The Clockwork Mansion

Underground Warehouse => Treasury => Castle Keep => Topic started by: Forsaken_belmont on September 05, 2005, 08:04:19 PM

Title: The Castlevania Legacy
Post by: Forsaken_belmont on September 05, 2005, 08:04:19 PM
Through the 8-bit series to the nintendo DS Castlevania has held the name of "Greatest gothic theme game series ever" i too have played the series...i not lieing...my cousin is goth...and he has the whole collection. ive played draculas curse\ super castle. symphony of the night and such.....i really felt proud of what Konami has created..and to this day..they continue to impress gamers everywhere.




:bunny
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 05, 2005, 08:13:50 PM
I would have to say that the best are certainly the three you mentioned. CV3, SotN, and CV4, with CotM being up there... Although I never was able to get far in the 8-bit ones, all the games have their fine qualities... except for HoD. Gods I hate HOD.
Title: Re: The Castlevania Legacy
Post by: Helena on September 05, 2005, 08:31:48 PM
OMG...yeah..I bought a remake for Castlevania...3..I think...not sure. W/e was remade for gameboy adv. sp. It's evil and hard! I threw the freaking thing across the room...lol then got yelled at for throwing the gba sp by my cousin...so I made her play it then she threw it and goes alright point taken. Oh, Castlevania 64 was...not so great either. It was ok...but difficult o.o who wants to carry nitro around I mean seriously! And camera views=evilness
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 05, 2005, 11:02:48 PM
See, I enjoyed 64. It wasn't the best game, but it was different, and still felt more like a CV game than LoI.

And far as I know, only CV1 (and maybe 2) have been re-released for the GBA.
Title: Re: The Castlevania Legacy
Post by: Jorge D. Fuentes on September 06, 2005, 07:43:43 AM
Only part 1.
Trust me, if Simon's Quest (CV2) was out for Gameboy Advance, I would've picked it up already.
No, only CV1.

That's probably the one she's played.
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 06, 2005, 10:24:21 AM
Woulda picked it up and wouldn't be online for a few days eh?
Title: Re: The Castlevania Legacy
Post by: Jorge D. Fuentes on September 06, 2005, 12:58:39 PM
The classics don't take very long to finish, so I'd be back online.
It's the new ones that steal one's time away.
Title: Re: The Castlevania Legacy
Post by: Destina Faroda on September 06, 2005, 01:01:32 PM
And since you play both old and new games, you'd ignore all the people you know to get to the next level. ;)
Title: Re: The Castlevania Legacy
Post by: Mageknight Locke on September 06, 2005, 01:18:58 PM
cv1! arrrrrrrrggggghhhhhhhh frankenstien and death are fricking SOFBs in that *relives nightmares long thought forgotten* WHY ME GOD WHY!
Title: Re: The Castlevania Legacy
Post by: Jorge D. Fuentes on September 06, 2005, 01:39:13 PM
Man, I remember when Frankie&Igor handed my ass to me in that game.
Awesome times...
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 06, 2005, 02:08:22 PM
Now you're like the ubermench...
Title: Re: The Castlevania Legacy
Post by: Helena on September 06, 2005, 03:33:03 PM
Ok...well, I havent' gotten that far on it. I die usually and well my gbasp is screwed up...its been thrown around a little too much. And also I'm starting to hate portable gaming all together itself. This is prolly because my friends...they ruin the endings and such for me, but only for portable games...it never has been for consoles...*shrugs* LOI was alright, it was the acting that sucked
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 06, 2005, 06:45:41 PM
It was the game play that sucked. If I wanna play a straight, run through rooms killing shit game, I'll play Super Smash TV.
Title: Re: The Castlevania Legacy
Post by: Helena on September 06, 2005, 06:49:43 PM
Oh, gah! I hate Super Smash anything....super smash bros...yeah. LOI was alright cuz...I didn't play it for a while...the only reason I played was for the ending...plus...I made a bet with a friend. We wanted to see which one could beat it first...she beat me then I beat it like a week later...well...sotn is sorta like a run around deal too, but its has a story line...
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 07, 2005, 12:23:18 AM
Well and SotN was at least a platformer of a sort, even if it did lack the bottomless pits.

