differently

Well since we were both essentially going in the same direction, I ended up having them cross the T and head down the right to the end of the column.  This puts the banshee at the opposite end of the T and off to the right a bit.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 09, 2009, 11:01:03 PM
the way i'm picturing it, the banshee is in front of, and off to the right of the top of the T, while the vans are actually forming the road block are off to the left and center of the top... the bottom is the brotherhood truck thing... i dunno what we want to call it... but yea, that's how i'm picturing it... 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on February 12, 2009, 03:11:25 PM
Blargh. Sorry if my responses have been rather short and sporadic lately, I've been feeling a bit under the weather and I'm juggling various other tasks that are fairly time-consuming.

This is what I had in mind;

(http://i122.photobucket.com/albums/o247/Arcalane/godthisishalfarsed.png)

The green horizontal in this case is our armoured vehicle that cut the red vertical Brotherhood transport off, whilst the other vans are off to the bottom and I have absolutely no idea where the Banshee is... so yeah. (http://tvtropes.org/pmwiki/pmwiki.php/Main/SoYeah)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 12, 2009, 07:27:13 PM
Wait, Arc, did Exo climb on top of our van, or the brotherhood transport? Because Jexx is already on the brotherhood transport, and had to dash through crossfire to get there.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on February 12, 2009, 08:38:37 PM
The convoy vehicle. He was in front of the cab prior, and simply hauled himself up onto the roof that way. :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 12, 2009, 09:07:27 PM
Yeah, see, Ryudo was referring to the Brotherhood as a "convoy" too, which is why I specifically asked our van, or theirs.  However, I understand from context of the second sentance that you mean our van.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 13, 2009, 04:17:20 AM
Quote from: techmaster-glitch on February 12, 2009, 09:07:27 PM
Yeah, see, Ryudo was referring to the Brotherhood as a "convoy" too, which is why I specifically asked our van, or theirs.  However, I understand from context of the second sentance that you mean our van.

Dorcan will be extremely pissed if Exo is jumping up and down on top of his van.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on February 13, 2009, 06:08:13 AM
Quote from: techmaster-glitch on February 12, 2009, 09:07:27 PM
Yeah, see, Ryudo was referring to the Brotherhood as a "convoy" too, which is why I specifically asked our van, or theirs.  However, I understand from context of the second sentance that you mean our van.

Then you would be wrong, since our vehicles are no longer forming an actual convoy. :B

Besides;

"...the bot advances on the cab of the convoy vehicle, trying to determine how to best go about opening it."

I don't think he'd have problems opening our armoured vehicle which he climbed OUT OF in the same friggin' scene. Nor can he teleport, so that kinda makes it impossible for him to suddenly be at the other end of the combat area with the other vehicles. Plus there's a whole mob of goons in the way, so it makes walking a bit harder.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 16, 2009, 03:47:18 PM
Who are we currently stalled on?  Dorcan isn't going to do much until he gets confirmation that (A) the Brotherhood goons are dead or (B) there are still some out there.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on February 16, 2009, 03:51:43 PM
Dun know, but I guess I should post something.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 16, 2009, 04:11:11 PM
Ack, just remembered something I was planning to post.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on February 16, 2009, 04:19:11 PM
Fetrethar is kind of stuck in the box at the moment, unless something blew him out. I'm wondering though, if he gets out during the battle, that's one thing, but it seems more and more likely that he's only going to be released after all the fighting is done. Is there some way we can kill off most or all of the prisoners, or at least the ones that Fetrethar would feel loyal to?  They would complicate things for the character.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 16, 2009, 05:14:36 PM
well, the convenient plot point would be for them to be unlucky where the breaching charge was placed, metallic shrapnel and the concussion could kill of a bunch... more likely  they could panic when the team tries to let everyone out, or, the team could accidentally trigger some type of security system while opening the metal box, such as a gas where Fetrethar is high enough up that it doesn't kill him...  or something like claymores mounted in the corners of the room, Fetrethar could be in such a position that his clan leaders take the ball bearings instead of him...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 16, 2009, 08:55:58 PM
Notice: Jexx's drop into the van was indeed what I was planning most of this time :3

   Also, Ryudo, I'm leaving it to you to post and descibe what happens in Jexx's drop; as in, whether or not there really are any Brotherhood in the transport, and if so, whether or not any shots get lucky and hit Jexx anyway, and go ahead and auto him shooting his plasma back as he falls and lands.
   If there are not Brotherhood, just describe what he sees.

Also, in relation to offing some of the transports occupants, if any of them for any reason try to attack him, he will indeed respond the only way he knows how...Ooh, that's going to be fun to RP: Jexx explaining why some of the people they're trying to rescue are dead xD
"Hey, I swear guys, they attacked me first! What was I supposed to do?!?"
"Yeeeah...there were still some Hoodies in here, and these saps got caught in the crossfire, but it wasn't my fault! They didn't keep they're heads down!"
"Uh, they were like this when I got here. You know how the Brotherhood randomly executes people..."
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 17, 2009, 12:28:25 PM
Sorry about my absence lately guys.  Life decided to sucker punch me these past few days, not to mention all the chaos due to the upcoming Mardi Gras throwing more monkey wrenches into the works.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 18, 2009, 09:58:08 AM
I'm gonna wait and see Corgatha post a reaction for Fet on a small, strange, shirtless, Superbunny-T-shit-made-into-bandanna-wearing, black-furred, glowing-red-tattoed, metal-limbed, cannon-handed person falling through the roof :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 18, 2009, 10:04:10 AM
Quote from: techmaster-glitch on February 18, 2009, 09:58:08 AM
I'm gonna wait and see Corgatha post a reaction for Fet on a small, strange, shirtless, Superbunny-T-shit-made-into-bandanna-wearing, black-furred, glowing-red-tattoed, metal-limbed, cannon-handed person falling through the roof :3

"Ooo!  Lunch!"


**EDIT**

For Darkshine, Dorcan is standing next to his van if you want to talk to him.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 18, 2009, 01:39:42 PM
alright... i'll add that in
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on February 19, 2009, 12:17:00 AM
Sorry for the lame placeholder posts, I'm not really at my top form at the moment.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 19, 2009, 12:07:26 PM
I'm assuming they were issued some kind of basic medical supplies as part of the standard equipment.  If not, Dorcan's going to be absolutely livid when they get back to base, and I'll have to modify my post slightly.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on February 19, 2009, 12:29:53 PM
I'm assuming (and have assumed the entire time) that the backup team had some medical staff with some good-quality medical supplies on them.

Also; the various descriptions of the interior of the prison vehicle are rather clashing right now. Corg's suggests there's a large open space with most of the clan members, whereas Ryudo's suggested individual cells.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 19, 2009, 12:51:31 PM
Yeah, individual cells.  I dunno where Corg got his idea from.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on February 19, 2009, 01:35:31 PM
nobody said anything about my first post....... way back here, last post on the page. (http://clockworkmansion.com/forum/index.php/topic,4600.810.html) So I assumed it was ok......
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on February 19, 2009, 01:46:13 PM
well, easiest way i can think to solve this mess is to have the truck setup sorta like the main police station here (i've had to bail 3 friends out so yea, i know the layout) it's a hallway setup, were one wall is the sort of drunk tank/harmless collective and the other is set up as individual cells... if the "drunk tank" area was reserved for corgatha's group, and the idividual cells were setup for the "important" prisoners, then it'd fit both descripitions, especially if the middle area is actually something like a 1 way mirror...  if you want a rough blueprint, i can draw it out...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 23, 2009, 11:09:16 PM
Sorry I haven't posted sooner. For clarification, Jexx left the transport before Dorcan entered it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on February 23, 2009, 11:36:54 PM
*still would like to know if we are officially going with Basilisk's suggestion or if I have to rewrite all of my posts*
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 24, 2009, 04:29:32 AM
Quote from: Corgatha Taldorthar on February 23, 2009, 11:36:54 PM
*still would like to know if we are officially going with Basilisk's suggestion or if I have to rewrite all of my posts*
That would be Ryudo's call.

Quote from: techmaster-glitch on February 23, 2009, 11:09:16 PM
Sorry I haven't posted sooner. For clarification, Jexx left the transport before Dorcan entered it.
Dorcan's still outside.  I think I'll wait for clarification before moving him in (also he's strictly waiting for Exo's word).
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 24, 2009, 07:27:55 PM
I guess Basilisk's idea works.  It doesn't really matter what the inside of the vehicle looks like.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 26, 2009, 08:13:43 AM
I think I'm stuck waiting on Exo.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 04, 2009, 09:52:04 AM
I think Dorcan needs a little confirmation from Ryudo.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on March 04, 2009, 01:01:39 PM
Quote from: Tapewolf on March 04, 2009, 09:52:04 AM
I think Dorcan needs a little confirmation from Ryudo.

I think we all do.

I think you think too much! :U
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 05, 2009, 12:22:51 PM
soo... we're waiting on lee then?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 05, 2009, 12:27:41 PM
Confirmation on what?  On whether or not the brotherhood guys eat?  You don't know that yet.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 05, 2009, 12:31:12 PM
Quote from: Basilisk2150 on March 05, 2009, 12:22:51 PM
soo... we're waiting on lee then?
If he's running the medic, yes.

Quote from: Ryudo Lee on March 05, 2009, 12:27:41 PM
Confirmation on what?  On whether or not the brotherhood guys eat?  You don't know that yet.

In that case, whoever's running the medic should say "No idea".  Realistically, I can't do much with Dorcan until I know whether he finds any rations in the vehicle or not.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 05, 2009, 12:44:11 PM
and it looks like arc is waiting to see if he can rip the door off with brute force or not as well...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on March 05, 2009, 01:46:15 PM
Fet is kind of semi-conscious at the moment an admittedly cheap way of trying to cover for my confusion as to what he's expected to do in the aftermath of the rescue attempt.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 06, 2009, 09:55:16 AM
I envision the microchipping to be similar to the chips that are used to identify pets these days.  They give off an RFID signal that can be picked up by a scanner.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 07, 2009, 03:20:22 PM
Corgatha, about now would be a good time to come up with a way for the others to get killed off, especially while Fet is either semi-conscious or unconscious
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 07, 2009, 03:29:03 PM
Quote from: Basilisk2150 on March 07, 2009, 03:20:22 PM
Corgatha, about now would be a good time to come up with a way for the others to get killed off, especially while Fet is either semi-conscious or unconscious

The other prisoners are currently being tended by Dorcan, Exo and a bunch of medics, if I'm not mistaken.  Killing them off - literally, as opposed to writing them out - is going to be a bit hard.  Is it really necessary?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 07, 2009, 03:32:37 PM
well, really either would work... it's just an issue of getting rid of them so that Fet can actually join the party, rather than be forced out because of his cultural need to follow the eldars
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on March 07, 2009, 03:42:05 PM
You could always speak to the GM, and get him to have them die of their treatment - specifically the crash stop at the end, or an implanted microchip or something.

Heck, the implanted chip that kills you if you break out is a great story staple...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 07, 2009, 03:44:48 PM
Quote from: Basilisk2150 on March 07, 2009, 03:32:37 PM
well, really either would work... it's just an issue of getting rid of them so that Fet can actually join the party, rather than be forced out because of his cultural need to follow the eldars
Dind't you already wax whatever guy you needed to? back when Jexx was melting his way in?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 07, 2009, 03:53:34 PM
... Darkshine's half napping on top of his own vehicle... this conversation was on how to get Corgatha's character into the story and actually stay in the party...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 07, 2009, 04:00:36 PM
Whoops, meant to quote corg. Sorry. Let me re-ask

Didn't Corgatha already of taking care of whetever he needed to when Jexx was melting his way in? I distinctly remember his character using the event to sneak around a few prisoners to poison one in particular.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on March 07, 2009, 10:16:32 PM
Fet. (not me, I'm Corg. My character is Fetrethar) killed off a rival clanmember, but more as a personal vendetta. As for the people of his own clan? He might go back with them if they tell him to, but he's never been considered an important member of the group, being little and weedy, and if they didn't see him, they'd probably forget he was there. As long as he's not physically in the same room as the others, he'd probably join the rebels.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 09, 2009, 12:54:49 AM
Or y'know, you guys could steal the prison vehicle... it's still operational.  Just thinking out loud here.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 09, 2009, 09:46:22 AM
Quote from: Tapewolf on March 09, 2009, 09:41:16 AM
"This may be a silly idea," he began over the comms, "I mean, a truck with the top ripped off is going to look a bit suspicious to any recon satellites the Brothers have.  We'd have to avoid built-up areas and for all I know the truck itself has a tracking device, but... that aside, does anyone think it would be worth liberating this fine piece of automotive hardware from its oppressive masters?"
"Feel liberated, transport truck!" (http://www.vgcats.com/comics/?strip_id=207)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on March 10, 2009, 11:55:09 AM
Sorry guys, I've been out of circulation for the past few days. Going to rectify that now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 11, 2009, 01:47:35 PM
Quote from: Ryudo Lee on March 11, 2009, 09:04:11 AM
"We've got a live one here guys." He says aloud.

Isn't that what the vampires in Oblivion say when they try to kill you?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 14, 2009, 03:47:50 PM
IIRC from the transmitter mission, the Brotherhood gear tends to self-destruct when the owner dies, so scrounging a weapon probably won't work.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on March 14, 2009, 08:35:42 PM
Quote from: Tapewolf on March 14, 2009, 03:47:50 PM
IIRC from the transmitter mission, the Brotherhood gear tends to self-destruct when the owner dies, so scrounging a weapon probably won't work.

A precedent was set with Exo and the Elite in the battle at the tower.  He was able to pick up a repeating plasma rifle and use it.  I was able to do the same during the fight at the convoy, in fact he still has it.  there has been nothing to the contrary to say neither of those work past some point.

The soldiers we have with us would have done a sweep of the battle field, and if they were normal resistance fighters, would collect all arms and useful items to take back.  If this is the day and age of powerful micro-tracking devices, it would also be the day and age of micro-tracking device detection and destruction devices... funny how a measure and its counter-measure are developed relatively closely (sarcasm).
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 14, 2009, 09:16:17 PM
Quote from: Azlan on March 14, 2009, 08:35:42 PM
A precedent was set with Exo and the Elite in the battle at the tower.  He was able to pick up a repeating plasma rifle and use it.  I was able to do the same during the fight at the convoy, in fact he still has it.  there has been nothing to the contrary to say neither of those work past some point.

I knew there was something that irked me about the convoy battle.  It'll be interesting to see what Ryudo has to say.  Maybe the Zealots self-destruct but the others don't or something...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 16, 2009, 10:27:14 AM
From your normal observation, and even Exo will know this, the self destruct mechanism is activated manually, though partially.  If they're captured, they kill themselves and destroy their weapon in the process, but if they're killed in combat, then only the armor is destroyed.  The weapons are usable if they don't destroy them.  The armor however is a different story.  If the soldier's heart stops, the armor does go into a self destruction sequence.  The armor basically melts all essential components.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 16, 2009, 10:29:27 AM
Quote from: Ryudo Lee on March 16, 2009, 10:27:14 AM
From your normal observation, and even Exo will know this, the self destruct mechanism is activated manually, though partially.  If they're captured, they kill themselves and destroy their weapon in the process, but if they're killed in combat, then only the armor is destroyed.  The weapons are usable if they don't destroy them.  The armor however is a different story.  If the soldier's heart stops, the armor does go into a self destruction sequence.  The armor basically melts all essential components.

Cool - that clarifies things a lot.  Thanks.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 17, 2009, 03:19:00 PM
I should probably add that to the Lore section on the first page.  Also, if the box is still watching this thread, it'd be nice if we could truncate the IC thread since it's over 30 pages now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 17, 2009, 03:34:55 PM
Quote from: Ryudo Lee on March 17, 2009, 03:19:00 PM
I should probably add that to the Lore section on the first page.  Also, if the box is still watching this thread, it'd be nice if we could truncate the IC thread since it's over 30 pages now.

I don't know what he did before, but if you just want it split on page 30 and moved to the Treasury, I can do that myself.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 17, 2009, 04:39:36 PM
I didn't realize you had mod powers here.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 17, 2009, 04:42:00 PM
Quote from: Ryudo Lee on March 17, 2009, 04:39:36 PM
I didn't realize you had mod powers here.
Since mid-November, actually.  Anyway, it looks like llearch has been splitting them at 29 or 30  so I may as well give it a go.

**EDIT**

Sorted.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 17, 2009, 04:52:39 PM
Thank you kind sir.  Blessings of the Shadow upon ye.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on March 17, 2009, 07:18:05 PM
Quote from: Ryudo Lee on March 17, 2009, 03:19:00 PM
I should probably add that to the Lore section on the first page.  Also, if the box is still watching this thread, it'd be nice if we could truncate the IC thread since it's over 30 pages now.

The box is watching, but doesn't tend to get worried by longer threads. Darkmoon tends to get annoyed earlier, but I prefer to split on nice even numbers, for some OCD reason.

I was just away watching CSI...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 17, 2009, 07:22:17 PM
Quote from: llearch n'n'daCorna on March 17, 2009, 07:18:05 PM
The box is watching, but doesn't tend to get worried by longer threads. Darkmoon tends to get annoyed earlier, but I prefer to split on nice even numbers, for some OCD reason.
I tried to find a nice break in the dialogue and split it there.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 18, 2009, 09:26:01 AM
The injured guys who are able to be moved - are they able to move on their own, or will they need help?
Also, are we assuming that this has been communicated to Dorcan?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 18, 2009, 09:27:58 AM
A little from column a, a little from column b.  It would be safest to help them all move, which would be the medic's advice.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on March 23, 2009, 07:32:31 AM
Waugh, hard drive death'd on me. Terribly sorry and all that. Been busy with other personal projects as well. :<
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 23, 2009, 09:01:16 AM
Are the injured prisoners lying on any kind of bed, mattress or something that can be moved?  Dorcan would have seen this, but I wouldn't know...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 24, 2009, 09:36:41 AM
Uh no.  Prison transport.  No amenities other than a cage.  Exo could rip off the cell walls and use them as impromptu stretchers.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 24, 2009, 09:41:09 AM
Quote from: Ryudo Lee on March 24, 2009, 09:36:41 AM
Uh no.  Prison transport.  No amenities other than a cage.  Exo could rip off the cell walls and use them as impromptu stretchers.

If it was a long-haul trip they might have been given mattresses or something.  Since it wasn't, I guess they'll have to improvise.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on March 24, 2009, 03:09:34 PM
Quote from: Ryudo Lee on March 24, 2009, 09:36:41 AM
Uh no.  Prison transport.  No amenities other than a cage.  Exo could rip off the cell walls and use them as impromptu stretchers.

Surely the medical team would have some form of stretcher available? Even a quick and dirty collapsible variety would work here.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 24, 2009, 03:11:09 PM
if not, a couple of poles and a blanket, shirt, sheet, towel, or really any foldable material would work  :3

if we don't have poles, a fireman's carry could work, though probably rather uncomfortable to those being carried
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 24, 2009, 03:16:59 PM
Quote from: Arcalane on March 24, 2009, 03:09:34 PM
Surely the medical team would have some form of stretcher available? Even a quick and dirty collapsible variety would work here.

I have no idea why I didn't think of that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 24, 2009, 03:33:13 PM
Sure let's go with that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on March 25, 2009, 01:58:41 AM
(http://i122.photobucket.com/albums/o247/Arcalane/gf-psycripes.gif)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on March 25, 2009, 07:21:14 AM
... See no evil?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 25, 2009, 10:10:33 AM
I'm assuming the van isn't locked.  If it is, presumably Dorcan has the code/whatever to unlock it, so Darkshine would have to hold the stretched while he does so.  But this is all just details.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 25, 2009, 04:09:20 PM
Really, Jexx is just moseying around some nearby trees, just doing idle Jexx stuff, if you're wondering Basilisk. Nothing interesting really, since there's nothing left to kill, and he isn't useful worth shit for anything else. Dorcan (and Darkshine) could spot easy him if they looked up and around a little.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 25, 2009, 04:50:07 PM
i just brought it up because he seems to be completely out of the loop, and we're gonna need to get him in a van or the banshee if he's planning on staying
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 25, 2009, 05:49:46 PM
He is completely out of the loop, but he'll notice when everyone's packing up and moving out.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on March 25, 2009, 10:23:21 PM
Get him in the truck with Exo. I'm sure he'll enjoy that. ;-]
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 25, 2009, 10:24:17 PM
... rule 34? :3

sorry, couldn't help myself on that one
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 25, 2009, 10:41:47 PM
Quote from: llearch n'n'daCorna on March 25, 2009, 10:23:21 PM
Get him in the truck with Exo. I'm sure he'll enjoy that. ;-]
...Who?

