The Clockwork Mansion

Underground Warehouse => Treasury => Haunted Ballroom => Topic started by: Sirius Griffon on January 01, 2007, 10:46:38 AM

Title: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 01, 2007, 10:46:38 AM
Right now I have a thin idea for an rp plot, but itwill hopefully flesh out as time goes. Mainly, I just want to roleplay here a bit *laughs* But heres what I do have.

In the realm of Median, Order has been restored. Chaos lost its battle, and Order has reigned unchecked for a good several thousand years. Yes, Order and all that is sparkly and good are upon the land.

Trouble is, without chaos the land had not grown. The smallest acts are seen as chaotic, and bad, and are put down immediatly, harshly. Good is absolute. Anyone seen doing something remotely 'bad' is 'corrected' almost immediatly. The forces of chaos were beat down so badly in their last war they cannot do a thing. Progress on quite a few things has completely halted, the people are growing to become lazy sloths.

Things need to be set right.

And so, the last force for Chaos comes in. She had been away on a trip with a friend, Leona deBezna, feline shapeshifter and child of Chaos. Well, creation really. But thats another matter. Seeing this world and knowing what has to be done, she puts out flyers to wherever her powers will reach, into other worlds, other planes, asking for those who wish to help stir a bit of chaos with her.

Median will never be the same... and its a good thing.


So theres the rough plot outline. Ideas, charrie bios of those interested, anything is welcome to be discussed. :3 I would definitly like to see whose interested!

>EDIT<

Charries and Rules

I dont keep many rules, mainly because thats no fun. But there ARE a few rules! Mainly common sense folks.

1) No godmodding
Of course this should need no explanation, but no controlling another persons charrie without the permission in any shape, way or form. It will NOT be tolerated.

2) Swearing
Swearing will be allowed (its a charrie trait sometimes) But please folks, use this reasonably. :)

3) Keep it organized ;) 
Yanno, keep the OOC comments in seperate parenthesis, so we dont get confused!

Now, when it comes to charries, ANY kinds will be accepted. Order has been around for quite some time, and you know they wont go down easy. If you have demigods, godesses, incubus charries, whatever, its alright. Anthros, humans, roobots, it doesnt matter. But remember, all charries should be balanced with weaknesses too no matter their age. No charrie is invulnerable.

Also, please remember at seieng some of those fliers a few 'herotypes' will probably see them and try to stop the chaos, thinking it best. In other words, Chaos, good, its all welcome here! Keep the plots going ;)

Now then, we need a template dont we for charrie bios? So here we are then!

CHARRIE TEMPLATE

Name:
Nicknames:
Age:
Species:
Family:
Place of Origin:
Alliance (Order, Chaos, Neutral, VERY important!):

Appearance (Ref pics would be adored here too!):

History:

(This section is optional, to keep better track of things. However, it is classified information and should not be ill used ;) Use your heads remember please!) 

Weapons:

Abilities:

Strengths:

Weaknesses:

Quirks:

Okay, I think this should cover it! *Breaths a sigh of relief*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Miaka on January 01, 2007, 11:11:20 AM
I'd be very interested in this, what sort of thing do you want for the character profile.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Gareeku on January 01, 2007, 11:47:50 AM
I'm the same as Miaka. I'm very very interested in this rp, but like Miaka i'd like to know what you want in the characters bios. :3
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 01, 2007, 02:16:05 PM
Miaka, Gareeku, I edited in the info as requested, please let me know if you have any more questions, and thanks for the interest! :)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on January 01, 2007, 03:26:41 PM
Hmmm. Mix of scifi and fantasy, huh?

I say that because of the character options, of course.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 01, 2007, 04:17:33 PM
Well, the flyers were sent towards any and all worlds possible, so if you had a scifi charrie it certainly would be allowed, you know?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on January 01, 2007, 04:36:53 PM
Probably a good idea to try and keep all roleplaying constrained to the same planet, possibly even the same continent. Promotes player interaction and allows them to hear "locally" about each other's movements (if sufficiently good/bad, of course). Not to say they can't go chasing each other off the planet and onto other planets, that is. :P
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Gareeku on January 01, 2007, 05:13:45 PM
Name: Gareeku Manoko
Nicknames: Gar', 'Ku, Greek
Age: 25
Species: Wolf, Being/Incubus halfbreed
Family: Mother (Alica Hannack, vixen succubus, alive & living in Harkhun, Furrae), Father (Siriso Manoko, wolf Being, deceased)
Place of Origin: Harkhun, Furrae
Alliance: Chaos

Appearance:
Height: 5' 11"
Weight: 200lbs
Build: toned, muscled and athletic, but not overly so. He posseses very handsome features, although he, out of his often-appearing modesty, does not consider himself to be that handsome.
Eyes: blue
Hair: Medium length black spiky hair; spiked out up and back, save for near the front where various bangs of hair of various length cascade down his forehead, styled in a slight middle parting (though they do not extend further than eye level). (The hair is similar to Jin Kazama's from the Tekken series of fighting games.)
Fur Colouration: white with black-tipped ears and tail.
Distinguishing features: He has a visible x-shaped scar between his eyes.
Clothing: Gareeku wears a deep blue sleeveless Gi, accompanied by a black belt, a pair of sandals strapped to his feet, and a pair of red fingerless gloves in the same style as the ones Jyrras wears in the DMFA comic. As well as this, the wolf also wears a brown hooded cloak, his face becoming hidden from view when the hood is put up.

Pictures
Normal form:
Picture 1 (http://i7.photobucket.com/albums/y288/gareeku/anthro%20pics/anthroGareeku-Kittiara.png)
Picture 2 (http://i7.photobucket.com/albums/y288/gareeku/anthro%20pics/Gareekuavatar2-ReiTei.jpg)
Picture 3 (http://i7.photobucket.com/albums/y288/gareeku/anthro%20pics/Gareekucolour-ReiTei.jpg)

Feral Incubus form:
Picture 1 (http://i7.photobucket.com/albums/y288/gareeku/anthro%20pics/evilanthroGareeku-ReiTei.jpg)
Picture 2 (http://i7.photobucket.com/albums/y288/gareeku/anthro%20pics/evilanthroGareeku-Kivwolf.jpg)
Picture 3 (http://i7.photobucket.com/albums/y288/gareeku/anthro%20pics/evilanthroGareeku2-Kivwolf.jpg)

History: Gareeku was born to a Being father and a Succubus mother, and is oddly enough a rather unique creature, in that while he does not possess the wings of a cubi, he does share a few of their traits, such as the lifespan and heightened senses of a cubi. Despite this, Gareeku is still a Being, and so shares their needs for food, drink and sleep.
After leaving SAIA, Gareeku's mother met Gareeku's adventurer father, an arctic wolf Being named Siriso Manoko, and soon fell in love with him, conceiving a child soon after they were married; Gareeku Manoko. Gareeku had a relatively normal upbringing with two loving parents in a small town where various races lived together in harmony, learning martial arts and the art of magic from his father from a young age. However, Gareeku's happy life would soon change. When he was 16, the boy discovered that his father had been brutally murdered by a group of demons who had ambushed Siriso as he ventured out on a quest. Swearing revenge, Gareeku carried on learning the ways of combat while taking care of his grief-stricken mother up until he was 18, when he ventured out on his first quest, learning of a group of demons that were terrorizing various nearby towns
Upon arriving at one of the towns, Gareeku came face to face with the group; the same group that has murdered his father. A long and hard battle commenced, the demon group shocked at how powerful what they considered as the "lowly Being" was. Eventually Gareeku managed to slay the group, though the cuts and bruises scattered all over his body, including his x-shaped scar on his forehead, showed that it was by far no easy victory. The battle would be the first of many in Gareeku's career as an adventurer.
When he was 21, Gareeku returned from a quest to find that his mother had disappeared. Fearing the worst, Gareeku set out to travel the world to look for her. Eventually, he found that she was still alive, much to his relief, and was residing in the Cubi town of Runegrove, Gareeku choosing to continue his adventuring career as he knew she was safe from any attack while she lived there.

Now 25 years old, Gareeku receives a mysterious letter. Reading it, the wolf finds that whoever has sent the letter wishes for chaos to be restored to what appears to be another world altogether. Raising an eyebrow, Gareeku nearly gets rid of the letter when a vortex suddenly appears, sucking him in and transporting the adventurer to the world the letter speaks of; the realm of Median...


Weapons: Gareeku's only weapon is his katana, which is constantly at his side, although he is able to use other weapons as well. Originally belonging to Gareeku's father, the blade possess the essence of light magic within it, causing the blade to glow slightly when the magic within it is used. Magic can also be poured into the blade, making it a much more devastating weapon.

Abilities: Aside from his skills in martial arts, Gareeku also possess the ability to cast magic. Although he can use many different types of magic, such as fire and ice, Gareeku is most skilled in casting light magic. As well as this, Gareeku is able to use soul energy, which is more powerful than magic, but is also more draining as it draws power from the user's very soul.

However, prehaps the most dangerous ability Gareeku possesses is his Feral Incubus transformation, which is triggered when he either experiences extreme rage, or when he is close to dying. In this form, his eyes change in that his irises turn to a yellow colour and the white turn red, with the pupils becoming slit-like. As well as this, a set of wings and a set of headwings appear on his back and head. In this form, Gareeku gains the same abilities a full-blooded Succubus or Incubus would posses, yet he becomes more animalistic and somewhat evil in nature, due to the darkness that lies within him taking over his mind in the transformation.

Strengths: Using his magical abilities as well as his fighting skills, Gareeku is a force to be reckoned with. He is also extreme loyal to those he cares for, including his allies and friends.

Weaknesses: Sometimes Gareeku can be too trusting, and at times he can be too suspicious. As a result, the wolf has known to be caught offguard due to this trait. Sometimes, if he finds a fight too easy, Gareeku also become somewhat cocky. While this doesn't happen very often, it still happens, largely due to the incubus blood within him.

Another large weakness within Gareeku lies in his uncontrolled transformation. In his "Feral Incubus" form, Gareeku's personality turns to one of almost animalistic ruthlessness, as well as becoming significantly darker. As a result, Gareeku has the potential to attack innocent people should they get in the way.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 01, 2007, 07:11:12 PM
Holy hell, yes. I'm up. Now, I can't do my bio right now, since I'm short on time, but trust it to be there shortly and as extensive as G-man's...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Snuggles on January 02, 2007, 03:18:46 AM
Name: Eric Kile
Nicknames: Old fur, Killer, Savor
Age: ?? (Looks to be about in his 70's)
Species: Panther, Nine-tail Fox Hybrid
Family: Father (Cid Kile), Panther from the Order that in the middle of battle fell in love with May... Mother (May Bladehorn), a Nine-tailed fox that was about to kill Cid but that showed a little compassion to the almost dead Panther in front of her. Wife (Kaaren Kile) a White tiger, that Eric met when she was out on an errand. The first time he let eyes on her he new she was the right one. Kids (2 boys, 2 girls) Where born in a nice house away from civilization. Currently unknown on the where abouts of them.
Place of Origin: Unknown (didn't really know what this meant
Alliance: Neutral

Appearance:
Height: 6'1" when standing up strait.
Weight: 150lb.
Build: His build is of and older man of a great strength. He no longer looks like he is of greatness anymore but still is built enough that he could win in a fight but it would take it out of him
Eyes: His right eye is green, his left is brown.
Fur Colouration: He has black fur that is slowly going white, the tips of his ears, tails, paws, and muzzle are a deep red that haven't show any discoloration
Distinguishing features: He has 9 tails 5 fox tails 4 Panther tails. Mainly he has only three out at any one time. Usually he will have one Fox and 2 Panther tails and the 2 Panther tails rap themselves around the Fox tail.
Clothing: He usually wears a undershirt with a outer shirt that depicts one symbol or another on the back. His pants are ones that look like they were made for him because of his tails. Both the undershirt and the pants are white.

(Sorry don't have any pics yet of him)

History:
Being born on both side of the conflict, it was difficult for him to understand. At a young age he found out that he was very special in many ways.  The first was the ability to control the 4 main elements to his will. Because of his long life time (thanks to his Mom) He spend a lot of time honing his skills in them. The second was the ability to heal fast to anything except for Copper. Copper he has never been able to hold because of his weakness to it. As he grew older, He left to find a new life among other that might not see the world as he does. He had finally found a place in the forest where he found a wife and settled down and had 4 kids. But because of his power both sides were willing to do anything to get to him. First the Chaos had killed his parents to find out where he was. Before the chaos had found where he lived, the order got there first. The order trying to get him to their side but it was too long and drawn out. When the  Chaos finally came to the place, the place of peacefullness turned into a battle field. To make sure his family got out alive, he gave himself up in exchange of leaving the battle but before a deal was struck the Order in senseless battle had killed is wife in front of his eyes trying to protect their young.  In sadness of this, he made each of his kids run to the nearest city and try to be taken in by good families and they did as they were told... He has never seen them since. But as he turned around in rage at the order and Chaos, He made the ground shake beneath them and the air surrounding them close up to the point that they could barely breathe. On that day he had killed everyone in sight of him without mercy. Now beings years from that point in time and himself being older, he sets out to find his kids that he sent away.

Weapons: He carries with him a very different staff. His staff was made from the wood of his home with different symbols of them to tell different things. Most of his other weapons come from his abilities.

Abilities: Being able to control the the 4 elements to his liking. Fast healer.

Strengths: When he is in wide open spaces to let him uses and be in tune with the elements he uses.

Weaknesses: Copper, He is burned just at the tounch of the metal. Any child or Women that are defenceless we will help no matter what.


