The Clockwork Mansion

Underground Warehouse => Treasury => Haunted Ballroom => Topic started by: Eli_In_Chains on October 04, 2012, 12:48:02 AM

Title: Headwing Central (OOC)
Post by: Eli_In_Chains on October 04, 2012, 12:48:02 AM
Well, I've been thinking for a few days now on what to make my first roleplay topic here in this forum, tossing around ideas varying from adventures to intrigues to whatever... then I recalled that nearly every forum has some form of university roleplay going on. Granted I never took part, but they were there and I glanced through them occasionally. Since I knew I wanted to do something set in the DMFA universe, and said universe has got a vast sprawling academy already, why not set the roleplay in SAIA? And thus, here we are.

This roleplay will be set in SAIA, about fifty years before the events of the main DMFA story. Post length is encouraged to be about two paragraphs minimum, but this is obviously situational a lot of the time and nobody's going to get booted just because of a few short posts. The roleplay will be open to new characters indefinitely. If something comes up in-story that necessitates closing it temporarily, it won't be for long. And of course, while it's in the rules of the RP section that you not powergame, I'm going to just repeat it for you all: no godmodding, no powergaming, and no metagaming: nothing of that sort. If in my opinion your character is unrealistically powerful, especially in such a way that it makes things unfun for other players, I'll deny your application to join (and suggest certain changes which would bring them back into acceptable limits) or, if you're already in the game (for instance a power upgrade partway into it that I feel threatens other players' enjoyment), will speak with you privately about making some changes, or handling the power responsibly, to see what we can do to keep everyone happy. c: I don't want to bar anybody from the fun, but if I have to for others' sake, then I will.

As far as the plot is concerned, I have always been of the opinion that while a well-planned epic conflict can be very interesting, simply throwing a bunch of interesting characters in a room (or Academy) together and watching what they do is just as interesting. Your characters are your own: they should bring their own conflicts, internal and external, into being. Players will have their characters divided into pairs to act as roommates, so why not start there? Friends, people they like, people they don't like, these are things that will necessarily exist anywhere like SAIA. There doesn't need to be any behind-the-scenes plotting going on; this is mostly just a for-fun, kinda casual RP about character interaction.

There will necessarily be some character limitations: being that it is the Succubus and Incubus Academy, Cubi characters are encouraged over other kinds. That said, there are races other than Cubi at the Academy, and if you have a good reason for your character to be attending/teaching there, then of course you don't have to play a Cubi. For reasons of power balance, anyone wanting to play a senior student or a teacher has to talk to me about it: I don't want any players being pushed around by others whose characters are in positions of authority, but if you seem responsible then go for it. Playing a canon character is out unless you actually own said character. If you do, great! I welcome your presence and wish to provide you with as many free cookies as I can transfer to you through the power of the internet! ...which is sadly none. :c In all seriousness, I'll be treating canon characters like Fa'Lina as NPCs. Most of the time, they won't be present; when they are, I'll play them. Unless, again, someone who owns one of the canon characters comes up. On the subject of character profiles, the following is one appropriate format, including all necessary information, but it's not set in stone. Feel free to add sections if you feel they would be helpful or remove sections if they aren't applicable (for instance, a teacher would have a section saying what they teach instead of their major).

Sample character profile (and also my character), done up in an appropriate format:

Name: Blaine Rath

Gender: Male

Age: 23

Years Enrolled: First Year

Clan: Que'tnar

Species: Vulpine

Current Major: Woodworking

Appearance: Blaine is a fairly tall furre, standing anywhere from a couple of inches to a full head above those around him; despite this, he doesn't look very imposing. It could be his slender frame, or his mellow nature (relatively speaking; he is a Cubi)... for whatever reason, he's just not that intimidating to look at. His feathery sets of wings are a golden yellow, with white flight feathers, while his fur is much the same yellow-gold color as his wings, with white on his chin and chest, his ears and paws marked with black. He has dark-brown wavy hair that, most of the time, is pulled up in a ponytail to keep it out of his way. Sure, he could cut it, or failing that morph it so it was shorter, but why? He likes leaving it long. His tail is much like any fox's tail: poofy, with a white tip, and prone to being randomly hugged by strangers (rather to his irritation). His clan mark is at the base of his neck, just above his clavicle on his right side, and is pretty much always visible, unless he has a scarf or collared shirt on, both of which he detests wearing. Ordinarily his wardrobe consists of what some might describe as "boring" clothing, jeans and solid color short sleeve tees for the most part, usually white, black, or brown. He hasn't yet learned enough shapeshifting to have any sort of "default" outfit that he shifts into if necessary.

Personality: Blaine isn't unfriendly, going out of his way to help others where he can, but he also goes out of his way to avoid being bothered by others in the first place. And mind-games are definitely not below him, though he doesn't go as far with them as some do. He still eats, sleeps, and drinks, being that he only very recently fully developed as a Cubi, but also because he tries to stay away from emotional conflict and thus doesn't get a whole lot of emotional sustenance. As a matter of personal principle, he blocks the thoughts of others in any and all instances. He also has as strong a shield as he can manage around his own mind, though being a new student it isn't as much as he would like.

Background: He was raised in Zinvth by his father who, he thought, was an ordinary carpenter with the local guild. His early life was spent mostly in the woodworking shop of his father, "learning the trade" as his dad put it, and even as he started to display magical talent, he was denied the chance to go to school and develop the skill in favor of continuing his apprenticeship with his father's friend. He did reach Journeyman level skill with the guild when he was in his late teens, but his father refused to let him leave the city, out of a desire to protect him from adventurers. So he worked in the family woodshop for the years until his headwings emerged, at which point his father revealed to him his own nature as a Cubi of a lesser clan that had fallen in love with a Que'tnar succubus who'd left him a year after Blaine's birth. It was at that point that he'd taken the identity Blaine knew as a carpenter in the city, on the terms with the city's leader that he would leave as soon as Blaine was old enough to attend SAIA. His father wrapped up some loose ends with the guild for him, handled the application, and sent the fox off to SAIA. All of it was rather quick and should have been upsetting, going from an ordinary Being to an incubus on his way to some enormous school full of cubi in the course of a day, but Blaine did his best to remain calm throughout the experience. He did, however, take an immediate dislike towards Dr. Ink and his methods, as he was the one thing that Blaine found deeply unsettling in the process of entering the academy. As all he knew was woodworking, he determined to simply keep his studies up and enrolled in only minimal classes aside from his "family trade," despite knowing that his father hadn't really been a lifelong carpenter, nor had his grandfather as he'd been told. He is personally enamored with the idea of mental and emotional shields for himself and others, however, and is enrolled in (and intends to continue study in) the shielding class. Ideally he wants to reach the point of being unreadable by other Cubi and, in turn, not picking up the thoughts or emotions of others at all.

EDIT: By the way, this is going to be a completely PG-13 RP, I haven't asked the mods for permission to do a mature roleplay and I will not be asking them in the future. I understand that Cubi can be somewhat libertine in certain ways that are inappropriate for this rating: if something like that comes up at all, then I would like to request a cut-to-black done before anything happens that you wouldn't show to a child. For me this is less about child safety than about keeping the focus where I feel it is appropriate. As Abel's Story is also PG-13, essentially if your scene wouldn't fit in that comic, it isn't appropriate here either.

EDIT (again): Here's that character index I promised. Please note that while all of the following profiles have been approved, approval could be rescinded. The profiles would remain in this list for easy reference in case anybody reads through the thread and wishes to know about a character.

Blaine Rath (no link for you, his profile's right above you)
Mira Whalen (http://clockworkmansion.com/forum/index.php/topic,9182.msg366278.html#msg366278)
Niall Jakobsohn (http://clockworkmansion.com/forum/index.php/topic,9182.msg366283.html#msg366283)
Kart Scubs (http://clockworkmansion.com/forum/index.php/topic,9182.msg366291.html#msg366291)
Tristan Blake (http://clockworkmansion.com/forum/index.php/topic,9182.msg366307.html#msg366307)
Horethen Aldoraethar (http://clockworkmansion.com/forum/index.php/topic,9182.msg366314.html#msg366314)
Roxanne Tannis (http://clockworkmansion.com/forum/index.php/topic,9182.msg366401.html#msg366401)
Kallis Ja'Krath (http://clockworkmansion.com/forum/index.php/topic,9182.msg366409.html#msg366409)
Dosve Donya Piflak (http://clockworkmansion.com/forum/index.php/topic,9182.msg366420.html#msg366420)
Gideon Owona (http://clockworkmansion.com/forum/index.php/topic,9182.msg366444.html#msg366444)

Current Roommate Pairs:

Blaine Rath - Tristan Blake
Mira Whalen - Kart Scubs
Niall Jakobsohn - Horethen Aldoraethar
Roxanne Tannis - Kallis Ja'Krath
Dosve Donya Piflak - Gideon Owona
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 04, 2012, 06:04:41 AM
What do you mean by 'senior student'?  Someone who's been there a couple of centuries as opposed to a freshman?

EDIT: What I mean is, what is the cut-off point?  I was considering proposing Niall as a character but in his own canon, he'd have been there for about 200 years.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 04, 2012, 06:35:28 AM
I would say that anyone who's been there long enough to have reasonably left/graduated by now, but chose not to, would be considered a senior student. By that reasoning, Niall would probably be considered one, but at the same time you're a moderator, so if there's anybody who could play a senior student responsibly, it would be you... ^^; So if you want to play him, that would be just fine by me. I will have to read up on Niall though... :x I'm not very far into Project Future, and the name is unfamiliar to me.

But, that's my problem, not yours. XD If you want to play him, you have my approval. Write up a profile. ^^

For the record, this is a perfect example of someone who -owns- a canon character stepping in to play one. I shall now proceed to try and email cookies to Tapewolf by, I dunno, sticking them in my disk drive or something. SCIENCE

EDIT: Unless Niall doesn't actually belong to him. Which, if I uncover that in my studies, shame on you. :P But I don't think that's the case.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 04, 2012, 07:02:01 AM
I'm still pondering it, I might go for a different character.  50 years prior to DMFA he'd have been about 270 and in SAIA for 250 years.  The closest to DMFA canon he's been was this:

http://tapewolf.deviantart.com/art/DMFA-Guest-strip-2012-08-07-319645716

His cast profile in Project Future (which is 200 years after your setting) is here:
http://project-future.org/cast.php?name=Niall

But like I say, I'm still thinking over who to use.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 04, 2012, 07:18:54 AM
Well, when you decide, let me know. :3 He'd be a perfectly appropriate character if you want to use him. And if you think you could handle it, having more than one character would be theoretically permissible... though if I saw you weren't keeping up with replies very well, I would rescind that decision. Of course, that's if you think you want to do that. You're already busy, I know that much, soo probably not that best idea. ^^;
Title: Re: Headwing Central (OOC)
Post by: VAE on October 04, 2012, 10:06:54 AM
This be sounding interesting.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 04, 2012, 10:16:14 AM
I'd be happy to have you, VAE. ^^ I poked through your latest posts to see what you've done in RPs here (standard procedure as far as I'm concerned, I like to be informed), and I came away quite impressed. ^^
Title: Re: Headwing Central (OOC)
Post by: justacritic on October 04, 2012, 11:26:50 AM
Interest gained going to try to think up character concept.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 04, 2012, 02:15:18 PM
The 'stick the characters together and see' thing hasn't panned out so well with Flight of Fancy IMHO, it tends to dry up without the occasional push.  That's my only real reservation - that and I'm a little worried Niall might be too settled-in to be interesting.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 04, 2012, 07:57:15 PM
If I see things aren't working out, then I'll put together a more coherent driving plot and start putting that into play, instead. But I've had alright luck with "stick characters in a room" roleplays, though that is mainly experience gained from one-on-one roleplays rather than groups. *shrug* Personally I think it depends a lot on the players involved.
Title: Re: Headwing Central (OOC)
Post by: VAE on October 04, 2012, 08:01:14 PM
FoF's main problem is the general slowness, which makes it harder to post as one loses track of his character's mindset and of what's happening after a while.
But , as one of the GMs of ABtP , i'm the last to talk about slow =^.^;=
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 04, 2012, 11:41:14 PM
That's right VAE, shame on you! You should post more! While I'm here however, I am intrigued by this idea. University RPs tend to be fun, but of note... I happen to be IN university myself making my time limited. That plus the fact that I'm in like four other RPs... errr... three cause Arcalane's never got off the ground... or... two because Steam and Steel is going nowhere at the speed of sound. Huh, maybe I have more time than I thought. I'll have to see what turns up.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 05, 2012, 12:03:43 AM
I'd be happy to have you as well. ^^ With as many top-notch roleplayers turning up for this roleplay as there are, I can't see how this could possibly go wrong. X3 I really didn't expect so many people to show interest in this so quickly. Not that I mind, of course. XD I wonder what would happen if I actually put more into an idea than "Hmm... I wonder what's going on at SAIA?"
Title: Re: Headwing Central (OOC)
Post by: LionHeart on October 05, 2012, 12:39:59 AM
I am interested in this.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 05, 2012, 02:11:56 AM
Quote from: Eli_In_Chains on October 05, 2012, 12:03:43 AM
I'd be happy to have you as well. ^^ With as many top-notch roleplayers turning up for this roleplay as there are, I can't see how this could possibly go wrong. X3 I really didn't expect so many people to show interest in this so quickly. Not that I mind, of course. XD I wonder what would happen if I actually put more into an idea than "Hmm... I wonder what's going on at SAIA?"
While I'm flattered you consider me a top-notch roleplayer, I advise you not to say things like "I can't see how this could possibly go wrong." Trust me on this, RPs can derail very easily, especially when you go taunting Murphy.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 05, 2012, 02:59:00 AM
Oh, I know that, but I like taunting Murphy. And besides, if it's going to derail, it's going to derail. :3 I can always put together another roleplay to replace it, I have far too many ideas and nowhere else (at present) to unleash them.

But, concern duly noted. In an attempt to counterbalance my prior statement, I now would like to voice my confidence that this roleplay will go up in a puff of overdramatic smoke. :3 Break a leg, call it the Scottish Play, et cetera. ^^
Title: Re: Headwing Central (OOC)
Post by: VAE on October 05, 2012, 07:20:13 AM
Quote from: Eli_In_Chains on October 05, 2012, 02:59:00 AM
Oh, I know that, but I like taunting Murphy. And besides, if it's going to derail, it's going to derail. :3 I can always put together another roleplay to replace it, I have far too many ideas and nowhere else (at present) to unleash them.