Quote from: Basilisk2150 on March 25, 2009, 10:24:17 PM
... rule 34? :3

sorry, couldn't help myself on that one
...What.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 25, 2009, 11:20:09 PM
sorry, i felt like typing something really stupid, and it sorta went with llearch's comment
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 25, 2009, 11:33:22 PM
That's okay, it doesn't really bother me, I'm just no sure who llearch was referring to in his comment. I have a guess, but I'm not sure.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on March 26, 2009, 12:06:34 AM
Jexx. With Exo. Since it was directly after your post referencing Jexx, I thought it was obvious. Otherwise, I'd have quoted enough to make it so...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 26, 2009, 01:48:12 AM
I figured as much, but from the way you said it and the smiley, I also figured it was meant sarcastically. What I can't figure out is what exactly you were thinking of. Why would...

Ohhhh.

Exo's going to be a decoy for the Brotherhood, and Jexx might find that interesting. Got it. Since Jexx is indeed "out of the loop" I haven't been paying close attention to what's been going on. Gods-damn me, I am slow  :headdesk
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 26, 2009, 06:49:43 AM
So, we assume that Jexx is out of the comms loop.  Dorcan probably wouldn't have thought of that.  If we can assume that Dorcan moves the other patient (I'd have to go back and look, but IIRC there were two), he's going to be able to turn his mind to Jexx and the driver situation.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on March 26, 2009, 07:15:23 AM
Quote from: techmaster-glitch on March 26, 2009, 01:48:12 AM
I figured as much, but from the way you said it and the smiley, I also figured it was meant sarcastically. What I can't figure out is what exactly you were thinking of. Why would...

I was thinking more of the way Exo drives making life interesting for any passengers. In a "I wish I was in a different car" way. And later, of course, fun in a way that Jexx actually _would_ enjoy, but that's not the intent.

The scenario I had in mind was something like the various trucks and vans buttoning up, and driving off, and Exo's car being the last one left with an open door... but that's over to you guys.

.. I should stay out of this thread. ;-]
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 26, 2009, 02:39:52 PM
Quote from: Tapewolf on March 26, 2009, 06:49:43 AM
So, we assume that Jexx is out of the comms loop. 
Yeah, too bad Jexx still doesn't have a microcomm reciever, or he might have had questions like, "What in the heck is fur-ay?"
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 26, 2009, 02:58:02 PM
Quote from: techmaster-glitch on March 26, 2009, 02:39:52 PM
Yeah, too bad Jexx still doesn't have a microcomm reciever, or he might have had questions like, "What in the heck is fur-ay?"

Indeed.

**EDIT**

As regards the driverless vans, I'm assuming the windows are blacked out or shaded since otherwise you'd have Exo visible for all to see when he drives...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 26, 2009, 04:03:28 PM
Yeah, tinted windows.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 26, 2009, 04:10:55 PM
Quote from: Ryudo Lee on March 26, 2009, 04:03:28 PM
Yeah, tinted windows.

I've patched that into Dorcan's dialogue.  I wanted to be sure first.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 30, 2009, 12:05:15 PM
Alright, so what are we waiting on here?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on March 30, 2009, 12:07:10 PM
drivers and Exo, i beleive that's it... unless you plan on throwing in more trouble between leaving and getting to the rebel base :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 30, 2009, 12:12:36 PM
Quote from: Ryudo Lee on March 30, 2009, 12:05:15 PM
Alright, so what are we waiting on here?

1. Exo to agree to Dorcan's plan since he retains overall command
2. Any volunteer drivers from the troops
3. Any objections or comments on his plan

EDIT:
Note that Dorcan has set a three-minute time limit for 2 and 3.  In the absence of 2, Dorcan intends to link the two unpiloted vehicles to two driven ones.  But ultimately he's waiting for Exo's take on the situation.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 30, 2009, 01:33:55 PM
Quote from: Basilisk2150 on March 30, 2009, 12:07:10 PM
drivers and Exo, i beleive that's it... unless you plan on throwing in more trouble between leaving and getting to the rebel base :3

What makes you think I would do a thing like that? :3



So we're waiting on Arc again.  *Attaches a PM to a dart and throws it in Arc's general direction*
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 02, 2009, 09:14:43 AM
I guess, unless Exo has anything to say to Jexx, we're pretty much ready to move out.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 05, 2009, 02:16:09 PM
Are we waiting on anyone?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on April 05, 2009, 09:02:18 PM
Godot, perhaps? :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 05, 2009, 09:50:40 PM
Perhaps we should do a transition back to the base.  Does anyone have anything else to do at this point?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on April 05, 2009, 09:58:37 PM
Definite no for me, unless someone wants to initaite a conversation with Fet. Until he knows better where he stands, he won't start one on his own.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on April 05, 2009, 10:32:33 PM
um, i'm under the impression everyone is setup to transition, and if not, they can always do what me and azzy did where we used OOC notes to show the timeframe
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on April 06, 2009, 12:28:04 AM
I got nothing to say, I think.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 06, 2009, 04:21:34 AM
I'm ready to transition.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 07, 2009, 11:24:31 AM
Bas, they're moving Darkshine to be checked out by a psychic to ensure that he's not a Brotherhood spy.  If you're not hiding something, then you'll rejoin the group after their debriefing.

Fet is going to get a full medical examination and also be checked out by a psychic and will rejoin the group after the debriefing.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 07, 2009, 11:33:31 AM
Slight question about timing... it makes sense that the main convoy would arrive roughly together, but Exo and Jexx have taken the "scenic route".  Are we assuming that they'll arrive later?  If they arrive very late, Darkshine and Fet will have already been checked out by the time the main team is reassembled for the briefing.


EDIT:
Actually, I'll ask that in-character.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on April 08, 2009, 12:32:28 AM
My posting is going to be a bit slow for a bit.  One quick thing, I seem to be rather forgettable, but it might be good if someone carries Morgan off to the infirmary... it would seem rather rude to have him use his own medical insurance and have to head off into town to check into a public hospital.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 08, 2009, 09:05:16 AM
I think it's safe to assume that Morgan is among the injured who was taken to the infirmary by the medics.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on April 08, 2009, 09:54:41 AM
Going to my grandparents for Pesach, might not be able to write much for the next few days. I should be back on RFriday at the latest.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on April 09, 2009, 07:41:22 PM
Gods damn it! Jexx finally gets some real action, and it's all offscreen! >(
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on April 10, 2009, 12:06:52 AM
I didn't want to delay things any more than necessary, and running off into a fight scene could have taken a bit too long. Maybe next time, kiddo. :U
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 13, 2009, 10:58:39 AM
So, I guess Darkshine and Fet are being interrogated/checked out, Dorcan's asking what he's supposed to do with weapons acquired in-mission, Morgan is presumably being treated and Exo and Jexx have just arrived.  Are we waiting on anyone else?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on April 13, 2009, 12:16:31 PM
what's involved in a psychic examination?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on April 13, 2009, 03:51:05 PM
Quote from: Corgatha Taldorthar on April 13, 2009, 12:16:31 PM
what's involved in a psychic examination?

Think about it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on April 14, 2009, 01:18:04 AM
I am finding myself preoccupied as you've no doubt gathered. I'd like to think that I'll be playing again, but the time isn't now, or even likely to be soon. So, until further notice, I guess you could find a way for my character to drift into the shadows for a while longer.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 14, 2009, 11:50:00 AM
Quote from: Corgatha Taldorthar on April 13, 2009, 12:16:31 PM
what's involved in a psychic examination?

A drill, some large electrodes, and ten pounds of potato salad. *Nods*
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 14, 2009, 12:13:17 PM
Just so I know, did Dorcan keep his new gun, or was it put in a locker or confiscated or something?

Also, if you don't mind me saying, your post reads a bit like a lead-in to another one of your posts, rather than something we can reply to ourselves.  I'm not entirely sure what to do there, unless you're thinking in terms of a "Dorcan entered the room and sat down quietly" post  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 14, 2009, 12:30:13 PM
When Armstrong first said "you know the drill" he meant for you to drop off your equipment with the quartermaster.

And to your second comment, yes.  I want to get everyone to gather in the briefing room.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 14, 2009, 12:45:11 PM
Quote from: Ryudo Lee on April 14, 2009, 12:30:13 PM
When Armstrong first said "you know the drill" he meant for you to drop off your equipment with the quartermaster.
Yes, but Dorcan doesn't know the drill for personal weapons.  Handing in the equipment he was issued at the start of the mission, all well and good.  What about the gun that Darkshine gave him from his own personal stash?

Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 14, 2009, 01:31:10 PM
That will all have to be turned over.  It's the same procedure as when you all came back from the last mission.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 14, 2009, 01:39:02 PM
Quote from: Ryudo Lee on April 14, 2009, 01:31:10 PM
That will all have to be turned over.  It's the same procedure as when you all came back from the last mission.

I amended my post since you posted.  This is what I added:




In case it sounds like I'm nitpicking, what happened in the armoury will affect Dorcan's behaviour.
1. He might be allowed to keep the gun in the base.  Without checking, I'm, 95% sure that's a no-no from what we've seen so far.  It's certainly not how I'd run a rebel base.

2. If the gun is taken from him and added to the main weapons stock 'for the Good of the Cause', he's liable to sulk.  And be all apologetic when he next runs into Darkshine, because he's effectively been given a weapon and lost it.

3. If the gun is put in storage and he's given a locker ticket or something, he'll be fairly happy about it.  It all depends what the rebel's policy is regarding 'found' weapons. 

4. Obviously if it was Brotherhood tech it'd go straight to the main stock or the labs for analysis, and he'd be reluctant but understanding.

There are also a few other permutations, like they give him a fake ticket to keep him happy and then confiscate the weapon anyhow  >:3
On top of that there are other considerations, e.g. does he need a permit to own the weapon anyway, but that probably is nitpicking.

My personal guess would be (3), that they put it in storage and give him a ticket etc, and that's what I'll assume happened if no-one has any objection.




That certainly rules out (1), what's going to affect Dorcan is whether he gets it back.  Like I say, I'll assume (3) unless otherwise stated.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on April 14, 2009, 02:20:43 PM
ehh, what about Fet's weapons? Darkshine made him impound his, but he got the gloves back when he left the vehicle. Would the medics/psy scanners try to take it? (Fet would not be happy about having his weapon being taken by strangers) would they even recognize it as such? (the psys certainly would at least once they started poking in Fetrethar)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on April 14, 2009, 04:45:36 PM
I don't think Morgan would give up the plasma repeater unless you held him down and pried it from his hands. 

Since he isn't enlisted/commissioned with them, he's an independent contractor, and his contract does not specify to the letter that found weapons and equipment must be given over to the cause (barring mission objectives). 

He would turn in the stuff that was loaned to him though.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on April 14, 2009, 04:50:48 PM
that actually made me consider another question, what did morgan do with darkshine's rifle bag with all the equipment in it?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 14, 2009, 04:55:08 PM
Sorry Ryudo, I seem to have opened up a big can of worms here  :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on April 15, 2009, 07:19:20 AM
Quote from: Azlan on April 14, 2009, 04:45:36 PM
I don't think Morgan would give up the plasma repeater unless you held him down and pried it from his hands. 

Since he isn't enlisted/commissioned with them, he's an independent contractor, and his contract does not specify to the letter that found weapons and equipment must be given over to the cause (barring mission objectives). 

He would turn in the stuff that was loaned to him though.

On the other hand, we were instructed to retrieve and hand over as much brotherhood tech as possible, were we not? Whilst we already have one PlasRep (the first that Exo took), a second would probably help speed research efforts.

Also as a reminder, anyone who wants to try and part Exo from that pistol is welcome to try, but I think you'll find practically nobody else can wield it. >:3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 15, 2009, 10:31:12 AM
THANKS A LOT TAPE!

Seriously tho, I guess I should clarify a few things.  If the weapons were issued by the rebels, they go back to the quartermaster.  So Morgan's and Darkshine's guns, as well as Fet's weapons, will get looked at, but not confiscated, unless you guys hand them over.

The only armed people in the rebel base are the guards who are on duty, and there's a fair bit of them.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 15, 2009, 10:52:18 AM
Quote from: Ryudo Lee on April 15, 2009, 10:31:12 AM
Seriously tho, I guess I should clarify a few things.  If the weapons were issued by the rebels, they go back to the quartermaster.  So Morgan's and Darkshine's guns, as well as Fet's weapons, will get looked at, but not confiscated, unless you guys hand them over.

Sounds good to me.  I'm going to assume Dorcan's got his gun in a storage locker.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on April 15, 2009, 10:35:24 PM
Please let me know if any of the liberties I have taken need to be addressed with the layout and the method of the Rebel's base/operations.


Just to clarify (I try to narrate through the character's perceptions, which in this case is a little less than condusive) the medical team would find that Fetrethar is essentially healthy, albiet dirty and lacking in immunization. The latter would be cured, ther former he is instructed to attend to.


As for the psionics, Fetrethar has some undeveloped potential in that arena, so he was able to determine that he was being probed. The memory was an attempt to block reading out behind an unpleasant image. Unless the Rebellion's psychics are incompetant, it wouldn't have worked. They would have a pretty complete (I am uncertain as to how far it is possible to psionically penetrate a person in this setting) reading of what they can get, and they would know about his hidden weapon in the mouth, and that he has some psionic potential himself.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 16, 2009, 09:05:10 AM
Sounds good to me.  I'll let you know if you cross a line.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 16, 2009, 12:21:06 PM
One of Dorcan's questions, when the debriefing itself is over, is liable to be whether he was psychically examined himself without his knowing.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on April 16, 2009, 02:17:22 PM
(http://i122.photobucket.com/albums/o247/Arcalane/avatar256_1.gif)
Booweeoop~!

:U
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 16, 2009, 04:29:50 PM
lol

Arc gets 50xp for making the GM laugh.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on April 18, 2009, 08:30:53 AM
um... anyone know what we're waiting on?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 18, 2009, 10:45:50 AM
Quote from: Basilisk2150 on April 18, 2009, 08:30:53 AM
um... anyone know what we're waiting on?

Not really.  Dorcan's waiting for the debriefing.  What happens to you, briefing-wise is a mystery to me, but that's something I'm going to ask about IC when we get a chance.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on April 19, 2009, 09:18:31 PM
Hey, check this out! Lucheek did a sweet sketch rendition of Jexx during today's webcast! :mowhappy

http://i91.photobucket.com/albums/k295/lucheek/BOOMSTICK.png

"The idea for the pose was he just reached the big-bad-boss, is a little tired, and is listening to the obligatory villian speech. (I don't know the characters background)"

I think she did a very good job! :) Thank you again, Lucheek!
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on April 19, 2009, 09:28:53 PM
i should probably get working on my darkshine sketch again... thanks for the reminder  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 21, 2009, 03:36:48 PM
Excuse my absence lately guys... a lot has been going down lately on my side of things and it's affecting pretty much every project that I'm working on.  The short version is that I'm being laid off at the end of the month and so I'm worried and stressed about money issues.  I'm trying to line up a new job so that I will have somewhere to go starting May 1, and have a new (and possibly better) job six months from now.  Whenever I get a moment of clarity, or when I get told that I'm still working as of May 1, then I'll post something meaningful up.  Right now though, I just don't have it in me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 21, 2009, 03:42:47 PM
Ugh.  Well, hope it pans out for you there.  I don't think anyone here would object if there was a hiatus while you get things sorted out.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on April 21, 2009, 05:10:20 PM
hey, if life hits you like a jackhammer i'd rather hear that your taking care of yourself than add additional stress to your life... if you need a break, we'll be here when you get back
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on April 21, 2009, 05:44:01 PM
Take as much time as you need.  We work in the same field, so I understand how it is and what the market looks like overall.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on April 21, 2009, 06:31:21 PM
Keep the morale up. No matter how bad things are, giving in to the urge to panic is rarely a good idea. There are more important things in life than this RP.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on April 21, 2009, 07:30:08 PM
Ouch...that bites. I wish you well in getting things sorted out, man.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on April 23, 2009, 06:01:29 PM
Ouch. Good luck with that, man.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on April 26, 2009, 07:00:03 PM
During Balade's webcast, i asked Lucheek to try a sketch of darkshine in his armor... much thanks to her for the awesome sketch, as it's pretty much exactly how i envisioned the character

http://i91.photobucket.com/albums/k295/lucheek/Mechaleopard.png
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 27, 2009, 09:08:02 AM
*Still lurking about...*

That's actually pretty awesome.  Now if we could get artists to draw ALL of the characters, that'd be something.  Though I think EXO would be a challenge.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 27, 2009, 09:18:32 AM
With Darkshine there, I was a little confused about which way the head was facing ("Is that a spot or an eye...?") but that aside it's a neat piece of work.


Quote from: Ryudo Lee on April 27, 2009, 09:08:02 AM
*Still lurking about...*

That's actually pretty awesome.  Now if we could get artists to draw ALL of the characters, that'd be something.  Though I think EXO would be a challenge.

Did you mean a group shot?  That would be kind of fun.

If anyone's interested, I have a couple of renditions of Dorcan.  There are more, but these are some of my favourites.

This was actually based on a scene from the RP:
http://i89.photobucket.com/albums/k216/tapewolf/dmfa/Dorcan_cameron_smaller.png

This was commissioned from Pegasus316 (Adam Fullerton) at AC08:
http://project-future.xepher.net/stuff/guest/Dorcan_Pegasus316.jpg

Here's Dorcan going on a bender in Project Future:
http://www.project-future.org/strip.php?strip=60

...and an Amber commission.
http://i89.photobucket.com/albums/k216/tapewolf/dmfa/Dorcan-Blackline25.png
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on April 27, 2009, 09:21:39 AM
it's a back of the head shot... i think he might be angry... given the pose and the extended blade
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on April 27, 2009, 09:22:14 AM
Quote from: Basilisk2150 on April 27, 2009, 09:21:39 AM
it's a back of the head shot... i think he might be angry... given the pose and the extended blade
Yeah, that's what I figured in the end.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on April 28, 2009, 12:38:05 AM
Quote from: Ryudo Lee on April 27, 2009, 09:08:02 AM
*Still lurking about...*

That's actually pretty awesome.  Now if we could get artists to draw ALL of the characters, that'd be something.  Though I think EXO would be a challenge.

Very. The EXO chassis line is humanoid, but heavily armoured and dark-coloured. I regret not emphasising the build - particularly height looking back at things, but it's kinda hard to go back and add more to the frame now. Plenty of room for internal modification though, as the chassis was designed with variable armaments in mind.

Unfortunately I cannot draw and am in no position to start fiddling with modelling, so it's kinda hard to get the idea across.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 30, 2009, 04:56:56 PM
Looks like I'm good to go for the time being.  Let's get this ball rolling again shall we?  Let's not forget about the black-boxes you guys brought back from the tower.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 01, 2009, 11:52:05 AM
Is Morgan in the briefing room or still in the medical wing?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 01, 2009, 01:56:58 PM
I sorta railroaded everyone into the briefing room there...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on May 03, 2009, 05:28:52 PM
Sorry for the absence, but the last month has been very busy.  I have now become the sole technical contact between our new international offices in Germany, Japan, Singapore and Australia... which has led to some rather obnoxious hours.  I haven't had the energy to do much of anything.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 03, 2009, 06:16:20 PM
I feel your pain there Az...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on May 03, 2009, 06:27:38 PM
Quote from: Ryudo Lee on May 03, 2009, 06:16:20 PM
I feel your pain there Az...

Only feel it?  Feel free to take it if!  I'm not greedy, I love to share pain.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 04, 2009, 09:54:39 AM
Quote from: Azlan on May 03, 2009, 06:27:38 PM
I'm not greedy, I love to share pain.
Wouldn't that be piracy?


Uh, anyway.  Dorcan's going to want to collar Armstrong afterwards, or possibly Jackson himself after the briefing.  For one he'll want to know if they had any luck decoding the schematics.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 04, 2009, 10:49:36 AM
Right... schematics... I totally remember those.  But uhh.... maybe you should remind everyone else about them.  Yeah, cuz I totally didn't forget about them.  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 04, 2009, 11:02:08 AM
Quote from: Ryudo Lee on May 04, 2009, 10:49:36 AM
Right... schematics... I totally remember those.  But uhh.... maybe you should remind everyone else about them.  Yeah, cuz I totally didn't forget about them.  :3

As a sort of insurance policy, Dorcan handed over a solid-state memory module containing schematics and data for building an android frame of his design:
http://clockworkmansion.com/forum/index.php/topic,4600.msg215791.html#msg215791
...he'll want to know whether they managed to decode any of it.

One of the other things Dorcan is going to wonder about is whether he has himself been psychically examined without his knowing.  If so, he's going to feel like a king-prize prawn.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 04, 2009, 11:36:55 AM
Okay then.  My memory's been refreshed.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on May 04, 2009, 12:39:59 PM
Boop. Bouncing around physical appearance notes for everyone's favourite ex-Brotherhood (not) lean, mean killing machine;

No mouth structure. Head is a solid block with inset visual. Could be a cylon-esque visor, or two seperate cameras. Think Transformers. Definitely some kind of sensory (radar?) antennae on one or both sides of the head. Visor/eyes definitely change colour depending on visual mode.

