The Line in the Stars (OOC) [PG/14] - Closed

Started by Azlan, July 20, 2006, 11:18:17 PM

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Azlan

It is acceptable, I'll be bringing you in after the current engagement since we are in a battle at the moment.
"Ha ha! The fun has been doubled!"

Azlan

Due to Comic Con attendance, my participation will be spotty until approximately Sunday/Monday.
"Ha ha! The fun has been doubled!"

Paladin Sheppard

#182
Sorry about my lack of posts guys I've just not been able to come up with anything creative. And to be honest my mood hasn't been the best. SO I'm going to take a small break I still want to be in the RP I'm just taped out atm. Sorry.

Az feel free to auto Kal, thanks.

Azlan

Quote from: Paladin Sheppard on July 28, 2007, 12:34:48 AM
Sorry about my lack of posts guys I've just not been able to come up with anything creative. And to be honest my mood hasn't been the best. SO I'm going to take a small break I still want to be in the RP I'm just taped out atm. Sorry.

Az feel free to auto Kal, thanks.

No problem Pal, rest up and be safe.  Peace.
"Ha ha! The fun has been doubled!"

techmaster-glitch

BTW Azlan, did you ever finish reviewing my hopefully downtoned-enough character(s)?
Avatar:AMoS



Azlan

Quote from: techmaster-glitch on July 30, 2007, 11:08:11 PM
BTW Azlan, did you ever finish reviewing my hopefully downtoned-enough character(s)?

The characters are approved with a note or two via email.
"Ha ha! The fun has been doubled!"

techmaster-glitch

Alright, just need to clip and trim a the few minor parts of the character sheet. I'll post it up and start in the IC thread when everyone is back on the ships and settled down.
Avatar:AMoS



Azlan

You can do introduction posts, that way I can script things together and mesh things together better.
"Ha ha! The fun has been doubled!"

techmaster-glitch

I've been waiting for an appropriate time to jump in the RP, but...
Could the crew about to attack the pirate base do with a quick one- or two-pass fighter/bomber run to 'soften up' the base to make it easier on them? If yes, then I can jump in now.
Avatar:AMoS



Azlan

Quote from: techmaster-glitch on August 06, 2007, 11:54:04 PM
I've been waiting for an appropriate time to jump in the RP, but...
Could the crew about to attack the pirate base do with a quick one- or two-pass fighter/bomber run to 'soften up' the base to make it easier on them? If yes, then I can jump in now.

An airstrike would be warranted, probably to ground their gunship if anything... so yes, that would be good.
"Ha ha! The fun has been doubled!"

techmaster-glitch

#190
Great. Just have one of the characters send a communication to the ships in orbit, the command gets relayed to my squad in their bunks, Beep beep, wake up, they'll be up and ready in minutes.

EDIT: Clip, edit, tidy... Ok I think I've got the minor details fixed and the characters ready. Here they are:


Name: Nazareth Duke (Zeta-1)
Age: 31
Gender: Male
Species: Komodo Dragon
Appearance: Very large, 7ft. 4in. Obviously, a towering, imposing figure. (I checked the height with a tape measure, it's not too tall)
Rank: CWO-4

Occupation: Nazareth is the leader of a five-man ISF squad of all-reptile fighter pilots (including him) with the official designation of Zeta-Group, but are occasionally known as the Crusading Scales. During combat, they are referred to by their Zeta-designation. The Crusading Scales pilot modified Saber-Class fighters. The heavy fighters are modified in a way that they keep all original armaments but have a little extra space to hold a small ordnance bay. This effectively makes them fighter-bombers, able to deliver their payload to targets on the ground or a capital ship in space.

Personality: Nazareth is often best described as 'gruff and reserved'. He is very mindful of authority, and takes orders from any superior ranking officer without question. However, he looks down on anyone of lower rank (excepting his own squad, or course), and the extremely rare occasions that he has allowed this to show have earned him a few reprimands. He has what could be described, somewhat cliché-like, a 'cold, calculating mind'. He always takes the objectives, then figures out the most expeditious way to accomplish them.

Miscellaneous:
-Nazareth has a...marked distaste...for the bondservice business. However, very few people know this, as he rarely has provocation to express it.
-He often worries that he and his squad might fail tremendously someday, and not live up to the reputation of the previous Crusading Scales.

Skills: Nazareth and his wingmates are exemplary pilots, and each has received at least one commendation for a successful bombing run or dogfight against rather stacked odds.