Super Smahs TV was a mindless arcade game from the 80's. Fun, but mindless.
Title: Re: The Castlevania Legacy
Post by: Destina Faroda on September 07, 2005, 10:09:27 AM
Am I the only one who has always hated bottomless pits and insta-death crap in side scrolling games?  I never liked the idea of one mistake that will kill you.
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 07, 2005, 11:32:49 AM
It adds a bit of challenge that some of the recent games have sorely been lacking.
Title: Re: The Castlevania Legacy
Post by: Mageknight Locke on September 07, 2005, 12:59:37 PM
i dont agree with 1 hit kills in rpg esque games (unless your a low level against a higher leveled monster) where theres only 1 character, seeing as rpgs dont have lives, hell i havent seen a game released for ages that has lives, it just goes against the rpg elements, you train up to be harder to kill, yet theres still things that will kill you in 1 hit. just isnt compatible IMHO
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 07, 2005, 01:53:20 PM
I remember Shining Force had it that if you were defeated in combat, you were sent back to the town, with your earned expereince, and just lost money... Made the game too easy, honestly...
Title: Re: The Castlevania Legacy
Post by: Helena on September 07, 2005, 08:55:48 PM
Shining Force rings a bell but I never played it too young...my eldest cousins played it. I remember watching them a lot when I was small. It was more entertaining then watching tv. 1 hit kills happen a lot...I miss bottomless pits...I hate jumping but I like a challenge...
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 07, 2005, 09:28:40 PM
Check it out on the emus. SF rocks. Just too easy is all.
Title: Re: The Castlevania Legacy
Post by: ilpalazzo on September 10, 2005, 02:43:35 PM
Quote from: Darkmoon on September 06, 2005, 10:24:21 AM
Would picked it up and wouldn't be on line for a few days eh?
hey, didn't you just get cv1 remake for gba a few weeks ago? ^_^

and 64 castlevania rocks, just give it time and the nitro carrying part was extremely easy.
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 10, 2005, 03:26:53 PM
Yeah,. Speaking of one of these days I gotta sit down and get my asshanded to me by it.
Title: Re: The Castlevania Legacy
Post by: Forsaken_belmont on September 10, 2005, 06:39:54 PM
i know why so many dislike Hod. its cause of the music. Sadly ui dunno why Konami made it 8-bit inmstead of orchastrad. and many of you know Justes attack spells are WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY stronger then his whip. but you must admit if it plays like one....it truly is one :goodtimes
Title: Re: The Castlevania Legacy
Post by: TurboJustin on September 10, 2005, 06:54:09 PM
Quote from: Forsaken_belmont on September 10, 2005, 06:39:54 PM
i know why so many dislike Hod. its cause of the music. Sadly ui dunno why Konami made it 8-bit inmstead of orchastrad. and many of you know Justes attack spells are WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY stronger then his whip. but you must admit if it plays like one....it truly is one :goodtimes

Totally agreed. The music in HOD was awfull.
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 10, 2005, 11:20:49 PM
Amazingly, the gameplay in HoD was awful too.
Title: Re: The Castlevania Legacy
Post by: Slayer... on September 10, 2005, 11:26:22 PM
I wouldn't call CastleVania a "goth game", but I can see why a goth would like it, with all the demons and such...I see it as more of a majestic battle between evil, good, and everything in between...
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 11, 2005, 12:21:55 AM
It's gothic. Meaning sweeping, dark atmosphere.
Title: Re: The Castlevania Legacy
Post by: Helena on September 11, 2005, 02:44:15 AM
I always liked it cuz it was dark and a bit depressing depending what game you play. I mean the characters are depressed cuz they have to save someone's butt and it usually ends up where the person dies or turns. W/e goes. It also cna be good at the end of 64 it can be lovey dovey...for Reinhardt...good ending and Carrie bad ending.
Title: Re: The Castlevania Legacy
Post by: TurboJustin on September 11, 2005, 05:10:50 AM
Quote from: Darkmoon on September 10, 2005, 11:20:49 PM
Amazingly, the gameplay in HoD was awful too.

I don't wanna call it awful, the gameplay wasn't top notch I agree but it was still pretty good. Only the music, argh.
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 11, 2005, 02:15:02 PM
No, I'd call it awful. It was just plain boring.
Title: Re: The Castlevania Legacy
Post by: Mageknight Locke on September 11, 2005, 03:32:19 PM
HOD was just a mish mash of stuff from other CVs, the only original thing was the spell fusion, which was a rather half assed job
Title: Re: The Castlevania Legacy
Post by: Helena on September 11, 2005, 09:36:39 PM
So HOD was the worst ever made then?
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 11, 2005, 10:32:50 PM
I dunno the worst, but it's up on my list of the worst of the set.
Title: Re: The Castlevania Legacy
Post by: Helena on September 12, 2005, 10:56:18 AM
Hmm...I have only ran into the good Castlevania games I didn't even know there were bad ones.
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 12, 2005, 07:20:58 PM
Some of them are variants. Like the Commodore CV1... and of course, almost nothing is worse than HC.
Title: Re: The Castlevania Legacy
Post by: Helena on September 13, 2005, 11:37:31 PM
Commodore CV1 my cousin owns that. I find it funny to watch him fail at it. I never play it though, its funner watching ppl play games. It's interesting and funny
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 14, 2005, 12:40:17 AM
I would love to get a hold of a Commodore Emulator and the file for CV1 to play on it.
Title: Re: The Castlevania Legacy
Post by: Jorge D. Fuentes on September 14, 2005, 12:41:26 PM
I've had the displeasure of playing that.
It was pretty damn terrible (I had the ROM and the C64 emu).
Graphics' wise it was OK... but the play control...  let's just say it was potentially Dangerous to go down a set of stairs to the next room, as your character could 'fall off' at times... FOR NO APPARENT REASON.