Blocky build rather than sleek, absorbs impacts rather than deflecting. Mostly dark, matte grey cerametal plating. Unusual and very large foot structure that provides very high stability and good weight distribution. Think chickenfoot, but with human-ish legs.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 05, 2009, 05:49:55 PM
Memo to self:
Dorcan will want to know:
1. Whether he was psionically-scanned
2. Whether the tech guys managed to decode his schematics
3. Whether he can get some small-arms training
4. Whether they managed to make any sense of the signal data from the Tower
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on May 06, 2009, 09:03:27 AM
We got the idea about five pages ago. :sweatdrop
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 06, 2009, 10:46:09 AM
Just so you guys are aware, the crystals are something that I have planned and will become a major plot device.

Also, even this early in the game, do you guys think this is getting intriguing?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 06, 2009, 10:54:59 AM
Quote from: Ryudo Lee on May 06, 2009, 10:46:09 AM
Just so you guys are aware, the crystals are something that I have planned and will become a major plot device.
Yeah, I thought that might be the case.

QuoteAlso, even this early in the game, do you guys think this is getting intriguing?
It's certainly got me interested, yes.  As for early, the game will have been running for two years in just over a month  :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on May 06, 2009, 11:07:41 AM
you calling this early in the game now has me intrigued, more-so than the crystals now  :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on May 06, 2009, 11:20:49 AM
I think he just meant early in this adventure arc.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 06, 2009, 03:01:22 PM
Well, I haven't really given you guys an idea of how large this RP is.  There's a whole lot that I want to have accomplished in this game.  You guys are just scratching the surface.

EDIT: Also, updated the Lore section on the first page.  Keep in mind that what's in the Lore section is what your characters can know or easily find out in play.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on May 06, 2009, 09:36:30 PM
Okay, it looks like life is done regurgitating on my free time, so I'm ready to jump back in. I just need to know how I'm going to explain my absence. I'm thinking of writing it off as being in the background doing un-important things. I need to know what vehicle I'm on, and if tapewolf still wants me to talk with the prisoners as well.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 07, 2009, 04:12:12 AM
Quote from: shadowterm on May 06, 2009, 09:36:30 PM
Okay, it looks like life is done regurgitating on my free time, so I'm ready to jump back in. I just need to know how I'm going to explain my absence. I'm thinking of writing it off as being in the background doing un-important things. I need to know what vehicle I'm on, and if tapewolf still wants me to talk with the prisoners as well.
We skipped forward, we're back at base now.  Currently we're discussing the upcoming trio of missions and any input to those is the most important thing right now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 07, 2009, 09:19:49 AM
The explanation I always use for people who haven't posted in awhile is that they've been hanging around in the back, following along.  Except for the people who've said they're no longer playing, they're gone.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on May 07, 2009, 09:07:21 PM
Moving forward then, got it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on May 13, 2009, 07:02:18 PM
Azlan, something makes me hope you did some math wrong. You said you could fire a semi-automatic sniper rifle at 1200 rounds per minute with the highest accuracy. I find it unlikely that any semi automatic weapon could have the trigger pulled fast enough to fire at 20 rounds per second, as that's what the math comes to, with any degree of accuracy.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on May 13, 2009, 11:19:51 PM
He is exaggerating, but everyone from his batch could theoretically fire 10-22 rounds a second, with a simulated weapon model that ignores all physical constraints. 

He is equipped with nano-molecular, neuromechanical enhancements... wait, why do I need to explain this?  My answer is simple, he could under relatively impossible conditions.   
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 14, 2009, 10:08:00 AM
Quote from: Azlan on May 13, 2009, 11:19:51 PM
He is exaggerating...

... My answer is simple, he could under relatively impossible conditions.   

That's a mighty big exaggeration there.  Though it could be possible in a vacuum.  On a related note, there is a small possibility you all might go into space.  Just a heads up.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on May 14, 2009, 05:38:21 PM
Quote from: Ryudo Lee on May 14, 2009, 10:08:00 AM
Quote from: Azlan on May 13, 2009, 11:19:51 PM
He is exaggerating...

... My answer is simple, he could under relatively impossible conditions.   

That's a mighty big exaggeration there.  Though it could be possible in a vacuum.  On a related note, there is a small possibility you all might go into space.  Just a heads up.

Remind me to get maneuver thrusters and magnetic grapples installed at some point. Maybe they could allow doublejumps! :U
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on May 14, 2009, 07:16:59 PM
Quote from: Ryudo Lee on May 14, 2009, 10:08:00 AM

That's a mighty big exaggeration there.  Though it could be possible in a vacuum.  On a related note, there is a small possibility you all might go into space.  Just a heads up.

Well now that you are involved in the discussion, I will add that he 'cheats' to achieve these results.  The CTC built into himself has a smartlink for connection with compatible guns.  he can force the gun to fire with a thought as opposed to a trigger toggle.  It is still only limited to the maximum rate the gun can handle...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on May 14, 2009, 09:38:20 PM
Note to self: If I ever need to kick ass I should get brain implants first.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 15, 2009, 06:31:23 PM
Whatever works.  What are we waiting on now?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 15, 2009, 06:33:42 PM
Quote from: Ryudo Lee on May 15, 2009, 06:31:23 PM
Whatever works.  What are we waiting on now?

I was about to ask that myself.  Dorcan did kind-of ask if it was possible to arrange training when things were less fraught.  If no-one has anything else to add, I guess I can ask his questions.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on May 16, 2009, 01:21:34 AM
Quote from: Ryudo Lee on May 14, 2009, 10:08:00 AMOn a related note, there is a small possibility you all might go into space.  Just a heads up.

(http://i122.photobucket.com/albums/o247/Arcalane/brbgointomoon.jpg)

:U
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 18, 2009, 10:02:51 AM
Accurate representation of how it will happen. :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on May 19, 2009, 09:34:43 AM
Hello fellow RPers,

Just giving everyone the heads up that i'm helping a friend move to cali, and i'm leaving tomorrow. I'll be gone for a week, but i'm bringing my laptop.  Internet connections may be a bit spotty, but i'll update when i get the chance.  I should be able to reply at least every other day, so although delayed, i probably won't completely disappear.  Sorry for the inconvenience to you all.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 20, 2009, 09:02:38 AM
Cool, drop us a line when you can.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on May 27, 2009, 09:55:23 PM
Just letting everyone know Jexx is still alive. Unconscious, but still alive :U And believe me I am still alive. I feel fantastic and I'm still alive. I'm doing science and I'm-*THUNK*
Ow.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 28, 2009, 08:59:38 AM
*Hides the baseball bat, looking innocent*  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 28, 2009, 11:03:27 AM
Are we supposed to being heading out to the quartermaster or are we waiting on a scene change for that?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 28, 2009, 11:07:52 AM
Have you all figured out what you need?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on May 28, 2009, 11:10:53 AM
What I need, and what Fetrethar is going to ask for. Which are two different things :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 29, 2009, 06:30:02 AM
Quote from: Ryudo Lee on May 28, 2009, 11:07:52 AM
Have you all figured out what you need?

Dorcan's good to go, I think - but I always have this nagging feeling I've forgotten something  :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on May 29, 2009, 09:24:34 AM
Quote from: Tapewolf on May 29, 2009, 06:30:02 AM
Quote from: Ryudo Lee on May 28, 2009, 11:07:52 AM
Have you all figured out what you need?

Dorcan's good to go, I think - but I always have this nagging feeling I've forgotten something  :P

It's called a sense of humour. :sweatdrop

I'm pulling a complete blank on what to do/say, I think the hot weather's doing a number on my brain. :<
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 03, 2009, 09:23:28 AM
Hot weather, plus a bunch of other drama-related factors have been affecting my brain, so forgive my absence of late.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 12, 2009, 11:15:39 AM
I think Dorcan's done here.  Is there much else that needs to be covered or are we waiting on a scene change or something?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 12, 2009, 12:14:25 PM
I wanna make sure that everyone is squared away.  Also, I've been really out of it lately.  I need to get more sleep.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on June 12, 2009, 12:26:53 PM
If everyone's on their way out (without bothering to wake up Jexx, and I guess I can understand why :P ) then I'll get something up soon.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on June 13, 2009, 12:29:19 AM
Once he gets his new toy, ammo and grenades, Darkshine is good to go to the banshee... and depending on cash available, darkshine does have a spare suit of his own armor he could rent out... mind you morgan's lack of familiarity with the Reaper SPI (semi-powered, infiltration) suit could prove somewhat problematic...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on June 13, 2009, 12:43:22 AM
Shoot, forgot to post earlier.
Though, I do have a question: when exactly are we set to leave? Is that about to happen, or is there going to be a short rest period before going to the next assignments?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on June 13, 2009, 02:05:01 AM
Quote from: Basilisk2150 on June 13, 2009, 12:29:19 AM
mind you morgan's lack of familiarity with the Reaper SPI (semi-powered, infiltration) suit could prove somewhat problematic...

Hmmm, I can see why you'd think that. 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on June 13, 2009, 09:50:18 AM
hmmm?  I'm not quite sure how to take that statement, if it's sarcasm, great... if not, i see your logic as slightly flawed....

few major points

A) the armor was created and used by a secretive organization that has been extinct for 50 years
B) it was only used by top tier soldiers, and therefore almost no full suits of armor left the organization
C) claiming a total neophyte to the armor can act on a somewhat level plane to someone who's been wearing it a good deal of their life is an example of god-modding. for comparison, it'd be like going from leather armor to full plate-mail on the medieval battlefield overnight...

now, if you could give me a logical place where Morgan would have used the Reaper suit on a consistent level, then i'd have no complaints... as is, if he wears it, he'll need some practice before pulling the proficiency Darkshine has, or even anywhere near it...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on June 13, 2009, 07:19:44 PM
Quote from: Basilisk2150 on June 13, 2009, 09:50:18 AM
hmmm?  I'm not quite sure how to take that statement, if it's sarcasm, great... if not, i see your logic as slightly flawed....

few major points

A) the armor was created and used by a secretive organization that has been extinct for 50 years
B) it was only used by top tier soldiers, and therefore almost no full suits of armor left the organization
C) claiming a total neophyte to the armor can act on a somewhat level plane to someone who's been wearing it a good deal of their life is an example of god-modding. for comparison, it'd be like going from leather armor to full plate-mail on the medieval battlefield overnight...

now, if you could give me a logical place where Morgan would have used the Reaper suit on a consistent level, then i'd have no complaints... as is, if he wears it, he'll need some practice before pulling the proficiency Darkshine has, or even anywhere near it...

I decline to answer that question unless Ryudo requests clarification.  I suggest you correct your tone, those that are so defensive tend to have something to hide or are feeling guilty or ashamed of something they have done.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on June 13, 2009, 07:45:01 PM
ehh... not so much defensive as concerned, as i said, it's an issue of both experience and training... but, it seems the suggestion wouldn't work, it's a form fitting full body suit, and there's too much height disparity between the characters for for Morgan to wear the armor... Darkshine stands a 2 meters, Morgan is at 1.82 meters...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 15, 2009, 12:51:55 PM
I'm gonna have to go with Bas on this.  Customized and fitted powered armor is not too much of a stretch.  Unless Morgan does have background with that particular style that Bas has cited, and can refit it to his body, then Bas's argument holds water.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on June 15, 2009, 01:15:58 PM
aw, I had something in mind, ryudo...although, I can still probably do it, but I need to know; when is the group planning on leaving? Right now, or is there going to be a short rest period?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 15, 2009, 01:53:16 PM
No one has said anything to that extent.  I think it would be a group decision.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on June 15, 2009, 01:54:55 PM
So it hasn't been decided yet? Hmm.... meh, I'll go ahead with what I had in mind anyway.

EDIT: and Jexx is now off-screen until it's time to leave! (or at least just for now). The guy's just some random medic who saw Jexx and his fresh burns when he returned with Exo in the Brotherhood transport, and decided to do something about it.

If it's too much, I can remove it. I just thought it'd be funny.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 15, 2009, 02:52:11 PM
That's entertaining at the very least.  Nice one.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on June 15, 2009, 04:45:13 PM
heh, very amusing, tech if not slightly violating the Hippocratic Oath... perhaps he's just a nurse then XD...

anyways, Ryudo, has the equipment been passed out yet? or is that not going to happen for a little while?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 15, 2009, 04:48:28 PM
He's still taking orders.  As soon as we're done with that, then you can have your toys.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on June 15, 2009, 05:58:21 PM
Quote from: Basilisk2150 on June 15, 2009, 04:45:13 PM
heh, very amusing, tech if not slightly violating the Hippocratic Oath... perhaps he's just a nurse then XD...

Out of interest, how is it violating the Hippocratic Oath? He's not doing harm, and he's doing it for the good of the patient, even if the patient wishes otherwise.

He's not cutting for stone, either. I hope.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on June 15, 2009, 06:04:07 PM
from my understanding a doctor isn't supposed to coerce or manipulate a patient into treatment, and is expected to respect their wishes... i don't take it for another few years soo... i'll confirm my observations once i actually take my oaths and receive my MD
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 15, 2009, 07:50:29 PM
Some doctors just have a terrible bedside manner.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on June 15, 2009, 08:08:39 PM
Quote from: Basilisk2150 on June 15, 2009, 06:04:07 PM
from my understanding a doctor isn't supposed to coerce or manipulate a patient into treatment, and is expected to respect their wishes... i don't take it for another few years soo... i'll confirm my observations once i actually take my oaths and receive my MD

It's a very fine line, but I suppose you kind of have a point. It was a lovely post, though.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 19, 2009, 09:28:44 AM
Okay, so now the characters have some time to interact.  If everyone wants, we can just do another transition here.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 19, 2009, 09:34:45 AM
Quote from: Ryudo Lee on June 19, 2009, 09:28:44 AM
Okay, so now the characters have some time to interact.  If everyone wants, we can just do another transition here.

I'm easy with doing a transition. 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on June 19, 2009, 09:48:37 AM
I'm good to go, unless of course someone has questions of something for Darkshine... but yea... unless someone interacts with me... i'm good to go...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on June 19, 2009, 08:47:11 PM
Fine by me, unless someone wants to hunt down the unstoppable warmachine and question him for whatever reason. Probably off preparing the vehicles.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on June 19, 2009, 08:50:45 PM
Jexx is off getting some burn treatment and maybe a few shots :U , soooo...I guess he's fine for now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on June 19, 2009, 09:06:27 PM
Fet's ready to go the second he gets his gear.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on June 20, 2009, 01:00:31 AM
Morgan is done, I'm inclined to go with the majority.

@ Tape: Why do you assume it's a bribe?  Must you always assume a questionable air to my motives?  The quartermaster doesn't make gear appear from magical land or something.  The only consistent way things are acquired is with a little money, that's the way it works in capitalistic economies.  I should demand satisfaction for such a slight against his august personage.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 20, 2009, 09:58:15 AM
Quote from: Azlan on June 20, 2009, 01:00:31 AM
@ Tape: Why do you assume it's a bribe?  Must you always assume a questionable air to my motives?

It's not just you.  If I saw anyone offer a bribe I'd question their motives.  To be fair, I was rather surprised.   I do wonder if you may be taking this a little too seriously, though.

QuoteThe quartermaster doesn't make gear appear from magical land or something.  The only consistent way things are acquired is with a little money, that's the way it works in capitalistic economies.

I'm not sure I follow.  Since time of the essence, the team will be setting out very shortly - long before the quartermaster can realistically have completed the procurement process.  To the outside observer (me) it looks very much like he's offering a bribe to bypass the usual procedures which is questionable, though it must be pointed out that Dorcan hasn't actually tried to interfere.

Now, maybe Morgan is ordering something for his own personal use further down the line in which case Dorcan (and myself) has very much got the wrong end of the stick.  If you want to take issue with him over this further down the line, be my guest.
However, if he was ordering it I'd have expected him to have said so more directly - offering half a million to "help the search" just sounds... dodgy.

As for capitalism, that depends very much on the politics.  So far, none of the characters seem to have paid for their weaponry or ammunition which suggests to me that it's more of a centrally-planned model.  If the rebels were a country I'd imagine they'd be on a war economy by now.  To a lesser degree that can hold within an organisation - generally if I have to pay for system hardware out of my own pocket it means something has gone very badly wrong organisationally.  Maybe it's just me, but I'd have expected Morgan to raise a purchase order through his immediate superior rather than straight through the QM.

Gives me an idea, though - I'm now imagining Dorcan passing the journey by asking the troopers how the rebellion is funded and driving them to distraction.

QuoteI should demand satisfaction for such a slight against his august personage.
Like I say, if you want to take this up with Dorcan in-character I can do that, no problem.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on June 20, 2009, 03:47:14 PM
Quote from: Tapewolf on June 20, 2009, 09:58:15 AM

I'm not sure I follow.  Since time of the essence, the team will be setting out very shortly - long before the quartermaster can realistically have completed the procurement process.  To the outside observer (me) it looks very much like he's offering a bribe to bypass the usual procedures which is questionable, though it must be pointed out that Dorcan hasn't actually tried to interfere.

Now, maybe Morgan is ordering something for his own personal use further down the line in which case Dorcan (and myself) has very much got the wrong end of the stick.  If you want to take issue with him over this further down the line, be my guest.
However, if he was ordering it I'd have expected him to have said so more directly - offering half a million to "help the search" just sounds... dodgy.

As for capitalism, that depends very much on the politics.  So far, none of the characters seem to have paid for their weaponry or ammunition which suggests to me that it's more of a centrally-planned model.  If the rebels were a country I'd imagine they'd be on a war economy by now.  To a lesser degree that can hold within an organisation - generally if I have to pay for system hardware out of my own pocket it means something has gone very badly wrong organisationally.  Maybe it's just me, but I'd have expected Morgan to raise a purchase order through his immediate superior rather than straight through the QM.

Gives me an idea, though - I'm now imagining Dorcan passing the journey by asking the troopers how the rebellion is funded and driving them to distraction.

Well, they aren't called a Rebellion because they are a nationally supported, official military organisation funded by government budget... which could be better or worse than privately funded.  It has been stated that the Rebellion isn't approved by the government, it started as a grassroots organisation, and only militarized as a response to the Brotherhood's control.  Where it is funded, who provides such funds, and questions like that are not known.  However, as it is a non-governmental and unrecognized military force, supply and logistics support personnel can't just walk into the arms providers of the world and make a large purchase order and have it delivered to the base.  So that means back-channels, and less official sources (sympathetic officials and suppliers) which therefore includes an element of risk.  Risk increases price... and etc., etc.

Our little band of people are still independent contractors, we haven't been enlisted/commissioned by the Brotherhood.  If you haven't noticed, we are paid on the successful completion of the mission... we are not on the salaried payroll (Exo is the only official Rebellion member).  I imagine we would not be payed if we botched the mission.  We haven't been issued rank or position, and we can come and go as we please.  Anyone on this forum who has been in the military of any country should know how oppressive and stifling playing a strictly military game would be.  Additionally, our "superiors" always direct us to the QM for gear and we don't requisition anything "officially" as there is not a single bit of paperwork (other than the QM making a note) on what we take out.

The QM has already stated what he has, and a very direct statement that what Morgan was issued is all he will almost ever receive.  I've got the impression that there is an "artificial" limitation in place... sort of like the unrealistic limitations placed on gear availability in many computer games.  In computer games, you have to go to different areas or reach higher levels before certain gear is available... or find it.  Imagine the difference in certain games if the end weapons become available at the start.

There is also the logical assumption that the QM has a limited budget, so Morgan was providing funds to help acquire non-standard gear and hoping to use the QM as a broker for purchasing stuff that is rather difficult to acquire.  In actuality, he wanted to see if the QM had as good of channels as Morgan's usual sources.  As the QM completely ignored Morgan, I am forced to assume that the QM just doesn't like Morgan... for no good reason, but rarely does there have to be one, and he will likely not get anywhere with the fellow. 

Yes, time is of the essence... and the QM made it clear what his available resources were, so he intended to "place" the order and receive it at a later date.  It is unlikely that things will suddenly become "safe" in future missions   


Quote from: Tapewolf on June 20, 2009, 09:58:15 AM
Like I say, if you want to take this up with Dorcan in-character I can do that, no problem.

He might, but Morgan cares less about such things than I do.  He receives the full language of the thought and all the emotional context, but he filters most things... otherwise he would be insane.  He would have to focus on Dorcan or add him as an exception to his filtering lists, but he really doesn't want to hear everyone's thoughts.  So for now, it is dropped.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on June 21, 2009, 11:42:06 AM
A note to all RPs I'm in - Starting tomorrow, my Internet access may be sporadic or cut off completely, as my family is visiting some other family for a week. If I can post something I will, but no guarantees.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 22, 2009, 10:03:33 AM
Hang on, let me make a few notes here before things get hotter around here...

Quote from: Tapewolf on June 20, 2009, 09:58:15 AM
I'm not sure I follow.  Since time of the essence, the team will be setting out very shortly - long before the quartermaster can realistically have completed the procurement process.

The Quartermaster has an inventory and (as of yet unseen) lackeys.  It's not a stretch of the imagination that he can pull off a rush job within an hour.

