Morrowind

Started by Tapewolf, April 02, 2007, 07:03:21 PM

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Turnsky

i recently reinstalled morrowind m'self, and i fully intend on download enough mods and upgrades for this sucker to at least put it close to oblivion's levels.  :B

Dragons, it's what's for dinner... with gravy and potatoes, YUM!
Sparta? no, you should've taken that right at albuquerque..

Tapewolf

#361
Quote from: Turnsky on July 22, 2007, 12:58:18 PM
i recently reinstalled morrowind m'self, and i fully intend on download enough mods and upgrades for this sucker to at least put it close to oblivion's levels.  :B

Let me know which ones you go for...

I had a slight accident with Dro'Zhavir, where I led him into a tent belonging to some recently-deceased Ashlander bandits.  He wouldn't come out again, though.  Still, he should be fine there...

After that, I rescued Ra'Zhar, the Khajiit slave in Tel Branora.  I've left him in Pelagiad for now in the other Khajiit's house (opposite Ahnassi's place).

After that, I decided to try and rescue some more of the unrescuable slaves - this time Ma'Dara from the Arven plantation.  My original plan was to lead him to Bal Isra, but on the way I had an interesting idea... make him my apprentice.

So I dressed him in steel plate, 'unlocked' his slave bracer by pickpocketing it from him, and gave him a longsword using the console commands (is it still cheating if I'm not the beneficiary?).  Thus, Sir Ma'Dara and I set off to seek new life and new civilisations.  To boldy go from Pelagiad to Bal Isra unless I get bored and drop him off in a hut somewhere along the way like the last two.


My apprentice spots the cliff-racer and boldy does battle

My question is this : If Sir Ma'Dara kills a bunch of cliffracers and stuff under my supervision, will he improve?  Can NPCs level up?

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Cogidubnus

A difficult and arcane question.

I don't actually think so. What companion mods I have seen, special scripts were needed to make your companion get stronger.

Turnsky

better heads and better bodies is a foregone conclusion, the better beast bodies mod hasn't been finished yet, so i'm waiting for that one, and there is this one
http://stevemv.mightorindustries.net/other/enhancements/morrowind/index.html

also i know the better bodies crew is working on improving the clothes as well to work with the mod..

as always there's the infamous mog mod, just don't get the one from gamespy.. it's incomplete and bugged.

there's a few other mods, mainly the avenger's armor pack, which gives the females their own differing armor stylings.

Dragons, it's what's for dinner... with gravy and potatoes, YUM!
Sparta? no, you should've taken that right at albuquerque..

Toric

#364
Be sure to look into the Magicka Regen Amulet mod if you're modding. A very manageable way to add the magic regen from Oblivion. Just pick the amulet up from Arrille's desk and equip it. Works just fine, hasn't run into any bugs (unlike the other two regen mods I tried), and the only downside is you can't use the amulet slot for something else without unequipping it. (I really need to see what happens when I enchant the thing some time. no, it's not enchanted to begin with.)

I've been playing through Morrowind slowly but surely, learning for the first time how much Redguards rock with longswords. I had an odd adventure the other day not quite as epic as Tape's one-man abolition movement. The Fighter's Guild had assigned me to escort an archaeologist through a Dwemer ruin. I got to the ruin and there was a note on the door. It said the place looked safe enough, so the stupid high elf decided to look ahead on her own. I go inside...... Red candles, near-darkness, and two corprus stalkers reaching for me. Sixth House base. Yeah. Safe. Though to give her credit, the elf did manage to sneak past them, unharmed, to the lower level, where I found her on top of a TABLE in a room with two cave rats! Yes, she stealthed her way past zombies and crazy dark elves in their underwear (or not, as I was using the Better Bodies Mod.... gives the Sleepers a new level of creepy), only to get treed by two rats that I killed in as many swings.

