The Line in the Stars (OOC) [PG/14] - Closed

Started by Azlan, July 20, 2006, 11:18:17 PM

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Azlan

Things will be moving along shortly... today I must just revel in mind numbing laziness and Bleach.

I so wish I could find a sub of Kaiketsu Zorori.
"Ha ha! The fun has been doubled!"

Supercheese

Not to sound nitpicky, but I'm not sure Dixie cups exist in this universe (i.e. Line in the Stars')...

Minor issue, I know. Feel free to ignore if you like, but I had to mention it 'cause I'm crazy like that.  :U

Azlan

#92
They are called DLiC by military supply, which is usually is slang'd to "Dee lee cees".  Most just call them cups thanks to the humans.  I don't want to get into how a bunch of muzzle endowed creatures drink from cups...

Consider that there are a fair amount of odd drinking implements, some of which are most definitely dish-like.
"Ha ha! The fun has been doubled!"

Eibborn

/kicks the internet over

Azlan

Sorry for the delay, been a bit busy...
"Ha ha! The fun has been doubled!"

Azlan

No need to post anything yet... that was just a preparatory post, I just got too tired to finish it and jump to the next system.  This mandatory 10 hour work day is getting to me... darn system administration responsibilities, I really need more staff and a bigger budget.
"Ha ha! The fun has been doubled!"

Azlan

The attack orders will be issued soon, anyone who still needs to take care of anything should best post it before the situation moves forward. 

Ground pounder units will not be used at this time, sorry guys.
"Ha ha! The fun has been doubled!"

Azlan

#97
Everyone is in full control of their own character and any subordinates assigned to them for this mission.  It is strategically important, but not a main line mission.  Meaning you have full control of actions and most combat situations, i.e. you all can rack up kills, score your own damage and personal injury.  Keep an eye on this thread before missions start, normally all actions are attempted and I resolve based on an attack/defense chart and a d20.

My scenario assistant has decided to add a twist to the encounter that will have mech pilots participating, so no one should be left out.
"Ha ha! The fun has been doubled!"

Paladin Sheppard

Just letting everyone know I'll be gone for 3 and bit weeks...Az would you mind NPCing Kal for me till i get back?

Eibborn

Hm. I was holding back in case Poofy had orders for the troops, but he seems to be away for a while or something. What should I have my character be doing? WITHOUT ORDERS, I AM NOTHING! D:
/kicks the internet over

Azlan

I will let you know.  For now, enjoy the holidays!  Happy holiday season.
"Ha ha! The fun has been doubled!"

Azlan

Eibbor, this would be where you get to deploy with your mecha into the space battle... well, you the other NPCs and any other wayward mecha pilots that happen to have disappeared from play.  My hiatus must have lost some of the peeps...
"Ha ha! The fun has been doubled!"

Eibborn

Tsk. Sorry for the delay. Many apologies.
If I've made any errors, please do let me know. I did re-read the most recent posts and review the stats of Absalom's and the opponents' mechas, but it's all too probable that I misunderstood something.
/kicks the internet over

Azlan

The only thing to remember is you are in comparable mecha units, that are equipped with thruster units for space combat.  Your mecha is not designed for space combat, but the military retained the capability to convert its mecha if the need ever arose.  The space performance of your units are the same as theirs (speed and such), they just have a heavier weapons load-out.
"Ha ha! The fun has been doubled!"

Eibborn

I'm out of town for just over a week starting after noon tomorrow, so I'd appreciate it if you'd try not to let my character get himself killed horribly in the vacuum of space. :D

Yeah. Just NPC him, s'il vous plait.
/kicks the internet over

Azlan

No, Kal did not notice her slip the hold-out into her pocket.  He does see the large Steyr Automatic pistol on her hip though.
"Ha ha! The fun has been doubled!"

Azlan

Whee, cliche!  Yes it is a well used theme, but for this at least, you must give me a little quarter... everything is cliche when it comes to Acadians.

"Ha ha! The fun has been doubled!"

Lushin

I'm guessing I picked the right answer with my post there Azlan? Now comes the hard part getting this guy back to the base.
/happiness.exe
Command failure: Command unkown

Failure. Abort. Retry. Fail.

Azlan

Yes, that was the right answer.






Keeping in line with board requirements, the RP has been opened for new additions.  We have lost a few to life's many hardships and complications and a few extra players is always good.  Due to the nature of this RP, I do not foresee a great demand, but the requirements to open to new players is mandated and this is as best a spot as any.
"Ha ha! The fun has been doubled!"