(And how is that)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 04, 2007, 11:42:31 AM
Name: ? (Has gone by a number of names, none of which is true. Presumably, his original is Sebastian Koenig, but even that seems uncertain)
Nicknames: Stygian, Styg, Oscuro, Diritas...
Age: ? (Once again, it's very hard to determine. Conflicting evidence point to either in his sixties, or more than two thousand)
Species: ? (Okay... bear with me. This is very hard to describe. There are no things even remotely close, however you see it)
Family: A sister (Scarlette) and a father (Magnus)
Place of Origin: Dyssea (Alternate Earth-type world of different but reminiscent history and further advancement along time into the early 25th century)
Alliance: Evil

Appearance: His most common appearance is that of a six feet tall, athletically built and blond man of his mid twenties, handsome, with an oval yet hard-lined face, wedge-like jawline and a slightly dimpled chin, straight nose and green eyes with a mix of blue and grey thrown in. His hair is moderately short and he looks like he weighs about two hundred pounds, with barely any fat to speak of on him. He has two slim scars in his face; one on the bottom of his right cheek, the other over the right side of his lips. Having the ability to shapeshift quite freely though, he will often take a form that is more convenient under circumstances. His voice is usually deep and melodious, and his speech prudent, but direct and scathing in a way that underlines his manners and that enhances the impression of his nature and power.
   Stygian's true form has not yet been revealed. Few eyewitness accounts of it exist, and none are reliable. Supposedly, he is the image of a Fallen, a terrible shadow and a great beast of some kind in the same. Most points to that he would hardly look much like the classic interpretation of such a creature, but the information is conflicting.

History: As with other information about his existence, Stygian's past is a dark haze. All that seems certain is that he was very much human up to a point, before becoming what he is today, and that he then began wandering the world in search of something. It seems that he's even become aware of and has visited other worlds and even other existences.
   It is not certain exactly how Stygian attained his power. Most points to that he made it himself using some forbidden method or technology, however that does not explain the other occurrences of powers much like his own in nature on his world that have sprung up over the years. Most prominent of these powers seems to be one who calls itself The Trinity, which Stygian seems to share some connection with, and also to hate with a searing passion.

Weapons: A pair of massive Dyssean handguns of his own make that started out as a mere modification on a common model, but have since somehow changed quite considerably. These fire living bullets made with his own blood, and somehow don't seem to run out of ammo quite as often as they should.

Abilities: A multitude of them, all of which tie to the darkness inside of him. Stygian is a powerful shapeshifter, with acute senses, great physical power and cruel and unusual abilities. He has proven capable of such acts as supernatural strength and speed, blending into and moving through shadows and "hiding" his own mass from existence, sensing emotions and thoughts and thought-reading upon contact, possession, forming lesser creatures from himself and many other creative uses of his dark powers. There is a clear limit to them, but as with everything else to him Stygian has taken measures to keep the exact nature and measure of his powers a mystery.
   A rumour that has a surprisingly great level of credibility is that Stygian is not the one that uses the darkness that lives within and empowers him, but that it would somehow be the other way around...

Strengths: Stygian is perhaps the most fearsome all-out attacker you could ever find in a normal combat situation. His defense is almost all about evasion and speed, not soaking up amounts of damage but rather rendering attacks useless. His offense though, is well-directed and extremely powerful, and even if it sometimes is short-ranged he easily overcomes this through mobility. He is not one for making massed damage, but prefers to strike with precision. However when enraged he is quite capable of taking on a multitude of opponents simultaneously, and leveling his surroundings with speed. One of his most useful other traits is that Stygian has intensively trained himself in using his power to counter or avoid both magic and psionics with astonishing results.
   Apart from his direct combat prowess, Stygian is also an accomplished spy, assassin and actor. He seems educated in mostly all fields, thanks to his good memory, but more focused on practical or popular knowledge, though he can show surprising levels of comprehension in both abstract and concrete at times.

Weaknesses: His powers are affected or diminished by light, and he cannot perform any light magic whatsoever. In a dark environment he is an extremely dangerous opponent, as he can meld freely with the surroundings, but when clearly visible or even worse, exposed to intense light, he is far more vulnerable. Extremely intense light or radiation is also quite effective not only for reducing his defences, but for really hurting him, as is electricity, which can both stun and damage him. One has to mind that he is powerful and quick enough to counter most direct attacks though.
   Stygian does not have any direct immunities at all, with the single exception of mind control, only very high resistance to many things. Essentially a great enough amount of anything will beat him into submission if he cannot find a way around it. He has been outrun, overpowered and outlasted before. Outmaneuvered though...

Quirks/personality: In between his moments of overwhelming creepyness, Stygian is quite the image of a somewhat sad and decadent intellectual. He has a dark sense of humour, smokes and drinks, and has a way of seeing things from a sort of cynical and twisted perspective. Still, he likes to liven up his environments when he can, and loves both parties and great events. He is a great actor, and a pretty damn good musician, being both a good guitar player and a magnificent singer, and also playing some piano and violin. But he also enjoys stillness and quiet, and harshness and fighting too. In a way, you could say he likes the contrast of a varied life, and if he had to choose just one side of it, he probably wouldn't be able to.
   Stygian very much enjoys things that are dark or creepy, or even directly evil, but only in a thoughtful and conscious way. He loathes reasonless cruelty and brutality, deeming it unintelligent. And sometimes one can actually see that there is a hint of goodwill still left in him through his actions. His honor is very important to him too, and things that dishonor him put him down very much.
   Stygian has a great liking for any sort of powerful or well-engineered machines, especially motorcycles. His favourite motorcycle brand is Ducati. He also likes art, classic romantic music and rock, his favourite artist being H.R. Giger and his favourite composer being Richard Wagner, even though he does not share much of his favourism for brass music.


(For those who have trouble visualizing, imagine Eddie from Guilty Gear XX on speed...)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 04, 2007, 03:21:28 PM
Name:  Eric Valen
Nicknames: E, bot man
Age: 3?
Species: stolen robot body
Family: Albert Wily, Erebus
Place of Origin:  subspace?
Alliance (Order, Chaos, Neutral, VERY important!):
Neutral.  Very confused E tries to be on his own side as he tries to recall his past
Appearance (Ref pics would be adored here too!):
that of the robot forte

History:
Following the advice of an entity that called it's self his brother E entered the Lab of one Albert Wily and was promptly caught. there he spent months being contained channeled and prodded until he had a chance to escape. that chance came when his brother entity told him of a weakness in the field holding him, were if he increases his power output by a factor of 300% he could break free. upon breaking free E still needed a form in order to ensure his escape.
To this effect E has stolen a spare body as well as the plans for the replacement bodies for on of Dr. Wily's Robots by the name of Forte. he has few memories past his first months in captivity with Dr. Wily. he would have been caught again save that the mad Doctor was busy building a boy to house his energy state. E unwilling to be mad captive escapes into the fortresses energy system and from there found the plans for  machine that builds spare bodies for Wily's robots then downloads their memories into them with the main body is destroyed. copying the plans  E then ordered the machines to build him a copy of the best balanced but strong body in it's data banks. when the body was done  e downloaded himself into it using his only energy to  power ups and  fuel the energy core and escape.

during his escape he met with both a blue robot that seemed  bent of destroying the fortress and the owner of the original body. the two were in battle when he stumbles upon them and  they looked at him in seeming shock. he escaped the fight and stumbled into the lab of the  creator of the blue robot. after a few scans and upgrades and system changes to make him different form the other robot that the blue robot was fighting he was told he could stay if he wished. he fought a few battles with them then left for reasons of his own. the saw him off as he somehow  dissolved form their would without teleporting

since then E has traveled to places at random trying to find out who he was and who he is becoming.  he has gained some new tech not all of which is compatible with his stolen body and his companion entity known to hims as Erebus.
(This section is optional, to keep better track of things. However, it is classified information and should not be ill used  Use your heads remember please!) 

Weapons:
Arm buster infinite ammo
mystery sword infinite use self repairing
Aws Adaptive weapon system. copies and adapters weapons for his used
special weapons
Soul body.  10 uses for up to and hour each use  before depleted and recharge is need.
remote mines 50 standard.
thunder wave 30 uses before recharge
homing missiles. 25 uses before recharge
frost tower 100 unchanged uses 20 charged uses.
burn wave three hours at full power max before recharges is needed.
rolling shield protects again weak attacks or can be used as a bolder

Abilities: 
can breathe in air, water or space.
can functions for days without rest.
double jump.
limited flight when merged with support unit
auto recharges( slowly) and repairs when not in battle.
kinetic  shield absorbs some of the dames of being attack and turns it into special weapon energy. (about 30%)
Spare body.  no one knows how many spate bodies his machine is capes of making or where the machine is located but in the unlikely even that e is  destroyed a spare body appears near the location of his demise and he returns to life so to speak.
super mode ( use of chaos energy and order stabilises necessary in order to achieve this forms ( sonic world chaos emeralds and power rings needs. not likely to see as  he does not carry either with him)_
Dark god mode gains power that has yet to be measured for a time part technology part well maybe magic no one is sure E becomes near unstoppable as his body is engulfs in and Aurora of dark energy and his ego grows exponentially. but it has a downside as it destroys his body while in use. it is a self sacrificing move that often ends in eviction form the world in which it is used.
Strengths:
multiple lives( er bodies)
has robot strengths and limitations
multiple special weapon slots
support unite (Gospel)
subtanks 3 out of 4
Weaknesses:
robotic weakness . Emp's , tiger traps,  spikes. over powering his body. depletion of spare body materials. lava, drop of 50 meters or more.  overriding his physical body
( i e hijacking his body via hacking magic spell or what have you. effect are always temporary though.
normal weakness
banishing spells. does not use magic. lack of past memories. gets confused easily when not in genocide mode. can not tech set when robotic.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on January 04, 2007, 08:44:41 PM
I want to join, but don't know whether or not to stick with the same character I've been using for the other RPs I'm in. Descisions, descisions...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 04, 2007, 09:11:46 PM
Up to you B man. i have multiple forums that i can use but i stuck this one to stop the confusion.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Mel Dragonkitty on January 04, 2007, 09:19:28 PM
(laugh) Hey grab Aisha and me and we can just move the Lounge over.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 04, 2007, 10:25:00 PM
Gareeku: APPROVED!
Snuggles: APPROVED!
But please keep in mind the original Chaos versus Order conflict in Median's realm happened a very long time ago if it is the world of Median Eric starts out in.
Stygian: APPROVED!
E_Voyager: APPROVED!

Hmmm... quite the powerful charrie roster already, should prove interesting! (And quite messy! *laughs*) Boogeyman, feel free to join with whatever charrie youd like, same for everyone else. The more the merrier as they say, plus, more chaos!

Oh wow, I suppose I should use this time to post Leona's bio. x-x Im such a slacker!

Name: Leona deBezna
Nicknames: Ash, Shifter, Nona
Age: Undetermined. Children of chaos tend not to keep track, but its estimates to be slightly over two thousand at least.
Species: Child of Chaos (Shifter)
Family: Mother/Creator: Eris, Goddess of Chaos
            Older Brother: Zetsumei (Zetsy :P)
            Older Sister: *Cant remember currently, be back later on that*
            Younger Brother: Force
Place of Origin: The Void, Ivalice (in a vague sense, her first home)
Alliance (Order, Chaos, Neutral, VERY important!): Chaos. She really could never be anything else.

Appearance: Leona is a feline shapeshifter, meaning she can take on any feline form. But normally, you will find her in the form she was created in, that of a human woman who now looks to be in her early twenties, sometimes late to mid teens. That age and appearance she can shift to suit her, although its an ability never used.

Leona is a short girl normally, 5'3". She bears golden eyes, which seem far too golden to be usual. short to barely past her shoulder length hair grows wildly every which direction around her face (its length depending on mood!), and she has teeth which seem a slight bit sharper than most.

Clothing wise, again, it shifts to fit her mood. But she always wears a pair of green and brown, knee high combat boots.

http://www.deviantart.com/deviation/45753264/

History:

A long time ago, Leona was created as the third of four "children" by the Goddess of Chaos and Discord, Eris. Eris, embittered for being imprisoned by her sister Arianna, had devised a devious plan. Eris herself couldnt leave the realms, but her creations could! So Eris crafted these four and trained them with the intention of going down into the worlds and spreading chaos, weakening the worlds for conquest. And in the meanwime, Eris would have Arianna be the one imprisoned with the energy being slowly taken from the worlds. It was a perfect plan right? How could it go wrong?

But something did.

Leona was teamed up with her older brother. Zetsumei (who she affectionatly called Zetsy!) and sent to the Final Fantasy Tactics world, Ivalice. Armed with her nose, claws, and the Leo stone to boot, it was Leona's task to gather the remaining holders of stones, the Zodiac Braves. Only her task was slightly different than the nomral. She was to find those Braves and defeat them... allowing the demons controlling the stones, the Lucavi, free once more to help her in terrorizing the land. And it might have worked to, had Leona's nose not led her to an unmentioned, 13th Zodiac. Serpentarious as the stone was called, was held by a young man named Ramses deBezna. After showing him how to use the powers he held (But not quite fully explaining her mission to him :P) he agreed to come and journey with her to find the remaining Braves.

But adventure has a way of bringing two hearts closer together, and with these two it certainly did. Through trial and mistrials, injury and near death, these two started to trust each other... and something more. Soon Leona found herself feeling guilty over not being completely honest with him and told Ramses everything. (Not in one sitting mind you! :P) Together, they came up with a new plan. Instead of ruling the worlds through chaos, theyd gather the Braves and lead the land with them.

Easier said than done... and her family definitly wasnt happy with THAT one. Eventually Leona ends up getting a visit paid to her by Arianna, who tried to explain to Leona the truth in things. How the many centuries of Eris's teachings (Eris would tell her kids some very nasty things about Arianna as one might imagine) were false... and why Eris was banished. Confused and angry, Leona went to Ramses for advice. This all led to Leona's new desicion. She had always hungered for a home... it was what Eris promised to create amd what the children never had. But Arianna claimed that Eris liked to create worlds and then destroy them. Would Eris destroy their eventual home in the end?

They would defect... but they woudlnt side with Arianna either. They would be neutral! Yeah, they could continue to journey, just for them. Unfortunatly for the two of them, when all 13 Zodiac stones were finally gathered there was a great explosion of power. The two of them were sent to yet another world...

Where Leona's Zodiac powers didnt work. Ramses was used to this, hed lived his whole life before meeting Leona without them. But Leona near panicked. She was used to hers, having used it almost every battle in some way or another. But eventually, she became used to relying on her other abilities and powers.The two of them in this world became sphere hunters, seeking special spheres from the temples. Theyd give them to Arianna's heroes in the end, and there. Still neutral right? Right!

On the way, Leona came to a crossroads. She was met by her younger brother, Force. Now Force, a very nice guy who seemed to almost always smile, was ready for battle it seemed. Leona made the promise that if she defeated him she could move on... but lose and shed have rethink things through. After an intense, long, and complicated battle she emerged on the winning end and the two continued.

