The Clockwork Mansion

Underground Warehouse => Treasury => Castle Keep => Topic started by: hiro1112 on January 02, 2007, 05:07:36 AM

Title: Castlevania Adventure GFX Enhancement
Post by: hiro1112 on January 02, 2007, 05:07:36 AM
After is submitted my CVA hack to the romhacking.net I started getting the idea to improve the games graphics further. So I started by reshading many of the games sprites, and enemies to look more Castlevania II : Belmonts revenge like. I kept the black outline on most things tho so everything will blend together well. Well, I completed the redoing of the gfx through the first level. I guess to illustrate that it's a demo I deleted the gfx for the later levels so it's impossible to play thru what I haven't changed yet. The next version Should be the final version.

I should note that this was built on my last CVA hack, which included faster walking speed and the ability to keep you whip powered up after being hit by an enemy.

Here's the file : http://www.geocities.com/iamstillhiro1112/CADmo.zip

Here's images.

(http://img.photobucket.com/albums/v612/iamstillhiro1112/th4.png)
(http://img.photobucket.com/albums/v612/iamstillhiro1112/th3.png)
(http://img.photobucket.com/albums/v612/iamstillhiro1112/th2.png)
(http://img.photobucket.com/albums/v612/iamstillhiro1112/th1.png)

Later I will also do the same to the color version found in Konami GB collection.
Title: Re: Castlevania Adventure GFX Enhancement
Post by: olroxshade on January 05, 2007, 07:38:11 PM
Let's try it...