Gotta say, pretty awesome that you turned an NPC into your follower. Did you use Commanding Touch on him or find some other way to get him to follow you? [EDIT] I just read what happened to Ma'Dara in the game sthat make you cry thread. Poor guy.
Yap by Silver.

Tapewolf

Quote from: Toric on July 24, 2007, 12:05:55 AM
I got to the ruin and there was a note on the door. It said the place looked safe enough, so the stupid high elf decided to look ahead on her own. I go inside...... Red candles, near-darkness, and two corprus stalkers reaching for me. Sixth House base. Yeah. Safe.
A sixth-house Dwemer ruin?  Cool!  Where is it? 

QuoteThough to give her credit, the elf did manage to sneak past them, unharmed, to the lower level, where I found her on top of a TABLE in a room with two cave rats! Yes, she stealthed her way past zombies and crazy dark elves in their underwear (or not, as I was using the Better Bodies Mod.... gives the Sleepers a new level of creepy), only to get treed by two rats that I killed in as many swings.
Neat.  At least you didn't find her corpse, that's what usually happens  :rolleyes

QuoteGotta say, pretty awesome that you turned an NPC into your follower. Did you use Commanding Touch on him or find some other way to get him to follow you?
Yep, Commanding Touch.  I later went on to create a Ring of Command, so that I could cast it repeatably and with a 42 second duration instead of 10.  I've also discovered that if you cast it two or three times it will confuse the game about what the NPC is supposed to be doing and they will follow you continuously until you reload the game - apparently that state information isn't being stored.

Quote[EDIT] I just read what happened to Ma'Dara in the game sthat make you cry thread. Poor guy.
Yeah, I was determined not to have a repeat of that so I increased his stats with the console.  I think I overdid it though - he was able to kill cliffracers with a single blow which even I can't do and I'm 100% longsword, strength, and level 51.  He's level 2.

I'm not quite sure what to do now - he's happily wandering around outside Bal Isra and for some reason is locked in place now, i.e. he won't disappear if I rest.  If I can get that to happen to other NPCs, I might lead him back to the nearest slave farm and then bring some other unfortunate to Bal Isra with the two of us acting as escort.

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Toric

#366
It's one of those big Dwemer fortresses with the propylons to be precise. It's called Andasreth and it's on the mainland just north of Gnaar Mok near the far western shoreline.
Yap by Silver.

Tapewolf

Quote from: Toric on July 24, 2007, 12:19:49 PM
It's one of those big Dwemer fortresses with the propylons to be precise. It's called Andasreth and it's on the mainland just north of Gnaar Mok near the far western shoreline.
Ah.  I may have visited that one.  The fortresses with the Propylons are old elven buildings I think - the Dwemer stuff is all spires and things with vaguely Germanic-sounding names like 'Nheulefting' and stuff like that.  AFAIK the only 6th-house Dwemer buildings are the ones in the Red Mountain area...

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Tapewolf

#368
Apologies for the double-posting, but I just had to share this.  The images are big so I'm not going to include them inline at this time.

I broke Qa'Dar out of his cage by opening it - it wasn't locked and Brallion wasn't around to stop me, having earlier expired from an accident involving my crossbow.
Getting him to leave the cage was difficult as he was afraid to jump out of it.  I had a spell made up that boosted his speed to 100 for 10 seconds - that did the job and he quickly sprang out of his cage and headed towards me.
I cast my command spell on him three times which proved adequate to turn him into a follower semi-permanently.

Mindful of the earlier drowning of Ra'Zhar, I also had a spell made that gave him water-walking powers for 240 seconds.  It only cost around 400 gold coins and proved invaluable although I had to keep watching him to make sure it didn't expire and cause him to suddenly plunge below the waves.

Cat Dude and Qa'Dar make their way across the sea

I briefly stopped at Tel Ahruhn to rest.  Afraid that Qa'Dar would run away while I was resting, I broke into the living quarters.  This caused problems as I wasn't allowed to sleep in the bed, and at a fine of 5gp each 'offence', I soon became widely-known as a notorious outlaw for this wicked crime.  So I reloaded.  Using my 100% chameleon ring 'Isildur's Bane' I made myself invisible and slept in the bed that way.

