Potential CVRPG Sprite: Donatello

Started by Darkmoon, October 03, 2005, 03:06:29 AM

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Darkmoon

I wanted opinions on this. I made it, all by myself. Completely from scratch, basically. I sued a DMoon sprite as a side-by-side reference, and swiped some colors from a Donnie sprite from SNES TMNT-F, but the pose was made by me, by hand...

Anyway, opinions?

Darkmoon

Modded it a bit, to make the head look a bit better.

Darkmoon

#2
I guess I'll keep posting them for feedback... much good that's doing...

Xuzaf D


Darkmoon

He's the same size as the other CVRPG characters... In fact, he's about a pixel taller than all of them. Damn semi-deformed artwork.

Jorge D. Fuentes

You need wider shoulders if you're doing muscular CVRPG-style characters.
Use all 16 pixels of width, if possible.

He looks a helluvalot more cartoony than the CVRPG crew, though.

Your sprite is pretty good, though.  You're definitely improving.

Darkmoon

Well, I half expected you to jump on and revamp him :p.

Jorge D. Fuentes

I don't even have enough time to scratch my belly, nowadays...  *sigh*
Lots of things I wanna do, but find myself with no time to do 'em.

Oh, and that DS Castlevania (Dawn of Sorrow)  comes out tomorrow... so if I DO end up with time, that game will be stealing what precious littleof it there is left.

Darkmoon

Hey, at least you can play that on the bus ride to and from work.

Destina Faroda

The sprite really looks good, and you've been able to make more progress on one character than I have on mine.  Good work.
Sig coming...whenever...

Darkmoon

His walking sprite is irking me. I really need to sit down, mod his shoulders, and tweak that walking frame some.