Azlan

I forgot to tag the threads as opened.  I'm not especially sure for how long to keep them open, so it will only last for as long as we are in "port".  That could be months with the kind of pace I keep.
"Ha ha! The fun has been doubled!"

Prof B Hunnydew

#110
Azlan If it is not too late, to come board

Name: Lt Nova Hunnydew
Age: 24
Gender:  Female
Species: Feline
Occupation: Field Scientist/engineer -- special study Xeno-technologies.
Appearance:
          :hair color:  blue  Eye: gold  Fur: mostly white with black and tan patches.
          :figure: trim/wiring... Figure 32d-24-36  wt:120 ht:5' 2"

General Background: LT Nova Hunnydew is straight out of the Confed's Benson Technical Institute.  She has majored in a engineer/weapons/propusion systems with a hobby of reading everything on the research of alien artifacts/technologies, that she can get her hand on.  She is a problem solver with a unique ability to reverse engineer most systems.. She has join the armed forces to get as close as she can to the latest alien technologies.  Hopefully, without getting killed. 

*Skills
  Martial arts training and regular pistol training.
   Tinker of propusion/weapons systems for fighters and Mech. 
    Hacker of computers (has been caught once(out of 20 times)at reading sensitive data on alien technologies.)
    Innovator    (always thinking of new ideas to improve engine performance, but she success rate only %50 change of not exploding up in her face)

Weakness:
    No sense of authority, she is blunt to anyone.  She has a bigmouth when she is in the right, or thinks she is in the right.  and will points out mistakes quite loudly in any company. 

Thanks
PBH

Edit: grammer and spelling.

LT NOVA HUNNYDEW Supplemental

     The Hunnydew's expedition was looking for sites of ancient alien ships and artifacts, hoping to find maybe a city or an outpost colony of aliens.  They found an ancient ship by chance in a small arid planet around an orange star.  The planet had atmosphere with enough free oxygen to be breathable, so they landed and set up camp near the crash site.

Dr Sarah Hunnydew, thought it would cruel to separate her daughter/pilot from her granddaughter for the standard year of the planned trip.  So, the little kitten Nova was allow on the expedition.  Yet, once on the planet of the orange sun, she began to play with "imaginary" fairy friends, which worried her mother.  The kitten would say that they taught her the ancient Acadian language.  With the little kitten's help, her grandmother and her crew are able to make some small repairs to the alien ship, Matron.  They connected power to the ship's computer core and some of minor ship systems, but entry into the main control room proved impossible.  Until one day, the chief engineering found the main control with its door opened , and inside, the remains of two fox-like race were found at the controls with an unconscious Nova on the floor.

Yet, There is little time for this victory.  The Hunnydew's expedition was on the outer reaches of known space, and the danger of space pirates was very real.  The expedition had been at the crash site for only five weeks, when a raider set off a passive alarm in the outer system, and this just days after the main control door was opened..  Before the raider could find them on the surface, the Hunnydews had to quickly pack up their site and achieve orbit, if they had any hope of escape.  In the rush, they left their spare power supplies and a solar array connected to Matron, the ship.  The ancient ship, itself, seems to know the danger and hides itself and the new power sources from normal scans as Hunnydew's ship reaches orbit.  After a fire fight with the raider during the race to jump speed, the Hunnydew's ship is damaged but it makes it home.  Because of the cost of the expedition and Dr Hunnydew's unwillingness,which some think on her part, to share the location of the crash site, the university would disapprove of any new expeditions for her.  Which was fine for Dr Sara Hunnydew, as she would dedicating the rest of her life to translating what she had been able to copied from the Matron's memory core.  The royalties from these discoveries would keep them in credits for quite a while, but it was never enough for they own expedition and she would to repaid the university for their ship's repairs  And Little Nova would be sad and say nothing, if anyone talked to her about her "fairy" friends, once she return home.

Nova the adult...
What does Nova, the adult, remembers of  the Hunnydew Expedition or of her imaginary fairy friends from her six old mind?   Nova had grown to believe that her "fairy" friend, Xaoc and Gaea were imaginary.  That as a lonely kitten, she made them up.  That Loki had confirmed that they existed is still a shock, but that they may still be alive, she has not accepted, yet.  Maybe the bodies of Xaoc and Gaea were only there for the benefit of the Hunnydew Expedition, but six year old Nova didn't think that the bodies were Xaoc and Gaea at the time.