Squadmates/Wingmates of the Crusading Scales:

1st: Burns Torson; Crocodile (Zeta-2), CWO-3
Burns is the second-in-command for Zeta-Group, sometimes know as the Crusading scales. His tactical skills aren't as good as Nazareth's but he can substitute if a situation calls for it. He has a personality similar to Nazareth's. He also has an extremely hearty appetite. NEVER disturb Burns in the mess hall, or bad things may happen...

2nd: Mack Narth; Gecko (Zeta-3), O-1 Ensign
Mack is, seemingly in contrast to his slim frame, the heavy bombing specialist of Zeta-Group. His Saber always carries the bigger 'booms', and is also very accurate with what he drops. Outside of his fighter, he is quite friendly to anyone outside of the Crusading Scales, but they know him better as being ferocious in combat. Being a gecko, if he isn't wearing any gloves, don't shake his hand no matter how much he smiles...

3rd: Norton Kalmunt; Frilled Lizard (Zeta-4), O-1 Ensign
Norton is the tecnhical expert/engineer/repairman of the Crusading Scales. He has specialized knowledge in fighter mechanics, and knows well how they work. If one of the Zeta's ships is damaged during combat, the can land somewhere and Norton can do a quick patch-up. His frills are very reflective of his mood; oftentimes, you can determine what mood he is in by simply looking at his frills. His Tactical Life Support Suit has special slits in it to allow his frills through, and polymer sleeves that fit around the frills to seal the suit and allow him to move freely.

4th: Satch Nestor: Snake (Zeta-5), O-1 Ensign
Satch is the dogfighter specialist of the Crusading Scales. He has considerable skill when going toe-to-toe with other one- or two-man fighters and bombers, though his Saber is modified in the same way as the rest, so he can still bomb when he has to. He is also able to pilot his Saber with great agility. Personality-wise, he's the spunky hotshot of the group, and quirk-wise, of course, his tongue is always flicking in and out. This can be annoying to company if he gets to close and winds up repeatedly tickling their face.



Control of the squadmates during combat I will leave mostly for you, Azlan, but I may take control for some conversations or formation maneuvers. During combat, it is mainly Nazareth whom I will be controlling.


EDIT: Shades, while you and the infantry are seeming to go for being sneaky on the pirate base, you said so yourself,
QuoteOur specialty around here seems to be blowing things up with gusto, so we will go with that.
, and you probably could still sneak in under cover of the chaos of things exploding, soooo....maybe you could put in a request to the main ships for an airstrike? :3
Avatar:AMoS



Azlan

#191
Quote from: techmaster-glitch on August 07, 2007, 12:33:49 AM
Great. Just have one of the characters send a communication to the ships in orbit, the command gets relayed to my squad in their bunks, Beep beep, wake up, they'll be up and ready in minutes.

EDIT: Clip, edit, tidy... Ok I think I've got the minor details fixed and the characters ready. Here they are:


Name: Nazareth Duke (Zeta-1)
Age: 31
Gender: Male
Species: Komodo Dragon
Appearance: Very large, 7ft. 4in. Obviously, a towering, imposing figure. (I checked the height with a tape measure, it's not too tall)
Rank: Chief Warrant Officer 0-4

Occupation: Nazareth is the leader of a five-man ISF squad of all-reptile fighter pilots (including him) with the official designation of Zeta-Group, but are occasionally known as the Crusading Scales. During combat, they are referred to by their Zeta-designation. The Crusading Scales pilot modified Saber-Class fighters. The heavy fighters are modified in a way that they keep all original armaments but have a little extra space to hold a small ordnance bay. This effectively makes them fighter-bombers, able to deliver their payload to targets on the ground or a capital ship in space.

Personality: Nazareth is often best described as 'gruff and reserved'. He is very mindful of authority, and takes orders from any superior ranking officer without question. However, he looks down on anyone of lower rank (excepting his own squad, or course), and the extremely rare occasions that he has allowed this to show have earned him a few reprimands. He has what could be described, somewhat cliché-like, a 'cold, calculating mind'. He always takes the objectives, then figures out the most expeditious way to accomplish them.

Skills: Nazareth and his wingmates are exemplary pilots, and each has received at least one commendation for a successful bombing run or dogfight against rather stacked odds.


Squadmates/Wingmates of the Crusading Scales:

1st: Burns Torson; Crocodile (Zeta-2), Chief Warrant Officer 0-3
Burns is the second-in-command for Zeta-5, sometimes know as the Crusading scales. His tactical skills aren't as good as Nazareth's but he can substitute if a situation calls for it. He has a personality similar to Nazareth's. He also has an extremely hearty appetite. NEVER disturb Burns in the mess hall, or bad things may happen...