However, as their journeys and lives unfolded, Leona discovered even a zodiac demon doesnt live forever. She was left a widow, and since then hasnt taken up anotehr husband and keeps the last name even. Indeed, she has stayed loyal much to her motehrs chagrin. She did mourn harshly for a time, but after meeting an old friend started to travel, journey again.

Many years later, she finds herself visited by Eris once more. Her mother, it seems, wishes to have Leona help a world in need of a hero. At least, that was how Eris out it, and after hearing the story Leona decides to help. Eris, delightened, appoints Leona to be this realms new bringer of chaos, and helps 'recruit' more to the cause...

Weapons: Claws: Leona has a pair of claws that have three golden blades and are surrounded by golden fur. They kinda resemble a lions paw really, and she has called these blades Ryu and Thenshin just because she likes the names.

Abilities:

1) Sliding: This power is basicly the power to slide between worlds at will.
2) Leo: Leona has the ability to basicly become any kind of feline she wishes at will. A process that in the beginning of her training very long ago was slow and slightly painful, she can do it now in the wink of an eye. Sometimes, so fast few see her actually shift. Which, in itself, iois quite useful. Note however, that lost limbs would translate between forms.
3) Scent: All of Eris's children were gifted with better than human senses, but Leona was specially created with her nose in mind. She can sniff ANYONE out, no matter if they are miles away, or even stones. If you need something found, shes the one to do it! In combat, that skill can be used to sniff out weak spots and use them to her advantage.

Strengths:
Leonas quite the agile battler, and flexible with the forms at her disposal. She has found in recent years that her form isnt limited to feline ones, but that otehr forms are slower and harder for her to shift too. In battle she can plow through enemy weakspots using her nose to dive her claws in. She can also find the weakspot of any battlegrounds and use that to her advantage.

Also, since she was originally created to live in the Void, her system works differently then  most. She doesnt need air, of food, or water to live. Although she finds she very much likes the taste of food, and air helps her system work better. 

Weaknesses: Her defense is lacking, and should a limb be lost it can ake some time to replace. Also, overpowering smells have a profound effect upon her. Also, if she ever tries to use healing spells of any kind they have less than desired, chaotic effects. She can use attack magics, however these are channeled through a variety of stones she carries, not her own body.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Cogidubnus on January 05, 2007, 02:46:07 PM
Anyone mind if I get in on this fun?


Name: Cogidubnus Mith'lome
Nickname(s): Cog
Age: 280
Species: Were (Human, Wolf)
Family: Father: Eruantien Mith'lome, and mother Rawiya Lon'an
Place of Origin: Aspira
Alliance: Neutral

Appearance:

Height: 6' 2''
Weight: 185lbs
Build: In good shape, but seemingly of a mild constitution.
Eyes: Yellow
Hair: Neck-length locks of a silver color.
Fur Coloration: When he has it, he is of a gray color.
Distinguishing marks: Although not possessed of any scars or other marks, he can often be recognized by his hat and glasses, which he is seldom apart from.
Clothing: He wears a suit of sorts, of solid black, and of seemingly too large a size. The suit is finished with silver buttons and lining, and his glasses are rimmed in silver. He wears comfortable, black shoes, and his jacket is a little too long to be considered a proper jacket, extending just a little past the middle of his thighs.

History:
   Cogidubnus was born approximately 200 years ago in the land of Aspira. His early history is largely unknown – left only in his memory, and to those other who remember. We know the names of his parents, and the area of his birth – we also know that he discovered his own lychanthropy at the age of 15.
   He has had a largely unremarkable history, excepting for his life-long study of the art of the Sword, and some unusual and unfortunate incidents concerning a rogue wizard. This has left him with somewhat a distaste for magic users. Cogidubnus wanders around much as he feels fit to do, settling down to teach some youngsters how to swing a blade when cash is needed, and moving on when he can.

Weapons:
   Cogidubnus's only true weapon is his Katana – a very well-forged item, it has served him for many years. The hilt and scabbard are black, and finished with silver.

Abilities:
   Having had ample time to master the strange energies in his body, Cogidubnus can use the wolf to give himself strength and speed – and his eyes are always sharper than they should be: his senses are very acute. His long study of the martial arts has allowed him to harness the lychanthropic energies in his body in a way they were not meant to be used – and he has learned how to physically manifest the energies in unique ways. His more mundane skill is his incredible ability with his sword. His steel is sharp, and with his quick-draw technique, swift indeed.
   Many of the rumors concerning lychanthropes are merely legend – most specifically, silver does no more harm to a lychanthrope than steel. However, a few of the other legends are true – he once made the mistake to try some wolfsbane tea, and nearly died for his efforts. The full moon legend is only partially true – he has since learned how to control himself during that particular time. And, most certainly, the rumor that lychanthropes are limited to full-human, and full-wolf, are completely untrue. He has a third form, in which he takes on the form of an anthromorphic wolf, of similar proportions to his human self. In this form, he is of a gray coloration.

Strengths:
   One-on-one, Cogidubnus can usually slaughter a single opponent. He is inhumanly quick with his sword, and he has multiple tricks up his sleeve for those whom steel cannot cut. He carries multiple protective charms on him, usually of a light-magic nature, and he can use his internal energies to create bubbles or waves of force – depending on many factors, it can be powerful enough to crush an opponent.

Weaknesses:
   One-on-more than three, however, Cogidubnus tends to get overwhelmed quickly. As well, he has a few of the weaknesses that lychanthropy gives him: wolfsbane is a very effective poison against him. He is weaker when fighting in a full moon, as he is also having to fight the urge to transform, unless he is already in full wolf form: in this case, he has gone mad. He will kill anyone and anything close to him.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on January 05, 2007, 06:36:36 PM
Name: Jack Spades
Nicknames: Jack of Spades
Age: Body 19, mind 3000.
Species: Feline, Free mind
Family: (closest) Ace of Spades, Maria Sandra Angel
Place of Origin: Olympia, Installation 00
Alliance: Neutral

Appearance: Jack has straight, brown hair that stretches half way down his back. His fur is dark grey with a hue of brown and together with his often dark clothes this makes his light green eyes stand out more than he likes. He usually wears a tight, armless t-shirt that won't get in his way and a pair of dark blue jeans. You can also expect to see a lizard clinging on somewhere on Jacks body, usually on his shoulder or his back.

Jack in his Feline body. (http://i60.photobucket.com/albums/h18/ItosAtio/itos9.jpg)

Jack in his free mind form. (http://i60.photobucket.com/albums/h18/ItosAtio/Jackmind.jpg)

History: Jack is a free mind, he has no real body that he was born with. This makes it very hard to track down his past since he has for 2500 years been borrowing mindless bodies. However, it is known that he began his life about 3000 years ago somewhere in the Halo sector.

Apparently his first body was that of a human and his mind was very much influenced by these early 200 years. This means that he thinks of himself as a human. Unfortunately a 200 year old human is quite uncommon in the Halo sector and he was advised by his creator to leave his body. Since free minds are very curious, Jack did not oppose this suggestion but instead moved on to an alien body. It was as a part of this alien race that he discovered Installation 00 which he frequently visited until the MSA found it 300 years ago.

Jack was given a human body by the MSA and in exchange he helped them excavate the Installation. It was during this time he came in contact with Ace (of Spades) and he was later one of the nine founding members of Twenty of Spades.

Jack's team was sent to monitor the events in Median. He is currently operating solo, observing Chaos.

Weapons: Jack brought none lethal weapons for this mission. A staff, a sort of Taser and sleeping drugs. The Taser has a magazine with five lethal shots that can be used in an emergency.

Abilities:
Bullet time: As a free mind, Jack does not only have the abilities of his current body. He is not so bound to time which means that he can speed up or slow down his perception of time.
Neutralisation: Jack's lizard can nullify energy field such as magic. The size of the affected area may vary but it usually stretches out 3-4 meters.
Healing: ... sort of. Magic has never been Jack's thing but he is a fine combat medic. He has a variety of antidotes and drugs and even his own defibrillator.

Strengths: Jack in extremely quick and aware of his surroundings, catching him off guard is not easy if he suspects something is up. It's even rumoured that he has a telepathic bond with his lizard so that he can see through it's eyes when it's sitting on his back.

If he is forced to fight he will try to put the opponent to sleep using his drugs.

Weaknesses: When there are more then two enemies around things get a bit tricky. He wants to avoid killing anyone so he will usually try to run and hide, forcing the opponents to split up to look for him. If you don't get distracted and stay together, there is not much that Jack can do against you.

As I mentioned earlier, free minds are very curious and if Jack is unfocused he can easily get distracted by shiny things.

Quirks: Not many and most of those he has are inherited from his current body. In the one he currently has he will often use "Nye..." when he dislikes something and "Nya!" when surprised or astounded. One of his standing quirks is that when he is bored he will take out a Jack of Spades and play with.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 05, 2007, 08:57:39 PM
Count me in, Griffidy!

Name: Adrian Mneme
Nicknames: N/A
Age: N/A (She's dead... so age doesn't really count).
Species: Undead/Spectre
Family: Vash Seau (dead, brother), Flora Nimp (dead, mother), Shawn Rel (dead, father)
Place of Origin: Matteu
Alliance (Order, Chaos, Neutral, VERY important!): Chaos

Appearance:
All of the little spheres jingle! Also, the material is mainly leather, with a bit of 50% wool and 50% cotton mixed in.
http://www.deviantart.com/deviation/44746654/

History: Adrian Mneme once lived within a chaotic world itself. Her contient only had two charted cities, countless dangers, and unmarked territories. While the land itself harsh, her small town, based off of the plenthora of travellers coming and going, was kind. It rarely snowed, but rain and wind was almost always expected. Adrian's father worked at a smithery, her mother an herbologist, while her brother hadn't been seen for years. Adrian herself studied to become a priestess, and would have made it. That was, until her brother came, crazed by the Arts he had so long studied. With him he brought his Beasts, that lurked only at night and glowed as fierce as day.

During the days where the Beasts roamed, but nothing else was of threat, Adrian would wander the places she wasn't supposed to. During these days, she ran into one of these Beasts, and fled into a forest. In the forest, she tumbled into a ditch, ladden with briars, which cut and blinded her left eye. The Beast left Adrian alone, who managed to crawl out and return home sorely. There, she used a few of the books her brother left behind of the forbidden Arts to try and heal her eye. It back-fired, however, granting her with the power to see peoples' thoughts.

Adrian, by chance, met up with Leona deBazna, a traveller. The two were fast friends, and with the help of Galriel Armon, they battled against Vash Seau's impending threats. He succeeded in killing Adrian once, to which Gale sacrificed himself and ressurected his friend. Adrian fought on with Leona, in his name. Vash also killed his family, beating down the two friends further and further. With the help of one final ally. They vanished Vash, though not without a price. Adrian was left with her face skinned, and her body weak. So much so, she died, despite Gabe -their final ally- pleading her not to. Adrian didn't leave the Realm yet, binding herself as a ghost.

Leona left, and for what seemed an eternity the two were seperated. Until the Other Realm began beckoning Adrian, trying to pull her back. Desperately, the spectre found Leona. With the help of another Immortal who calls herself Disease, they fixed Adrian's problem with a simple ribbon. Adrian found how Leona's years hadn't been good to her, and stuck by her friend. Then, they began questing together, beginning with Disease's request to find out "why the sky stopped listening". Along the way they met up with Morbid, a peculiar girl with the soul of Charna stuck inside her head. Morbid led the way East, and after stopping for lunch, they made it to the source of the reason. It was unfixable, even by Disease's attempts.

So they took off again, to which Morbid/Charna got ill. Leona took Morbid/Charna to the nearest town as fast as possible, and the group rested, waiting for their member to recover...

Their party lasted long enough, though Leona left again. Morbid and Adrian parted ways, saying it wasn't the same without their third member. Adrian found the flyer soon enough, immediantly setting off to find her friend and the world Median...

Weapons: Bow and arrows (main), small knife (rare), fists (rare).

Abilities:
Mind-Speech: Adrian's strongest ability. She can read peoples' thoughts, and cast her's out to their mind, though vowed only to with permission.
Heal: Her second-strongest ability, Adrian can heal wounds quite easy, though disease and mental illness are beyond her.
Protect: Not as strong. Adrian can cast a small shield in front of herself and an ally, only able to protect one, though.
Frost: Not strong. Cast a small bit of frost... it's rather weak, but could give frost bite if ignored.
Goddess' Arrow: Medium-strength. Imbune an arrow with frost, making it stronger and its impact harder.
Undead Treatment: Meaning she can become transparent/non-existant at will, and travel between planes (worlds) while stuck to the Living Realm.

Strengths: Adrian is very fast and agile, and just as well her endurance is top-notch. She can swiftly slide out of the way of a blade, and just as quickly counter with a spell. Her ability to defend is just as admirable as her exact aim. Adrian's magic is fierce, even if she's stronger in the healing magics more than the battle magics. Her loyalty is absolute, and she cannot be swayed from a decision once it's decided.

Weaknesses: Adrian is physically weak, and cannot take much damage done to her. She also cannot deal much damage with brute force. Her offense is lacking severely, and is also extremely squeamish to the sight of blood. Her fears often over-ride her courage if no one is there to snap her out of it. Also, Adrian's outfit is quite loud, what with all the jingle-bells on it, and can't sneak around easily.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Valynth on January 05, 2007, 10:01:07 PM
Here's my first attempt to make an RP character, if there are problems with it, speak up.  Wow, another undead person jumped in before me!  I think they did better though...

Name:  Vincent Fringe
Age:  18?
Wieght: 0, 187 pounds at time of death
species:  Ghost, human
Family:  Deceased
Place of origin:  Alabama U.S.A. (alternate universe)
Alliance:  Neutral/balanced

Appearance:  (for those who can see him)   A transparent 6' 4" tall muscular white human wearring a black t-shirt and grey slacks which match his blue-grey eyes though they are hidden somewhat by his glasses and long curly hair.