But, concern duly noted. In an attempt to counterbalance my prior statement, I now would like to voice my confidence that this roleplay will go up in a puff of overdramatic smoke. :3 Break a leg, call it the Scottish Play, et cetera. ^^

Derailment is actually the better of cases. The first RP I took part in here has done so - it advanced slowly enough that the GM got bored of it, but hell, were there fun times·
The bad thing that can happen is the game dying outright .. the trouble is that it's a positive feedback process - the longer a game goes with nothing going on , the harder is to get it moving again ,see OSaS for an example.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 05, 2012, 06:27:07 PM
Yes... Bas claims to be working on that. He has told me like five times over the past three months that he will update in 'the next few days'.
Title: Re: Headwing Central (OOC)
Post by: VAE on October 05, 2012, 06:35:21 PM
Quote from: AmberCross on October 05, 2012, 06:27:07 PM
Yes... Bas claims to be working on that. He has told me like five times over the past three months that he will update in 'the next few days'.
Oh, I know that, and I assure you that he was probably fairly ready.
Thing is what probably happened was that the mental compulsion tomake the post "worth the long wait" caught up, then the fact that he likely hasn't handled the setting for quite long, then being persuaded whatever you write isn't good enough for an update and rewriting a sentence several dozen times...
The death spiral of something like that isn't a nice feeling for the person writing it.
Title: Re: Headwing Central (OOC)
Post by: Kafzeil on October 05, 2012, 11:32:05 PM
Might join, I have an idea or 6 cookin' up.
Title: Re: Headwing Central (OOC)
Post by: LionHeart on October 06, 2012, 01:44:30 AM
Character profile away!

Name: Mira Whalen

Gender: Female

Age: 25

Years Enrolled: First year

Clan: Di'Tharn

Species: Feline

Current Major: Clothing design

Appearance: Mira is of medium height and build. Her wings are feathery, and dark brown, with grey tips. Her fur is a golden brown 'toast' colour, with white markings at the tips of her ears and tail. She has straight hair, of a dark green colour, cut in a style somewhat like a pixie cut. Her clan mark is on her left hip, normally covered by clothing.

Personality: Mira is a friendly, good-natured sort, if a little prone to bursts of odd behaviour at times. This is partly due to her shields being a bit erratic, and partly due to her odd sense of humour. She has rather a fondness for randomly hugging people, whether they enjoy it or not. She does eat and sleep, being fairly newly emerged as a Cubi, although not a great deal.

Background: Mira grew up in Zinvith, raised by her parents, who own a clothing store. She always had a fondness for playing 'dress-ups' – this, combined with a fondness for theatre, led her into costume design.

Since Mira had a thing for wearing unlikely costumes, usually ones she had designed and made for herself, it was not immediately obvious to those around her when her headwings first emerged. It was only when she arrived home that she realised what had happened, and her parents promptly called in her grandmother, who had used her own Cubi skills to become a moderately successful actress. She in turn handled the details of Mira's enrolment in SAIA.

Mira did not like the process of being evaluated by Dr Ink, but soon settled in as a new student. She took to shapeshifting like a duck to water, and combines it with her love of making and wearing bizarre clothing.


Anything I need to add/alter/remove?
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 06, 2012, 02:09:59 AM
Everything looks perfectly fine; but--and this one is purely up to you--you may want to alter her major to something along the lines of "Fashion Design" or something like that. Shapeshifting doesn't strike me as the sort of thing they would offer a major in. But being that I'm not an expert on Cubi classes or anything... XD

Whether you change that or not, though, you get my official stamp of

APPROVAL

Your cookies are on their way via time machine. Look under your desk, they've been there about a week.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 06, 2012, 05:05:03 AM
Quote from: Eli_In_Chains on October 06, 2012, 02:09:59 AM
Everything looks perfectly fine; but--and this one is purely up to you--you may want to alter her major to something along the lines of "Fashion Design" or something like that. Shapeshifting doesn't strike me as the sort of thing they would offer a major in. But being that I'm not an expert on Cubi classes or anything... XD

You're the GM, but I'm not sure SAIA has majors.  Primarily it's a survival school for teaching everything 'Cubi need to know to survive in a hostile world so streamlining students into a single aspect of that would work poorly, if at all.

Now it may be that after the first century or two, once the basics have been got down pat, the more optional studies could be handled in that manner, but don't forget that the average student studies there for 300-400 years.  You'd have to pick a really complex or esoteric field to spend multiple human lifetimes studying just that one thing.
Now IIRC there are some subjects that push it out to 800-1000 years, but it's pretty unusual.  SAIA has only been around for 7000 years anyway.

EDIT:

Okay, how's this for a first cut:

Name: Niall Jakobsohn (aka Niall Daryil)

Gender: Male

Age: 270

Years Enrolled: 250

Clan: Daryil

Species: Vulpine

Major: Electronics

Appearance:
Niall is a dark grey fox with long brown hair, usually tied into a ponytail.  He has hazel eyes and feathery grey wings. His clan-mark is on the left side of his body, between his hips and his ribcage.

Like most 'Cubi who have studied advanced shapeshifting, Niall has evolved a default costume which he typically wears on a day-to-day basis and which can easily shapeshift from his wings and fur if he is caught without clothes.  The base of this is a pair of tight leather trousers, something Niall has developed quite a soft spot for.  Beyond that he will usually wear a front shirt and arm sleeves, or he will go completely bare from the waist upwards.

Personality:
For the most part, Niall is easygoing and gets on well with 'Cubi and Beings alike.  Although he usually means well, he is not perfect - his greatest character flaw being that he will often attempt to seduce others (normally females).  His clan have rules against murder and soul-stealing and the latter can make him extremely upset and/or sick.
One of Niall's dreams is to be able to help stop 'Cubi from being persecuted unjustly and some of his side studies are aimed at this, such as law, adventuring and more clandestine approaches such as lockpicking and stealth.

His greatest skills are in music and the recently-developed science of electronics.

His affinities are fear, guilt and justice.  Like many 'Cubi, Niall has a love of flash clothes and shiny things and has a real soft spot for leather trousers.

Background:
Niall Jakobsohn (aka Niall Daryil) is a grey fox incubus of Daryil clan who was brought up thinking they were a Being.  Sentenced to death when his headwings emerged around 19, Niall was rescued by his father and began attending SAIA a few years later.
Although not a tri-winged clan, their outspoken frontman, Lord Daryil, has made no secret of his ambitions to ascend, even faking the tentacle-heads in a limited manner for all the members of the clan.  His behaviour in general can be erratic and this has given the clan a reputation for being insane, albeit harmlessly so for the most part.

Niall's father is Jakob Pettersohn, a wolf incubus who works for the Being Technology department inside SAIA and also does occasional freelance filmmaking.  Rumours are that Jakob was once an evil dictator in a far off land.  Niall himself refuses to comment.

Niall has so far studied at the academy for approximately 250 years.

(http://i89.photobucket.com/albums/k216/tapewolf/dmfa/Niall-Blackline25.png)
http://i89.photobucket.com/albums/k216/tapewolf/dmfa/Niall-Blackline25.png
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 06, 2012, 05:44:16 AM
Quote from: Tapewolf on October 06, 2012, 05:05:03 AM
Quote from: Eli_In_Chains on October 06, 2012, 02:09:59 AM
Everything looks perfectly fine; but--and this one is purely up to you--you may want to alter her major to something along the lines of "Fashion Design" or something like that. Shapeshifting doesn't strike me as the sort of thing they would offer a major in. But being that I'm not an expert on Cubi classes or anything... XD

You're the GM, but I'm not sure SAIA has majors.  Primarily it's a survival school for teaching everything 'Cubi need to know to survive in a hostile world so streamlining students into a single aspect of that would work poorly, if at all.

Now it may be that after the first century or two, once the basics have been got down pat, the more optional studies could be handled in that manner, but don't forget that the average student studies there for 300-400 years.  You'd have to pick a really complex or esoteric field to spend multiple human lifetimes studying just that one thing.
Now IIRC there are some subjects that push it out to 800-1000 years, but it's pretty unusual.  SAIA has only been around for 7000 years anyway.

I can see your point there. It wouldn't make sense for Cubi to study a single thing primarily over the entirety of their years at the academy, but considering that students study for hundreds of years at a time, I don't see it as too unlikely that--at least as a matter of keeping things straight in a short-term way--there would be a system similar to majors, but that is less formalized. For instance, one might "major" in philosophy for a few years at a time, and then when they feel they've reached competency in that area, move to a new field of study. Regardless of whether there is such a system or not, though, individual students are going to be interested in different subjects and be taking different classes during their time at the academy, even though I'm sure that pattern will change over the course of their stay, so I think it's a valid thing to include in a character profile whether or not it's necessarily representative of the school's actual policies. Perhaps better terminology would be "Current" Major?

On the subject of your character, much as I expected, Niall is an excellent character (and bits of your profile reminded me of things I forgot to include in mine... DX), and you have my official GM's stamp of

APPROVAL

I am currently in negotiations with the Dark Side to get your cookies delivered to you as quickly as possible.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 06, 2012, 06:18:30 AM
Quote from: Eli_In_Chains on October 06, 2012, 05:44:16 AM
Regardless of whether there is such a system or not, though, individual students are going to be interested in different subjects and be taking different classes during their time at the academy, even though I'm sure that pattern will change over the course of their stay, so I think it's a valid thing to include in a character profile whether or not it's necessarily representative of the school's actual policies. Perhaps better terminology would be "Current" Major?

Yeah, I was tempted to put 'Currently studying: Electronics and Music' but I wanted it to fit into your template :3

Quote
APPROVAL

I am currently in negotiations with the Dark Side to get your cookies delivered to you as quickly as possible.

Thanks.  That reminds me - if you do wish to use the karma buttons at any point, note that the labels are currently reversed - good karma is on the left, bad is on the right.  Not that karma means much on this forum anyway, which is probably why someone flipped the labels around for a laugh.
Title: Re: Headwing Central (OOC)
Post by: LionHeart on October 06, 2012, 09:15:10 AM
I've edited my (or rather Mira's) profile, in response to the suggestions posted here. Mira's clan mark is on her left hip, normally hidden by clothing. She might, however, show it to anyone who asks nicely... :mowwink
Title: Re: Headwing Central (OOC)
Post by: justacritic on October 06, 2012, 12:13:04 PM
Okay then here's what I thought up, tell me if there's any problems or things I need to change or elaborate on.

Name: Kart Scubs

Gender: Male

Age: 92

Years Enrolled: Seventy Second Year

Clan: G'ian

Species: Panda

Current Major: Business

Appearance: Kart is panda, regular black and white fur. His eyes are brown, and hair is slightly spiky. He has a nice lean frame and an honest face. His wings are those of demons and colored ebony. In truth for an incubus he's rather homely, though with cubi that's not saying much. He wears professional clothing including ties, though he does have problems with people who are into businessmen. Looking always clean and unruffled, his honest face most of the time holds a solemn expression. His clan mark is on the sole of his right foot.

Personality: Kart despite his severe appearance is actually a fun loving cubi. He's willing to be friends with everyone, except he becomes insufferable if he finds out you enjoy tea instead of coffee. The panda is willing to lend a helping hand to anyone who's struggling. That and a hot cup of coffee await those who really feel lost about their new life.

Background: It all started when he brewed his first cup of coffee. Kart was born into Clan G'ian and since they almost never hid their own heritage, the panda grew up knowing he was an incubus. Of course, he had to be careful. Some places he could never visit and some people he had to be wary of. That and dating was awkward when you know that maybe your girlfriend was only charmed into liking you. Still life was pretty good. Soon after he made his first cup of Joe, a letter arrived in the mail. It was from one of the temporally aware members of Clan G'ian. It told his mother and father to send him to SAIA immediately. Apparently Kart was to unleash a horrible power that would drain the treasuries of dragons, cause even more chaos by the fae, and lead demons and angels gnashing their teeth. Kart's parent just sent their son packing after that. And so the panda has been studying at SAIA ever since. Still after this amount of time he's wondering what all the fuss was about. Now he's taking business and thinking that when he finally gets out of here he's going to set up a nice little coffee shop in some city.
Kart does have other interests but they're mostly quiet laid back. The panda enjoys golf, sailing, and opera. While the panda is serious he isn't a person that hates having fun. It's just that he has a professional appearance to maintain, that's what he learned from his business course. That rather disallows him from partying hard. However that doesn't usually mesh well with cubi impulsiveness. The incubus for that matter has a lot of repressed tension. That ties into his conflict with tea-drinkers and is one of the few ways he actually vents this tension. Otherwise he's calm and kind to others, being taught by the clan tenets that he may be a cubi and have his own strengths, he has weaknesses as well and other races have their own strengths and can likely kick his ass. It pays to remember humility to beings and creatures is one of the clan teachings.

edited with additional info
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 06, 2012, 04:32:45 PM
I'm not too concerned about this, as this roleplay has always been intended to be more casual than my usual fare, but the tone of your character profile leans more towards the jokey than the other profiles posted thus far. As such, please be prepared if necessary to shift a bit towards a more dramatic setting. Like any story, I expect this will likely have more serious moments as well as carefree, ridiculous--or zany--antics. It would be a shame to have one player left out of one or the other. So long as this is something you are prepared for, I see no reason not to give you my official

APPROVAL

Your cookies are currently being predunked, so that by the time they arrive they will have reached the ideal level of milk saturation.

And Tape, I like to think that pushing a button to give someone karma can't possibly be as fun as giving them internet cookies. Thanks though.
Title: Re: Headwing Central (OOC)
Post by: justacritic on October 06, 2012, 05:31:12 PM
So if you don't mind me asking, what things in the profile give you the impression this is a jokey character?
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 06, 2012, 06:31:14 PM
Quote from: justacritic on October 06, 2012, 05:31:12 PM
So if you don't mind me asking, what things in the profile give you the impression this is a jokey character?

My guess would be the coffee thing, it does read kind of like a running joke.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 06, 2012, 07:02:15 PM
Quote from: Tapewolf on October 06, 2012, 06:31:14 PM
Quote from: justacritic on October 06, 2012, 05:31:12 PM
So if you don't mind me asking, what things in the profile give you the impression this is a jokey character?