Next it was the small problem of crossing the mountains to Suran.  That was boring but I got some nice photos: Cat Dude and Qa'Dar cross the mountains

Things started to get really interesting when I passed the Oren plantation, and decided to add another slave to my party.  I chose Ri'Zaadha, who I practised my speechcraft skills on earlier by attempting to hit on.  Don't ask.

After a while I noticed that Ri kept looking at Qa'Dar.

Ri'Zaadha starts eyeing Qa'Dar

I ignored this to begin with but it became apparent that Ri'Zaadha couldn't take his eyes off the other guy.

Uh, guys... now is not the time for that...

Outside Pelagiad I spotted them exchanging affectionate glances at one another.  Oh boy. 

Get a room, you two

Never mind, I decided to stop off at Ahnassi's place to say 'hi', drop off a few more priceless artifacts and get some rest.  So I headed off to the bedroom.  That was when things started to get out of hand.

That is not what I meant!

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


rt

Ahh tapewolf appears running around morromind and corrupting the local populous.

The game does seem to have a little bit of code for attraction between people, plenty of room for a couple of gay Kajit.  ;) I've been getting a few friendly whistles lately walking through towns. Though then there is the couple of times people have announced "It's a pleasure to finally meet you" as I walk up to them .. and receive a "What an ugly outfit" as I walk away. If only the guards would let me impale them for such a comment.  :<

On other note in a strange glitch I got slaughtered twice in a row by an "invisible" creature the the game forgot to draw in. Or at least I hope there's not an invisible creature wandering around waiting to kill me.

Tapewolf

Quote from: rt on August 03, 2007, 06:04:44 PM
On other note in a strange glitch I got slaughtered twice in a row by an "invisible" creature the the game forgot to draw in. Or at least I hope there's not an invisible creature wandering around waiting to kill me.

I think I stole my own soul once.  I'm not quite sure.

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


TheDXM

"I think I misplaced my soul... I don't feel any different though."

Ever get attacked by a beached slaughterfish? They're annoying enough in the water. Worse than cliff racers!

Toric

So in an odd experiment (read: accident) I found out that a mating kagouti has more soul power than a scamp or klannfear (200 vs 100 in the Enchant menu). It took a grand soul gem to contain the bugger's soul despite my having greaters and commons in my inventory. Compare to the fact that a standard Kagouti only takes up a petty soul gem. This does much to answer my question as to why succubi and incubi first seduce and then soul-steal: horny souls are much, much better.

And speaking of beached slaughterfish, I actually have a save file with two of them on top of an island.
Yap by Silver.

Tapewolf

Quote from: The DXM on August 07, 2007, 08:01:38 PM
"I think I misplaced my soul... I don't feel any different though."
Difficult to say.  Basically I tried to steal a Golden Saint's soul, but the trap spell appeared to be reflected.  Then it killed me and the game said 'You have trapped a soul!'.  There was another Saint which I had poisoned though, so it could have been that...

QuoteEver get attacked by a beached slaughterfish? They're annoying enough in the water. Worse than cliff racers!
I might create one and see what happens :P

Quote from: Toric on August 07, 2007, 08:51:22 PM
So in an odd experiment (read: accident) I found out that a mating kagouti has more soul power than a scamp or klannfear (200 vs 100 in the Enchant menu). It took a grand soul gem to contain the bugger's soul despite my having greaters and commons in my inventory. Compare to the fact that a standard Kagouti only takes up a petty soul gem.