That and bad hit detection... my whip would at times go through enemies and deal no damage (no flinch or anything).

And the music was out of the PC Speaker.  >_<
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 14, 2005, 10:45:20 PM
That sounds awful... I must play it and review it for ICVD.
Title: Re: The Castlevania Legacy
Post by: Helena on September 15, 2005, 01:21:06 AM
Why review something that sounds bad?
Title: Re: The Castlevania Legacy
Post by: Xuzaf D on September 15, 2005, 01:33:30 AM
Quote from: Jorge D. Fuentes on September 14, 2005, 12:41:26 PM
but the play control...  let's just say it was potentially Dangerous to go down a set of stairs to the next room, as your character could 'fall off' at times... FOR NO APPARENT REASON.

That and bad hit detection... my whip would at times go through enemies and deal no damage (no flinch or anything).
There are sadly a lot of modern games with those problems too.
Actually I found a "fall off" glitch in one of the levels in X-Men Legends just a few days ago. A few modern beat-em-ups tend to have their own set of "missed" attacks aswell.
Title: Re: The Castlevania Legacy
Post by: Darkmoon on September 15, 2005, 02:24:29 AM
I found a couple of fall offs. It was very irritating.

You review awful games for the sheer torture of it. Makes for great, mean reviews.
Title: Re: The Castlevania Legacy
Post by: Green Lantern on September 15, 2005, 02:34:34 AM
While there are those who can't stand Harmony of Dissonance, there are also those who love it to pieces. It actually has quite a bit of die hard fans.
Title: Re: The Castlevania Legacy
Post by: Jorge D. Fuentes on September 15, 2005, 07:50:57 AM
It's not a bad game.
It's not like it's got crap gameplay...
...but it could've been so much better executed.  Many of the backgrounds (especially in the Marble Corridor) are just resized edits of SotN's backgrounds (one is straight out of Olrox's Quarters).

The way Juste Belmont 'floats' in the air when jumping, and his very slow Whipping attack make for annoying gameplay, and his Sprite is an eyesore.  His flesh color in the sprite is a Grayish white, and his clothing is a Peach-like red in the highlighted areas.  He appears blocky around the feet.

It's like they took a PSX (SotN-sized version) sprite of him and Shrunk it for the game and reduced the color count afterwards, so most of the colors kinda blend together.

The enemies are cookie-cutter edits from SotN enemies.  The Bosses have little to no actual attacks and barely Move (Peeping Big, Max Slimer, Living Armor, Saint Legion, Corpse Legion, etc.), and usually involve a nice strategy of "Duck, Whip, Whip, Whip, Dash Left to Dodge, Dash Right, Repeat" or "Whip whip whip, dash left, jump over creature, turn around, repeat only mirrored".

There's also an overuse of Marionette Enemies (enemies made out of parts that rotate).  The abundance of Armors shows this. 

I appreciate the things the game does right (like the enemy cameos in the Cave of Skeletons, the Castle's environmental obstacles and interaction, like the blood room and the gear room with the armor.... and the super-humorous "Hammer Button" room", and I do admit some of the background graphics do look really good.  I love the music, but I hate the way it's executed in the game with the GBA Chiptune sounds.

I like Ayami Kojima's desing of Juste and Maxim, but the in-game Juste and Maxim aren't nearly as cool-looking.  Soma and Julius look way the hell better, attack better, and feel better in terms of gameplay.  Conversely, Nathan Graves looks, attacks, and feels, in Circle of the Moon, also surpasses Juste.  The only thing Juste has going for him over the aforementioned characters is his Dash ability.

Overall it just seems hoshposh.
Title: Re: The Castlevania Legacy
Post by: Paavo on September 15, 2005, 08:36:47 AM
How about the "Belmont Legacy"? Aka the comicdom?
Title: Re: The Castlevania Legacy
Post by: Green Lantern on September 16, 2005, 04:03:58 AM
Speaking of that, I've been meaning to tell you:

I sent you a PM at the Rep days ago asking for those comics and you never got back in touch. :bunny
Title: Re: The Castlevania Legacy
Post by: Forsaken_belmont on September 19, 2005, 07:35:51 PM
Roms? i had a Rom Of CV1 instead of Castlevania...it was called Schoolvania :givesafuck
yes i know...wtf
Title: Re: The Castlevania Legacy
Post by: Paavo on September 20, 2005, 08:13:15 AM
Quote from: Green Lantern on September 16, 2005, 04:03:58 AM
Speaking of that, I've been meaning to tell you:

I sent you a PM at the Rep days ago asking for those comics and you never got back in touch. :bunny

Waht? I uploaded the series two times and PM:ed you almost instantly! O_0

Well, I might need to upload them again, the link has died by now.
Title: Re: The Castlevania Legacy
Post by: Slayer... on September 25, 2005, 11:02:16 PM
HoD wasn't that bad...if it wasn't for that game, hell, I wouldn't be in this forum today...it got me back to CastleVania...