Quote from: Tapewolf on June 20, 2009, 09:58:15 AM
So far, none of the characters seem to have paid for their weaponry or ammunition which suggests to me that it's more of a centrally-planned model.  If the rebels were a country I'd imagine they'd be on a war economy by now.  To a lesser degree that can hold within an organisation - generally if I have to pay for system hardware out of my own pocket it means something has gone very badly wrong organisationally.

Quote from: Azlan on June 20, 2009, 03:47:14 PM
Well, they aren't called a Rebellion because they are a nationally supported, official military organisation funded by government budget... which could be better or worse than privately funded.  It has been stated that the Rebellion isn't approved by the government, it started as a grassroots organisation, and only militarized as a response to the Brotherhood's control.  Where it is funded, who provides such funds, and questions like that are not known.  However, as it is a non-governmental and unrecognized military force, supply and logistics support personnel can't just walk into the arms providers of the world and make a large purchase order and have it delivered to the base.  So that means back-channels, and less official sources (sympathetic officials and suppliers) which therefore includes an element of risk.  Risk increases price... and etc., etc.

This was never really brought up in game, but it's a safe assumption that they receive their funding through private entities and backroom deals with private organizations and individuals in the government that wish to see the Brotherhood fail, but don't want to act openly.  

Quote from: Tapewolf on June 20, 2009, 09:58:15 AM
Gives me an idea, though - I'm now imagining Dorcan passing the journey by asking the troopers how the rebellion is funded and driving them to distraction.

To be found out in game, but it's safe to assume that the average trooper isn't going to know where the money comes from, nor will they care.  So long as they, and by the same extension you, get paid then where the money comes from would be generally seen as a moot point.  But if asked, anyone will point you to Jackson.

Quote from: Azlan on June 20, 2009, 03:47:14 PM
The QM has already stated what he has, and a very direct statement that what Morgan was issued is all he will almost ever receive.  I've got the impression that there is an "artificial" limitation in place... sort of like the unrealistic limitations placed on gear availability in many computer games.  In computer games, you have to go to different areas or reach higher levels before certain gear is available... or find it.  Imagine the difference in certain games if the end weapons become available at the start.

The Quartermaster has a limited inventory, as it's difficult for an unofficially funded organization to get a hold of the latest and greatest technology.  They make do with what they can barter for from other organizations, earn from dealings with other organizations, or steal (and subsequently reverse engineer) from the Brotherhood.

Quote from: Azlan on June 20, 2009, 03:47:14 PM
As the QM completely ignored Morgan, I am forced to assume that the QM just doesn't like Morgan... for no good reason, but rarely does there have to be one, and he will likely not get anywhere with the fellow.

Err no.  That's the GM not getting enough sleep at night and therefore being inattentive.  Sorry, I'll edit my post after that one to have him respond to that.

Quote from: Azlan on June 20, 2009, 03:47:14 PM
Yes, time is of the essence... and the QM made it clear what his available resources were, so he intended to "place" the order and receive it at a later date.  It is unlikely that things will suddenly become "safe" in future missions

Truth, but that does give me a good idea to use at a later date. :3

EDIT: Edited my last post in the IC thread to have the QM respond to Morgan's offer of money.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 22, 2009, 10:10:41 AM
Quote from: Ryudo Lee on June 22, 2009, 10:03:33 AM
The Quartermaster has an inventory and (as of yet unseen) lackeys.  It's not a stretch of the imagination that he can pull off a rush job within an hour.

I stand corrected.

On another note, I think I'm the only player of this game attending AC, but just FYI that is around the corner.  Unless I'm struck down with some malady or make some terminal mistake that forces me to abandon the trip, I'll likely be less contactable as of the 30th.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 22, 2009, 03:12:18 PM
Enjoy yourself then!  One of these years I guess I should make the trip out to AC.  Or maybe they should hold AC down here in New Orleans one year.  The Morial Convention Center is a really nice place, or even the Ponchartrain Center, if all else fails.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on June 22, 2009, 03:25:31 PM
um, are we waiting on anyone in particular before we start moving out?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 22, 2009, 05:15:47 PM
I wanna hear from everyone before we move forward.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 22, 2009, 05:22:04 PM
I'm okay with it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on June 22, 2009, 08:15:28 PM
A-ok with me
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on June 22, 2009, 08:40:52 PM
blimey, I forgot about this... need to make a quick response and then I'm good to go.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on June 22, 2009, 08:42:01 PM
I'm good.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 23, 2009, 09:13:08 AM
Okay, now that everyone's pretty much ready to go... each location is three days travel away.  Do you guys want to RP the travel, or jump right to the dig site?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 23, 2009, 09:15:55 AM
Quote from: Ryudo Lee on June 23, 2009, 09:13:08 AM
Okay, now that everyone's pretty much ready to go... each location is three days travel away.  Do you guys want to RP the travel, or jump right to the dig site?

I can't really see much for Dorcan to do en route, so I'm happy to jump straight there.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on June 23, 2009, 09:16:51 AM
Generally, I'm for Rping everything, right down to restroom trips, but there are a lot of us, and it might slow things down. Let's just skip.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on June 23, 2009, 10:13:18 AM
i'm fine with either way... if we RP it, Darkshine is just going to be cleaning and preparing all his gear for the most part, that and sleeping a lot.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on June 25, 2009, 12:46:57 AM
Hey, umm... I was wondering if I could join? I'll have to read a bit more on the front page to finalize a character but I have a rough sketch of one in mind.

Oh, and I was wondering if it'd be ok to let my character have a hover-board.. like in Back to the Future?  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 25, 2009, 05:10:19 AM
Quote from: wuffnpuff on June 25, 2009, 12:46:57 AM
Hey, umm... I was wondering if I could join? I'll have to read a bit more on the front page to finalize a character but I have a rough sketch of one in mind.

Oh, and I was wondering if it'd be ok to let my character have a hover-board.. like in Back to the Future?  :3

AFAIK the usual trick is to post your character spec here for comments.  This is probably the best time for you to join, though - it tends to get a bit fiddly to incorporate characters in mid-mission since we can never be quite sure that the new person isn't a spy or something  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on June 25, 2009, 05:48:06 AM
Ah, I just didn't want to go too far with making the character and then have it totally suck  :B but comments are good... didn't think of that.. hmm...

Plus I really have my heart set on that hover-board *gives the puppy eyes to Ryudo Lee*

I just need a different character to balance out the crazy bubbly one I have in Shattered Innocence  :giggle  But I'll get crackin'! I'll try to post it later today.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 25, 2009, 12:46:47 PM
Well, if it fits and doesn't make your character all that broken, then maybe the board will fit.  But yeah, post your character and we'll see how it balances out with the rest of the group.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 25, 2009, 01:53:46 PM
Quote from: Ryudo Lee on June 25, 2009, 12:46:47 PM
Well, if it fits and doesn't make your character all that broken, then maybe the board will fit.
How about giving it 2-4 hours use per charge or something like that?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on June 25, 2009, 03:31:01 PM
Or fly really slowly, and making a lot of noise, so using it makes you an instant target
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on June 25, 2009, 06:20:48 PM
Well, I was figuring on the hover-board mainly being carried around and used if she needed to get somewhere real quick.. so the more I think about it the more it doesn't sound plausible... *shrugs* Sorry Michael J. Fox.

And here goes... any critiques would be much appreciated ^_^


Name: Chance
Age: 25
Sex: Female
Race: Human

Magic User? No

Psychic? Somewhat. Can sense emotions around her, doesn't like it too much.
Tech usage: She has a cybernetic left arm (inspired by my recent sunburn which made me WISH I could do this). She carries a small fix-it kit with her just in case with small spare parts, screws, and a patch kit. There is a retractable short-range plasma gun inside her metal forearm which can fire 30 times without having to change power cartridges. Besides that she carries a plasma rifle (usually on her back) on an over-the-shoulder strap which hold the power fillers. (sort of like Chewbacca) She also carries a knife on her belt.

Faction (Rebellion, mercenary group, individual): Individual. Her parents disappeared and she strongely suspects The Brotherhood. Her father was a sniper and he trained her well. She can shoot the finger off of someone 1000 meters away if supplied with the right fire-power. She is also trained in hand-to hand, and although she is short she can use it to her advantage.

Physical Description: 5'3" and 140 pounds she is muscular and..... well built. She wears baggy cargo pants, high-tying boots (like in the military), and a thick-strapped tank top. She has black hair with three white tips on her short bangs which are parted on her left.. and one white streak down the length of the long bang parted to her right. There is also a tattoo on her right bicep.

Personality: A bit rough and crude, has a good heart but rarely shows it. She is trying to find her parents if they are still alive, and if they are not she will make The Brotherhood pay.


Well that's that for now, I drew out a very crude sketch of her but hopefully I'll draw it out properly and post it later if it works. The bonus to this is that I finalized the design of my Cubi character's clan mark! (sorry, not relavant.. XD)  Please let me know if there is anything I need to clarify or fix. I'm not too sure about the laser guns.. ammo-wise in how they opperate in this world :) Just let me know.. thanks!


Edit: ok I tweaked it as of June 25th, 2009 =) I changed the gun make and added a knife. And put in her race.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 25, 2009, 06:54:40 PM
Quote from: wuffnpuff on June 25, 2009, 06:20:48 PM
Name: Chance
Age: 25
Sex: Female

If it's there, I missed it - is she human or a snow leopard?

EDIT:

Also, is the arm obviously false, e.g. gleaming metal and no sense of touch, or like Dorcan's which is near enough indistinguishable from flesh unless you poke it around etc.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 26, 2009, 09:38:10 AM
Along with Tape's questions, I have a few.

What kind of real world equivalent are we talking about in these laser guns in terms of stopping power?  As it stands right now, everyone is using either lead ammo, or plasma, which have about the same amount of power.

The rifle, I might have a slight problem with.  A long range laser rifle like that should weigh a substantial amount, given the power needed to produce a beam and make it travel long distances without it dissipating.

Even though your psychic power is minimal, where did it come from?  Is it inherited?  Is it a mutation?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on June 26, 2009, 11:26:00 AM
Oops, her race is human =) and her metal arm looks metal - no cover-up.


Can I just make the guns plasma-powered then? I just get a visual of a Star Wars blaster.. is that the right idea?

And perhaps I'll just size her gun down a bit :animesweat  more like a normal-rang rifle, but she still retains the ability to shoot really well and if a long-range rifle were to present itself and it were needed (and not be carried a long way) she'd be able to use it. =).

The psychic power is inherited =).

I'll edit the profile once everything is cleared ^_^ 

OH! And a question from me. What are the details on the plasma guns? How long do they fire on a charge or does it matter?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 26, 2009, 03:17:11 PM
It doesn't matter.  Most plasma rifles are repeaters, in that they can be switched to single shot, semi-automatic, and full automatic.  Though we can set up a single shot only rifle with a bit more kick to it.

And the Star Wars/Trek visual isn't what I was going for.  If you've ever played any of the Doom or Quake games, that's what I was going for, though the shots would be not as large.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on June 26, 2009, 11:39:23 PM
Ah, now I understand. Thank you for the explanation :). I'll just go with a standard plasma rifle. And I'll update the profile now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 27, 2009, 03:55:52 PM
That looks good to me.  If no one else has any objections, we can start working you into the group.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 27, 2009, 04:13:40 PM
Quote from: Ryudo Lee on June 27, 2009, 03:55:52 PM
That looks good to me.  If no one else has any objections, we can start working you into the group.

I'm fine with it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Arcalane on June 29, 2009, 02:33:59 AM
Exo technically has a laser in each forearm, but he's never had to use them yet. They rely more on saturation than firepower, being low-end pulsed lasers.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 29, 2009, 09:36:50 AM
Well Exo is a war machine and can handle the power supply's load.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 03, 2009, 01:53:27 PM
As far as I can tell you guys are at a military base, right? Are regular people allowed in? If so I was thinking that Chance could be looking about and noticed the Brotherhood prison vehicle and strike up a conversation? If not then... Perhaps she could pop up either on route or at the dig site? Either way would be somewhat suspicious to the group I would think. What if she were extra personnel assigned to the group?

I am really bad at this >_<
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on July 05, 2009, 09:12:15 AM
This is more of a secret guerrilla insurrection. (Redundant. I know) I doubt you could just wander in off the street. The latter option probably makes the most sense.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 06, 2009, 09:14:03 AM
There are ways to make contact with the rebellion.  They do act openly, so approaching a soldier wouldn't be difficult.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 07, 2009, 12:29:32 AM
Perhaps she could be inquiring about joining the ranks?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 07, 2009, 09:43:42 AM
Yeah, and there are also recruiters out there.  That's how many of the original players came into the game.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 07, 2009, 10:40:09 AM
I've had Dorcan go off to find some reading material for the trip.  I'm not sure how far away the shopping mall was, but presumably there's some kind of local shops within walking or running distance.  Or heck, he could come back empty handed if it's the wrong time of day and the shops are shut or he can't find any.

However, it later occured to me that there aren't many winged canids around, so if he's a known rebel (I thought we'd decided around the time of the shopping expedition, but I can't find it), it might give a way for Chance to enter.
Right now I'm in the airport so I won't be able to post reliably until about this time tomorrow, but it's a possibility.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 07, 2009, 11:14:50 PM
Wow, that sounds like a great idea to me! ( you did all my work for me, thanks! =D :animesweat)  If that's cool with you, Ryudo, I'll jump in there.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 08, 2009, 09:16:54 AM
Works for me.  Some people are at cons right now so it may take time for them to respond.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 09, 2009, 10:08:48 AM
Dorcan was originally supposed to be in T-shirt and casual clothes rather than the robe he wore on his first appearance, but I'm happy with it if you want to work that way.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 09, 2009, 11:28:26 AM
Oh freakin a.... there I go.. yet again.. being unobservant :B

But thanks for obliging ^_^
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 12, 2009, 08:52:12 AM
I was really hoping to have handed this over to one of Ryudo's characters by now, but it doesn't seem to have panned out that way.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 13, 2009, 05:53:38 AM
Hrm.. maybe he's a bit busy? Or maybe you can just grab a plot convenient general  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 13, 2009, 10:06:56 AM
Yeah sorry I've been preoccupied.  I'll get something up sooner or later.

EDIT:

Just gonna railroad her screening.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 17, 2009, 09:12:07 AM
I've just added Chance to the player list in the start of the thread.  Hope that's not a problem.  Does she actually have a full name?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 17, 2009, 09:18:27 AM
Quote from: Tapewolf on July 17, 2009, 09:12:07 AM
I've just added Chance to the player list in the start of the thread.  Hope that's not a problem.  Does she actually have a full name?

Forgot all about that.  Thanks for picking up the slack Tape.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 17, 2009, 09:29:12 AM
Not really.. it gives her an air of mystery... (<--- is really just lazy) I guess if you want you can just tag on the last name I have in anothe RP.. 'Laxia' I think it is XD.

Oh, and thanks for the railroad Ryudo.. sorry this is taking so blasted long to get back on track.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 20, 2009, 01:55:01 PM
Let's get everyone else to meet Chance and then we'll move forward.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on July 20, 2009, 04:30:21 PM
For some reason, I had an odd enjoyment writing what is essentially Chance's introduction to Jexx... :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 21, 2009, 12:22:26 AM
Teehee! I enjoyed reading it  :giggle
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 22, 2009, 09:41:56 AM
I'm not honestly sure what Dorcan's muscles would feel like if you prod them.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 22, 2009, 09:46:06 AM
Dorcan's body is synthetic isn't it?  Wouldn't his muscles feel at least close to the genuine article?

EDIT:
"The Brotherhood tick me off."
I think that pretty much describes almost everyone's motivations for being here.

I forgot all about Fet's gloves.  He'll get them back when all the equipment arrives.  When you guys are ready, we can start that transition.  I can just railroad the travel, or if you guys want I can toss in a couple of "random" encounters.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 22, 2009, 09:50:07 AM
If anything it's her left fist that touched him and it's made of metal anyways ^_^
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 22, 2009, 09:58:00 AM
Quote from: Ryudo Lee on July 22, 2009, 09:46:06 AM
Dorcan's body is synthetic isn't it?  Wouldn't his muscles feel at least close to the genuine article?

Something like.  Originally the muscle system was going to be pneumatic, but somewhere along the line Ren and I figured that something more in the way of a polymer muscle would look more realistic, and that's what we went with.  But it doesn't necessarily follow that it feels precisely like the real thing.

It's probably easier to assume that it does feel more-or-less normal, it's just something that occurred to me.

Quote from: wuffnpuff on July 22, 2009, 09:50:07 AM
If anything it's her left fist that touched him and it's made of metal anyways ^_^
Heh.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 22, 2009, 10:09:29 AM
Personally I'm cool with whatever the GM decides ^_^ (suck up  .. Am not!)  :U
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 22, 2009, 10:14:31 AM
Quote from: Ryudo Lee on July 22, 2009, 09:46:06 AM
When you guys are ready, we can start that transition.  I can just railroad the travel, or if you guys want I can toss in a couple of "random" encounters.

I'm easy either way.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on July 22, 2009, 10:21:36 AM
Quote from: Tapewolf on July 22, 2009, 10:14:31 AM
I'm easy either way.

*bites tongue*
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on July 22, 2009, 10:31:27 AM
Quote from: Tapewolf on July 22, 2009, 10:14:31 AMI'm easy either way.
hehe... boxy beat me to it...

As for your question, Ryudo, if you want to railroad to the dig site, i'm fine either way... unless you've got something planned for a 'random encounter' whether it be a bathroom brawl/shoot-out, or something like a high speed chase, i think it'd be quicker to just railroad to the site and go from there... but really, it's your call, and i'll have fun adapting to the situation.

Translation: Quicker to go to the dig site, but treat this like a non-vote for i'll have fun with either.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on July 22, 2009, 04:06:38 PM
Ehh, don't really care.


IIRC, Fet left the gloves inside Darkshine's vehicle. If the Rebels didn't take them from there, it ought to still be in a locker in the back.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 29, 2009, 09:06:45 AM
Whenever you guys are ready, we can make the transition.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on July 29, 2009, 09:14:30 AM
i'm good to go
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 29, 2009, 09:26:03 AM
Quote from: Basilisk2150 on July 29, 2009, 09:14:30 AM
i'm good to go
Me too.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on July 29, 2009, 09:53:00 AM
Quote from: Tapewolf on July 29, 2009, 09:26:03 AM
Quote from: Basilisk2150 on July 29, 2009, 09:14:30 AM
i'm good to go
Me too.
Me three  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on July 29, 2009, 10:06:27 AM
good to go.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on July 29, 2009, 01:18:54 PM
Quote from: Corgatha Taldorthar on July 29, 2009, 10:06:27 AM
Quote from: wuffnpuff on July 29, 2009, 09:53:00 AM
Quote from: Tapewolf on July 29, 2009, 09:26:03 AM
Quote from: Basilisk2150 on July 29, 2009, 09:14:30 AM
i'm good to go
Me too.
Me three  :3
good to go.
Me five.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 30, 2009, 09:12:09 AM
There we go.  Now everyone will have their chance to see some action.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 30, 2009, 09:42:33 AM
What we didn't really decide was who is in command  :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on July 30, 2009, 10:16:58 AM
We're a bunch of rebels fighting against the legitimate (sort of) authority.


Command is for suckers :p


(And people who want to win, I guess.)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 30, 2009, 10:29:03 AM
Quote from: Corgatha Taldorthar on July 30, 2009, 10:16:58 AM
We're a bunch of rebels fighting against the legitimate (sort of) authority.
Previous missions have been run in a formal structure, with Exo in overall charge and someone else taking care of the actual field mission.  So far that has been Morgan mostly, with Dorcan taking command for the tunnel exploration and when Morgan was incapacitated.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on July 30, 2009, 10:52:27 PM
yes, how is that going to work now?  I am fine with continuing how it has been going, unless official Rebellion command would like to establish an actual reporting structure. 

I can keep being a mercenary, after all... it's what I doooo.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 31, 2009, 05:14:40 PM
I'm going to assume that Dorcan is able to see and hear the conversation from where he is - if the Banshee is tank-like rather than a practical road vehicle, this bit may need some reworking on my part.  Up to Basilisk, really.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on July 31, 2009, 10:35:54 PM
It's a scout vehicle, and an air-cushion one at that... chance are, if you couldn't hear it from the inside, an external pickup could... and given that Ranger is running the various sensors, it wouldn't be too much of a stretch for him to patch whatever was being said outside, into one of the speakers, if not throughout the whole vehicle.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 03, 2009, 03:58:11 PM
Can we all slow down a bit... I have a lot of work and responsibilities, I spent the entire weekend assisting in several systems and support functions.  I had no time to review posts this whole weekend let alone post my lack of availability, it was just that busy.

I now am forced to come up with a reason why Morgan was standing around like an idiot while a flurry of activity happened around him.  I have this problem with Shattered Innocence RP, which I am now lost in. 

I do not like to do this, but I would prefer if it was structured so each person has to post once before others can post again.