My guess would be the coffee thing, it does read kind of like a running joke.

Tape is right. Though it isn't the character I thought was jokey, it was the way he was written.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 07, 2012, 02:05:06 AM
Name: Tristan Blake
Gender: Male
Age: 21
Years Enrolled: 27
Clan: Dimanika
Species: Ferret
Academic Focus: Tristan is currently studying dimensional magic, trying to develop his own portable library. He is also studying aesthetic transformations such as altering haircut and furcolor, history, art, and chess. After 27 years (plus stuff from before SAIA), he's also had plenty of time to cover a wide variety of other subjects in the past, such as elemental branches of magic, basic shapeshifting, unarmed self defense, and home-ec (he regretted that one) to name a few.
Appearance: Take the fur pattern of a ferret, monochrome it, and then shade ever so slightly blue and you get a pretty good approximation of Tristan. Add in hazel eyes, medium length dark blue hair, and a five foot seven stature, and you're pretty much there. His wings are feathered and a dusky blue with blackish blue feather tips. He typically wears fingerless black gloves, a teeshirt with an open front vest, pants, and a newsie cap. The cap hides his headwings if they're out and the gloves hide the clanmark on the back of his right hand, not because they have to here in SAIA, but because he developed the habit before coming here and still likes the look and is currently working on a way to wear his headwings through the cap.
Personality: Though friendly to many, Tristan is pretty reclusive and shy. He doesn't go out of his way to make friends, though for some reason that was reason in and of itself for people to go out of their way to make friends with him. As a result, he does not talk much to people he's never met, but is a common fixture at the library and nearly everyone who ever goes to the library knows who he is by now anyway. People have been trying to make him more outgoing for a while, and it's starting to work, but he's not quite there yet. As a security blanket of sorts, he tends to nearly always have some book or other within arms reach of him. This is a stock holdover from an early trauma in his life.
Background: Watch out, this part is like five paragraphs long. I go overboard sometimes... >.>
[spoiler]As far as Tristan can tell, both his parents were beings and he was either adopted, or his biological dad did a one night impersonation with his mother at some point. Whichever the case, he had a relatively happy childhood for a kid with wings in a region where creatures were feared though as a result he had no friends and was a fairly lonely child. Still, his parents loved him and worked in a library where he spent much of his free time reading, especially on top of bookcases where he could watch everyone but where no one saw him. One day when he was seven however, someone caught him playing with his shadow in a field and it wasn't long before there were pitchforks and torches camped in front of the library and less time still before the library was burning to the ground. Tristan's parents had tried to head them off and calm them down, but were carried into the library itself by the angry tide who searched all over for him, plunging pitchforks into any shadow deep enough to hide a child.

Tristan himself watched enshrouded in shadow from a corner on top of a bookcase where no one thought to look except his parents who saw him up there clutching the book he'd been reading. While no one was looking at them except him, his mother took a book from a shelf, whispered something into it, and put it on a table while looking at him significantly and his father threw a chair out a window, shattering glass and calling through it, "Run Tristan!" which caught the attention of the mob who then ran off in that direction with his parents in their grip leaving the library already on fire. With everyone gone, Tristan ran over to the book his mother had put on a table, grabbed it and followed his father's last instructions. Picking any direction but the one the mob took, he ran.

He found out later that his parents had been executed the next day for 'harboring a demon child' while he was lost in the woods. He survived a while by stealing food from the town while staying hidden before trying to read the book his mother had lost her life making sure he got. The moment he opened it, his mother started talking to him out of the pages in a spell she had cast on it, giving him instructions on where to go and who to contact ending with "And never, never forget that we love you."

So Tristan found himself in a nearby city working at another library as an apprentice under a friend of his parents' where he grew to adulthood. Here he he learned magic of his own and when his clan marking showed up mysteriously on the back of his left hand, he developed the habit of wearing fingerless gloves and after a lot of research realized that he was almost certainly a cubi. Considering that beings had been setting him apart ever since he was a child, it is perhaps not very surprising that he was not nearly as put off by this as many others would have been. In a way he was kind of glad to have such a drastic difference between him and those that had killed his parents so long ago. However, as a precaution, he also developed the habit of wearing a newsie cap whenever in public.

A few more years passed before his headwings came in very suddenly while Tristan was in the market place. Luckily his precaution held and after making arrangements at the library he now ran, he applied to SAIA at the age of 23. Here he continued his magic studies through classes and independent research in the library where he spends much of his time. It was revealed that like all of clan Dimanika, he has an affinity for confusion, but even more so for that 'aha' moment when you suddenly realize something. As such, he was drawn most often to other students who were struggling with something and developed the reputation of being helpful for studying. Tristan has been here long enough to learn the basics of being a cubi, but is still working on several of the more advanced skills.[/spoiler]
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 07, 2012, 02:36:37 AM
I think you may have a slight discrepancy in his age, there... ^^; Namely, has he been attending SAIA since six years before he was born? XD

But, all told, I love the character, the story is excellent and I think he'll add a lot to this roleplay. :3 Thanks so much for taking the time to write that wall-o-text because I thoroughly enjoyed reading it, and by now it should be a foregone conclusion that you have my still very official GM stamp of

APPROVAL

I shall begin the process of learning alchemy so I can recover something resembling cookies from my attempt to bake you some. Right now I just have to figure out how to get them to stop glowing...
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 07, 2012, 02:45:04 AM
Yeah, things like that tend to happen when you're dealing with the Dimanika clan. It's harder to get a straight answer out of them sometimes than it is to get ye flask. And that's pretty hard!
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 07, 2012, 03:19:11 AM
Oh my, that takes me back... XD You get extra cookies for that reference. Ye cookies are on a table in front of you.

But, yes, that makes good sense. :3 ...well... uh... not good sense, but Dimanika sense.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 07, 2012, 03:21:01 AM
*gets ye cookies*

-Ye can't get ye cookies.

But... but why not?!?

-I'm certainly not going to tell you.

Nooooo T.T
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 07, 2012, 04:02:52 AM
Ye cookies are bolted to the wall, which is bolted to the rest of the dungeon, which is probably bolted to a castle somewhere. :mowcookie

Le sigh. Memories. On topic again, if I'm not mistaken I think VAE and Kafzeil are the only people who expressed interest and haven't yet posted up a character profile, correct? I shall have to start thinking, then, of roommate pairs, so we're ready to hit the ground running once they're set. :3 Currently there's an odd number of characters in the thread (including my own, that is), so let me pose this question to my players, does anybody here want their character to start out in a single dorm, i.e. no roommate? If not, and if nobody else turns up (or makes a second character), then I'll either create a second character to pair off with someone else (I have more than enough free time on my hands to run two characters) or have Blaine off by himself. Most likely the former, I find it unlikely that a newcomer like him would be given a room to himself.

And, on the same subject, are there any potential ideas for roommates so far (for play reasons, keep suggestions to other characters), any requests, et cetera? Please PM them to me if you have any, I don't want them floating around on here, and I'll consider all of them. Please keep in mind that I am not Fa'Lina despite that I'm trying to do her job here; I'll do my best and hope it's good enough, but please let's just keep this simple. Reshuffling characters around is a step I don't want to add before the RP starts, especially as people's feelings might get hurt, so I've decided to make the INITIAL roommate placements final. That is to say, you're stuck with your roommate until further notice. Not necessarily permanently, but I don't want to approve changes except in exceptional circumstances (player drops out of the game, significant in-character disagreement, that sort of thing). If that seems unfair, please, bring it up in PM, I will be more than happy to hear your concerns and possibly change the policy.

I feel like I might need to say this outright, despite trying to convey it through my messages here, I am a very accommodating GM and I want EVERYONE in this game to have loads of fun. I'm also a very nice and very approachable person (and I don't take offense easily), so if you're not having fun for whatever reason it may be, talk to me about it and I'll do everything I can to get things squared away. All I ask is that potentially sensitive things be discussed via PM, not on an open forum.

EDIT: While I'm bringing up policy, I've also stuck a little addendum about appropriate behavior on the end of my first post. I don't think you guys will have a problem with it though, it's just to clear up a little bit of ambiguity I thought I might have left.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 07, 2012, 09:20:05 AM
Quote from: Eli_In_Chains on October 07, 2012, 04:02:52 AM
EDIT: While I'm bringing up policy, I've also stuck a little addendum about appropriate behavior on the end of my first post. I don't think you guys will have a problem with it though, it's just to clear up a little bit of ambiguity I thought I might have left.

That works for me.  I wouldn't be comfortable going much higher than PG-13 anyway.

And yes, I too would rather like to know what Blake's age is since it's inconsistent with the rest of it.  I'd guess it was supposed to be 51..?

Regarding roommates I have no real preference for Niall.  I am a little worried that being suddenly thrust together with someone and having to make it look like they've been roomies for decades might be a little hard to pull off, but I think that goes for everyone.
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on October 07, 2012, 09:46:22 AM
I'd like to officially express interest. I'll throw together a character in a couple of hours.

Name
:  Horethen Aldoraethar

Gender: Male

Age:  267

Years Enrolled: First Year

Clan: Aldoraethar

Species: Jaguar

Current Major: political science

Appearance: 5'10" jaguar with a slender build. Dull green eyes, no cephalic hair. His wardrobe tends towards silk, brightly colored, well tailored and expensive. His fur is sleek and shiny, and his clan mark is a blue circle with a wedge piercing the center right, located on the front of his neck. He often wears some sort of shawl or scarf or necklace to hide it, but no other jewelry. His only other major accessory are a long set of fingerless gloves, one of which he is almost always wearing. His emotional affinity is for awe in specific, but any sort of fear does quite well by him.

Personality:  Horethen is cold, aloof, judgmental,  filled with a not-so faint sense of superiority, and fanatically devoted to his clan, which is only faintly broken through with excitement of the thought of living in an area of only 'Cubi.  He has spent most of his life in his clan's ancestral home, which has lead to an insular development. He considers the great divide of life not between Creatures and Beings, but between 'Cubi and "everyone else". As per clan custom, he only talks in the direst need, and refuses to eat, drink, or sleep. (He's still working on breathing) To communicate with non-'Cubi, he has traditionally employed a Speaker, trained to notice subtle accentuations in body motion and speak accordingly. In an environment full of 'Cubi, he prefers to communicate solely by lowering his mind shield and "thinking loudly" before re-raising it. Although he tries to hide it, he is somewhat nervous being without his Speaker, as he has had one since childhood.  

Horethen considers his status as a student in SAIA to be a formality, as he is primarily there to observe SAIA and other clans, and to report back to his own clan. He'll learn anything he can pick up, but his grades and performance are a secondary priority.
   
Background : Clan Aldoraethar has lived way out in the dimensional boonies for as long as any of them can remember. Millennia ago, their clan leader was killed by a rival 'Cubi clan, and since then, while they have only ever accepted other 'Cubi as social and intellectual equals, they also have a healthy dose of caution when dealing with their brethren.

Several centuries ago, a Being uprising drove the Aldoraethar (and most of the continent's Creatures) to near extinction before they were finally able to drive the uprisen Thularians back. The clan settled back to their ancestral lands and expanded, but the new generation is having trouble finding appropriate mates, of great concern to the clan Patriarch. While SAIA had always been known about (and certain that Fa'Lina knew about them) the Aldoraethar preferred to train their own as to what it meant to be 'Cubi and on their responsibilities and powers.

Still, more contact with the 'Cubi of other lands was considered necessary, and so someone had to be picked to go attend SAIA Horethen has been through this training, and was selected to be Aldoraethar's representative, because he was young enough and undistinguished enough to be considered expendable, and because he was skilled enough with his own training to leave a good impression. Image is important to the Aldoraethar.

His personal background is one that is fairly normal for his clan. He was cared for his mother until his headwings sprouted, at which point he was taken to what was basically a barracks to be trained by the more elder 'Cubi of his clan. It was a quasi-military style physical education, focusing on bodily training, magic, and 'Cubi powers in the morning, with classes on political science and the practicalities of running a feudal-style estate in the evenings. Special focus was given on learning to do without sleep, which speeds up the education process significantly.

Horethen took to the training pretty well, and was informed of his new job as emissary about a month before the RP starts. He's since been making his preparations until a representative teleports him to SAIA
****************************************************************************************************************


Here he is. Let me know if anything needs changing.

(And some minor cleanup edits)
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 07, 2012, 12:08:06 PM
Quote from: Tapewolf on October 07, 2012, 09:20:05 AM
Regarding roommates I have no real preference for Niall.  I am a little worried that being suddenly thrust together with someone and having to make it look like they've been roomies for decades might be a little hard to pull off, but I think that goes for everyone.

Actually, you misunderstand. The roommates will, in-universe, not have met before.

Corgatha, as regards your character, I'm somewhat hesitant as there's quite a lot in your background that seems to be an addition to the main DMFA/Project Future canon that most everyone is familiar with. I do want to trust you, but having a background like that one leaves a lot of room for grandstanding. In order to ensure the fun of everybody else, I can't approve you just yet. I'd like to hear about your plans for this character via PM, please. You might not need to change anything.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 07, 2012, 12:51:15 PM
Quote from: Eli_In_Chains on October 07, 2012, 12:08:06 PM
Actually, you misunderstand. The roommates will, in-universe, not have met before.

Ah right, so the starting scenario is that we're getting new roommates?  That would work, and in the case of Blake, Niall (and other characters who've been there more than a year) would have seen him in the library and or elsewhere but never felt the need to talk to him.  Is that the sort of thing you're aiming for?

Oh, it might be an idea to put a character index in the start of the thread, links to the character profiles so we can quickly look them up in-game.  Most other RPs seem to do this and it's really useful.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 07, 2012, 12:59:55 PM
Yep, everyone is starting out with new roommates. I had hoped for there to be more first year students, it would have helped, but assuming Corgatha's character makes it in relatively intact, we currently have the same total of first years as we do other characters. That makes assigning roommates easily justifiable.

And yes, I'll get to the character index when I can. Probably after work today.

EDIT: Happy to say that my fears were unfounded and having heard the plans for him, Corgatha's character now gets my full and official

APPROVAL

Your cookies are currently being prepared for immediate delivery. Please note that while they are a gift, you may be required to pay a small postage fee, as well as a less small hazardous materials surcharge.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 07, 2012, 05:48:34 PM
Quote from: Tapewolf on October 07, 2012, 09:20:05 AM
And yes, I too would rather like to know what Blake's age is since it's inconsistent with the rest of it.  I'd guess it was supposed to be 51..?
Yeah, pretty much. I didn't come up with a specific age, but if I did, 50 would be right about where it is.