History:  Growing up as a teenager is hard, but growing up in Alabama makes it nearly impossible.  Despite the odds, Vincent managed to become what many thought to be impossible, a well-muscled geek.  His main device for this was his parents' home gym and library which was always well-stocked by the two history professors.  His bombardment of history information lead him to make one of the the best observations of his life, that the concepts of order and chaos must be balanced in order for advanced thought to occur.  This revelation, however could not prevent the worst from happening.  Iran had finally managed to developed it's first nuclear device and as any foolish religion based government would do, it used the device assuming that their god would protect them from the repercussions.  Needless to say, the resulting nuclear war destroyed the world and Vincent was one of the unfortunate innocent souls to become a casualty.

Once again, Vincent spat in the face of fate (thought he did not know it) and rather than die immediately, his "soul" for lack of a better term was scattered across the cosmos by the nuclear detonation and began to re-assemble for an unknown amount of time.  When Vincent finally began to regained "consciousness" he found himself in an abandoned library.  It was there that he discovered that as a ghost, he could not interact with ordinary physical objects(namely, opening books).  He then left the library to see if he could learn anything more about his current state of being and learned he has, though he feels as though there's always something more to learn.

weapons: none

Strengths:  invisible, intangible

Abilities:  
Ghostly form:  As a ghost, Vincent should not be able to be seen or heard except by those with the devices to do so (spirit sight, various electronic devices keyed to find "spectral energy," those kinds of things)
A dead helping hand:  Vincent has the ability to "possess" for lack of a better term weapons, giving them the ability to hit and damage spirit beings (works with missile weapons too, the wielder has the ability to use spirit sight/hearing if the wielder is mortal)
Physical detachment:  As a spirit, he can't be killed or harmed by normal physical means.

Weaknesses:  Holy weapons (weapons that are blessed or possessed) can kill or harm him.  He can't be on/above/below consecrated land though he can inhabit a weapon entering the land, if he leaves the weapon(or it is destroyed) he is instantly evicted from the land.  He has no weapons to fight against other spirit beings with.  He can't seem to possess anything but weapons.

quirks:  Will often make bad puns and jokes as a situation demands (based on his "real world,"  so characters may not understand them).  He likes to play games, though he usually loses.  Enjoys caffeinated beverages a little too much.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 05, 2007, 10:17:02 PM
Quote from: Valynth on January 05, 2007, 10:01:07 PM
Wow, another undead person jumped in before me!  I think they did better though...

Nonesense, Adrian's simply been in various other RP's, that's why her history is so long.

Vincent's will get longer too, the more you update it and the more you RP. Tehee, another spectre! So exciting. I like the aspects you put into the "possession" of objects. They're nice twists. I don't think anything has to be altered. Although, I wonder if he were to possess a living person, what would happen to their "soul"/conscience? Would it be thrust out or what?

Just askin' from curiousity~
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Valynth on January 05, 2007, 10:27:50 PM
I have the answer to that, he can only possess weapons and his own morality would keep him from possessing a person in the first place(unless as an act of last resort).  As he grows much older(to the tune of a few hundred years), he might pick up more abilities, but I'll, at the very least, insist that he can't possess a conscious person.(hey, even possessing an unconscious being is hard)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 05, 2007, 10:37:50 PM
*nodnod* Makes sense! Heh, he seems like a good person ^.^ I like how a "few hundred years" is considered "older", the time-growth is so different than a mortal's. Makes me feel weak x.x;
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 05, 2007, 11:58:02 PM
Cog: APPROVED!
Jack: APPROVED!
Adrian: APPROVED!
Vincent: APPROVED!

Wow, nine charries already! Hmmmm... alrighty, Ill keep this up for a few more days before starting the first thread, sound good guys?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on January 06, 2007, 12:09:26 AM
Sounds great. Gives me enough time to get the ref. pic for my character scanned before I post his stats.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 06, 2007, 12:51:36 AM
Whah...! So many dead people... and I'm one of them, admittedly, though it doesn't show. I'll be posting a reference pic soon enough.

Just a suggestion, to get to understand your characters better; Do they have any few particular oddities, quirks or just little habits or preferences that you want to share? There wasn't a specified section for that in the character description.

Mine smokes, has a complicated lovelife, can't stand children crying, sings remarkably well, and has a great affection for tea.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 06, 2007, 12:59:05 AM
i could post a fewer but the are almost all sprites and screen captures that i have more of less. and i should know that at this point in his live Eric has not acquired any furry form.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 06, 2007, 01:01:28 AM
Quote from: Stygian on January 06, 2007, 12:51:36 AM
Whah...! So many dead people... and I'm one of them, admittedly, though it doesn't show. I'll be posting a reference pic soon enough.

Just a suggestion, to get to understand your characters better; Do they have any few particular oddities, quirks or just little habits or preferences that you want to share? There wasn't a specified section for that in the character description.

Mine smokes, has a complicated lovelife, can't stand children crying, sings remarkably well, and has a great affection for tea.
But dead people are so much fun to RP.

Haha, those're good questions...

Adrian Mneme loves scaring people, can't stand smokers (haha, sorry Stygian) or alcoholics, is abnormally curious and though has good intentions, usually ends up creation a lot of chaos.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on January 06, 2007, 09:10:29 AM
Quote from: Melpomene on January 06, 2007, 01:01:28 AMBut dead people are so much fun to RP.

I see dead people...

:B

~~

The bandwagon needs to become a badwagon. Less neutrals, more chaotics! >:3

Time for a tanker.

~~

Name: Hadrianus Fidelis
Nicknames: Hadrian
Age: Apparent; 30-40 / Real: 300+
Species: Gene-Boosted Human
Family: None of Note
Place of Origin: Unconfirmed
Allegiance: Evil/Chaos

~~

Appearance:
Rounding out the evil faction, Hadrianus is similar in appearance to a Chaos Space Marine from the Warhammer 40,000 series. He is a brute, no doubt about that, and stands at around 2.74 meters (8.98 feet) when he has his powered armour on. It would not be inaccurate to say that he is not possessive of the best looks - and although it may not be wise to say it to his face, you probably wouldn't get that close enough anyway. His armour bears no significant identifying marks, so it is difficult to tell which legion of Chaos he may have belonged to. It is, however, a dark red colour, with gold trim, similar to to this (http://medusav.de.games-workshop.com/introduction/armies/images/chaos.jpg), albiet with a helmet.

History:
Hadrianus is supposedly from, as mentioned before, a Warhammer 40,000 system. Warp accidents are not uncommon, so it is likely that he found his way to Median by pure accident. Since then he has been on the loose, causing havoc and spreading chaos wherever he may pass. He has been on Median for several weeks now, and has already had the chance to lay waste to a couple of outlying villages, but is hell-bent on finding bigger, better guns and maybe a nice tank too. So far, the forces of Order have been too busy quashing other "more important" threats, but public opinion seems to point towards the fact they're too scared to take on what news reports are describing as a huge man in armour, acting as if possessed by a demon.

Fortunately, he isn't possessed by a demon.

Yet.

~~

Weapons:
Chainsword
Hadrianus' favourite, the chainsword. Horrendously messy, but he likes it that way. Uses a high-powered motor and advanced metals to slice through metal, flesh and bone. It tends to get blood absolutely everywhere though. Fortunately, Hadrianus has little concern for cleaner's bills. It has a one-and-a-half-hand grip, so Hadrianus can either use it one handed, or with both hands. It is bastard sword to greatsword sized for normal humans, and swinging it is quite challenging, much less holding it still whilst the chainsaw blade guts someone.

Flamethrower
Unsurprisingly, Hadrianus has a flamethrower. He brought this with him, and it does not seem to require reloading nearly as often as it should. It projects searing gouts of flame up to 4 meters in length from the end of it's barrel. Things tend to catch on fire quite easily when subjected to it. Hadrianus wields it one-handed, often accompanying his chainsword as he charges into battle.

Hands/Feet
It goes without saying that Hadrianus is very strong. Whilst not quite capable of tearing someone in two with his bear hands (with his powerarmour on, however, is another matter entirely), that won't stop him from breaking most of their ribcage with a well-placed punch.

Abilities:
Hadrianus has 3 "mindsets", emphasised versions of emotions combined with behaviour. Each has it's own bonuses and penalties. Hadrianus cannot switch straight from Focus to Berzerk or vice versa, and cannot instantly switch back or flick back and forth in a matter of seconds between each mindset.

Focus
Hadrianus is very focused and organised in this mindset. His attacks are mostly finesse and style, with swift killing blows and impressive accuracy. They lack significant punch of Berzerk, however, relying on timing and precision to get the job done. Hadrianus often uses Focus when he is trying to, for example, make a headshot on someone several meters away, whilst using a handgun. He may also use it to neatly dispose of several enemies in a careful, measured manner. Focus may also be used when Hadrianus is more vulnerable - such as out of his armour.

Neutral
Hadrianus' standard mindset. No major penalties or bonuses. Neutral is the default, and what Hadrianus will switch back into after he is done with either Berzerk/Focus.

Berzerk
Hadrianus' most terrifying mindset. When he changes to this mindset, his attacks are all about doing as much damage as possible as fast as possible. They lack the style and grace of Focus, but are much more bloody and powerful. Berzerk is usually used when Hadrianus is tackling large crowds of enemies of low threat. He may completely ignore use of both his chainsword and his flamethrower in this mode, using only his hands and feet.

~~

Strengths:
Hadrianus is incredibly strong thanks to both geneboosting and his armour. He can easily pick up a human-sized being and toss them a good few meters without breaking a sweat. He can put dents in heavy plate armour and rip open bulkheads if need be whilst wearing his armour.

Hadrianus is also incredibly tough and does not know the meaning of the word fear. He is practically impossible to hinder with most weaponry. One is best off employing anti-tank weaponry against him.

For something so big, Hadrianus moves surprisingly fast as well. He has inhumanly fast reflexes as well. He is one person you do not want to get into a melee fight with.

Hadrianus is bright enough (barely) to wear his helmet. No easy headshots for you!

Finally, Hadrianus heals and recovers from wounding, etc. quite rapidly.

Weaknesses:
Hadrianus lacks subtlety. Why sneak around when you can charge in there and spread their guts all over the floor? He is also blunt and to the point in conversation, and does not hesitate to speak his mind, even if it is for the worse. If he's threatening to rip your arm off and to beat you to death with the wet end, he probably will.

Also, he lacks significant long-range abilities, and cannot use many things designed for standard human-sized beings. He's either too big or too strong to handle them safely.

Hadrianus is not the brightest of fellows. Also, he does not pack many special surprises in terms of armament or abilities. He does not know any spells or similar abilities.

Due to Hadrianus' size, he is not built for normal human indoor environments or vehicles. He doesn't mind riding on top, though. Especially if he gets to shoot at anything he wants.

Quirks:
Hadrianus is reliable in a fight. He'll do what he's told, but he doesn't understand the meaning of the word "overkill". If he's told to, say, destroy a car, he will destroy that car. Even if he has to spread the parts over a 50 meter radius just to make sure it's really dead. He also enjoys shooting things, causing pain and suffering, and spreading the remains of his enemies over significant distances.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on January 06, 2007, 12:03:44 PM
A note on Jack's free mind form.

QuoteJack can leave his body at any time but his free mind form is very limited physically. In this form he can travel between worlds and is even more free from time since he has no chemical reactions that require time to happen. However, if he looses his body it is not so simple to get a new one.

Unlike ghosts or spirits, a free mind can not posses things. The normal way for a free mind to get a new body is to wait for a friend to revive a dead body after it's previous owner has passed on. By occupying this new body the free mind will inherit it's skills and some of the memories that may still be laying around.

It is possible for a free mind to share a body with another mind but it is uncommon and not recommended.

Hope it's OK... :blizzard
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Gareeku on January 06, 2007, 12:05:19 PM
Maybe i should have chosen another alignment, seeing as it seems that other who have taken the chaos route seem to be evil, which Gareeku almost certainly isnt...

...now his other form, on the other hand... :mwaha
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 06, 2007, 12:12:34 PM
i've always felt chaos was beyond good and evil and depicted in western religion. chaos is a factor of change though negative changers are often easier then positive ones.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on January 06, 2007, 12:23:12 PM
Quote from: Gareeku on January 06, 2007, 12:05:19 PM
Maybe i should have chosen another alignment, seeing as it seems that other who have taken the chaos route seem to be evil, which Gareeku almost certainly isnt...

It's not about which side you are on that makes you evil or good, it's more why you are on that side.

Quote from: Out of Mind."You must be failing if you wish your enemy luck."
"Good and evil are human constructs. I was merely attempting to be courteous."
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Valynth on January 06, 2007, 02:19:50 PM
Quote from: ITOS on January 06, 2007, 12:03:44 PM
A note on Jack's free mind form.

QuoteJack can leave his body at any time but his free mind form is very limited physically. In this form he can travel between worlds and is even more free from time since he has no chemical reactions that require time to happen. However, if he looses his body it is not so simple to get a new one.

Unlike ghosts or spirits, a free mind can not posses things. The normal way for a free mind to get a new body is to wait for a friend to revive a dead body after it's previous owner has passed on. By occupying this new body the free mind will inherit it's skills and some of the memories that may still be laying around.

It is possible for a free mind to share a body with another mind but it is uncommon and not recommended.

Hope it's OK... :blizzard

hmm, that might be a good thing along the lines that Jack might give a bit of insight to Vincent about re-animating dead tissues (possessing corpses).

Of course Vincent would still need a large chunk of time to master the technique (even if one knows how to use a power, one must still have the power to make it work).
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on January 06, 2007, 02:28:57 PM
Took me long enough, huh?

Name: Shadou
Nicknames: Blot. One monster bomb. Bad Dream.
Age: Late 30s, early 40s ish
Species: Monster (not so much a species as a lack thereof)
Family: An entity known as Boogeyman, various other monsters too numerous to list.
Place of Origin: Mythlokkos
Alliance (Order, Chaos, Neutral, VERY important!): He shares his creator's view of law and chaos, in that they're both tools to be used im moderation, and only in relation to one another. Basically, in this case he's chaotic, but if chaos starts doing significantly better than law he'll change sides.