I apologize, but this is not a request.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on August 03, 2009, 04:32:28 PM
Sorry to hear that Azzy, and i hope you get a little free time.  The flurry of posting happened today.  I know this because i was shocked to find something like 10 posts up when i got back from running some errands... As is, unless it's PC character interaction, i tend to agree with you... and i hope things will slow down to the point that we don't loose you... good luck with work man, and i hope you get a little rest, sounds like you could use it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 04, 2009, 12:38:27 AM
I don't fully agree.  If the person in question is not a member of the scene, then act off to your muse's content... it is all a stage, we all actors.  However, PC interactions that involve the person in question should not just cut out the person that is slower to respond.  I take that kind of thing very personally.

Read: I take it very personally.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 04, 2009, 05:13:57 PM
Well then we need a system that is fair to everyone but not too overbearing on people who can't respond on a regular basis, such as Az and Arc.  Suggestions?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on August 05, 2009, 12:04:55 PM
I don't really have a full system, and besides, as the DM, Ryudo should be the one who has the final word on what goes or doesn't, but I have a few ideas, building blocks as it were, to throw out.

Firstly, I would recommend that anyone being absent longer than a week should throw out some sort of OOC post announcing absence. It isn't too hard to look at a schedule and shell out the 40 seconds it needs to type in "Sorry guys, I can't post for a while".

Secondly, I would point out that Ryudo, as the DM, is largely the one that sets the pace. All the rest of us can do is have our characters announce what moves they are going to make. Unless they're having a conversation between PCs, we really need one of the DM's posts to have any of the actions we announce take effect. (And a two or three person conversation doesn't really need to have the others involved anyway) So it really should be the DM that regulates his posting speed. I know a few game threads where they have a sort of rule that the DM cannot post more than once a day, or once every two days, unless everyone has posted at least once, or indicated that they will not be posting. More than two days tends to make the RP drag though, which is why I would limit this sort of thing.

Thirdly, it would touch upon what I'd call "Character awareness". Obviously, if your character doesn't know about something, s/he shouldn't be able to respond to it. If we have a dungeon romp, and there are two rooms to search, Room A and Room B, and my character goes to Room A, he shouldn't be able to know what's going on in Room B unless something tells him or he has some method of clairvoyance.

The problem comes along when someone doesn't post for a while. If I have someone who hangs in the back while the rest of the party splits up to search both rooms, OOC I know what's in both. IC, the character only ought to be able to know what he searches with his own abilities. Therefore, someone who posts infrequently should be *very* careful with what they have their character do, and more importantly, what they know. They already have an advantage of sorts, in that they can plot with OOC knowledge some of what they're going to do. But they should keep in mind that if they're going to have their character react to something, they should write out first how they found out about it first.

Anyway, those are just a few thoughts. If you really want me to come up with a system, I suppose I can put something together.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on August 05, 2009, 12:30:14 PM
Yeah, is a real "system" really necessary? This was just a one-day flurry of posts that inadvertently put Azlan behind, and I know I have no problem with slowing down for a bit to let him catch up. And besides, as Corgatha says, the GM really is the one who sets the pace anyway. But, the idea of an actual "system" to control pace doesn't really seem like a good idea to me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on August 05, 2009, 11:40:04 PM
Not to make my nose any more brown but I'm cool with whatever Ryudo decides. He is the GM and is the one to set the pace like you guys have said. But as it has also been said when there is intereaction between certain PC's.. sometimes the GM has no need to post. Sometimes a 'scene' between two PC's needs a lot more back-and-forth action than another 'scene' between a separate set of PC's.

...okay I think I'm just repeating things others have saide >_< anyways.. I'm not sure about putting in a system.. the only one I could think of is the simple: GM posts, everyone posts once, GM posts again. Maybe we (err..I?) could just be more mindful on being trigger happy with the posting. Sorry about that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 06, 2009, 01:40:52 AM
I will be as blunt and honest as I always am.  I have no need to brown nose to Ryudo, there has never been a need since the days in Furcadia to the now. 

To what Corgatha has said, I can largely agree now that I stop and dwell on it.  Such things have never entered my mind, but as I have seen from vast years of experience, those that are most concerned with it are themselves those that have the largest problems in those areas. 

And Corgatha, he did not ask you or anyone to design a system for him.  I've gamed with Ryudo, albeit remotely and through electronic media for years now.  I trust his judgment, fairness, and vision.  You, I have no trust or faith in.  I'm sure the reverse is true as well for you in relation to myself.  That being said, you won't be designing anything.  If you have suggestions, put them down and allow him to evaluate.

I am personally tired of selfish, scene stealing, elitists.  If you want to have your private, in depth, soul-searching, narcissistic word diarrhea eruptions then I would suggest they be taken to PMs, IMs, or emails.  You can send synopsizes to Ryudo and that way you can be sure to eliminate "character awareness" among those that do not deserve or are fitting to interact with you.  Additionally, I find it exceedingly tiresome to weed through all this OOC knowledge looking for any rare scrap of information or occurrence that might have been within my own characters purview.  Though that is my punishment for being out... regardless of circumstance of absence.

This is how I have always viewed this.  The situation is like that of tabletop game where a small handful of players are always pulling the GM/DM aside, leaving the rest of the players twiddling their thumbs as the GM is forced to narrate or run scenes involving a small group of characters while the remaining players just want to slog through the dungeon and reach the evil wizard for the final battle.  Those of you that are arguing for your own time to RP all you want are those who probably cause the previously mentioned situations.  I for one have done both and can not stand when other players selfishly believe their time, stories, and interactions are more important than anyone else's.  Just because you have more time does not give you more right.

Perhaps, I could have taken 40 seconds to post a notice that I'd be busy, perhaps not.  It may be as simple as you think it is, or it may not be.  You have no idea, you are not me.  I endeavor to try, trust me, but perhaps you could be the better... whatever you are, and think, "hmmm, so and so has not been posting for X amount of time... perhaps we should find out what's up" or "maybe we should find out what's going on before we get too far into things."  That is not fair to everyone else, no?  It is the sole responsibility of the embattled party to explain his/her absence.

My suggestion is to handle it exactly how "The Mad God's Masque and Bellicose Ball" is handled.  One post per person per cycle.  That would mean you all would have to get together and work out offline your interactions, and do singularly large posts... and oh, my god... wait for others.  What a horrible concept.

Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on August 06, 2009, 06:11:58 AM
There is nothing to be gained by adding insult to injury.. It's one thing to ask "Hey guys, could you slow down a bit?" and another to start throwing out insults to people and their characters. I'm sorry you've been hurt by all this but please try to understand this was not intentional.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 06, 2009, 10:58:01 AM
Understand that I am being deliberately blunt and over the top to carry a message of urgency.  Things can get very involved, very quickly when the primary objective of this mission is engaged.  the last thing needed is people running off and doing their own thing in a team environment.  Holding information pertinent or not following orders. 

The last time a major portion of an engagement had to be undertaken, we had to argue about things in medias res.  I want that ironed out before we start actions involving the Brotherhood.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on August 06, 2009, 02:10:22 PM
Azlan, I find your tone extremely offensive, and rather pigheaded.

Quote from: Azlan on August 06, 2009, 01:40:52 AM
And Corgatha, he did not ask you or anyone to design a system for him.

Quote from: Azlan on August 06, 2009, 01:40:52 AM
My suggestion is to handle it exactly how "The Mad God's Masque and Bellicose Ball" is handled.  One post per person per cycle.  That would mean you all would have to get together and work out offline your interactions, and do singularly large posts... and oh, my god... wait for others.  What a horrible concept.

Quote from: Azlan on August 03, 2009, 03:58:11 PM

I do not like to do this, but I would prefer if it was structured so each person has to post once before others can post again.

I apologize, but this is not a request.

There are several problems, I find in the system that if you are not requesting, seems to be on the order of demanding.  Firstly, conversations. If I want to have a quick, two line dialog with another player, do we hold up the rest of the RP so that we have one post per person per cycle? Do we just ban all dialog and talk like Shakespearean characters, in huge dramatic speeches? Do we just view that all of our characters know what each other are thinking? You wind up sacrificing verisimilitude on some level, or  reduce the pace into tiny, bite sized segments, filled with characters doing nothing for their six seconds while two other people talk. I for one prefer to have people talk......... well, like people.

   Furthermore, this seems to be a primarily action set Rp. We have, at current, no less than seven players, and a DM. That makes for some very intricate scheduling. If someone is going to hare off, unannounced, for two weeks or more, it could take us all year to defend this mountain. Creating a good RP flow is all well and good, but we're playing a game, not creating a work of art. There's a reason almost nobody plays The Campaign for North Africa, and it doesn't have to do with a lack of game depth.   If someone cannot be bothered to write even a perfunctory "I can't be here" message, especially if we adopt your system, the other players are all left wondering what is going on and when is the RP going to inch forward again. And that's if everything were to go right. If, hypothetically, a player were to leave unexpectedly, it could be disastrous if he or she cannot be reached.

Which brings up this little tidbit.
Quote from: Azlan on August 06, 2009, 01:40:52 AM
You have no idea, you are not me.  I endeavor to try, trust me, but perhaps you could be the better... whatever you are, and think, "hmmm, so and so has not been posting for X amount of time... perhaps we should find out what's up"

A RPG is a responsibility, to the other players as much as yourself. To keep everyone else hanging and to demand that they look you up when you go absent is absurd. When I tabletop, and I miss a session, I do not  hold a grudge if the others continue without me, especially if I do not announce my absence in advance.

Furthermore, your habit of taking any questions to your or your characters' actions as a personal insult truly lessens any desire to risk your leathery tongue (or keyboard, in this instance) to find out where you have been.  For instance

Quote from: Azlan on June 20, 2009, 01:00:31 AM
@ Tape: Why do you assume it's a bribe?  Must you always assume a questionable air to my motives? 

Quote from: Azlan on August 06, 2009, 01:40:52 AM
I am personally tired of selfish, scene stealing, elitists.

Quote from: Azlan on March 01, 2009, 10:48:42 PM
Sorry for being overly dramatic, but its my day of birth and I want to have just one Gandalf moment to myself...

Quote from: Azlan on March 01, 2009, 11:48:26 PM
As for Tyrian, his age was intended to be whatever it needed to be to hit about a minimum of a few hundred older than everyone else... so if the other critter ends up older, I can always say that was only the age Ty was willing to admit to.  So even if it turns out to be 25,000 years old... Ty will end up being 25,200 or so.  Everyone has certain themes, and mine is playing the oldest character.  My lawyer's information is available upon request if you feel the need to sue me.

Quote from: Azlan on August 03, 2009, 03:58:11 PM
I now am forced to come up with a reason why Morgan was standing around like an idiot while a flurry of activity happened around him.


In the case that brought this about, there was a conversation between two characters, neither of them a PC played by you. It would take nothing more than, say, a post about how Morgan heard or saw something out of place, went over to investigate, finds nothing, and then asks what the recent conversation was about to recover. It was not at any point an attempt to grab screen time to puff up ones importance. Quite frankly, nobody turned this into a "My character is the most important, so I need more screen time" until you did. In the case that brought this about, there was a conversation between two characters, neither of them a PC played by you. It would   I admit, I have only seen two of your characters, but both seem to fit the same mold. They are the oldest, wisest, and most powerful characters in their given environment. Their personality, is that of being the oldest, wisest, and most powerful. This is not a developed character. There is no personality, no history, no explanation of why the character is the way he is. Anyone attempting to rein in the characters abilities gets the wrath called down, on how dare they impugn on your character.  To not have, in the OOC thread, an actual age, just "I am the oldest" (and by implication the most powerful and wisest, especially for a magic user, is slightly obscene. It is one thing for the character to lie to others about his age. It is another to retroactively alter your character so that whenever someone else comes along, he has the most of whatever attribute.

Quote from: Azlan on August 06, 2009, 01:40:52 AM
Additionally, I find it exceedingly tiresome to weed through all this OOC knowledge looking for any rare scrap of information or occurrence that might have been within my own characters purview. 

Which is why I suppose you had your character react to a conversation that there is no possible way he could have heard, or even mention how he did come to know about said conversation. See here. When we fight the Brotherhood, will you have Azlan use the same power to divine the enemy plan of attack?    Characters are limited. I for one, would consider omniscience a form of godmodding, unless the DM has agreed and there is an explanation for your characters knowing of all things.

Quote from: Azlan on August 06, 2009, 01:40:52 AM
If you want to have your private, in depth, soul-searching, narcissistic word diarrhea eruptions then I would suggest they be taken to PMs, IMs, or emails.  You can send synopsizes to Ryudo and that way you can be sure to eliminate "character awareness" among those that do not deserve or are fitting to interact with you.

RPG stands for Role Playing Game. It does not stand for Interactive Tactical Puzzle. Quite frankly, if you think that the ultimate character is a set of statistics, then that is your business. If you have years of RP experience, then you should realize that telling other people how to write and play their characters is extremely gauche. If you do not want to read the characterization, don't bother. Nobody is forcing you to look at them.     

Quote from: Azlan on August 06, 2009, 01:40:52 AM
This is how I have always viewed this.  The situation is like that of tabletop game where a small handful of players are always pulling the GM/DM aside, leaving the rest of the players twiddling their thumbs as the GM is forced to narrate or run scenes involving a small group of characters while the remaining players just want to slog through the dungeon and reach the evil wizard for the final battle.

I am not sure how you came to this conclusion. A set of posts while you are not there to watch hardly counts as pulling the DM aside and leaving you twiddling your thumbs while you get back to the  violence. It's more like having a conversation while you go to the john. In the case in point, the main flurry of posts was a conversation between a PC and an NPC. Is it really so hard to write a little post  talking to the other people and getting caught up?  We do not force our DM to write solely about us. We insert input, which he then reacts to. No input, no reaction.



IN CONCLUSION! (Because I realize your dislike of reading long posts in Rps.) You might consider this a personal attack Azlan. Personally, I think of it as something of a rebuke. I find your tone offensive, your arguments specious, your stance domineering aggressive, and deliberately insulting  towards all players who aren't willing to let your character be an epitome of perfection. I for one, have been profoundly less than impressed by your views, and wish to make it known that you are not the DM, and do not set the tone. If Ryudo, or any other DM wishes to adopt your views, that is one thing, but you are not the speaker for the throne.

Best wishes,
Corgatha Taldorthar.

Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 06, 2009, 03:21:59 PM
Speaking as a moderator I can't say I'm particularly pleased with the way this is going.  It could be a lot more civil.  I suspect llearch is following this too, but either way if it gets out of hand - and in my opinion it is getting dangerously close to that point - I will flag this thread with the rest of the team.

Speaking as a player, I can empathise with people who find it moves too swiftly on occasion - not everyone is able to check in every day after all. In my experience it usually does so in bursts rather than continuously, so for my money a strict rota system is probably overkill.  As Corg says, it would certainly break conversations between players and leave the whole experience somewhat less realistic and less satisfying as a result.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 06, 2009, 04:06:51 PM
Yes, oops... I'll shut up now. 

To Corg: I'm sorry, the problem is external to my control... real life issues that are hard to cope with, and the hate and frustration I cannot direct at its just target got directed at you.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on August 06, 2009, 04:12:17 PM
Ehh, no biggie. I let my irritation get the better of me as well.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 07, 2009, 10:48:51 AM
Okay let me say a few things here.  Wall-o-text time.

I was out of state yesterday, and so my response comes a little delayed.

First off, I want to give everyone as much equal "face time" as possible.  This is only possible if you are available and are posting.  It's not too much to ask that you make a quick post saying that you won't be around.  But it is understandable that sometimes you just can't.  That's fine.  As I've said and done in the past, if you're not posting, your character is following along, but is being quiet at the time.

Let me address a few things that were said.

Quote from: Azlan on August 06, 2009, 01:40:52 AM
And Corgatha, he did not ask you or anyone to design a system for him.  ......  If you have suggestions, put them down and allow him to evaluate.

I did ask for suggestions, so Az is right in this point.  I still want suggestions, and would like to hear from everyone.

Quote from: Azlan on August 06, 2009, 01:40:52 AM
... Additionally, I find it exceedingly tiresome to weed through all this OOC knowledge looking for any rare scrap of information or occurrence that might have been within my own characters purview.  Though that is my punishment for being out... regardless of circumstance of absence.

I don't think that anyone enjoys going through back posts.  How do you think I feel when I miss a day and find stuff like this waiting for me?  But it shouldn't be considered a punishment, but rather just more of the story to follow along with.  The last thing I want is for this game to become a chore for the players.  I've been in more than one tabletop game where the idea of showing up to play the game brought about groans of disappointment from the other players.  These games should be fun for everyone, and that's what I really want to accomplish here.

Quote from: Azlan on August 06, 2009, 01:40:52 AM
This is how I have always viewed this.  The situation is like that of tabletop game where a small handful of players are always pulling the GM/DM aside, leaving the rest of the players twiddling their thumbs as the GM is forced to narrate or run scenes involving a small group of characters while the remaining players just want to slog through the dungeon and reach the evil wizard for the final battle.  Those of you that are arguing for your own time to RP all you want are those who probably cause the previously mentioned situations.  I for one have done both and can not stand when other players selfishly believe their time, stories, and interactions are more important than anyone else's.  Just because you have more time does not give you more right.

I have one thing to say about this and it's that I want to explore EVERY character's backstory.  I don't want anyone feeling like bit players, existing only to support everyone else.  You created these characters with something in mind for them.  That should all come up and integrate in with the story, and it is my intention to ensure that it happens.  There's a reason that I've bookmarked everyone's characters in the first post, and that's to go back for references when it's time to put the spotlight on a given character.  So when you've got the spotlight, don't think that you're more important.  It's simply your character's story's turn.


Quote from: Azlan on August 06, 2009, 01:40:52 AM
Perhaps, I could have taken 40 seconds to post a notice that I'd be busy, perhaps not.  It may be as simple as you think it is, or it may not be.  You have no idea, you are not me.  I endeavor to try, trust me, but perhaps you could be the better... whatever you are, and think, "hmmm, so and so has not been posting for X amount of time... perhaps we should find out what's up" or "maybe we should find out what's going on before we get too far into things."  That is not fair to everyone else, no?  It is the sole responsibility of the embattled party to explain his/her absence.

QFT.  While it is not too difficult to make a quick post to say that you aren't going to be around for awhile, it's not unreasonable to think that circumstances will prevent that.  I am partially at fault here, as Azlan isn't the only person who has been absent from posting (Arc, I'm looking at you), and so in the spirit of keeping things moving and on pace, I've often goosed the story along without considering the absent people.  I should have seen these problems coming, and so I will be more considerate in the future.

Quote from: Azlan on August 06, 2009, 10:58:01 AM
The last time a major portion of an engagement had to be undertaken, we had to argue about things in medias res.  I want that ironed out before we start actions involving the Brotherhood.

Also keep in mind that any problems you guys may encounter within your own group can be safely worked on without interference.  I'm not the jackhole GM who will send in the horde of bad guys while you all are having a party conflict.  That's just unfair and paints me as a bad GM (IMHO).  It may be a little metagaming on my part, but I think that it's acceptable in the spirit of keeping the party together and therefore keeping the game from imploding in on itself.

If you haven't guessed it by now, I'm the GM who has a story to tell and I want you to get to the end of it.  If I ever put something impossible in front of you, it's a plot device.  I'm not out to kill the players.  I'm not that GM.  But at the same time, that doesn't mean you should become complacent.  If you put yourself in a situation that will kill you and you don't do anything about it, you will die.  Do not pass Go, do not collect $200.

Quote from: Corgatha Taldorthar on August 06, 2009, 02:10:22 PM
... Firstly, conversations. If I want to have a quick, two line dialog with another player, do we hold up the rest of the RP so that we have one post per person per cycle? Do we just ban all dialog and talk like Shakespearean characters, in huge dramatic speeches? Do we just view that all of our characters know what each other are thinking? You wind up sacrificing verisimilitude on some level, or  reduce the pace into tiny, bite sized segments, filled with characters doing nothing for their six seconds while two other people talk. I for one prefer to have people talk......... well, like people.

No.  We are not going to limit conversations.  If someone is obviously having a conversation with someone else, it's not a problem.  That doesn't mean that everyone else should stop posting.  A conversation is happens in real time, just like everything else.  Just because two people are talking doesn't mean that the whole world comes to a screeching halt.  This will be integrated into a system.

Quote from: Corgatha Taldorthar on August 06, 2009, 02:10:22 PM
A RPG is a responsibility, to the other players as much as yourself. To keep everyone else hanging and to demand that they look you up when you go absent is absurd. When I tabletop, and I miss a session, I do not  hold a grudge if the others continue without me, especially if I do not announce my absence in advance.

There is truth in this, one that I hope everyone can understand.  If we move on without you, it is not out of spite.  Though we all should endeavor to attempt to make contact and wait a reasonable amount of time for the absent person to come around speak up.  But beyond that, fair is fair.  I will try harder to get in touch with the absent.  I will keep things from moving in order to give the absent ample time to speak up.  When we get beyond that, I'm moving the story along.