As for roommates... I feel like there are two reasons why Tristan would be paired with someone and the first is to give him a roommate that will pull him out of his shell more (but not with enough force for him to barricade himself away from them) and the second reason is that the other person for some reason needs a quiet, inoffensive roommate. For this reason I see it unlikely he would have been paired with Corgatha's and to be honest, Tristan detests the taste of coffee. Also the smell. And he does like tea, so I can't imagine pairing him with Justacritic's character working out much better. Good candidates for Tristan's roommate of the people so far are thus (by logic) Tapewolf's and Lionheart's. Depending on what VAE or Kaf come up with, they might also pose good candidates.

Not that my opinion holds much importance, but currently Lionheart's seems like a good pair with mine so Tristan's experience can tamper Mira's naivety while Mira's enthusiasm will force him to get out more. Similarly Niall (as a practical veteran of the school) would pair well with Horethan who is here for diplomatic reasons. But before decisions are made, the individual people's opinions should be taken into account and of course waiting for VAE and Kaf. After all it might make just as much sense to pair the two new people together while Tristan gets matched with Niall who has been here longer so they already likely know who each other are.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 07, 2012, 06:28:28 PM
Thanks for the input, I'll be taking it all into account. For the rest of the players, I did ask for the information via PM, so if anyone else has similar commentary, I want to hear it, but please pm it to me.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 07, 2012, 06:31:25 PM
... *reads again*

... oh. >.> *facepalms*
Title: Re: Headwing Central (OOC)
Post by: JamesCray on October 07, 2012, 11:44:01 PM
You have my interest. Writing up a character sheet now. He'll be a first year.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 08, 2012, 01:59:46 AM
I've poked through your latest posts, like I mentioned earlier in the thread this is standard for me, and I'd be more than happy to have you in my roleplay. Looking forward to your character. ^^ And good! It's always good to have more first-years. I had originally intended to require all first-year characters, but looking at the profiles that have come out of not doing so, I'm glad I didn't. It's still good to have another newbie to the Academy, though, it'll make assigning roommates go more smoothly.

EDIT: I've decided I will be opening the IC thread for Headwing Central over the weekend. I'll prepare the opening post over the next couple days and have it ready to post by Saturday morning (that is, the thirteenth of October). Ideally, everyone who intends to play will have a character ready by Friday evening, and I will include the finalized list of roommates in the post on Saturday morning. That's what would happen in a perfect world. As it happens, I don't expect everyone to have their profiles ready by then, so the thread will remain open indefinitely as I promised, but anyone missing the start date may be asked to wait a few days, so a suitable roommate can be found (if no other characters come forth in that time, I will make and play another character to be the roommate in question). As fair warning, and to make sure those affected would get this notice (editing a post doesn't, I don't think, bump the topic...), I have sent out private messages to everyone who has expressed interest and not yet posted a character profile. I will be sending out a blanket message on Friday night to everyone who has shown interest in my roleplay, as well, to notify everyone in case of a missed message that the roleplay is starting Saturday.

As an assurance that everyone gets this message, please post here acknowledging that you've read this notice. This serves two purposes: it lets me see that everyone is on the same page, and will also bump my topic so that those people waiting for something to happen can see that yes, this thread is still going on. So far most of the activity has been behind the scenes, with a few PMs between me and a few players clearing certain things up.
Title: Re: Headwing Central (OOC)
Post by: Meany on October 10, 2012, 07:11:13 PM
Darn.  An rp appears when my home internet is disabled, so I can't reliably plot things.  Oh well.  I'm interested, and already have a character ready to convert to this universe, with some minor changes.  Though I might be slow, given at this time I'm uncertain on if my home internet will be up in the next few days.

To the typing!
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 10, 2012, 08:10:08 PM
You can always join once your internet is once more reliable. This thread will stay open for the foreseeable future.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 10, 2012, 08:13:31 PM
Quote from: Eli_In_Chains on October 08, 2012, 01:59:46 AM
As fair warning, and to make sure those affected would get this notice (editing a post doesn't, I don't think, bump the topic...)

FWIW, this is the sort of situation where double-posting is acceptable (and indeed, desirable - heck, I only spotted it by accident).
Title: Re: Headwing Central (OOC)
Post by: LionHeart on October 10, 2012, 08:56:46 PM
So did I. In fact, I only noticed it because of Tapewolf's post...

Saturday, huh? I'm ready to roll. Looking forward to it.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 10, 2012, 09:22:12 PM
Quote from: Tapewolf on October 10, 2012, 08:13:31 PM
Quote from: Eli_In_Chains on October 08, 2012, 01:59:46 AM
As fair warning, and to make sure those affected would get this notice (editing a post doesn't, I don't think, bump the topic...)

FWIW, this is the sort of situation where double-posting is acceptable (and indeed, desirable - heck, I only spotted it by accident).

Good to be aware. I was unsure on the rules regarding that. The forums I've been on in the past would have considered that to be bumping a thread and thus not allowed. But, that was why I directed people to post afterwards, as well. In future I won't be relying on covert methods, now that I know this type of situation allows for double posting.
Title: Re: Headwing Central (OOC)
Post by: Kafzeil on October 11, 2012, 04:36:41 AM
Name: Roxanne Tannis

Gender: Female

Age: 47

Years enrolled: 25

Clan: Golgotha (Unaffiliated with greater clan activities)

Species: Canine (Welsh Corgi)

Major: Torture

Appearance: Roxanne is a short, chubby Pembroke Welsh Corgi. Her fur is sable with white markings pattern (White calves, forearm, belly, chest, snout, reddish everywhere else with blending black on her back). She possesses bronze feathery wings and medium length, curly red hair. Her eyes are blue, and she she tends to dress fairly casually, usually in comfortable jeans, a belt, and shirts with both simple and elaborate patterns on them. Her ears are pierced, decorated by a set of small loops, one one each ear, and a ruby  stub on the right ear and a sapphire stub on the left. Her clan mark is a bronze circle split down the middle, with a hole in each half. The symbol is located on the back of her right hand.

Personality: Cheerful and full of pep, Roxanne can be very friendly to her fellow students and friends, and has many hobbies, including baking, movies, religious studies, and art. However, this often clashes with her more morbid interests and pursuits.  Many of her courses are geared towards her major, such as medicine and biology, chemistry, psychology, and cosmetics. She knows countless ways to break someones soul and body at the same time, and is not shy about discussing this. She's ecstatic about someday working a professional interrogation and torture specialist.

History: Roxanne was born the child of a Golgotha enforcer and fisherman, though her mother was slain during while on a "business trip" by rival gangsters. As such, it wasn't until she was in her early 20s did the truth of her mother become apparent to her and her father, both having come to the conclusion that her wings were a weird genetic trait from her Father's side.

Deciding to take to SAIA willingly when offered, Roxanne took to learning about her mother's clan, and studied medicine in the hopes of becoming a doctor.

However, her clan's affinity for dread and fear kicked into high gear when she attended a class on torture, and instantly switched majors. She hasn't been happier since.

Roxanne has also recently taken in a African Violet she's dubbed "Saint Paula" and seems to treat it with religious devotion, threatening other students should they approach the plant and "Offend it"
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 11, 2012, 05:30:35 AM
Quote from: Eli_In_Chains on October 10, 2012, 09:22:12 PM
Good to be aware. I was unsure on the rules regarding that. The forums I've been on in the past would have considered that to be bumping a thread and thus not allowed. But, that was why I directed people to post afterwards, as well. In future I won't be relying on covert methods, now that I know this type of situation allows for double posting.

As a rule things like that are a bit more relaxed when it's a thread you're running, e.g. an art thread, an RP or the like.

At the end of the day it all comes down to common sense, really - if it's an important announcement or question, or if it's a significant update and it's a day or two after your last post, then it makes sense to double-post.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 11, 2012, 06:26:25 AM
Kaf, wonderful profile, one comment: I think that either your age or your years enrolled are off by ten years. ^^; The History section suggests (rightly, I assume) that she left for SAIA in her early twenties. But a bit of arithmetic shows that she would have been twelve years old at the time rather than twenty-two. X3 So which is off? Is she 57, or has she been in school for 25 years? Either works, and whichever it is, it doesn't change that you have my official seal of

APPROVAL

Unfortunately all of your cookies have been stolen from me by a terrorist cell, and until Jack Bauer decides to return my call, I have no way of forcing the bound and gagged terrorist in my basement to divulge their location. Hope you don't mind the delay. ^^;
Title: Re: Headwing Central (OOC)
Post by: Kafzeil on October 11, 2012, 02:37:31 PM
Well crap, knew I forgot something. Ah well, wouldn't be me without doing a stupid error like this. Fixed.

Actually you needn't worry, I've dispatched my X-Com team to retrieve them. Hopefully they don't all die.

Chrsysalids man, Chrsysalids.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 11, 2012, 05:37:30 PM
Kaf, just adding your character to the profile listing in the first post, and noticed that you haven't listed her full name. For now I'll just list her as Roxanne, but please add that category, as well.
Title: Re: Headwing Central (OOC)
Post by: Kafzeil on October 11, 2012, 06:06:27 PM
Fixed.

Now If you'll excuse me I must go post on FoF then proceed to fail horribly at saving humanity from an extraterrestrial menace.
Title: Re: Headwing Central (OOC)
Post by: VAE on October 11, 2012, 06:54:25 PM

Name: Kallis Ja'Krath

Gender: Female

Age: 25

Years enrolled: First year

Clan: Ja'Krath

Species: Feline (Siamese cat)

Current Major: Industrial Thaumaturgy

Appearance: Kallis is roughly 5'4 tall, of an average, leaning heavier build.  a more-less fair representation of her appearance.  (http://www.srcf.ucam.org/~dm510/kallis.jpg). Her fur (along with wing feathers) is mostly cream colour, with the exception of paws, ears, tail tip, cephallic hair, and forehead stretching onto muzzle, which are all a darker colour (as expected from her breed). Her  clan mark  (http://images4.wikia.nocookie.net/__cb20120123231233/dndmfa/images/6/6e/Clanmark.jpg) is located on her left shoulder, just below the shoulder blade. 
She prefers loose, flowing clothes in bright shades of green, blue, purple or a combination of such, usually belted, both to accentuate her waist, and provide yet another place to store an assortment of items vaguely related to whatever she's busy with at the moment. She's slightly cross-eyed.
Her wing tentacles end in long ,thin fingers in their default state, a clan trait in place even while Ja'Krath was still alive.
The only trinket or jewelry of any value is a silver pendant with a lazurite inlay in shape of her clan mark.

Personality: Sharing her clan's affinity for drive and pride, and adding a
dash of taste for anger. She's rather curious, and generally fun to be around,
unless you manage to somehow mess up with whatever her current main
occupation is (given she's a typical cubi, it tends to be about three things
more than would be sane), or assert she's in the wrong somehow. She's still
drinking and breathing, and has sporadic eating and sleeping habits, generally
once every three-four days. Fan of all things fire related, when she's in a
silly mood she'll communicate via conjuring smoke letters. Proud of her clan
and its heritage, shares a disdain for both dragons (complacent, haughty wise-ass
dunderheads) and demons (backwards warmongers with little care for anything
interesting)

History: Born in a not quite important town in Central Kebre as the only child of Solomon Ja'Krath, an enterpreneur
renting steam threshing rigs, and Ifigenia Ja'Krath, the administrator of a
local landowner's property, she spent most of her childhood messing about in
her father's machine shop, or those kids who didn't mind either her
personality or her backwings (an example would be the numerous offspring of
the town's alchemist and doctor). Her family taught her magic from a fairly
age, driven by the belief that a firm, natural grasp of spellcraft is what separates
Cubi (and perhaps, very perhaps angels) from the lesser races.
At age ten, after passing her basic education (A newfangled thing set up about
twenty  years ago  by
the previous governor, who appointed a Minister for Alphabetization and
Literacy in order to keep up with the neighbouring countries, the four-year town schools
taught the kids of better off peasants and craftsmen reading, writing,
arithmetic and religion), she was sent to live in the capital, Port Oriss,
with a relative of her mother, in order to continue her education at the
Thaumaturgic Lyceum of St. Pravoslav. It was there at age 19 that her
headwings broke out in front of an examination commission, perhaps due to the
gross excess of her favoured emotions exhibited by the student body at the time. With the diploma of a certified sorceress in her paws, she has since worked at a number of jobs in the city, but none has quite worked out, either due to particular misgivings with her superiors, or plain growing bored of the routine once she had learned the ropes, much to the annoyance of her family. It was about five years later that she heard about SAIA from her former classmate, and given that education therein seemed to be free of charge for all 'cubi, her family didn't have much misgivings about her applying, thinking she's probably not the first inattentive cubi in the world, and  she'll finally do something useful with her life. 
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 11, 2012, 06:58:05 PM
Aside from the formatting making it difficult to read, as we talked about in private messages, you have got my official stamp of

APPROVAL

I'm pretty sure your cookies should be there soon. I hired a bonded messenger to deliver them to you. Well... bribed a child, actually, but a thin child, one that looked like he wouldn't eat your cookies.
Title: Re: Headwing Central (OOC)
Post by: VAE on October 11, 2012, 07:08:54 PM
The formatting - eh, it was copypasted from a text editor, I think VIM , which might not have been the cleverest of ideas.
Thin are the worst, they are usually starving. But don't worry, selling them on the black market should make me enough to buy some cookies.
Title: Re: Headwing Central (OOC)
Post by: VAE on October 11, 2012, 08:34:16 PM
Something I've remarked to a friend:

As an aside... no wonder that SAIA majors take so many years. Even excluding other, mandatory subjects that come from being a cubi, I mean, as an example, the class on Industrial Thaumaturgy is gonna have cubi that think a computer is advanced technology (think colossus, the top tech is 1950s I think Eli said) , ones like Kallis thinking that a steam engine is advanced machinery, and ones thinking that a water wheel is advanced machinery.
Similarly, ones thinking writing up a fire spell that quenches and tempers a complex steel shape uniformly is a work of magic, ones thinking that when their high priest uses the soul of a criminal to summon a demon to defend their town is magic, and ones who think when the shaman walks through the field communing with spirits and crops grow at  four times the usual rate is magic...
I mean, there must be a massive amount of prerequisite teaching available for almost everything.
It must be like "okay, class, now we'll see if we can even agree on what this sentence means"
Title: Re: Headwing Central (OOC)
Post by: justacritic on October 11, 2012, 08:40:41 PM
Confirmed, need to edit char sheet
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 11, 2012, 08:45:39 PM
Quote from: justacritic on October 11, 2012, 08:40:41 PM
Confirmed, need to edit char sheet

What do you mean you need to edit your character sheet? o.o I don't recall saying anything like that.