Appearance (Ref pics would be adored here too!): http://i2.photobucket.com/albums/y19/Qtipninja/Shadou.jpg

History: Those who frequent the character lounge know of The Boogeyman's ability to create monsters. Shadou is one of his first creations. He was initially created to work as a spy and an assassin, but of course Boogey cannot keep his creations in his service forever for the same reason parents can't make their children take out their trash after they move out. Shadou then went to a world comparitively used to monsters known as Mythlokkos, a world where the mythology of another world had fled to long ago, for reasons nobody really remembers but alledgedly made sense at the time. He worked for a while as a guardian for magical relics and important treasures, resulting in his current skill as a fighter. Lately he has found employment as a photographer for a local newspaper, until recently a rather interesting flyer managed to flutter before his eyes...
Personality wise, Shadou tends to give the impression of being rude and a bit of a misanthropist, but has an altruistic and kind streak that he does everything he can to cover up.

(This section is optional, to keep better track of things. However, it is classified information and should not be ill used  Use your heads remember please!)  

Weapons: A very, very large butchers knife.

Abilities: His size and density can change depending on the light conditions. Bright light makes him stronger, and his being only a shadow means that being hit by a sudden light can cause him to be cast against nearby surfaces, which he can step out from at whatever size he was when cast against it (like how sometimes ones shadow is bigger than they are). Likewise, being in the dark causes him to become less dense, turning into mist. He has some control over light's effect on him, but it takes a constant concious effort to not simply come apart when in shadow or become dense as steel when a floodlight is turned on him.
He can also hide in any patch of shadow, reshaping to fit whatever shadow he's hiding in (even shadows cast inside the garment by the clothes someone's wearing), and when he's cast against an object he can effect physical things by manipulating their shadows.
Also, he's not the only monster created by Boogey. He's got a big family and there's some of them everywhere. Him and every member of his family carries a wallet with nothing in it but a string of photos that show you the condition of whoever the photo is of, and they each have pictures of each of their family members. They can contact each other via these pictures as well, but the results of such a method of communication are hazy at best, and it's often unlikly that whoever's on the other end has time to spare to so much as reply.

Strengths: He can increase in size and density at will, turn into smoke, hide in shadows, and he's VERY good at using aforementioned butchers knife. In a fight he tends to riccoche from place to place, letting himself be buffeted from surface to surface by light and then using that to step out of a wall right next to the enemy, much bigger and stronger. He's of above average strength even without any special pyrotechnics around, and can operate in a fairly similar fasion when there's no particular light or shadow to be used.

Weaknesses: While he can control light's effect over him, it isn't much control. Locked in a dark room it will take him a concious effort to hold himself together, and it gets worse the longer he's in there. Too much light will burn him, and too much darkness will disperse him too far so that he can't pull all of himself together when he resolidifies, a sensation he describes as "Having all yer muscles atrophy just enough to hurt like @#$%in' hell for a while." Also, in his normal state he is not all that strong in terms of overall constitution; he can't take hits as well as he can dish them out.

Quirks: Has a slight alcohol problem (a big problem, seeing as he's a bit of a lightweight), and a girlfriend back home (also one of Boogey's early creations. Hey, don't give me that look! The family thing isn't supposed to be taken literally!). Hates formal wear, and so of course the universe often conspires to make it so he has to wear it. Loves kareoke, but can't sing worth half a damn.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 06, 2007, 06:14:11 PM
Quote from: Gareeku on January 06, 2007, 12:05:19 PM
Maybe i should have chosen another alignment, seeing as it seems that other who have taken the chaos route seem to be evil, which Gareeku almost certainly isnt...

...now his other form, on the other hand... :mwaha

There's two others within the Chaos that you don't seem to be counting; Leona and Adrian. They're both very kind ^.^

I feel like making a character for the Order. There's SO many neutral people, and there needs to be more balance. Is there anything against multiple-character owning?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 06, 2007, 07:45:53 PM
Quote from: Gareeku on January 06, 2007, 12:05:19 PM
Maybe i should have chosen another alignment, seeing as it seems that other who have taken the chaos route seem to be evil, which Gareeku almost certainly isnt...

...now his other form, on the other hand... :mwaha

Hm. Yeah. I'd have thought Gareeku would be neutral or good if anything... But I guess you still balance to that end of the scale. In either case, I think that you should keep your alignment, if for no other reason than to show that chaotic and evil are not thesame. And also I believe that I can state an example of the other side of that coin. Stygian's evil, but mostly neutral or lawful in combination with that.

Oh, and Mene dear... I'm not worried about you disliking Stygian at all, even though he could be called both a smoker and an alcoholic.

I should also warn both ITOS and you beforehand that thought-reading or body-sharing with Stygian is not recommended, for quite strong reasons. I'd rather keep on the right foot with both of your characters, and no matter the intentions, those things would probably end in disaster.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on January 06, 2007, 08:07:06 PM
Who says Order and Chaos have any moral affiliations whatsoever? The way the situation was described, this world is being oppressed by an overabundance of law, and the person putting out the flyers certainly doesn't seem like an insidious mastermind to me. Law is law and chaos is chaos, and that's the extent of it.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 06, 2007, 08:30:43 PM
Quote from: Stygian on January 06, 2007, 07:45:53 PMI should also warn both ITOS and you beforehand that thought-reading or body-sharing with Stygian is not recommended, for quite strong reasons. I'd rather keep on the right foot with both of your characters, and no matter the intentions, those things would probably end in disaster.

Adrian doesn't read anyone's thoughts without their given permission, so I doubt she would anyways. Thanks for the heads-up, though.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 07, 2007, 12:13:15 AM
Hmm, this thread is calling to me. I'll cook up a lawful, orderly robot if you give me a few days' time (and I'll try not to step on e_voyager's toes too much while still not being a pushover)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 07, 2007, 12:37:20 AM
go for it. as Boogey has found out there is more in my mind then circuits and wires. i am not lawful nor am i chaos i am simply myself and i'll take everyone as they show themselves to me. this is a different world and i am a different E. and E 27 years before the events in the lounge
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 07, 2007, 02:25:59 AM
Alright, indeed, Chaos to me would be neitehr good nor evil, but really, in the context of hows its used. Too much order could be seen as bad, as with this world really. I believe in Boogeymans terms myself really.

As Mene said, Leona herself is a very good by nature charrie. Chaos doesnt equal evil.

Gareeku, really, its alright! *smiles* Neutral is perfectly fine, in fact, its good to see those who arent fully chaotic.

Ad yes, multi charries would be allowed, cause I know folks can handle that if they wish. We will need some good hearted orderly folks to help make for better storylines and plotlines correct?

Oh yes, and

Boogeyman: APPROVED!

Wow, I didnt think I wuould start a thread that had this much interest. Should prove to be an interesting ride. Oh yes, and the quirks idea, I like that! I should add that in to the charrie form. *Goes to do so*

As for Leona's quirks: She can eat ANYTHING. Her stomachs literally a black hole. She loves to eat two ton fishies. Shes very curious, squees like a small child, and oh yes, well, the rest y'all will see. *laughs*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on January 07, 2007, 10:40:06 AM
Woo! Approval get! Can't wait 'til this starts, it promises to be pretty cool.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Snuggles on January 07, 2007, 12:08:35 PM
I agree with the boogeyman this defiantly promises to be pretty cool.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Gareeku on January 07, 2007, 12:10:32 PM
Quote from: Sirius Griffon on January 07, 2007, 02:25:59 AM
Alright, indeed, Chaos to me would be neitehr good nor evil, but really, in the context of hows its used. Too much order could be seen as bad, as with this world really. I believe in Boogeymans terms myself really.

As Mene said, Leona herself is a very good by nature charrie. Chaos doesnt equal evil.

*reads the other posts as well, and slinks off into the corner for not using his brain* :<

Ok then, chaos it is. :3
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on January 07, 2007, 02:46:44 PM
Quote from: Sirius Griffon on January 07, 2007, 02:25:59 AMWow, I didnt think I wuould start a thread that had this much interest. Should prove to be an interesting ride.

Just keep your arms and legs inside the vehicle at all times and if necessary use the bag provided if you can't hold onto your lunch. ;)

You catch the profile I put up? It's just near the end of the first page.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 07, 2007, 02:59:21 PM
*hum* Making another char, because the Order is pretty lonely~

Name: Maeve Sidhe
Nicknames: Mae
Age: N/A
Species: Fairie
Family: N/A (they're born from flowers)
Place of Origin: Seelie Court
Alliance: Order

Appearance: (I might draw her at some point.) Maeve is 5' 7" and has pin-point straight blonde hair, with hangs that go down to her eyelashes. Her eyes are light green in color, and reflect many emotions, be they true or false. Her skin is pale, though not excessively so, and perfectly unblemished and unmarred. She does have tattooes on her body, which are able to change shapes and move with Maeve's will, but cannot change from their dark blue color. She hides her wings under a long mauve-colored cape, with a Norse cloak-pin holding it together. Maeve's dress is made of various sheer layers, making it appear as if it melts from her skin.

She has a single earring in her left ear, and often wears bangles around both wrists, and if she doesn't, she wears iron shackles, which leave large burn marks on her skin. Maeve doesn't wear does, prefering to go barefood. Around her toes are various iron rings, which again leave scorching burn marks. They're embled with the Unseelie Court, expect for one her pinkie, which is plain.

History: Maeve was born to the Seelie Court, or the good fairies, pixies and faes. She grew up amongst them, though never truly took any of their values to heart. Eventually, in her 'adolescent' years, she began acting up by throwing apples at others, or playing cruel jokes upon people. However, when she dyed their Queen's hair blue, they Banished her from the Court. Maeve left for the Unseelie Court, becoming accepted, and lived there for much of her life. She took their lessons of manipulation and sociopathism to heart. Her morals grew twisted, and branched and her mind became keener with the years of living at the Unseelie Court.

Maeve helped sacrifice human children, so that her Queen would still control rouge pixies, but left soon after. She had grown bored and idle at the Court, and decided that she needed to expand and learn even more. So Maeve left the world she had been upon entirely, after visiting Rowan, who taught her the art of portal-making. Maeve entered another world, filled with war, and set to work. She banded together a small group of people, going to the nearest country and asking for an army. Of course, she was declined, so Maeve killed the king and took throne, which was handed down to one of those in her group. Given an army, finally, Maeve went to the next kingdom. There, she assassinated the King while he was trying to ride off for war.

Becoming caught by the King's royal guard, she allowed herself to be dragged and put in prison for a very long time before they took her out to be executed. Before she could get to the gallows, Maeve was 'shot' with an arrow. It was, in fact, simply wedged between her arm, though hidden considering she wore a cloak that day. They threw her into a compost dump, and Maeve was allowed to escape. She went her way to the next kingdom, and the next, eventually managing to kill most kings and put in the heirs that were members of her group. Thus, solving the wars, and left.

The next world Maeve happened by was one where most of its population was feral animals. Humans were under-progress, and not making much leeway. Maeve set fire to all human villages, making sure none were left alive, and solved that problem before moving on. She continued to create destruction, while solving the problem at the same time, in nearly every world she went to. Some seemed to be fine, so Maeve would simply drink a cup of tea and read a book or watch a form of entertainment. More often than naught, in the peaceful worlds, there was some sort of 'arena' where one could battle in for prizes. Maeve liked going to these, testing herself, though often losing, and took them as one would practice.

However, over all her travels, Maeve began to stop solving less and less, while her destruction grew more and more. Maeve began doing things simply because she could, with no backdrop, and without consideration of others. The fairie was grownig more and more into her role as a sociopath, and a calculating one at that. In one world, she took extended classes in acting, and with a natural quirk for it, left after five years of training. She continued her travels, always adopting new people to join her parties, but either killing them or ditching them along the way.

Life was good, and Maeve enjoyed doing things for herself. When Maeve came upon the flyer, however, she couldn't help but laugh. Instead of joining chaos, Maeve took the side of order. Deciding that for once in her life, the villian was on the side of rightousness.

Weapons: Long sword (main), battle axe (rare).

Abilities: Maeve has the ability to enchant people or things, considering it's a natural gift to fairies. Enchantments include telekensis, paralyzation, poison, illusions, and reduced/enhanced speed. She can also float without the use of her wings, but glide or fly with them. She can, by using the dust from her wings, give others the ability to glide as well, but rarely does it. Maeve can open portals, but doesn't normally do so unless traveling from world-to-world. She has a bit of black magic, able to cast fire, but nothing else. She's uncannily good at manipulating and charming people, despite her inner workings, to such an extend it becomes more of an 'ability' than a 'strength'.

Strengths: Maeve is a natrual adept to magic, though often ignores it for place of brute strength. She's wonderful at wielding a sword, and is balanced out in both offense and defense. She's fast, whether that's magic-enduced or not. She can use extended amonts of magic at once, or over certain time, and can regain her energy by preforming another activity.

Weaknesses: Iron. Fairies are allergic to it inside and out, and it does extensive damage to them. She isn't exceptionally good in defense or offense, and so can't do either to certain extents without having to stop. Her endurace is lacking physically, and her strength in magic is as well. She also is weak against water, for some unknown reason, but strays from it as much as possible.

Quirks: Maeve's sociopathic, loves salads and teas, is somewhat squeamish, and (I cannot say this enough) is an excetpional actor.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Valynth on January 07, 2007, 04:35:35 PM
okay, I've added a quirks section (at last).
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 07, 2007, 09:36:22 PM
Name: Toric
Nicknames: Ric, Tinman
Age: 4
Species: Klausbot, Anvil model v 1.8
Family: Klaus Bergen, age 40 (Creator/Master) and his daughter Flora Bergen, age 17 (Mistress)
Place of Origin: Median
Alliance: Order

Appearance: Silver and chrome coloration with some blue strips of cloth hanging from elbows and waist. Bullet-shaped head with eye-cameras in two indentations, and hinging squared jaw for a mouth. The rest of the body resembles a suit of plate armor with the gaps in the armor covered by chainmail, but it has a few modifications. The most notable is the set of hover-jets, tubes that stick out diagonally downward from both the chest and the back.  The body is 7'3'' so it's not hard to spot this guy walking down the street.
Basic body reference here (http://www.dreamnation.fsnet.co.uk/ham10.jpg) Exceptions: silvery metallic coloration, armor covers much more of the body so there aren't as many exposed parts, and of course the head shape and chest additions. He be a big guy.