Interesting, although not necessarily practical for my purposes.  I'm mostly trapping souls for the money at the moment, and that's likely to be more than Creeper can afford >:3


J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


rt

Since there are still people reading here some questions

- pick up books without reading ... possible ?
- pick up something "under" a bed or a bench ? Did I miss the 'duck' key, I can't see the object once i get in range to pick it up
- pick up something "under" someone .. I droped stuff right where one of the mage's teleporters stands, they only moved to great me, I guess I need to teleport back in some day and hope. Thankfully i droped nothing important.

(all picking up stuff .. yes i am a rpg clepto)

As for more glitches .. some random villager attacked me in a possesed fassion, then the game it a script error. Invisible monsters, and now villager possesions, this is a dangerous world.

Ryudo Lee

#375
Quote from: rt on August 11, 2007, 09:40:28 PM
- pick up books without reading ... possible ?

If it's in a container, yes.

Quote from: rt on August 11, 2007, 09:40:28 PM
- pick up something "under" a bed or a bench ? Did I miss the 'duck' key, I can't see the object once i get in range to pick it up

The sneak key (default Ctrl) will crouch you down a little bit, but you may want to look into Telekinesis to get things that are out of your reach.

Quote from: rt on August 11, 2007, 09:40:28 PM
- pick up something "under" someone .. I droped stuff right where one of the mage's teleporters stands, they only moved to great me, I guess I need to teleport back in some day and hope. Thankfully i droped nothing important.

So long as it's yours and you can target it without targeting the person, then you should be able to pick it up.  Again, Telekinesis is your friend.

Quote from: rt on August 11, 2007, 09:40:28 PM
(all picking up stuff .. yes i am a rpg clepto)

As for more glitches .. some random villager attacked me in a possesed fassion, then the game it a script error. Invisible monsters, and now villager possesions, this is a dangerous world.

Have you done any of the updates or gotten any of the official mods?  I was having random crash problems and performance issues after I had installed Bloodmoon and Tribunal, but they went away after I did the updates.

Thanks to Taski & Silverfoxr for the artwork!



Tapewolf

I have a question about becoming Archmage.  I'm redoing it for the walkthrough and something anomalous has occurred.  Basically, as soon as I became a Wizard, Arch-Mage Trebonius challenged me to a duel to the death.  Which was over in about five seconds.

However, because I wasn't a Master Wizard, when he was dead, Cat Dude wrote in his journal that he was the archmage, but he was actually just promoted to Master Wizard.  The guild seemed to have NO archmage at all and no-one would talk about Trebonius.
Previously, everyone would grovel and give words of comfort if I mentioned my late predecessor.

So, I tried again, this time rising to Master Wizard as should be.  I really was Arch-Mage after killing T, but only some people will recognise this.  Quest-givers will still give me duties instead of asking for them.  Looks like the guild has split into factions  >:3
Might this be because I don't meet the qualifications, or because I was in the middle of one of my duties when I topped Trebonius?

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


rt

#377
@Ryudo Lee:

Thanks for the tip, the stuff is indeed too far hidden for normal targeting so I'll have to look into t.k, but I've only started building up my magic power, mabey I'll get lucky and find a tk ring. Hopefully it will work, the stuff is sticking out from the mages poofy skirt. If not .. none of it is valuable  :)

Edit: I believe I'm all patched before I played I grabed the 'morrowind only' patch from bethesda. Havn't tried the addons.

@ Tapewolf

Perhaps you can always do left over duties, and you could also ask your
underling about advancement in the ranks. To get the advancement many times you need do to finish the quests (and get the required stats).

I can't find the info but IIRC one of the guilds/houses did have a glitch about becoming boss. Atually I'm thiniking it was a house ..

Remeber when you ask the lowest member of the guild if you can become arch-mage .. say please and offer a cooke  :giggle

---------

edit/update #2:

In surfing looking for other info, and one of the homebrew addons was a fix that patched quests:

Nathan Strong's Morrowind Quest Fix v1.2.5
Fixes 21 Morrowind quests including the glitches that prevented the Player from becoming the Arch-Mage (Mage's Guild) and the Archmagister (Telvanni).

