The Clockwork Mansion

Underground Warehouse => Abandoned Mine => Topic started by: Stupid N00bie on August 01, 2010, 11:55:27 AM

Title: 08/01/2010 [Last Resort #190] What's behind door number one?
Post by: Stupid N00bie on August 01, 2010, 11:55:27 AM
So, you find a closed door that has words that look like they were finger painted on with crimson paint.  The words are in a language that you can't read, and they are dripping slightly.

If this is a horror movie, find the black guy and send him in first.  An FPS, check around the door for an ammo drop that usually signify a boss fight and completely ignore the door.  A D&D campaign, argue with the GM for an hour that you TOTALLY had that language since the beginning even though he looked at all of your character sheets five minutes ago, and you just triggered a trap for pissing him off.

There's more, but I want someone else to have some fun with this.
Title: Re: 08/01/2010 [Last Resort #190] What's behind door number one?
Post by: llearch n'n'daCorna on August 01, 2010, 12:49:39 PM
an RTS, bring all your zerglings to this spot and get them all upgraded before you open the door.

scrabble, this is where you see someone else stretch a word over two triple-word score squares.

Mousetrap, you've just set the whole trap up and are standing on the trap trigger point.

... anyone else?
Title: Re: 08/01/2010 [Last Resort #190] What's behind door number one?
Post by: Inumo on August 01, 2010, 08:19:01 PM
Final Fantasy, the screen fuzzes out for the boss fight.
Survival horror, you're going "why the heck do I need to do this?" as you step through with your weapon ready (but not checking corners, of course).
War-sim FPS, you toss in a flashbang, then snipe the crap out of whatever-it-is's head.
Borderlands, you go "Heck yes, more loot!" and walk in rocket launcher at the ready.
Title: Re: 08/01/2010 [Last Resort #190] What's behind door number one?
Post by: joshofspam on August 02, 2010, 12:11:18 PM
In Star ocean 4 it would go into a huge movie sequence on how the boss is going to delete everything and how the heroes are nothing but data.

This is starting to sound like a cross between Doom and Event Horizon here. "I ain't afraid of no ghost and remember kids never cross the streams" :zombiekun2 :kruger :zombiekun2 :kruger
Title: Re: 08/01/2010 [Last Resort #190] What's behind door number one?
Post by: Inumo on August 02, 2010, 08:11:14 PM
Quote from: joshofspam on August 02, 2010, 12:11:18 PM
"I ain't afraid of no ghost and remember kids never cross the streams"

That's Ghostbusters...