History: Klaus Bergen was for the most part a stereotypical noble. He enjoyed his position in life, and didn't bother worrying about the welfare of his lessers. He continued the family job as a historian, which has become easier and easier through each generation as fewer new entries are added, something Klaus has often wondered whether he should be happy or worried about. His daughter was the stereotypical rebellious youth, always testing assumptions and rules that were set before her while never going so far as to publicly break them. When she was approaching adolescence, Klaus was posed with a problem: no longer a child, Flora would be free to venture out in public by herself, and while he wouldn't openly forbit it, her father would be worried sick about her potentially breaking a law and suffering the consequences. A solution was found in Klaus's knack for robotics along with some pre-existing schematics and the help of a crazed inventor. Using a versatile magical enchanting catalyst called a Sun Stone as a starting point for the AI, Klaus and his partner created a highly sophisiticated, stable mind for the imposing body they were building. The Klausbot Anvil prototype affectionately named "Toric" was completed just in time for Flora's 13th birthday. Since he began his career as Flora's personal bodyguard he has had many improvements made to his body, but his artificial mind was a stroke of genius from its inception and thus has been modified only rarely and minutely. One interesting thing about Toric's life is the fact that Flora's unbecoming behavior earns her many suspicious stares, and it has taken numerous lectures of memorized laws from her bodyguard and extensive explanations and outright lies to officers from her father to prevent her from being labeled the dreaded C-word... chaotic.

Weapons: wrist-mounted nailgun on either hand. These guns fire inch-thick iron rods (or whatever metal he manufactures them from) with pointed ends using compressed air. Each detachable arm-clip carries five rods and spare clips are stored in side compartments on the upper legs. Toric also carries a set of five flash-bang grenades attached to clips on his "belt" and an electric stun-gun in a holster that can be fed into his power system for a supercharged electrical attack. For dire situations (that only a slightly-crazed inventor/programmer could anticipate), Toric also has five concussive grenades in a launcher concealed beneath his body's pauldron in the left shoulder region.

Abilities: Toric can derive power either from charging up power cells via outlets or by consuming organic materials (usually wheat-based foods or or plants) and converting them to two components of a highly combustible fuel which can be stored and burned for energy. This fuel can be fed rapidly to the hover-jets, allowing Toric to slow a descent greatly for a short period of time. The jets can be controlled for some aerial maneuvering, but they do not enable full flight; Toric is simply too heavy to achieve lift. His sunstone AI allows him to remain conscious after EMP blasts, though he must take time to restart his body. At the same time this magical component of his mind causes him to become sluggish and unpredictable in anti-magic environments as parts of his mind literally shut down temporarily.

Strengths: Toric has great physical strength, but also possesses detailed control over it, able to do anything from daintily picking a flower to snapping a broomstick with just his hands. He contains an extensive series of redundant repair systems so if he loses an arm, it can be re-attached, it'll just take a while as the broken repair systems are repaired and everything gets connected again. This is helped by the built-in smelter in Toric's abdomen in which he can melt metals for application in body maintenance and repair, weapons and ammunition crafting, and other such uses. His hover-jets also allow him to survive long falls that would otherwise be severely damaging due to the sheer momentum of the fall, and also let him perform "long-jumps" in which he leaps into the air and fires his jets to achieve more air-time.

Weaknesses:Because of his metal body, Toric is extremely heavy. It's a good thing he prefers standing, because most chairs would break under him. He also avoids buildings with wooden floors, and is wary of buildings with multiple stories unless the building materials look like they'll hold. While his circuitry is adequately insulated against electricity (no more vulnerable than the average human), Toric's furnace and smelter are susceptible to cold, and the densely-packed metal of his body can crack at low temperatures, so cold-type attacks are very effective against the Klausbot. Illusions are also effective against the easily-confused robot.

Quirks: Toric's primary purpose is the protection of Flora. He is VERY effective at his job, due in part to his overzealous dedication. Many a suitor or friend, nobleman and commoner alike, has been sent running after making a move that could be considered "threatening." He takes orders from the Master (Klaus) first and the Mistress (Flora) second, and never does anything that directly contradicts his primary mission of protecting Flora. While he has sufficient programming for quick thinking in a combat situation, Toric is not used to independent action and thus performs best when under the command of another being. Unfortunately, Toric tends to take his orders literally, and ambiguous commands confuse him so he tends to make silly mistakes in carrying out the interpreted orders. Despite his job as hired muscle, Toric is usually fairly gentle and inquisitive, and enjoys watching the local wildlife when he is not actively performing his duties. While Flora cares for her robot guard/butler, she finds him tiresome after long periods of time, and will often send him away on errands after adamantly assuring him that she'll be okay while he's gone just to get him out of her hair for a while.

A good example of a possible way to get Toric into the "Order" party would be for Flora to see the party recruiting or otherwise declaring the threat of Chaos, and her convincing him to go with the Order party to seek out the threat of Chaos before the threat finds and endangers her.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 08, 2007, 12:41:39 AM
Sheridan: APPROVED!
Maeve: APPROVED!
Toric: APPROVED!

Sorry bout that sheridan, somehow must have missed your post. ><;

Nice to see some Order types as well, Ill probably have an Order charrie myself before long. *laughs*

But yes, wow, interesting indeed! It might be chaos just keeping up with everyone! :3
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on January 08, 2007, 09:42:07 AM
Thrown in some quirks for Hadrianus.  :mwaha
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 08, 2007, 09:53:19 AM
And I'll do thesame for Stygian then...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on January 08, 2007, 10:44:51 AM
I'll ad some to Jack once he has told me what to write.

*waits*

Man, do I have to do everything for my characters? >:O *grumbles*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on January 08, 2007, 07:30:50 PM
Added quirks to Shadou.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 08, 2007, 09:45:56 PM
Okay, because I got kinda tired of having to go back and check what character was with what alliance, I made an index. The application number is if they were the first, fifth, thirteenth, etc. application submitted.

Guide:
Application number. Name (Species // Alliance)

In alphabetical order by first name;
8. Adrian Mneme (Undead/Spectre // Chaos)
14. Aniye (Feline Anthro // Order)
6. Cogidubnus Mith'lome (Were [Human, Wolf] // Neutral)
2. Eric Kile (Panther, Nine-tail fox hybrid // Neutral)
4. Eric Valen (Stolen robot body // Neutral)
1. Gareeku Manoko (Wolf, Being/Incubus halfbreed // Chaos)
10. Hadrianus Fidelis (Gene-boosted human // Evil/Chaos)
7.  Jack Spades (Feline, Freemind // Neutral)
5. Leona deBazna (Child of Chaos [Shifter] // Chaos)
12. Maeve Sidhe (Fairie // Order)
3. ?Sebastian Koenig? (? // Evil)
11. Shadou (Monster // Chaotic Neutral)
13. Toric (Klausbot Guardian v 1.8 // Order)
9. Vincent Fringe (Ghost, human // Neutral/balanced)

In alphabetical order by last name;
14. Aniye (Feline Anthro // Order)
5. Leona deBazna (Child of Chaos [Shifter] // Chaos)
10. Hadrianus Fidelis (Gene-boosted human // Evil/Chaos)
9. Vincent Fringe (Ghost, human // Neutral/balanced)
2. Eric Kile (Panther, Nine-tail fox hybrid // Neutral)
3. ?Sebastian Koenig? (? // Evil)
6. Cogidubnus Mith'lome (Were [Human, Wolf] // Neutral)
1. Gareeku Maoko (Wolf, Being/Incubus halfbreed // Chaos)
8. Adrian Mneme (Undead/Spectre // Chaos)
11. Shadou (Monster // Chaotic Neutral)
12. Maeve Sidhe (Fairie // Order)
7. Jack Spades (Feline, Freemind // Neutral)
13. Toric (Klausbot Guardian v 1.8 // Order)
4. Eric Valen (Stolen robot body // Neutral)

Yes, I have too much free time. >_____> And ya, I will update this when more bios come in. Why? 'Cause I have too much free time. x.x
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Gareeku on January 08, 2007, 09:47:19 PM
Gareeku's last name is "Manoko". it says so in his character form. >_>;
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 08, 2007, 09:55:09 PM
It did? Huh... I didn't see. *edits*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 10, 2007, 12:57:06 PM
As I said on AIM, way, WAY cool :3 Ill have that edited into the first post perhaps :3

Now, that being said, Im gonna type up one last bio, that for an Order charrie. Then I should have a starting post up within the next day or two. So er, is everyone ready?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Gareeku on January 10, 2007, 01:17:13 PM
I certainly am! :3

And I never see you on Aim. I try to talk to you but you're never there. :( *sniffle*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 10, 2007, 01:24:36 PM
Go for it. We're ready anytime. Though I have to ask - just how did the characters in particular get to the place? It's no problem in most of the cases, as far as I can see. Stygian would likely either accept an invitation gladly, or just stumble in on one of his travels. But if people are forcibly taken along to this place, as I can believe could be the case for some, I expect it would affect their attitude toward the whole deal...

Not to say that would be a bad thing. Though mind that if you forced Stygian into something, you'd see really painful retaliation. Taking someone's life, something cruel even to him, he considers lesser than taking someone's freedom.

What's AIM lol? *Is being sarcastic, since he knows it very well but hates the guts out of AOL*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on January 10, 2007, 01:45:02 PM
All teams are in postion. Jack and King are standing by for aerial insertion.

Jack: Wait! I lost one of my mittens. We have to go back.

*kicks Jack out of the shuttle* :paranoid
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 10, 2007, 01:49:33 PM
Hmmmm.... yes. Im usually hidden but I need to actually come out of hiding more often. *laughs* Ill IM ya sometime Gareeku if all else fails.

And Stygian, AIM is mainly used because it keeps good rp logs. *laughs*

As for how they get there... thats a good question. I believe on the flyers there would be a word they could touch, a drawing or something, that would teleport them. A word even, to activate it. Ill let you know the first post I make what is decided upon.

This way, its up to the charrie whether they invoked in voluntarily, or accidently read it aloud and got sucked in. Leaves it flexible. Make sense?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on January 10, 2007, 01:55:35 PM
Actually, Jack can get there by his own means...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 10, 2007, 02:02:58 PM
Well, as can Stygian, but I believe that it would be a greater effort for him. And the chance that he'd just find the world out of nowhere would be slim, to say the least. Not to mention that he usually doesn't take interest in worlds where there are no "openings", so to speak, for corruption to creep in.

Yes, that makes perfect sense, miss. Many thanks.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 10, 2007, 04:36:27 PM
Klausbot prototype Toric ready for duty! *Salute*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on January 10, 2007, 05:09:38 PM
Quote from: Sirius Griffon on January 10, 2007, 01:49:33 PMThis way, its up to the charrie whether they invoked in voluntarily, or accidently read it aloud and got sucked in. Leaves it flexible. Make sense?

I already covered how Hadrianus had gotten to Median in his short History there, since he wouldn't exactly go around reading notices. Besides, gives him some time to work on 'reputation' prior to Order's arrival, no?  :mwaha
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Valynth on January 10, 2007, 06:06:07 PM
"I'm as ready as I'll ever be."

Vince says he's ready.

(no, he won't talk in black, this was a one-shot joke.)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 10, 2007, 07:12:58 PM
Adrian and Maeve both ready for action! ^.^
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Snuggles on January 10, 2007, 11:16:49 PM
Defiantly ready here!
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on January 11, 2007, 02:19:33 PM
Shadou: *Salutes* Ready and waiting. And waiting. And waiting....

Pardon his short attention span. Ready when you are.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 11, 2007, 03:37:40 PM
Reference pic added. There's a reason this guy scares people off.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on January 11, 2007, 04:18:57 PM
Quote from: Toric on January 11, 2007, 03:37:40 PM
Reference pic added. There's a reason this guy scares people off.

Needs more skulls.

EDIT: Added Hadrianus' height in feet after his height in meters.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 11, 2007, 06:07:31 PM
Is that pic from Judge Dredd? Ah, in any case... I think that Stygian will be intrigued.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 11, 2007, 06:44:06 PM
Yes, that's the ABC Warbot from Judge Dredd. I just love the huge friggin' arms on that thing.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 11, 2007, 06:49:32 PM
You love huge arms? *grins*

Well, in any case, it's inspired me to do some sketches. I had better come up with a comprehensive character sheet for Stygian anyway.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 12, 2007, 12:09:37 AM
Hey, you can't go wrong with big, beefy arms. (http://www.homestarrunner.com/sbemail58.html) :mowtongue
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 12, 2007, 02:01:49 AM
ready and willing. also should i and some quirts for Eric?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Valynth on January 13, 2007, 02:13:33 AM
Quick question, which characters will be able to see/hear Vincent from the start?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Melpomene on January 13, 2007, 11:27:59 PM
Adrian will, considering she, too, is a ghostie. :3 I dunno if others will, too, though.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 14, 2007, 12:31:20 AM
Quirks are always cool to see, so I dont know why not. ;)

Leona would be able to at least smell him, and likely hear em, but I dont know upon sight really. Her best friend is a ghost type so shes sensitive to these kinda things, but really as odd as it sounds Ill only know as I type things up.

I know that sounds confusing x-x;

ANYWAYS! I just have to type up that Order bio, then Ill get an IC thread started ;) So just be patient with me folks.

*Is currently out from work sick*

Alrighty, bio time again x-x Then we get the ball rollin.

Name: Aniye
Nicknames: Jhonny Featherlight, Jhonny
Age: 37
Species: Feline Anthro
Family: Unknown
Place of Origin: Median
Alliance (Order, Chaos, Neutral, VERY important!): Order

Appearance (Ref pics would be adored here too!): Jhonny looks at first glace just like a regular anthro yellow/orange tabby. The yellow being the main color, and orange strip markinsg running along his body. He also however has long brown hair, which he keeps in a braid slung over one shoulder.

Clothing wise however, its whatever he happens to wish to wear. He always has on a pirate full length jacket with frilly sleeves on, large brown boots, and a huge violet captains hat with a white feather sticking from it. But beyond that hees known to wear layers of brilliantly colored clothing, whatever suits him. Much to the chagrin of his fellow order compatriots, his clothes are almost always in disarray!

History:

Jhonny served for a longtime as the advisor to a young adventurer by the name of Sirius Griffon. After helping the young lupogryph through a hard time, Sirius could see that Jhonny wished for his freedom. You see he was a reincarnated soul, with a preordained destiny that could only be broken by those he served. He would be reborn upon death to serve as an advisor to a new person, one he would instinctually find.