Nova came to believe her Grandma's explanations for her abilities with the Acadian language, that she can guess or figure out anything, given enough time and thought.  Her intuition has been right more times than not, throughout her life, about many other things, like people, her studies, mechanics, and situations.  At present, she thinks the crystal around her neck is only a souvenir from the expedition, but she keeps it around her neck, very religiously for love of her grandmother.


Paladin Sheppard


Azlan

Quote from: Prof B Hunnydew on March 26, 2007, 02:15:54 PM
Azlan If it is not too late, to come board

Name: Lt Nova Hunnydew
Age: 24
Gender:  Female
Species: Feline
Occupation: Field Scientist/engineer  -- special study Xeno-technologies.
Appearance:
          :hair color:  blue   Eye: gold  Fur: mostly white with black and tan patches.
          :figure: trim/wiring... Figure 32d-24-36  wt:120 ht:5' 2"

General Background: LT Nova Hunnydew is straight out of the Confed's Benson Technical Institute.  She has majored in a engineer/weapons/propusion systems  with a hobby of reading everything on the research of alien artifacts/technologies, that she can get she hand on.  She is a problem solver with a unique ability to reverse engineer most systems.. She has join the armed forces to get as closes as she to the latest alien technologies.  Hopefully, without getting killed. 

*Skills
   Martial arts training and regular pistol training.
   Tinker of propusion/weapons systems for fighters and Mech. 
    Hacker of computers (has been caught once(out of 20 times)at reading sensitive data on alien technologies.)
    Innovativer     (always thinking of new ideas to improve engine preformance, but she sucess rate only %50 change of not exploding up in her face)

Weakness:
    No sense of authority, she is blunt to anyone.  She has a bigmouth when she is in the right, or thinks she is in the right.  and will points out mistakes quite loudly in any company. 

Thanks
PBH


Wow, you are the only one to not PM me with silly character concepts that are way beyond the allowable spectrum!  Engineers FTW! 

It is not too late, until I get everyone out of this port... I will let this remain open for as long as needed.

Approved.  Welcome.
"Ha ha! The fun has been doubled!"

Valynth

Name:  Valynth Cernial
Age: 20
Gender: Male
species:  Human
Occupation:  Wanderer
Appearance:
   Hair color:  Brown
   Hair type:  curly
   Skin tone:  light tan
   Eye color:  Hazel
   Figure:  Tall, lean, and strong
   weight:  190 lbs
   Hieght:  6' 5"
   Clothing:  A deep blue button-down nano-text(a cloth treated with titanium so that it will never stain or absorb liquids) shirt, a pair of black nano-text slacks, a black wind-breaker jacket, and some brown-slighty used shoes.

General background:  Valynth is one of two offspring of a law enforcement officer in the Confederation and a stay-at-home mother.  When he was 9 his father was killed in the line of duty and his mother was killed by a drunken driver as she walked home with Valynth from his school.  From then on he lived with his older sister, a noted biologist.  As he grew under the guidance of his sister, he accepted the deaths of his parents and his inability to prevent them.  His grades in school remained strong despite the loss of his parents and the various scuffles he was a part of whenever he spotted a bully.  When he became 18, his sister, following the last will of Valynth's father, gave Valynth a Smith & Wesson Model 686 revolver and took him to a training field where he trained with it constantly and became certified to carry concealed and otherwise weapons.  From then on, he always carried it in a holster under his left arm and wore a small pack containing 24 rounds of ammunition on the left side of his belt, favoring his right hand for much of the firing.  He then became restless and though he could have stayed and studied at a university, his wanderlust got the better of him and he began to seek employment on a ship as a security personel despite his "outdated"  firearm.

Skills/strengths:
   Handheld weapons training:  Though specialised in the use of his 686, Valynth was part of a general studies program, as such he ussually familiar with general hand held firearms used by civilian and most military personel in the Confederation.
   Revolver specialization:  Valynth has spent most of his free time training on his 686 and knows how to maintain and fire it with scary degrees of accuracy.
   Fast learner:  Though Valynth has only a college freshman education, he often learns information faster than most, resulting in his strong grades until he decided to strike out on his own.
   Street Smarts:  As a fast leaner, it took no time for Valynth to de-code much of the street life.  As a result he will know most slang used in Confed territories.
   Gun ammo:  .357 magnum

Weakness:
   Valynth has a passion for obeying the laws of the Confederation and is ussually against any violation of them.  His Faster Learn skill can ussually bypass the routine though.
   His primary weapon is considered out-dated by most civilizations.
   His primary weapon only holds six shots.
   Ammo is some-what expensive due to it's "classic" nature.

