The Clockwork Mansion

Village Square => The Lost Lake Inn => Topic started by: McKathlin on November 20, 2010, 04:09:29 PM

Title: Art shift from #1100ish to now
Post by: McKathlin on November 20, 2010, 04:09:29 PM
Around Comic #1108 (http://missmab.com/Comics/Vol_1108.php (http://missmab.com/Comics/Vol_1108.php)), Amber announced that she was working on differentiating the characters' body types, learning to draw muscles, etc.

It looks like she's been shaking up face and eye types as well.  From about #1155 (http://missmab.com/Comics/Vol_1155.php (http://missmab.com/Comics/Vol_1155.php) onward, I notice a pronounced difference in eyes: they seem to be going to more realistic proportions and almond shape.  I think I like the big/cute/super-expressive eyes after the old style better.

Nevertheless, I welcome Amber's experimentations with the art style.  After all, that's how you learn and improve and get closer to drawing how you really want to draw.  Even the awesome can get awesomer.

So, what other art style changes have you noticed recently, and what do you think of them?
Title: Re: Art shift from #1100ish to now
Post by: Turnsky on November 20, 2010, 09:54:33 PM
a lotta artists will do this, especially if they feel the need to improve, or they don't want to be stuck in a stylistic rut for an eternity.

change is a good thing, after all.  :3
Title: Re: Art shift from #1100ish to now
Post by: R!P on November 30, 2010, 12:06:08 AM
Everything is fine but the eyes, it goes beyond the one eye lenght of distance between the 2 eyes and it bug me for some reasons ):
Title: Re: Art shift from #1100ish to now
Post by: Whalefreezer on November 30, 2010, 07:55:18 AM
Quote from: R!P on November 30, 2010, 12:06:08 AM
Everything is fine but the eyes, it goes beyond the one eye lenght of distance between the 2 eyes and it bug me for some reasons ):
I concur. Though I do not know why.
Whipping out ye oldie Photoshop I found that the horizontal proportions have remained the same. It seems that it is how they are angled that makes them seem further apart. Looking at reference photos of humans and cats it seems that the new art style is more realistic and by any technical measure it should now be more natural. However I find them more un-natural. Bah, so much for the scientific method. I Like everything else though.

Now as an unintended side effect of the photoshopping, I present the following gif:
(http://imgur.com/ShtHG.gif)
Title: Re: Art shift from #1100ish to now
Post by: R!P on November 30, 2010, 12:44:48 PM
Quote from: Whalefreezer on November 30, 2010, 07:55:18 AM
Quote from: R!P on November 30, 2010, 12:06:08 AM
Everything is fine but the eyes, it goes beyond the one eye lenght of distance between the 2 eyes and it bug me for some reasons ):
I concur. Though I do not know why.
Whipping out ye oldie Photoshop I found that the horizontal proportions have remained the same. It seems that it is how they are angled that makes them seem further apart. Looking at reference photos of humans and cats it seems that the new art style is more realistic and by any technical measure it should now be more natural. However I find them more un-natural. Bah, so much for the scientific method. I Like everything else though.

Now as an unintended side effect of the photoshopping, I present the following gif:
(http://imgur.com/ShtHG.gif)
(http://th.pensandtales.com/imagestuff/meow.gif)Sorry, i saw yor gift and....that's all i could think of X3
Title: Re: Art shift from #1100ish to now
Post by: McKathlin on December 03, 2010, 04:12:17 PM
I'm glad someone else saw what I saw.  I feel validated.   :3
Title: Re: Art shift from #1100ish to now
Post by: OminousShadow on December 03, 2010, 08:54:01 PM
I see more of there being a BURP than a MEOW.
Title: Re: Art shift from #1100ish to now
Post by: Stig Hemmer on December 03, 2010, 10:40:05 PM
I am not an artist and my eye is not trained enough to make any learned comments.

Nevertheless, I would like to say that I approve wholely of any and all experimentation our dear artist does.  Even if the short-term result can be slightly jarring, the long-term improvements are always worth it.

Also, if it makes the process more fun and interesting, so much the better.