But Sirius broke this chain by setting him free to his own destiny. Jhonny eventually at first took a life upon the seas abandoning his old name of Aniye and old life completely to restart anew.  It was during one of these travels he was shipwrecked upon teh world of Median.

It wasnt long before the sources of Order foud him, and afterhearing their tale he made up his mind that he wished to help in any way. He has since risen to become a Captain of the Order forces due mostly to his sheer determination.

Weapons:
1) Featherlight: His rapier. The rapier has a standard silver blade, although seems a bit longer/thinner than usual. The hilt looks like a pair of outstretched white wings. 

2) Buckshot: A handgun, it is decorated with an elaborate older buck upon the handle. This gun also can handle many types of ammo and proves quite flexible in most any situation.

Abilities:

His abilities include of course his swordsmanship and his abiltiy with the gun. He doesnt have a special soort of abilities per se, although does have the capability of going into a small housecat form to spy if needs be.

Strengths:

Hes very agile in battle, quite good with flips, handstands, and dodge rolls. In fact, its really hard to hit him one on one. Hes also quite flexible, and strong in his beliefs. He is driven by those beliefs, and protecting them.

Weaknesses:

In a group battle he falters, his mind in to many places at once. Also his defense, due to a distinct lack of armor, is pretty lacking. Also he has no magic skills whatsoever.

Quirks: He uhm, tends to speak in old sayings quite a bit, with a wealth of quotes from various places. Also, he tends to be a bit crazy seeming personality wise. He has quite the heart,, caring for all forms of life.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 14, 2007, 01:23:27 AM
Quote from: Valynth on January 13, 2007, 02:13:33 AM
Quick question, which characters will be able to see/hear Vincent from the start?

Eric probably will but that is not because he's  in a robotic body it's because  by his nature he is able to perceive virtual all form's of energy not that he can uses them and in his prerobot from he was little more then a floating soul
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 14, 2007, 03:08:39 AM
Toric will not be able to see spirits. His builders haven't had run-ins with the undead and thus they believe all those ghost stories and ghost-detecting devices are all a bunch of hokey-pokey.

Besides, even if Toric could see spirits, he'd have no way to harm or otherwise affect them.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on January 14, 2007, 03:26:25 AM
Quote from: Valynth on January 13, 2007, 02:13:33 AM
Quick question, which characters will be able to see/hear Vincent from the start?

Jack is currently in a body without that ability so he wouldn't be able to see Vincent from the start.

In his free mind form, Jack would be able to "see" Vincent.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on January 14, 2007, 10:37:04 AM
There's a rather large undead community in Mythlokkos, so Shadou would have been trained to at least get the vague impression that the ghosts are there. Communication would be tricky though.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 14, 2007, 03:44:00 PM
Stygian would definitely be able to both see and feel the spirits, however he would also most definitely be much confused as to what they were at first. And it might be a dangerous thing for them to get too close to him, or vice versa.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 15, 2007, 01:13:16 PM
RP is open guys! :3 Let me know if I need to clarify anything, Ill provide details and such about surroundings and appearance on my own side when others pop in ;) Basicly, the only parts yua REALLY need to read are in white italics, being the letetr, amke of things what ya will folks! Ask if you have any questions, post any plotlines rps (cause I suck at actually sideplots and whatnot and will need y'all folks help with that :P)

And have fun! :3 Oh yes, dont forget, stir up some chaos :P
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 15, 2007, 01:17:54 PM
Let me be the first one of hopefully many to thank you for this, Sirius. You're a wonderful gal for doing this.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Gareeku on January 15, 2007, 01:18:48 PM
*Sneaks in a post*

I agree with Styg. Thank you very much. :)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 15, 2007, 01:32:24 PM
*bluches* Youre welcome folks, its just I know how haard it is for some charries, especially chaos types, to find a home. Really, ya should thank the fact I have such a chaotic muse! *laughs* Plus, I uhm, wanted to rp with y'all but didnt wish to jump into a well established rp already.

Its my honor though really guys. *smiles* Ill keep up as best as I can, remember, Ill be at work for a bit of the time (Is still out sick) but yesh, hopefully with everyone working together we can make this an rp to remember ;)

This reminds me as well. If tehre are folks who still wish to join or have charries they wish to add in after the post has already started rolling, by all means we'll work out something!
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Snuggles on January 15, 2007, 01:33:53 PM
I think that you posted your topic twice
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 15, 2007, 01:56:07 PM
Ah, you're right Snuggles! Ive marked the extra for deletion to avoid any further confusion. x-x Wow, thread hasnt even gotten fully started yet and I already caused chaos...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on January 15, 2007, 02:08:28 PM
Quote from: Valynth on January 13, 2007, 02:13:33 AM
Quick question, which characters will be able to see/hear Vincent from the start?

I doubt Hadrianus has the ability to see or hear ghosts, but with his exposure to the Warp, you never know. ;)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 15, 2007, 02:46:18 PM
Since several inconveniences have arisen with circumstances on my part, I am going to make an edit to Stygian's character, and actually make him a mage. It seems that a few logical problems have crept in thanks to the dealings with other universes, and that I am simply going to have to take him that way, even though I loathe much of the sort of magic that people traditionally use. I shall try and be a bit more creative and logical in my handling of it, at least.

Proper editing of character sheet and proper roleplaying have now been performed. I hope there will be no more messes like this...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 15, 2007, 03:04:01 PM
Well, whichever you feel is best Stygian. *Blinks and tilts head* Its entirely up to you and what you feel is best.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on January 15, 2007, 04:28:37 PM
Unfortunately, the RP started just when my internet connection shut down. This means that I can't be too active for a while. Jack will be observing the events from afar until I can give him permission to enter.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 16, 2007, 07:51:25 PM
I went ahead and made a post about Toric recieving the letter. How Leona will sense the destruction of the letter, or whether she recieves any indication at all of the letter's fate, will be for Sirius to decide. And as for why one of the letters would end up in Toric's hands, well, it's Chaos magic, there are bound to be flukes. :)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 16, 2007, 08:28:05 PM
Sorry to hear about that ITOS. Look forward to rping with ya when it comes back. :)

Alrighty Toric! And yes, flukes are bound to happen, Ill explain why in my rp post later. :3
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 17, 2007, 07:07:39 PM

okay good i'm catching up now i hope i can find a spot to post in.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on January 18, 2007, 12:51:23 AM
I am (slowly) working on an intro for Hadrianus that fits his status as having been running around for a day or two already. Not sure how long it'll take to complete, as I get bits done, then get bits of writer's block now and then. :P
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 18, 2007, 01:35:28 AM
i know how you feel that's really slowed down my story as well
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: TheGreyRonin on January 18, 2007, 06:46:12 PM
Um...Is it too late to join?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on January 18, 2007, 06:47:57 PM
I don't suppose... we're just in the starting phase. Mess Sirius.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 19, 2007, 12:43:39 AM
Already taken care of, its in your inbox. *smiles* As future reference as well, considering the nature of the letters themselves are chaotic, there should never be a point in the game where it is too late to join. Harder? Certainly. But never too late.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: TheGreyRonin on January 19, 2007, 12:54:12 AM
Well, here we go!

Name: Unknown (goes by Stalker)
Nicknames: The Grey Ronin, Ageless Stranger, Grey Wanderer, assorted others
Age: Unknown (Best historical estimate: roughly 400,000 years old)
Species: Humaseeri
Family: None
Place of Origin: Earth (Timeline 13)
Alliance (Order, Chaos, Neutral, VERY important!): Chaos

Appearance (Ref pics would be adored here too!): Stalker normally appears as a 6' tall human with short black hair greying at the temples, small sunglasses, wearing grey robes. His eyes are cold and dead, a silvery-grey color. When he smiles one can see thousands of silver needle-teeth, and his fingertips often show silvery claws.

(http://i56.photobucket.com/albums/g172/TheGreyRonin/StalkerTheGreyRonin.jpg)

History: To know Stalker, one must know his race. These incredible creatures are also incredibly dangerous. Practically immortal, their only enemies are themselves, and their favorite prey: humans.

When humaseeri get near each other, only one path is clear: The strongest survives.

Two humaseeri met and fought, their terrible battle laying waste to an entire country. When it was over, the victor walked away, leaving a corpse.

Or so it thought. His opponent, barely alive, managed to escape, shifting form and hiding in the sea. A thousand years later it emerged, taking on the form of the first human it could catch.

And was stuck. The humaseeri found that while it was still no longer aging, it could also no longer change shape. Trapped, it blended in with the local humans in feudal Japan, apprenticing itself to a local swordmaster.

Over the decades it slowly regained its' ability to change shape, and developed a unique outlook and odd kind of curiousity for humans. No longer accepted by its' own kind, it began wandering, taking the name "Stalker".


(This section is optional, to keep better track of things. However, it is classified information and should not be ill used  Use your heads remember please!) 

Weapons: Stalker carries a bastard katana engraved with many obscure mystical runes. Besides making the sword well-nigh indestructible, it also holds a soul within it. The soul has no effect on the sword or its abilities whatsoever.

Abilities: Like all Humaseeri, Stalker is a master shapeshifter, assuming forms at will and imagination. He is a quick thinker, and cunningly deceptive when he wants to be.

Strengths: Humaseeri can regenerate from nearly and injury, so long as their tiny, highly armored core survives. Humaseeri feed off of emotions, only consuming physical materials to provide biomass to work with. They are capable of reshaping matter and energy within themselves to whatever they desire, making them highly unpredictable in their abilities. Humaseeri cannot be affected directly by magic of any kind, though magical side effects can still harm them. (Turning one to ice by magic will fail, surrounding them with ice won't, etc.)

Weaknesses: Humaseeri cannot use magic in any form. Any magical item in their hands is simply another item. If done properly, their cores can be removed, rendering them both powerless and essentially inactive until/unless they can gather biomass to shape again.

Quirks: Stalker tends to have an odd sense of humor, and shows unusual bursts of compassion to other creatures for no apparent reason. He is afraid of nothing, and has an odd code of honor that apparently only makes sense to him. He never smiles, but will sometimes flash a "grin" of his teeth.

(Just noted the time. I'll have to come in tomorrow after work. *grins*)
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 23, 2007, 01:07:43 AM
Alrighty folks, sorry for the delay, explanations will be in short order for all of the charries involved! Just uhm, bear with me and if I miss something or forget feel free to point it out and Ill fix it!
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on January 26, 2007, 12:27:48 PM
QuoteMy fighter cannot take the flaw addiction: stabbing things

:grin
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 26, 2007, 02:37:21 PM
Wow, very different worldview from what I had in mind. Are all the human cities that extremely "orderly" or do they vary in extremity while still being relatively order-aligned? I ask this because I'm pondering where to fit Toric's family into the world. If the vast majority of Median's cities contains nothing but couch-potatoes, Toric would naturally be located in one of the "free" anthro cities, but then his family probably wouldn't side with Order when the ball gets rolling, and I'd really prefer to be with Order in the beginning at least. Perhaps the family is allowed to live with its quirks like "exercise" and "hobbies" as part of an old family agreement not to interfere with the influence of Order on the rest of the world (not break laws, hence the necessity of Toric to curb Flora's rebellious tendencies) or a deal Klaus made to research new technology for Order security.

Don't get me wrong, I really like the backstory so far, I just want to adapt Toric and his human family so that they don't look completely out of place in Median.

[Edit] Hmm, on second thought maybe this could have been handled in PM form. :mowdizzy
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on January 26, 2007, 03:52:58 PM
What does the place chaos meets at look like from the outside?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Prof B Hunnydew on January 27, 2007, 08:37:25 PM
Okay I like to see if I can join this little game...Do I need anything else?

Name: Prof Bambi Hunnydew
Nicknames: Bam, PBH, pixie
Age: 27
Species: Feline (Fae, unknown to Character)*
Family: Mother (Dr Sarah Hunnydew, anthropologist) and Father James Hunnydew (Prof of English, linguist, and Fantasy novelist), Uncle: Dr Benny Hunnydew (Director of Science), Twin brother to James, and Mentor to Prof Bambi Hunnydew, great great grandmother Gea Goodleaf, Forest Feline Fairy (Location unknown)
Place of Origin: La-phi Skycity, Furra, Furra System)

Alliance (Order, Chaos, Neutral, VERY important!):
Neutral, acts toward Order, but involuntary member of Chaos (see weaknesses).

Appearance: ht 5'6' wt: 130lb fur colors: tan with cream color front
Hair: blue  Eye: green

Relaxing at home answering the video phone:
(http://i48.photobucket.com/albums/f216/PBHunnydew/Misc/PBHBaFoneav.jpg)

Murphy's law or Hunnydew effect in action : link (http://i48.photobucket.com/albums/f216/PBHunnydew/Misc/PBHQuestF1.jpg)

Battlesuit:link (http://i48.photobucket.com/albums/f216/PBHunnydew/SS06lumus.jpg)---------------old model picture will replace.

Fae form: link (http://i48.photobucket.com/albums/f216/PBHunnydew/Misc/PBHQuest24c.jpg)

History:
Child prodigy for two university professors on a high tech furry world.  Her world has colonies on nearby planets, and an impulse drive but no FLT yet.  PBH has discovered of ancient stargate galactic system, which may still be active.  She has built and now researching homemade a proto-type stargate arch at a L-5 research station.  Unknown to her, She has Fae blood in her family from long ago, which has surfaced in her and just now been awakening. 

Weapons: Stun/plasma pistol, lite Battle suit, with mini-missiles. flight in suit, energy shield

Abilities: Scientist(physics, chemist, computer, robotic), engineer, inventor, Marital arts training (brown belt), Pilot, marksman pistol.  A scanner in battle suit with IR sight and UV. with radar detection of modern vehicles up to half a mile.

Strengths: Intelligence, Problem solver, and latent magic ability(no training).. Good luck (2 in 6) of guessing right about anything.  Total Recall...(can not remember everything, but once remembered it is never forgotten.)

Weaknesses: nearsighted, bad luck (1 in 6) from experiments exploding to prototype equipment failures.  Murphy's law Club member, she works for order but her own ideas and inventions sometimes bring about more chaos than even she think possible.  Her Super focus is a problem to the point that she can forget about life threatening dangers.  People skills are limited.  As her Fae magic increases, she own science will fail.  She'll not lose her scientific knowledge, but her magic can make something work or make it go terribly wrong.