Quote from: Corgatha Taldorthar on August 06, 2009, 02:10:22 PM
Quote from: Azlan on August 06, 2009, 01:40:52 AM
If you want to have your private, in depth, soul-searching, narcissistic word diarrhea eruptions then I would suggest they be taken to PMs, IMs, or emails.  You can send synopsizes to Ryudo and that way you can be sure to eliminate "character awareness" among those that do not deserve or are fitting to interact with you.

RPG stands for Role Playing Game. It does not stand for Interactive Tactical Puzzle. Quite frankly, if you think that the ultimate character is a set of statistics, then that is your business. If you have years of RP experience, then you should realize that telling other people how to write and play their characters is extremely gauche. If you do not want to read the characterization, don't bother. Nobody is forcing you to look at them.     

Again, more truth here.  But out of fairness, I have stated time and again that all characters should be able to flow with the rest of the party.  There have been stumbling blocks along the way, but I think that everyone here has at least attempted to be able to flow well enough together.  As one of the newest men in the party, Corg, the onus is partially on you to fit yourself in and flow with everyone else.  All characters, and the people who play them, have flaws.  Being able to game with those people and have your character work with their characters is a hallmark of a good RP'er.

In Az's defense, I do not believe that he's told anyone how to write and play their characters.  From his comment there, I feel that he was talking about the wall-o-text posts that end up happening in here that get everyone riled up.  I do take suggestions on improving or nerfing people's characters, or correcting the writing style of someone, but in the end, I'm the GM here.

Quote from: Corgatha Taldorthar on August 06, 2009, 02:10:22 PM
IN CONCLUSION! (Because I realize your dislike of reading long posts in Rps.) You might consider this a personal attack Azlan. Personally, I think of it as something of a rebuke. I find your tone offensive, your arguments specious, your stance domineering aggressive, and deliberately insulting  towards all players who aren't willing to let your character be an epitome of perfection. I for one, have been profoundly less than impressed by your views, and wish to make it known that you are not the DM, and do not set the tone. If Ryudo, or any other DM wishes to adopt your views, that is one thing, but you are not the speaker for the throne.

First off, I would appreciate it if we keep any perceived personal attacks to a bare minimum.  The drama should be IC, not OOC.  I mean, it is rather common sense that if you can't say anything nice, don't say anything at all.  I'm here to handle complaints, as I've done in the past, and I would prefer it that if a problem has cropped up, drop me a PM.  I check them almost daily.  Venting out here where everyone can see it makes containment of the problem far more difficult than it should be.

Secondly, I do not (and I should hope that other GM's do this too) adopt the views of other people, especially not those of just a single person.  I want everyone's input.  I take all these suggestions from everyone so that I can make the best decision possible and incorporate the ones I think are the fairest for everyone into the system and hope for the best.  If the majority of people are in agreement on a suggestion, then it should work out.

Quote from: Tapewolf on August 06, 2009, 03:21:59 PM
Speaking as a moderator I can't say I'm particularly pleased with the way this is going.  It could be a lot more civil.  I suspect llearch is following this too, but either way if it gets out of hand - and in my opinion it is getting dangerously close to that point - I will flag this thread with the rest of the team.

The very last thing that I want is for this to become so much of a problem that the mods have to get involved.  So I would prefer (and appreciate) it if people route their game-related problems directly to me, rather than plastering them up here for everyone to see.  We've done this in the past, and those problems that got PM'd to me were more or less resolved.  I know that people get upset sometimes, it's human nature.  But everyone should make an effort to handle things in a civil manner.  This is a game, after all.

...

And so it is perhaps better if we impose a limit on posting per cycle.  This would cause the story to move incredibly fast (faster than I had planned) and at the same time, cause a bottleneck when people who are expected to post, don't.  How do we combat these problems?  We need something that would keep the story moving at the pace I want it to move, prevent the "absent poster" bottleneck, and keep everyone marginally happy enough.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on August 07, 2009, 10:18:14 PM
FWIW - Yes, I'm watching. As with Tapewolf, though, I don't think I need to step in. You lot are all reasonable people, and managed to sort it out between yourselves. I'm willing to grant you some more slack to get it all settled down, if you need it - it looks like you're pretty well done, though.

Not that I was planning on jumping in, mind. At least, not unless things change...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 13, 2009, 11:13:31 AM
Sorry guys, I've been pretty slammed at work, trying to do ten things at once to keep people happy.  I'll try and toss something up soon to get things moving along again.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 14, 2009, 05:31:21 PM
Ryudo, we need some intel.  The briefings should include this if it is known.

General knowledge we should have:
Basic Brotherhood tactics as should have been explained on our first day with Rebellion.  Are they known to para-drop or helicopter in?  Do they operate Close-air support or strategic air support?  Do they employ AWACS/AEW&C?  Do they employ Ranger/Green Beret style special forces, or any Special Ops?  Do they operate in a combined-arms fashion?  Are they employing mechanized infantry (conventional sense, not actual mecha) or do they operate actual mechanized robot armors?  Conventional Armor (tanks)?  Do they utilize centralized command & control while in the field or is it all remote ops?  How do they get to and from a theater of operation from local ops to global.

Important question: If any of those are true, will any of them be employed in an operation considered this small?

Justification for this knowledge: The Rebellion should have tactical analysts and extensive recon.  Additionally, even the most remote guerrilla fighters know how large military forces tend to operate (the Afghan guerrilla forces understood how the Soviet warmachine tended to operate and even how the US military tends to deploy.  Individual strategies can vary during operations, but one has to have talented and original tacticians for that.)


For this mission:
Suspected location of Brotherhood facility in the area, or closest base, and type of assets it can deploy.  Does it have helio pads or an airstrip?  What are the expected routes of Brotherhood incursion?  Where are the civilian dangers going to be located?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 16, 2009, 07:53:13 PM
I hate to double post, but...

Just a notification: Due to the passing of my Grandmother, I will likely be out of contact with the internet from Monday August 17th through Thursday August 27th.  I will be traveling to the island of Kauai in Hawaii and I am not sure of my internet availability in these areas. 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 19, 2009, 10:08:51 AM
Quote from: Azlan on August 14, 2009, 05:31:21 PM
General knowledge we should have:
Basic Brotherhood tactics as should have been explained on our first day with Rebellion.  Are they known to para-drop or helicopter in?  Do they operate Close-air support or strategic air support?  Do they employ AWACS/AEW&C?

Okay, here's the thing about any kind of air support or combat.  You all haven't been seeing air vehicles on either side for a reason.  The reason, and this is common knowledge, that the majority of the airspace is government domain.  The Brotherhood may have their hooks in the government, but airspace is one thing that they can't seem to get a hold of.  The government has basically told the Brotherhood, and the rebellion too, that if anyone invades their airspace, all bets are off and the military will come down hard.  They're only holding back because of the Brotherhood's influence, but airspace is one thing the government is holding onto tightly.  There is a reason for this that may or may not become apparent in the future.

Quote from: Azlan on August 14, 2009, 05:31:21 PM
Do they employ Ranger/Green Beret style special forces, or any Special Ops?  Do they operate in a combined-arms fashion?

Yes, but you haven't run into those yet.  See the Brotherhood Lore section for tidbits on that.

Quote from: Azlan on August 14, 2009, 05:31:21 PM
Are they employing mechanized infantry (conventional sense, not actual mecha) or do they operate actual mechanized robot armors?  Conventional Armor (tanks)?

As you've already seen, they do employ various versions of Exo, and do have armored vehicles.  You'll run into more later.  Thank you for reminding me about that.

Quote from: Azlan on August 14, 2009, 05:31:21 PM
Do they utilize centralized command & control while in the field or is it all remote ops?  How do they get to and from a theater of operation from local ops to global.

This, you don't have details on yet.  You will get details after this current set of missions after the rebellion has had time to analyze what you brought back from the last mission.

Quote from: Azlan on August 14, 2009, 05:31:21 PM
Important question: If any of those are true, will any of them be employed in an operation considered this small?

I really should say "find out in play" but it would be reasonable to assume that they might have a light armored vehicle or two heading your way, if that, along with a group of soldiers.

Quote from: Azlan on August 14, 2009, 05:31:21 PM
Justification for this knowledge: The Rebellion should have tactical analysts and extensive recon.  Additionally, even the most remote guerrilla fighters know how large military forces tend to operate (the Afghan guerrilla forces understood how the Soviet warmachine tended to operate and even how the US military tends to deploy.  Individual strategies can vary during operations, but one has to have talented and original tacticians for that.)

The rebellion has limited intelligence, even with their few spies in place.  They've been focusing on fighting more than intelligence.  Since your group has come in, more and more information is coming through.  This is part of your role: to gain as much intelligence as possible on the Brotherhood.

Quote from: Azlan on August 14, 2009, 05:31:21 PM
For this mission:
Suspected location of Brotherhood facility in the area, or closest base, and type of assets it can deploy.  Does it have helio pads or an airstrip?  What are the expected routes of Brotherhood incursion?  Where are the civilian dangers going to be located?

This is unknown as there is no tower in the immediate vicinity.  All will be made clear eventually.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 29, 2009, 07:56:49 PM
Quote from: Ryudo Lee on August 19, 2009, 10:08:51 AM

The rebellion has limited intelligence, even with their few spies in place.  They've been focusing on fighting more than intelligence.  Since your group has come in, more and more information is coming through.  This is part of your role: to gain as much intelligence as possible on the Brotherhood.

Not spies so much as strategists and tacticians that spend time analyzing mission data from operations against the Brotherhood.  You don't need spies among their ranks to take mission reports from field operations and review them, as well as debriefing tactical leaders, to analyze field based tactics for the Brotherhood.  The Rebellion should have some of these and have enough data to grant us a tactical forecast.

Quote from: Ryudo Lee on August 19, 2009, 10:08:51 AM
This is unknown as there is no tower in the immediate vicinity.  All will be made clear eventually.

What about the location of non-aligned civilians settlements. 
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 31, 2009, 09:24:23 AM
Quote from: Azlan on August 29, 2009, 07:56:49 PM
Not spies so much as strategists and tacticians that spend time analyzing mission data from operations against the Brotherhood.  You don't need spies among their ranks to take mission reports from field operations and review them, as well as debriefing tactical leaders, to analyze field based tactics for the Brotherhood.  The Rebellion should have some of these and have enough data to grant us a tactical forecast.

Really, what you've already seen is what the Rebellion already knows.  You know as much as they do and you're asking the same questions the Rebellion is asking and the response is for you to go and find out.  You're not just a random strike force, you're a team dedicated to learning as much about the Brotherhood as possible and answering these questions.

Quote from: Azlan on August 29, 2009, 07:56:49 PM
What about the location of non-aligned civilians settlements. 

I'll refer you back to the first paragraph of my IC post of the travelling scene.
http://clockworkmansion.com/forum/index.php/topic,5794.msg290459.html#msg290459
In short, you passed a bunch of burnt settlements and villages.  It's a fair assumption that the Brotherhood isn't using them as outposts.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on September 01, 2009, 08:40:35 PM
Quote from: Corgatha Taldorthar on September 01, 2009, 10:09:37 AM
...an indignant snort and ignorage.

"I do not think it means what you think it means."

~Inigo Montoya, The Princess Bride

Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on September 01, 2009, 10:39:50 PM
It seems reasonably consistent with the sort of interaction displayed so far.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 02, 2009, 04:34:23 AM
Quote from: Corgatha Taldorthar on September 01, 2009, 10:39:50 PM
It seems reasonably consistent with the sort of interaction displayed so far.

I can't speak for Azlan, but for me, I think it's something to do with the fact that you chose a savage for your character, rather than anything you're doing per se.  It's not really something I'm consciously doing - I guess my hindbrain must be prejudiced or something.

On a slightly more conscious level, I do keep finding myself thinking "What skills has he got?  What can we trust him to do?" - because although you can take a reasonable guess at someone who was raised in or has lived through a high-tech setting, a neo-savage is something else.
And yes, while I know that he's reasonably capable, Dorcan doesn't.  Though maybe he should just ask.

Anyway, that's the problem I seem to be having - it's not something I'm doing intentionally.  And of course, I can't speak for anyone else...

**EDIT**

On a completely different topic, did we bring explosives?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 02, 2009, 09:46:04 AM
Did anyone ask for explosives?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 02, 2009, 10:09:10 AM
Quote from: Ryudo Lee on September 02, 2009, 09:46:04 AM
Did anyone ask for explosives?

Yes.

Apparently the answer was: "....you don't get high explosives until the demo team certifies that you're smart enough to not blow yourself to kingdom come.  That goes for artillery too.  You can have frag grenades, flashbangs, smoke bombs, and tear gas."

...That might just about work for the sort of use Dorcan is contemplating, but it's not ideal.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on September 02, 2009, 10:15:21 AM
Quote from: Tapewolf on September 02, 2009, 04:34:23 AM
Quote from: Corgatha Taldorthar on September 01, 2009, 10:39:50 PM
It seems reasonably consistent with the sort of interaction displayed so far.

I can't speak for Azlan, but for me, I think it's something to do with the fact that you chose a savage for your character, rather than anything you're doing per se.  It's not really something I'm consciously doing - I guess my hindbrain must be prejudiced or something.

On a slightly more conscious level, I do keep finding myself thinking "What skills has he got?  What can we trust him to do?" - because although you can take a reasonable guess at someone who was raised in or has lived through a high-tech setting, a neo-savage is something else.
And yes, while I know that he's reasonably capable, Dorcan doesn't.  Though maybe he should just ask.

Anyway, that's the problem I seem to be having - it's not something I'm doing intentionally.  And of course, I can't speak for anyone else...



*I* don't mind how you treat Fetrethar. Fet does. Quite honestly, I'm surprised you trust him as much as you do, and so is my character. But I write out of Fet's perceptions, not mine.

Please, don't break character just to assuage my ego.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 02, 2009, 10:20:57 AM
Quote from: Corgatha Taldorthar on September 02, 2009, 10:15:21 AM
*I* don't mind how you treat Fetrethar. Fet does.

Okay, noted.

QuoteQuite honestly, I'm surprised you trust him as much as you do, and so is my character. But I write out of Fet's perceptions, not mine.   Please, don't break character just to assuage my ego.

Oh, I think it's well within character.  Dorcan just prefers it when people are happy.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 02, 2009, 11:09:43 AM
If you asked for grenades, you have grenades.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 08, 2009, 11:54:54 AM
Sorry for the double post, but I need to bump this for a notification.

I've been sick lately, which is why I've been lacking in my responses.  I'm feeling a bit better, but lacking the mental energy to provide this game (and other projects of mine) the attention it needs.  As soon as I'm personally back up to snuff, I'll get things moving again.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 08, 2009, 12:03:58 PM
Quote from: Ryudo Lee on September 08, 2009, 11:54:54 AM
I've been sick lately, which is why I've been lacking in my responses.  I'm feeling a bit better, but lacking the mental energy to provide this game (and other projects of mine) the attention it needs.  As soon as I'm personally back up to snuff, I'll get things moving again.

Take your time.

In the meantime, does anyone object to Dorcan being the go-between between the rebels and the archaeologists?  If not I'll move him there.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on September 08, 2009, 06:25:13 PM

Quote from: Ryudo Lee on September 08, 2009, 11:54:54 AM
Sorry for the double post, but I need to bump this for a notification.

I've been sick lately, which is why I've been lacking in my responses.  I'm feeling a bit better, but lacking the mental energy to provide this game (and other projects of mine) the attention it needs.  As soon as I'm personally back up to snuff, I'll get things moving again.

Indeed, take your time.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on September 11, 2009, 11:11:19 PM
   Man, I left this thread for far too long, and I don't even know why I didn't respond earlier. So I had to make up some excuses as to why Jexx didn't jump at the scouting mission xD.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on September 17, 2009, 07:44:48 PM
Just giving notice. I will be offline during Rosh Hashanah and Yom Kippur, (Evening of the 18th to the evening of the 20th, and the evening of the 27th to the evening of the 28th respectively; all times eastern standard). I hope this will not inconvenience the RP too seriously.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 23, 2009, 06:27:21 PM
Are we stalled on anyone in particular, or still waiting for Ryudo to recover?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on September 23, 2009, 06:32:07 PM
I'm good to go, except on the 28th.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 24, 2009, 01:44:48 PM
I was waiting to give everyone a chance to post... then I got hit by RL issues again.

I haven't forgotten about you guys though.  I've got something big planned for this, something I hope you all will enjoy.  If no one else wants to post something, then I will continue.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 30, 2009, 09:53:17 AM
Sorry for the double post bump...

I think I've waited long enough for everyone to get a post in.  The last IC post was on the 18th, it is now the 30th.  If you wanted to put something down, speak now or forever hold your piece.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 30, 2009, 09:54:59 AM
I concur.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on September 30, 2009, 10:06:44 AM
I'm all ready. Let's roll.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on September 30, 2009, 01:36:18 PM
Yeah, I can't really think of much until they get closer. I'm good.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on September 30, 2009, 03:32:27 PM
Yeah, I'm fine... been spending much of my time trying to get re-employed, so I may be a bit delayed in posting.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 01, 2009, 04:12:12 AM
I may have been acting under a false impression here, I had assumed that the dig itself was secluded, e.g. inside an outer structure (this is why Dorcan was acting as a relay).
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 01, 2009, 10:00:46 AM
Why do you ask?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 01, 2009, 10:02:57 AM
Quote from: Ryudo Lee on October 01, 2009, 10:00:46 AM
Why do you ask?
Because if the dig is taking place inside a cave, they wouldn't be able to see the scout, right?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 01, 2009, 10:06:33 AM
Quote from: Tapewolf on September 15, 2009, 05:41:22 AM
As he spoke he knelt down and crawled to the edge of the site, poking his head down into it.

"Okay fellas," he called out to the dig team, "We have visitors on the horizon.  Don't know their strength or ETA.  If they're invited guests, I need to know now, before we start shooting."

You told them about the approaching "visitors".
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 01, 2009, 10:14:38 AM
Quote from: Ryudo Lee on October 01, 2009, 10:06:33 AM
You told them about the approaching "visitors".

Yes, but how I saw it, Dorcan can't actually see them himself.  He's picked it up from Darkshine over the comms, acting as a go-between since the arch team presumably don't have a compatible comms set or decryption codes.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 01, 2009, 10:39:23 AM
Yes, and they've heard it third-hand from you.

What they know: They scared off a scout with their weapon, and he will presumably come back with reinforcements.
What they've been told: There's someone coming.
What they think: OMG THEY'RE COMING FOR US!
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 01, 2009, 10:42:12 AM
Quote from: Ryudo Lee on October 01, 2009, 10:39:23 AM
Yes, and they've heard it third-hand from you.

What they know: They scared off a scout with their weapon, and he will presumably come back with reinforcements.
What they've been told: There's someone coming.
What they think: OMG THEY'RE COMING FOR US!

Okay, great - that's what I wanted to make sure of.  It sounded like they'd actually seen the scout.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on October 01, 2009, 09:31:44 PM
Query: What would one estimate the current distance to the hostile meat-bag is? End Query.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 01, 2009, 11:14:54 PM
How many total are approaching... and what is their force composition?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 02, 2009, 10:34:56 AM
Quote from: Basilisk on October 01, 2009, 09:31:44 PM
Query: What would one estimate the current distance to the hostile meat-bag is? End Query.

Darkshine's original estimate of ten clicks works.

Quote from: Azlan on October 01, 2009, 11:14:54 PM
How many total are approaching... and what is their force composition?

You can't see them yet to make that estimation.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 06, 2009, 08:33:14 PM
   Hey, Ryudo, I've got a question, too (though this may have been said elsewhere, I'm too lazy to look it up :P ) I remember something about it being a mountain range, but what is the basic terrain layout from our position to the Brotherhood strike force? Is it all open plains, or are there trees, boulders, crevices, or any other obstacles near the Brotherhood that one could hide behind? Jexx isn't so totally stupid that he'll rush the Brotherhood head-on in open terrain, but if there is enough cover he can dart around...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 07, 2009, 05:04:50 AM
Well, I'd have to go back and check, but my mental picture of it was that the site was in a sort of cave or tunnel bored into the side or foothills of a mountain with the workings inside it and a guard posted outside.

I'm imagining there's a sort of plain out in the middle of nowhere, but to be honest that's not a geography I can remember seeing outside of fantasy settings like Thulsa Doom's Mountain of Power (and how much of that was real geography is a little difficult to tell).  It might be that the landscape gradually becomes steeper.

Hmm, maybe something like that (but more extreme and with less plantlife):
http://www.planetware.com/picture/peak-district-peak-district-national-park-eng-gben497.htm

'course, this is what I'm imagining, not necessarily what anyone else is thinking of, let alone Ryudo  :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 07, 2009, 08:59:17 AM
Actually that picture is pretty close to what I had in mind, except that there'd be larger mountains.  So yeah, go with that.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 10, 2009, 04:12:35 PM
Are we stalled on anyone in particular?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 13, 2009, 10:00:56 AM
Sent out PM's to the currently, and recently, inactive folks.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on October 13, 2009, 10:58:18 AM
Fet has no call to act. He's crouched in his cover, on the slopes of the mountain, a bit outside of firing range from the dig site, and hasn't heard anything that would make him change his position.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on October 13, 2009, 11:20:59 AM
Yeah, Chance is still by the machine gun, still somewhat hidden, waiting for the Brotherhood guys to get closer. Thanks for the heads up though ^^
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 13, 2009, 02:35:49 PM
shadowterm has decided to drop off.  I'm waiting to hear back from Arc.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on October 19, 2009, 09:17:29 AM
Quote from: Ryudo Lee on October 13, 2009, 02:35:49 PM
shadowterm has decided to drop off.  I'm waiting to hear back from Arc.

