The Clockwork Mansion

Village Square => The Lost Lake Inn => Topic started by: topher chee on November 26, 2006, 07:17:18 PM

Title: Demo 101?
Post by: topher chee on November 26, 2006, 07:17:18 PM
When exactly will the Demonology continue, I am intrigued to see what the Phoenix (A) and Gryphon (A) and (C) will be
Title: Re: Demo 101?
Post by: Sid on November 26, 2006, 07:21:27 PM
I think Amber's "To do" list is still kinda packed due to the various things that happened during the past few months... so Demo101 updates might take a while.

...or Amber updates them tonight, just to point and laugh at me :P
Title: Re: Demo 101?
Post by: topher chee on November 26, 2006, 07:25:59 PM
haha lol, thatd be interesting
Title: Re: Demo 101?
Post by: Zedd on November 26, 2006, 07:59:27 PM
Are you sure you wanna push her? Sides she could be lurking anywhere :shifty
Title: Re: Demo 101?
Post by: llearch n'n'daCorna on November 26, 2006, 08:29:44 PM
"She's everywhere, she's everywhere!"

doo-doo-doo-doo, doo-doo-doo-doo....

.... or should we be playing the Jaws theme?
Title: Re: Demo 101?
Post by: topher chee on November 26, 2006, 08:33:52 PM
du nu, duuh nu, duuuuh nu, dunu dunu dunu!
Title: Re: Demo 101?
Post by: Elader Arkon on November 26, 2006, 10:38:11 PM
I was thinking more the Mission Impossible theme myself...  :mowninja
Title: Re: Demo 101?
Post by: Amber Williams on November 26, 2006, 10:51:08 PM
RAAAAWR! AMBER SMASH! >:3
Title: Re: Demo 101?
Post by: Zedd on November 26, 2006, 11:11:11 PM
Oh craps...Its the 50 feet tall ball point welder! And look out for her kneeded eraser!  :dface
Title: Re: Demo 101?
Post by: topher chee on November 26, 2006, 11:20:58 PM
*SHRIEKS IN TERROR*
Title: Re: Demo 101?
Post by: Elader Arkon on November 26, 2006, 11:44:59 PM
The Grunts in Halo 2 give us their sound advice:

Run Away, Run Awaaaaaaayyyy!!!


Title: Re: Demo 101?
Post by: topher chee on November 26, 2006, 11:48:08 PM
lol, True
But anywho......lets sit and wait for the bonuses to finish that way amber can get started on the DEMO 101.

Yes, we love you Amber
Title: Re: Demo 101?
Post by: Elader Arkon on November 26, 2006, 11:52:59 PM
*sits patiently*

5 minutes pass

*starts twitching*

2 more minutes pass

*glances at watch*

grr, its been seven minutes! Is she ever going to be done?  :mowhappy

Keep up your good work Amber!
Title: Re: Demo 101?
Post by: Roureem Egas on November 26, 2006, 11:58:04 PM
I feel the spite coming on. :P

Quote from: topher chee on November 26, 2006, 11:48:08 PM
lol, True
But anywho......lets sit and wait for the bonuses to finish that way amber can get started on the DEMO 101.

Yes, we love you Amber

I think you should hold off on these kinds of posts.
Title: Re: Demo 101?
Post by: Snuggles on November 27, 2006, 12:02:32 AM
Quote from: topher chee on November 26, 2006, 11:48:08 PM
Yes, we love you Amber

I think you should hold off on these kinds of posts.
Quote
I agree to both of you guys...
We should be nice to her...
Title: Re: Demo 101?
Post by: topher chee on November 27, 2006, 12:08:49 AM
why must we all be so demanding?!  why?! WHY?!
oh well, as long as it gets done right
Amber knows we all love her, right Amber
(I'll be lucky if I get a reply to that)
Title: Re: Demo 101?
Post by: Amber Williams on November 27, 2006, 12:40:33 AM
Bluntly put, I have a major "out of sight, out of mind" problem when it comes to things. Meaning if I don't have it around or its not part of a routine already...I tend to forget to do them.  Demonology 101 has the problem that the only time I really remember it is just after I've updated...and by then I'm usually too beat from drawing the comic all day to really sit down and start drawing for it.

This tends to be a problem with a lot of things: artwork, commissions, emails, chores.  When I actually have the time to do them...I'm usually in a place or position where I honestly dont think about doing them cause I can't remember to do so.