Quote from: VAE on October 11, 2012, 08:34:16 PM
Something I've remarked to a friend:

As an aside... no wonder that SAIA majors take so many years. Even excluding other, mandatory subjects that come from being a cubi, I mean, as an example, the class on Industrial Thaumaturgy is gonna have cubi that think a computer is advanced technology (think colossus, the top tech is 1950s I think Eli said) , ones like Kallis thinking that a steam engine is advanced machinery, and ones thinking that a water wheel is advanced machinery.
Similarly, ones thinking writing up a fire spell that quenches and tempers a complex steel shape uniformly is a work of magic, ones thinking that when their high priest uses the soul of a criminal to summon a demon to defend their town is magic, and ones who think when the shaman walks through the field communing with spirits and crops grow at  four times the usual rate is magic...
I mean, there must be a massive amount of prerequisite teaching available for almost everything.
It must be like "okay, class, now we'll see if we can even agree on what this sentence means"

I said that the setting is fifty years before the events of DMFA, which means that while certain areas of technology would have developed differently than our reality, technology would be roughly in the 1950s for many things. And honestly it isn't -that- likely for such disparate opinions on advanced technology to exist except coming from the absolute backwaters of Furrae. Speaking with you, you indicated that Kallis came from such an area, where technology would have been behind the rest of the world. It doesn't seem to me to suggest that anyone would suggest a water wheel is advanced technology... On the same subject, summoning a demon with the soul of a criminal doesn't seem to fit with any level of the DMFA canon that I can think of (demons are just ordinary creatures, not prone to being summoned, for instance)... Please keep any speculation on things like that restricted to canon, VAE. Even back as far as three hundred seventy-five years from DMFA, in the Abel's Story timeline, magic was studied and practiced in schools, albeit that in Zinvth, the demon city. It's safe to say that most people have got a good understanding of how magic works, and at least some understanding of what advanced technology is.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 11, 2012, 08:48:59 PM
Quote from: VAE on October 11, 2012, 08:34:16 PM
I mean, there must be a massive amount of prerequisite teaching available for almost everything.
It must be like "okay, class, now we'll see if we can even agree on what this sentence means"

I've not done any VLSI-level microprocessor design, but IMHO you'd have to have pretty good math, pretty good physics at the quantum level, pretty good electronics and a firm grasp of assembler.  And RF design.

I imagine that getting magic to do anything particularly complex is going to be rather similar.
Title: Re: Headwing Central (OOC)
Post by: VAE on October 11, 2012, 09:14:50 PM
Eh, speculation is speculation, though sizable disparities could well exist, comparing with reality.
Either way, no need to get in a twist over my tired musings.
EDIT: Oh , and speaking of soul summonery, just to point out it's not such an absurd thing in context... - just think of Dark Pegasus's attempts. Whether someone calls whatever crawls out of such a pit a daemon , a god or whatever is largely inconsequential to its nature :3


Tape, that sounds about correct, on both counts, to the best of my knowledge.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 11, 2012, 09:21:45 PM
Apologies. ^^; Sorry. I was a bit out of sorts. My brain does things a bit strangely sometimes. I didn't mean to come off as harsh as I probably did. In any case, this roleplay will primarily be about character interaction rather than the actual studies themselves, so it's kind of a moot point anyway.

I think I'd best have a rest and watch something to get my brain back to normal. >.> It's acting up again, and I can't very well manage this thread while my brain is trying to convince me I'm asleep. o.O Carry on. I shall leave a plate of cookies for you all. ^^ Please remember to share, and pay no mind if the cookies run away from you. I might have put in a bit too much sugar, so they're rather hyperactive.
Title: Re: Headwing Central (OOC)
Post by: justacritic on October 11, 2012, 11:14:59 PM
What I meant was add that info I pmed you about, not easy to do on a mobile device.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 11, 2012, 11:35:23 PM
Aah. That's right. I had forgotten about that; sorry. Thank you very much. :3 Feel free to chase down one of the cookies running around in the thread as a token of my thanks. ^^
Title: Re: Headwing Central (OOC)
Post by: Meany on October 12, 2012, 12:09:28 AM
SCREE!

Name: Dosve Donya Piflak

Gender: Male

Age: 212

Years Enrolled: Effective Year One.

Clan: Piflak

Species: Canine

Current Major: Artifice (Magic Item Crafting)

Appearance: The most obvious thing about Dosve would be that he is a cripple.  Missing his left leg from halfway down the thigh.  Beside that, a very colorful canine; pointed ears, mid-length coat of predominately dark orange decorated with vine-like patterns of clay colour.  His feathered back and headwings are primarily clay colored, with orange appearing at the very tips of his flight feathers. Curly black hair kept short, black eyes with a faint orange glint.  His clan symbol is prominently displayed at the base of his throat.  Dosve keeps his tail well-groomed, and often wears tail rings.   His fashion is a strange mix of soldier and entertainer: a steel muscle cuirass covering the top half of his chest, with gossamer fabric attached at the shoulder and forming a sleeve attached to steel bracer.  Hands covered with black gloves, armed with articulated steel plates from fingers to wrist along the top.  About his waist is a skirt of leather strips, riveted with steel circles, with an orange skirt underneath for modesty.  His one functioning leg has a sandal with a complex weave of chords, while the stump is covered with a rounded steel cap.  Usually seen seated upon a throne-like wheelchair, or hobbling along with a finely crafted crutch.

Personality: Dosve prefers to look calm, cool, and collected.  Look being the key phrase.  He keeps his emotions on a tight leash, experiencing them fully but not allowing them to affect his expression or physical actions, but can fail just as often as anyone.  He honestly believes Piflak is a deity by dint of her tri-wing status, and believes this of all tri-wings; and hopes start a formal religion with the tri-wings as a pantheon, with Piflak getting a sizable slice of the worship of course.  Driven to excel at all things, Dosve has high standards for himself and others working with him.  He has a love for the brass type of instrument, and plays the trumpet perfectly.

Background: Born in Magnum Opus, the temple city of Piflak Clan.  Dosve was subject to high standards and despite his high-born status denied the use of servants or even friends in his day-to-day life, shepherded from tutor to tutor, and expected to exceed the teacher's expectations to meet those of his parents.  This left him with the habit of mentally keeping a tally of failures and successes.  

By the time Dosve manifested a connection to Piflak he had taken to the martial life well.  So much so that he postponed his entry into the academy to undertake missions on behalf of the clan, and clan members when they needed 'muscle.'  Even when he did enroll, it was only part time and he would frequently leave to pursue missions from his clan, or on his own initiative.  Through these adventures, Dosve accumulated great wealth and knowledge of powerful people, and used these to make a long-term investment in the form of a city-state: Donya.  

Unfortunately, Dosve was not meant to reign over the city, or serve as an adventurer any longer beyond this point.  An assassination attempt at the dedication of a temple cost Dosve his left leg.  It was later discovered, by analysis of the blade and interrogation of the would-be assassin, that the weapon had been cursed so that wounds inflicted with it could not be regenerated.  This infirmity forced Dosve's retirement and full-time return to the SAIA, until one of the Clan's doctors could develop a cure or counter curse.

Dosve had begotten four children through relationships with demon women, none of whom showed inclination to be cubi due to extensive preventative measures Dosve took, and left the management of his city to his eldest daughter with the understanding that he would take it back some time in the future.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 12, 2012, 12:27:29 AM
 Ah, one thing I missed earlier. Recall how we discussed the issue with his amputated leg? There are a couple of bits regarding that requiring some minor edits. In his description you remembered to delete the section describing his bandages, however the sentence now ends abruptly before it's finished; you also seem to have missed the detail at the end regarding the blade used. It still says it would prevent a wound from healing, rather than blocking the natural Cubi regenerative ability. Those minor things aside, however, your character has my official GM stamp of

APPROVAL

I prepared some cookies for you, but unfortunately they can only be baked to perfection in the fires of Mount Doom, and... well. As we all know, one does not simply walk into Mordor.
Title: Re: Headwing Central (OOC)
Post by: Meany on October 12, 2012, 12:36:55 AM
That would be why God gave us Segways.

Also edited.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 12, 2012, 12:45:26 AM
Speaking of Mordor and Segweys...

http://i.imgur.com/fc90l.jpg
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 12, 2012, 01:50:06 AM
Alright, now then, a couple of announcements about gameplay and discipline. So far we have eight characters approved, nine if you include my character, and one profile on its way from JamesCray. Ten players is a lot more turnout than I expected to get initially, but that is wholly a good thing. ^^ Thanks everyone for your interest, it has bolstered my ego SPLENDIDLY. XP

From my limited investigation into other roleplays, things on this forum tend to be done a certain way by the GMs, very much along the lines of a tabletop roleplay where the GM describes the settings immediate to any one character, but usually doesn't play their own single character. As such, a GM hiatus (like the one I will be taking Monday night and Tuesday morning to hang out with a friend of mine, for instance) would cause a general slowdown of the entire thread. I'm not entirely certain whether that's how all roleplays are handled here, but I shall proceed on that assumption and explain the way that this one shall go.

In contrast, my experience with other forums generally has the thread creator and organizer taking as active a part in the roleplay as the other players, creating a character and playing them. In the hands of an inexperienced GM this, of course, would to the thread quickly dying as a result of the GM grandstanding that's quite common in new GMs. Hopefully you guys have noticed that I've been doing roleplays long enough to know that this roleplay is about the fun of EVERYONE, and not only the person who made it. As such, if you couldn't have guessed, I will be playing a character within the roleplay, with exactly the same capacity as you guys will have, in addition to occasionally assuming the role of extra NPCs given my status as GM. However, mundane scene description is left up to the players. If your character is, for instance, in the hallways going from class to their dorm, that's something that you can describe yourself; you don't need to have the GM tell you what's going on. I trust everyone in this thread has the common sense and responsibility to be able to competently describe a scene themselves. Background NPCs (the ones that are basically the filler of the fictional world, no lines and no more than passing interaction with your character) can be controlled by anyone. To a lesser degree the same applies to minor NPCs. If your character is having a short discussion with the teacher of one of their classes, then so long as you are responsible and sensible, you can write that character yourself. Major NPCs such as Fa'Lina and Doctor Ink may not be played in any scenes by anyone except for me; in addition, no characters that are currently being written by other players can be controlled by you. If one character and a teacher are having a discussion when a second character walks up, the second character may not assume control of the teacher: the first character is currently writing them. This is a scene-by-scene status, it is not permanent, and in general I think the roleplay will run smoother if such NPC interaction is minimized.

This play style means that most or all of your characters will have at least passing contact with Blaine, my character, and one of them will be his roommate and thus have much more contact. I haven't decided on who just yet, but I'd like to stress (for everyone) that I just want my character to be treated as though he were written by just another player. I don't take in-game actions personally.

Please also note that writing minor NPCs is not a right within this game, it is a privilege, and people who aren't using it responsibly will, after a private warning, have that privilege taken away. Having a teacher fawn over your superior abilities, having swarms of fanboys/girls following your character everywhere they go, or anything of that sort is not responsible behavior. Similarly, scene description is also a privilege. I don't -want- to take it away from anyone, as I feel it would hinder the autonomy of this roleplay, but I don't want it abused either. So no having a room clear just because it's convenient for you, or having the hallways completely empty when logically they should be packed with students. I'm more lenient with this, so long as something is within the realm of possibility it's probably okay, but don't stretch the suspension of disbelief too far. If, after a private warning, you continue to misuse your responsibility, then I will suspend your character pending discussion with you about what is and is not appropriate behavior. The same goes for writing a major NPC, or indeed any general offense: you get a private warning from me, and if the problem isn't fixed, I will suspend your character until I've had a chance to talk to you about the issue and how to prevent it. If after having your character suspended for an infraction you repeat the same offense (three different offenses would result in three warnings), then I will be forced to consider booting you from this roleplay. I reserve the right NOT to boot anyone for a third offense, or to reinstate anyone's character after they've been booted, as well. It might not be the end of the world, but try not to reach that point in the first place. I really don't want to have to use any of these disciplinary measures, people. It's like it says in the forum rules: do not be an idiot. I promise that honest misunderstandings will not get you kicked out.

As regards OOC comments in the IC thread, they are perfectly fine, but if you make an OOC comment that I think is important, or if the answer to an OOC comment is important, I will request that you copy-pasta that into this OOC thread so it's easier to find and reference in the future.


Thank you for going through that wall of text, I know quite a few of you are very busy people and I appreciate your time. To show my gratitude for putting up with my ramblings, I have here a plate of... of... dammit, the cookies are gone. Give me a moment, I have to have a word with my puppy about eating things labeled "Good Behavior Incentives." D:<
Title: Re: Headwing Central (OOC)
Post by: VAE on October 12, 2012, 09:40:43 AM
Heh.
That disclaimer gets you the official Clan Sorel award for bureaucracy :3 I'm sure Tape's lawyer clans would be interested too (I seem to recall there were two near the end of PF)

On a second note, with respect with how things tend to happen, you missing for two days is not a "hiatus" by any means - that's what it usually looks like when games are fully active. :3

As for swarms of fangirls... it probably doesn't help that there's a canon character that can do a swarm of fangirls all by herself  (http://www.missmab.com/Comics/Vol_526.php)
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 12, 2012, 11:33:11 AM
Yeah, I get carried away doing rules sometimes. Well, anyway, I'll be playing a character for sure; whether I also decide to try out the more tabletop style of doing this, doing separate GM posts for scenes, will depend on whether it looks like things would run smoother that way.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 12, 2012, 11:48:13 AM
Quote from: Eli_In_Chains on October 12, 2012, 11:33:11 AM
Yeah, I get carried away doing rules sometimes. Well, anyway, I'll be playing a character for sure; whether I also decide to try out the more tabletop style of doing this, doing separate GM posts for scenes, will depend on whether it looks like things would run smoother that way.