2nd: Mack Narth; Gecko (Zeta-3), 0-1 Ensign
Mack is, seemingly in contrast to his slim frame, the heavy bombing specialist of Zeta-Group. His Saber always carries the bigger 'booms', and is also very accurate with what he drops. Outside of his fighter, he is quite friendly to anyone outside of the Crusading Scales, but they know him better as being ferocious in combat. Being a gecko, if he isn't wearing any gloves, don't shake his hand no matter how much he smiles...

3rd: Norton Kalmunt; Frilled Lizard (Zeta-4), 0-1 Ensign
Norton is the sharpshooter of the Crusading Scales. He knows his fighter well, and can predict where his shots will go. He also can figure out the weak points of a target, enabling him to hit where it hurts, even on larger ships. His frills are very reflective of his mood; oftentimes, you can determine what mood he is in by simply looking at his frills. His Tactical Life Support Suit has special slits in it to allow his frills through, and polymer sleeves that fit around the frills to seal the suit and allow him to move freely.

4th: Satch Nestor: Snake (Zeta-5), 0-1 Ensign
Satch is the dogfighter specialist of the Crusading Scales. He has considerable skill when going toe-to-toe with other one- or two-man fighters and bombers, though his Saber is modified in the same way as the rest, so he can still bomb when he has to. He is also able to pilot his Saber with great agility. Personality-wise, he generally keeps to himself, and quirk-wise, of course, his tongue is always flicking in and out. This can be annoying to company if he gets to close and winds up repeatedly tickling their face.



Control of the squadmates during combat I will leave mostly for you, Azlan, but I may take control for some conversations or formation maneuvers. During combat, it is mainly Nazareth whom I will be controlling.


EDIT: Shades, while you and the infantry are seeming to go for being sneaky on the pirate base, you said so yourself,
QuoteOur specialty around here seems to be blowing things up with gusto, so we will go with that.
, and you probably could still sneak in under cover of the chaos of things exploding, soooo....maybe you could put in a request to the main ships for an airstrike? :3

The proper rank formats for are:

Chief Warrant Officer 4 abbreviated as CWO-4

Chief Warrant Officer 3 abbreviated as CWO-3

O-1 Ensign (it is an O for officer not a 0 for the number zero).


I'll have the fleet command order the strike, it will probably work out better that way.


All characters are approved... more NPCs for me to play, yay  :mowdizzy

"Ha ha! The fun has been doubled!"

techmaster-glitch

#192
I'm on a tight schedule at the moment, I will get them into their TLS suits and heading towards the launch bays as soon as I'm able to post an adequate reply.

EDIT: Intro up.
Avatar:AMoS



Azlan

They can refer to themselves as Chief Warrant Officers, that is the standard address.

The fighters will likely be outfitted with light anti-ship missiles.
"Ha ha! The fun has been doubled!"

techmaster-glitch

M'kay. Edited.

And just a little note, about getting our Sabers ready, I deliberately left Burns' actions/dialogue open. If I do that, it's a pretty safe bet that I want you to take control for that moment. In this case, I mean for you to do the contacting, then most likely a description of our fighters getting loaded up and put on the launchramps.

And Nazareth has put in his own request for more inormation regarding the mission, hostiles, friendlies, hazards, things like that.
Avatar:AMoS



Azlan

Quote from: techmaster-glitch on August 08, 2007, 10:13:23 AM
M'kay. Edited.

And just a little note, about getting our Sabers ready, I deliberately left Burns' actions/dialogue open. If I do that, it's a pretty safe bet that I want you to take control for that moment. In this case, I mean for you to do the contacting, then most likely a description of our fighters getting loaded up and put on the launchramps.

And Nazareth has put in his own request for more inormation regarding the mission, hostiles, friendlies, hazards, things like that.

Believe me, I know... I just tend to move somewhat slower to make sure everyone catches what is going on and has a chance to post.
"Ha ha! The fun has been doubled!"

techmaster-glitch

Avatar:AMoS



techmaster-glitch

#197
Quote
Upon arriving at the flight deck, the sabers are indeed ready for launch.  The flight crews perform the last checkups and help the team into the fighters, strapping them in and giving the thumbs up.  The ground crews clear the area and with an okay from flight control, each fighter is rocketed out into space.