Basically.  Demonology 101 will udpate again...but I wouldn't hold my breath anytime real soon since I've got a few other things on higher priority.  Mainly owed commissions, owed comics, owed wallpapers, and other such things.
Title: Re: Demo 101?
Post by: topher chee on November 27, 2006, 12:52:34 AM
she sure shut me up XD!
I understand Amber.  You have a life, as we all hopefully do.  I tend to be the same way, only i procrastinate about a million times worse.  You're an idol.
Title: Re: Demo 101?
Post by: ITOS on November 27, 2006, 11:06:08 AM
*applauds Amber*

I'm honestly impressed by (and a bit worried about) the amount of work Amber manages to do.
Title: Re: Demo 101?
Post by: topher chee on November 27, 2006, 03:14:50 PM
aren't we all

edit:  Will Elementals be added to the list?
Title: Re: Demo 101?
Post by: Faerie Alex on November 29, 2006, 04:06:50 PM
I believe that they're not part of the DMFA canon. There was only one appearance.
http://www.missmab.com/Comics/Vol_241.php
(The one on the bottom of http://www.mabsland.com/Art4/The_Elements.jpg )
Title: Re: Demo 101?
Post by: topher chee on November 29, 2006, 09:43:01 PM
but they can be considered to be in furrae....right?
Title: Re: Demo 101?
Post by: Eibborn on November 30, 2006, 12:38:37 AM
Quote from: modelincard on November 29, 2006, 04:06:50 PM
I believe that they're not part of the DMFA canon. There was only one appearance.
http://www.missmab.com/Comics/Vol_241.php
(The one on the bottom of http://www.mabsland.com/Art4/The_Elements.jpg )
That's very observant of you! I didn't notice that those were the same person at all. :applause:
Title: Re: Demo 101?
Post by: Zaon on November 30, 2006, 02:06:31 AM
Quote from: modelincard on November 29, 2006, 04:06:50 PM
I believe that they're not part of the DMFA canon. There was only one appearance.
http://www.missmab.com/Comics/Vol_241.php
(The one on the bottom of http://www.mabsland.com/Art4/The_Elements.jpg )
the Insectis and Mer races are on the list and they aren't even in the cannon at all
besides we all know vampires are all gone T-T the mean ol' dragon squishered them
Title: Re: Demo 101?
Post by: Aridas on November 30, 2006, 02:41:37 AM
Well of course they're not in the cannon... that's be dangerous, especially if the cannon was loaded...
Title: Re: Demo 101?
Post by: LionHeart on November 30, 2006, 02:56:35 AM
Well, it's good to know we have someone of your calibre to point these things out....
Title: Re: Demo 101?
Post by: e_voyager on November 30, 2006, 03:18:50 AM
as for me i was surprised to see him make a joke... that was a joke right?
Title: Re: Demo 101?
Post by: topher chee on November 30, 2006, 02:24:11 PM
even if it wasnt a joke, im completely lost so i'll just go along with it
*laughs*
Title: Re: Demo 101?
Post by: thetire on December 05, 2006, 08:23:23 PM
hmm... that'd be some high-caliber canon if it fit all of those races inside... :lol
Title: Re: Demo 101?
Post by: topher chee on December 05, 2006, 08:48:12 PM
High-caliber cannon?  How so?  Do you mean if it involved races used in Furrae that there would be quite a few?
Title: Re: Demo 101?
Post by: Madmann135 on December 06, 2006, 06:13:36 AM
If I had any fear for humans then I might be afraid...

Amber has my same delima... out of sight out of mind.
Me personally I want to fix that perminately and be done with that irriating problem but it's not that easy.

I wanna see some of Jyrras's inventions in the mix.
Title: Re: Demo 101?
Post by: topher chee on December 06, 2006, 11:20:30 PM
Those should be interesting as well, what I'm wondering is if someone will every do a map of furrae
Title: Re: Demo 101?
Post by: thetire on December 07, 2006, 08:25:17 PM
Quote from: topher chee on December 05, 2006, 08:48:12 PM
High-caliber cannon?  How so?  Do you mean if it involved races used in Furrae that there would be quite a few?

*sigh* yes, that was the joke.  :sweatdrop
Title: Re: Demo 101?
Post by: Netami on December 07, 2006, 08:36:41 PM
When we ran our RP, Topher wanted to flesh out his character a bit. Part of that was being an elemental, and I sort of developed it based on some common ideas regarding elemental type races. I realize Amber has only really referenced them twice in the entire comic to date, and she may have big plans for them, but maybe she hasn't really planned on adding them to the Demo. 101 page or using them at all. If this is the case, I'm just going to suggest that the following description for elemental characters be used for anyone trying to RP canonically in the world of Furrae. Yes, things are ultimately up to you on how you make and describe your character, this is just what we came up with and is by no means canon-- Amber's iteration probably doesn't have tapped forms, and elementals are probably always made up of their element, AKA they have no "normal" form like Topher's character does. Anywho:

General traits:
•   Magical powers related to element
•   Transformation form
•   Various markings based on bloodline
•   Average life span: 75 - 100 years.