It does look rather more regimented and strictly-enforced than the other RPs on this forum, which are usually run more along the lines of an interactive story.  I guess we'll have to see how it pans out.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 12, 2012, 12:13:59 PM
I generally run my RPs as cooperative stories as opposed to interactive stories, the difference being that I like when the players have general control over the plot, and thus I have to allow for safeguards so nobody  hijacks it and makes it unfun.

And generally speaking if people aren't happy with the way I'm running it in some way, I'll change it. Who knows? I could end up taking the role of GM and just describing scenes as necessary, if that's what everyone wants me to do.
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on October 12, 2012, 01:37:33 PM
When do we get to hear who our characters roomies are?
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 12, 2012, 02:52:06 PM
Currently I have a general idea to that direction, but I'm waiting for JamesCray's profile before finalizing the pairs. If it isn't in by tonight, I'll proceed without it, and release the list in this thread at that time.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 12, 2012, 04:39:35 PM
So after reading your wall'o'text... I need to ask something. Does Oolong count as a minor or major NPC? Seeing as how my character hangs out in the library lots, he will probably end up talking with her frequently and is probably friends with her at this point, or at least as much so as Abel was in the comic. It would probably be easier if I could control at least minor dialogue such as asking her where to find books. Timeline wise... this is probably after Abel got banned from the library so I won't worry about him, though I'm not sure what color scheme I should assume: the green/black one she has 'now' or some random thing in between her pastel phase and the green/black one.

Which leads me to a side question. Is it okay to include minor actions of 'major NPCs' in general like having Fa'lina appear just long enough to clothesline you and remind you not to run in the hallways? There's probably no real reason to logically run into say... Abel, but Fa'lina, Oolong, heck even Destania are all fixture type NPCs that you would logically run into occasionally under the right circumstances and if you're not doing a whole scene with them, waiting for you to fill in the small stuff for something like the following can just slow stuff down.

"Tristan walked past the Pain and Torture and as he glanced inside he saw Destania, the teacher, manage to extract some poor soul's spine without killing them. As the being screams in agony, Tristan hastily moves onward, suddenly remembering why he usually doesn't take this shortcut."
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 12, 2012, 05:28:48 PM
I'm glad you asked about that.

Yes, those sorts of things would be perfectly fine. In the case of your character, talking with Oolong is likely to be a very common thing; it wouldn't be fair to ask you to wait on a reply from me, after all. Minor interactions with any character, so long as you have reasonable cause for it and handle it responsibly (keeping them in character is very important, so long as you manage that don't worry), are just fine for you to handle on your own, even with major canon characters like Fa'Lina or Destania. Kallis, for instance, will likely be talking with Destania now and then. Now, as for what classifies as minor interactions... this should be pretty common-sense-ish, but if it's over and done within the course of a single post, then don't worry about it. And really don't worry too much about whether it counts as a "minor" interaction: if the character is played well and stays in character, you're perfectly fine and you don't need to worry, even if the contact isn't trivially brief.

...I reserve the right to add a brief scene to any of my posts extolling the interaction from the point of view of the NPC, especially if I think it would be funny. For example,

"Destania ground the being's face into the floor of her 'demonstration area' as she ripped abruptly upward with her free paw, a loud crack echoing through the classroom and out the open door, followed by light applause, screams of agony, and... footsteps? She glanced at the door and smiled a little before returning to her lecture. 'Now, once it's out, you're mostly done. But don't think you can relax! If you hesitate, then they're going to die before you get a chance to put it back, and your fun is over.'"
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 13, 2012, 12:10:45 AM
JamesCray hasn't posted his character, soo here is the list of roommate pairings, and a character I created to fill the remaining spot. The list will be placed in the opening thread, as well as a link to the character.

Blaine Rath - Tristan Blake
Mira Whalen - Kart Scubs
Niall Jakobsohn - Horethen Aldoraethar
Roxanne Tannis - Kallis Ja'Krath
Dosve Donya Piflak - Gideon Owona


Name: Gideon Owona

Gender: Male

Age: 237

Years Enrolled: 211

Clan: Owona

Species: Felid (cheetah)

Current Major: Adventuring/Combat Skills

Appearance: When looking at Gideon, it's easy to mistake him for a leopard or jaguar rather than a cheetah, if you don't notice the dark streaks beneath his eyes. He keeps in good shape and has more muscle mass than usual for his species as a result; his dusty blond hair is usually a messy medium-length mop, hanging just above his naturally-glowing green eyes (the result of being born into Owona Clan). He has the uncommon distinction of being born with mixed wings, though it can be easy to miss as both the feathers and the wing membranes are jet black. Despite the fact that he knows it's not a good habit for a combat specialist to be in, he does usually have a pair of steel earrings in his left ear, one stud and one proper ring. He wears no other jewelry. His outfit is usually tailored to whatever he is doing at the moment; in the halls, it's usually a brown leather jacket, a plain short-sleeve button-up shirt, and a pair of blue jeans, with steel-toed work boots. However in his classes, nearly all of which revolve around combat, he'll usually change into a sleeveless tee and a pair of shorts, often choosing to go barefoot in such circumstances as well. This shorts-and-sleeveless-shirt combo is also what he will shapeshift his wings into should he find himself without clothes for any reason. His clan symbol is on the inside of his left forearm, near the elbow, and while he didn't make any special efforts to hide it even before entering SAIA, it is in a location that is naturally concealed by his sleeves, when he wears them.

Personality: Gideon tends to be a pretty average Cubi. Not stereotypical in the sense that he has any intentions of seducing prey and eating their souls, mind you, but average for a real Cubi. He's impulsive, rash, makes split-second decisions when he really shouldn't, and very, very emotional. Gideon is also extremely competitive, and will seek out any competition he can, particularly physical challenges. He is always first to volunteer in Quill's classes, and last to tap out and admit he lost. In fact, he's been knocked unconscious more times in his classes than he's tapped out of a match. While he is far from the top of his ordinary combat classes--more senior students hold those positions--he is currently the undisputed champion of chess-boxing at SAIA, wherein between bouts of the fight you play a game of chess against your opponent. He may be an impulsive, emotional, and abrasive individual, but he still has something of a gift for strategy. It's just that when it comes time to apply that strategy, he finds it difficult if it involves anything more than moving pieces on a chessboard. It certainly doesn't hurt that he gives his opponents enough blows to the head in the ring to slow down their strategic thinking, too. His strongest emotional affinity is rage, much like his clan, but he absorbs anger and humiliation nearly as well. As a result, any mindgames he's likely to play are intended to infuriate others. And if they're angry enough to cause a physical altercation, well, then he gets his dose of humiliation when he puts them on their ass. Lately, however, he's kept his energy-feeding to the sparring ring, volunteering to "demonstrate" with the younger Cubi in the beginners' classes.

Background: Gideon was raised by openly Cubi parents, the mother an Owona succubus and the father a Seme incubus. Well... they were open to him, in any case. He's known his heritage for as long as he can remember, though he's also known that he has to hide it from some people. As a child his parents home-schooled him, since they couldn't afford to send him to a school that wouldn't ask too many questions about his wings once the mother had given up adventuring to raise her child. He knew, though, that once his headwings came in he'd learn enough to more than make up for the lack of early education when he went to SAIA. His headwings emerged without much event, and his folks put in an application for him immediately, giving him some minor training on the basics of being a Cubi, such as hiding his head- and back-wings with his new shapeshifting talents. Learning these minor details kept him occupied until he was accepted to the Academy, and he's been studying there ever since, though he visits his home for a weekend every decade to wish his parents well and enjoy a holiday dinner with them.
Title: Re: Headwing Central (OOC)
Post by: JamesCray on October 13, 2012, 04:11:37 AM
Sorry for this taking so long, I've been back and forth regarding what kind of character I wanted to play.

Name: Kody Craig

Gender: Male

Age: 22

Years Enrolled: First Year

Clan: Sor'Qin

Species: Fennec

Current Major: Watchmaking

Appearance: Kody is a fennec, which for those unfamiliar means that he is a fox, but Fun Sized, with proportionately ENORMOUS ears. He comes in at just over waist height to the average male Being, if you don't count his ears, which can add a good extra head-height when held fully upright. His fur is a sandy tan, darkening to almost-black dark brown at the tips of his ears and tail, similar in color to his hair, which he tends to leave long and shaggy. His wings match this color scheme, feathered, with tan coverts and almost black flight feathers. Breaking the streak of warm colors, his eyes are a deep blue-grey, and his clan marking, which is lavender and sits on the left of his chest like an alligator on an expensive polo shirt. Speaking of shirts, his wardrobe as he came to SAIA is... Shall we say limited? If he owns any clothes outside of an indigo cloak, black mock-turtlenecks, and grey slacks, he hasn't been seen in them since he came to SAIA. He also is frequently seen wearing a fairly bulky pair of black and silver browline-style eyeglasses.

Personality: It's easy enough to get two completely different impressions from Kody upon first meeting him, depending on his mood. Generally, he comes across as withdrawn but sweet natured. However, catch him when he's agitated and he can come across as an aloof, literal-minded, snippy, rude know-it-all. Both of these are partially accurate, in that they are facets of his personality. The real facade is the aloof, withdrawn-ness. He is very intelligent but absent-minded and forgetful, has strong opinions but because he has serious confidence issues is often afraid to express them, and even stronger emotions, but attempts to restrain them because the last time he went out of control things became violent.

Background: Kody is the son of Eileen and Jacob Craig. Eileen had settled down to be a librarian in a middling-sized town before being wooed by Jacob, a glazier. A year or so later and Eileen had not one but two pieces of rather life-changing information to break to him. She was a succubus, and she was pregnant. After being roused from his fainting spell, Jacob swore to keep Eileen's species a secret and they were soon married. Then came the bundle of adorable that was Kody. For a while, they were happy. Unfortunately, as we all know, all good things must come to an end.

The beginning of the end came courtesy of his grandmother, at around the time he was four years old Kody's father decided they should visit his parents, let Kody meet his grandparents. This proved to be a mistake, as the first time Kody and Eileen were alone in the house, Jacob's mother barred the door and set fire to the place. Eileen was able to make an egress, and they left immediately. Jacob attempted to calm Eileen down, convince her that his mother just needed to get over old prejudices, but she would have none of it, and gave the ultimatum that she never wanted to see the woman again. Returning to the town they lived in, tension ratcheted up between the two steadily, and Kody was left with a paralyzing fear of fire.

It all finally fell apart because of Kody's school. Being small and bookish with big ears, bad vision, and wings, Kody was picked on, to no-one's surprise. In order to curb this, Kody came to the conclusion that if he did not respond to the bullying, the bullies would lose interest and leave him alone. This didn't really work all that well, unfortunately. Spending his time alone, plowing through the library with prodigious speed, he developed a vocabulary and deportment somewhere along the lines of a university professor. Combined with his attempt to suppress his emotions, he came across as something of a Creepy Child, which unnerved the teachers as well as the students. When he did things that displeased his teachers, he was publicly humiliated, and when he did things that displeased the other students, he was bullied. Prizing his intellect, he became afraid to express himself openly for fear of being wrong, and withdrew further into himself. Eileen, previously engaged in trying to get the school to help him learn to fit in better, started trying to convince Jacob to move the family to her hometown. Jacob was resistant, and insisted that Kody needed to learn to stick up for himself.

Jacob, unfortunately, got his wish. One day, while a larger being classmate was teasing him, Kody snapped. Biting him in the leg, Kody brought him to the ground and struck his tormentor about the head with a book. It wasn't very effective, but once Kody came to his senses, he was devastated. Kody refused to return to the school, for fear that he would hurt someone else. Eileen once again was forced to make an ultimatum to Jacob. If he stayed, he would lose both his wife and his son. He chose to stay. All was not bad, however, as West Lakeshore proved considerably more suited to Kody, and he even made several friends, including one, a female demon, who has sort of taken up the position of 'cool big sis'. Then his headwings came in, and off to SAIA he went.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 13, 2012, 04:15:26 AM
As discussed, your character gets my full and official

APPROVAL

Let me go get your cookies out of the oven. ...oh. Oh my. I'll, uh, be right back, I have to go buy some cookies to replace the ones that I definitely did not burn.
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on October 13, 2012, 09:13:11 AM
ooooh, chess-boxing :D

But Horethen probably isn't as good at chess as I am :( Or boxing, for that matter :(
Title: Re: Headwing Central (OOC)
Post by: VAE on October 13, 2012, 10:29:22 AM
Lemme guess -you box better than Kasparov and can beat Mike Tyson in under twenty turns?
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 13, 2012, 12:22:12 PM
I could probably beat Kasparov if he didn't know we were boxing! :D As for Mike Tyson, well. I think it would be hard to win a game of chess against a man that doesn't know what it is.

Posting up the IC thread now.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 13, 2012, 02:58:42 PM
Okay, I made a few assumptions (the rough time, for example).  Let me know if there's anything which needs tweaking.
Title: Re: Headwing Central (OOC)
Post by: VAE on October 13, 2012, 03:21:33 PM
I heavy-duty lol'd and am looking forward to how this is going to end.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 14, 2012, 01:16:38 AM
Alright, so for JamesCray's character's roommate, I've had to make a third character of my own. Bother. Oh well, I have the spare time. :P

Name: Matthias Kish'Ta

Gender: Male

Age: 65

Years Enrolled: 41

Clan: Kish'Ta

Species: Lapine

Current Major: Cinematography

Appearance: Matt's a BUNNEH!! ...in all seriousness, he's a very bright blue rabbit, with dark blue markings over his body that everyone assumes are tattoos (they're actually colorshifts that he likes so much he decided to keep them basically full-time, hence the patterns being inconsistent from day to day; they're gone when he's asleep) and a clan marking on his ribcage, left side. For the average boy his bright green hair could be considered long, but it's still short enough to stay out of his eyes. He has a rather short stature, being a rabbit, and at best he makes it to the average person's shoulder height. His chest, stomach, and the underside of his tail are all marked with white, and uncommonly for the Kish'Ta clan he has feathered wings, the colors of which he inherited from his incubus father: black and electric blue.