Any updates there?

EDIT:

Hmm, just looked at his profile.  Not so good.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 19, 2009, 09:21:45 AM
Nope, I sent him a PM and everything...  Arc, where are yooooooooooouuuuuuuuuuuuu?

Ooh, now that I look at it, Arc hasn't been active since September.  I wonder what happened there.  Hope he's okay.  I'll just have to continue, no telling when he'll come back.

Edit: With Arc out for who knows how long, I have to rethink this part.  I was going to send a good number of strong baddies your way, but with the big bot out, I don't know if it's survivable, even with Jexx.  I can make it a weaker force though.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 20, 2009, 01:28:22 AM
Arc disappears a lot, seems a regular thing for him to do at irregular times.

A less sizable force would be appreciated if we don't have bot big guns to back us up.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 20, 2009, 01:42:06 AM
Quote from: Ryudo Lee on October 19, 2009, 09:21:45 AM
Edit: With Arc out for who knows how long, I have to rethink this part.  I was going to send a good number of strong baddies your way, but with the big bot out, I don't know if it's survivable, even with Jexx.
Hooray, my character is slightly significant! xD
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 27, 2009, 09:28:10 AM
   Hey, ryudo. It's my fault that I never clarified on this before, but my earlier question about terrain was meant to be this; Is there any cover near where the Brotherhood force stopped, enough that Jexx can dart around without them being able to easily pin him down and close enough that he can rain his plasma on them? Or does he have to wait till they get closer?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on October 27, 2009, 09:58:33 AM
Tech, to be honest, if he tried to pull a stunt like that, he'd probably get shot by our team... while it might be very in character to run off, it would A: ruin the plan with which we've already set up, and B: it would be violating a direct order from a superior officer.

Now, above and beyond that, with the way Darkshine already views Jexx as a tweaked out, undiciplined and unreliable soldier,  he'd be asking for permission to take Jexx out before he could attempt to approach the currently stopped brotherhood vehicles.

This isn't meant as a complaint, but i'm giving you a definitive heads up that darkshine is cold, professional, and places little value on the lives of those he doesn't really like/care about.  With his current opinion of Jexx as it is, he'd fall in the neutral/doesn't really care about category... so ya... he'd happily put a slug through Jexx if it meant saving the plan and preventing the brotherhood from going on full alert.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 27, 2009, 10:08:04 AM
...well, if the answer to the terrain question is "yes" then Jexx actually already should have gone. The only reason he hasn't is because I was a lazy bastard and never got it cleared up earlier. At this point, the only reason I'm willing to write this off only because I waited too long and missed the chance to actually do it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 27, 2009, 10:35:27 AM
This is not a forested area, so there are only a few trees here and there, plus the hills aren't that large, and so you guys have a direct line of sight to the enemies, and vice versa.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on October 27, 2009, 11:39:40 AM
Quote from: Ryudo Lee on October 27, 2009, 10:35:27 AM
This is not a forested area, so there are only a few trees here and there, plus the hills aren't that large, and so you guys have a direct line of sight to the enemies, and vice versa.

LOS, yes. Range, no. Unless I'm missing something about the weaponry?

(If you'll excuse me putting my oar in...)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on October 27, 2009, 04:45:01 PM
Quote from: Basilisk on October 27, 2009, 09:58:33 AM
Tech, to be honest, if he tried to pull a stunt like that, he'd probably get shot by our team... while it might be very in character to run off, it would A: ruin the plan with which we've already set up, and B: it would be violating a direct order from a superior officer.

Now, above and beyond that, with the way Darkshine already views Jexx as a tweaked out, undiciplined and unreliable soldier,  he'd be asking for permission to take Jexx out before he could attempt to approach the currently stopped brotherhood vehicles.

This isn't meant as a complaint, but i'm giving you a definitive heads up that darkshine is cold, professional, and places little value on the lives of those he doesn't really like/care about.  With his current opinion of Jexx as it is, he'd fall in the neutral/doesn't really care about category... so ya... he'd happily put a slug through Jexx if it meant saving the plan and preventing the brotherhood from going on full alert.

This is something I agree with, though we are not officially as strict as a military unit.  However, if he did jeopardize the lives of everyone else with his actions then I'm afraid Morgan's response would be the same.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 27, 2009, 05:00:20 PM
Quote from: llearch n'n'daCorna on October 27, 2009, 11:39:40 AM
Quote from: Ryudo Lee on October 27, 2009, 10:35:27 AM
This is not a forested area, so there are only a few trees here and there, plus the hills aren't that large, and so you guys have a direct line of sight to the enemies, and vice versa.

LOS, yes. Range, no. Unless I'm missing something about the weaponry?

(If you'll excuse me putting my oar in...)

Correct.  I've already stated the distance they're at, which puts them out of range.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on November 02, 2009, 10:10:49 AM
They seem to have far better intelligence on us than we do on them....... Is it just me channeling Fetrethar's paranoia, or is this looking more and more like a suicide run? :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 02, 2009, 12:07:08 PM
Hopefully the power is balanced enough so that it's a suicide run for THEM, not you.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 05, 2009, 10:03:36 AM
Question, when Morgan was listening in on the Brotherhood signals, was he also doing an active sweep to see if any signals were coming from elsewhere?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on November 05, 2009, 10:37:22 PM
Quote from: Ryudo Lee on November 05, 2009, 10:03:36 AM
Question, when Morgan was listening in on the Brotherhood signals, was he also doing an active sweep to see if any signals were coming from elsewhere?

Well he had to do active sweeps to locate their channels, so if there were any odd signals he might have seen them.  His optics allow him to see radio signals as single wavy lines in the air.  He marks friendly as blue and red as hostile... otherwise they are green.  This does mean in some fashion he can see where it comes from in a general fashion and where it goes to (or direction it heads to if point-to-point).
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 11, 2009, 04:21:22 AM
Are we waiting on anyone in particular?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 12, 2009, 09:21:56 AM
Yeah, me.  I'm trying to work something out.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 12, 2009, 09:28:21 AM
Quote from: Ryudo Lee on November 12, 2009, 09:21:56 AM
Yeah, me.  I'm trying to work something out.

Okay, that's cool...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on November 14, 2009, 01:56:36 PM
Quote from: Tapewolf on November 12, 2009, 09:28:21 AM
Quote from: Ryudo Lee on November 12, 2009, 09:21:56 AM
Yeah, me.  I'm trying to work something out.

Okay, that's cool...

Dragon Age is eating time... fox may be slow to respond.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 16, 2009, 03:51:26 PM
Work is eating into my time... just bear with me folks.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on November 16, 2009, 06:24:45 PM
Just take care of yourself first and foremost ^_^
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on November 25, 2009, 11:24:07 AM
Sorry for the delay, I've been all kinds of sick as of late.  Just a cold, but a nasty one nonetheless.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on November 25, 2009, 01:34:23 PM
Quote from: Ryudo Lee on November 25, 2009, 11:24:07 AM
Sorry for the delay, I've been all kinds of sick as of late.  Just a cold, but a nasty one nonetheless.

There's been a lot of that going around.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 03, 2009, 09:07:38 AM
Waiting on everyone else to post something...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on December 03, 2009, 10:07:05 AM
Dang, that must be some impressive spread on that machine gun if Jexx is in danger with his 90-degree position to it :U (heh, just teasing)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on December 03, 2009, 10:23:22 AM
DX lol ohh so I read it a bit wrong.. for some reason I thought he went to the left, then started running towards (but to the side) of the vehicles >_< oh well. =P

and besides that (must.. resist, innuendo..)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on December 03, 2009, 03:30:31 PM
Fet can't see the Brotherhood guys yet, and nobody's in any imminent danger of breakthrough. He'd be in a nice position to smash the transmitter, but IC he doesn't know about it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 14, 2009, 09:16:11 AM
Arc has dropped out for various reasons, so EXO has broken down.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on December 15, 2009, 11:42:30 AM
Sorry for the double post...

I edited this post http://clockworkmansion.com/forum/index.php/topic,5794.msg304640.html#msg304640 (http://clockworkmansion.com/forum/index.php/topic,5794.msg304640.html#msg304640) in response to Morgan and Darkshine's shots.  So there are actually three vehicles stopped, not just one.  This means only the large vehicle is still moving.  Durr hurr hurr for me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 04, 2010, 10:35:34 AM
So, where are we with this?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on January 04, 2010, 10:39:14 AM
A lot of the Rps seem to have stalled recently, I'm blaming the cold weather.


That being said, I'm ready to post roughly once a day, if there's a call for that much writing.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 04, 2010, 03:01:16 PM
I think we're getting back into our grooves what with people coming back from the holiday chaos.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 05, 2010, 06:42:58 PM
For my part, I could do with knowing whether Dorcan can see any Brotherhood folks in his range.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 06, 2010, 09:54:50 AM
I thought Dorcan was still standing in the entrance to the ruins?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 06, 2010, 10:02:37 AM
Quote from: Ryudo Lee on January 06, 2010, 09:54:50 AM
I thought Dorcan was still standing in the entrance to the ruins?
Yes, with the intent of picking off anyone who gets too close.  Frankly I'm not expecting there to be anyone for him to take pot-shots at, but he's basically waiting for one of two possible things to happen - A Brotherhood person to slip through the cracks, or someone from the dig to yell at him because they've got the artifact and are ready to move out.

I could put together some kind of idling post if it helps, but that's what he's doing right now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on January 06, 2010, 10:09:01 AM
Does the brotherhood transmitter thing show any vulnerability to plasma rifle bursts?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on January 12, 2010, 12:24:53 AM
Short story: RAID array collapsed and PSU died over holidays.  Encrypted drive failed that included certain backed up files.  Repaired PC, recovered encrypted data, and upgraded to Win7 x64.

Too bad in some respects, as I was having fun using a server as a desktop.

I should be back in action, though work is pretty busy... what with a few server build outs and UPS replacements (old units aren't hot swappable :().
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 12, 2010, 12:34:43 AM
Quote from: Azlan on January 12, 2010, 12:24:53 AM
Short story: RAID array collapsed and PSU died over holidays.  Encrypted drive failed that included certain backed up files.  Repaired PC, recovered encrypted data, and upgraded to Win7 x64.

Too bad in some respects, as I was having fun using a server as a desktop.

I should be back in action, though work is pretty busy... what with a few server build outs and UPS replacements (old units aren't hot swappable :().

<shamelessplug> And, just in case here, you'd like to also update MGM, LitS, and SI with your status and let everyone know what's going on, you could save on posts use the new "General Discussion" thread that's just been started...</shamelessplug>

:D
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 19, 2010, 09:28:58 PM
I also suffered a major loss.  My laptop's hard drive completely corrupted and can't be recovered... like, at all.  I had all my notes and a bunch of other stuff on there.  In retrospect, I should have been making regular backups.  I only had copies of a few things, but all the rest I need to recreate.  In any case, my responses will be slow until I get my new laptop, which will be sometime in February.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on January 19, 2010, 10:00:12 PM
Uhm, any report as to the vulnerability of the transmitter to plasma bursts?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on January 19, 2010, 10:04:03 PM
Quote from: Ryudo Lee on January 19, 2010, 09:28:58 PM
I also suffered a major loss.  My laptop's hard drive completely corrupted and can't be recovered... like, at all.  I had all my notes and a bunch of other stuff on there.  In retrospect, I should have been making regular backups.  I only had copies of a few things, but all the rest I need to recreate.  In any case, my responses will be slow until I get my new laptop, which will be sometime in February.

Oh man, that's terrible. I hope nothing super-important was permanently lost...

and as for the game itself, well...things like this have happened to me every now and then (though never on such a serious scale), so I'd say this is an opportunity to take all the big ideas you remember and rewrite the little details better than they were before.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on January 20, 2010, 04:19:37 AM
Quote from: Ryudo Lee on January 19, 2010, 09:28:58 PM
My laptop's hard drive completely corrupted and can't be recovered... like, at all.
Ouch.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on January 21, 2010, 11:39:13 PM
Quote from: Corgatha Taldorthar on January 19, 2010, 10:00:12 PM
Uhm, any report as to the vulnerability of the transmitter to plasma bursts?

Edited my post.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: ChaosMageX on January 23, 2010, 12:44:42 AM
I've lurked long enough...

I'm considering entering this RP with a dimension hopping character of my own.

She's a shape shifter, but she has almost no aptitude for magic whatsoever.
She has almost no regard for life--she barely even has a soul.
She often takes the form of either a human, an anthro paint mare, or a feral paint mare, but all with icy blue eyes that are almost completely devoid of emotion.

However, it would be awkward to introduce her into the RP right in the middle of this arc, considering that her very entrance will cause a localized storm-like phenomenon as her dimensional portal opens up.

Just drop me a private message when it would be an appropriate time to introduce her, and then I'll type up her profile and the entry post for both threads.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 03, 2010, 04:18:05 PM
So I've got a new laptop now, and hopefully this one will stand the test of time.  It's an Alienware, and a pretty nice one at that.

I'm waiting for Az to make a post, if he's going to.

I will drop ChaosMageX a PM about that character...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on February 03, 2010, 05:21:08 PM
Quote from: Ryudo Lee on February 03, 2010, 04:18:05 PM
...hopefully this one will stand the test of time.  It's an Alienware...
Oh man. I asked my high school tech guy about them once, and he said that while they are very high-end and powerful machines, that actually directly decreases their lifespan. They're rather overclocked in order to play high-spec computer games, which makes them burn out faster...

I'm not sure how precisely true this is, if I've got the details right, or how familiar the guy actually was with what he was talking about, but I do hope as well your computer lasts...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: hapless on February 04, 2010, 04:39:58 PM
Quote from: techmaster-glitch on February 03, 2010, 05:21:08 PM
Quote from: Ryudo Lee on February 03, 2010, 04:18:05 PM
...hopefully this one will stand the test of time.  It's an Alienware...
Oh man. I asked my high school tech guy about them once, and he said that while they are very high-end and powerful machines, that actually directly decreases their lifespan. They're rather overclocked in order to play high-spec computer games, which makes them burn out faster...

Seconded. These (well, their fullsize PC, not sure about laptops) are meant to be "high-end gaming rigs", for people that replace them each year for the old one gets too slow. As a bonus, their (again, PCs) price is 1.5 or more times higher than price of the separate components themselves, and considering the price range it's significant difference if you can assemble a machine yourself.

Good luck.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 12, 2010, 04:06:31 PM
The shield the big guy is carrying is not an energy shield, it's a metal shield.  I edited my post to reflect that.  Sorry.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 23, 2010, 06:22:22 AM
Are we stalled on anyone in particular?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on February 24, 2010, 08:52:37 AM
Probably me again, work is picking up lately and I haven't had the energy to come up with something creative. :3  Ah well, job security and all that.  I'll try and get things moving again soon.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 24, 2010, 08:55:45 AM
Quote from: Ryudo Lee on February 24, 2010, 08:52:37 AM
Probably me again, work is picking up lately and I haven't had the energy to come up with something creative. :3  Ah well, job security and all that.  I'll try and get things moving again soon.

Okay, cool  :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on February 26, 2010, 04:54:16 PM
Char compiled with a little change

Name: Arin Johns
Age: 23
Sex: Male
Magic User: No

Psychic:
Generator/Battery type – can only generate and store psychic energies. Needs his battle gauntlets for any effects and if he lets the buildup get too high he will start having migraines.

Tech usage:
- Battle gauntlets: Channels Arins psychic energies as a power source. Able to create forcefields, fire masers (back of the hand) and amplify the kinetic energy when striking something.
-   Plasma weapon unit/s – two units that can work on their own as pistols or together as a plasma rifle with either two-stage or rapid-fire bursts
- Motorcycle -  a sportbike type motorcycle equiped with saddelbags for holding Arins equipment and some food. Bought after Arin left the military.

Faction: individual mercenary

Physical Description:  A well trained human in his mid-twenties. Completely hairless. Blue eyes. 6,5 feet, 215lbs.

Longterm goal: start a mercenary group of his own and/or a clan.
Note: Interested in magical artifacts that could be used for this purpose. And he is not cubi-related in any way. Just wants a regular human clan, and hopes to get to see atleast the third generation. (i.e. his great-grandchildren)

personality: philosophical except for about what he does for a living, somewhat undisciplined when it comes to enjoyable foodstuffs but able to excersise away most excess. enjoys a good sparr, but doesnt go looking for "good" actual fights. curious about things unless it means he has to read long documents, so mostly mechanical things.

history: the oldest child in a civilian family, Arin  joined the military almost wholly to see what it was like. after one term he left it since he had found it wasnt to his tastes. He wanted more money and more freedom in how to dress and such things.
After leaving he thought he'd have to go into a civilian life but was soon recruited by a band of mercenaries. this felt more comfortable and indeed it was lucky he was there when a couple of months before his 23rd birthday he started having migraines. the company doctor and technician teamed up to give him a solution and it also happened to give him an advantage in the field. However it was not to last. Only a year after he joined one of the liutenants tried to take over and both he and the captain got killed.
Arin had during that year also felt he wanted more power so he decided to try to start his own mercenary band. and in the back of his head he also wanted to start a clan for himself.
he tried to gather some of the people from the old band but found they had all joined other groups. he didnt want to do that again so he set out on his own.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on February 26, 2010, 04:58:42 PM
Quote from: psilorder on February 26, 2010, 04:54:16 PM
Would this char be allright?

That's up to Ryudo, but just as a comment, I see a lot of advantages... have you thought out any drawbacks and weaknesses?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on February 26, 2010, 06:42:53 PM
No i hadn't.
hmm. how many do i need to add? :P

do regular soldiers have armor that can stand against plasma blasts?

hmm, one could be that if too much of him is replaced with machinery his psychic powers will stop working and the nanos will go on the fritz "attacking" good tissues to convert them. and that will not make him a selfaware robot, but simply a robot. that is he can't get hurt too much.

possibly also that if he overdoes it (time or power) with the psychics they short out and will need to be replaced. which would be messy as they are implanted, not to mention rare. and they arent enhancing him from psychic to more powerful psychic but from almost-non-psychic to relatively powerful psychic.

edit:
I first developed him as having a heavier armor (and no claws or battle gauntlets, got inspired by a martial artist, heh) and having agoraphobia for being outside if not inside his armor.
Suppose he could have something like that still tho...he does have a basicly E.V.A. suit....


Edit:
Name: Arin Johns
Age: 23
Sex: Male
Magic User: No
Psychic: Forcefields
Tech usage: Arin has several implants for various functions.
-   Battle gauntlets: used for channeling psychic abilities, has built in Masers and claws., increases kinetic energy of blows.
-   Plasma weapon unit/s – two units that can work on their own as pistols or together as a plasma rifle with either two-stage or rapid-fire bursts
Faction: individual mercenary
Physical Description:  A well trained human in his mid-twenties. Completely hairless. Blue eyes. 6,5 feet, 215lbs.

is that more balanced?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on February 26, 2010, 11:50:29 PM
I can't speak for the others, and certainly not for the DM, but a little history and personality might be nice. Right now we have a stat block, but not a "person", if you catch what I mean.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on February 27, 2010, 11:33:51 AM
Hmm, background....

Served in the military for one term then joined a mercenary group for a year before it broke up due to the leaders getting killed.

Longterm goal: start a mercernary group of hos own and/or a clan.
Note: Interested in magical artifacts that could be used for this purpose. And he is not cubi-related in any way. Just wants a regular human clan, and hopes to get to see atleast the third generation. (i.e. his great-grandchildren)

personality: philospohical except for about what he does for a living, somewhat undisciplined when it comes to enjoyable foodstuffs but able to excersise away most excess. enjoys a good sparr, but doesnt go looking for "good" actual fights. curious about things unless it means he has to read long documents, so mostly mechanical things.

Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 01, 2010, 09:29:46 AM
This will have to be fleshed out a bit more.  It seems lacking.  The weapons appear to be alright with me, so long as they're not overpowered.  Psi and magic are both underpowered at this point in time, and there will be in-game events that will make them more powerful.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on March 02, 2010, 08:36:59 AM
ok. one question first tho, do all the plasma weapons work with well, bullets/magazines so to speak?
maybe i have read too much schlock mercenary but to me plasma weapons cycle atmosphere and so doesnt have any need for such, tho they do need to cool down after a while. (same thing with Masers) i'm ok with either but started wondering when i read the bio for Chance.
also, what would be overpowered for the weapons?

history: the oldest child in a civilian family, Arin  joined the military almost wholly to see what it was like. after one term he left it since he had found it wasnt to his tastes. He wanted more money and more freedom in how to dress and such things.
After leaving he thought he'd have to go into a civilian life but was soon recruited by a band of mercenaries. this felt better but it didnt last long, only a year after he joined one of the liutenants tried to take over and both he and the captain got killed.
Arin had during that year also felt he wanted more power but he decided to try to start his own mrcernary band instead. and in the back of his head he also wanted to start a clan for himself.


also, should i move all the stuff together to a single post so you can link to it? and if so, which one?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 02, 2010, 09:16:41 AM
This can be open for discussion... when I think of plasma rifles, I'm thinking of something similar to what we see in the Quake games.  It's powered by cells, rather than magazines, and fire energy pellets, rather than lead bullets.  There are conventional weapons though, as some of the others have shown.