You knew I was going to try and enter a RP didn't you? \sarcasm  Anyway, I hope he's acceptable.
The fate of the world always rests in the hands of an idiot.  You should start treating me better.
Chant for something good and it may happen
Chant for something bad and it will happen
C.O.D.:  Chronic high speed lead poisoning  (etch that on my grave)

Azlan

This poses an interesting problem.  The current line up is military, as is the focus of the current storyline model.  Though I have not reached the point yet, there are a fair amount of unjustly imprisoned ISF Citizens that will need to be sorted out. 

He could be among them or one of the unwitting "pirates" scattered among the former opposition forces.  His skills seem to mostly be practical, with firearms as a high priority.  This is workable and I can mold this into something I was planning on doing anyways.  I'll leave your "origin" to you for the moment, you cannot start as a member of the player fleet, but you will be added later, though you may not like where you end up serving.

Let me know what you choose before making any posts, I will have more information to pass along.

Approval - pending.   
"Ha ha! The fun has been doubled!"

Valynth

Hmmm, would you care to elaborate on the circumstances of each choice?  Each of one seems like it might be applicable, but I'll ultimately go with what you decide on.  Though each might rob him of his weapon/ammo.

Of course, he could wait 'till a new storyline that could introduce him better.
The fate of the world always rests in the hands of an idiot.  You should start treating me better.
Chant for something good and it may happen
Chant for something bad and it will happen
C.O.D.:  Chronic high speed lead poisoning  (etch that on my grave)

Azlan

Waiting might not be good, can't elaborate on the reason for that at this time though.

As for elaboration...

For the imprisoned citizenry, the pirates were known to take exploration vessels, cargo transports, freebooters, passenger liners and other like vessels as they plied their business of privateering.  To supplement their fleets, captured vessels were pressed into service in any capacity to add to our young dread pirate's fantasy of a high-space armada.  Those crew, passengers and stowaways that presented difficulty in mentally influencing, possessed detrimental moral flaws or were simply backlogged and awaiting conditioning were held in containment.  Loki is misguided, obsessed with unrealistic fantasy and somewhat naive to the ways of reality, but he is not cruel.  As such, people are not merely disposed of or destroyed.

As for being a pirate, that falls into two categories.  The "official" Star Imperium commissioned privateers, bearing modern representations of Letters of Marque and private sanction to operate beyond know space against dissidents, terrorists, true pirates and those hostile to the crown.  They are not especially picky on who they recruit, but they must have some honor and morals, operating to a level above that of common pirates. 

The other category in the pirates are those mentally influenced and conditioned by Loki through his psychic powers amplified through the Oriculim Metaframe (now destroyed).  These people, which does include all the officially sanctioned privateers, a number of real pirates (some killed in the battle, some captured and the rest escaped) and the IFL forces as the RP has mentioned, all were mentally controlled and influenced, living within a pirate space fantasy under the command of a legendary pirate leader.  Since this was not most people's real lives, many of these pirates are now confused, disoriented and missing large chunks of their lives as the fantasy slowly drains away.  Some of these people have been under Loki's influence for up to 200 years, as his powers also seem to have removed, reduced  or altered aging and certain other biological functions/processes. 

Does that help any?         
"Ha ha! The fun has been doubled!"

Valynth

Yes, it helps alot, thank you.

The fantasy pirate poses a problem in that he'll have been a captive since he has a strong loyalty to the Confederation and that would make his revolver very easy to be lost since it would have been confiscated.

The real pirate option is about the same.

The offical pirate choice is the best one as he remains loyal to the Confederation, gets to explore, and work his skills with the revolver just as he wanted.
The fate of the world always rests in the hands of an idiot.  You should start treating me better.
Chant for something good and it may happen
Chant for something bad and it will happen
C.O.D.:  Chronic high speed lead poisoning  (etch that on my grave)

ShadesFox

Let's join this.

Name: Aaron Brown
Age: 27
Gender: Male
Species: Fox (heritage has some wolf in it, but mostly fox)
Occupation: Researcher
Appearance
   Fur color:  Grey
   Eye color:  Blue
   Figure:  Well built
   weight:  210 lbs
   Height:  6' 0"
   Clothing: Favors large black jumpsuits.  Something like this, http://www.funkyhorror.net/shadesfox/img/shades.jpg

General Background:

Aaron was an ugly cub.