General: The elemental race is made up of four, or perhaps more, different races that all share similar properties, though differ in their individual powers. Elementals are creatures who associate with an element of nature, the primary four being fire, earth, water and air. In normal form, they appear to be average beings, but some of the more eccentric elementals will blur the line between their normal and "tapped" form. Tapped is the term used for an elemental who is in his or her transformed state. The elemental becomes wholly like the element he or she is associated with, so a fire elemental will be made of pure fire or an air elemental will be a wispy tornado. Most elementals retain their normal body structure when transformed, but they may also change it to suit their needs. 

Each elemental shares a deep connection with the element of their bloodline and at the same time are negated by their opposite element. More experienced or aged elementals can pull from the surrounding environment to add to their own power while in transformed, and the greatest are able to take advantage of the pinnacle of their element.

Elemental societies are sparse, but where they do exist, they are always found near the element that makes up the community; for example a village of water elementals would live near a sea port or large lake. It is very rare for opposing types of elementals to live together due to indifference in the past, but some have managed to keep a peaceful bond going. It is because of this fact that some new elementals are emerging, causing both controversy and praise from the elemental community as a whole. For most, living among beings fits just fine, as most people rarely see elementals in their tapped form, and elementals hardly need to ever transform while living peacefully.

History: Elementals have been around since the creation of nature, though it has only been relatively recent that elementals would walk among normal people. For the longest time, elementals were a xenophobic collective and only kept relations with other types of elementals, though these were mostly hostile. It is thought that elementals were originally created to keep watch over the balance of nature, each tribe assigned to a different element. Regardless of their origin, elementals have always had differing opinions on what is balanced and what is not. The crux of "balance" has been the reason behind many a conflict between elemental tribes throughout the years.

About a hundred years ago these tensions boiled over into the greatest clash between the four primary elemental tribes and many were killed because of it. In the end the damage was so much so that the newer generations began to move away from the deeply rooted cultural ties to their tribe either due to disgust in the pride of it all, or simply because their village elders had been killed and could not pass on the lore of the tribe.

Strengths: In normal form, an elemental is able to command a simple array of spells associated with their element, the choice to either develop these into dark or light is entirely up to the preference of the elemental. While in tapped form, the elemental is able to manipulate their brand of element almost completely. For example, an inexperienced or young elemental of earth would be able to lift up rocks and rubble from the surrounding area and hurl them at a target, while the most experienced of earth elemental would be able to raise pillars of earth from the ground to destroy buildings. Tapped elementals may also draw power from their element of birth to restore health or missing limbs.

Weaknesses: In normal form, an elemental is as powerful as your average being. While this varies on how savvy the elemental is with training and such, they do not have any inherent defense against the mundane or magical. While an elementals tapped form allows them a variety of power, it can almost spell their downfall if they were ever to encounter their opposing element. For example, a fire elemental in tapped form would take massive physical and mental damage from being dunked into a river, and would eventually revert to their normal form in a comatose state, or worse. Minor interaction with opposing elements poses no danger, but it makes the elemental very irritable. Again, the example of a fire elemental walking in the rain would render his head a migraine.
Title: Re: Demo 101?
Post by: GabrielsThoughts on December 07, 2006, 09:29:30 PM
Quote from: Amber Panyko on November 27, 2006, 12:40:33 AM
Bluntly put, I have a major "out of sight, out of mind" problem when it comes to things. Meaning if I don't have it around or its not part of a routine already...I tend to forget to do them.  Demonology 101 has the problem that the only time I really remember it is just after I've updated...and by then I'm usually too beat from drawing the comic all day to really sit down and start drawing for it.

This tends to be a problem with a lot of things: artwork, commissions, emails, chores.  When I actually have the time to do them...I'm usually in a place or position where I honestly dont think about doing them cause I can't remember to do so.

Basically.  Demonology 101 will udpate again...but I wouldn't hold my breath anytime real soon since I've got a few other things on higher priority.  Mainly owed commissions, owed comics, owed wallpapers, and other such things.

You know in the mean time why don't you check out the stats of some real demons and mythological creatures by clicking here http://www.deliriumsrealm.com/delirium/index.asp
Title: Re: Demo 101?
Post by: topher chee on December 07, 2006, 10:36:22 PM
he lives!  i remember that, which reminds me, i gotta get to work on my storyline!