Personality: Matthias is rather unusual compared to many of the Kish'Ta clan... he doesn't get off on inspiring terror in others through mind-games and manipulating their dreams. He does still have a very strong taste for fear in others, though, and he likes to get his fix by inviting and/or dragging his friends to horror movies. He does love his horror shows, himself, and in fact would love to go into the industry; he's studying everything he can find about movie-making in the hopes that he'll be able to make horror films after he graduates. He is, generally speaking, harmless, though he can tend to wear on people's nerves; his dad always said he ought to have been born a Dimanika instead. Despite this he is genuinely intelligent, he just doesn't like to make a big deal of it. Matt doesn't eat anymore, though occasionally he does indulge in a couple hours' of sleep. He still makes somewhat regular use of the bed in his room, however, for snuggling purposes: he is convinced that somewhere generations back in his ancestry he has some Quoar blood in him, as a result of a moderate love affinity that was uncovered by Dr. Ink, someone who he personally rather likes, though he again disagrees with his somewhat more than harmless methods. He's probably one of the few Cubi who enjoyed being screened by the good doctor.

Background: Not all that much to tell; he has no memories of his mother, apparently she was out of the picture by the time he was three, but his dad was always very protective of him and raised him properly. He did pick up a few of his father's tastes in movies from a very young age, which is where he got his drive to go into the film industry, but he and his father disagree on several points as regards how to treat beings. His father, coming up fast on his thousandth birthday, is rather old-school in his views, and doesn't think beings deserve much or any consideration in the grand scheme of things, whereas Matt grew up with a couple of being friends at school (all probably dead by now) and thinks treating them like dumb animals is cruel. Hence why he doesn't like to manipulate them unfairly to get his emotional fix, preferring harmless ways of scaring them. Of course, being a Cubi, all he would have to do to scare most beings is show his headwings and put his acting classes to good use looking sinister, then have a good laugh after he couldn't keep a straight face anymore.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 14, 2012, 04:25:52 PM
I should perhaps point out that Niall hasn't actually heard what his roomie was thinking, but is now in a position where he will catch it if whatsisname repeats it again.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 14, 2012, 04:49:07 PM
Typing up a full post on a smartphone is terribly difficult and time consuming, and then when you finish it turns out a half done version got posted twenty minutes ago when you accidentally looked at the submit button. *sigh* All better now, though. Curse my hobby for following me to work.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 14, 2012, 05:10:29 PM
You know... that explains so much. I was really confused about that last sentence that just dead ended. Of course this means MY halfway done post gets scrapped too, but ah well.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 14, 2012, 06:18:36 PM
Time seems to be cropping up a bit, we might want to form a consensus at some point :3

Regarding time of day in a visual sense, I believe that's up to Fa'Lina.  While there are cloisters and other outdoor areas in the facility, the entire academy is contained within some kind of hyperrealm ( http://missmab.com/Demo/Leader12.php ).
AFAIK the sky and outdoor environment is maintained by her power (recall that she was able to cause lightning on cue when Abel was taken to SAIA).
To make things easier for students and staff who need to sleep, I would be amazed if she didn't maintain the usual 24 hour day (or whatever Furrae has).
My pet theory/educated guess is that she probably keeps SAIA in lockstep with Zinvth time, and unless the GM or anyone else objects Niall will probably assume that is the case.

[spoiler]Theory as to SAIA being on Zinvth time follows:

Dimensional realms appear to require a physical mooring, such as Mab's Fae glen and later Dan's cupboard (Mab cites this herself).  Matilda makes her living selling objects with a pandimensional home attached to them.
It is reasonable to assume that SAIA has such a mooring also and since Jyrras et al got into SAIA through the basement, I feel it is quite likely that the Academy's entry/exit point is in the Lost Lake area.  Which would explain why Lost Lake is considered 'special' and why there seem to be a cluster of 'Cubi in the area, if that's where the students end up when the leave.

Again, this is a theory and it could be wrong.[/spoiler]
Title: Re: Headwing Central (OOC)
Post by: VAE on October 14, 2012, 06:57:10 PM
Ah, time synchronization...
*strangles Kaf for not replying yet* :3
Title: Re: Headwing Central (OOC)
Post by: AmberCross on October 14, 2012, 07:25:51 PM
That probably won't matter too much until we actually run into each other though. For all we care, the meetings of various roommates could be separated by days or weeks before we sinc up our character timelines. In fact it even makes more sense that way. Five new cubi students to SAIA all on the same day? That seems unlikely to me. Granted... probability and Fa'Lina don't always tend to agree so who knows. The timeline of Tristan and Blaine for instance has not yet been settled and in fact we've already passed through eight to ten hours in our time while Blaine was asleep.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 14, 2012, 08:14:17 PM
Of course, I never outright said it was eight to ten hours, specifically because I wanted to sort out the time issue. For now, every character is running in separate sections of time. Blaine and Tristan slightly behind. Currently, after the sleep incident, I would say they're on par with the time of Kart and Mira.
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on October 14, 2012, 08:38:30 PM
Are we sure that mind-shields are "two way"? I had always kind of assumed that they merely kept other people from reading your thoughts, given comics 562 and 564, and the implication that Abel habitually keeps his own mind-shield up.

Edit: Sorry, I'm typing in haste. This is somewhat delivered at the exchange Tape and I had, but also for the future, I at least was under the impression that 'Cubi could in theory "talk" to each other with surface mind-reading and a quick raising and lowering of the mind-shields, even though we don't see that ever happening in the comic. I know Abel mentioned "Filters", but presumably that could be overcome by the mental equivalent of shouting :P
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 14, 2012, 09:03:13 PM
In my understanding, there are two kinds of things you could call a mind shield in this context. Firstly, the type you mentioned meant to keep others out of your thoughts. This would be one-way. Second, the sort of filter that you use to tune out and ignore the thoughts of others. Either could be conceivably called a mind shield, but they seem separate in canon. I think the root of confusion in this case may be vague terminology; I think it would be best if we called shields keeping thoughts in "Shields" and shields keeping thoughts out "filters" from now on.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on October 14, 2012, 09:12:33 PM
Quote from: Eli_In_Chains on October 14, 2012, 09:03:13 PM
I think the root of confusion in this case may be vague terminology; I think it would be best if we called shields keeping thoughts in "Shields" and shields keeping thoughts out "filters" from now on.

Yeah, that's been my assumption.  They seem to be separate processes but I'm not completely sure.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 14, 2012, 09:21:00 PM
It does appear to be two processes, as such in this game we'll have to treat it as that.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 17, 2012, 05:24:39 PM
My apologies for the two-day leave of absence I took. I was expecting to be able to post yesterday, however I hadn't quite reached my normal level of functioning yet--sleep deprivation and a subtle hangover and all that nonsense--so I held off, to avoid giving anybody a subpar reply. I'm back now, however, and I would like to thank my partners for their patience.
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on October 25, 2012, 11:51:25 AM
Just writing an apology for not keeping up in posting. I am reading (skimming) to follow; but I've got a midterm on Saturday and that's been eating a lot of time and energy. It'll get better, and I"ll have a post by Sunday, if not sooner.
Title: Re: Headwing Central (OOC)
Post by: VAE on October 25, 2012, 02:04:39 PM
Ugh, exams are nasty stuff.
Good luck!
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on October 25, 2012, 05:49:35 PM
Best of luck with your exam, Corgatha. ^^ Looking forward to seeing you back, but don't worry if it's a while, real life is more important.
Title: Re: Headwing Central (OOC)
Post by: justacritic on November 04, 2012, 09:19:59 PM
LionHeart I wait for you
Title: Re: Headwing Central (OOC)
Post by: LionHeart on November 05, 2012, 09:30:59 PM
I do apologise for taking so long. Real Life has been taking up a lot of my time and energy lately, leaving me little to spare for creative stuff.

Thanks for your patience.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on November 06, 2012, 02:00:09 PM
Dunno if the GM wants to handle the scene change with Niall and the gym...
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 06, 2012, 03:29:32 PM
As I mentioned, the players can describe scenes within the roleplay themselves. If you like I can play Quill, should she make an appearance.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on November 08, 2012, 04:22:46 AM
Quote from: Eli_In_Chains on November 06, 2012, 03:29:32 PM
As I mentioned, the players can describe scenes within the roleplay themselves. If you like I can play Quill, should she make an appearance.

I actually have no real idea what to do with the gym scene.  I was kind of worried about having Niall offer to show him around because he'd probably ask for something I'm not sure I'm qualified to write :P  But it was the obvious thing for Niall himself to do at that point.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 08, 2012, 08:16:26 AM
Then if you like, I'd be happy to describe the gym properly, give an idea of what's going on there and the like. I assume that's the role GMs usually play on this site?
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on November 08, 2012, 12:33:02 PM
Quote from: Eli_In_Chains on November 08, 2012, 08:16:26 AM
Then if you like, I'd be happy to describe the gym properly, give an idea of what's going on there and the like. I assume that's the role GMs usually play on this site?

Usually it's set in a location invented and maintained by the GM, so yes, if you could :3  It doesn't help that I've never seen the inside of a gym since school (I cycle to work instead).
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 08, 2012, 02:46:34 PM
Taken care of. It's been a while since I've seen a gym as well, but not nearly as long as for you. If I'm not mistaken, it's been since I was a gymnastics coach four or five years ago.

...*noms on cookies as a self-reward for doing a good thing* What? Don't look at me like that. It's not my fault your cookies never got to you.
Title: Re: Headwing Central (OOC)
Post by: VAE on November 10, 2012, 02:48:31 PM
Hm, Corgatha's post makes me think...
I suspect a 'cubi gym would have equipment to exercise abilities specifically bound to shapeshifting and the art of tentacle use.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 10, 2012, 03:47:09 PM
It is within the realm of possibility; but what, in the end, would such equipment look like and do? Shapeshifting can be practiced sans equipment, and strength training ones tentacles can be accomplished with standard weights.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on November 10, 2012, 03:57:14 PM
With Niall, I am thinking of this:  http://missmab.com/Comics/Vol_541.php
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 13, 2012, 02:32:34 AM
At JamesCray's request, his character--and as a result my third character Matthias--is being temporarily suspended, to be picked up when he has less on his plate. ^^ As neither of our characters have run into anybody else's, the timeline is quite squishy around them, so we can just bring them back later and retcon what's already happened as having gone on later in the roleplay, if he turns out to be less busy in the future. If not, I wish him best of luck in his other roleplays, his spot here will always be available for him.
Title: Re: Headwing Central (OOC)
Post by: Techcubi on November 16, 2012, 02:51:44 PM
You guys still open?
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 16, 2012, 04:05:38 PM
Certainly are. This roleplay will be open indefinitely.
Title: Re: Headwing Central (OOC)
Post by: AmberCross on November 16, 2012, 04:20:26 PM
Speaking of which, my interest in this RP has very abruptly waned. Partly because other stuff is happening, partly because I realize now that I built a recluse character that has little to no reason to talk with other people. I'll probably still throw in the occasional post, but Tristan is most likely going to be spending his time in the library, at various classes, etc. He'll be around and all, he just won't be very active.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 17, 2012, 01:16:36 AM
As you wish. If you like, I would let you enter another character in place of Tristan. It shouldn't be too hard to work something out. Either that or Blaine could be used to draw Tristan out more--as the initial intention had been--and have him meet new people. After all, Blaine is going to be making new friends, odds are he and Tristan would run into each other at least a couple times while Blaine is with someone else. Niall, for example, would be a fine candidate for that, considering how things would look to a ferret crushing on Blaine. If not now then possibly in the future, if your interest picks up again. ^^
Title: Re: Headwing Central (OOC)
Post by: AmberCross on November 17, 2012, 04:39:45 AM
Oh... he (and I) will be back eventually once more characters are running around aside from Blain and Niall (occupied), and the ex-tyrant (intimidating).
Title: Re: Headwing Central (OOC)
Post by: VAE on November 17, 2012, 04:13:41 PM
If anyone particularly wants to bump into a confused looking cat trying to find a lecture hall,  I have purposefully left  where Kallis is walking around trying to find the place rather vague. Also gives owl an opportunity to set the scene with the metallurgy lecture (since Dosve mentioned it first) , unless he wants me to (which i wouldn't be all that against)
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on November 20, 2012, 11:05:15 AM
How exactly will we be handling going to classes (which are likely not shared by other players?)
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 21, 2012, 06:12:14 PM
Apologies for the late post, I'd replied on my phone earlier but apparently it didn't get through or something because of spotty internet.

Generally, classes that aren't shared by other players are ultimately not going to affect the roleplay very much. Learning, for instance, the practical use of magic in finish carpentry is not going to be called upon in the roleplay much. As a result, it's fine to either include or exclude some description of the class. Ambercross's description of the events in Tristan's class was concise and is a good example of choosing to include the events of your class in a post. Blaine, meanwhile, recently went to his first class at SAIA, but I didn't choose to narrate the class itself to save time for relevant information. Instead I conveyed anything relevant he would have learned (being a shielding class, some of his new skills will affect the roleplay) through actions and thoughts. So, anything you care to do is perfectly fine. But if they learn something that other players in the roleplay ought to know about (someone who can't block their thoughts picking up that skill for instance), just mention it at some point during the narrative. Pulling new skills out of thin air later on in the roleplay and saying "They learned it in class a while back" isn't a good thing, though I suspect I don't have to say that to any of you.
Title: Re: Headwing Central (OOC)
Post by: justacritic on November 21, 2012, 10:31:30 PM
So I don't know to continue Kart's actions. Does he wait for Mira to reply or should he just head out to Dr. Ink's office?
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 22, 2012, 01:00:10 AM
Considering the context, I'd say you could do either after that post. You didn't seem to say that much she could respond to, so whichever you would like would work, I think. Will I be playing Dr. Ink when you get to the office?
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on November 29, 2012, 02:17:50 PM
Apologies for my delay; I haven't been feeling well of late, probably due to trying to get my projects done before the end of the semester, and general lack of sleep. Blegh. I'll get to my post as soon as I can, Tapewolf. Thanks for your patience; I'd (fail to) give you cookies in some amusing manner, but my brain is too fried to think of a joke. >.>
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on December 06, 2012, 05:35:29 AM
Quote from: Eli_In_Chains on December 06, 2012, 01:08:22 AM
(OOC: Someone other than me and Tapewolf has to respond sometime... it's been over two weeks since someone else took their turn. Someone post something before this turns into a two-man roleplay.)