So I guess there is a problem and congrats you found it .. you get a cookie  :mowcookie

Tapewolf

I notice the spell creation system prevents you from casting soul-trap on 'self'.  Pity, it would have made a really awesome ring...

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


rt

Quote from: Tapewolf on August 18, 2007, 08:15:44 AM
I notice the spell creation system prevents you from casting soul-trap on 'self'.  Pity, it would have made a really awesome ring...

Here hold this soul jem for me for a minute .. and this ring
Nice ring what's it do?
Ahh, give er a try and find out
*magic* ... ahhhhhhhhhhhhh!! *sucked into jem*
:giggle

-----

Speaking of traps the local villagers advised me to check out the cool shrine in the area .. "its safe at least in the day time, don't go at night" .. Off I go it was nice and purple deadric shrine (?sp?) .. and cool a nice flamming guy (flame atronauch?) comming to get me. Stabed 'em with my ring *plunk*, walk around some more .. a cool blue guy .. we stabed each other once .. unfortunatly I fell down first.

Safe area .. yeh right  :B

And To add to the 'odd events list'  I just met a merchant with nothing to sell.

Cogidubnus

Quote from: rt on August 19, 2007, 11:09:12 PM
And To add to the 'odd events list'  I just met a merchant with nothing to sell.

You ain't seen nothing 'till you've spoken with the wandering mudcrab merchant.

bill

Quote from: Cogidubnus on August 19, 2007, 11:29:56 PM
Quote from: rt on August 19, 2007, 11:09:12 PM
And To add to the 'odd events list'  I just met a merchant with nothing to sell.

You ain't seen nothing 'till you've spoken with the wandering mudcrab merchant.
or accidentally killed him.  :<

Tapewolf

Quote from: BillBuckner on August 20, 2007, 02:46:59 PM
Quote from: Cogidubnus on August 19, 2007, 11:29:56 PM
You ain't seen nothing 'till you've spoken with the wandering mudcrab merchant.
or accidentally killed him.  :<

You can probably create another one on the console :P

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


bill

It's not the same, though. Kinda like how I refused to use the QBRMs in System Shock 2 under moral grounds.

Tapewolf

#384
Quote from: BillBuckner on August 20, 2007, 02:57:56 PM
It's not the same, though. Kinda like how I refused to use the QBRMs in System Shock 2 under moral grounds.
Remind me... what's one of those?

And if you want to see some real console-assisted mayhem, I'm tempted to upload a savegame of my demon cheetah coalition.

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Tapewolf

#385
Do guards respawn?  I'm thinking of starting a Khajiit rebellion.  Raze somewhere like Seyda Neen to the ground and turn it into a Khajiit town...

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Zedd

Quote from: Tapewolf on August 27, 2007, 01:25:52 PM
Do guards respawn?  I'm thinking of starting a Khajiit rebellion.  Raze somewhere like Seyda Neen to the ground and turn it into a Khajiit town.
I belive so...But its a long way to keep every guard you know quite happy

Ryudo Lee

Quote from: Tapewolf on August 20, 2007, 03:11:01 PM
Quote from: BillBuckner on August 20, 2007, 02:57:56 PM
It's not the same, though. Kinda like how I refused to use the QBRMs in System Shock 2 under moral grounds.
Remind me... what's one of those?

If I remember correctly, it's those respawn points.

Thanks to Taski & Silverfoxr for the artwork!



Tapewolf

I was walking down the street when I got this message from my father:



I think I know how he's spending his retirement :P

J.P. Morris, Chief Engineer DMFA Radio Project * IT-HE * D-T-E


Turnsky

Quote from: Tapewolf on September 02, 2007, 09:26:47 AM
I was walking down the street when I got this message from my father:



I think I know how he's spending his retirement :P

wait until he gets oblivion  >:3

Dragons, it's what's for dinner... with gravy and potatoes, YUM!
Sparta? no, you should've taken that right at albuquerque..