But this was not the interesting part.  Aaron and Mark Brown were born to Maria and Robert Brown.  Not long there after Maria disappeared.  No one seemed willing to talk about it, every time he brought her up there was a brief moment of recollection about her before they quickly moved on to a new subject.  Robert stayed with Mark and Aaron for a while before he had to head off for a more lucrative job trading in the space lanes.  The brothers grew up with family members, grand parents, uncles, aunts, never staying with a relative for too long, never long enough for either of the foxes to grow attached.  They got regular messages from their father, stories about what he had seen, money to use for food, education, and other things fox children may do (lots of trading card games).  That was until the messages stopped.  It was widely assumed that he was claimed by the black, as many space traders were, either done in by any number of nasty accidents or equally nasty intentional accidents.

Many have wondered how the two could take the news so well.  In reality, neither really had parents to begin with, and in the end they did not even know for sure that either were actually dead, they were just gone, much like they always were.  With the lack of money Mark went into space trading following in dad's trail.  Some friends of Robert's felt sorry for him and Mark was able to get in to the trade easily enough.  Aaron secured a small scholarship to go to university.  He knew early on that he would be going for as long as he could, declaring that you were going for a graduate degree was a good method of avoiding compulsory enlistment.

While the war had long been over, a distant memory to many, there was still a compulsory enlistment system.  Target numbers for 'The Final Conflict to End Conflicts' were always defined as 'a lot'.  The amount of time they had to recruit also allowed them to develop a number of nasty tricks to recruit people.  Many accuse them of making scholarships difficult to maintain to trap students in some sort of military program.  This is one of the few cases where the many were wise.

When Aaron's money ran out he joined an officer training program.  He had shown great promise as a researcher, essentially devouring any knowledge put in his way.  The ISF was only too glad to set him on research projects, which always saw accelerated time tables when he was on the task.  Aaron did not mind the reputation of getting things done well before anyone thought it should be possible, it tended to get him on the most interesting projects.  Aaron was a part of two expeditions during his stay in university, each of which became infamous across university for going horribly wrong.  These incidents only saw Aaron's legend grow as he was credited with single handedly saving many members of these expeditions through quick thinking and good situational assessment.  Aaron vehemently denies these accusations, saying he just did what anyone should do, though that did not keep him from putting in for promotion.  Towards the end of his extended stay in University he was put in a senior assistant position for the research labs of the university.  However, the real post-doc that was supposed to be running the labs was often negligent in his duties, being too wrapped up in the latest "very important top secret project" to worry about the lab, effectively putting Aaron in charge.  This annoyed Aaron to no end, but you wouldn't have guessed it hearing Aaron's fond stories and memories of those times.

After he was awarded a doctorate in Xeno Biology, Aaron was expecting to be assigned to the lab or to some military research facility.  Imagine his surprise when he was assigned to the Inari class cruiser Revelation.

Strengths:
  Definitely a brain, though he holds his own in combat, though he would prefer not to.  He can absorb, understand, and regurgitate great swaths of knowledge.  He is also a great shot.

Weaknesses:
  Distracted easily.  Particularly dislikes leading.  Has also been known to bore people to tears with details that no one really cares about.  Also does not like killing people.  Maybe not a weakness, but it does lead him into awkward situations.
The All Purpose Fox

Azlan

Valynth ---> okay, the real pirate thing works.  However, the Confederation of Worlds does not sanction privateering, only the Star Imperium does.  So I shall make you an adventuring mercenary who singed on to hunt pirates and other enemies of the Confederation.  Approved

Shades ---> Nice to see you here.  Since you are going for a researcher, it is important to note that I base the Interstellar Federation's military structure on that of the United States Navy and Army.  This includes rates and qualifications.  True research positions would require significant college education and come with a non-line commission.  As enlisted, you would not get to do more then run basic tests, maintain equipment and run someone else's reports.  You would be a Science or Engineering technician as opposed to an actual engineer or research scientist.  If you wish to actually take on the full scientist and researcher, he will need to be commissioned and I will need to know the specific area of focus.  If you just want to be a technician, then the character is fine as he is.  (the full on scientist is more fun :DPending



************* There will be a post tomorrow on happenings to date. *************

                       
"Ha ha! The fun has been doubled!"