The Clockwork Mansion

Underground Warehouse => Treasury => Castle Keep => Topic started by: TheJimTimMan on April 14, 2010, 10:41:55 AM

Title: X-Com FPS remake announced
Post by: TheJimTimMan on April 14, 2010, 10:41:55 AM
Or, as the new website calls it, XCOM (http://www.xcom.com/xcom.html). Lack of hyphenage is somehow slightly disturbing.

At this stage all I can say is that whether or not this turns out to be good, there is going to be rage. That fact makes me ever so slightly sad.
Title: Re: X-Com FPS remake announced
Post by: Corgatha Taldorthar on April 14, 2010, 10:45:07 AM
I don't care if this sucks.


I am so going to want to buy it.

I'll complain later if it's bad, but I'm still going to want it.

Anyone else dilly around on Superhuman till, say, a year and a half into the game? The Aliens start attacking your bases around twice a month for each base. It's at the same time fun and insane.

Title: Re: X-Com FPS remake announced
Post by: TheJimTimMan on April 14, 2010, 11:09:42 AM
While I'd like it very much to not be horrible, the wording of the release does little to inspire confidence in the direction the team is taking. That said, I'm on the edge of my seat for more info.
Title: Re: X-Com FPS remake announced
Post by: Tipod on April 14, 2010, 11:43:38 AM
I don't get why people are ever going to expect another X-Com that's as good as the first one; even Microprose couldn't outdo themselves.
Title: Re: X-Com FPS remake announced
Post by: Corgatha Taldorthar on April 14, 2010, 11:48:23 AM
We're not expecting another X-Com that's as good as the original. But we're fanboyish enough to get what's coming out anyway :P (At least I am)
Title: Re: X-Com FPS remake announced
Post by: Ren Gaulen on April 14, 2010, 12:00:29 PM
An(other) action game set in the X-COM'verse? Some of us are still in therapy from the last one. Either way, this is just not right. An X-COM game that is not a strategy?
HERESY.
(http://i41.tinypic.com/2d9xks0.jpg)
Title: Re: X-Com FPS remake announced
Post by: Vicorus on April 14, 2010, 12:14:18 PM
It won't be a true X-Com game unless your shots fire at a 75 degree angle to where you are actually pointing your weapon.

In all seriousness, however, I have to say, with the quality of Enforcer, and Interceptor, I'm not sure how to feel about this idea. On one hand, they may come out with something incredibly well made, and a worthy addition to the X-Com series, but on the other hand, they may not, as shown with the attempted deviations from the format made by the two aforementioned games. I'm not even sure if, in a case like this, there is a potential middle ground in terms of quality.
Title: Re: X-Com FPS remake announced
Post by: Ren Gaulen on April 14, 2010, 12:28:16 PM
Quote from: Vicorus on April 14, 2010, 12:14:18 PM
I'm not even sure if, in a case like this, there is a potential middle ground in terms of quality.
There is. A generic action game. Well made, but completely indistinguishable among dozens of others. :/
Title: Re: X-Com FPS remake announced
Post by: Turnsky on April 14, 2010, 12:33:54 PM
it's been a while, it's time to hand the reigns over to a new generation of gamers. besides, in depth tactical FPS would be a refreshing change, granted turn-based isometric has been gathering cobwebs over the years.
Title: Re: X-Com FPS remake announced
Post by: TheJimTimMan on April 14, 2010, 05:34:33 PM
What doesn't seem to have been realised by 2K is that people want a new X-COM game- not another attempt to "re-imagine" the concept.

...I just want an X-COM game with up-to-date graphics and a refined/streamlined user interface. Is that too much to ask, O gods of gaming?  :<
Title: Re: X-Com FPS remake announced
Post by: Valynth on April 14, 2010, 06:11:33 PM
Quote from: TheJimTimMan on April 14, 2010, 05:34:33 PM
...I just want an X-COM game with up-to-date graphics and a refined/streamlined user interface. Is that too much to ask, O gods of gaming?  :<

Yes.

Next question.
Title: Re: X-Com FPS remake announced
Post by: Kafzeil on April 14, 2010, 07:16:32 PM
I have a neutral opinion on this game thus far. Besides, can we put away the torches and pitchforks? They mentioned First Person perspective, that's it. All we have on this game right now is a single paragraph and most likely beta phase screen shot.
Title: Re: X-Com FPS remake announced
Post by: ShadesFox on April 14, 2010, 08:56:09 PM
I view such things a equivalent to movie remakes.  Dimly by default.  I may revise my opinion with more details, but when I see remake I usually think that a dev studio is just trying to make a quick money grab.
Title: Re: X-Com FPS remake announced
Post by: Turnsky on April 15, 2010, 03:40:14 AM
Quote from: ShadesFox on April 14, 2010, 08:56:09 PM
I view such things a equivalent to movie remakes.  Dimly by default.  I may revise my opinion with more details, but when I see remake I usually think that a dev studio is just trying to make a quick money grab.

when EA wants more cash they just release another version of "The Sims"  :P
Title: Re: X-Com FPS remake announced
Post by: Janus Whitefurr on April 15, 2010, 07:41:50 AM
An FPS has interesting potential. Take your typical setting, some open urban area before you start going into or blowing up structures around you. You proceed into the buildings, scouting carefully to avoid detection by aliens and ambushes. Weapon at the ready, you round a corner and come face to face with this little guy.

(http://kreemzeek.com/images/chryssalid.jpg)

That is all.
Title: Re: X-Com FPS remake announced
Post by: ShadesFox on April 15, 2010, 05:53:17 PM
Depends.  If the game is good 'weapon at the ready' may mean, 'you have a pistol and desperately shoot it while desperately looking for ammo for bigger guns' or it could be a terrible game and mean, 'you shoot it with the bastard son of a shotgun and a bazooka, greasing it instantly with no danger to youself'.