The Clockwork Mansion

Underground Warehouse => Treasury => Castle Keep => Topic started by: Leafar on September 21, 2006, 08:23:24 PM

Poll
Question: My fav style of battle in rpg's is:
Option 1: Final Fantasy votes: 0
Option 2: Seiken Densetsu 3 (SNES) votes: 1
Option 3: Tales of Phantasia votes: 0
Option 4: Action/Adventure votes: 2
Option 5: Super Mario RPG votes: 1
Option 6: Crono Trigger votes: 1
Option 7: None of the Above votes: 2
Title: Fav RPG-Battle Style!
Post by: Leafar on September 21, 2006, 08:23:24 PM
see, for me the seiken densetsu 3 type makes playing less boring, yet FF style has way more details and i like that (like elemental specs; armor, weapons magic, etc...
All 4 styles has its good and bad points...so answer! ;)
Title: Re: Fav RPG-Battle Style!
Post by: Jack McSlay on September 21, 2006, 10:51:57 PM
personally I really liked the battle styles of games such as chrono trigger and Grandia, the idea of using location as a big differential in battles makes them a lot more interesting. (SKies of arcadia is like that too, but it doesn't count, the characters randomly choosing between going towards the enemy or attacking from distance is painful, not to mention the very limited use for magic)
Title: Re: Fav RPG-Battle Style!
Post by: Rowne on September 21, 2006, 11:40:38 PM
Hey, you didn't add a 'None of the Above/Myrth' option!  I demand a recount!  Well, no, I don't, not really.  I'm just going to share a unique opinion.

To be honest, the stuff I like best is stuff that focuses on one character, primairly.  Neverwinter Nights was nice in tihs regard but I also loved Daggerfall.  The best system for me though (and one reviled by many) was Gothic.  Oh how I loved Gothic.

And I note, we're talking about battle systems here.  Those games all had really fun battle systems.  I loved being able to do the spinny Barbarian-like (old home-computer people will know what I'm talking about) head-chop thing with the axe.  Great stuff.
Title: Re: Fav RPG-Battle Style!
Post by: xHaZxMaTx on September 21, 2006, 11:43:14 PM
Super Mario RPG was fun, what category would that go under? :)

-EDIT-
Oh looky, a poll option just for me! >:3
Title: Re: Fav RPG-Battle Style!
Post by: Drake Manaweilder on September 22, 2006, 02:01:40 PM
I suppose the KH (Kingdom Hearts) Battle system would go un "Action/Adventure" so I'll pick that.
Title: Re: Fav RPG-Battle Style!
Post by: Xuzaf D on September 23, 2006, 01:48:16 AM
If you wanted me to pick a style, then maybe you should have made styles an option instead of games. If we're just going to refer to every RPG as a different style of game, then we might as well just ask "What is your favorite RPG?"
Title: Re: Fav RPG-Battle Style!
Post by: Rowne on September 23, 2006, 04:22:57 PM
Citation by example.

'Nuff said.
Title: Re: Fav RPG-Battle Style!
Post by: Leafar on September 23, 2006, 04:54:03 PM
geez, settle down boys.... :mowdizzy
the game's names are just to ilustrate the idea in your minds! ;)
at least that's what i tried to do... :S
Title: Re: Fav RPG-Battle Style!
Post by: Rowne on September 23, 2006, 05:52:36 PM
I was supporting your side of things, silly.  That's what I meant when I said 'citation by example'.

See, that means that you're stating how something works by citing an example, which is frequently how the professionals do it to save time.

Why write paragraphs of text explaining a battle system when you can just cite an example?
Title: Re: Fav RPG-Battle Style!
Post by: Leafar on September 23, 2006, 06:02:37 PM
your communication skills amaze me Rowne!!!!!! ;)
Title: Re: Fav RPG-Battle Style!
Post by: Arcalane on September 23, 2006, 06:29:03 PM
Vandal Hearts ftw. Although it's AI is not the best and more often than not, predictable.
Title: Re: Fav RPG-Battle Style!
Post by: Rowne on September 23, 2006, 06:47:28 PM
Sadly that's true.

It's also true of Shining Force but Shining Force II got around this by letting a second player hijack the enemy.  So I played that game with a friend and it was much, much harder than it by any rights should've been.  <.<