Quirks: Doesn't believe in magic (yet), workaholic., nudist
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on January 27, 2007, 11:35:57 PM
Joining the party? welcome though i'm interested as to what could bring you this this dimension. did Murphy intervene again or are you looking for someone?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Sirius Griffon on January 28, 2007, 12:21:17 AM
Toric, by all means! Perhaps they have connections somehow in the family even, an experiment of sorts, or if you like perhaps they live a bit away from a mian city?

Whatever you feel should work best!

Hunneydew, by all means! Since were still in the beginning you can have her either just arrive, or have been there a bit, thats entirely up to you.

Oh yes and folks, eitehr PMs or here is fnd if you need to ask questions, I wont bite. *laughs* OH YES! And I also want to add suggestions, for yanno missions and whatnot, would definitly be highly valued. I have a few straggler ideas already in mind, but I know there are quite a few plotters here who have better ones!

ITOS, the place looks much like a wooden hunting lodge would, a rather large one. ;)

That cover things folks?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Valynth on January 28, 2007, 09:24:53 PM
...

*awards Stygian the "I have a pair of eyes" medal.  So that all can know that he sees when they post*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: TheGreyRonin on January 28, 2007, 11:49:15 PM
Yes, that was a very bad pun. Yes, it was intentional. *grins*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on January 31, 2007, 03:23:15 PM
Idea! Perhaps Klaus has an agreement to program custom bodyguard robots for moderately-to-high rank Order officials. He's not responsible for making Red and Blue, of course, but it would make sense for captains and such to have custom personalities for their bodyguards for maximum efficiency at their job and minimum annoyance. Some are capable of commanding multiple robot soldiers and know enough about strategy to serve as field commanders, some simply accompany whatever public figures Order has and thus are more social robots programmed with (admittedly very stale) jokes. I think Klaus's work would probably be restricted to programming and possibly custom part-building without making entire bodies, Toric body and all seems like a pet project for him.
I think I'd prefer Toric's family to live outside the main city, where the people might have a bit more freedom to move around while still being very law-oriented. Universal curfew at night and laws against disturbing the peace, heavily enforced of course, but during the day people still have somewhat active lives compared to the land of the couch potatoes.

Changed a bit of Toric's history to reflect the world, and added effects of EMP blasts and antimagic fields to Toric's list of abilities. Jack's grenades will in fact disable Toric for their duration, he will not be able to move at all, but he will still be aware of his surroundings.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 07, 2007, 01:58:53 PM
If the ship is coming in at a good angle, say seven degrees, that should mean that it's still in excess of 650 km away. Now, it will clear that distance in short order, but... How can you see it?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on February 07, 2007, 02:12:31 PM
The zoom on Jack's camera is very good.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 07, 2007, 02:51:20 PM
Quote from: ITOS on February 07, 2007, 02:12:31 PM
The zoom on Jack's camera is very good.

Well, that explains a lot... Oh, and for some reason I also think that Toric might get along very well with Moira.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on February 07, 2007, 03:06:06 PM
What? A female-personality robot? But I look horrid! Quick, how's my chassis? Any stray wires? I don't have something sticking out of my cooling vent, do I? :P
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: TheGreyRonin on February 07, 2007, 03:19:13 PM
*gives Toric a quick oil bath, and a quick detailing*

Go get 'em, tiger!
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 07, 2007, 11:08:16 PM
To answer some peoples' questions, the Husk is a modification of a military model of stealth attack bomber and fringe ship. It is essentially a special-class weapon system mounted on a ship with as much engine and reactor as you can find, with some armor and stealth covering slapped on, and then stuffed with as much sensors, stealth systems and ECMs as one can fit. Stygian's particular ship is even more like that than the military version.
   As for the size, it's 48 metres long, 16 metres wide, and weighs an approximate 200 tons, perhaps a bit more. It's a big, overmotorized gun with room for a crew and with cameras, materials and general tech to make NASA's boys shit themselves.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on February 10, 2007, 09:45:15 PM
sounds very impressive and slightly intimidating. but tell me.; who all rides..
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Arcalane on February 11, 2007, 01:10:15 AM
Quote from: Toric on February 07, 2007, 03:06:06 PM
What? A female-personality robot? But I look horrid! Quick, how's my chassis? Any stray wires? I don't have something sticking out of my cooling vent, do I? :P

"Does this plating make my lower chassis look oversized?"  :B
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on February 11, 2007, 01:13:14 AM
runs away screeming
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 11, 2007, 11:09:30 AM
Taking a bit of a detour. Hope we can get in Toric soon... We might be able to pick him up...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on February 11, 2007, 12:03:27 PM
Have some people left the RP? :confused

Gareeku hasn't posted since page 4...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Gareeku on February 11, 2007, 02:33:37 PM
What with real life being hectic, I've gotten completely lost. I think it's best if I just backed out of the rp.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on February 11, 2007, 03:17:00 PM
Well, we could make a summary of what has happened for you but if you feel like you can't handle the RP right now... :[
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Valynth on February 11, 2007, 04:57:44 PM
Quote from: Gareeku on February 11, 2007, 02:33:37 PM
What with real life being hectic, I've gotten completely lost. I think it's best if I just backed out of the rp.

Ditto, granted, it's mostly because I've been hellishly busy with school work that is recently letting up(thank God).  Also, I've been wondering for awhile now, Where the heck is everyone positioned?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 12, 2007, 10:02:03 PM
Honestly, PBH and ITOS... I'm not so sure that you'd be that familiar with the type of tech that the Husk is running on. No offense, but it's a bit... well, even the best deductive mind would have trouble.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: TheGreyRonin on February 12, 2007, 10:46:59 PM
Wow, it's almost like everyone waits till I go to work to post.... *chuckles*
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on February 13, 2007, 06:34:10 AM
Quote from: Stygian on February 12, 2007, 10:02:03 PM
Honestly, PBH and ITOS... I'm not so sure that you'd be that familiar with the type of tech that the Husk is running on. No offense, but it's a bit... well, even the best deductive mind would have trouble.

Even if you use exotic technology the functions are still the same. Jack has no idea of how your stuff works but he sure knows what a cloaking device does.

I don't know how PBH is able to fiddle with your shields. Jack wouldn't be able to do something like that without getting an AI to interpret your system and translate the commands.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 13, 2007, 05:06:16 PM
Well, it's hardly just cloaking. As for the ships chasing them, I'd only guessed that they were small ones, and considering our armament...

Edit: And now I find myself questioning TGR. What the hell are you talking about?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 15, 2007, 09:04:20 PM
Double posting, just to get peoples' attention. Who does the what now? Is this not going just a tad bit too fast?

Also, who's in charge of the RP at this point? I was beginning to feel a bit uncomfortable about going off and doing so many things here without Sirius' attention. I think that we should pay her some respect and wait until she can have her say. However, before that I must point this out:

I had intended that we drop down far from the plant, get to pick up Toric, walk a bit, and sneak in and infiltrate. Now, suddenly, it's all blaring alarms and people complaining about me trying to kill them for no conceivable reason. If we cannot rectify these errors, or at least make sure that things like this don't keep happening, I'm leaving.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Boog on February 15, 2007, 09:16:53 PM
I've also been wondering where Sirius had gotten to. Toric's Order aligned; our characters probably won't be meeting up for a bit, and when they do it's most likely to be on opposing sides. As for the accusations of attempted homicide, TGR's character doesn't seem to trust his own kind, which yours resembles. He's trying to play his character. That was my interpritation, anyway.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Prof B Hunnydew on February 15, 2007, 09:22:23 PM
I have mortified my input to the IC thread and left an opening this to be the wrong plant...Please, Post better information on locations,  The last I knew we drop 10 miles Above the target....PBH
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 15, 2007, 09:22:44 PM
Of course, but instead of just hijacking points and events and rushing on in a way that approaches to godmoding, why don't you ask or warn about it, for example in this thread, and have it discussed and approved? I'm sure that would be much more convenient...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Prof B Hunnydew on February 15, 2007, 09:37:12 PM
Okay okay I will watch this thread too..  :mowsad

I getting use to RPing in a Forum. 

PBH
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: TheGreyRonin on February 15, 2007, 09:43:11 PM
To answer somewhat out of order: Boogeyman is exactly right. My character distrusts and dislikes everyone, so he's being true to form.

As for the cratering...Read back on my last few posts, including the one just before the drop. At least once I posted a direct question and was completely ignored. Several times I've tried conversational gambits, and the game flowed past without me. Sorry I hijacked your pod, Stygian, but I'm here to play.

As for Sirius: Part of the reason I've been content to hang back for so long has been due to waiting for her to post. When the game started moving again, apparently under Stygian's direction, I simply went along. Since Sirius hadn't posted in a while and the leadership seemed to have shifted, I assumed that either it had been agreed to privately or that someone was simply stepping in to keep it moving rather than die from lack of interest. If I've offended or wronged anyone in my assumptions, then I apologize.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 15, 2007, 09:52:54 PM
No. Just, no, G.R. I have no intention to answer to posts where you either sit playing and speaking idly, as Stygian would certainly disregard you, nor do I see how you've tried expressing any sort of point through your previous remarks. I fail to see what would have made that drop pod virtually explode as well. If there was a mechanical failure - fine. State it! Otherwise, I am just going to get more pissed. I also specified earlier on that we were going by ground, meaning that we would have to travel some distance after the drop.

Now, I am in no way trying to take over this thread. I will not make anymore posts from this point on until things turn for the better, from an OOC point of view. That is my final statement.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: TheGreyRonin on February 15, 2007, 10:05:16 PM
I'm not angry, nor upset, nor anything else. I'm discussing this calmly and rationally as I've seen it from my viewpoint.

Stygian, I wasn't singling you out as far as my character being ignored when speaking idly. And in fact, I see now that I should have been more direct, and I apologize.

The question I asked directly that was ignored was on page 9, just before you launched Boogeyman and Cog.

QuoteHe stopped just short of the drop pods and looked at Stygian. "Am I correct in assuming that these devices will deposit us at our seperate destinations?" he asked calmly.

The drop pod exploding was from a mechanical failure. Dropping from that height with little to no braking would result in it leaving a pretty massive crater. The explosion I mentioned was my way of describing what you had in your last post, where panels burst off. I'm sorry if I wasn't more clear in my wording.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on February 15, 2007, 10:15:29 PM
it  is my belief that we were all dropped are our predecided mission locations. am i in error?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 15, 2007, 10:17:07 PM
The pods are designed and meant to take massive strain, as the soldiers that use them sometimes pack nearly four hundred kilos of weight. The weight is in fact one of the key issues, as the way the flaps counter the force by which the pod falls to the ground with is by using that very same force and build it up using a suspension system, then counteract it and release. Like autorotating with a helicopter. Hence, the planing out that you experienced. The panels that burst out help form the braking foils, flaps and wings. There would be quite the excessive weight and design if they did not.

We had no separate destinations. All the people that were supposed to go on the Husk were simply going to the powerplant.

I have been coherent and on point all the way through what you have thus pointed out. And the only reason that I am upset is that you keep questioning me rather than thinking. You think I hadn't thought out the design beforehand? That I hadn't regarded other options? I considered that Stalker might weigh an excessive amount, but I found it improbable. And also you hadn't mentioned it. Other than that, I could only presume mechanical failure, yet that was not mentioned.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: TheGreyRonin on February 15, 2007, 10:29:10 PM
I had no idea of how much thought you did or did not put into the drop pods. True, I didn't say the words "mechanical failure"; I left it open so that in the upcoming section of the game it could be played out.

Stalker questioning your character is simply a character trait of his. As for me questioning you, Stygian, I have not asked a single question of you. I don't see using a mechanical failure as questioning either you nor your intelligence and preparedness.

I actually assumed a stable design, but with variable conditions and no described standard of maintenence, did not think a failure would be out of line.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Toric on February 15, 2007, 11:44:32 PM
Yes, I should have pointed this out earlier. My character is Order-aligned. It's entirely possible yet unlikely for you to pick him up in the party. I thought Stygian was planning on just stopping by Toric's location on the way to the power plant for a bit of RP interaction goodness, but it would be pretty awkward for Toric to join the side of Chaos, since his family is currently relatively safe from Order. I'm sorry I didn't state that sooner.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on February 16, 2007, 10:32:33 AM
The dropping right into a facility was my fault, I believe. I apologise for that.
All the talk about combat drop and the use of drop pods (instead of just landing) made me believe we were going to drop right into the powerplant.

I also think that there is a lack of organisation. Stygian seems to have the necessary information about the powerplants and a plan. If we shared intel, so we all knew what the plan was and what roles we had in it, I believe there would be less confusions.

A possible way out of this would be to say that the facility we landed at makes stealthy vehicles and that we went there for the other group to steal a ride that they can use while Stygians group uses the Husk. But that migth be too late...
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Stygian on February 16, 2007, 10:43:45 AM
Or we could just have landed on top of some place that does not want uninvited visitors. A prison, perhaps?

Oh, and yeah, you got about the gist of it, Toric. I was hoping to start some chaotic mixup that involved going past your place, so that you could finally actually come into play, so to speak.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on February 16, 2007, 10:52:06 AM
Quote from: Stygian on February 16, 2007, 10:43:45 AM
Or we could just have landed on top of some place that does not want uninvited visitors. A prison, perhaps?

Great! Then Jack can complain about how bad you dropped us. :razz
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Valynth on February 18, 2007, 03:22:50 AM
Quote from: Stygian on February 15, 2007, 09:04:20 PM
Is this not going just a tad bit too fast?

Considering I was buried under about 2 and 1/2 pages of posts while I slept one day, I'd have to say yes.  It's a bit late for me to try and catch-up since every post had a HUGE amount of action going on.

So I just gave up and decided to withdraw.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: Prof B Hunnydew on February 18, 2007, 10:53:25 AM
question
Has anyone seen/heard from the Gryffon?

Anyone? :mowsad
PBH

Are we going to continue this?
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: ITOS on February 18, 2007, 11:24:28 AM
I am willing to continue but if the GM (and others have left) it would be hard.
Title: Re: Stirring Up Chaos (OOC, Call for Interest)
Post by: e_voyager on February 18, 2007, 09:25:23 PM
i agree. i'm happy to continue if we have a gm