I second that idea...
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on December 06, 2012, 08:00:17 AM
If it comes to it, I have Gideon currently doing nothing; I could stir some action up with another character using him, but people other than me ought to be making stuff happen too. It seems like everyone's fallen into a state of paralysis as soon as their characters are alone. :x It's fine not wanting to write for your character when they're alone. So just make that an opportunity to nudge them over somewhere that something else is happening.

Because seriously. o.o Tape and I are not the only people in this roleplay.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on December 06, 2012, 09:14:01 AM
I was thinking that Niall should probably check out on Horethen in any case.  Ideally I'd have moved him to the gym directly, but given that he likes Blaine, walking out on him without a chance to say 'bye' would have been rude.
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on December 06, 2012, 09:40:37 AM
A lot of that's my fault. I've been too busy with school to even log on long enough to check what's been going on, and I at least should have written in.

I'll get a post up later today, but I have to dash off to my (last) class of Appellate Procedure.


Post up, and Horethen has left an indeterminate classroom at an indeterminate time. He's open to anyone who would like to interact.

Also, props for anyone who catches the reference I laid down in the post. Tis a subtle one.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on December 07, 2012, 01:53:19 AM
Well, now that leaves more than a couple of openings. We've got Niall floating relatively aimlessly, Horethen doing much the same, Kart on his way to Dr. Ink's (if I'm not mistaken), Gideon doing... something, I haven't decided what... Kallis is also confused and walking around in the halls... only about half of the characters are in a position not to run into other characters right now. In the interest of fairness I'm disinclined to engage Niall with Gideon; that leaves Horethen, Kallis, and Kart, if I'm not mistaken. Considering Gideon is likely to be too mean-spirited towards Kallis and really rather unhelpful, and Kart's player has been inactive, I'm leaning towards having him run into Horethen. Is that agreeable to you, Corgatha? It'd certainly keep things moving along.

And Meany, if you're reading this, I believe Kallis is attending the same metallurgy lecture Dosve mentioned; I think it would behoove you to handle that. ^^ Sorry if I seem a little heavy-handed right now, but this slowdown is probably irritating everyone, so if I have to nudge people in one direction or another to get things going, I'll do it. Don't take my suggestions as mandates, anyway. So long as something happens, it's all well. ^^
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on December 07, 2012, 03:09:00 AM
Quote from: Eli_In_Chains on December 07, 2012, 01:53:19 AM
Sorry if I seem a little heavy-handed right now, but this slowdown is probably irritating everyone, so if I have to nudge people in one direction or another to get things going, I'll do it. Don't take my suggestions as mandates, anyway. So long as something happens, it's all well. ^^

No, that's good - these things sometimes need a little push to keep them ticking along.  It would be nice to have Niall encounter someone else.
Title: Re: Headwing Central (OOC)
Post by: VAE on December 07, 2012, 06:49:59 AM
Heh. I'm pondering of having Kallis run into Horethen on the way. After all, what with his dress and attitude, he does look sufficiently important to pass off for university staff for someone who isn't there for long, and has all sorts of preconceptions about how important cubi should look.
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on December 07, 2012, 10:38:36 AM
I don't have any real preferences to either (or both) characters running into Horethen. If either of you want to set up an encounter, I'm game.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on December 07, 2012, 12:23:07 PM
In that case, I shall be having Gideon run into Niall. As soon as I finish breakfast. *noms a sandwich* I feel a duplication of effort is unwarranted in this case, so if Kallis shall be meeting Horethen, Gideon might as well not.

EDIT: Ha, Gideon can (try to) be nice when he wants to. Somehow I feel like he's come across as a prick anyway, though.
Title: Re: Headwing Central (OOC)
Post by: VAE on December 08, 2012, 11:18:58 PM
Hmm, was Horethen's broadcast somehow shieldproof? Or at least, would she know he's broadcasting to lower? Because I suspect she did have mindshield on due to practical reasons (such as not going nuts in  a place like this).
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on December 09, 2012, 12:08:43 AM
That's something you and Corgatha should talk about individually; if she was ignoring thoughts hard enough, then it's very possible she didn't hear him. But mind-shields, protecting your own thoughts, don't block outside thoughts, so if she was just keeping people out of her thoughts, she would have heard him.
Title: Re: Headwing Central (OOC)
Post by: VAE on December 09, 2012, 12:10:54 AM
Uh, that's why I'm asking about it in the OOC thread, hoping he'll read it :3
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on December 09, 2012, 12:27:06 AM
This mirrors the confusion I had when talking to Tape, but I was under the impression that mind-shields only block thoughts coming out, not going in. But, if you want her filtering outside thoughts enough that she can't immediately realize Horethen is communicating, I can edit the post.



Title: Re: Headwing Central (OOC)
Post by: VAE on December 09, 2012, 12:32:46 AM
Oh, it'd still work , with him doing stuff, but messages not getting across, I think
Though... I'm also rusty on mindshield working.. perhaps Tape should chime in here. Or maybe not.. it's far too late for me being intelligent in any way.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on December 09, 2012, 12:43:57 AM
I believe the issue came up earlier in this thread, like Corgatha mentioned, with the confusion between Horethen and Niall. Filtering other people's thoughts out is a separate process from shielding your own is the conclusion we came to. Corgatha's right on this point.
Title: Re: Headwing Central (OOC)
Post by: VAE on December 09, 2012, 10:02:19 AM
Yeah, in that case it sort of solves the problem.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on December 10, 2012, 07:24:35 PM
How good are you are writing combat scenes?  I'm pretty hopeless.  The last RP spar I did was written by Bas since he knew what he was doing and I didn't :P
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on December 10, 2012, 08:43:55 PM
It's been a while since my last one, but I'd say that I'm at least better than most. I know about martial arts from a practical standpoint, having studied various ones over my life (most recently and helpfully Krav Maga), and from a more theoretical standpoint I have a grasp on how to fight with weapons like swords and knives. Though, practically, I'm nowhere near as good sparring with boffers as I am in close quarters, that's thankfully not an issue when just writing things out. I wouldn't have created a combat-oriented character if I didn't know how to fight, myself. ^^;

What did you have in mind? If you want me to write the whole thing start to finish, for both characters, I'd want to talk with you in some detail beforehand to get some grasp on the direction you'd want it to take, just how rusty Niall is, whether he's a pragmatic or above-the-belt fighter, to what extent he'd get riled up by a fight, that sort of thing. On the other hand, I'd be just as willing to work with you on the fight in a sort of consultative writing procedure, where I put it together but you give input on what Niall would think, say, whether he'd be quick enough to react to something or skilled enough to know how to counter something, things like that. In any case, I want to make sure that you have a strong degree of control over your character, mainly because he's YOUR character and not mine but also because I don't think I know him well enough to just sit down and write him accurately even if you said it was fine.
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on December 11, 2012, 07:59:40 AM
Quote from: Eli_In_Chains on December 10, 2012, 08:43:55 PM
What did you have in mind? If you want me to write the whole thing start to finish, for both characters, I'd want to talk with you in some detail beforehand to get some grasp on the direction you'd want it to take, just how rusty Niall is, whether he's a pragmatic or above-the-belt fighter, to what extent he'd get riled up by a fight, that sort of thing. On the other hand, I'd be just as willing to work with you on the fight in a sort of consultative writing procedure, where I put it together but you give input on what Niall would think, say, whether he'd be quick enough to react to something or skilled enough to know how to counter something, things like that. In any case, I want to make sure that you have a strong degree of control over your character, mainly because he's YOUR character and not mine but also because I don't think I know him well enough to just sit down and write him accurately even if you said it was fine.

Heh, I'm not sure I know Niall well enough to predict how he'd react in combat, either.  By the time of Project Future, he's a reasonably good marksman, but in this era he'd be restricted to flintlocks, crossbows and suchlike.  It's not clear that he would have gone in for that at this point yet.  His more vigilante role hasn't been properly documented but it's more based on stealth and subterfuge - combat is a last resort.

He understands that self-defence is important, both as a 'Cubi and as a faux-Being.  It might be 25 years since he last sparred, but cumulatively he would have spent quite a few decades of his life learning it so it should all come back to him fairly quickly.  He'd be of average grade, and he tends not to get too emotional, at least in the stories.

Two things which do get him inflamed are 'Cubi persecution, and soul-stealing.  In terms of fight rules, it depends on the circumstances.  In a spar he'd fight cleanly and honourably.  If his life was on the line he'd do whatever it takes.

What I remember Bas and I doing in 'Flight of Fancy' was he wrote the basic scene, then ran it past me first in case I had any changes.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on December 11, 2012, 10:53:37 PM
I may know enough about him from that to get, at least, a rough draft of the scene done now. PM me if you've got anything else to add or request or anything like that; when I've got the post done, I'll PM it to you for your revision and see whether you're happy with the post. You can make or suggest changes and I'll polish it up before sticking it in the thread. Will that work for you?
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on December 12, 2012, 03:17:38 AM
Quote from: Eli_In_Chains on December 11, 2012, 10:53:37 PM
I may know enough about him from that to get, at least, a rough draft of the scene done now. PM me if you've got anything else to add or request or anything like that; when I've got the post done, I'll PM it to you for your revision and see whether you're happy with the post. You can make or suggest changes and I'll polish it up before sticking it in the thread. Will that work for you?

That sounds like a plan.

EDIT: Oh, he would check the rules first.  I must remember to do a post of that first before we run with it.
Title: Re: Headwing Central (OOC)
Post by: Eli_In_Chains on December 28, 2012, 01:04:17 AM
Sincerest of apologies for not posting. Scheduling issues, holiday travels, relationship developments, and the like have kept me busy and also drained my creative energies. :x I will do my best to get a post in for those who are waiting as soon as possible; Tape, shall I write up the fight scene starting from here and send it to you for discussion and approval as discussed, or should we continue the scene somewhat before then?
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on December 28, 2012, 05:37:36 AM
Quote from: Eli_In_Chains on December 28, 2012, 01:04:17 AM
Tape, shall I write up the fight scene starting from here and send it to you for discussion and approval as discussed, or should we continue the scene somewhat before then?

Well, Niall was no longer quite sure he wanted to do it, IIRC he's waiting for Gideon to reply to his suggestion for the rules.  But it might be worth working on the fight scene anyway so that it's ready when they are.
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on January 19, 2013, 10:47:35 AM
More apologies for not writing sooner. I keep meaning to stay active, and then a dozen new things crop up and I'm away for long stretches of time.

I'm really, really, really going to try to get more dependable. I used to be a lot better than this. Special apologies to VAE, whom I've left hanging.
Title: Re: Headwing Central (OOC)
Post by: VAE on January 19, 2013, 07:33:37 PM
No prob, I'm used to it, and during holidays chances are I wouldn't have been able to write much anyways.
Title: Re: Headwing Central (OOC)
Post by: Techcubi on January 21, 2013, 07:02:28 PM
Do you guys think you could use a Kish'ta Cubi?
Title: Re: Headwing Central (OOC)
Post by: Meany on January 22, 2013, 09:26:00 PM
Hey, Corgatha.  Your guy going to stick around for the lecture on metallurgy, or just helping out VAE's character?
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on January 22, 2013, 10:32:48 PM
Haven't really decided, tbh. I still don't entirely have a feel for Horethen's reactions in the new and strange environment.


Did you have some idea you wanted to pursue?
Title: Re: Headwing Central (OOC)
Post by: Meany on January 22, 2013, 11:16:50 PM
A chat between your char, mine, and VAE's probably.  Me and Vae had plans to chat up, using the mutual class, and descent as fuel.  Having your guy, with similar attitude to our chars, chat some before class to trade ideas, share tales on how our clans are all great,and basically see if our characters like each other enough to be allies, if not friends.
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on January 23, 2013, 12:04:13 PM
fine by me.
Title: Re: Headwing Central (OOC)
Post by: Zebra Bug on February 11, 2013, 11:22:53 AM
Hello, I was wondering if this RP was still open for new characters?
Title: Re: Headwing Central (OOC)
Post by: Corgatha Taldorthar on February 25, 2013, 03:22:09 PM
Ok guys, it's time to own up. I've barely been on the forum in months, and I doubt it's going to change anytime soon. It's not anything here, I'm just not as interested in the comic as I used to, and that means I'm not on the forum as much, and I've moved on to other hobbies. I think it's fair to say I'm not going to be active in this RP anymore, and I have my sincerest apologies to everyone interacting with me, most especially Tape, since I'm not sure how the rooming arrangements should be handled. I'll still be around the forum, so I can help work wrinkles out, but being honest, I'll probably answer slowly, and patchily.

Title: Re: Headwing Central (OOC)
Post by: Tapewolf on February 25, 2013, 05:01:57 PM
Quote from: Corgatha Taldorthar on February 25, 2013, 03:22:09 PM
Ok guys, it's time to own up. I've barely been on the forum in months, and I doubt it's going to change anytime soon. It's not anything here, I'm just not as interested in the comic as I used to, and that means I'm not on the forum as much, and I've moved on to other hobbies. I think it's fair to say I'm not going to be active in this RP anymore, and I have my sincerest apologies to everyone interacting with me, most especially Tape, since I'm not sure how the rooming arrangements should be handled. I'll still be around the forum, so I can help work wrinkles out, but being honest, I'll probably answer slowly, and patchily.

I'm sure the rooming can be sorted out, assuming that Eli returns, of course...
Title: Re: Headwing Central (OOC)
Post by: VAE on February 25, 2013, 05:02:27 PM
Fair enough, and perfectly understandable.
Have fun wherever the electronic winds blow you to, and good luck.

Title: Re: Headwing Central (OOC)
Post by: Ghostwish on March 15, 2013, 03:33:05 PM
Darn. Right as I muse up a character concept, Eli goes absent. Welp, I'll just watch and see when they come back.
Title: Re: Headwing Central (OOC)
Post by: Shax on March 15, 2013, 04:09:17 PM
This still open? O3o
Title: Re: Headwing Central (OOC)
Post by: Tapewolf on March 15, 2013, 04:50:39 PM
Quote from: Shax on March 15, 2013, 04:09:17 PM
This still open? O3o

The GM seems to have done a runner :-/
Title: Re: Headwing Central (OOC)
Post by: Ghostwish on March 15, 2013, 07:18:00 PM
Quote from: Tapewolf on March 15, 2013, 04:50:39 PM
Quote from: Shax on March 15, 2013, 04:09:17 PM
This still open? O3o

The GM seems to have done a runner :-/

And you didn't booby-trap the windows. NOW WHO'S FAULT IS THAT, TAPE!? :P