The other members of Zeta Group form up on  Nazareth.
Are there other fighters going with Zeta-Group? Just want to clarify.
Avatar:AMoS



lucas marcone

you know i often feel stupid for dropping out before any action started heh.

Azlan

#199
Quote from: techmaster-glitch on August 08, 2007, 08:56:31 PM
Quote
Upon arriving at the flight deck, the sabers are indeed ready for launch.  The flight crews perform the last checkups and help the team into the fighters, strapping them in and giving the thumbs up.  The ground crews clear the area and with an okay from flight control, each fighter is rocketed out into space.

The other members of Zeta Group form up on  Nazareth.
Are there other fighters going with Zeta-Group? Just want to clarify.

No, your team is estimated to be sufficient for the operation.

Quote from: lucas marcone on August 08, 2007, 09:02:19 PM
you know i often feel stupid for dropping out before any action started heh.

Though it is not specifically mentioned, your character was a casualty in the battle.
"Ha ha! The fun has been doubled!"

lucas marcone

in an unmarked grave i assume...or the vaccume of space perhapse?

llearch n'n'daCorna

Could be worse. You could have been splattered all over a wall somewhere. Or been used as an ablative meatshield on the dropship... (he says, without having read the IC thread, so totally guessing...)
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"We found Scientology!" -- The Bad Idea Bears

lucas marcone

well atleast a meat sheild serves a purpose.

Azlan

Quote from: llearch n'n'daCorna on August 08, 2007, 10:18:41 PM
Could be worse. You could have been splattered all over a wall somewhere. Or been used as an ablative meatshield on the dropship... (he says, without having read the IC thread, so totally guessing...)

I would be insulted if I was actually doing this for the entertainment of the peanut gallery... as you seem to watch the others.  It is to be assumed, little that I do merits the notice of others.
"Ha ha! The fun has been doubled!"

techmaster-glitch

Quote from: Azlan on August 08, 2007, 09:46:53 PM
Quote from: techmaster-glitch on August 08, 2007, 08:56:31 PM
Quote
Upon arriving at the flight deck, the sabers are indeed ready for launch.  The flight crews perform the last checkups and help the team into the fighters, strapping them in and giving the thumbs up.  The ground crews clear the area and with an okay from flight control, each fighter is rocketed out into space.

The other members of Zeta Group form up on  Nazareth.
Are there other fighters going with Zeta-Group? Just want to clarify.

No, your team is estimated to be sufficient for the operation.

Oh, I get it. I thought the fighters being launched were other groups, because I was expecting to launch mine. Don't worry, it's no problem at all.
Avatar:AMoS



Azlan

Quote from: techmaster-glitch on August 08, 2007, 10:58:25 PM

Oh, I get it. I thought the fighters being launched were other groups, because I was expecting to launch mine. Don't worry, it's no problem at all.

It is more important that you move forward with your attack then worry about your launch.
"Ha ha! The fun has been doubled!"

llearch n'n'daCorna

Quote from: Azlan on August 08, 2007, 10:21:00 PM
I would be insulted if I was actually doing this for the entertainment of the peanut gallery... as you seem to watch the others.  It is to be assumed, little that I do merits the notice of others.

Heh. No, the ones I watch are the slower ones. The ones that have lots and lots of posts - well, I -do- have limited time, and other tasks. :-/

I'd -love- to be able to keep up with all of the forum. Sadly... All I can do is monitor the OOC threads, and try to keep an eye out for problems. Your RP, well... I like the idea enough that I'd rather not spoil it with the reality of the way many of the forum goers seem to play.


Sorry about that. :-/
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"We found Scientology!" -- The Bad Idea Bears

Azlan

"Ha ha! The fun has been doubled!"

llearch n'n'daCorna

Quote from: Azlan on August 09, 2007, 02:26:50 PM
I'm giving you what they call... the "hard time".

Your humour got lost in translation. Perhaps an emoticon next time?


On second thoughts, maybe not. :-]
Thanks for all the images | Unofficial DMFA IRC server
"We found Scientology!" -- The Bad Idea Bears

Azlan

Quote from: llearch n'n'daCorna on August 09, 2007, 03:43:29 PM
Quote from: Azlan on August 09, 2007, 02:26:50 PM
I'm giving you what they call... the "hard time".

Your humour got lost in translation. Perhaps an emoticon next time?


On second thoughts, maybe not. :-]

Negative, I prefer people to keep guessing whether or not these kind of things are jokes or not. :P
"Ha ha! The fun has been doubled!"