What is the power source for the gauntlets?  That's my main concern here.  You say it's for channeling psi, but is it just channeling and not amplification?

It would be best to group all this into your first post.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on March 02, 2010, 11:59:01 AM
yeah, that's what i meant. couldn't really find the words. i guess the schlock type (plasma beam and not worrying about ammo, just cooldowns) works better in a single-author/player world.

I hadnt really made a distinction between channeling and amplification (used channeling as another way of saying amplifying), but channeling sounds better.
hmm, would it be allright if he is the power source then?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 02, 2010, 12:49:02 PM
That would put a serious drain on him, but on the other hand that would be a good weakness.  For now though, just compile all your information, make it as detailed as possible, and go about working you into the story.  Right now though, the group is in the middle of a firefight, so it's probably not the best time to introduce a new character.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on March 02, 2010, 06:40:55 PM
Before I do any replying... I just wished to advise that the round fired is a High Explosive Armor Piercing type.  What this means for his particular weapon is a round that penetrates armor fully or partially and explodes just within the interior of a vehicle or within the armor itself.  It is a shaped charge, so it should vent explosive forces into the open space just beyond the hole it penetrated through (filing the area beyond). 

Ideally it does not fully penetrate; therefore it explodes within, blowing through the remaining armor and into the space beyond with slightly lesser explosive force and a whole lot of metal fragments. 

The shield he is carrying is far less thick, so it should pass through and explode over head (since he ducked down). 

The round is designed to kill personnel within armored vehicles, tanks and behind obstructions.  The same should be said about the AP Incendiaries I was firing at the big armored vehicle.  They penetrate and fill the area beyond with white phosphorous or thermite.

I do need to say something, I don't want to be too picky, but it is an important factor of his design and the whole reason he has all his supporting cybernetic components.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on March 04, 2010, 02:15:30 PM
well, i've compiled all i've got so far in my first post. havent gotten any sign it's been noticed so i'm doing a post to tell.
http://clockworkmansion.com/forum/index.php/topic,4654.msg314411.html#msg314411

also; are transports "free" so long as there's nothing special about them?
feels a bit weird to have him arrive on foot or by bus.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 10, 2010, 09:11:33 AM
Quote from: Azlan on March 02, 2010, 06:40:55 PM
The shield he is carrying is far less thick, so it should pass through and explode over head (since he ducked down).

Editing my last post.  The rest of you might want to amend your posts as well to reflect.

psilorder, hold on for a little while until we can get to a point where we can introduce a new character, okay?

EDIT:
Done.  In the future Az, tell me what the round is supposed to do when you make your post, at least here in the OOC, okay?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on March 10, 2010, 12:54:42 PM
yeah, no problem with that. made a change or two tho and wanted to know if they were okey. also if the character sheet was fleshed out enough.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on March 10, 2010, 01:37:35 PM
Quote from: Ryudo Lee on March 10, 2010, 09:11:33 AM

Editing my last post.  The rest of you might want to amend your posts as well to reflect.

psilorder, hold on for a little while until we can get to a point where we can introduce a new character, okay?

EDIT:
Done.  In the future Az, tell me what the round is supposed to do when you make your post, at least here in the OOC, okay?

Yes, sorry... I did do a bit of that in the IC post.  I'll try and remember to detail it in OOC as well.  I will probably send you a list via PM at some point.  I'll post later today.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 10, 2010, 04:43:08 PM
Quote from: psilorder on March 10, 2010, 12:54:42 PM
yeah, no problem with that. made a change or two tho and wanted to know if they were okey. also if the character sheet was fleshed out enough.

I don't see any problems with it now.  Anyone else care to comment?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 10, 2010, 04:59:22 PM
Quote from: Ryudo Lee on March 10, 2010, 04:43:08 PM
I don't see any problems with it now.  Anyone else care to comment?

Looks okay to me.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on March 10, 2010, 06:22:35 PM
oh, right there was one more thing. would it be allright for him to have a regular motorcycle?
asked before but didnt get an answer if it would be allright for him to have a normal vehicle for simple transportation.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on March 10, 2010, 10:08:19 PM
Quote from: Ryudo Lee on March 10, 2010, 04:43:08 PM

I don't see any problems with it now.  Anyone else care to comment?

Seems a bit light on depth, but otherwise I don't see much of a problem with it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 11, 2010, 12:18:39 PM
Quote from: psilorder on March 10, 2010, 06:22:35 PM
oh, right there was one more thing. would it be allright for him to have a regular motorcycle?
asked before but didnt get an answer if it would be allright for him to have a normal vehicle for simple transportation.

That's fine.  If you're going to make any modifications to it, keep it within reason and somewhat quasi-realistic.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on March 11, 2010, 05:11:08 PM
thanks. it will be a normal mc for the time, with a sadelbag or two for storing things.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 17, 2010, 05:26:54 AM
Are we waiting on anyone?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on March 17, 2010, 01:20:11 PM
I'm still waiting to see if Fet's flanking maneuver worked.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 23, 2010, 11:39:06 PM
Yeah, who are we stalled on now? Come on people, this RP's been going on for three years, don't let it die now! D:
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on March 24, 2010, 05:14:21 AM
Quote from: techmaster-glitch on March 23, 2010, 11:39:06 PM
Yeah, who are we stalled on now? Come on people, this RP's been going on for three years, don't let it die now! D:

I'm wondering if Ryudo's busy.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on March 24, 2010, 02:52:41 PM
Yes... busy... that's right... really busy. :shifty

I'll get something up soon... it's probably time to put an end to this encounter... I mean, it's only been going on for how many weeks?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on March 25, 2010, 12:24:52 AM
Quote from: Ryudo Lee on March 24, 2010, 02:52:41 PM
Yes... busy... that's right... really busy. :shifty

I'll get something up soon... it's probably time to put an end to this encounter... I mean, it's only been going on for how many weeks?

Take your time, I really am enjoying DAO: Awakening.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on March 27, 2010, 10:48:33 PM
gah, starting to get altoholism :(
Though that's normal for me i suppose.....never could make my mind up proper....

where would one put a topic just for creating worlds/RPs/characters?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on March 27, 2010, 11:01:41 PM
I made a topic for that, "general discussion and pitch zone". I think it's dead now...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on March 28, 2010, 05:35:32 PM
Quote from: techmaster-glitch on March 27, 2010, 11:01:41 PM
I made a topic for that, "general discussion and pitch zone". I think it's dead now...

oh, bummer.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 07, 2010, 11:27:19 AM
Sorry for the long delay, my situation down here is getting difficult for me lately.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on April 07, 2010, 02:18:21 PM
Yikes, I hope you can resolve whatever the problem is...

But then, we're finally moving along again! Yay!
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 12, 2010, 02:53:59 PM
It will take awhile.  But lets move this along as much as we can.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on April 12, 2010, 06:21:07 PM
I was waiting for others to post before I do so, how Morgan procedes is dependent on the actions of others.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on April 26, 2010, 10:07:55 AM
So then we're waiting on Jexx, Fet, then Morgan.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on April 26, 2010, 10:13:39 AM
Oh, whoops! Eh heh heh...I couldn't really think of much for Jexx to do at the moment :/ I'll see if I can get something up today...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on April 30, 2010, 05:31:54 PM
would it be allright if i redesigned my character?
leaning towards something other then forcefields now....
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 04, 2010, 05:06:46 PM
Sure, go for it.  You've got time.  Real life is kicking my butt right now.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 12, 2010, 09:16:55 AM
We're waiting on me.
Yes, I will get things up to date soon.
No, life and work are not letting up on me here.
Blarg.  :C
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on May 13, 2010, 06:23:18 PM
:< I hope things get better for you soon! And no worries, just do what you can do ^^
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on May 15, 2010, 04:48:14 PM
hmm, how much circumstantial stuff can one add to ones char?

not stuff that increases combat effectiveness or anything, just stuff he has that effects him.

am currently thinking bout this....

- Biologicaly contrustructed machine intelligence - Implanted with a culture of controled metalexcreting bacteria, Arin soon grew an artificial intelligence in and around his own head. However it was not a full intelligence but rather limited to integrating with Arins mind and forcing certain decisions.

this wouldnt be a combat computer in the sense of increasing accuracy in a quick fashion.
it could technically but it would be like one person looking at a computerscreen and telling the gunner afterthe gunner has given that person the data to put into the computer.

it could however act as an artificial conscience and force him to put in more time at the shootingrange by being jacked into certain biofunctions.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 16, 2010, 12:29:04 PM
I am putting this on hold for awhile.  Things have taken a turn for the worse here.  I will give full details at a later time.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on May 16, 2010, 12:35:09 PM
Quote from: Ryudo Lee on May 16, 2010, 12:29:04 PM
I am putting this on hold for awhile.  Things have taken a turn for the worse here.  I will give full details at a later time.

Damn, I'm sorry to hear that.  Here's hoping things pick up, I have enjoyed this RP and I still what to know what the Brotherhood are about, plot-wise :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on May 16, 2010, 02:23:51 PM
I fully understand, I hope things get better and you can find the time to continue.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on May 16, 2010, 06:11:48 PM
Hope things improve for you shortly, Ryudo.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: ShadesFox on May 16, 2010, 09:01:33 PM
Indeed, hope things improve for you Ryudo.  I've been enjoying lurking and reading on this RP :3
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on May 27, 2010, 02:00:09 PM
Might as well let them go out with a bang.  I think I covered everyone there.

Edit:
Added psilorder's character to the character list, but listed him as pending approval.  Can we get some comments on his character and all the additions he made?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: psilorder on June 10, 2010, 05:44:32 PM
Sorry i'm posting so late.
School got more heavy and i plumb forgot.
But anyway, to clarify, those were things i was contemplating.
And not as additions for the posted complete character but as ground for a totally reworked character.
I am however not sure where i was going with it anymore.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on June 18, 2010, 04:10:19 PM
Before I continue on, I want to reassure everyone that I intend to see this one through.  In that spirit, I'd like to address a few questions that have cropped up in the past, and some that haven't really been spoken of, but I'm sure everyone wants to know.

Where have I been?
In short, I have been working, at my job.  When I first started this job, it was a lot of simple break/fix assignments.  Nowadays though, things are changing internally, and while I cannot go into specifics, suffice it to say that I've been spending more time on administrative duties than on actual tech work.  It's mentally exhausting, and by the time I do get to do some surfing, I don't wanna think.  The good news is that I finally have some help, so some of the administrative duties will be able to be delegated.  I will shortly start getting back into the swing of things.

It's kinda hard to see where this story is headed.  Obviously, the Brotherhood will be fought and/or destroyed, but is that going to be it?
Not entirely.  I've been working on this world: it's people, their culture, their history.  You got a little teaser at the beginning - there was magic, there was an awesome war, now there's no magic except for what little is starting to make a comeback.  The history of the world and the group's actions in the present will make an affect on the world's future, as a whole.  Eventually the Brotherhood will have to be dealt with, even this "Mother" character will have to be handled.  And yes, I've planned that encounter already, I'm hoping you will all like it.  In short, this world has some depth and I am hoping that you will all be able to get into it as deeply as possible.  It's not simply "go kill the Brotherhood, for great justice!!!" (even though it may seem like that right now), but rather it's about telling the story of the whole world, your characters learning about it's rich history, it's terrible apocalypse, and it's eventual rebirth.  All if it can come together and make, IMHO, one heck of a story.

I've noticed that the government doesn't take much action here, what gives?
This something I should have really mentioned earlier, and far more publicly.  The government is pretty much corrupt to the bone.  I was hoping that it would be fairly obvious, since there are these two armed factions having firefights in the streets, and there's been no military response to speak of (think of MJ12 vs Silhouette in France, a la Deus Ex, only on a much broader scale, and Silhouette is much better armed and trained).  The government pretty much takes bribes from both sides so they will just sit back and let the rebels and Brotherhood duke it out.  Civilians do suffer, but the rebels have a better reputation due to the fact that they try to keep civilians out of the crossfire, while in contrast, the Brotherhood treats civilians like targets.

Another thing I've noticed, neither the rebels nor the Brotherhood have any kind of air force, what gives?
That is by design.  The government controls air space, period.  Think of the Navigators Guild in Dune.  Same situation here.  The government controls the skies, no if's and's or but's about it.  No amount of bribery works on this point, it's the only thing they will stand firm on.  The next question would be: why?  The answer: you may find out eventually.

The rebels don't seem to keen on providing all the information that we need, why do they do that?
This is a GM limitation.  I don't think of everything.  But this is also why the OOC thread exists, so you guys can tell me what I didn't think of, or may have forgotten.  As much as you guys rely on me to keep the story moving along, I rely on you guys to point out things that I miss out on.



If you have other questions or problems (or plot holes) that you'd like addressed, let me know.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on June 18, 2010, 05:23:50 PM
Quote from: Ryudo Lee on June 18, 2010, 04:10:19 PM
The good news is that I finally have some help, so some of the administrative duties will be able to be delegated.  I will shortly start getting back into the swing of things.

Good to hear.  I have enjoyed watching the world unfold and I'm glad it will continue to do so.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on July 14, 2010, 06:14:04 PM
Real-life problems again?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 23, 2010, 10:12:51 PM
Lots.  Sorry.  Just as I was getting back in the swing of things "hey here's a huge project that you're suddenly the lead on, good luck!"
I love my job.
My job I love.
Job love my I.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Inumo on July 24, 2010, 05:45:40 PM
If the game's still at least being planned to go on, I'd be willing to play. Just a couple of questions to build my character with...

-How much is known about the Magic Era?
-How much stuff is done digitally/online?
-What are the current limits on psychic powers?
-What are the current limits on magic powers? Especially enchanting and that stuff.
-Are we allowed to invent some cults to add to our character's backstory in addition to the Brotherhood and Rebellion?

I guess that was more than a couple... XD
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on July 25, 2010, 10:52:31 PM
Knowledge of the magic era is very limited.  If you're thinking of a sort of lore master kind of character, let me know.
This world's online technology can be considered to be on-par to ours.
Psychic and magical power is limited to very simple stuff.  Tell me what you want to do and I'll work with you on it.  As we move further into the story, magic and psi powers will get stronger.
Yes you can add whatever groups you like.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on August 02, 2010, 11:59:56 AM
Okay guys, sorry about this but I'm putting this on the backburner for awhile.  There are several reasons, all related to the dreaded RL.

I have multiple major projects all coming in at once at work.  They're basically running a pilot for an overhaul of the entire network and the offices that I oversee are part of the pilot.  Plus there are major upgrades to the phones and network infrastructure coming in as well.  Not to mention upgrades to major applications coming in left and right.  It's a lot of work, especially on my end because I'm the one that has to put together all the documentation, run surveys, and install programs, and there's even more coming down the pipeline too... and I have only one person to help me and her admin account isn't working correctly.  This job used to be a cakewalk.  :<

The homefront isn't looking that great either.  As some of you know, I live with my folks in order to help them with bills so they don't end up homeless.  My dad is having tax problems which has led to wage garnishment, and my mom is on permanent disability due to multiple strokes a few years ago.  And to make things even more interesting, I have my sister, her boyfriend, and her daughter living with us.  I haven't said much about my niece to you guys, but suffice it to say, she's autistic, and 5 years old.  I love my niece, but there are some good days and lots of bad days for her.  The positive side of this is that her father is responsible enough to want to have her in his life, so he tries to take her to his place as often as possible.  The negative side is that my mother spoils that child six ways to sunday, so whenever she doesn't get her way she goes crying to my mother who in turn coddles her.  This frustrates me, my father, and my sister to no end.  Mostly because she gets away with things that my sister and I would have gotten the switch for, but I digress.  The situation can get very exasperating.

I'm also paying the majority of bills, including the groceries, on top of my own bills.  I'm broke all the time due to this.  I'm not in the red yet, but if things don't change soon, it won't be long before I will need to sell something to keep people fed and keep the lights on.  Anyone who's been in this situation knows how heavily it can weigh on a person.  I get some sympathy on this, but not much else.

But wait, there's more.  Since my grandfather's passing, my grandmother needs someone to be with her on a daily basis.  Since she had her stroke a few years back, she's mostly immobile and has a hard time talking.  I think I've mentioned this before.  We have a day worker stay with her monday thru friday, but she doesn't work weekends.  So my parents have been making the two hour drive every weekend to sit with her.  Well, my grandmother and my mother had a falling out and now my mother won't go over there anymore.  So my father is making that trip by himself every friday and coming home on sunday nights completely exhausted, often to a screaming autistic child, a frustrated wife, and me and my sister who's had to deal with it all weekend long.  Needless to say, all of us are getting grey hair, me especially (and I'm only 29, btw).

In a nutshell, I'm too busy during the day and too tired at night to even think about what's going on in here.  In fact, I've been writing this message between working on projects.

There is some good news though!  The projects at work have a tentative completion date of September 30.  It's not a solid date, but around that time all of my projects should be completed or nearing completion status.  Once that's done, my next set of projects in the pipeline will be a few months away, so I think around the end of September I should be able to get myself back into gear.

So BotM is on temporary hiatus until things get better in my world.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on August 02, 2010, 03:05:48 PM
Thanks for the heads-up, and I hope things work out.
If the hiatus is long enough to have the threads frozen, let me know and I'll unlock them.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on August 02, 2010, 04:33:39 PM
Ditto with what Tape typed, except for the mod thing  :3.  Hang in there and keep safe.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: shadowterm on August 02, 2010, 04:36:59 PM
Best of luck with all of that. I hope something turns for the better soon.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on August 02, 2010, 04:59:05 PM
Sounds nasty :S Best of fortitude for dealing with this, it can't be easy, or pleasant.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Inumo on August 02, 2010, 07:04:34 PM
Best of luck with it all. Not to sound mean, but your mom really should learn the line between being nice and coddling... I know of a few kids that've had the same treatment. Everybody BUT their parents and other like them generally hate them. Could you return the list of character concepts for me so I can keep them in mind for when this starts back up?

Hope things get better soon. :S
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: llearch n'n'daCorna on August 04, 2010, 04:49:59 PM
Quote from: Tapewolf on August 02, 2010, 03:05:48 PM
If the hiatus is long enough to have the threads frozen, let me know and I'll unlock them.

Or me. Or Darkmoon or Damaris, for that matter. Heck, even Zina or Bill, if you can find them online ;-]
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 27, 2010, 11:06:33 AM
Alright, I'm back for the most part.  Let's get this thing going.  Who all is still in this?  (Sending out PMs too)
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 27, 2010, 11:11:06 AM
I'm up for it.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Lisky on September 27, 2010, 11:11:38 AM
still around here :B
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on September 27, 2010, 11:34:14 AM
Gonna be weird starting back up after so long, but I'm good for it. Count me in. :D
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Azlan on September 27, 2010, 10:15:56 PM
I am still occupying this particular dimensional level...
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Corgatha Taldorthar on September 28, 2010, 09:39:47 AM
still here
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on September 28, 2010, 08:12:54 PM
Working with Inumo on that character.  We should be able to hash something out soon.

Also, the IC thread is locked.  Can we have it unlocked please?
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Sprocketsdance on September 29, 2010, 11:08:28 AM
sorry it took me so long, but I'm game (still a bit hobbling but eh, I'll give it a go!)  :boogie
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Inumo on September 30, 2010, 12:00:07 AM
Okay, current character concept is a Magic Era historian that's picked up a few survival skills for self-preservation. Ryudo wanted me to post that here for your input... Not entirely sure why. So, input? :P
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Tapewolf on September 30, 2010, 05:01:27 PM
Quote from: Inumo on September 30, 2010, 12:00:07 AM
Okay, current character concept is a Magic Era historian that's picked up a few survival skills for self-preservation. Ryudo wanted me to post that here for your input... Not entirely sure why. So, input? :P

I don't see a problem with that idea myself.  Dorcan would probably keep bugging him for a history lesson, though.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 07, 2010, 03:33:04 PM
Waiting on Fet, Chance, and Jexx to do something.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: techmaster-glitch on October 07, 2010, 04:33:07 PM
Sorry! Am gonna try and get a post in later today.
Title: Brotherhood of the Machine (OOC Thread) {03}
Post by: Ryudo Lee on October 12, 2010, 11:06:49 AM
Two things.

1 - Jexx is my freakin' hero now.  *Intense firefight just ended* Jexx: WHEEEE!

2 - Since this thread has gone to 35 pages, can we split it off, and leave the first post for me to edit, please?